Ad placeholder

Morann: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 43: Line 43:
* {{RarityItem|Ring Mail Armour}} <!-- ARM_RingMail_Body -->
* {{RarityItem|Ring Mail Armour}} <!-- ARM_RingMail_Body -->
* {{RarityItem|Scimitar (Sharran)}} <!-- WPN_Scimitar_Shar -->
* {{RarityItem|Scimitar (Sharran)}} <!-- WPN_Scimitar_Shar -->
* {{RarityItem|Shield (Equipment)}} <!-- ARM_Shar_Shield -->
* {{RarityItem|Shield}} <!-- ARM_Shar_Shield -->


== Notes ==
== Notes ==

Latest revision as of 23:53, 24 October 2024

Morann is a follower of Shar Shar that guards the door to the Mapping Room in the House of Grief in Baldur's Gate. He will not allow the party to open the door without permission.

Involvement[edit | edit source]

After talking to him, the party can learn the Mapping Room is just beyond the doors behind him. He will not let the party pass unless they have received permission from Mirie Mirie at the front desk. The party can then try a bunch of options to get past him:

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Scimitar (Sharran)
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Loot[edit | edit source]

Notes[edit | edit source]

  • Morann is listed as a Human in-game, but has the features of a Dwarf.

External links[edit | edit source]