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Amulets

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Keepsake Locket A Faded.png

Amulets are equippable accessories that provide beneficial passives or allow characters to cast certain Spells.

List of Amulets[edit | edit source]

Common[edit | edit source]

Item Weight Price Effects


Barnabus' Collar

0.05 kg
0.1 lb

25


Bronze Necklace

0.05 kg
0.1 lb

20


Bronze Pendant

0.05 kg
0.1 lb

20


Burnished Necklace

.05 kg
0.1 lb

20


Dog Collar

0.05 kg
0.1 lb

20


Dog Collar

0.05 kg
0.1 lb

20
  • There is an interactable button at the northeastern corner of the 3rd floor (bedroom) of the Arcane Tower that appears to do nothing when pressed. Wearing this Dog Collar while interacting with it will reveal that the button served as a food dispenser for Lenore's pet, as a piece of Raw Steak appears.


Gold Necklace

0.05 kg
0.1 lb

35


Gold Necklace

0.05 kg
0.1 lb

35


Gold Pendant

0.05 kg
0.1 lb

35


Gold Pendant

0.05 kg
0.1 lb

35


Gold Pendant

0.05 kg
0.1 lb

35


Gold Pendant

0.05 kg
0.1 lb

35


Gordis' Dog Collar

0.05 kg
0.1 lb

20


Pearl Necklace

0.05 kg
0.1 lb

35


Pearl Necklace

0.05 kg
0.1 lb

35


Pearl Necklace

0.05 kg
0.1 lb

35


Pearl Necklace

0.05 kg
0.1 lb

35


Polished Necklace

0.05 kg
0.1 lb

35


Polished Necklace

0.05 kg
0.1 lb

35


Polished Necklace

0.05 kg
0.1 lb

35


Polished Necklace

0.05 kg
0.1 lb

35


Polished Necklace

0.05 kg
0.1 lb

35


Polished Necklace

0.05 kg
0.1 lb

35


Rocky's Dog Collar

0.05 kg
0.1 lb

20


Selûnite Amulet

0.05 kg
0.1 lb

20


Silver Amulet

0.05 kg
0.1 lb

25


Silver Amulet

0.05 kg
0.1 lb

25


Silver Locket

.05 kg
0.1 lb

20


Silver Necklace

.05 kg
0.1 lb

25


Silver Necklace

.05 kg
0.1 lb

25


Tarnished Locket

0.05 kg
0.11 lb

20


Tarnished Pendant

0.05 kg
0.1 lb

20


Tarnished Pendant

0.05 kg
0.1 lb

20


Zina's Dog Collar

0.05 kg
0.1 lb

20

Uncommon[edit | edit source]

Item Weight Price Effects


Aberration Hunters' Amulet

0.05 kg
0.1 lb

65
Ancient Grudges Ancient Grudges ()
Touch your amulet to subsume a sliver of the knowledge of the gith. You gain Advantage Icon.png Advantage on Attack Rolls against aberrations. ( Recharge: Short rest.)
Aberration Hunter
A githyanki wearing this amulet has Advantage Icon.png Advantage on Intelligence Saving throws. Aberrations also have Disadvantage Icon.png Disadvantage on Attack rolls against them.


Absolute Confidence Amulet

0.05 kg
0.1 lb

45


Absolute's Talisman

0.05 kg
0.1 lb

65
Absolute's Talisman: Aid Absolute's Talisman: Aid ()
Cast as a level 2 spell ( Recharge: Long rest.)
The Absolute's Mercy
If the wearer bears the Absolute's Brand, they have Advantage Icon.png Advantage on Death Saving Throws.


Amulet of Elemental Torment

0.05 kg
0.1 lb

65
Nature's Vengeance
When the wearer stands in certain surfaces and casts a spell that deals damage, the target also suffers the surface's effects.


Amulet of Misty Step

0.05 kg
0.1 lb

65
Misty Step Misty Step ()
Cast as a level 2 spell ( Recharge: Short rest.)


Amulet of Selûne's Chosen

0.05 kg
0.1 lb

65
Selûne's Dream Selûne's Dream ()
Cast as a cantrip ( Recharge: Long rest.)


Amulet of Silvanus

0.05 kg
0.1 lb

65
Lesser Restoration Lesser Restoration ()
Cast as a level 2 spell ( Recharge: Short rest.)


Amulet of the Unworthy

0.05 kg
0.1 lb

65


Beastmaster's Chain

0.05 kg
0.1 lb

65
Animal Friendship Animal Friendship ()
Cast as a level 1 spell ( Recharge: Long rest.)


Broodmother's Revenge

0.05 kg
0.1 lb

65
Venomous Revenge
Whenever the wearer is healed, their weapon becomes coated in magic and deals an additional 1d6Damage TypesPoison damage.


Fireheart

0.05 kg
0.1 lb

65
Fervent Flames
Whenever you take Damage TypesFire damage dealt by another creature, you gain 2 turns of Heat Heat.


Frost Prince

0.05 kg
0.1 lb

65
Ice Knife Ice Knife ()
Cast as a level 1 spell ( Recharge: Long rest.)


Hammergrim Mist Amulet

0.05 kg
0.1 lb

65
Fog Cloud Fog Cloud ()
Cast as a level 1 spell ( Recharge: Long rest.)


Kill Collar

0.05 kg
0.1 lb

65


Kill Collar

0.05 kg
0.1 lb

65


Komira's Locket

0.05 kg
0.1 lb

65
Dancing Lights Dancing Lights ()
Cast as a cantrip ( Recharge: Per turn.)


Moondrop Pendant

0.05 kg
0.1 lb

65
Writhing Dance
When the wearer has 50% hit points or less, they don't provoke Attacks of Opportunity.


Necklace of Elemental Augmentation

0.05 kg
0.1 lb

65
Elemental Augmentation
When one of your cantrips deals Damage TypesAcid, Damage TypesCold, Damage TypesFire, Damage TypesLightning, or Damage TypesThunder damage, add your Spellcasting Modifier to the damage dealt.


Pearl of Power Amulet

0.05 kg
0.1 lb

45
Pearlescent Restoration Pearlescent Restoration ()
You can replenish expended spell slots of your choice up to third level. ( Recharge: Long rest.)


Psychic Spark

0.05 kg
0.1 lb

65
Magic Missile Magic Missile ()
Cast as a level 1 spell ( Recharge: Long rest.)
Psychic Missiles
Shoot an additional dart whenever you cast Magic Missile Magic Missile.


Shar's Temptation

0.05 kg
0.1 lb

65
Charm Person Charm Person ()
Cast as a level 1 spell ( Recharge: Short rest.)


Silver Pendant

0.05 kg
0.1 lb

65
Guidance Guidance ()
Cast as a cantrip at will.


Spineshudder Amulet

0.05 kg
0.1 lb

65
Crackling Resonance
When the wearer deals damage with a ranged Spell Attack, inflict 2 turns of Reverberation Reverberation on the target(s).


Tarnished Charm

0.05 kg
0.1 lb

65
Fey Life
Makes it easier for the wearer to succeed on death saving throws.


The Blast Pendant

0.05 kg
0.1 lb

65
Lightning Blast Lightning Blast ()
Focus the electricity in your veins to strengthen your next Damage TypesLightning spell or cantrip. ( Recharge: Long rest.)


The Ever-Seeing Eye

0.05 kg
0.1 lb

3
Protection from Evil and Good Protection from Evil and Good ()
Cast as a level 1 spell ( Recharge: Short rest.)

Rare[edit | edit source]

Item Weight Price Effects


Amulet of Branding

0.05 kg
0.1 lb

125
Brand the Weak Brand the Weak ()
Cast as a level 1 spell ( Recharge: Long rest.)


Amulet of Restoration

0.05 kg
0.1 lb

160
Healing Word Healing Word ()
Cast as a level 1 spell ( Recharge: Long rest.)
Mass Healing Word Mass Healing Word ()
Cast as a level 3 spell ( Recharge: Long rest.)


Amulet of the Drunkard

0.05 kg
0.1 lb

190
Booze Remedy
While wearing this amulet, regain 2d4hit points per turn while Drunk Drunk. Additionally, increase the duration of your inebriation by 5 rounds.


Amulet of the Harpers

0.05 kg
0.1 lb

125
Shield (spell) Shield ()
Cast as a level 1 spell ( Recharge: Long rest.)


Champion's Chain

0.05 kg
0.1 lb

125
Tyrant Tongue Tyrant Tongue ()
Grant an ally a +2 bonus on Intimidation checks. ( Recharge: Long rest.)


Chancer's Carcanet

0.05 kg
0.1 lb

190
Innate Fortitude
Once per Long Rest, you can use a Reaction to make an Attack roll or Saving throw with Advantage Icon.png Advantage.


Envoy's Amulet

0.05 kg
0.1 lb

125
Voice of the Circle Voice of the Circle ()
Grant an ally a +2 bonus on Persuasion checks. ( Recharge: Long rest.)


Periapt of Wound Closure

0.05 kg
0.1 lb

125
Wound Closure
When Downed Downed, automatically stabilise at the start of the turn.
Potent Healing
Whenever you are healed, you restore the maximum number of possible hit points.


Sentient Amulet (Rare)

0.05 kg
0.1 lb

125
Shatter Shatter ()
Cast as a level 2 spell ( Recharge: Short rest.)
Talk to the Sentient Amulet Talk to the Sentient Amulet
Speak with the consciousness lingering inside the Sentient Amulet.
Ki Restoration (Lesser) Ki Restoration ()
Using the spiritual energy in the amulet, you restore 2 Ki Points. ( Recharge: Long rest.)

Wearing this amulet applies the condition:

High Spirits High Spirits
The amulet's spirit lingers, making everything seem a little more vibrant. Must succeed a Wisdom Wisdom Saving throw (DC 10/15, see notes) when using the amulet's power, or become Hysterical Hysterical (equivalent in effect to Tasha's Hideous Laughter Tasha's Hideous Laughter with a duration of 1 turn).


Spell Savant Amulet

0.05 kg
0.1 lb

125
Spell Amplification
You gain an additional Level 2 Spell Slot.


Strange Tendril Amulet

0.05 kg
0.1 lb

190
Evard's Black Tentacles Evard's Black Tentacles ()
Cast as a level 4 spell ( Recharge: Long rest.)


Surgeon's Subjugation Amulet

0.05 kg
0.1 lb

125
Paralysing Critical Paralysing Critical ()
Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can Paralyse Paralyse the target for 2 turns. ( Recharge: Long rest.)


The Amulet of Lost Voices

0.05 kg
0.1 lb

65
Speak with Dead Speak with Dead ()
Cast as a level 1 spell ( Recharge: Long rest.)


Uncovered Mysteries

0.05 kg
0.1 lb

125
Detect Thoughts Detect Thoughts ()
Cast as a level 1 spell ( Recharge: Long rest.)

Very Rare[edit | edit source]

Item Weight Price Effects


Amulet of Greater Health

0.05 kg
0.1 lb

210


Amulet of the Devout

0.05 kg
0.1 lb

65
High Spellcasting
You gain a +2 bonus to Spell Save DC.
Godswill
You gain an additional use of Channel Divinity Charge. Once used, it is restored upon taking a Long Rest[See Notes].


Amulet of Windrider

0.05 kg
0.1 lb

210
Ride the Winds Ride the Winds ()
Cast as a level 3 spell ( Recharge: Long rest.)
Gust of Wind Gust of Wind ()
Cast as a level 2 spell ( Recharge: Short rest.)


Corvid Token

0.05 kg
0.1 lb

230
Polymorph: Dire Raven Polymorph: Dire Raven ()
Take the shape of a dire raven that can avoid attention and Blind Blind enemies. It has 13hit points. ( Recharge: Long rest.)
Boon of the Raven Queen
While wearing the amulet, the wearer's jump and flying speed increase by 1.5 m / 5 ft, and they gain the Feather Fall Feather Fall condition. Feather Fall's effect will persist while the wearer is Polymorphed Polymorphed or Wild-Shaped.


Fey Semblance Amulet

0.05 kg
0.1 lb

210
Semblance of Fey
You have Advantage Icon.png Advantage on Intelligence, Wisdom, and Charisma Saving throws.


Khalid's Gift

0.05 kg
0.1 lb

140
Khalid's Gift: Aid Khalid's Gift: Aid ()
Cast as a level 3 spell ( Recharge: Long rest.)
Odd Gift
While wearing Khalid's Gift, Jaheira cannot be Condition Type Icon.pngCursed.


Sentient Amulet (Very Rare)

0.05 kg
0.1 lb

210
Shatter Shatter ()
Cast as a level 3 spell ( Recharge: Long rest.)
Ki Restoration (Greater) Ki Restoration ()
Using the spiritual energy in the amulet, you restore a number of Ki Points equal to your martial arts die. [See Notes] ( Recharge: Long rest.)


Spellcrux Amulet

0.05 kg
0.1 lb

210
Spell Slot Restoration Spell Slot Restoration
Replenish an expended spell slot of any level as a Bonus action once per Long Rest.


The Spectator Eyes

0.05 kg
0.1 lb

360
Ray of Fear Ray of Fear ()
Cast as a level 3 spell ( Recharge: Long rest.)
Wounding Ray Wounding Ray ()
Cast as a level 3 spell ( Recharge: Long rest.)


Tressym Collar

0.05 kg
0.1 lb

360
Telekinesis Telekinesis ()
Cast as a level 5 spell ( Recharge: Long rest.)


Unflinching Protector Amulet

0.05 kg
0.1 lb

210
Unflinching Protection
When a nearby ally is targeted by an attack of any kind, you can use your reaction to make that attack automatically miss. This effect can only be used once per Short Rest.

Story Item[edit | edit source]

Item Weight Price Effects


Amulet of Bhaal

0.05 kg
0.1 lb

120
First Blood
On a hit, inflict Bleeding Bleeding upon targets that have maximum Hit Points.


Bloody Amulet

0.05 kg
0.1 lb

20


Brass Locket

0.05 kg
0.1 lb

40


Mayrina's Locket

0.02 kg
0.04 lb

1

Legacy content[edit | edit source]