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Karlach/Approval: Difference between revisions
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'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
* At the front gate | * At the front gate: | ||
* Tap once on the War Drum | ** Fling dung at [[Sentinel Olak]] ''(hidden behind other dialogue options; triggers a fight with gate guards)'' {{Approval|Karlach|+5}} | ||
* Use [[Performance]] to play a rhythm on the War Drum | ** Tap once on the War Drum {{Approval|Karlach|+1}} | ||
* In the chicken-chasing game, [[Persuasion|convince]] the [[Owlbear Cub]] to run to the gate {{Approval|Karlach|+1}} | ** Use [[Performance]] to play a rhythm on the War Drum{{Approval|Karlach|+1}} | ||
* | * In the outer camp: | ||
* [[ | ** In the chicken-chasing game, [[Persuasion|convince]] the [[Owlbear Cub]] to run to the camp gate {{Approval|Karlach|+1}} | ||
* | ** Successfully [[Intimidation|Intimidate]] [[Crusher]] {{Approval|Karlach|+1}} | ||
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | ** After defeating Crusher, choose mercy and help him up. {{Approval|Karlach|+1}} | ||
* | ** Tell [[Eight]] "sorry for your loss" {{Approval|Karlach|+1}} | ||
* In [[Worg Pens]] | * Inside the [[Shattered Sanctum]]: | ||
* After freeing [[Halsin]], agree to [[Defeat the Goblins]] and tell Halsin to get to safety {{Approval|Karlach|+5 | ** After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | ||
** Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | |||
** Move in for the kill when speaking to Dror Ragzlin {{Approval|Karlach|+1}} ''(after freeing Halsin, without having him with you)'' | |||
* In [[Worg Pens]]: | |||
** Free the [[Halsin|bear]] and side with him against the goblins {{Approval|Karlach|+1}} | |||
** After freeing [[Halsin]], agree to [[Defeat the Goblins]] and tell Halsin to get to safety {{Approval|Karlach|+5}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | * After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | ||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good [[Cleric]] or a non-Oathbreaker [[Paladin]], successfully bless the dying hyena {{Approval|Karlach|+1}} | |||
** Playing as a [[Ranger]], mercy-kill the dying hyena {{Approval|Karlach|+1}} | |||
** Playing as a [[Druid]], choose to "destroy the abomination" {{Approval|Karlach|+1}} | |||
'''[[Zhentarim Hideout]]''' | '''[[Zhentarim Hideout]]''' | ||
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* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | * Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | ||
* [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | * [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | ||
* Tell Sovereign [[Spaw]] you killed Sovereign [[Glut]] | * Tell Sovereign [[Spaw]] that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] the former {{Approval|Karlach|+1}} | ||
* Place autumncrocus on Myrna’s grave {{Approval|Karlach|+1}} | * Place autumncrocus on Myrna’s grave {{Approval|Karlach|+1}} | ||
* | * In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | ||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* Tell Ward Magmar "you disgust me, slaver" {{Approval|Karlach|+1}} | * Tell [[Ward Magmar]] "you disgust me, slaver" {{Approval|Karlach|+1}} | ||
* Tell Skickpit you're going to help him, then ask if he really wants you to kill his slavers (using [[Persuasion|Persuasion]] line) {{Approval|Karlach|+1}} | * Tell [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using [[Persuasion|Persuasion]] line) {{Approval|Karlach|+1}} | ||
* Pay respect to the heap of | * Pay respect to the heap of deep gnomes' corpses after killing or deceiving Brathwen and Viss {{Approval|Karlach|+1}} | ||
* [[Persuasion|Convince]] the deep rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | * [[Persuasion|Convince]] the deep rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | ||
* Promise the deep gnome slaves that you'll do what you can (to help them) {{Approval|Karlach|+1}} | * Promise the deep gnome slaves that you'll do what you can (to help them) {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]], talk to Lunkbug and mention she wants Laridda to move on {{Approval|Karlach|+1}} | * After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on {{Approval|Karlach|+1}} | ||
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | * Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | * Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | ||
** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight)'' {{Approval|Karlach|+5}} | ** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ||
* After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | * After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | ||
'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Playing as a [[Githyanki]], tell [[Ellyka]] | * Playing as a [[Githyanki]], tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
'''[[Crèche Y'llek]]''' | '''[[Crèche Y'llek]]''' | ||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | ||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | * Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | ||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | ||
** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
** OR you'll raise it yourself {{Approval|Karlach|+1}}. | ** OR that you'll raise it yourself {{Approval|Karlach|+1}}. | ||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* If Karlach is recruited before [[Wyll]], he will show up | * If Karlach is recruited before [[Wyll]], he will show up when ending this day in the camp. Talk him out of fighting Karlach. {{Approval|Karlach|+5}} | ||
* Tell [[Mizora]] not to lay a finger on Karlach during her first appearance {{Approval|Karlach|+5}} | * Tell [[Mizora]] not to lay a finger on Karlach during her first appearance {{Approval|Karlach|+5}} | ||
* Threaten to kill [[Mizora]] during her first appearance {{Approval|Karlach|+1}} | * Threaten to kill [[Mizora]] during her first appearance {{Approval|Karlach|+1}} | ||
* After staking [[Astarion]] when he tried to bite you, say bringing him to the camp was a mistake {{Approval|Karlach|+1}} | * After staking [[Astarion]] when he tried to bite you, say bringing him to the camp was a mistake {{Approval|Karlach|+1}} | ||
* After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | * After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | ||
* After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} (''the line can be repeated but only the first time gives Approval'') | * After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} (''<small>Note: the line can be repeated but only the first time gives Approval''</small>) | ||
* Agree to give | * Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | ||
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | * Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | ||
* Feed the [[Owlbear Cub]] when it first comes to the [[Campsite|Camp]] ''(requires food in the inventory)'' {{Approval|Karlach|+1}} | * Feed the [[Owlbear Cub]] when it first comes to the [[Campsite|Camp]] ''(requires food in the inventory)'' {{Approval|Karlach|+1}} |
Revision as of 15:23, 29 May 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Template:CompanionTab Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on her approval rating, Karlach may greet the player with:
Low (-1 or less)
- "Yeah?"
- "What?"
- "Out with it."
Neutral
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium approval (20+)
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
Romanced with less than 20 approval[Needs Verification]
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Romanced with 20+ approval
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Romanced with 40+ approval
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Approval
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One
Act Two
Act Three
Disapproval
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.
Act One
Act Two
Act Three
- Tell News Hawker Luan that his salesmanship is terrible. -1
- Sell the Githyanki egg to the Society of Brilliance.
- Give Redhammer to Allandra Grey at the end of Avenge the Drowned -1
Note: It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.
- Intimidate Helsik to keep the gauntlets -1