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Nimble

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Nimble Paternon is a Deep Gnome member of Clan Ironhand.

Involvement[edit | edit source]

Act Two[edit | edit source]

Nimble can be encountered in a cell in Moonrise Towers Prison, together with NickelsNickels and Wulbren BongleWulbren Bongle. If she escapes, she can be directed or escorted to Last Light Inn.

If not freed from Moonrise Towers before the dealing with the NightsongNightsong, her corpse can be found in the Oubliette together with those of all the other prisoners.

Act Three[edit | edit source]

If entering Wyrm's Crossing from South Span Checkpoint, the party must pay a fine and submit to a scan from the Steel Watcher there. If attacking or (after the scan) submitting to imprisonment, Nimble and LariddaLaridda (if alive) run past and lobby a Flashblinder grenade at the Watcher. They then flee to Angleiron's Cellar via the alternative entrance on the western side of the crossing.

Nimble and Laridda can later be encountered at Angleiron's Cellar, accessible through a rock opening near South Span Checkpoint.

Related literature[edit | edit source]

Related quests[edit | edit source]

Combat[edit | edit source]

When met in Moonrise Towers Prison, Nimble has no equpiment, and can only use Throw Stone. On encountering her in Rivington she has equipment and corresponding weapon actions.

Actions and abilities[edit | edit source]

Concussive SmashConcussive Smash (Action)   –  Mace
Damage: 4~9
1d6 + 3BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Mace
Damage: 4~9
1d6 + 3BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Throw StoneThrow Stone (Action)
Damage: 4~7
1d4 + 3BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m / 30 ft Range: 9 m / 30 ft

Loot[edit | edit source]

Notes[edit | edit source]