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Jaryd: Difference between revisions

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(Added uid/uuid to infobox)
 
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Portrait Jaryd.png|Portrait
Portrait Jaryd.png|Portrait
</gallery>
</gallery>
| race = [[Lightfoot halfling]]
| va = Gordon Cooper
| identity = Male
| race = [[Halfling]]
| subrace = [[Lightfoot Halfling]]
| class = [[Fighter]]
| class = [[Fighter]]
| faction = [[Szarr Palace]]
| faction = [[Szarr Palace]]
| level = 11
| level = 11
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| e hp = 57
| e hp = 57
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| ac = 16
| ac = 16
| movement m = 7.5
| movement m = 7.5
| xp = 320
| weight kg = 75
| weight kg = 75
| str = 15
| str = 15
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| con save prof = yes
| con save prof = yes
| conditions = Charmed
| conditions = Charmed
| athletics = 2
| acrobatics = 2
| perception = 0
| resistances =
| resistances =
| passives = Brave, Halfling Luck, Improved Extra Attack, Opportunity Attack, Tenacity @ Flail
| passives = Brave, Halfling Luck, Improved Extra Attack, Opportunity Attack, Tenacity @ Flail
| uuid = a97a18f4-3dd9-4af9-84df-028ca82e41c5
| uid = S_LOW_CazadorsPalace_GuardTower_Guard_002
| stats = LOW_CazadorsPalace_GuardTower_Halfling_Melee
}}
}}
'''Jaryd''' is a [[lightfoot halfling]] guard stationed at the top of the ladder in the [[Central Watch Tower]] in the [[Lower City]] of [[Baldur's Gate]].  
'''Jaryd''' is a [[lightfoot halfling]] guard.
== Involvement ==
Jary is stationed at the top of the ladder in the [[Central Watch Tower]] in the [[Lower City]] of [[Baldur's Gate]].  


== Combat ==
== Combat ==
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{{Lower City}}
{{Lower City}}
[[Category:Halflings]]
[[Category:Halflings]]
[[Category:Lightfoot Halflings]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 01:42, 23 January 2025

Jaryd is a lightfoot halfling guard.

Involvement[edit | edit source]

Jary is stationed at the top of the ladder in the Central Watch Tower in the Lower City of Baldur's Gate.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) (+ )
Damage:
Normal weapon damage

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Flail
Damage: 3~10

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Second Wind.webp
Second Wind Second Wind ()
Healing: 1~10 + modifiers
D10 Healing.png
+ Fighter LevelHealing

Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.

 Range: Self
Recharge: Short rest

Notable loot[edit | edit source]