User:Thirdmunky: Difference between revisions

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== [[Act One]] ==
== [[Act One]] ==
'''Disclaimer:''' This guide considers the areas [[Grymforge]] and [[Rosymorn Monastery Trail]] to be part of Act One.
=== Obtainable as rewards ===
=== [[Prologue]] ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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| Rewarded by [[Tara]] to [[Gale]] ([[Origins|Origin]]) at camp during the first [[long rest]] after completing the [[Prologue]]
| Rewarded by [[Tara]] to [[Gale]] ([[Origins|Origin]]) at camp during the first [[long rest]] after completing the [[Prologue]]
|style="text-align: center;"| [[Campsite]]
|style="text-align: center;"| [[Campsite]]
|}
=== [[Emerald Grove]] ===
{| class="wikitable" style="width:100%;text-align: left;"
! width="" |Item name
! width="" |Item effect
! width="" |Item source
! width="" |Location
|-
|-
! scope="row" | {{MdRarityItem|Hellrider's Pride}}
!{{MdRarityItem|Hellrider's Pride}}
|
|
*When healing an ally or yourself, grant or receive {{cond|Blade Ward}} for 2 turns
*When healing an ally or yourself, grant or receive {{cond|Blade Ward}} for 2 turns
*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
| Looted, bought, stolen from [[Zevlor]], or rewarded by him for [[Kill Kagha]] or [[Investigate Kagha]]
|Looted, bought, stolen from [[Zevlor]], or rewarded by him for [[Kill Kagha]] or [[Investigate Kagha]]
|
|
*[[Emerald Grove]] {{Coords|208|482}}
*[[Emerald Grove]] {{Coords|208|482}}
*[[Secluded Chamber]] {{Coords|-53|67}}
*[[Secluded Chamber]] {{Coords|-53|67}}
|-
|-
! scope="row" | {{MdRarityItem|Wapira's Crown}}
!{{MdRarityItem|Wapira's Crown}}
|
|
*When healing others, regain {{DamageColor|Healing|1d6 hit points}} yourself
*When healing others, regain {{DamageColor|Healing|1d6 hit points}} yourself
| Rewarded by [[Zevlor]] at his command quarters for [[Save the Refugees]]
|Rewarded by [[Zevlor]] at his command quarters for [[Save the Refugees]]
| style="text-align: center;" | [[Secluded Chamber]] {{Coords|-53|67}}
|[[Secluded Chamber]] {{Coords|-53|67}}
|-
!{{MdRarityItem|Komira's Locket}}
|
*Cast {{sai|Dancing Lights}} ({{recharge|Per turn}})
|Rewarded by [[Arabella|Arabella's]] parents for protecting her during [[Save Arabella]]
|{{Coords|262|542}}
|-
!{{MdRarityItem|Pale Oak}}
|
*Immunity to being {{cond|Ensnared}} by druidic vines, and they don't count as {{cond|Difficult Terrain}} for you
*Gain a radial 3 m / 10 ft [[concentration]] AoE action with 10 turn duration that {{cond|Entangled|Entangles}} targets if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|long rest}})
|Rewarded by [[Kagha]] to [[Druid|Druids]] in the druid sanctum if persuaded and saved during [[Investigate Kagha]]
|[[Inner Sanctum]] {{Coords|-463|-28}}
|-
!{{MdRarityItem|The Deathstalker Mantle}}
|
*When you kill an enemy, once per turn, become {{cond|Invisible}} for 2 turns
|Rewarded by [[Sceleritas Fel]] if you are [[The Dark Urge (Origin)|The Dark Urge]] and killed [[Alfira]]{{ref|name=note4}} or [[Quil Grootslang]] at camp
|[[Campsite]]
|-
!{{MdRarityItem|Sussur Greatsword}}
| rowspan="3" |
*On a hit with this weapon, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Silenced}} for 2 turns
| rowspan="3" |Rewarded for [[Finish the Masterwork Weapon]] based on player's choice
| rowspan="3" |[[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]] {{Coords|-447|-378}}
|-
!{{MdRarityItem|Sussur Dagger}}
|-
!{{MdRarityItem|Sussur Sickle}}
|-
!{{MdRarityItem|Sword of Justice}}
|
*Gain a [[concentration]] action to give an ally or yourself +2 to [[AC]]. Effect ends when this weapon is unequipped ({{recharge|short rest}})
|Looted from [[Anders]] in the [[Toll house|Toll House]], or rewarded by him for killing [[Karlach]] for [[Hunt the Devil]]
|{{Coords|110|560}}
|-
!{{MdRarityItem|Infernal Robe}}
|
*Cast {{sai|Fire Shield (Warm)}} (level 4) ({{recharge|long rest}})
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
*[[Armour Class]] +1
|Rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] at camp after killing [[Karlach]] and taking a [[long rest]]
|[[Campsite]]
|-
!{{MdRarityItem|The Sparky Points}}
|
*On a hit with this trident, gain 2 {{cond|Lightning Charges}} once per attack
| rowspan="3" |Rewarded by [[Counsellor Florrick]] for rescuing her from the burning inn during [[Rescue the Grand Duke]]
| rowspan="3" |{{Coords|-63|600}}
|-
!{{MdRarityItem|The Joltshooter}}
|
*On a hit with this bow, gain 2 {{cond|Lightning Charges}} once per attack
|-
!{{MdRarityItem|The Spellsparkler}}
|
*On a hit with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain 2 {{cond|Lightning Charges}}
|-
!{{MdRarityItem|Harold}}
|
*On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target)
|Looted from [[Zarys]] or rewarded by her for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
|[[Zhentarim Basement]] {{Coords|277|-249}}
|-
!{{MdRarityItem|Assassin's Touch}}
|
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon against {{cond|Knocked Out}} or {{cond|Sleeping}} targets
|Rewarded by [[Sazza]]{{ref|name=note11}} at [[Minthara|Minthara's]] table for [[Save the Goblin Sazza]]
|{{Coords|333|41}}
|-
!{{MdRarityItem|Blazer of Benevolence}}
|
*On inspiring others with {{sai|Bardic Inspiration}}, you gain 4 [[Hit points#Temporary hit points|temporary hit points]]
|Rewarded by [[Volo]] at camp for [[Rescue Volo]]
|[[Campsite]]
|-
!{{MdRarityItem|Ring of Mind-Shielding}}
|
*[[Advantage]] on [[saving throws]] against being {{cond|Charmed}}
|Rewarded by [[Omeluum]] at the [[Ebonlake Grotto]] for [[Help Omeluum Investigate the Parasite]]
|{{Coords|107|-88}}
|-
!{{MdRarityItem|Boots of Speed}}
|
*Gain an action to double your [[movement speed]] and inflict [[disadvantage]] on {{sai|Opportunity Attack|Opportunity Attacks}} against you for 1 turn ({{recharge|Per turn}})
|Looted from [[Thulla]] at the [[Ebonlake Grotto]], or rewarded by her at the grotto for [[Cure the Poisoned Gnome]]
|{{Coords|82|-99}}
|-
!{{MdRarityItem|Winter's Clutches}}
|
*When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
|Rewarded by [[Glut]] at the [[Ebonlake Grotto]] if sided during [[Avenge Glut's Circle]]
|{{Coords|77|-102}}
|-
!{{MdRarityItem|Envoy's Amulet}}
|
*Gain an action to grant an ally +2 bonus to [[Persuasion]] [[ability checks]] for 10 turns ({{recharge|long rest}})
|Rewarded by [[Spaw|Sovereign Spaw]] at the [[Ebonlake Grotto]] for [[Deliver Nere's Head]]
|{{Coords|77|-102}}
|-
!{{MdRarityItem|Champion's Chain}}
|
*Gain an action to grant an ally +2 bonus to [[Intimidation]] [[ability checks]] for 10 turns ({{recharge|long rest}})
|Rewarded by [[Glut]] at the [[Ebonlake Grotto]] for [[Deliver Nere's Head]] if sided during [[Avenge Glut's Circle]]
|{{Coords|77|-102}}
|-
!{{MdRarityItem|Gloves of Uninhibited Kushigo}}
|
*Deal additional 1d4 damage with {{sai|Improvised Melee Weapon}} and {{sai|Throw}} attacks
|Rewarded by [[Derryth Bonecloak]] at the [[Ebonlake Grotto]] for [[Find the Mushroom Picker]]
|{{Coords|56|-96}}
|-
!{{MdRarityItem|Sickle of BOOOAL}}
|
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against {{cond|Bleeding}} targets, as long as there are [[Kuo-toa]] left to worship [[BOOOAL]]
|
*Looted, bought or of stolen from [[Pooldripp the Zealous]]
*Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen
|[[The Festering Cove]] {{Coords|-420|285}}
|-
!{{MdRarityItem|Guiding Light}}
|
*Cast {{sai|Light}} ({{recharge|Per turn}})
*The key to access the tower basement
|Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line
|[[Arcane Tower]] {{Coords|-27|-287}}
|-
!{{MdRarityItem|Bracing Band}}
|
*Gain +1 bonus to [[AC]] for 1 turn after {{sai|Shove|Shoving}} an enemy
| rowspan="2" |Rewarded{{ref|name=note20}} by [[Thrinn|Sergeant Thrinn]] near the cave-in at the forge main area for [[Find the Missing Boots]]
| rowspan="2" |{{Coords|-630|317}}
|-
!{{MdRarityItem|Armour of Uninhibited Kushigo}}
|
*While your {{cond|Patient Defence}} is active, you can expend your {{action|reaction}} to make an unarmed strike against an attacker that missed
|}
 
=== Purchasable from vendors ===
{| class="wikitable" style="width:100%;text-align: left;"
! width="" |Item name
! width="" |Item effect
! width="" |Item source
! width="" |Location
|-
|-
! scope="row" | {{MdRarityItem|Gloves of Missile Snaring}}
! scope="row" | {{MdRarityItem|Gloves of Missile Snaring}}
Line 95: Line 230:
| [[Strange Ox]]{{ref|name=note2}} in the stables next to the training ground in [[The Hollow]]. If you spare it here, you can get more loot during later encounters with the ox   
| [[Strange Ox]]{{ref|name=note2}} in the stables next to the training ground in [[The Hollow]]. If you spare it here, you can get more loot during later encounters with the ox   
| style="text-align: center;" | {{coords|217|540}}
| style="text-align: center;" | {{coords|217|540}}
|-
! scope="row" | {{MdRarityItem|Komira's Locket}}
|
*Cast {{sai|Dancing Lights}} ({{recharge|Per turn}})
| Rewarded by [[Arabella|Arabella's]] parents for protecting her during [[Save Arabella]]
| style="text-align: center;" | {{Coords|262|542}}
|-
|-
! scope="row" | {{MdRarityItem|The Whispering Promise}}
! scope="row" | {{MdRarityItem|The Whispering Promise}}
Line 108: Line 237:
| style="text-align: center;" | {{Coords|260|511}}
| style="text-align: center;" | {{Coords|260|511}}
|-
|-
! scope="row" | {{MdRarityItem|Pale Oak}}
!{{MdRarityItem|The Jolty Vest}}
|
*Immunity to being {{cond|Ensnared}} by druidic vines, and they don't count as {{cond|Difficult Terrain}} for you
*Gain a radial 3 m / 10 ft [[concentration]] AoE action with 10 turn duration that {{cond|Entangled|Entangles}} targets if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|long rest}})
| Rewarded by [[Kagha]] to [[Druid|Druids]] in the druid sanctum if persuaded and saved during [[Investigate Kagha]]
| style="text-align: center;" | [[Inner Sanctum]] {{Coords|-463|-28}}
|-
! scope="row" | {{MdRarityItem|The Deathstalker Mantle}}
|
*When you kill an enemy, once per turn, become {{cond|Invisible}} for 2 turns
| Rewarded by [[Sceleritas Fel]] if you are [[The Dark Urge (Origin)|The Dark Urge]] and killed [[Alfira]]{{ref|name=note4}} or [[Quil Grootslang]] at camp
| style="text-align: center;" | [[Campsite]]
|-
|}
=== [[Blighted Village]] ===
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item effect
! width =|Item source
! width =|Location
|-
! scope="row"| {{MdRarityItem|Sussur Greatsword}}
|rowspan=3|
*On a hit with this weapon, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Silenced}} for 2 turns
|rowspan=3| Rewarded for [[Finish the Masterwork Weapon]] based on player's choice
|rowspan="3" style="text-align: center;"| [[Blighted Village#Blacksmith's Forge|Blacksmith's Forge]] {{Coords|-447|-378}}
|-
! scope="row"| {{MdRarityItem|Sussur Dagger}}
|-
! scope="row"| {{MdRarityItem|Sussur Sickle}}
|-
|}
=== [[The Risen Road]] ===
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item effect
! width =|Item source
! width =|Location
|-
! scope="row"| {{MdRarityItem|Sword of Justice}}
|
*Gain a [[concentration]] action to give an ally or yourself +2 to [[AC]]. Effect ends when this weapon is unequipped ({{recharge|short rest}})
| Looted from [[Anders]] in the [[Toll house|Toll House]], or rewarded by him for killing [[Karlach]] for [[Hunt the Devil]]
|style="text-align: center;"| {{Coords|110|560}}
|-
! scope="row"| {{MdRarityItem|Infernal Robe}}
|
*Cast {{sai|Fire Shield (Warm)}} (level 4) ({{recharge|long rest}})
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage
*[[Armour Class]] +1
| Rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] at camp after killing [[Karlach]] and taking a [[long rest]]
|style="text-align: center;"| [[Campsite]]
|-
|}[[Waukeen's Rest]]
If you zone travel or [[Resting|long rest]] after visitig this area the first time, [[Yeva|Gauntlet Yeva]] and [[Counsellor Florrick]] mentioned in the list will become unavailable.
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item effect
! width =|Item source
! width =|Location
|-
! scope="row"| {{MdRarityItem|The Sparky Points}}
|
*On a hit with this trident, gain 2 {{cond|Lightning Charges}} once per attack
|rowspan=3| Rewarded by [[Counsellor Florrick]] for rescuing her from the burning inn during [[Rescue the Grand Duke]]
|rowspan="3" style="text-align: center;"| {{Coords|-63|600}}
|-
! scope="row"| {{MdRarityItem|The Joltshooter}}
|
*On a hit with this bow, gain 2 {{cond|Lightning Charges}} once per attack
|-
! scope="row"| {{MdRarityItem|The Spellsparkler}}
|
*On a hit with a [[Spells|spell]] or [[All spells#Cantrips|cantrip]], gain 2 {{cond|Lightning Charges}}
|-
! scope="row"| {{MdRarityItem|Harold}}
|
*On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target)
| Looted from [[Zarys]] or rewarded by her for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
|style="text-align: center;"| [[Zhentarim Basement]] {{Coords|277|-249}}
|-
! scope="row"| {{MdRarityItem|The Jolty Vest}}
|
|
*You take 1 less {{DamageColor|Physical|Slashing}} damage
*You take 1 less {{DamageColor|Physical|Slashing}} damage
*When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 1 turn
*When you take damage while imbued with {{cond|Lightning Charges}}, the attacker must succeed [[DC]] 14 [[Dexterity]] [[saving throw|save]] or get {{cond|Shocked}} for 1 turn
|rowspan=6| Bought or stolen from [[Brem]] near the contraband if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
| rowspan="6" |Bought or stolen from [[Brem]] near the contraband if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
|rowspan="6" style="text-align: center;"| [[Zhentarim Basement]] {{Coords|300|-257}}
| rowspan="6" |[[Zhentarim Basement]] {{Coords|300|-257}}
|-
|-
! scope="row"| {{MdRarityItem|Giantbreaker}}
!{{MdRarityItem|Giantbreaker}}
|
|
*On a hit with this heavy crossbow, the target is sent {{cond|Reeling}} for 2 turns
*On a hit with this heavy crossbow, the target is sent {{cond|Reeling}} for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Titanstring Bow}}
!{{MdRarityItem|Titanstring Bow}}
|
|
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
|-
|-
! scope="row"| {{MdRarityItem|Gloves of Hail of Thorns}}
!{{MdRarityItem|Gloves of Hail of Thorns}}
|
|
*Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}})
*Cast {{sai|Hail of Thorns}} (level 1) ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Gloves of Thievery}}
!{{MdRarityItem|Gloves of Thievery}}
|
|
*[[Advantage]] on [[Sleight of Hand]] [[ability checks]]
*[[Advantage]] on [[Sleight of Hand]] [[ability checks]]
|-
|-
! scope="row"| {{MdRarityItem|Rupturing Blade}}
!{{MdRarityItem|Rupturing Blade}}
|
|
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}})
*Gain an action that deals bonus {{DamageColor|Fire|1d6 Fire}} + [[proficiency bonus]] damage to a target, but deals {{DamageColor|Physical|1d6 Slashing}} damage to you; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or suffer from {{cond|Bleeding}} and {{cond|Burning}} for 2 turns ({{recharge|short rest}})
|-
|-
|}
!{{MdRarityItem|Swiresy Shoes}}
{{back to top}}
 
=== [[Goblin Camp]] ===
{| class="wikitable" style="width:100%;text-align: left;"
! width="" |Item name
! width="" |Item effect
! width="" |Item source
! width="" |Location
|-
! scope="row" | {{MdRarityItem|Swiresy Shoes}}
|
|
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
*[[Acrobatics]] +1
*[[Acrobatics]] +1
| rowspan="5" | Bought or stolen from [[Grat]] at the entrance to the fortress
| rowspan="5" |Bought or stolen from [[Grat]] at the entrance to the fortress
| rowspan="5" style="text-align: center;" | {{Coords|-98|425}}
| rowspan="5" |{{Coords|-98|425}}
|-
|-
! scope="row" | {{MdRarityItem|Gloves of Archery}}
!{{MdRarityItem|Gloves of Archery}}
|
|
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks
*Gain [[proficiency]] with [[Longbows]] and [[Shortbows]]. Deal additional 2 damage with ranged weapon attacks
|-
|-
! scope="row" | {{MdRarityItem|Boots of Aid and Comfort}}
!{{MdRarityItem|Boots of Aid and Comfort}}
|
|
*When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]]
*When healing a target, it gains 3 [[Hit points#Temporary hit points|temporary hit points]]
|-
|-
! scope="row" | {{MdRarityItem|Doom Hammer}}
!{{MdRarityItem|Doom Hammer}}
|
|
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] for 2 turns
*On a hit with this maul, the target cannot regain [[hit points]] for 2 turns. [[Undead]] also receive [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] for 2 turns
|-
|-
! scope="row" | {{MdRarityItem|Returning Pike}}
!{{MdRarityItem|Returning Pike}}
|
|
*When thrown, returns to your hand
*When thrown, returns to your hand
|}
=== [[Shattered Sanctum]] ===
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item effect
! width =|Item source
! width =|Location
|-
|-
! scope="row"| {{MdRarityItem|Blooded Greataxe}}
!{{MdRarityItem|Blooded Greataxe}}
|
|
*When at 50% or less [[hit points]], deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon
*When at 50% or less [[hit points]], deal additional {{DamageColor|Physical|1d4 Slashing}} damage with this weapon
|rowspan=5| Bought or stolen from [[Roah Moonglow]] to the left beyond the sanctum entrance
| rowspan="5" |Bought or stolen from [[Roah Moonglow]] to the left beyond the sanctum entrance
|rowspan="5" style="text-align: center;"| {{Coords|275|-29}}
| rowspan="5" |{{Coords|275|-29}}
|-
|-
! scope="row"| {{MdRarityItem|Monster Slayer Glaive}}
!{{MdRarityItem|Monster Slayer Glaive}}
|
|
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] with weapons and spells against [[List of Creature Types#Monstrosity|Monstrosities]], and deal additional 1d4 damage with weapons against them
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] with weapons and spells against [[List of Creature Types#Monstrosity|Monstrosities]], and deal additional 1d4 damage with weapons against them
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
*{{sai|Jump (Bonus Action)|Jump}} distance is increased by 1.5 m / 5.0 ft
|-
|-
! scope="row"| {{MdRarityItem|Gold Wyrmling Staff}}
!{{MdRarityItem|Gold Wyrmling Staff}}
|
|
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage in melee with this weapon
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage in melee with this weapon
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}})
|-
|-
! scope="row"| {{MdRarityItem|Bow of Awareness}}
!{{MdRarityItem|Bow of Awareness}}
|
|
*+1 bonus to [[Initiative]] rolls
*+1 bonus to [[Initiative]] rolls
|-
|-
! scope="row"| {{MdRarityItem|Hunter's Dagger}}
!{{MdRarityItem|Hunter's Dagger}}
|
|
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns
*On a hit with this dagger, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Ruptured}} for 3 turns
|-
|-
! scope="row"| {{MdRarityItem|Loviatar's Scourge}}
!{{MdRarityItem|Loviatar's Scourge}}
|
|
*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage. Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage on a hit with this mace, and suffer the same amount yourself (halved through resistance)
*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage. Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage on a hit with this mace, and suffer the same amount yourself (halved through resistance)
| Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters
|Bought, stolen{{ref|name=note10}}, or looted from [[Abdirak]] at his quarters
|style="text-align: center;"| {{Coords|331|-21}}
|{{Coords|331|-21}}
|-
! scope="row"| {{MdRarityItem|Assassin's Touch}}
|
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon against {{cond|Knocked Out}} or {{cond|Sleeping}} targets
| Rewarded by [[Sazza]]{{ref|name=note11}} at [[Minthara|Minthara's]] table for [[Save the Goblin Sazza]]
|style="text-align: center;"| {{Coords|333|41}}
|-
! scope="row"| {{MdRarityItem|Xyanyde}}
|
*On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}})
|rowspan=3| [[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans
|rowspan="3" style="text-align: center;"| {{Coords|333|41}}
|-
! scope="row"| {{MdRarityItem|Spidersilk Armour}}
|
*[[Stealth]] +1
*[[Advantage]] on [[Constitution]] [[saving throws]]
|-
! scope="row"| {{MdRarityItem|Boots of Striding}}
|
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}}
*[[Athletics]] +1
|-
|-
! scope="row"| {{MdRarityItem|Blazer of Benevolence}}
!{{MdRarityItem|Boots of Genial Striding}}
|
*On inspiring others with {{sai|Bardic Inspiration}}, you gain 4 [[Hit points#Temporary hit points|temporary hit points]]
| Rewarded by [[Volo]] at camp for [[Rescue Volo]]
|style="text-align: center;"| [[Campsite]]
|}
=== [[Underdark]] ===
There are four entrances to this zone: [[Whispering Depths#Related Locations|Central lair pit]] in the [[Whispering Depths]] {{Coords|140|-149}}, [[Zhentarim Basement#Notes|hidden elevator]] in the [[Zhentarim Basement]] {{Coords|268|-190}}, [[Overgrown Tunnel#Mushroom Circle|mushroom circle]] in the [[Overgrown Tunnel]] {{Coords|98|-283}}, and [[Defiled Temple#Connected Locations|ladder]] in the [[Defiled Temple]] {{Coords|441|98}} (coordinates represent the locations of the zones' exits to the Underdark). With the latter being the starting point for this section's item progression.
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =37%|Item effect
! width =|Item source
! width =|Location
|-
! scope="row"| {{MdRarityItem|Boots of Genial Striding}}
|
|
*Your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}}
*Your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}}
|rowspan=8| Bought or stolen from [[Blurg]] at the [[Ebonlake Grotto]]
| rowspan="8" |Bought or stolen from [[Blurg]] at the [[Ebonlake Grotto]]
|rowspan="8" style="text-align: center;"| {{Coords|107|-88}}
| rowspan="8" |{{Coords|107|-88}}
|-
|-
! scope="row"| {{MdRarityItem|Circlet of Blasting}}
!{{MdRarityItem|Circlet of Blasting}}
|
|
*Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Scorching Ray}} (level 2) ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|The Baneful}}
!{{MdRarityItem|The Baneful}}
|
|
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon
Line 338: Line 333:
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
|-
|-
! scope="row"| {{MdRarityItem|Psychic Spark}}
!{{MdRarityItem|Psychic Spark}}
|
|
*Shoot an additional dart when casting '''Magic Missile'''
*Shoot an additional dart when casting '''Magic Missile'''
*Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Magic Missile}} (level 1) ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Cinder Shoes}}
!{{MdRarityItem|Cinder Shoes}}
|
|
*When you {{cond|Burning|Burn}} a target, one per attack, gain {{cond|Heat}} for 2 turns
*When you {{cond|Burning|Burn}} a target, one per attack, gain {{cond|Heat}} for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Sunwalker's Gift}}
!{{MdRarityItem|Sunwalker's Gift}}
|
|
*Gain {{sai|Darkvision}} while wearing this ring
*Gain {{sai|Darkvision}} while wearing this ring
|-
|-
! scope="row"| {{MdRarityItem|The Lifebringer}}
!{{MdRarityItem|The Lifebringer}}
|
|
*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit points#Temporary hit points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left
*When you gain {{cond|Lightning Charges}}, gain 3 [[Hit points#Temporary hit points|temporary hit points]]. The temporary hit points disappear when you have no lightning charges left
|-
|-
! scope="row"| {{MdRarityItem|Melf's First Staff}}
!{{MdRarityItem|Melf's First Staff}}
|
|
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Melf's Acid Arrow}} (level 2) ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Ring of Mind-Shielding}}
!{{MdRarityItem|Creation's Echo}}
|
*[[Advantage]] on [[saving throws]] against being {{cond|Charmed}}
| Rewarded by [[Omeluum]] at the [[Ebonlake Grotto]] for [[Help Omeluum Investigate the Parasite]]
|style="text-align: center;"| {{Coords|107|-88}}
|-
! scope="row"| {{MdRarityItem|Creation's Echo}}
|
|
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, {{DamageColor|Radiant|Radiant}}, or {{DamageColor|Necrotic|Necrotic}} damage, become [[resistant]] to that damage type for 2 turns
*When you deal {{DamageColor|Acid|Acid}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, {{DamageColor|Radiant|Radiant}}, or {{DamageColor|Necrotic|Necrotic}} damage, become [[resistant]] to that damage type for 2 turns
|rowspan=5| Bought or stolen from [[Omeluum]] at the [[Ebonlake Grotto]] after completing [[Help Omeluum Investigate the Parasite]]
| rowspan="5" |Bought or stolen from [[Omeluum]] at the [[Ebonlake Grotto]] after completing [[Help Omeluum Investigate the Parasite]]
|rowspan="5" style="text-align: center;"| {{Coords|107|-88}}
| rowspan="5" |{{Coords|107|-88}}
|-
|-
! scope="row"| {{MdRarityItem|Pearl of Power Amulet}}
!{{MdRarityItem|Pearl of Power Amulet}}
|
|
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}})
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 3 and lower ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Boots of Stormy Clamour}}
!{{MdRarityItem|Boots of Stormy Clamour}}
|
|
*On applying a condition to an enemy, once per attack, inflict 2 turns of {{cond|Reverberation}}
*On applying a condition to an enemy, once per attack, inflict 2 turns of {{cond|Reverberation}}
|-
|-
! scope="row"| {{MdRarityItem|Ring of Salving}}
!{{MdRarityItem|Ring of Salving}}
|
|
*Your healing actions regain additional {{DamageColor|Healing|2 hit points}}
*Your healing actions regain additional {{DamageColor|Healing|2 hit points}}
|-
|-
! scope="row"| {{MdRarityItem|The Shadespell Circlet}}
!{{MdRarityItem|The Shadespell Circlet}}
|
|
*While being [[obscured]], gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*While being [[obscured]], gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]]
|-
|-
! scope="row"| {{MdRarityItem|Boots of Speed}}
!{{MdRarityItem|Amulet of Restoration}}
|
*Gain an action to double your [[movement speed]] and inflict [[disadvantage]] on {{sai|Opportunity Attack|Opportunity Attacks}} against you for 1 turn ({{recharge|Per turn}})
| Looted from [[Thulla]] at the [[Ebonlake Grotto]], or rewarded by her at the grotto for [[Cure the Poisoned Gnome]]
|style="text-align: center;"| {{Coords|82|-99}}
|-
! scope="row"| {{MdRarityItem|Winter's Clutches}}
|
*When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
| Rewarded by [[Glut]] at the [[Ebonlake Grotto]] if sided during [[Avenge Glut's Circle]]
|style="text-align: center;"| {{Coords|77|-102}}
|-
! scope="row"| {{MdRarityItem|Envoy's Amulet}}
|
*Gain an action to grant an ally +2 bonus to [[Persuasion]] [[ability checks]] for 10 turns ({{recharge|long rest}})
| Rewarded by [[Spaw|Sovereign Spaw]] at the [[Ebonlake Grotto]] for [[Deliver Nere's Head]]
|style="text-align: center;"| {{Coords|77|-102}}
|-
! scope="row"| {{MdRarityItem|Champion's Chain}}
|
*Gain an action to grant an ally +2 bonus to [[Intimidation]] [[ability checks]] for 10 turns ({{recharge|long rest}})
| Rewarded by [[Glut]] at the [[Ebonlake Grotto]] for [[Deliver Nere's Head]] if sided during [[Avenge Glut's Circle]]
|style="text-align: center;"| {{Coords|77|-102}}
|-
! scope="row"| {{MdRarityItem|Amulet of Restoration}}
|
|
*Cast {{sai|Healing Word}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Healing Word}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Mass Healing Word}} (level 3) ({{recharge|long rest}})
*Cast {{sai|Mass Healing Word}} (level 3) ({{recharge|long rest}})
|rowspan=5| Bought or stolen from [[Derryth Bonecloak]] at the [[Ebonlake Grotto]]
| rowspan="5" |Bought or stolen from [[Derryth Bonecloak]] at the [[Ebonlake Grotto]]
|rowspan="5" style="text-align: center;"| {{Coords|56|-96}}
| rowspan="5" |{{Coords|56|-96}}
|-
|-
! scope="row"| {{MdRarityItem|Corrosive Flail}}
!{{MdRarityItem|Corrosive Flail}}
|
|
*Gain an action to deal additional {{DamageColor|Acid|Acid}} damage with this weapon equal to your [[proficiency bonus]]. On a hit with this flail, create {{DamageColor|Acid|Acid}} pool around the target that reduces [[AC]] by 2 ({{recharge|short rest}})
*Gain an action to deal additional {{DamageColor|Acid|Acid}} damage with this weapon equal to your [[proficiency bonus]]. On a hit with this flail, create {{DamageColor|Acid|Acid}} pool around the target that reduces [[AC]] by 2 ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Herbalist's Gloves}}
!{{MdRarityItem|Herbalist's Gloves}}
|
|
*When healing {{cond|Poisoned}} allies, they get cured from the effect
*When healing {{cond|Poisoned}} allies, they get cured from the effect
|-
|-
! scope="row"| {{MdRarityItem|Ring of Jumping}}
!{{MdRarityItem|Ring of Jumping}}
|
|
*Cast {{sai|Enhance Leap}} ({{recharge|short rest}})
*Cast {{sai|Enhance Leap}} ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Caustic Band}}
!{{MdRarityItem|Caustic Band}}
|
|
*Deal additional {{DamageColor|Acid|2 Acid}} damage with your weapons
*Deal additional {{DamageColor|Acid|2 Acid}} damage with your weapons
|-
|-
! scope="row"| {{MdRarityItem|Gloves of Uninhibited Kushigo}}
!{{MdRarityItem|Jorgoral's Greatsword}}
|
*Deal additional 1d4 damage with {{sai|Improvised Melee Weapon}} and {{sai|Throw}} attacks
| Rewarded by [[Derryth Bonecloak]] at the [[Ebonlake Grotto]] for [[Find the Mushroom Picker]]
|style="text-align: center;"| {{Coords|56|-96}}
|-
! scope="row"| {{MdRarityItem|Mourning Frost}}
|
*Deal extra {{DamageColor|Cold|1d4 Cold}} damage in melee with this weapon
*When you deal {{DamageColor|Cold|Cold}} damage, deal additional {{DamageColor|Cold|1 Cold}} damage
*When you deal {{DamageColor|Cold|Cold}} damage with a spell, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Chilled}} for 2 turns
*Cast {{sai|Ray of Frost}} ({{recharge|Per turn}})
| Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]]
|style="text-align: center;"| {{Coords|119|-248}}
|-
! scope="row"| {{MdRarityItem|Sickle of BOOOAL}}
|
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against {{cond|Bleeding}} targets, as long as there are [[Kuo-toa]] left to worship [[BOOOAL]]
|
*Looted, bought or of stolen from [[Pooldripp the Zealous]]
*Rewarded by [[BOOOAL]] at its altar if the player decides to be his chosen
|style="text-align: center;"| [[The Festering Cove]] {{Coords|-420|285}}
|-
! scope="row"| {{MdRarityItem|Guiding Light}}
|
*Cast {{sai|Light}} ({{recharge|Per turn}})
*The key to access the tower basement
| Rewarded by [[Bernard]] on the forth (roof) floor if having told him the correct line
|style="text-align: center;"| [[Arcane Tower]] {{Coords|-27|-287}}
|-
|}
=== [[Grymforge]] ===
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item effect
! width =|Item source
! width =|Location
|-
! scope="row"| {{MdRarityItem|Jorgoral's Greatsword}}
|
|
*Gain an action to stike all targets in a 6 m / 20 ft square, dealing bonus {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}})
*Gain an action to stike all targets in a 6 m / 20 ft square, dealing bonus {{DamageColor|Physical|Slashing}} damage equal to your [[proficiency bonus]]. On a miss, targets still take half the damage ({{recharge|short rest}})
|rowspan=3| Looted, bought, or stolen from [[Greymon|Corsair Greymon]] on the boat or later at his storage spot
| rowspan="3" |Looted, bought, or stolen from [[Greymon|Corsair Greymon]] on the boat or later at his storage spot
|rowspan=3|
| rowspan="3" |
*[[Ebonlake]] {{Coords|-452|-524}}
*[[Ebonlake]] {{Coords|-452|-524}}
*{{Coords|-632|326}}{{ref|name=note18}}
*{{Coords|-632|326}}{{ref|name=note18}}
|-
|-
! scope="row"| {{MdRarityItem|Bow of the Banshee}}
!{{MdRarityItem|Bow of the Banshee}}
|
|
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] [[Saves|save]] or get {{cond|Frightened}} for 2 turns. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and melee damage against [[Frightened (Condition Type)|Frightened]] creatures
*On a hit with this shortbow, the target must succeed [[DC]] 12 [[Wisdom]] [[Saves|save]] or get {{cond|Frightened}} for 2 turns. Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and melee damage against [[Frightened (Condition Type)|Frightened]] creatures
|-
|-
! scope="row"| {{MdRarityItem|Shining Staver-of-Skulls}}
!{{MdRarityItem|Shining Staver-of-Skulls}}
|
|
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off
*This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off
|}
=== Other ===
{| class="wikitable" style="width:100%;text-align: left;"
! width="" |Item name
! width="" |Item effect
! width="" |Item source
! width="" |Location
|-
! scope="row" | {{MdRarityItem|Xyanyde}}
|
*On a miss with this mace, you encase the target in {{cond|Faerie Fire}} for 2 turns if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}})
| rowspan="3" | [[Minthara]] (NPC or [[Companions|Companion]]) at the table with invasion plans
| rowspan="3" style="text-align: center;" | {{Coords|333|41}}
|-
|-
! scope="row"| {{MdRarityItem|Bracing Band}}
! scope="row" | {{MdRarityItem|Spidersilk Armour}}
|
|
*Gain +1 bonus to [[AC]] for 1 turn after {{sai|Shove|Shoving}} an enemy
*[[Stealth]] +1
|rowspan=2| Rewarded{{ref|name=note20}} by [[Thrinn|Sergeant Thrinn]] near the cave-in at the forge main area for [[Find the Missing Boots]]
*[[Advantage]] on [[Constitution]] [[saving throws]]
|rowspan="2" style="text-align: center;"| {{Coords|-630|317}}
|-
|-
! scope="row"| {{MdRarityItem|Armour of Uninhibited Kushigo}}
! scope="row" | {{MdRarityItem|Boots of Striding}}
|
|
*While your {{cond|Patient Defence}} is active, you can expend your {{action|reaction}} to make an unarmed strike against an attacker that missed
*On a [[concentration]] cast, gain {{cond|Momentum}} for 1 turn. While concentrating, you cannot be pushed or fall {{cond|Prone}}
*[[Athletics]] +1
|-
|-
! scope="row" | {{MdRarityItem|Mourning Frost}}
|
*Deal extra {{DamageColor|Cold|1d4 Cold}} damage in melee with this weapon
*When you deal {{DamageColor|Cold|Cold}} damage, deal additional {{DamageColor|Cold|1 Cold}} damage
*When you deal {{DamageColor|Cold|Cold}} damage with a spell, the target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Chilled}} for 2 turns
*Cast {{sai|Ray of Frost}} ({{recharge|Per turn}})
| Crafted by combining [[Icy Helve]], [[Icy Metal]] and [[Icy Crystal]]
| style="text-align: center;" | {{Coords|119|-248}}
|}
|}
=== [[Rosymorn Monastery Trail]] ===
 
There are two entrances to this zone: Through [[Mountain Pass]] {{Coords|-171|545}} and through [[Goblin Camp]] {{Coords|-154|329}} (coordinates represent the locations of the zones' exits to the Rosymorn Monastery Trail). <br>'''Important:''' Travelling here will advance the story and lock you out of several major [[Wilderness]] quests like [[Save the Refugees]].
 
 
 
 
Act 1.5
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! width =|Item name
! width =|Item name
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|-
|-
|}
|}
=== [[Rosymorn Monastery]] ===
 
The [[ceremonial]] weapons listed here are necessary to progress through [[Find the Blood of Lathander]]. You can collect them after acquiring the [[Dawnmaster's Crest]].
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name

Revision as of 07:40, 1 August 2024

A list of magic items that can be obtained without looting.

Act One

Obtainable as rewards

Item name Item effect Item source Location
Ring of Evasion Rewarded by Tara to Gale (Origin) at camp during the first long rest after completing the Prologue Campsite
Hellrider's Pride Looted, bought, stolen from Zevlor, or rewarded by him for Kill Kagha or Investigate Kagha
Wapira's Crown
  • When healing others, regain 1d6 hit points yourself
Rewarded by Zevlor at his command quarters for Save the Refugees Secluded Chamber X: -53 Y: 67
Komira's Locket Rewarded by Arabella's parents for protecting her during Save Arabella X: 262 Y: 542
Pale Oak Rewarded by Kagha to Druids in the druid sanctum if persuaded and saved during Investigate Kagha Inner Sanctum X: -463 Y: -28
The Deathstalker Mantle
  • When you kill an enemy, once per turn, become Invisible Invisible for 2 turns
Rewarded by Sceleritas Fel if you are The Dark Urge and killed Alfira[1] or Quil Grootslang at camp Campsite
Sussur Greatsword Rewarded for Finish the Masterwork Weapon based on player's choice Blacksmith's Forge X: -447 Y: -378
Sussur Dagger
Sussur Sickle
Sword of Justice
  • Gain a concentration action to give an ally or yourself +2 to AC. Effect ends when this weapon is unequipped ( Recharge: Short rest)
Looted from Anders in the Toll House, or rewarded by him for killing Karlach for Hunt the Devil X: 110 Y: 560
Infernal Robe Rewarded to Wyll (Origin or Companion) by Mizora at camp after killing Karlach and taking a long rest Campsite
The Sparky Points Rewarded by Counsellor Florrick for rescuing her from the burning inn during Rescue the Grand Duke X: -63 Y: 600
The Joltshooter
The Spellsparkler
Harold
  • On a hit with this heavy crossbow, the target must succeed DC 13 Charisma save or get Baned Baned for 2 turns (equivalent to casting Bane Bane on the target)
Looted from Zarys or rewarded by her for Find the Missing Shipment if Returning the Shipment requirements were met Zhentarim Basement X: 277 Y: -249
Assassin's Touch
  • Deal additional 1d4 Necrotic damage with this weapon against Knocked Out Knocked Out or Sleeping Sleeping targets
Rewarded by Sazza[2] at Minthara's table for Save the Goblin Sazza X: 333 Y: 41
Blazer of Benevolence Rewarded by Volo at camp for Rescue Volo Campsite
Ring of Mind-Shielding Rewarded by Omeluum at the Ebonlake Grotto for Help Omeluum Investigate the Parasite X: 107 Y: -88
Boots of Speed Looted from Thulla at the Ebonlake Grotto, or rewarded by her at the grotto for Cure the Poisoned Gnome X: 82 Y: -99
Winter's Clutches Rewarded by Glut at the Ebonlake Grotto if sided during Avenge Glut's Circle X: 77 Y: -102
Envoy's Amulet Rewarded by Sovereign Spaw at the Ebonlake Grotto for Deliver Nere's Head X: 77 Y: -102
Champion's Chain Rewarded by Glut at the Ebonlake Grotto for Deliver Nere's Head if sided during Avenge Glut's Circle X: 77 Y: -102
Gloves of Uninhibited Kushigo Rewarded by Derryth Bonecloak at the Ebonlake Grotto for Find the Mushroom Picker X: 56 Y: -96
Sickle of BOOOAL The Festering Cove X: -420 Y: 285
Guiding Light
  • Cast Light Light ( Recharge: Per turn)
  • The key to access the tower basement
Rewarded by Bernard on the forth (roof) floor if having told him the correct line Arcane Tower X: -27 Y: -287
Bracing Band
  • Gain +1 bonus to AC for 1 turn after Shoving Shoving an enemy
Rewarded[3] by Sergeant Thrinn near the cave-in at the forge main area for Find the Missing Boots X: -630 Y: 317
Armour of Uninhibited Kushigo
  • While your Patient Defence Patient Defence is active, you can expend your Reaction to make an unarmed strike against an attacker that missed

Purchasable from vendors

Item name Item effect Item source Location
Gloves of Missile Snaring Bought or stolen from Arron next to the Silvanus statue in The Hollow X: 204 Y: 513
Dragon's Grasp
  • Deal additional 1d4 Slashing damage with this weapon to Burning Burning targets
Ring of Flinging
  • Deal additional 1d4 damage with Throw Throw attacks
Hedge Wanderer Armour
Rain Dancer
Spellthief
Corellon's Grace Bought or stolen from Auntie Ethel in the lower part of The Hollow X: 192 Y: 546
Safeguard Shield Bought or stolen from Dammon at the forge in The Hollow X: 180 Y: 561
Hunting Shortbow
Shapeshifter's Boon Ring
  • While shapeshifting or disguising yourself, gain a 1d4 bonus to all ability checks. This effect lasts until long rest and doesn't require the ring to be equipped once enabled
Strange Ox[5] in the stables next to the training ground in The Hollow. If you spare it here, you can get more loot during later encounters with the ox X: 217 Y: 540
The Whispering Promise
  • When healing an ally or yourself, grant or receive Bless Bless for 2 turns
Bought or stolen from Volo next to the druidic ritual site X: 260 Y: 511
The Jolty Vest Bought or stolen from Brem near the contraband if Returning the Shipment requirements were met Zhentarim Basement X: 300 Y: -257
Giantbreaker
  • On a hit with this heavy crossbow, the target is sent Reeling Reeling for 2 turns
Titanstring Bow
Gloves of Hail of Thorns
Gloves of Thievery
Rupturing Blade
Swiresy Shoes Bought or stolen from Grat at the entrance to the fortress X: -98 Y: 425
Gloves of Archery
Boots of Aid and Comfort
Doom Hammer
Returning Pike
  • When thrown, returns to your hand
Blooded Greataxe
  • When at 50% or less hit points, deal additional 1d4 Slashing damage with this weapon
Bought or stolen from Roah Moonglow to the left beyond the sanctum entrance X: 275 Y: -29
Monster Slayer Glaive
  • Gain a 1d4 bonus to attack rolls with weapons and spells against Monstrosities, and deal additional 1d4 damage with weapons against them
  • Jump Jump distance is increased by 1.5 m / 5.0 ft
Gold Wyrmling Staff
  • Deal additional 1d4 Fire damage in melee with this weapon
  • Cast Fire Bolt Fire Bolt ( Recharge: Per turn)
Bow of Awareness
Hunter's Dagger
Loviatar's Scourge
  • Resistance to Necrotic damage. Deal additional 1d6 Necrotic damage on a hit with this mace, and suffer the same amount yourself (halved through resistance)
Bought, stolen[6], or looted from Abdirak at his quarters X: 331 Y: -21
Boots of Genial Striding Bought or stolen from Blurg at the Ebonlake Grotto X: 107 Y: -88
Circlet of Blasting
The Baneful
Psychic Spark
Cinder Shoes
  • When you Burn Burn a target, one per attack, gain Heat Heat for 2 turns
Sunwalker's Gift
The Lifebringer
Melf's First Staff
Creation's Echo
  • When you deal Acid, Fire, Lightning, Radiant, or Necrotic damage, become resistant to that damage type for 2 turns
Bought or stolen from Omeluum at the Ebonlake Grotto after completing Help Omeluum Investigate the Parasite X: 107 Y: -88
Pearl of Power Amulet
Boots of Stormy Clamour
  • On applying a condition to an enemy, once per attack, inflict 2 turns of Reverberation Reverberation
Ring of Salving
  • Your healing actions regain additional 2 hit points
The Shadespell Circlet
Amulet of Restoration Bought or stolen from Derryth Bonecloak at the Ebonlake Grotto X: 56 Y: -96
Corrosive Flail
  • Gain an action to deal additional Acid damage with this weapon equal to your proficiency bonus. On a hit with this flail, create Acid pool around the target that reduces AC by 2 ( Recharge: Short rest)
Herbalist's Gloves
  • When healing Poisoned Poisoned allies, they get cured from the effect
Ring of Jumping
Caustic Band
  • Deal additional 2 Acid damage with your weapons
Jorgoral's Greatsword
  • Gain an action to stike all targets in a 6 m / 20 ft square, dealing bonus Slashing damage equal to your proficiency bonus. On a miss, targets still take half the damage ( Recharge: Short rest)
Looted, bought, or stolen from Corsair Greymon on the boat or later at his storage spot
Bow of the Banshee
Shining Staver-of-Skulls
  • Deal additional 1d4 Radiant damage with this weapon
  • This weapon sheds light in a 7.5 m / 25 ft radius. This cannot be toggled off

Other

Item name Item effect Item source Location
Xyanyde Minthara (NPC or Companion) at the table with invasion plans X: 333 Y: 41
Spidersilk Armour
Boots of Striding
Mourning Frost
  • Deal extra 1d4 Cold damage in melee with this weapon
  • When you deal Cold damage, deal additional 1 Cold damage
  • When you deal Cold damage with a spell, the target must succeed DC 12 Constitution save or get Chilled Chilled for 2 turns
  • Cast Ray of Frost Ray of Frost ( Recharge: Per turn)
Crafted by combining Icy Helve, Icy Metal and Icy Crystal X: 119 Y: -248



Act 1.5

Item name Item effect Item source Location
Periapt of Wound Closure
  • When you are Downed Downed, automatically stabilise at the start of your turn
  • Whenever you are healed, you restore the maximum number of possible hit points.
Bought or stolen from Lady Esther north-east of the Trielta Crags waypoint X: -42 Y: -129
Gloves of Cinder and Sizzle
The Graceful Cloth
Cacophony
Gloves of Baneful Striking
  • On a hit with your weapon, inflict a 1d4 penalty on target's saving throws against your spells for 2 turns
Winter's Clutches
Boots of Elemental Momentum
Hoppy
  • Gain an action to strike the target, dealing additional Necrotic damage equal to your proficiency bonus and regaining 1d6 hit points ( Recharge: Short rest)
Item name Item effect Item source Location
Gloves of Dexterity Bought or stolen from A'jak'nir Jeera south-east of the Crèche Y'llek waypoint Crèche Y'llek X: 1387 Y: -821
Knife of the Undermountain King
  • Reduce the number you need to roll a critical hit while attacking by 1. This effect stacks. When you roll 2 damage or less, reroll the dice, taking the highest result
  • Advantage on attack rolls with this shortsword against obscured targets
Daredevil Gloves
  • Spell attack rolls +1
  • Ranged spell attacks in melee range are made as melee spell attacks. This can be toggled off
Vital Conduit Boots
Defender Flail
Larethian's Wrath
  • Gain an action to cleave in a 4 m / 13 ft cone, dealing Slashing damage equal to your proficiency bonus. On a miss, targets still take half the damage ( Recharge: Short rest)
  • Unlike most Longswords, this sword is a finesse weapon
Unseen Menace
  • Reduce the number you need to roll a critical hit while attacking by 1. This effect stacks. Gain advantage on attack rolls with this weapon and immunity to being disarmed
  • The effect wears off for 2 rounds when you miss an attack roll with this weapon
Witchbreaker
Varsh Ko'kuu's Boots Varsh Ko'kuu in the Hatchery Crèche Y'llek X: 1292 Y: -759
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