List of weapons

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Weapons serve the purpose of dealing damage to various things, ranging from doors and crates to monsters and NPCs.

Common[edit | edit source]

Weapon Enchant. Damage Damage Type Weight Price Special


Artificial Leech

1d4 + 1 Piercing

0.45 kg
 lb

16


Battle-Worn Blade

1d8 Slashing

1.35 kg
2.7 lb

40


Battleaxe

1d8 Slashing

1.8 kg
3.6 lb

50


Bonesaw

1d8 Slashing

1.35 kg
 lb

40


BOOOAL's Arms

1d6 Piercing

0.9 kg
1.8 lb

10


Broken Pike

1d10 Piercing

8.1 kg
16.2 lb

10


Cemetery-Blue Torch

1d4
1d4
Bludgeoning
Fire

0.9 kg
2 lb

10


Cleaver

1d6 Slashing

0.9 kg
1.8 lb

16


Club

1d4 Bludgeoning

0.9 kg
1.8 lb

10


Crude Mace

1d6 Bludgeoning

1.8 kg
3.6 lb

30


Cultist Brand

1d4 Bludgeoning

0.9 kg
 lb

10


Deva Mace

1d6
4d8
Bludgeoning
Radiant

1.8 kg
3.9 lb

30


Djinni Scimitar

+1 1d6 + 1
2d10
Slashing
Poison

1.35 kg
2.7 lb

30


Drunk-Purple Torch

1d4
1d4
Bludgeoning
Fire

0.9 kg
2 lb

10


False Spear of the Night

1d6 Piercing

1.35 kg
2.7 lb

2


Flail of Myrkul

1d8 Bludgeoning

0.9 kg
1.8 lb

50


Flail of the Vortex

+3 1d8 + 3
1d8
Bludgeoning
Lightning

0.9 kg
1.8 lb

50


Flame Blade

3d6 Fire

0.5 kg
1 lb

30


Githyanki Longsword

1d8 Slashing

1.35 kg
2.70 lb

40


Githyanki Shortsword

1d6 Piercing

0.9 kg
1.8 lb

16


Glaive

1d10 Slashing

2.7 kg
5.4 lb

65


Gnarled Tree Branch

2d8 Bludgeoning

8.5 kg
17 lb

16

Not usable by humanoids.


Goblin Bow

1d6 Piercing

0.9 kg
2 lb

16


Goblin Scimitar

1d6 Slashing

1.35 kg
2.7 lb

30


Greataxe

1d12 Slashing

3.15 kg
6.3 lb

65


Greataxe

1d12 Slashing

3.15 kg
6.3 lb

65


Greatclub

2d12 Bludgeoning

8.5 kg
17 lb

16

Not usable by humanoids.


Greatsword

2d6 Slashing

2.7 kg
5.4 lb

65


Greatsword

2d6 Slashing

2.7 kg
5.4 lb

65


Greatsword +1

2d6 Slashing

2.7 kg
5.4 lb

65


Halberd

1d10 Slashing

2.7 kg
5.4 lb

60


King's Knife

1d8 Slashing

1.35 kg
2.7 lb

40


Lantern

1d4
1d4
Bludgeoning
Fire

0.9 kg
1.8 lb

10


Light Crossbow

1d8 Piercing

2.25 kg
4.5 lb

30


Mace

1d6 Bludgeoning

1.8 kg
3.6 lb

30


Makeshift Bow

1d6
1d10
Piercing
Necrotic

0.9 kg
1.8 lb

16


Makeshift Spear

1d6 Piercing

1.35 kg
2.7 lb

16


Maul

2d6 Bludgeoning

4.5 kg
9.0 lb

40


Needle of the Outlaw Rogue

1d4 Piercing

0.45 kg
0.9 lb

1


Pickaxe

1d8 Piercing

0.41 kg
0.9 lb

6


Pitchfork

1d6 Piercing

1.35 kg
2.7 lb

16


Plague-Green Torch

1d4
1d4
Bludgeoning
Fire

0.9 kg
2 lb

10


Polished Dagger

1d4 Piercing

0.45 kg
0.9 lb

30


Practice Sword

1d6 Bludgeoning

0.6 kg
1.2 lb

1


Reinforced Greatsword

2d6 Slashing

2.7 kg
5.4 lb

65


Ritual Staff

1d6 Bludgeoning

1.8 kg
3.6 lb

10


Rusted Blade

1d4 Piercing

0.45 kg
0.9 lb

16


Rusty Dagger

1d4 Piercing

0.45 kg
0.9 lb

2


Rusty Glaive

1d10 Slashing

2.7 kg
5.4 lb

6


Rusty Greatsword

2d6 Slashing

2.7 kg
5.4 lb

6


Rusty Halberd

1d10 Slashing

2.7 kg
5.4 lb

6


Rusty Handaxe

1d6 Slashing

0.9 kg
1.8 lb

2


Rusty Heavy Crossbow

1d10 Piercing

8.1 kg
16.2 lb

6


Rusty Longsword

1d8 Slashing

1.35 kg
2.7 lb

4


Rusty Mace

1d6 Bludgeoning

1.8 kg
3.6 lb

3


Rusty Maul

2d6 Bludgeoning

4.5 kg
9 lb

3


Rusty Morningstar

1d8 Piercing

1.8 kg
3.6 lb

5


Rusty Pike

1d10 Piercing

8.1 kg
16.2 lb

1


Rusty Scimitar

1d6 Slashing

1.35 kg
2.7 lb

3


Rusty Shortsword

1d6 Piercing

0.9 kg
1.8 lb

2


Rusty Sickle

1d4 Slashing

0.9 kg
1.8 lb

1


Rusty Spear

1d6 Piercing

1.35 kg
2.7 lb

2


Rusty Trident

1d6 Piercing

1.8 kg
3.6 lb

4


Scalpel

1d4 Piercing

0.45 kg
0.9 lb

16


Scalpel

1d4 Piercing

0.45 kg
0.9 lb

16


Scimitar

1d8 Slashing

1.35 kg
2.7 lb

30


Scimitar (Akabi)

1d6 Slashing

1.35 kg
2.7 lb

30


Scimitar of Cinder

+3 1d6 + 3
1d6
Slashing
Fire

1.2 kg
2.7 lb

30


Syringe

1d4 Piercing

0.45 kg
0.9 lb

16


Torch

1d4
1d4
Bludgeoning
Fire

0.9 kg
1.8 lb

10


Trepan

1d6 Piercing

0.9 kg
1.8 lb

16


Trident of the Depths

+3 1d6 + 3
1d6
Piercing
Cold

1.6 kg
3.6 lb

40


Twisted Oak Crook

+1 1d6 + 1 Bludgeoning

1.6 kg
3.6 lb

10


Twisting Branch

1d4 Bludgeoning

0.9 kg
1.8 lb

10


Watcher Crossbow

3d10 Piercing

50 kg
110 lb

65

Not usable by humanoids.


Watcher Greatsword

3d12 Slashing

100 kg
200 lb

65

Not usable by humanoids.


Whipping Cane

1d4 Bludgeoning

0.9 kg
1.8 lb

10


Azer Warhammer

1d8 Bludgeoning

2.7 kg
5.4 lb


Broken Club

1d4 Bludgeoning

0.9 kg
 lb

10


Chessa's Practice Sword

1d4 Bludgeoning

0.6 kg
1.2 lb

1


Dad's Axe

1d6 Slashing

0.9 kg
1.8 lb

16


Dagger

1d4 Piercing

0.45 kg
0.9 lb

16


Dagger

1d4 Piercing

0.45 kg
0.9 lb

16


Druid Quarterstaff

1d6 Bludgeoning

1.8 kg
3.6 lb

10


Flail

1d8 Bludgeoning

0.9 kg
2 lb

50


Flail

1d8 Bludgeoning

0.9 kg
2 lb

50


Greatclub

1d8 Bludgeoning

4.5 kg
9.0 lb

20


Hand Crossbow

1d6 Piercing

0.9 kg
1.8 lb

50


Hand Crossbow

2d10 Piercing

0.9 kg
1.8 lb

50

Not usable by humanoids.


Handaxe

1d6 Slashing

0.9 kg
1.8 lb

16


Heavy Crossbow

1d10 Piercing

8.1 kg
16.2 lb

65


Heavy Spiked Club

2d8 Bludgeoning

4.5 kg
9.0 lb

20

Not usable by humanoids.


Javelin

1d6 Piercing

0.9 kg
1.8 lb

10


Kass' Practice Sword

1d4 Bludgeoning

0.6 kg
1.2 lb

1


Light Hammer

1d4 Bludgeoning

0.9 kg
1.8 lb

40


Light Hammer

1d4 Bludgeoning

0.9 kg
1.8 lb

40


Longbow

1d8 Piercing

1.1 kg
2.2 lb

50


Longsword

1d8 Slashing

1.35 kg
2.7 lb

40


Longsword

1d8 Slashing

1.35 kg
2.7 lb

40


Morningstar

1d8 Piercing

1.8 kg
3.6 lb

50


Pactbound Battleaxe

1d8 Slashing

1.8 kg
3.6 lb

0


Pike

1d10 Piercing

8.1 kg
16.2 lb

20


Poo-Scraper

1d4 Piercing

0.45 kg
0.9 lb

2


Quarterstaff

1d6 Bludgeoning

1.8 kg
3.6 lb

10


Quarterstaff

1d6 Bludgeoning

1.8 kg
3.6 lb

10


Rapier

1d8 Piercing

0.9 kg
1.8 lb

80


Sahuagin Longbow

1d8 Piercing

1.1 kg
2.2 lb

50


Sahuagin Spear

1d6 Piercing

1.35 kg
2.7 lb

16


Salami

1d4 Bludgeoning

0.9 kg
1.8 lb

10


Scimitar

1d6 Slashing

1.35 kg
2.7 lb

30


Shortbow

1d6 Piercing

0.9 kg
1.8 lb

16


Shortsword

1d6 Piercing

0.9 kg
1.8 lb

16


Shortsword (Yurgir)

2d4 Piercing

0.9 kg
1.8 lb

16

Not usable by humanoids.


Sickle

1d4 Slashing

0.9 kg
1.8 lb

10


Sickle (Redcap)

2d4 Slashing

0.9 kg
1.8 lb

10


Spear

1d6 Piercing

1.35 kg
2.7 lb

10


Staff

1d6 Bludgeoning

1.8 kg
3.6 lb

10


Staff of the Moonmaiden

1d6 Bludgeoning

1.8 kg
3.6 lb

10


Trident

1d6 Piercing

1.8 kg
3.6 lb

40


War Pick

1d8 Piercing

0.9 kg
1.8 lb

40


Warhammer

1d8 Bludgeoning

2.7 kg
5.4 lb

50


Uncommon[edit | edit source]

Weapon Enchant. Damage Damage Type Weight Price Special


Argument Solver

+1 1d8 + 1 Bludgeoning

4.5 kg
9.9 lb

65


Artificial Leech

+1 1d4 + 1 Piercing

0.45 kg
0.9 lb

65


Assassin's Shortsword

+1 1d6 + 1 Piercing

0.9 kg
1.9 lb

65


Assassin's Touch

+1 1d4 + 1 Piercing

0.45 kg
0.9 lb

40


Battleaxe +1

+1 1d8 + 1 Slashing

1.9 kg
3.8 lb

65


Bonesaw

+1 1d8 + 1 Slashing

1.35 kg
2.7 lb

85

  • Incise Ligaments Incise Ligaments ()
    Grind your saw's blackest teeth into an enemy's calves and possibly Slowed Slow them.


Bow of Awareness

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

65


Ceremonial Battleaxe

+1 1d8 + 1 Slashing

1.9 kg
3.8 lb

65


Ceremonial Longsword

+1 1d8 + 1 Slashing

1.35 kg
2.7 lb

55


Ceremonial Mace

+1 1d6 + 1 Bludgeoning

1.8 kg
3.6 lb

40


Ceremonial Warhammer

+1 1d8 + 1 Bludgeoning

2.7 kg
5.4 lb

65


Club of Hill Giant Strength

1d4 Bludgeoning

0.9 kg
1.9 lb

65


Comeback Handaxe

+1 1d6 + 1 Slashing

0.9 kg
1.8 lb

1


Corellon's Grace

1d6 Bludgeoning

1.8 kg
3.6 lb

100


Crossbow of Arcane Force

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

130

  • Arcane Ammunition Arcane Ammunition ()
    Infuse your crossbow bolts with arcane energy. Your ranged weapon attacks deal an additional 1d4Damage TypesForce damage.


Dagger +1

+1 1d4 + 1 Piercing

0.45 kg
0.9 lb

40


Deep Delver

1d8 Piercing

0.9 kg
1.8 lb

100


Doom Hammer

2d6 Bludgeoning

4.5 kg
9.0 lb

65


Dragon's Grasp

1d6 Slashing

0.9 kg
1.98 lb

65


Everburn Blade

2d6
1d4
Slashing
Fire

2.7 kg
5.4 lb

130


Exterminator's Axe

1d12 Slashing

3.15 kg
6.3 lb

130


Faithbreaker

+1 1d8 + 1 Bludgeoning

2.7 kg
5.4 lb

300

  • Absolute Power Absolute Power ()
    A surge of Divine energy accompanies your swing. It deals an additional 1d6Damage TypesForce damage and possibly pushes your target back 5 m / 17 ft.


Firestoker

1d6 Piercing

0.9 kg
2 lb

100


Flail +1

+1 1d8 + 1 Bludgeoning

0.9 kg
2 lb

65


Gandrel's Aspiration

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

130
  • Sacred Munitions Sacred Munitions ()
    Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict Turned Turned against Undead.


Githyanki Crossbow

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

85


Githyanki Greatsword

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

85


Githyanki Greatsword (Psionic)

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

130


Githyanki Longsword (+1)

+1 1d8 + 1 Slashing

1.35 kg
2.70 lb

55


Githyanki Shortsword

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

40


Glaive +1

+1 1d10 + 1 Slashing

2.7 kg
5.4 lb

85


Greataxe +1

+1 1d12 + 1 Slashing

3.15 kg
6.3 lb

85


Greatclub +1

+1 1d8 + 1 Bludgeoning

4.5 kg
9 lb

40


Greatsword +1

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

85


Halberd +1

+1 1d10 + 1 Slashing

2.7 kg
5.4 lb

85


Hamarhraft

2d6 Bludgeoning

4.5 kg
9.0 lb

65
  • Shockwave Shockwave: When the wearer Jumps Jumps, they deal 1d4Damage TypesThunder damage in a 3 m / 10 ft radius upon landing.


Hand Crossbow +1

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

65


Handaxe +1

+1 1d6 + 1 Slashing

0.9 kg
1.8 lb

40


Heavy Crossbow +1

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

85


Hellrider Longbow

+1 1d8 + 1 Piercing

1.1 kg
2.4 lb

770


Hoppy

+1 1d8 + 1 Piercing

0.9 kg
1.8 lb

100


Hunter's Dagger

+1 1d4 + 1 Piercing

0.45 kg
0.9 lb

65


Hunting Shortbow

+1 1d6 + 1 Piercing

0.9 kg
2 lb

65


Intransigent Warhammer

1d8 Bludgeoning

2.7 kg
5.4 lb

100


Ironwood Club

+1 1d4 + 1 Bludgeoning

0.9 kg
1.8 lb

65


Jagged Spear

1d6 Piercing

1.35 kg
2.7 lb

330


Javelin +1

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

10


Katana

+1 1d8 + 1 Slashing

1.35 kg
2.7 lb

55


Kurwin's Cauteriser

+1 1d6 + 1
1d4
Slashing
Fire

1.35 kg
2.97 lb

65


Light Crossbow +1

+1 1d8 + 1 Piercing

2.25 kg
4.5 lb

40


Light Hammer +1

+1 1d4 + 1 Bludgeoning

0.9 kg
1.8 lb

40


Light of Creation

+1 1d10 + 1
1d6
Slashing
Lightning

2.7 kg
5.4 lb

130


Lightning Jabber

+1 1d6 + 1 Piercing

1.35 kg
2.97 lb

65


Longbow +1

+1 1d8 + 1 Piercing

1.1 kg
2.2 lb

85


Longsword +1

+1 1d8 + 1 Slashing

1.35 kg
2.7 lb

55


Loviatar's Scourge

1d6
1d6
Bludgeoning
Necrotic

1.8 kg
3.6 lb

370


Mace +1

+1 1d6 + 1 Bludgeoning

1.8 kg
4 lb

40


Magical Pike

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

40


Maul +1

+1 2d6 + 1 Bludgeoning

4.5 kg
9.0 lb

40


Melf's First Staff

+1 1d6 + 1 Bludgeoning

1.8 kg
3.6 lb

100


Merregon Halberd

+1 1d10 + 1 Slashing

2.7 kg
5.4 lb

85


Morningstar +1

+1 1d8 + 1 Piercing

1.8 kg
3.6 lb

65


Murderous Cut

+1 1d4 + 1 Piercing

0.45 kg
0.9 lb

65


Myrkulite Scourge

+1 1d8 + 1
1d6
Bludgeoning
Necrotic

0.9 kg
1.8 lb

65


Nature's Snare

1d6 Bludgeoning

1.8 kg
3.6 lb

400


Pike +1

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

40


Quarterstaff +1

+1 1d6 + 1 Bludgeoning

1.8 kg
3.6 lb

65


Rain Dancer

1d6 Bludgeoning

1.8 kg
3.6 lb

100


Rapier +1

+1 1d8 + 1 Piercing

0.9 kg
1.8 lb

85


Render of Mind and Body

+1 1d6 + 1 Piercing

0.9 kg
1.9 lb

65


Returning Pike

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

65
  • Homing Weapon: This weapon will return to its owner when thrown.


Ritual Axe

1d6 Slashing

0.9 kg
1.8 lb

280


Ritual Dagger

1d4 Piercing

0.45 kg
0.9 lb

320


Ritual Dagger of Shar

+1 1d4 + 1
1d4
Piercing
Necrotic

0.45 kg
0.9 lb

65


Rupturing Blade

+1 1d8 + 1 Piercing

0.9 kg
1.8 lb

130

  • Searing Blood Searing Blood ()
    Cut into an enemy, dealing an extra proficiency bonusDamage TypesFire and 1d6Damage TypesFire damage to them, while you yourself take 1d6Damage TypesSlashing damage. Additionally, the attack might cause the target to Bleeding Bleed and Burning Burn.


Scimitar +1

+1 1d6 + 1 Slashing

1.35 kg
2.7 lb

40


Shadow Blade

2d8 Psychic

0.9 kg
1.8 lb

65


Sharran Crossbow

+1 1d8 + 1 Piercing

2.25 kg
4.5 lb

65


Shining Staver-of-Skulls

+1 1d4 + 1
1d4
Bludgeoning
Radiant

0.9 kg
1.8 lb

65

  • Light Light - This object has an aura of light with a radius of 7.5 m / 25 ft.


Shortbow +1

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

40


Shortsword +1

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

40


Shortsword of First Blood

1d6 Piercing

0.9 kg
1.8 lb

65


Skybreaker

+1 1d4 + 1 Bludgeoning

0.9 kg
1.8 lb

65


Spear +1

+1 1d6 + 1 Piercing

1.35 kg
2.7 lb

40


Speedy Reply

1d6 Slashing

1.35 kg
2.7 lb

65


Spellthief

1d8 Piercing

1.1 kg
2.2 lb

100


Staff of a Mumbling Wizard

1d6 Bludgeoning

1.8 kg
3.6 lb

10


Staff of Arcane Blessing

1d6 Bludgeoning

1.8 kg
3.6 lb

100


Staff of Crones

1d6 Bludgeoning

1.8 kg
3.6 lb

430


Steelforged Sword

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

60


Svartlebee's Woundseeker

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

130
  • Deepen the Wound: The wielder gains a +1d4 bonus to Attack rolls with this weapon when attacking creatures that have already taken damage.


Sword of Justice

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

130


Sword of Screams

1d8
1d4
Piercing
Psychic

0.9 kg
1.8 lb

130


Sylvan Scimitar

+1 1d6 + 1 Slashing

1.35 kg
2.7 lb

65


Syringe

+1 1d4 + 1 Piercing

0.45 kg
0.9 lb

65

  • Inject Nostrum Inject Nostrum ()
    Inject an enemy with the mysterious liquid in your syringe and possibly Poisoned Poison them.


The Skinburster

+1 1d10 + 1 Slashing

2.7 kg
5.4 lb

130


The Undead Bane

+1 1d12 + 1 Slashing

3.15 kg
6.3 lb

130


The Watcher's Guide

1d6 Piercing

1.35 kg
2.7 lb

200


Trepan

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

16

  • Trephination Trephination ()
    Make a burr hole into an enemy's skull and possible knock them Prone Prone.


Trident +1

+1 1d6 + 1 Piercing

1.8 kg
3.6 lb

55


Very Heavy Greataxe

+1 1d12 + 1 Slashing

9.0 kg
18.0 lb

130

  • Gargantuan Cleave Gargantuan Cleave ()
    Swing your weapon with all your might. You can attack multiple targets, dealing bonus 1d6Damage TypesSlashingDRS damage, but become Off Balance - Gargantuan Cleave Off Balanced for Duration: 1 turn.


Vision of the Absolute

1d6 Piercing

1.35 kg
2.7 lb

330


War Pick +1

+1 1d8 + 1 Piercing

0.9 kg
1.8 lb

40


Warhammer +1

+1 1d8 + 1 Bludgeoning

2.7 kg
5.4 lb

65


Witchbreaker

+1 1d8 + 1 Slashing

1.8 kg
4 lb

100


Worgfang

1d4 Piercing

0.45 kg
0.9 lb

260


Wulbren's Hammer

+1 1d4 + 1 Bludgeoning

0.9 kg
1.8 lb

65

  • 2d4Damage TypesForce damage against objects (unlisted)


Xyanyde

+1 1d6 + 1 Bludgeoning

1.8 kg
3.6 lb

330


Rare[edit | edit source]

Weapon Enchant. Damage Damage Type Weight Price Special


Adamantine Longsword

+1 1d8 + 1 Slashing

1.35 kg
2.7 lb

100


Adamantine Mace

+1 1d6 + 1 Bludgeoning

1.9 kg
3.6 lb

190


Adamantine Scimitar

+1 1d6 + 1 Slashing

1.35 kg
2.7 lb

190


Ambusher

+1 1d6 + 1 Piercing

0.9 kg
1.9 lb

190


Bigboy's Chew Toy

+1 1d6 + 1 Bludgeoning

1.8 kg
3.6 lb

310


Blackguard's Sword

+2 1d8 + 2
1d4
Slashing
Necrotic

1.35 kg
2.9 lb

250


Blade of Oppressed Souls

+1 1d8 + 1
1d4
Slashing
Psychic

1.35 kg
2.9 lb

250


Blooded Greataxe

+1 1d12 + 1 Slashing

3.15 kg
6.3 lb

380


Bow of the Banshee

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

190


Breaching Pikestaff

+2 1d10 + 2
1d4
Piercing
Force

8.1 kg
17.85 lb

190


Cacophony

+1 1d6 + 1
1d4
Bludgeoning
Thunder

1.8 kg
3.6 lb

310


Caitiff Staff

+2 1d6 + 2 Bludgeoning

1.8 kg
3.9 lb

190


Charge-Bound Warhammer

+1 1d8 + 1 Bludgeoning

2.7 kg
5.9 lb

310
  • This hammer's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. These effects are in addition to the weapon's +1 enchantment.


Clown Hammer

+2 1d8 + 2 Bludgeoning

2.7 kg
5.4 lb

310
  • Grim Irony: Whenever this weapon lands a critical hit, both target and attacker have to succeed a Wisdom Saving Throw, or be affected by Hideous Laughter fits of laughter.


Cold Snap

1d4
1d4
Piercing
Cold

0.45 kg
0.9 lb

190

Off-Hand Only


Corpsegrinder

+2 2d6 + 2
1d4
Bludgeoning
Thunder

4.5 kg
9.0 lb

190

  • Grand Slam Grand Slam ()
    Slam your weapon into the ground, dealing additional Damage TypesThunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.


Corrosive Flail

+1 1d8 + 1 Bludgeoning

0.9 kg
1.8 lb

310


Creation's Echo

1d6 Bludgeoning

1.8 kg
3.6 lb

310


Cruel Sting

+1 1d8 + 1 Slashing

1.35 kg
2.7 lb

250


Dagger +2

+2 1d4 + 2 Piercing

0.45 kg
0.9 lb

95


Darkfire Shortbow

+2 1d6 + 2 Piercing

0.9 kg
2 lb

480


Defender Flail

+1 1d8 + 1 Bludgeoning

0.9 kg
2 lb

310


Defender Greataxe

+2 1d12 + 2 Slashing

3.15 kg
6.3 lb

380


Despair of Athkatla

+2 1d6 + 2 Bludgeoning

1.8 kg
3.6 lb

190


Dolor Amarus

+2 1d4 + 2 Piercing

0.45 kg
0.99 lb

190


Drakethroat Glaive

+2 1d10 + 2 Slashing

2.7 kg
5.4 lb

960


Dread Iron Dagger

+1 1d4 + 1 Piercing

0.45 kg
0.99 lb

190
  • Dread Iron Ambush: While its wielder is hidden, this weapon deals an extra 1d6Damage TypesNecrotic.


Duke Ravengard's Longsword

+1 1d8 + 1 Slashing

1.35 kg
2.97 lb

250


Flail +2

+2 1d8 + 2 Bludgeoning

0.9 kg
1.8 lb

155


Flail of Ages

+1 1d8 + 1 Bludgeoning

0.9 kg
1.8 lb

320


Fleshrender

+2 1d6 + 2 Piercing

0.9 kg
1.9 lb

190

  • Part the Flesh Part the Flesh ()
    Thrust forward with diabolical precision, possibly stymying your target's ability to heal.


Giantbreaker

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

380


Gleamdance Dagger

+2 1d4 + 2 Piercing

0.45 kg
0.99 lb

190

Off-Hand Only


Gold Wyrmling Staff

+1 1d6 + 1
1d4
Bludgeoning
Fire

1.8 kg
3.6 lb

320


Greataxe +2

+2 1d12 + 2 Slashing

3.15 kg
6.3 lb

190


Hammer of the Just

+2 1d8 + 2
1d4
Bludgeoning
Radiant

2.7 kg
5.9 lb

310


Hand Crossbow +2

+2 1d6 + 2 Piercing

0.9 kg
2.0 lb

155


Harmonic Dueller

+1 1d8 + 1 Piercing

0.9 kg
1.8 lb

380


Harmonium Halberd

+1 1d10 + 1 Slashing

2.7 kg
5.4 lb

380


Harold

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

480


Harper Sacredstriker

+1 1d6 + 1 Bludgeoning

1.8 kg
3.9 lb

310


Hellbeard Halberd

+2 1d10 + 2
6
Slashing
Poison

2.7 kg
5.4 lb

380


Hollow's Staff

+1 1d6 + 1
1d4
Bludgeoning
Necrotic

1.8 kg
3.9 lb

310


Infernal Mace

+2 1d6 + 2
3
Bludgeoning
Poison

1.8 kg
3.9 lb

190
  • Infernal Weapon: On a hit, the affected entity deals an additional 3Damage TypesPoison damage and can possibly Poisoned Poison its target.


Infernal Spear

+1 1d6 + 1
3
Piercing
Poison

1.35 kg
2.7 lb

190
  • Infernal Weapon: On a hit, the affected entity deals an additional 3Damage TypesPoison damage and can possibly Poisoned Poison its target.


Jorgoral's Greatsword

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

380


Ketheric's Warhammer

+1 1d8 + 1
1d4
Bludgeoning
Psychic

2.7 kg
5.4 lb

310


Larethian's Wrath

+1 1d8 + 1 Slashing

1.35 kg
2.7 lb

250

  • Razor Gale Razor Gale ()
    Swing your weapon in a cyclone of steel that deals razorblade-sharp damage to all enemies within range.


Least Expected

+2 1d6 + 2 Piercing

0.9 kg
1.9 lb

190
  • Darkveil Precision: While obscured in shadow, the wielder has a +1d4 bonus to their ranged weapon attacks.
  • Blinding Shot Blinding Shot ()
    Weave the lost magic of the children of Deep Duerra into your shot and possibly Blinded Blind your target.


Longbow +2

+2 1d8 + 2 Piercing

1.1 kg
2.2 lb

155


Longsword +2

+2 1d8 + 2 Slashing

1.35 kg
3 lb

125


Mace +2

+2 1d6 + 2 Bludgeoning

1.8 kg
4 lb

95


Monster Slayer Glaive

+1 1d10 + 1 Slashing

2.7 kg
5.4 lb

380


Moonlight Glaive

+2 1d10 + 2
1d4
Slashing
Radiant

2.7 kg
5.4 lb

380
  • Moonlight Butterflies Moonlight Butterflies ()
    Strike a foe, dealing additional Damage TypesPsychic damage equal to your proficiency bonus, conjuring an illusory swarm of moon-pale butterflies and gaining Advantage Icon.png Advantage on attacks against the target. When the target moves away from your illusion, it takes 1d6Damage TypesPsychic damage.


Ne'er Misser

+1 1d6 + 1 Force

0.9 kg
2 lb

310


Pale Oak

1d6 Bludgeoning

1.8 kg
3.6 lb

600


Phalar Aluve

+1 1d8 + 1 Slashing

1.35 kg
2.7 lb

250


Punch-Drunk Bastard

+1 1d8 + 1 Bludgeoning

4.5 kg
9.9 lb

190


Quarterstaff +2

+2 1d6 + 1 Bludgeoning

1.8 kg
3.6 lb


Rapier +2

+2 1d8 + 2 Piercing

0.9 kg
1.8 lb

190


Rat Bat

+1 1d8 + 1
1d6
Bludgeoning
Piercing

4.5 kg
9 lb

190


Ravengard's Scourger

+2 1d8 + 2 Piercing

1.8 kg
3.9 lb

310

  • Commander's Strike Commander's Strike: Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. Once per Short Rest.


Salty Scimitar(rrr)

+2 1d6 + 2 Slashing

1.35 kg
2.7 lb

190


Scimitar +2

+2 1d6 + 2 Slashing

1.35 kg
2.7 lb

95


Shadow Lantern

1d4 Bludgeoning

0.9 kg
1.8 lb

190


Shattered Flail

+2 1d6 + 2 Bludgeoning

1.8 kg
3.6 lb

190
  • Yeenoghu's Gift: Hitting an enemy with this weapon heals the wielder for 1d6hit points - but they can go Madness Mad if they don't continue hitting an enemy each turn.


Shortsword +2

+2 1d6 + 2 Piercing

0.9 kg
1.8 lb

95


Sickle of BOOOAL

2d4 Slashing

0.9 kg
1.8 lb

190


Slicing Shortsword

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

190


Sorrow

+1 1d10 + 1 Slashing

2.7 kg
5.4 lb

380


Soulbreaker Greatsword

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

380


Spear +2

+2 1d6 + 2 Piercing

1.35 kg
2.7 lb

95


Spear of Night

+1 1d6 + 1 Piercing

1.35 kg
2.7 lb

190


Staff of Interruption

+2 1d6 + 2 Bludgeoning

1.8 kg
3.6 lb

190


Staff of the Emperor

+2 1d6 + 2 Bludgeoning

1.8 kg
3.6 lb

190


Sussur Dagger

+1 1d4 + 1 Piercing

0.45 kg
0.9 lb

80


Sussur Greatsword

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

150


Sussur Sickle

+1 1d4 + 1 Slashing

0.9 kg
1.8 lb

120


Sword of Clutching Umbra

+1 1d6 + 1 Piercing

0.9 kg
2 lb

190

  • Shadowsoaked Blow Shadowsoaked Blow ()
    Strike an enemy, adding your proficiency bonus to the damage. Moreover, if the attack hits, it deals an additional 1d6Damage TypesPsychic damage. This attack doesn't break concealment.


Sword of the Emperor

+2 1d8 + 2 Slashing

1.35 kg
2.7 lb

250


The Baneful

+1 1d6 + 1 Piercing

0.9 kg
1.8 lb

190


The Joltshooter

1d8 Piercing

1.1 kg
2.2 lb

310


The Long Arm of the Gur

+2 1d10 + 2 Piercing

8.1 kg
17.8 lb

380
  • Revenant Scourge: When used against undead creatures this weapon has +1d4 bonus to Attack and Damage rolls.


The Sparky Points

1d6 Piercing

1.8 kg
3.6 lb

390


The Spellsparkler

1d6 Bludgeoning

1.8 kg
3.6 lb

360


Thermodynamo Axe

+1 1d8 + 1 Slashing

1.8 kg
4 lb

310
  • Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.


Thorn Blade

+1 1d6 + 1 Slashing

1.35 kg
2.7 lb

190


Titanstring Bow

+1 1d8 + 1 Piercing

1.1 kg
2.2 lb

310


Trident +2

+2 1d6 + 2 Piercing

1.8 kg
3.6 lb

125


Twist of Fortune

+1 1d8 + 1 Piercing

1.8 kg
3.6 lb

310
  • Twist of Fortune: When you roll 2 or less with this weapon's damage die, reroll it and take the new result.


Unseen Menace

+1 1d10 + 1 Piercing

8.1 kg
16.2 lb

190


Vicious Battleaxe

+2 1d8 + 2 Slashing

1.8 kg
3.9 lb

310


Vicious Shortbow

+2 1d6 + 2 Piercing

0.9 kg
2 lb

190


Warhammer +2

+2 1d8 + 2 Bludgeoning

2.7 kg
5.4 lb

155


Wavemother's Sickle

+2 1d4 + 2
1d4
Slashing
Cold

0.9 kg
1.9 lb

190


Very Rare[edit | edit source]

Weapon Enchant. Damage Damage Type Weight Price Special


Belm

+2 1d6 + 2 Slashing

1.35 kg
2.9 lb

480


Blightbringer

+1 1d6 + 1 Piercing

0.9 kg
2.9 lb

480


Dwarven Thrower

+2 1d8 + 2 Bludgeoning

2.7 kg
5.4 lb

770
  • Homing Weapon: This weapon will return to its owner when thrown.
  • Dwarven Thrower: A Dwarf throwing this warhammer deals an extra 1d8Damage TypesBludgeoning damage. If the target is Large, Huge or Gargantuan creature, the strike deals an additional 2d8Damage TypesBludgeoning damage.


Fabricated Arbalest

+2 1d10 + 2 Piercing

8.1 kg
17.8 lb

960

  • Dazzling Ray Dazzling Ray ()
    Unleash a beam of brilliant light that Blinded Blinds all creatures in its path.
    Until the spell ends, you can recast the spell. Casting it again may possibly Burning burn you each time you recast it.
  • Illuminating Shot Illuminating Shot ()
    Fire a shimmering bolt that inflicts 1 turn of Radiating Orb Radiating Orb upon the target.


Foebreaker

+2 2d6 + 2 Bludgeoning

4.5 kg
9.0 lb

480


Halberd of Vigilance

+2 1d10 + 2
1d4
Slashing
Force

2.7 kg
5.4 lb

960


Handmaiden's Mace

+2 1d6 + 2
1d6
Bludgeoning
Poison

1.8 kg
3.6 lb

480

  • Set the wearer's Strength score to 18. The enchantment has no effect if their Strength score is higher without it.


Hellfire Engine Crossbow

+2 1d10 + 2 Piercing

8.1 kg
17.8 lb

960


Hellfire Greataxe

+2 1d12 + 2
1d6
Slashing
Fire

3.15 kg
6.3 lb

960
  • Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.


Hellfire Hand Crossbow

+2 1d6 + 2 Piercing

0.9 kg
2 lb

770


Incandescent Staff

1d6 Bludgeoning

1.8 kg
3.6 lb

770


Infernal Rapier

+2 1d8 + 2 Piercing

0.9 kg
1.8 lb

960


Justiciar's Scimitar

+2 1d6 + 2 Slashing

1.35 kg
2.7 lb

480
  • Shadowsoaked Blow Shadowsoaked Blow ()
    Strike an enemy, adding your proficiency bonus to the damage. Moreover, if the attack hits, it deals an additional 1d6Damage TypesPsychic damage. This attack doesn't break concealment.


Knife of the Undermountain King

+2 1d6 + 2 Piercing

0.9 kg
1.8 lb

480


Mourning Frost

+1 1d6 + 1
1d4
Bludgeoning
Cold

1.8 kg
3.6 lb

770


Pelorsun Blade

+1 1d8 + 1
1d4
Piercing
Radiant

0.9 kg
1.9 lb

960


Rhapsody

+1 1d4 + 1 Piercing

0.45 kg
0.99 lb

480


Sethan

+2 1d12 + 2 Slashing

3.15 kg
6.3 lb

960


Staff of Cherished Necromancy

+2 1d6 + 2
1d4
Bludgeoning
Necrotic

1.8 kg
3.6 lb

480


Staff of Spellpower

+2 1d6 + 2 Bludgeoning

1.8 kg
4 lb

480


Staff of the Ram

+2 1d6 + 2 Bludgeoning

1.8 kg
3.6 lb

480
  • Staff of the Ram: Once per turn, the blow possibly knocks a foe back 2 m / 7 ft and Stunned Stuns them. This has no effect on dragons or Huge creatures.


Stillmaker

+2 1d4 + 2 Piercing

0.45 kg
0.9 lb

480


Sword of Chaos

+2 2d6 + 2
1d4
Slashing
Necrotic

2.7 kg
5.4 lb

960
  • Chaos: On a hit, regain 1d6hit points.


Sword of Life Stealing

+2 1d6 + 2 Piercing

0.9 kg
1.8 lb

480


The Dancing Breeze

+2 1d10 + 2 Slashing

2.7 kg
5.4 lb

960


The Dead Shot

+2 1d8 + 2 Piercing

1.1 kg
2.2 lb

770


The Sacred Star

+2 1d8 + 2
1d4
Piercing
Radiant

0.8 kg
1.8 lb

770


Torch of Revocation

+1 1d4 + 1
1d4
1d4
Bludgeoning
Necrotic
Fire

0.9 kg
1.8 lb

145


Trident of the Waves

+1 1d6 + 1 Piercing

1.8 kg
3.9 lb

630
  • The Water Caller: On a hit, inflict Wet Wet and create a 2 m / 6.5 ft water surface centred around the target.


Voss' Silver Sword

+2 1d8 + 2
1d4
Slashing
Psychic

1.35 kg
2.7 lb

630


Woe

+2 1d6 + 2 Bludgeoning

1.8 kg
3.6 lb

480

Legendary[edit | edit source]

Weapon Enchant. Damage Damage Type Weight Price Special


Balduran's Giantslayer

+3 2d6 + 3 Slashing

2.7 kg
5.4 lb

1300


Bloodthirst

+2 1d4 + 2 Piercing

0.45 kg
0.9 lb

640

Main Hand Only

Off-Hand Only


Crimson Mischief

+2 1d6 + 2
1d4
Piercing
Necrotic

0.9 kg
1.9 lb

640

Main Hand Only

Off-Hand Only


Devotee's Mace

+3 1d6 + 3
1d8
Bludgeoning
Radiant

1.8 kg
3.9 lb

640

Main Hand Only

  • Healing Incense Aura

    Healing Incense Aura (): Emanating a soothing aura, You and nearby allies regain 1d4hit points at the start of your turn for 10 turns ( Recharge: Long rest).


Duellist's Prerogative

+3 1d8 + 3
1d4
Piercing
Necrotic

0.9 kg
1.8 lb

1300
  • Dueller's Enthusiasm Dueller's Enthusiasm ()
    While you are not dual-wielding, you can make an additional melee attack with The Dueller.


Gontr Mael

+3 1d8 + 3 Piercing

1.1 kg
2.2 lb

1000
  • Bolt of Celestial Light Bolt of Celestial Light ()
    Frightened Frighten your target with intimidating arrows. After attacking, ranged weapon attacks made by Gontr Mael deal an additional 1d4Damage TypesRadiant damage.


Markoheshkir

+2 1d6 + 2 Bludgeoning

1.8 kg
3.6 lb

640


Nyrulna

+3 1d6 + 3
1d6
Piercing
Thunder

1.8 kg
3.6 lb

840
  • Zephyr Connection: This weapon will return to your hand when thrown. You cannot be forced to drop the trident. When thrown, the weapon creates an explosion that deals 3d4Damage TypesThunder damage in a 6 m / 20 ft blast centered on the target.
  • Veil of the Wind: You gain a + 3 m / 10 ft bonus to movement speed and jump distance. Equipping this weapon gives you Immunity to falling damage.
  • Nyrulna: Glowing Nyrulna: Glowing: This object shines with a glowing Light Light in a radius of 6 m / 20 ft.


Selûne's Spear of Night

+3 1d6 + 3 Piercing

1.35 kg
2.7 lb

640


Shar's Spear of Evening

+3 1d6 + 3 Piercing

2.7 kg
5.4 lb

640


Silver Sword of the Astral Plane

+3 2d6 + 3 Slashing

2.7 kg
5.4 lb

1300


The Blood of Lathander

+3 1d6 + 3 Bludgeoning

1.8 kg
3.6 lb

640
  • Lathander's Blessing: Once per Long Rest, when your hit points are reduced to 0, you regain 2d6hit points. Allies within 9 m / 30 ft also regain 1d6hit points.
  • Lathander's Light Lathander's Light: Sheds holy light in a 6 m / 20 ft radius. In combat, fiends and undead standing in the light are Blinded Blinded if they fail a DC 14 Constitution throw.

Story Item[edit | edit source]

Weapon Enchant. Damage Damage Type Weight Price Special


Moonlantern

1d4 Bludgeoning

0.9 kg
1.8 lb

30


Orphic Hammer

+3 1d8 + 3 Bludgeoning

2.7 kg
5.4 lb

770

Legacy content[edit | edit source]

Summons only[edit | edit source]

The following weapons are automatically equipped on summoned creatures and cannot be obtained without exploits

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