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| image = Portrait Minsc.png
| image = Portrait Minsc.png
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{{SpoilerWarning}}
{{Party interactions}}
{{Party interactions}}
{{Companion tab}}
{{Companion tab}}
'''Minsc''' isn't the brightest but he is brave and loyal and has the cutest familiar - [[Boo]]


== Greetings ==
Minsc '''favors''' direct approach to solving problems he encounters - the one he hacks through with a sword. Being ingenuous and somewhat naive, he is always ready to strike down the evil whenever and wherever it raises its head. Minsc appreciates good deeds and good fight, and especially likes it when the former means also engaging in the latter. He approves displays of heroism, but also settles for saving or helping the one in need by subterfuge or cunningness. Finally, Minsc values being loyal to one's friends - and being nice and respectful to his familiar, {{CharLink|Boo}}.


Depending on their approval rating, Minsc may greet the player with:
Minsc '''disapproves''' of siding with villains or bargaining with evil, as well as expressing insensibility and callousness to those who cannot defend themselves, more so leaving them in peril. He does not appreciate demanding any reward for doing good deeds and also dislikes scoffing and sneering over someone who is endangered or wronged. Lastly, Minsc despises blatant deception, cowardice and traitorous moves, no matter towards friends, allies, or any person encountered around.


Negative (<0):
Being involved in fighting with the Bhaalspawn in his past, Minsc has strong feelings toward their current activities, especially after being tricked by the followers of the {{CharLink|Bhaal|God of Murder}}.


* "''What.''"
The actions and choices listed on this page raise or lower {{CharLink|Minsc|Minsc's}} approval {{ref|The entries on this page are based on the in-game dialogue files as of Patch 7. There are multiple reasons for some approval entries to not work on any particular game installation, from modding to bugs to simply having max approval already}}.
* "What is it you want?"


Neutral and above - In camp (0+):
''For more information about the approval system, see [[Approval]].''


* "What is it my friend?"
== Approval ==
* "A little rest to brush the road from Boo's fur, and then back to our adventuring."
* "You come to speak of the last time Minsc stood watch? The snoring, it was Boo!"
* "You will grow to like Jaheira's incense in time. Like - chewing herbs and soap, yes?"
* "Make sure you are refreshed before we set out again, friend. The road to justice is paved with kicked buttocks."
Neutral and above (0+) - In party
* "Why do we stop, my friend? There is evil somewhere with its small-pants yet unsoiled."
* "What? Minsc has the itch that only a butt can scratch! A ''kicked'' butt, I mean."
* "Stop wriggling, Boo, and prick up your ears."
* "Yes, my friend?"


== Approval ==
{{UnderConstruction}}
The following story and dialogue choices will cause Minsc to gain [[approval]].  
The following story and dialogue choices will cause Minsc to gain [[approval]].  
{{SpoilerBox|act=3|nograd=1|unhide=1|


=== Act Three===
=== Act Three===


'''[[Rivington]]'''
'''[[Rivington]]'''{{ref|At the entrance point into refugees' camp at Rivington, the automatically starting dialogue with [[Yenna]] has most part of approval points envisioned for Minsc, too. This might mean that initial ideas probably supposed his recruitment before entering [[Act Three]], but were discarded later}}
<!-- ''Talking to [[Yenna]]:''
* Offer her help:
** Give some coin OR some food {{Approval|Minsc|+1}} ''(either option, giving food available for all characters except [[Druid]])''
** OR Suggest to find a guard for her {{Approval|Minsc|+1}} ''(available for all characters except [[Cleric]])''
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Minsc|+1}}
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Minsc|+1}}
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Minsc|+1}}
▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Minsc|+1}} point''
This dialogue starts at the very entering the region, don't know how you can have Minsc in the party at this point. Still, the points are envisioned-->


* Try to help the [[Dying Stone Lord Thug]]. {{Approval|Minsc|+1}}
'''[[Angleiron's Cellar]]'''
'''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug''
* Talking to [[Wulbren]], refuse to take [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way {{Approval|Minsc|+1}}
* Playing as a [[Ranger]], tell [[Fortuno Dibbs]] to relax, because dogs are sensitive to emotions {{Approval|Minsc|+1}}
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Minsc|+1}}
** Speak to [[Biscotti]] via {{SAI|Speak with Animals}} and call him a good dog {{Approval|Minsc|+1}} ''(works only the first time you speak to him)''
** OR Suggest to contact the [[Gondians]] first, so that they might see reason {{Approval|Minsc|+1}}
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Minsc|+1}}
** OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Minsc|+2}}
* Tell [[Wulbren]] you'll visit the [[Gondians]] and maybe they'll see reason. {{Approval|Minsc|+1}}
* Tell [[Wulbren]] that you'll only do it your way and refuse to take the [[Runepowder Bomb]]. {{Approval|Minsc|+1}}
* Make a compliment to the pig inside the barn. {{Approval|Minsc|+1}} ''(works with or without {{SAI|Speak with Animals}})''
** OR Say "Look, a bacon!"{{Approval|Minsc|+1}}
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Minsc|+1}} ''(requires failing Persuasion roll against her first)''


''At the [[Sword Coast Couriers]]:''
* Report to [[Commander Lightfeather]] that his soldiers were eaten by a flying cat {{Approval|Minsc|+1}}
** OR, Playing as [[Gale]] origin, tell him that the enemy responsible is your ''tressym'' {{Approval|Minsc|+1}}
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Minsc|+1}}
* Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Minsc|+1}}
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Minsc|+1}}


'''[[Circus of the Last Days]]'''
'''[[Circus of the Last Days]]'''<br>
* At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Intimidation]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's'''{{Approval|Minsc|+1}}
''At the entrance:''
** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Minsc|+1}}
* Convince [[Klaus]] to let you in, bribing him, using {{Skill|Persuasion}}, {{Skill|Intimidation}}, {{Skill|Deception}} or any class-based option '''except pretending to be a friend of Gortash's'''{{Approval|Minsc|+1}}
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Minsc|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you ''used to'' be a murderer {{Approval|Minsc|+1}}
** OR, Playing as an {{Class|The Archfey|Archfey Warlock}}, first say that you never pass up a faerie mischief {{Approval|Minsc|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Minsc|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Minsc|+1}}
''Dealing with [[Akabi]] the djinni:''
''Dealing with [[Akabi]] the djinni:''
* Tell him that he is VERY LOUD. {{Approval|Minsc|+1}}
* Tell him that he is VERY LOUD {{Approval|Minsc|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Minsc|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Minsc|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Minsc|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Minsc|+1}}
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Bard}}, ask him about his adventures {{Approval|Minsc|+1}}
** OR Provoke him to transform you {{Approval|Minsc|+1}}
** OR Provoke him to transform you {{Approval|Minsc|+1}}
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Minsc|+1}} ''(either option)'' <br>
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Minsc|+1}} ''(either option)'' <br>
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Minsc|+1}}
 
''Talking to [[Boney]] the mephit:''
* Call his wife [[Stoney]] magnificent {{Approval|Minsc|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Minsc|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Minsc|+1}}
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Druid}}, say they both are magnificent {{Approval|Minsc|+1}}
** OR Say she's not your type {{Approval|Minsc|+1}}
** OR Say she's not your type {{Approval|Minsc|+1}}
''Dealing with [[Popper]] the kobold trader:''
''Dealing with [[Popper]] the kobold trader:''
* Grab [[Clown's Severed Hand|Dribbles's' hand]] from his counter, and then:
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then:
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Minsc|+1}}
** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Minsc|+1}}
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Minsc|+1}}
** {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Minsc|+1}}
** Use [[Deception]] to make him lower the price {{Approval|Minsc|+1}}
** Use {{Skill|Deception}} to make him lower the price {{Approval|Minsc|+1}}
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}}
<small>'''''Note:''' Class-based {{Skill|Deception}} lines for {{Class|Wizard}}, {{Class|Warlock}} or {{Class|Sorcerer}} '''do not''' give approval'' {{verify}}</small>
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Minsc|+1}}
* Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell him that graverobbing is a profane act {{Approval|Minsc|+1}}
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Minsc|+1}} <br>
* If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. {{Approval|Minsc|+1}} <br>
 
''Dealing with caged beasts:''
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Minsc|+1}} ''(works with or without {{SAI|Speak with Animals}})''
* Talking to [[Shadow-Whiskers]], break the lock on her cage {{Approval|Minsc|+1}} ''(works with or without {{SAI|Speak with Animals}})''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Minsc|+1}} ''(either option)''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Minsc|+1}} ''(either option)''
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Minsc|+1}} ''(either option)''
** After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up {{Approval|Minsc|+1}} ''(either option)''
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Minsc|+1}}
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Minsc|+1}}
''Watching [[Dribbles the Clown|Dribbles's]] show:''
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Say "What a corny joke." {{Approval|Minsc|+1}}
* Say "What a corny joke" {{Approval|Minsc|+1}}
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Minsc|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Minsc himself''' and Astarion {{Approval|Minsc|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Minsc himself''' and Astarion {{Approval|Minsc|+1}}
** Then insist on your choice and cheer them {{Approval|Minsc|+1}} ''(including unique lines for Minthara and Jaheira)''
** Then insist on your choice and cheer them {{Approval|Minsc|+1}} ''(including unique lines for Minthara and Jaheira)''
'''''Note:''' If you volunteer [[Astarion]] to the stage, you'll get {{Approval|Minsc|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; each time''
<small>'''''Note:''' If you volunteer [[Astarion]] to the stage, you'll get {{Approval|Minsc|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; each time''</small>
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Minsc|+1}}
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for {{Background|Haunted One|The Dark Urge}} {{Approval|Minsc|+1}}
 
''Talking to [[Lucretious]]:''
''Talking to [[Lucretious]]:''
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Minsc|+1}}
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Minsc|+1}}
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Minsc|+1}}
* After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Minsc|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Minsc|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Minsc|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Minsc|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Minsc|+1}}
** OR Ask whether she is hiring personnel {{Approval|Minsc|+1}}
** OR Ask whether she is hiring personnel {{Approval|Minsc|+1}}


''Dealing with [[Orin]]'s guises:''
 
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Minsc|+1}}
'''[[Open Hand Temple]]'''
'''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
* Playing as a [[Barbarian]], when [[Yannis|Sister Yannis]] curses [[Valeria]] in the back, say you'd join a church if more priests spoke muck like her {{Approval|Minsc|+1}}
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Minsc|+1}}
** Then offer [[Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Minsc|+1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Minsc|+1}}
* Tell [[Bill|Brother Bill]] and [[Clements|Brother Clements]] that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Minsc|+1}}
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Minsc|+1}}
** OR Tell her that you're going to report to the commanding officer {{Approval|Minsc|+1}}
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse {{Approval|Minsc|+1}} and then withstand its madness {{Approval|Minsc|+3}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Minsc|+1}}
* On the temple roof, having [[Gale]] in the party, ask him to tell [[Tara]] to stop eating carrier pigeons {{Approval|Minsc|+1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then:
** OR, Playing as [[Gale]] origin, tell Tara that other aviary in the city is much better
* Say you'll stay with him until the end {{Approval|Minsc|+2}}
 
 
'''Around and inside the [[Requisitioned Barn]]'''
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous {{Approval|Minsc|+1}}
<small>'''''Note:''' This option is available only if tiefling kids survived in previous Acts''</small>
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn" {{Approval|Minsc|+1}}
<small>'''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan''</small>
* Make a compliment to the pig inside the barn {{Approval|Minsc|+1}} ''(works with or without {{SAI|Speak with Animals}})''
** OR Speak to the pig '''without''' {{SAI|Speak with Animals}} and call her bacon {{Approval|Minsc|+1}}
 
 
'''The [[Sword Coast Couriers]]'''
* Report to [[Commander Lightfeather]] that his soldiers were eaten by a flying cat {{Approval|Minsc|+1}}
** OR, Playing as [[Gale]] origin, tell him that the enemy responsible is your ''tressym'' {{Approval|Minsc|+1}}
* In the kennels, say "Woof" to [[Angry Mar'hyah]] twice {{Approval|Minsc|+1}}
* Make Angry Mar'hyah to let you keep [[Scratch]], using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based {{Class|Druid}}, {{Class|Fighter}} or {{Class|Paladin}} options {{Approval|Minsc|+1}}
** Then force Mar'hyah to leave the kennels via {{Skill|Deception}} or {{Skill|Intimidation}} {{Approval|Minsc|+1}}
 
 
'''Elsewhere in [[Rivington]]'''
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Minsc|+1}}
* Playing as a {{Class|Ranger}}, tell [[Fortuno Dibbs]] to relax, because dogs are sensitive to emotions {{Approval|Minsc|+1}}
** Speak to [[Biscotti]] via {{SAI|Speak with Animals}} and call him a good dog {{Approval|Minsc|+1}} ''(works only the first time you speak to him)''
* Agree to chase refugees out from [[Arfur's Mansion]] for half-price, and punch [[Zenovia Dawg]] when she tries to extort full sum from you {{Approval|Minsc|+1}} ''(requires failing Persuasion roll against her first)''
* Try to help the [[Dying Stone Lord Thug]] {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Druid}}, apply a natural salve to his wound {{Approval|Minsc|+1}}
<small>'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug''</small>
* In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Minsc|+1}}
* In the [[Abandoned Windmill]] basement, attack the newborn mind flayer {{Approval|Minsc|+1}} ''(Works regardless you wake it first or not)''
** OR, Playing as a {{Class|Barbarian}}, yell "WAKE UP, SQUIDFACE!" {{Approval|Minsc|+1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Minsc|+1}}
 
 
'''Dealing with [[Orin]]'s guises'''
* If Orin is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Minsc|+1}} ''(Unique line for [[Karlach]] and [[Wyll]] origins)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her you do all you can to keep your loved ones safe from your blade {{Approval|Minsc|+1}}
* If Orin is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Minsc|+1}}
<small>'''''Note:''' This line belongs to the Custom origin (Tav). Other Origins have unique lines each''</small>
:* OR Tell her that you're going to report to the commanding officer {{Approval|Minsc|+1}}
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her that mindless slaughter is not the answer {{Approval|Minsc|+1}}
* If Orin is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then:
** Say you'll stay with him until the end {{Approval|Minsc|+2}}
** OR Say you'll make it quick {{Approval|Minsc|+2}}
** OR Say you'll make it quick {{Approval|Minsc|+2}}
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Minsc|+2}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, resist the urge to torment him {{Approval|Minsc|+2}}


'''[[Open Hand Temple]]'''
* Playing as a [[Barbarian]], when [[Yannis]] curses [[Valeria]] in the back, say you'd join a church if more priests spoke muck like her {{Approval|Minsc|+1}}
* Tell [[Sister Yannis]] you'll look around to prove [[Brilgor]] was innocent {{Approval|Minsc|+1}}
* In the [[Open Hand Temple]], talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Minsc|+1}}
** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of noble soul {{Approval|Minsc|+1}}
* During the [[Help the Cursed Monk]] quest after finding [[Shirra Clarwen]]
** Agree to take on the monk's madness. {{Approval|Minsc|+1}}
** After agreeing to take on the monk's madness, succeed both DC checks to resist [[Wisdom]] drains and gain [[Tasha's Hideous Laughter]]. {{Approval|Minsc|+3}}
* Get [[Tara]] to stop eating the messenger pigeons. {{Approval|Minsc|+1}}
** OR (Requires Gale in party) Tell [[Gale]] to ask [[Tara]] to stop killing the messenger pigeons during the quest [[Find the Missing Letters]].


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Minsc|+1}}
* At the entrance gate, consent to be arrested by the [[Steel Watcher]] {{Approval|Minsc|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Minsc|+1}}
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore {{Approval|Minsc|+1}}
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.''
** Playing as [[Astarion]] origin, drag [[Pale Petras]] into the sunlight, then choose to let him go {{Approval|Minsc|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line {{Approval|Minsc|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Minsc|+1}}
<small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small>
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Minsc|+1}} ''(either option)''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Minsc|+1}} ''(either option)''
* At [[Sharess' Caress]], speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Minsc|+1}}
<small>'''''Note: '''Available only after you've started [[Solve the Open Hand Temple Murders]] quest''</small>


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
* Get access into Wyrm's Rock Fortress {{Approval|Minsc|+1}} by either of following options:
** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] obtained from [[Arfur Gregorio]]
** Showing [[Lower City Pass]] obtained from [[Valeria]]
** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] ''(can be stolen from the Sword Coast Couriers)''
** Bribing [[Elin|Blaze Elin]]
** Passing any of class-based checks
''At the Flaming Fist barracks:''
''At the Flaming Fist barracks:''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Minsc|+1}}
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you {{Approval|Minsc|+1}}
''When you spot [[Fist Reynash]] trying to open a chest:''
''When you spot [[Fist Reynash]] trying to open a chest:''
* Wake other guards {{Approval|Minsc|+1}}
* Wake other guards {{Approval|Minsc|+1}}
''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.''
<small>''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others''</small>
:* OR Give Reynash 300 gold to take the ferry {{Approval|Minsc|+1}}
:* OR Give Reynash 300 gold to take the ferry {{Approval|Minsc|+1}}


''Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover Reynash's thieving attempt or not):''
''Speaking to [[Bakshi|Manip Bakshi]]:''
* Successfully detect his thoughts and pretend to be a new recruit {{Approval|Minsc|+1}}
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Minsc|+1}}
** OR Tell him you've spotted another guard on stealing {{Approval|Minsc|+1}}
** OR Tell him you've spotted another guard on stealing {{Approval|Minsc|+1}}
* Agree to leave barracks (or let him escort you out) {{Approval|Minsc|+1}}
* Then leave barracks (or let him escort you out) {{Approval|Minsc|+1}}


''At the Audience Hall:''
''At the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:''
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Minsc|+1}}
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone {{Approval|Minsc|+1}}
''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''
** OR, Playing as a {{Class|Druid}}, say that there's nothing natural about them {{Approval|Minsc|+1}}
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Minsc|+1}}
* Pass the Steel Watcher that confronts you at the coronation {{Approval|Minsc|+1}}
<small>''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''</small>
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Minsc|+1}}
* Refuse to make an alliance with him and confirm your decision {{Approval|Minsc|+1}}
* Refuse to make an alliance with him and confirm your decision {{Approval|Minsc|+1}}
** OR Threaten to "end this here" {{Approval|Minsc|+1}} ''(Immediately starts a combat with Gortash and all the guards and Steel Watchers)''
** OR Threaten to "end this here" {{Approval|Minsc|+1}} ''(Immediately starts a combat with Gortash and all the guards and Steel Watchers)''
* If you have Karlach in the party, tell Gortash that he'll pay for all he did to her {{Approval|Minsc|+1}}
* Tell Gortash that you have no interest in this sham of a coronation {{Approval|Minsc|+1}}
* Tell Gortash that you have no interest in this sham of a coronation {{Approval|Minsc|+1}}
** At the climax of the ceremony, prepare to object, and then do declare that Gortash and Ravengard are with the Absolute {{Approval|Minsc|+1}} ''(Immediately starts a combat with Gortash and all the guards and Steel Watchers)''
** At the climax of the ceremony, prepare to object, and then do declare that Gortash and Ravengard are with the Absolute {{Approval|Minsc|+1}} ''(Immediately starts a combat with Gortash and all the guards and Steel Watchers)''
* After killing [[Orin]], speak to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Minsc|+1}}
* After killing [[Orin]], speak to Gortash and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Minsc|+1}}


''Talking to [[Duke Ravengard]] after the coronation:''
''Talking to [[Duke Ravengard]] after the coronation:''
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Gale|+1}}
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Minsc|+1}}
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Gale|+1}}
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant {{Approval|Minsc|+1}}
** OR Ask Ravengard whether he knows that he is infected {{Approval|Gale|+1}}
<small>''''' Note:''' Choosing this option starts the '''time-sensitive''' quest [[Free Counsellor Florrick]]''</small>
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Gale|+1}}
** OR Ask Ravengard whether he knows that he is infected {{Approval|Minsc|+1}}
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Minsc|+1}}
 
''In the [[Wyrm's Rock Prison]]:''
* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Minsc|+1}} ''(requires {{Ability check|Persuasion|18}})''
** Solve the first riddle {{Approval|Minsc|+1}}
** Solve the second riddle {{Approval|Minsc|+1}}
<small>'''''Note:''' These options are available only if you were arrested, not if you entered the prison by any other means''</small>
 
 
'''[[Lower City]]'''<br>
 
'''[[Basilisk Gate Barracks]]'''
 
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then:
** Outrage at him for stealing from people he is supposed to protect {{Approval|Minsc|+1}}
** OR Pretend to push him off his balance {{Approval|Minsc|+1}}
** OR Use race-based lines for a {{Race|Half-Orc}} or a {{Race|Drow}}, or unique option for a {{Class|Monk}} {{Approval|Minsc|+1}} ''(either option)''
<small>'''''Note: ''' For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"'' </small>
 
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and then:
** Advise her to double their shifts and dock their pay {{Approval|Minsc|+1}}
** OR Tell her to let it slide, just for once {{Approval|Minsc|+1}}
 
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Minsc|+1}}
** OR Say a big guy like him makes an easy target {{Approval|Minsc|+1}}
** Tell him you'll stay out of trouble {{Approval|Minsc|+1}}
 
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Minsc|+1}}
** OR Say it's a cruel way of talking about her {{Approval|Minsc|+1}}
 
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Minsc|+1}}
** OR Say that you are no builder but still are handy with a hammer {{Approval|Minsc|+1}}
 
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:''
* Tell Lora to calm down and let Liara alone {{Approval|Minsc|+1}}
** Then call Liara a typical Fist who never listens {{Approval|Minsc|+1}}
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Minsc|+1}}
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Minsc|+1}} ''(Unique line for a {{Class|Paladin}})''
** Propose to help Lora find [[Vanra]] for a certain price {{Approval|Minsc|+1}}
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Minsc|+1}}
 
 
'''[[The Blushing Mermaid]]'''<br>
''Talking to [[Bosun Gannet]]:''
* When he instructs you about the tavern rules, say you'll keep to them {{Approval|Minsc|+1}}
** Ask Gannet what to do if you want to use the latrine {{Approval|Minsc|+1}}
* Ask Gannet about the missing kid, and then:
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Minsc|+1}}
** Tell him you'd love to see him try to kick you out {{Approval|Minsc|+1}}
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Minsc|+1}}
 
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:''
* Inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Minsc|+1}}
* When looking for a decision, propose to talk to [[Lora Bergauz|Lora]] and calm her down {{Approval|Minsc|+1}}
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Minsc|+1}}
** OR Use unique line for a {{Race|Half-Orc}} or a {{Class|Oath of Vengeance|Vengeance Paladin}} {{Approval|Minsc|+1}} ''(either option)''
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Minsc|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)''
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Minsc|+1}}
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Minsc|+1}}
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Minsc|+1}}
 
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
** Tell her to surrender the child immediately. {{Approval|Minsc|+1}}
* If you have already killed Lora, tell Ethel to thank you {{Approval|Minsc|+1}}
** OR Say you don't like being used {{Approval|Minsc|+1}}
* When Ethel offers you to become an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines W{{Approval|Minsc|+1}} ''(either option)''
** OR Use unique line for a {{Class|Warlock}} or a {{Class|Paladin}} {{Approval|Minsc|+1}} ''(either option)''
 
''Speaking to [[Svend]] and [[Siggy]]:''
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Minsc|+1}}
** OR Succeed a passive {{Skill|Insight}} check, then tell Svend that Siggy loves him {{Approval|Minsc|+1}} ''(Unique line for {{Class|Bard}})''
** OR {{Skill|Persuasion|Persuade}} Svend he should leave the city at the first chance {{Approval|Minsc|+1}}
** OR Use a class-based or race-based line for a {{Class|Monk}}, a {{Class|Rogue}} or a {{Race|Halfling}} {{Approval|Minsc|+1}} ''(either option)''
** OR Choose to stay out of their debate {{Approval|Minsc|+1}}
 
''Other patrons of the tavern:''
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use {{Skill|Persuasion}} to insist on it {{Approval|Minsc|+1}}
** OR Say you've probably mistaken her for someone else {{Approval|Minsc|+1}}
 
 
'''The [[Old Garlow's Place]]'''<br>
''First time visiting the place:''
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Minsc|+1}}
 
''Dealing with hexed [[Mayrina]]:''
* Using {{SAI|Speak with Animals}}, tell Mayrina to SPIT IT OUT, OR say you are here to help her, OR Call her condition hilarious {{Approval|Minsc|+1}} ''(either option)''
** Without {{SAI|Speak with Animals}}, ask her how did she get herself turned into a sheep {{Approval|Minsc|+1}}
* Talking to Adrielle, offer to have a look at the hex {{Approval|Minsc|+1}}
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Minsc|+1}}
* OR Tell her you ''hate'' dolls {{Approval|Minsc|+1}}
 
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Minsc|+1}}
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Minsc|+1}}
** OR Tell him to say if they don't want your help {{Approval|Minsc|+1}}
 
''Speaking to Jatlo after you have removed his hex:''
* Tell him he has been charmed by hag {{Approval|Minsc|+1}}
** OR Use a class-based line for a {{Class|Druid}}, a {{Class|Fighter}}, a {{Class|Ranger}}, a {{Class|Rogue}} or an {{Class|Oath of the Ancients|Ancients Paladin}} {{Approval|Minsc|+1}} ''(either option)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Minsc|+1}}
** OR Ask him to tell the hag you're coming for her {{Approval|Minsc|+1}} ''(The option is not available for the {{Class|Fighter}} characters)''


''After removing the hex and killing Jatlo:''
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Minsc|+1}}
* Tell Mayrina she was an adorable sheep {{Approval|Minsc|+1}}
* Offer Mayrina help with the hag {{Approval|Minsc|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})''


'''[[Lower City]]'''
* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Minsc|+1}}
* {{Coords|-166|-75}} Play with the children.
** OR Say they need to do a better job protecting Mayrina {{Approval|Minsc|+1}}
** Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Minsc|+1}}
<small>''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small>
** Allow Punkins to scan you. {{Approval|Minsc|+1}}
 
* Give the strange beggar [[Sacrum]] north of [[Beehive General Goods]] 5 gold. {{Approval|Minsc|+1}}, then give another 100 gold. {{Approval|Minsc|+1}}
* Talking to [[Kled]], tell him that they are safe now {{Approval|Minsc|+1}}
* Pay the Captain at the Grey Harbour Docks to keep the Brislen family together or Persuade or Intimidate him to bring the father along. {{Approval|Minsc|+1}}
** OR Say the dragonborn was only pretending to be a friend {{Approval|Minsc|+1}}
* Say "Don't be rude to your dog. He's doing a great job running" when you speak with Albert at the western entrance to Bloomridge Park. {{Approval|Minsc|+1}}
 
* Tell Bhaal you would rather die than be his servant.
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Minsc|+1}}
* Speaking to Araj Oblodra at Crimson Draughts, ask Astarion if he wishes to leave.
** OR Say that hags and their agents are liars and cheats {{Approval|Minsc|+1}}
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Minsc|+2}} ''(either option)''
 
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:''
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Minsc|+1}}
 
''If you have killed Ethel:''
* Talking with Mayrina, [[Persuasion|persuade]] her to let Connor go {{Approval|Minsc|+1}}
** OR Tell her to take time and celebrate {{Approval|Minsc|+1}}
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Minsc|+1}}
** OR Say it wasn't so amazing when the hag vomited a child {{Approval|Minsc|+1}}
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Minsc|+1}}
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Minsc|+1}}
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell either Mayrina or Kled that you killed a perversion of everything natural {{Approval|Minsc|+1}} ''(either option)''
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Minsc|+1}}
 
''At [[Lora's House]]:''
* If you haven't resolved the [[Save Vanra|quest]] yet:
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Minsc|+1}}
* After you have saved Vanra, talk to Lora and choose any answer '''except asking for a reward''' {{Approval|Minsc|+1}} ''(either option)''
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Minsc|+1}}


'''[[The Blushing Mermaid]]'''
* Tell [[Auntie Ethel]] to release Vanra immediately.
* Say "That's it - cough her up, hag."


'''[[Cazador's Dungeon]]'''
'''[[Cazador's Dungeon]]'''
* When [[Sebastian]] asks what happens to us, say "We'll set you free" or "That depends on you". {{Approval|Minsc|+1}}
* Speaking to [[Sebastian]], pass {{Skill|Persuasion}} or {{Skill|Intimidation}} check, then promise him to set him and the other spawn free OR ask whether they would be able to control hunger {{Approval|Minsc|+1}} ''(either option)''
* Don't let [[Astarion]] finish the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] once he has started it {{Approval|Minsc|+1}}
 
 
'''The [[Counting House]]'''
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Minsc|+1}}
* Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Minsc|+1}}
 
 
'''The [[Crimson Draughts]]'''
* If you are partnered with [[Astarion]] and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Minsc|+1}}
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Minsc|+1}}
<small>''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|companion quest]] is not finished yet''</small>
* Near the Crimson Draughts, give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Minsc|+1}}
 
 
'''The [[Elfsong Tavern]]'''
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Minsc|+1}} ''(Requires various skill checks with DC from 18 to 20)''
 
''Talking to [[Lakrissa]] and [[Alfira]]:''
* In the tavern hall, remind Lakrissa about your bet in the druid's grove, then say she owes you nothing OR Ask for a kiss instead {{Approval|Minsc|+1}} ''(either option)''
** Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap OR Say you missed her {{Approval|Minsc|+1}} ''(either option)''
* Speaking to them both on the tavern's roof, say they are very cute together {{Approval|Minsc|+1}}
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Minsc|+1}}
 
''Speaking to [[Harvard Willoughby]]:''
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about Harvard smelling funny OR Joke about "Wizard and shatter" {{Approval|Minsc|+1}} ''(either option)''
** OR, Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Minsc|+1}}
* In the second round, use '''any''' joke {{Approval|Minsc|+1}} ''(either option)''
** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Minsc|+1}} ''(Requires successful {{Ability check|Intimidation|20}})''
* In the third round, use '''any''' joke {{Approval|Minsc|+1}} ''(either option)''
** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Minsc|+1}} ''(Requires successful {{Ability check|Intimidation|25}})''


'''[[Chromatic Scale]]'''
''Talking to [[Dez Kanshaw]]:''
* As a bard, ask [[Thomas C. Quirkilious]] at the Chromatic Scale about worg hair instruments. {{Approval|Minsc|+1}}
* Say he won't find courage on the bottom of a bottle {{Approval|Minsc|+1}}
** OR Say he has enough left to buy a drink {{Approval|Minsc|+1}}
** OR Use the race-based line for a {{Race|Halfling}} or a {{Race|Half-Orc}} {{Approval|Minsc|+1}} ''(either option)''
* When Dez tells you about the job offered to his son by [[Three-Piece]]:
** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Minsc|+1}}
 
''Speaking to [[Devella Fountainhead]] on the site of [[Belynne Stelmane|Duke Stelmane’s]] murder:''
* If you haven't found the serial killer's [[Bloodstained Parchment|list of targets]], playing as a {{Class|Ranger}}, {{Skill|Persuasion|persuade}} her to use your help {{Approval|Minsc|+1}}
* If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail {{Approval|Minsc|+1}}
* When Devella asks you to warn the targets, agree {{Approval|Minsc|+1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to it to Devella, then say you're working against Bhaal {{Approval|Minsc|+1}} ''(two options depending on whether you actually have or have not the list of targets in the inventory)''
** OR Promise to stop your Father {{Approval|Minsc|+1}}
 
''Other interactions:''
* Talking to [[Skoona|Enforcer Skoona]], use class-based lines for a {{Class|Barbarian}} or a {{Class|Monk}} {{Approval|Minsc|+1}} ''(either option)''
* Talking to [[Doora Thumbfoot]], agree to buy the necklace from her {{Approval|Minsc|+1}}
** OR Give her some money and tell to keep the necklace, too {{Approval|Minsc|+1}}
* Speaking to [[Dame Guisarme]], say the Flaming Fist are good only to handling riots {{Approval|Minsc|+1}}


'''[[The Counting House]]'''
* Give the beggar in front of the Counting House a handful of coins.
* When speaking to [[Rakath Glitterbeard]] about losing innocent people's money, intimidate him, "I'd listen to him. Before his hamster has to give him a head rub." {{Approval|Minsc|+1}}


'''[[Elerrathin's Home]]'''
'''[[Elerrathin's Home]]'''
* When speaking with [[Rion]] for the first time, tell her "Not in this lifetime." {{Approval|Minsc|+1}}
* Speaking to [[Jaheira|Jaheira's]] children (automated dialogue), when [[Rion]] asks whether you all are doomed, say "Not in this lifetime" {{Approval|Minsc|+1}}
* (Requires Jaheira in the party) Tell [[Rion]] that "There are refugees outside. They'll need protection." when asked what to do. {{Approval|Minsc|+1}}
* Speaking to Rion for the second time (not automated dialogue), tell her that refugees behind the wall need protection {{Approval|Minsc|+1}}
<small>''''' Note:''' All these options require having Jaheira in your party </small>
 
 
'''The [[Facemaker's Boutique]]'''
* Interrupt [[Dolor]] when he's about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Minsc|+1}}
 
''Talking to [[Devella Fountainhead]]:''
** Propose to investigate the cult for her {{Approval|Minsc|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Minsc|+1}}
<small>''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory''</small>
 
 
'''[[Golbraith's Cellar]]'''
* Ask [[Golbraith Stredivas]] whether his son needs any help {{Approval|Minsc|+1}} ''(Unique line for {{Race|Duergar}})''
** OR Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Minsc|+1}}
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Minsc|+1}}
** OR Use a class-based line for a {{Class|Barbarian}}, a {{Class|Cleric}}, a {{Class|Fighter}}, a {{Class|Ranger}}, a {{Class|Wizard}}, or a race-based line for a {{Race|Drow}} {{Approval|Minsc|+1}} ''(either option)''
 
 
'''The [[Graveyard (Lower City)|Graveyard]]'''<br>
 
''Talking to [[Valmorba]]:''
* Inquire her about the grave of ''"M.Kurwin"'', then ask to borrow you a shovel (if you don't have one) {{Approval|Minsc|+1}}
<small>'''''Note: ''' Available only if you have read the letter about it found on the dead body of [[Gomwick]] in [[Act One]]'' </small>
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Minsc|+1}}
 
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:''
* {{Skill|Intimidation|Intimidate}} him into surrendering the loot to you {{Approval|Minsc|+1}}
** OR Use unique lines for a {{Race|Dragonborn}} or a {{Class|Draconic Bloodline|Draconic Sorcerer}} {{Approval|Minsc|+1}} ''(either option)''
* Say "Thank goodness, you can keep it", and then:
** Use {{Skill|Deception}} to convince him the treasure is cursed {{Approval|Minsc|+1}}
** Say the crate was promised for [[Nine-Fingers]], then {{Skill|Intimidation|intimidate}} him to pay the fee for not breaking his snout {{Approval|Minsc|+1}}
* Pay him the "fee" he demands {{Approval|Minsc|+1}}
** OR, Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Minsc|+1}}
 
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:''
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Minsc|+1}}
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Minsc|+1}}
** OR Tell Nina to let her brother rest in peace {{Approval|Minsc|+1}} ''(Unique line for {{Class|Monk}})''
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Minsc|+1}}
** Then tell Nina the Mortarch is right {{Approval|Minsc|+1}}
 
''Talking to [[Ulkov Sully]]:''
* Pay him for making a coffin for little [[Anita Fischer|Lily Fischer]] {{Approval|Minsc|+1}}
** OR Convince him to make it for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Minsc|+1}}
 
 
'''[[Grey Harbour Docks]]'''
* Convince [[Captain Sleam]] to take aboard the whole Brislen family via {{Skill|Intimidation}}, {{Skill|Persuasion}}, or simply paying the sum they're lacking {{Approval|Minsc|+1}}
''Talking to [[Big Huido]]:''
** Successfully {{Skill|Deception|deceive}} him and pretend to be a representative of [[The Guild]] {{Approval|Minsc|+1}} ''(Unique lines for {{Class|Bard}} and {{Class|Rogue}})''
** OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Minsc|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Fighter}})''
* After docking at the [[Iron Throne]], when [[Omeluum]] approaches your mind, convince it that other prisoners must be saved, too {{Approval|Minsc|+1}} ''(Requires {{Ability check|Persuasion|20}})
* After saving [[Ulder Ravengard]] from the prison, if [[Wyll]] is in the party, tell the duke his son is a hero {{Approval|Minsc|+1}}
 
 
'''The [[Guildhall]]'''
* When confronting [[Roah Moonglow]] or [[Friol]], tell them that Minsc of Rashemen always knows the right thing to do {{Approval|Minsc|+10}}
** OR Declare that you side with the Guild {{Approval|Minsc|+5}}
 
 
'''The [[Heapside Prison]]'''
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, call him a "''rat''-ical mercantile rodent" {{Approval|Minsc|+1}}
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Minsc|+1}}
** OR Ask to have ''a squeak'' at what he's got {{Approval|Minsc|+1}}
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Minsc|+1}}
 
 
'''The [[House of Hope]]'''<br>
''Speaking to [[Hope]] or to her spirit:''
* In front of the [[House_of_Hope#Archive|Archive]], say you need to get her out before the jailor kills her {{Approval|Minsc|+1}}
* After freeing Hope from her chains, speak to her {{Approval|Minsc|+1}}
 
''In the [[House_of_Hope#Boudoir|Boudoir]]:''
* Provoke the fight with [[Haarlep]] {{Approval|Minsc|+1}} by either way of listed below:
** When Haarlep asks you why you are here, answer you've come to kill them
** OR Refuse to undress for Haarlep
** OR Choose to attack the incubus
<small>'''''Note: ''' This option is available either before you shed your clothes or when they prompt you to lie on the bed''</small>
:* OR Agree to lie down, then plead to gods to get you out of here when the incubus approaches you
:* OR Roll a {{Ability|Wisdom}} or {{Skill|Performance}} check to resist the incubus and choose to fight your way out ''(Available regardless of roll result)''
:* OR Refuse to vow your body '''after''' incubus asks for it
<small>'''''Note: ''' Choosing {{Ability check|Constitution|25}} line at the previous step of the dialogue '''does not''' give approval. Additional unique lines for [[Astarion]] origin''</small>
 
 
'''[[Lady Jannath's Estate]]'''<br>
''If [[Oskar Fevras]] '''was not''' saved in [[Act One]]:''
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell "this evil junk" {{Approval|Minsc|+1}}
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], {{Skill|Intimidation|tell}} them to stop or you will stick both their heads through the bloody painting {{Approval|Minsc|+1}}
** OR Provoke a duel, using unique lines for a {{Race|Half-Orc}}, a {{Class|Fighter}} or a {{Class|Oath of Vengeance|Vengeance Paladin}} {{Approval|Minsc|+1}} ''(either option)''
 
 
'''The [[The Lodge|Society of Brilliance Lodge]]''' <br>
* Refuse to give [[Havkelaag]] the [[Githyanki Egg]] {{Approval|Minsc|+1}}
* Tell [[Blurg]] that bravery is no bad thing {{Approval|Minsc|+1}}
 
''Talking to [[Ptaris]]:''<br>
<small>'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to [[Lady Esther]] in [[Act One]]</small>
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then:
** Tell him he would be destroyed if you haven’t saved him {{Approval|Minsc|+1}}
<small>'''''Note: ''' Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others''</small>
** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it's his conscience that tells him to stop {{Approval|Minsc|+1}}
** OR Use a class-based line for a {{Class|Barbarian}} or a {{Class|Warlock}} {{Approval|Minsc|+1}} ''(Either option requires {{Ability check|Persuasion|20}} and brings equal approval)''
 
 
'''The [[Sorcerous Sundries]]'''<br>
''Talking to [[Aradin Beno|Aradin]] near the entrance:''
* Successfully {{Skill|Deception|deceive}} him, saying you haven't found the [[Aylin|Nightsong]] {{Approval|Minsc|+1}}
* If you let slip to Aradin that you've found her, say she is immortal and tough {{Approval|Minsc|+1}}
** OR {{Skill|Deception|Deceive}} or {{Skill|Intimidation|intimidate}} Aradin to make him stop pursuing the Nightsong {{Approval|Minsc|+1}} ''(Uniqie lines for Good, Neutral or Evil {{Class|Cleric}})''
** OR, Playing as a {{Class|Monk}}, {{Skill|Persuasion|persuade}} him {{Approval|Minsc|+1}}
 
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:''
* Tell Lorroakan you'll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Minsc|+1}}
** OR Use {{Skill|Deception}} to convince Lorroakan that Aylin is dead {{Approval|Minsc|+1}} ''(A common unique line for {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}})''
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Minsc|+1}}
 
''Facing Lorroakan along with Dame Aylin:''
* Tell the wizard you've come to stop him {{Approval|Minsc|+1}}
* Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin's immortality and is dead now {{Approval|Minsc|+1}}
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Minsc|+1}}
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Minsc|+1}}
* If you have betrayed Aylin to Lorroakan, tell him that this feels wrong {{Approval|Minsc|+1}}
 
''At the [[Sorcerous Vault]]:''
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]:
** Demand to release your "master" or die {{Approval|Minsc|+1}}
** Ask him politely to release your ''companion'' now {{Approval|Minsc|+1}} ''(Available to all characters except {{Class|Wizard}})''
 
 
'''The [[Steel Watch Foundry]]'''<br>
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:''
* Succeed a {{Skill|Religion}} check and pretend to be a relief crew for Banite guards {{Approval|Minsc|+1}}
** OR Say you've come to bathe in Banites' blood {{Approval|Minsc|+1}}
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Minsc|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)''
 
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:''
* When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families {{Approval|Minsc|+1}}
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Minsc|+1}}
 
''If you failed to switch off an activated [[Motivator]],'' convince Toobin to move on, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Minsc|+1}}
 
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:''
* {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Minsc|+1}} ''(Unique lines for {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}})''
** OR {{Skill|Intimidation|Intimidate}} [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Minsc|+1}}
<small>'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character roll {{Skill|Persuasion}} instead of {{Skill|Intimidation}} for all others''</small>
* Take Gondians' side and tell Wulbren you won't let hurt them {{Approval|Minsc|+1}} ''(Wulbren and other Ironhands become hostile)''
* OR, Convince Wulbren to let the Gondians go away {{Approval|Minsc|+1}} ''(Requires {{Ability check|Persuasion|20}})''
<small>'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check||18}} instead of basic one. {{Race|Deep Gnome}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small>


'''[[Elfsong Tavern]]'''
''Talking to [[Barcus Wroot]] after resolving the conflict:''
* Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Minsc|+1}}
* If you have sided with [[Gondian]]s, tell Barcus that [[Wulbren]] was past saving {{Approval|Minsc|+1}}
* If you convinced both factions to make peace, tell Barcus you're impressed OR that he'll make a great leader of the Clan Ironhand {{Approval|Minsc|+1}} ''(either option)''


'''[[Facemaker's Boutique]]'''
* As a ranger, tell [[Dolor]] that there's only one way to treat rabid animals.
* After dispatching Dolor, tell [[Devella Fountainhead]] that you have a hand and that you'll investigate the Murder Tribunal.


'''[[Guildhall]]'''
'''The [[Water Queen's House]]'''
* When talking to [[Roah Moonglow]] as the Zhentarim are trying to seize control of the guild, reply to her that "You're mistaken. Minsc of Rashamen always knows the right thing to do." {{Approval|Minsc|+10}}
* Attending the funeral of [[Holli Dylford]], tell [[Allandra Grey]] you've brought gold as an offering {{Approval|Minsc|+1}}
* When talking to Minsc in Guildhall after resolving the [[Aid the Underduke|Guildhall conflict]], reply to him that "Everyone has the potential for good." or "I'm just trying not to die." {{Approval|Minsc|+10}}
** OR Say you've brought a prayer {{Approval|Minsc|+1}} ''(Not available for {{Class|Barbarian}}, {{Class|Cleric}} and {{Class|Monk}})''
* When talking to Minsc about the meaning of 'nydeshka', successfully persuade him. {{Approval|Minsc|+10}}
** OR, Playing as a {{Class|Monk}}, say you wish Holli's soul the stillness of a calmed ocean {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Minsc|+1}}
<small>'''''Note:''' Using this option, the players may choose either a common Cleric line or a line reflecting exactly the deity their character is allied to''</small>


'''[[House of Grief]]'''
* After defeating [[Viconia]] speak to her, then kill her. {{Approval|Minsc|+1}}


'''[[House of Hope]]'''
'''Other locations in Lower City'''<br>
* When outside of Raphael's Archive, tell [[Hope]] that you will get her out before the jailor kills her. {{Approval|Minsc|+1}}
* ''In the [[Bloomridge Park]],'' speaking to [[Albert]], say [[Sparky]] is doing a great job running {{Approval|Minsc|+1}}
* Tell [[Haarlep]] that you are there to kill him when he asks why you're there. {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Druid}}, say that Sparky is just doing what dogs do {{Approval|Minsc|+1}}
* Free [[Hope]]. {{Approval|Minsc|+1}}
* ''In the [[Cloister of Sombre Embrace]], after defeating [[Viconia DeVir]], choose to kill her {{Approval|Minsc|+1}}
<small>'''''Note:''' You need to knock her out in the battle to speak to her afterwards''</small>
* ''At the [[Chromatic Scale]],'' playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Minsc|+1}}
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Minsc|+1}}
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small>
* ''At [[Highberry's Home]],'' donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Minsc|+1}}
* ''In [[Lower City Sewers]],'' tell [[Lorna Esthelian]] that her date was a vampire {{Approval|Minsc|+1}}
* ''Outside [[The Singing Lute]],'' give [[Leythim|Manip Leythim]] a healing potion {{Approval|Minsc|+1}}
* ''In the [[Stormshore Tabernacle]],'' make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Minsc|+1}}
<small>'''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing''</small>


'''[[The Lodge]]'''
''Talking to children playing at {{coords|-166|-75}}:''
* Tell [[Havkelaag]] that his experiment with the githyanki egg is barbaric and refuse to sell the egg. {{Approval|Minsc|+1}}
* Succeed a passive {{Skill|Perception}} check and ask [[Cinnamon]] what is she hiding in her pocket {{Approval|Minsc|+1}}
* Tell [[Blurg]] bravery is no bad thing and this research might be helpful after rescuing [[Omeluum]]. {{Approval|Minsc|+1}}
* Ask [[Punkins]] to scan you {{Approval|Minsc|+1}}
** OR First refuse to be scanned, then say you will comply {{Approval|Minsc|+1}}
** OR, If you detected Cinnamon's "spy candy", tell Punkins about it {{Approval|Minsc|+1}}


'''[[Murder Tribunal]]'''
* Say "We'll find a third way. Would you two like to kill the old man, Minsc, or shall I?" {{Approval|Minsc|+5}}
* When speaking to the [[Echo of Illasera]], tell her "Can't be that quick if someone cut you down." {{Approval|Minsc|+1}}


'''[[Sorcerous Sundries]]'''
'''The [[Murder Tribunal]]'''
* Tell [[Aradin Beno|Aradin]] to forget about turning in the Nightsong for a reward. {{Approval|Minsc|+1}}
* Speaking to [[Sarevok Anchev]], say you actually were deciding who should get to kill him {{Approval|Minsc|+5}}
* As a bard, tell [[Lorroakan]] that his plan to enslave the Nightsong is unoriginal.
** OR Ask [[Jaheira]], Minsc, or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Minsc|+5}}
* Tell Lorroakan that you'll bring the Nightsong to rip him to shreds.
* Being judged, tell Sarevok that you didn't kill this person, but you will kill him instead {{Approval|Minsc|+5}}
* When Lorroakan attempts to turn you against Dame [[Aylin]], tell him you came there to stop him.
* Tell Lorroakan that the last person to try stealing the Nightsong's immortality is dead. {{Approval|Minsc|+1}}
* Tell [[Yafeu]] the Djinni to release your companion, please. {{Approval|Minsc|+1}}
** Then say release your 'companion' or die. {{Approval|Minsc|+1}}


'''[[Steel Watch Foundry]]'''
''After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]:''
* Ask [[Zanner Toobin]] if he will fight back if the Gondian families were freed. {{Approval|Minsc|+1}}
* Speaking to [[Echo of Illasera]], tell her that she wasn't quick enough if someone cut her down {{Approval|Minsc|+1}}
* Speaking to [[Echo of Amelyssan]], say that nothing compares to your first kill {{Approval|Minsc|+1}}


'''[[Water Queen's House]]'''
* Offer a tribute or a positive prayer for the death of [[Holli Dylford]] to [[Allandra Grey]]. {{Approval|Minsc|+1}}


'''[[Campsite|Camp/Conversation]]'''
'''The [[Bhaal Temple]]'''<br>
* Tell him that wychlaran to him is the same as a friend. {{Approval|Minsc|+5}}
''Speaking to Avatar of Bhaal after defeating [[Orin]]:''
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Minsc|+1}}
** OR Tell him that every night he possesses you your friends are in danger, and you won't ''stand'' it {{Approval|Minsc|+1}}
* Reject your Father's gift and blessings {{Approval|Minsc|+10}}
<small>'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same''</small>


}}
 
'''[[Campsite|Camp]] & Conversations'''<br>
''Camp interactions''
* When [[Jaheira]] scolds Minsc after his recruitment, tell her that she could have lost the trail of the cult {{Approval|Minsc|+1}}
* Ask Minsc about relationship with Jaheira, then choose any line, and finally say that it's no ''wychlaran'' bond, it is actually being a friend {{Approval|Minsc|+5}}
* If you convinced Minsc to make peace with [[Nine-Fingers]], say that everyone has the potential for good OR that you're just trying not to die {{Approval|Minsc|+10}} ''(either option)''
* Ask him what does ''"nydeshka"'' mean and then choose a {{Skill|Persuasion}} line, either basic or class-based {{Approval|Minsc|+5}}
<small>'''''Note: ''' The approval points here are granted irrespective of roll result. According to game files, {{Class|Druid}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small>
* Playing as {{Background|Haunted One|The Dark Urge}}, when Jaheira (and possibly, Minsc) comes to you at night to guard your actions, ask her what you must do (i.e. to avoid the other Bhaalspawn's fate) {{Approval|Minsc|+5}}
 
''Other companions and camp followers''
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you're going to help the aasimar {{Approval|Minsc|+1}}
* When [[Vlaakith]] emerges at the camp as a projection, convince [[Lae'zel]] to reject her once and for all {{Approval|Minsc|+1}}
<small>'''''Note: ''' Requires {{Ability check|Perception|18}} or {{Ability check|Intimidation|18}}, or {{Ability check|Wisdom|18}} if you have successfully {{SAI|Detect Thoughts|read}} Vlaakith's mind)'' </small>


== Disapproval ==
== Disapproval ==
{{UnderConstruction}}
 
The following story and dialogue choices will cause Minsc to lose [[approval]].
The following story and dialogue choices will cause Minsc to lose [[approval]].
{{SpoilerBox|act=3|nograd=1|unhide=1|
 
=== Act Three===
=== Act Three===
'''[[Rivington]]'''<br>
'''[[Rivington]]'''<br>
* Leave [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Minsc|-1}}
 
* If you let [[Angry Mar'hyah]] take [[Scratch]] back, speak to him and ask to be a good boy {{Approval|Minsc|-1}}
'''[[Angleiron's Cellar]]'''
** OR Tell him to stop whining {{Approval|Minsc|-1}}
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Minsc|-1}} ''(Unique lines for {{Class|Druid}}, {{Class|Rogue}} and {{Class|Sorcerer}})''
<!-- ''Talking to [[Yenna]],'' be rude to her:
** OR Tell him that you'll take the bomb but use it only as a last resort {{Approval|Minsc|-1}}
* Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Minsc|-1}}
** OR Refuse, saying that his plan is too messy and you're out {{Approval|Minsc|-1}}
* OR Tell Yenna to get lost. {{Approval|Minsc|-1}}
 
This dialogue starts at the very entering the region, don't know how you can have Minsc in the party at this point. Still, the points exist-->
 
'''[[Circus of the Last Days]]:'''
'''[[Circus of the Last Days]]'''
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Minsc|-1}}
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based {{Skill|Deception}} check)'' {{Approval|Minsc|-1}}
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Minsc|-1}}
* Dealing with [[Akabi]], successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Minsc|-1}}
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Minsc|-1}} ''(either option)''
 
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Minsc|-1}}
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy {{Approval|Minsc|-1}}
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat" {{Approval|Minsc|-1}} ''(either option)''
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty" {{Approval|Minsc|-1}}
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Minsc|-1}} ''(either option)''
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Minsc|-1}} ''(either option)''
* Dealing with [[Akabi]], successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Minsc|-1}}
 
''Watching [[Dribbles the Clown|Dribbles's]] show:''
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Yell "Boo! Get off the stage!" {{Approval|Minsc|-1}}
* Yell "Boo! Get off the stage!" {{Approval|Minsc|-1}}
* When false [[Dribbles]] asks for an assistant, choose to cross your arms and glare {{Approval|Minsc|-1}}
* When false Dribbles asks for an assistant, choose to cross your arms and glare {{Approval|Minsc|-1}}
** OR Just answer "No." {{Approval|Minsc|-1}}
** OR Just answer "No." {{Approval|Minsc|-1}}
* Talk to [[Lucretious]] after defeating false [[Dribbles]], and when she asks you to find real clown, say that he is probably dead now {{Approval|Minsc|-1}}
* Talk to [[Lucretious]] after defeating false Dribbles, and when she asks you to find real clown, say that he is probably dead now {{Approval|Minsc|-1}}


''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Minsc|-1}}
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Minsc|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])''
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Minsc|-1}}
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
:* OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Minsc|-1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]:
* Playing as an Evil [[Cleric]], choose to make him suffer {{Approval|Minsc|-1}}
** OR, Playing as [[The Dark Urge]], choose to prod his wound OR to spin the blade {{Approval|Minsc|-1}} ''(either option)''
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Minsc|-1}}
** OR, Playing as [[The Dark Urge]], say that you'll enjoy watching him die slowly {{Approval|Minsc|-1}}


'''[[Wyrm's Rock Fortress]]'''
'''The [[Gur Camp]]'''
* Playing as [[Astarion]] origin, tell [[Ulma]] you won't sacfirice yourself for her cause {{Approval|Minsc|-1}}
** OR Attack Ulma {{Approval|Minsc|-1}}
 
 
'''The [[Requisitioned Barn]]'''
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Minsc|-1}}
** OR, Playing as a {{Class|Rogue}}, if you are caught inside the barn by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Minsc|-1}}
 
 
'''The [[Sword Coast Couriers]]'''
* In the kennels, leave [[Scratch]] with [[Angry Mar'hyah]] {{Approval|Minsc|-1}}
** After doing that, speak to him via {{SAI|Speak with Animals}} and ask to be a good boy {{Approval|Minsc|-1}}
** OR Tell him to stop whining {{Approval|Minsc|-1}}
 
 
'''Dealing with [[Orin]]'s guises'''
* If Orin is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation {{Approval|Minsc|-1}} ''(Unique line for [[Lae'zel]] origin)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you have already done it {{Approval|Minsc|-1}}
<small>'''''Note: ''' This option is available if you have killed either [[Isobel]] or your companion in [[Act Two]] on demand of your [[Sceleritas Fel|butler]]''</small>
* If Orin is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Minsc|-1}}
<small>'''''Note:''' This line belongs to the Custom origin (Tav). Other Origins have unique lines each''</small>
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to kill and kill again {{Approval|Minsc|-1}}
* If Orin is impersonating [[Dying Stone Lord Thug]]:
** Playing as an Evil {{Class|Cleric}}, choose to make him suffer {{Approval|Minsc|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to prod his wound OR to spin the blade {{Approval|Minsc|-1}} ''(either option)''
* Succeeded a passive {{Ability check|Perception|20}} and choose to make him scream {{Approval|Minsc|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you'll enjoy watching him die slowly {{Approval|Minsc|-1}}
 
 
'''[[Wyrm's Crossing]]'''
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight {{Approval|Minsc|-1}}
** Threaten [[Edwynna|Gauntlet Edwynna]] OR attack her {{Approval|Minsc|-1}} ''(either option)''
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Minsc|-1}}
** Provide [[Wulbren|Wulbren's]] head to Falcäo {{Approval|Minsc|-3}}
* Playing as [[Astarion]] origin, in [[Fraygo's Flophouse]] drag [[Pale Petras]] under the sun and continue to hold him in the flow of light {{Approval|Minsc|-1}}
 
 
'''[[Wyrm's Rock Fortress]]'''<br>
* Trying to get access into Wyrm's Rock Fortress, choose to leave when [[Elin|Blaze Elin]] stops you {{Approval|Minsc|-1}}
''At the Flaming Fist barracks:''
''At the Flaming Fist barracks:''
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Minsc|-1}}
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Minsc|-1}}
''When you spot [[Fist Reynash]] trying to open a chest:''
''When you spot [[Fist Reynash]] trying to open a chest:''
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Minsc|-1}}
* {{Skill|Intimidation|Intimidate}} OR blackmail him into giving you his stash {{Approval|Minsc|-1}} ''(either option)''
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Minsc|-1}}
** OR Fail the {{Skill|Intimidation}} check {{Approval|Minsc|-1}} ''(makes Reynash hostile)''
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him OR let him arrest you {{Approval|Minsc|-1}} ''(either)''
** OR Attack Reynash straightaway {{Approval|Minsc|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] afterwards, let him arrest you {{Approval|Minsc|-1}}
** OR Attack Bakshi straightaway or after speaking with him {{Approval|Minsc|-1}}


''At the Audience Hall:''
''At the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:''
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings:
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that you couldn't feel safer {{Approval|Minsc|-1}}
** OR, Playing as a {{Race|Drow}} or a {{Race|Half-Orc}}, say that you feel safer than with some {{Approval|Minsc|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings:
** Say that you'll make Orin pay for taking your place {{Approval|Minsc|-1}}
** Say that you'll make Orin pay for taking your place {{Approval|Minsc|-1}}
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Minsc|-1}}
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Minsc|-1}}
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Minsc|-1}}
* Speaking to Gortash after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Minsc|-1}}
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Minsc|-1}}
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Minsc|-1}}


'''[[Murder Tribunal]]'''
''In the [[Wyrm's Rock Prison]]:''
* Convince [[Sarevok Anchev]] that Minsc is your servant and then choose him as your offering to the [[Murder Tribunal]] in [[Investigate the Murders]]. {{Approval|Minsc|-50}}
* Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Minsc|-1}}
'''[[Flymm Cargo]]'''
 
* Hand [[Redhammer]] over to [[Flood Tide Allandra Grey]]. {{Approval|Minsc|-1}}
 
'''[[Lower City]]'''<br>
 
'''[[Basilisk Gate Barracks]]'''
 
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then use a class-based line for a {{Class|Barbarian}} {{Approval|Minsc|-1}}
<small>'''''Note: ''' For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"'' </small>
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Minsc|-1}}
 
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:''
* If you already know that Vanra died, tell this to Lora, adding it's true no matter Lora believes you or not {{Approval|Minsc|-1}}
 
 
'''[[The Blushing Mermaid]]'''<br>
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]''
* Inquire her about Vanra, and then, looking for a decision, suggest to pay Lora off {{Approval|Minsc|-1}}
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Minsc|-1}}
* Agree to take money from the hag for killing Lora {{Approval|Minsc|-1}}
 
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
** Say you'll leave now {{Approval|Minsc|-1}}
** OR Say "That's so evil, even I'm impressed." {{Approval|Minsc|-1}}
* When Ethel offers you to become an ally in your crusade, agree to have a deal {{Approval|Minsc|-1}} ''(Unique line for {{Class|Oathbreaker|Oathbreaker Paladin}})''
 
''Other patrons of the tavern:''
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be "nabbed" {{Approval|Minsc|-1}}
 
 
'''[[Old Garlow's Place]]'''<br>
 
''First time visiting the place:''
* If you found the group without reading any of their posters, taunt [[Adrielle]], saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Minsc|-1}}
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Minsc|-1}}
** OR Say you are not getting mixed up in this {{Approval|Minsc|-1}}
<small>''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small>
* Tell Adrielle that if they have pissed off a hag, they're ''screwed'' {{Approval|Minsc|-1}}
 
''After removing the hex and killing [[Jatlo]]:''
* Speaking to Mayrina, wonder why has she been still dragging this [[Connor Vinderblad|corpse]] around {{Approval|Minsc|-1}}
* Say you're helping her for the last time {{Approval|Minsc|-1}}
** OR Say they will have to deal with this themselves {{Approval|Minsc|-1}}
 
* Talking to [[Kled]], say you aren't getting mixed up in this {{Approval|Minsc|-1}}
** OR Say that Mayrina ''can be'' very annoying {{Approval|Minsc|-1}}
 
* Talking to Adrielle, say you are not getting mixed up in this {{Approval|Minsc|-1}}
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Minsc|-1}}
* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Minsc|-1}}
 
''If you have killed [[Auntie Ethel]]:''
* Talking with Mayrina, tell her you killed Ethel and expect a reward {{Approval|Minsc|-1}}
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that you prefer thank-yous of a coin variety {{Approval|Minsc|-1}}
 
''At [[Lora's House]]:''
* After you have saved [[Vanra Bergauz|Vanra]], tell [[Lora Bergauz|Lora]] you have come to collect the reward {{Approval|Minsc|-1}}
 
 
'''The [[Baldur's Mouth]] (and dealing with its employees)'''
* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Minsc|-1}}
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Minsc|-1}}
** Then say you don't care about his age {{Approval|Minsc|-1}}
 
 
'''[[Cazador's Dungeon]]'''
* Talking to [[Sebastian]], say you have no intention of freeing a bunch of ravenous spawn {{Approval|Minsc|-1}}
* Let [[Astarion]] complete the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] {{Approval|Minsc|-1}}
 
 
'''The [[Elfsong Tavern]]'''<br>
''Talking to Lakrissa and [[Alfira]]:''
* In the tavern hall, spur Lakrissa to work instead of talking {{Approval|Minsc|-1}}
* Speaking to them both on the tavern's roof, tell Lakrissa to get back to work, or you will tell [[Alan Alyth|Alan]] about it {{Approval|Minsc|-1}}
** Say you are shocked that Alfira hasn't been arrested for making noise {{Approval|Minsc|-1}}
 
''Speaking to [[Devella Fountainhead]] on the site of [[Belynne Stelmane|Duke Stelmane's]] murder:''
* Express hope that the one who solves Devella's death will be just as diligent {{Approval|Minsc|-1}}
* Tell Devella that Bhaal himself is involved, then say you'll kill her in his name {{Approval|Minsc|-1}}
<small>'''''Note: '''Available for non-{{Background|Haunted One|The Dark Urge}} characters, too; Devella and other Fists immediately turn hostile''</small>
 
''Other interactions:''
* Speaking to [[Harvard Willoughby]], agree to participate in ''Laff Riot'', and then, in the first round, joke about "Dwarf and bulette" {{Approval|Minsc|-1}}
 
 
'''The [[Facemaker's Boutique]]'''
* Interrupt [[Dolor]] when he's about to kill [[Figaro Pennygood]], saying ''"Back off. That's my kill."'' {{Approval|Minsc|-1}}
<small>'''''Note:''' This option is available if you have found and read at least one copy of Dolor's [[Bloodstained Parchment|list of targets]]''</small>
:* OR Choose to stay in the shadows and watch {{Approval|Minsc|-1}} ''(Unique line for {{Class|Rogue}})''<br>
 
''Talking to [[Devella Fountainhead]] after saving her from Dolor:''
* Playing as {{Background|Haunted One|The Dark Urge}}, say you did it only to kill her yourself {{Approval|Minsc|-1}}
<small>'''''Note: ''' The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party''</small>
 
 
'''[[Golbraith's Cellar]]'''
* Tell [[Golbraith Stredivas]] that mind flayers are dangerous, and then tell him to leave the city {{Approval|Minsc|-1}}
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Minsc|-1}}
 
 
'''The [[Graveyard (Lower City)|Graveyard]]'''<br>
 
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:''
* Report Nina's attempts to Mortarch Gracie Scyre and then:
** Advise the girl to practice for a decade, then try again {{Approval|Minsc|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Minsc|-1}}
 
''Other interactions:''
* After digging up "M.Kurwin" grave, ask [[Bugthimble]] what he was doing in your father's grave {{Approval|Minsc|-1}} ''(Requires {{Ability check|Deception|25}})''
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Minsc|-1}}
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Minsc|-1}}
 
 
'''[[Grey Harbour Docks]]'''<br>
''Talking to [[Big Huido]]''
** Successfully {{Skill|Deception|deceive}} him and pretend to be a representative of [[The Guild]], then say you'll just loot his corpse instead {{Approval|Minsc|-1}}
* OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment, then intimidate him again to turn out his pockets, too {{Approval|Minsc|-1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Rogue}})''
* Ask him what if you just kill him and take everything {{Approval|Minsc|-1}}
* ''At the [[Flymm Cargo]],'' after returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Minsc|-1}}
 
 
'''[[Highberry's Home]]'''
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Minsc|-1}}
<small>''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''</small>
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Minsc|-1}}
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Minsc|-1}}
 
 
'''The [[House of Grief]]'''
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Minsc|-1}} ''(Both options require {{Ability check|Deception|20}})
* Speaking to [[Viconia DeVir]] without [[Shadowheart]] in party, promise to bring Shadowheart to the Cloister {{Approval|Minsc|-1}}
** If Shadowheart is in party, surrender her to Viconia {{Approval|Minsc|-5}}
 
 
'''The [[House of Hope]]'''<br>
''Speaking to [[Hope]] or to her spirit:''
* Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition {{Approval|Minsc|-1}}
** OR Continue the dialogue, then tell Hope she's mad {{Approval|Minsc|-1}}
* In front of the [[House_of_Hope#Archive|Archive]], say she is as helpful as a blunt dagger {{Approval|Minsc|-1}}
* After freeing Hope from her chains, say you barely stand to look at her {{Approval|Minsc|-1}}
 
''In the [[House_of_Hope#Boudoir|Boudoir]]:''
* Tell [[Haarlep]] they can have your body, but not your mind {{Approval|Minsc|-1}}
** Vow your body to Haarlep {{Approval|Minsc|-1}}
 
* ''Upon trying to escape the House,'' ask [[Raphael]] to let you leave {{Approval|Minsc|-1}}
 
 
'''The [[The Lodge|Society of Brilliance Lodge]]'''
* Sell [[Havkelaag]] the [[Githyanki Egg]] OR Donate it for free {{Approval|Minsc|-1}} ''(either option)''
* Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]], if you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Minsc|-1}}
 
 
'''[[Lower City Sewers]]'''
* ''Talking to [[Lorna Esthelian]],'' tell her that her boyfriend will show up eventually {{Approval|Minsc|-1}}
* ''At the [[Guildhall]],'' when [[Roah Moonglow]] or [[Friol]] confronts you, choose to side with the [[Zhentarim]] {{Approval|Minsc|-5}}
 
 
'''The [[Sorcerous Sundries]]'''
* Near the entrance, if you let slip to [[Aradin Beno|Aradin]] that you've found the [[Aylin|Nightsong]], tell him that she is in your camp {{Approval|Minsc|-1}}
 
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:''
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Minsc|-1}}
** OR Say you know where she is and might be willing to tell him, too {{Approval|Minsc|-1}}
 
''Facing Lorroakan along with Dame Aylin:''
* Tell Aylin that things will be easier if she goes quietly {{Approval|Minsc|-1}}
** OR Tell Lorroakan that he can have the aasimar, but you're expecting a fine reward in return {{Approval|Minsc|-1}}
 
''In the [[Sorcerous Vault]]:''
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]:
** Say you didn't like your "master" anyway {{Approval|Minsc|-1}}
** Ask the djinni for some gold {{Approval|Minsc|-1}}
 
 
'''The [[Steel Watch Foundry]]'''<br>
 
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:''
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Minsc|-1}}
** OR Say it is selfish to value their families more than an entire city {{Approval|Minsc|-1}}
 
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:''
* Side with Wulbren and Ironhands and tell Toobin they have to die for the city OR tell Toobin that the gnomes came for him {{Approval|Minsc|-1}} ''(either option)''
 
''Talking to [[Barcus Wroot]] after resolving the conflict:''
* If you have sided with [[Wulbren Bongle]], tell Barcus that there was no other way {{Approval|Minsc|-1}}
** OR Ask whether he wants to die, too {{Approval|Minsc|-1}}
* If you killed both Gondians and Ironhands, tell Barcus you did what you could {{Approval|Minsc|-1}}
** OR Say that it is for the best if no one of them takes Baldur's Gate {{Approval|Minsc|-1}}
* If you have sided with Gondians, say that Wulbren deserved to die {{Approval|Minsc|-1}}
* If you convinced both factions to make peace, say he should have killed Wulbren {{Approval|Minsc|-1}}
 
 
'''Other locations in Lower City'''<br>
* ''At [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] you are all going to die {{Approval|Minsc|-1}}
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, answer you don't care, let's go through {{Approval|Minsc|-1}}
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small>
* ''In the [[Heapside Prison]],'' talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don't want more rat puns {{Approval|Minsc|-1}}
* ''In [[Lady Jannath's Estate]],'' after you have dealt with [[Echo of a Lost Love|Kerry Evenfield's ghost]], speak to both [[Firellia Jannath|Lady Jannath]] and [[Oskar Fevras]] and call their cooing "saccharine nonsense" {{Approval|Minsc|-1}}
 
 
'''The [[Murder Tribunal]]'''
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Minsc|-1}}
* Speaking to [[Sarevok Anchev]], offer either [[Jaheira]] or [[Minsc]], or them both as a sacrifice to the Tribunal {{Approval|Minsc|-50}}
* Being judged, say you've ended your victim and then cut off their hand {{Approval|Minsc|-1}}
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Minsc|-1}}
** OR Say you killed them slowly and painfully {{Approval|Minsc|-1}}
<small>''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful {{Skill|Deception}} rolls on corresponding options '''do not''' give approval points''</small>
* Agree to sacrifice [[Valeria]] in Bhaal's name, on Sarevok's order {{Approval|Minsc|-1}}
<small>''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points''</small>
 
 
'''The [[Bhaal Temple]]'''<br>
''Talking to [[Orin]]:''
* Tell her that you're not interested in abducted companion's fate {{Approval|Minsc|-5}}
* OR Tell her you won't stop her to kill the abductee {{Approval|Minsc|-5}}
* Tell Orin that her vision of the fate of Baldur's Gate is exquisite {{Approval|Minsc|-1}}
 
''Speaking to Avatar of Bhaal after defeating Orin:''
* Accept your Father's gift and blessings {{Approval|Minsc|-10}}
<small>'''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same.<br>
'''''Note 2:''' After the dialogue with the Avatar of Bhaal ends, the dialogue with Minsc (and [[Jaheira]], if she is in party) starts immediately. Throughout it, if {{Background|Haunted One|The Dark Urge}} accepted their heritage, {{Approval|Minsc|-∞ leaves the party and becomes hostile}} </small>
 
 
'''[[Campsite|Camp]] & Conversations'''<br>
''Camp interactions''
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Jaheira]] (and possibly, Minsc) comes to you at night to guard your actions, ask her what if you embrace your Father's power {{Approval|Minsc|-2}}
** Tell Jaheira you intend to become Bhaal's Chosen {{Approval|Minsc|-2}}
** When she asks what did it take to acquire the [[Slayer]] form, answer you killed everyone at the [[Last Light Inn]] {{Approval|Minsc|-2}}
** Fail the {{Skill|Intimidation}} check about giving them to your Father as trophies {{Approval|Minsc|-2}}
** Reach into Minsc's mind and stoke the rage there {{Approval|Minsc|-10}}
 
''Other companions and camp followers''
* When [[Vlaakith]] emerges at camp as a projection, convince [[Lae'zel]] to remain loyal to her {{Approval|Minsc|-1}}
 
== Notes ==
{{notebegin}}
{{reflist}}
{{noteend}}


'''[[Grey Harbour Docks]]'''
* Intimidate Big [[Huido]] at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. {{Approval|Minsc|-1}}
'''[[House of Hope]]'''
* When outside of Raphael's Archive, tell [[Hope]] that she's "as helpful as a blunt dagger." {{Approval|Minsc|-1}}
* Vow your body to [[Haarlep]]. {{Approval|Minsc|-1}}
'''[[Steel Watch Foundry]]'''
* Tell [[Zanner Toobin]] that "killing you all may be a good thing." {{Approval|Minsc|-1}}
}}
[[Category:Approval]]
[[Category:Approval]]

Latest revision as of 15:44, 13 February 2025

Minsc favors direct approach to solving problems he encounters - the one he hacks through with a sword. Being ingenuous and somewhat naive, he is always ready to strike down the evil whenever and wherever it raises its head. Minsc appreciates good deeds and good fight, and especially likes it when the former means also engaging in the latter. He approves displays of heroism, but also settles for saving or helping the one in need by subterfuge or cunningness. Finally, Minsc values being loyal to one's friends - and being nice and respectful to his familiar, Boo Boo.

Minsc disapproves of siding with villains or bargaining with evil, as well as expressing insensibility and callousness to those who cannot defend themselves, more so leaving them in peril. He does not appreciate demanding any reward for doing good deeds and also dislikes scoffing and sneering over someone who is endangered or wronged. Lastly, Minsc despises blatant deception, cowardice and traitorous moves, no matter towards friends, allies, or any person encountered around.

Being involved in fighting with the Bhaalspawn in his past, Minsc has strong feelings toward their current activities, especially after being tricked by the followers of the Bhaal God of Murder.

The actions and choices listed on this page raise or lower Minsc Minsc's approval [1].

For more information about the approval system, see Approval.

Approval[edit | edit source]

The following story and dialogue choices will cause Minsc to gain approval.

Act Three[edit | edit source]

Rivington[2]

Angleiron's Cellar

  • Talking to Wulbren, refuse to take Runepowder Bomb but promise you'll destroy the Steel Watch Foundry your way Minsc approves +1
    • OR Refuse, saying that the real enemy is Gortash, not the Gondians, and you'll find another way Minsc approves +1
    • OR Suggest to contact the Gondians first, so that they might see reason Minsc approves +1
    • OR, if Barcus Wroot is nearby and butts in, agree and say it sounds like a mass murder Minsc approves +2


Circus of the Last Days
At the entrance:

  • Convince Klaus to let you in, bribing him, using Persuasion Persuasion, Intimidation Intimidation, Deception Deception or any class-based option except pretending to be a friend of Gortash'sMinsc approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say you used to be a murderer Minsc approves +1
    • OR, Playing as an Archfey Warlock Archfey Warlock, first say that you never pass up a faerie mischief Minsc approves +1
  • Speaking with Zara the mummy, say you don't understand her, and then mime her grunting Minsc approves +1

Dealing with Akabi the djinni:

  • Tell him that he is VERY LOUD Minsc approves +1
  • Play the game and accuse the djinni of rigging the wheel Minsc approves +1
    • If successful, play again and try to distract Akabi, letting out a loud fart Minsc approves +1
    • OR, Playing as a Bard Bard, ask him about his adventures Minsc approves +1
    • OR Provoke him to transform you Minsc approves +1
  • After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it Minsc approves +1 (either option)

Talking to Boney the mephit:

  • Call his wife Stoney magnificent Minsc approves +1
    • OR Note that she's a lot bigger than himself Minsc approves +1
    • OR, Playing as a Druid Druid, say they both are magnificent Minsc approves +1
    • OR Say she's not your type Minsc approves +1

Dealing with Popper the kobold trader:

Note: Class-based Deception Deception lines for Wizard Wizard, Warlock Warlock or Sorcerer Sorcerer do not give approval [Needs Verification]

  • Playing as a Paladin Paladin or a Cleric Cleric, tell him that graverobbing is a profane act Minsc approves +1
  • If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. Minsc approves +1

Dealing with caged beasts:

  • Talking to Shadow-Whiskers, break the lock on her cage Minsc approves +1 (works with or without Speak with Animals Speak with Animals)
  • Talking to Crimson, give him some meat OR promise to bring it later (if you don't have any in inventory) Minsc approves +1 (either option)
    • After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up Minsc approves +1 (either option)
    • OR, Say you'd have killed him before he hurts anyone else Minsc approves +1

Watching Dribbles's show:

  • Say "What a corny joke" Minsc approves +1
    • OR, Playing as a Bard Bard, interrupt him with your own pun Minsc approves +1
  • Volunteer any companion to the stage as Dribbles's assistant, except Minsc himself and Astarion Minsc approves +1
    • Then insist on your choice and cheer them Minsc approves +1 (including unique lines for Minthara and Jaheira)

Note: If you volunteer Astarion to the stage, you'll get Minsc approves +2  instead of  [+1]  each time

  • If going on stage yourself, suggest any available explanation on why you're special, except "something about my brain" and unique line for The Dark Urge The Dark Urge Minsc approves +1

Talking to Lucretious:

  • When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh Minsc approves +1
  • After defeating false Dribbles, tell her that killing clowns is a rare treat Minsc approves +1
  • When Lucretious asks you to find real Dribbles, answer that you are expensive Minsc approves +1
  • When you deliver her Dribbles's remains, say it was pleasure to meet her Minsc approves +1
    • OR Ask whether she is hiring personnel Minsc approves +1


Open Hand Temple

  • Playing as a Barbarian, when Sister Yannis curses Valeria in the back, say you'd join a church if more priests spoke muck like her Minsc approves +1
    • Then offer Yannis help with investigating the double murder and proving Brilgor's innocence Minsc approves +1
  • Tell Brother Bill and Brother Clements that their god would be proud of Father Lorgan Minsc approves +1
    • OR, Playing as a Monk, say that offering alms to those in need is a sign of a noble soul Minsc approves +1
  • Agree to bear Monk Manifestation's curse Minsc approves +1 and then withstand its madness Minsc approves +3
  • On the temple roof, having Gale in the party, ask him to tell Tara to stop eating carrier pigeons Minsc approves +1
    • OR, Playing as Gale origin, tell Tara that other aviary in the city is much better


Around and inside the Requisitioned Barn

  • Talking to Mattis outside the barn, tell him to watch himself because Baldur's Gate is big and dangerous Minsc approves +1

Note: This option is available only if tiefling kids survived in previous Acts

  • Talk to Fist Rowan outside the barn, and when he asks you to give him "one good reason", answer "Barn" Minsc approves +1

Note: This option is available only if Orin is not impersonating Rowan


The Sword Coast Couriers


Elsewhere in Rivington

  • Tell Tinker Nayzeem that the way people treat refugees is terrible. Minsc approves +1
  • Playing as a Ranger Ranger, tell Fortuno Dibbs to relax, because dogs are sensitive to emotions Minsc approves +1
  • Agree to chase refugees out from Arfur's Mansion for half-price, and punch Zenovia Dawg when she tries to extort full sum from you Minsc approves +1 (requires failing Persuasion roll against her first)
  • Try to help the Dying Stone Lord Thug Minsc approves +1
    • OR, Playing as a Druid Druid, apply a natural salve to his wound Minsc approves +1

Note: These options are available only if Orin is not impersonating the Thug

  • In the smugglers' cave, defeat Caïros and his thugs, and if Farlin survived, say you don't want gratitude from criminals Minsc approves +1
  • In the Abandoned Windmill basement, attack the newborn mind flayer Minsc approves +1 (Works regardless you wake it first or not)
    • OR, Playing as a Barbarian Barbarian, yell "WAKE UP, SQUIDFACE!" Minsc approves +1
  • Playing as Astarion origin, at the Gur Camp tell Ulma you will do what you can for her tribe's children Minsc approves +1


Dealing with Orin's guises

  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you cared about. Minsc approves +1 (Unique line for Karlach and Wyll origins)
    • OR, Playing as The Dark Urge The Dark Urge, tell her you do all you can to keep your loved ones safe from your blade Minsc approves +1
  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Minsc approves +1

Note: This line belongs to the Custom origin (Tav). Other Origins have unique lines each

  • OR Tell her that you're going to report to the commanding officer Minsc approves +1
  • OR, Playing as The Dark Urge The Dark Urge, tell her that mindless slaughter is not the answer Minsc approves +1


Wyrm's Crossing

  • At the entrance gate, consent to be arrested by the Steel Watcher Minsc approves +1
  • At Fraygo's Flophouse, tell Adventurer Drim that the word "adventurer" means nothing anymore Minsc approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, choose "Correct. But nobody likes Naaber" line Minsc approves +1
    • When he tries to imitate a bard, ask him to never sing again Minsc approves +1

Note: It may take several sequential attempts to speak with Naaber to get to these lines

Note: Available only after you've started Solve the Open Hand Temple Murders quest


Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you Minsc approves +1

When you spot Fist Reynash trying to open a chest:

  • Wake other guards Minsc approves +1

Note: Waking guards gains approval only after discovering by any available means that Reynash was stealing from others

  • OR Give Reynash 300 gold to take the ferry Minsc approves +1

Speaking to Manip Bakshi:

  • Successfully use Detect Thoughts Detect Thoughts on him and pretend to be a new recruit Minsc approves +1
    • OR Tell him you've spotted another guard on stealing Minsc approves +1
  • Then leave barracks (or let him escort you out) Minsc approves +1

At the Audience Hall:

Note: This dialogue appears only if Karlach is not in the party

  • Playing as The Dark Urge The Dark Urge, when Gortash explains your previous dealings, answer that you've come to end this evil plot Minsc approves +1
  • Refuse to make an alliance with him and confirm your decision Minsc approves +1
    • OR Threaten to "end this here" Minsc approves +1 (Immediately starts a combat with Gortash and all the guards and Steel Watchers)
  • If you have Karlach in the party, tell Gortash that he'll pay for all he did to her Minsc approves +1
  • Tell Gortash that you have no interest in this sham of a coronation Minsc approves +1
    • At the climax of the ceremony, prepare to object, and then do declare that Gortash and Ravengard are with the Absolute Minsc approves +1 (Immediately starts a combat with Gortash and all the guards and Steel Watchers)
  • After killing Orin, speak to Gortash and surrender two your Netherstones to him, then fight when he attacks afterwards Minsc approves +1

Talking to Duke Ravengard after the coronation:

  • Ask him whether the "new dawn" is what they call tyranny now Minsc approves +1
    • OR Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant Minsc approves +1

Note: Choosing this option starts the time-sensitive quest Free Counsellor Florrick

    • OR Ask Ravengard whether he knows that he is infected Minsc approves +1
  • As a Baldurian character, ask what has happened to the city's great hero Minsc approves +1

In the Wyrm's Rock Prison:

  • Talking to the Unusual Skull, ask him to speak plainly Minsc approves +1 (requires DC 18 Persuasion check)
    • Solve the first riddle Minsc approves +1
    • Solve the second riddle Minsc approves +1

Note: These options are available only if you were arrested, not if you entered the prison by any other means


Lower City

Basilisk Gate Barracks

  • Talking to Fist Murphy, ask why he is standing on one leg, and then:
    • Outrage at him for stealing from people he is supposed to protect Minsc approves +1
    • OR Pretend to push him off his balance Minsc approves +1
    • OR Use race-based lines for a Half-Orc Half-Orc or a Drow Drow, or unique option for a Monk Monk Minsc approves +1 (either option)

Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"

  • Playing as a Fighter Fighter, talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, and then:
    • Advise her to double their shifts and dock their pay Minsc approves +1
    • OR Tell her to let it slide, just for once Minsc approves +1
  • Talking to Fist 'Edge' Arensen at the gallows, ask him why don't he wait with threats until you commit a crime Minsc approves +1
    • OR Say a big guy like him makes an easy target Minsc approves +1
    • Tell him you'll stay out of trouble Minsc approves +1
  • Talking to Fist Miller after Florrick had been executed, say she didn't deserve to die Minsc approves +1
    • OR Say it's a cruel way of talking about her Minsc approves +1
  • Talking to Thrastle Muria, ask if everyone in her neighbourhood is as friendly as she is Minsc approves +1
    • OR Say that you are no builder but still are handy with a hammer Minsc approves +1

Speaking to Liara Portyr and Lora Bergauz:

  • Tell Lora to calm down and let Liara alone Minsc approves +1
    • Then call Liara a typical Fist who never listens Minsc approves +1
    • OR Tell Lora it wasn't very responsible to take a kid to a tavern Minsc approves +1
  • Promise to help Lora find her daughter Minsc approves +1 (Unique line for a Paladin Paladin)
    • Propose to help Lora find Vanra for a certain price Minsc approves +1
  • If you already know that Vanra died, tell this to Lora, then say you did your best Minsc approves +1


The Blushing Mermaid
Talking to Bosun Gannet:

  • When he instructs you about the tavern rules, say you'll keep to them Minsc approves +1
    • Ask Gannet what to do if you want to use the latrine Minsc approves +1
  • Ask Gannet about the missing kid, and then:
    • Say you didn't think a tough guy would be scared of a little knife Minsc approves +1
    • Tell him you'd love to see him try to kick you out Minsc approves +1
  • After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her Minsc approves +1

Talking to the hag masking as Captain Grisly:

  • Inquire her about Vanra, and then ask how do you know she's not lying Minsc approves +1
    • OR, Playing as a Rogue Rogue or a Fighter Fighter, ask whether a little knife caused such trouble Minsc approves +1
  • When looking for a decision, propose to talk to Lora and calm her down Minsc approves +1
    • OR Say you want to get to the bottom to the story of a missing child Minsc approves +1
    • OR Use unique line for a Half-Orc Half-Orc or a Vengeance Paladin Vengeance Paladin Minsc approves +1 (either option)
  • When the hag offers you money for killing Lora, refuse to do the dirty work for her Minsc approves +1 (A Devotion Paladin Devotion Paladin character will have a unique line here)
    • OR, Playing as a Rogue Rogue, agree to do it if she doubles the price Minsc approves +1
  • Agree to kill Lora for disguised hag, but then return and say you can't do it Minsc approves +1
    • OR Tell the hag you've changed your mind and she should surrender Vanra Minsc approves +1
  • After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
    • Tell her to surrender the child immediately. Minsc approves +1
  • If you have already killed Lora, tell Ethel to thank you Minsc approves +1
    • OR Say you don't like being used Minsc approves +1
  • When Ethel offers you to become an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines WMinsc approves +1 (either option)
    • OR Use unique line for a Warlock Warlock or a Paladin Paladin Minsc approves +1 (either option)

Speaking to Svend and Siggy:

  • Ask whether Svend is really worried about a date when the army of the Absolute can attack any moment Minsc approves +1
    • OR Succeed a passive Insight Insight check, then tell Svend that Siggy loves him Minsc approves +1 (Unique line for Bard Bard)
    • OR Persuade Persuade Svend he should leave the city at the first chance Minsc approves +1
    • OR Use a class-based or race-based line for a Monk Monk, a Rogue Rogue or a Halfling Halfling Minsc approves +1 (either option)
    • OR Choose to stay out of their debate Minsc approves +1

Other patrons of the tavern:


The Old Garlow's Place
First time visiting the place:

  • If you found the group without reading any of their posters, ask Adrielle to calm down Minsc approves +1

Dealing with hexed Mayrina:

  • Using Speak with Animals Speak with Animals, tell Mayrina to SPIT IT OUT, OR say you are here to help her, OR Call her condition hilarious Minsc approves +1 (either option)
  • Talking to Adrielle, offer to have a look at the hex Minsc approves +1
    • OR Say that she protected Mayrina until now, and that's worth something Minsc approves +1
  • OR Tell her you hate dolls Minsc approves +1
  • Talking to Jatlo (before removing his hex), tell him "Less complaining, more searching" Minsc approves +1
    • When he accuses you of showing up at the convenient moment, call Mayrina an old friend Minsc approves +1
    • OR Tell him to say if they don't want your help Minsc approves +1

Speaking to Jatlo after you have removed his hex:

  • Tell him he has been charmed by hag Minsc approves +1
    • OR Use a class-based line for a Druid Druid, a Fighter Fighter, a Ranger Ranger, a Rogue Rogue or an Ancients Paladin Ancients Paladin Minsc approves +1 (either option)
    • OR, Playing as The Dark Urge The Dark Urge, say that true cruelty rules with fear alone Minsc approves +1
    • OR Ask him to tell the hag you're coming for her Minsc approves +1 (The option is not available for the Fighter Fighter characters)

After removing the hex and killing Jatlo:

  • Speaking to Mayrina, ask her how is her husband's condition Minsc approves +1
  • Tell Mayrina she was an adorable sheep Minsc approves +1
  • Offer Mayrina help with the hag Minsc approves +1 (Unique line for Devotion Paladin Devotion Paladin)
  • Tell Hydrangea Wubb she coudn't have known the spy in disguise Minsc approves +1
    • OR Say they need to do a better job protecting Mayrina Minsc approves +1

Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One

  • Talking to Kled, tell him that they are safe now Minsc approves +1
    • OR Say the dragonborn was only pretending to be a friend Minsc approves +1
  • Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards Minsc approves +1
    • OR Say that hags and their agents are liars and cheats Minsc approves +1
  • After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her Minsc approves +2 (either option)

If you have met Auntie Ethel, but haven’t dealt with her yet:

  • After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die Minsc approves +1

If you have killed Ethel:

  • Talking with Mayrina, persuade her to let Connor go Minsc approves +1
    • OR Tell her to take time and celebrate Minsc approves +1
  • If you haven't raised Connor from dead in Act One, tell Mayrina that killing the hag was even more amazing than revenge Minsc approves +1
    • OR Say it wasn't so amazing when the hag vomited a child Minsc approves +1
    • OR, If Vanra died, say you don't feel amazing because of it Minsc approves +1
  • When Mayrina asks you whether you have saved Vanra, answer that of course you did it Minsc approves +1
  • Playing as a Ranger Ranger or a Druid Druid, tell either Mayrina or Kled that you killed a perversion of everything natural Minsc approves +1 (either option)
  • Talking to Adrielle, say the hag is finally dead, thanks to you Minsc approves +1

At Lora's House:

  • If you haven't resolved the quest yet:
    • Ask Lora whether she really did threaten the tavern staff with a knife Minsc approves +1
  • After you have saved Vanra, talk to Lora and choose any answer except asking for a reward Minsc approves +1 (either option)
    • OR Tell Lora it isn't her fault that she couldn't protect Vanra Minsc approves +1


Cazador's Dungeon


The Counting House

  • At the bridge leading to the entrance, give Rags Deelarma a handful of coins Minsc approves +1
  • Bargain with Rakath Glitterbeard to return him less money than had been stolen Minsc approves +1


The Crimson Draughts

  • If you are partnered with Astarion and he is in the party, refuse Araj Oblodra's invitation to come in, saying you saw how Araj made him feel Minsc approves +1
    • OR Tell Astarion that you all can leave if he doesn't want to be around Araj Minsc approves +1

Note: This option is available and brings approval if you did not convince the spawn to drink Araj's blood in Act Two AND if his companion quest is not finished yet


The Elfsong Tavern

  • Playing as a Barbarian Barbarian, a Bard Bard, a Sorcerer Sorcerer, a Rogue Rogue or a Wizard Wizard, convince Alan Alyth to lower the room price or to rent you it for free, using any available class-based option Minsc approves +1 (Requires various skill checks with DC from 18 to 20)

Talking to Lakrissa and Alfira:

  • In the tavern hall, remind Lakrissa about your bet in the druid's grove, then say she owes you nothing OR Ask for a kiss instead Minsc approves +1 (either option)
    • Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap OR Say you missed her Minsc approves +1 (either option)
  • Speaking to them both on the tavern's roof, say they are very cute together Minsc approves +1
    • When Alfira tells you about her plans of opening a bard school, say you're proud of her Minsc approves +1

Speaking to Harvard Willoughby:

  • Agree to participate in Laff Riot, and then, in the first round, joke about Harvard smelling funny OR Joke about "Wizard and shatter" Minsc approves +1 (either option)
    • OR, Playing as a Barbarian Barbarian, say "Laugh. Now" to the listeners Minsc approves +1
  • In the second round, use any joke Minsc approves +1 (either option)
  • In the third round, use any joke Minsc approves +1 (either option)

Talking to Dez Kanshaw:

  • Say he won't find courage on the bottom of a bottle Minsc approves +1
    • OR Say he has enough left to buy a drink Minsc approves +1
    • OR Use the race-based line for a Halfling Halfling or a Half-Orc Half-Orc Minsc approves +1 (either option)
  • When Dez tells you about the job offered to his son by Three-Piece:
    • Playing as a Half-Orc Half-Orc, say that the boy must find his own path, as you did Minsc approves +1

Speaking to Devella Fountainhead on the site of Duke Stelmane’s murder:

  • If you haven't found the serial killer's list of targets, playing as a Ranger Ranger, persuade persuade her to use your help Minsc approves +1
  • If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail Minsc approves +1
  • When Devella asks you to warn the targets, agree Minsc approves +1
  • Playing as The Dark Urge The Dark Urge, confess to it to Devella, then say you're working against Bhaal Minsc approves +1 (two options depending on whether you actually have or have not the list of targets in the inventory)
    • OR Promise to stop your Father Minsc approves +1

Other interactions:

  • Talking to Enforcer Skoona, use class-based lines for a Barbarian Barbarian or a Monk Monk Minsc approves +1 (either option)
  • Talking to Doora Thumbfoot, agree to buy the necklace from her Minsc approves +1
    • OR Give her some money and tell to keep the necklace, too Minsc approves +1
  • Speaking to Dame Guisarme, say the Flaming Fist are good only to handling riots Minsc approves +1


Elerrathin's Home

  • Speaking to Jaheira's children (automated dialogue), when Rion asks whether you all are doomed, say "Not in this lifetime" Minsc approves +1
  • Speaking to Rion for the second time (not automated dialogue), tell her that refugees behind the wall need protection Minsc approves +1

Note: All these options require having Jaheira in your party


The Facemaker's Boutique

  • Interrupt Dolor when he's about to kill Figaro Pennygood, saying "Stop right there!", using any of class-based lines or unique Half-Orc Half-Orc line Minsc approves +1

Talking to Devella Fountainhead:

    • Propose to investigate the cult for her Minsc approves +1
    • OR, Playing as The Dark Urge The Dark Urge, propose to infiltrate the cult to tear it down from within Minsc approves +1

Note: Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory


Golbraith's Cellar

  • Ask Golbraith Stredivas whether his son needs any help Minsc approves +1 (Unique line for Duergar Duergar)
    • OR Say that mind flayers are dangerous, and then add that you'll take it from here Minsc approves +1
    • OR Say that if his son is half a hunter as Golbraith himself, he'll be fine Minsc approves +1
    • OR Use a class-based line for a Barbarian Barbarian, a Cleric Cleric, a Fighter Fighter, a Ranger Ranger, a Wizard Wizard, or a race-based line for a Drow Drow Minsc approves +1 (either option)


The Graveyard

Talking to Valmorba:

  • Inquire her about the grave of "M.Kurwin", then ask to borrow you a shovel (if you don't have one) Minsc approves +1

Note: Available only if you have read the letter about it found on the dead body of Gomwick in Act One

  • OR, Playing as The Dark Urge The Dark Urge, tell her there's usually not much left once you're done with the body Minsc approves +1

Dealing with Bugthimble at the "M.Kurwin" grave:

  • Intimidate Intimidate him into surrendering the loot to you Minsc approves +1
  • Say "Thank goodness, you can keep it", and then:
    • Use Deception Deception to convince him the treasure is cursed Minsc approves +1
    • Say the crate was promised for Nine-Fingers, then intimidate intimidate him to pay the fee for not breaking his snout Minsc approves +1
  • Pay him the "fee" he demands Minsc approves +1
    • OR, Playing as a Dragonborn Dragonborn, say you and he are practically kin Minsc approves +1

Dealing with Nina Dortmell and Mortarch Gracie Scyre:

  • Speaking with Nina for the first time, tell her to stop, because magic isn't a game Minsc approves +1
    • Ask who she wants to raise, then say she must never do it again Minsc approves +1
    • OR Tell Nina to let her brother rest in peace Minsc approves +1 (Unique line for Monk Monk)
  • Report Nina's attempts to Mortarch Gracie Scyre Minsc approves +1
    • Then tell Nina the Mortarch is right Minsc approves +1

Talking to Ulkov Sully:


Grey Harbour Docks

Talking to Big Huido:


The Guildhall

  • When confronting Roah Moonglow or Friol, tell them that Minsc of Rashemen always knows the right thing to do Minsc approves +10
    • OR Declare that you side with the Guild Minsc approves +5


The Heapside Prison

  • Talking to Skittle via Speak with Animals Speak with Animals, call him a "rat-ical mercantile rodent" Minsc approves +1
    • OR Ask what does obtaining goods in the prison en-tail Minsc approves +1
    • OR Ask to have a squeak at what he's got Minsc approves +1
  • Ask him whether his business is rat-ified by the local merchant's league Minsc approves +1


The House of Hope
Speaking to Hope or to her spirit:

  • In front of the Archive, say you need to get her out before the jailor kills her Minsc approves +1
  • After freeing Hope from her chains, speak to her Minsc approves +1

In the Boudoir:

  • Provoke the fight with Haarlep Minsc approves +1 by either way of listed below:
    • When Haarlep asks you why you are here, answer you've come to kill them
    • OR Refuse to undress for Haarlep
    • OR Choose to attack the incubus

Note: This option is available either before you shed your clothes or when they prompt you to lie on the bed

  • OR Agree to lie down, then plead to gods to get you out of here when the incubus approaches you
  • OR Roll a Wisdom Wisdom or Performance Performance check to resist the incubus and choose to fight your way out (Available regardless of roll result)
  • OR Refuse to vow your body after incubus asks for it

Note: Choosing DC 25 Constitution check line at the previous step of the dialogue does not give approval. Additional unique lines for Astarion origin


Lady Jannath's Estate
If Oskar Fevras was not saved in Act One:


The Society of Brilliance Lodge

Talking to Ptaris:
Note: These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to Lady Esther in Act One

  • When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then:
    • Tell him he would be destroyed if you haven’t saved him Minsc approves +1

Note: Requires DC 20 Persuasion check for a Githyanki Githyanki characters, and a DC 25 Persuasion check for all others

    • OR Successfully use Detect Thoughts Detect Thoughts on him and then say that it's his conscience that tells him to stop Minsc approves +1
    • OR Use a class-based line for a Barbarian Barbarian or a Warlock Warlock Minsc approves +1 (Either option requires DC 20 Persuasion check and brings equal approval)


The Sorcerous Sundries
Talking to Aradin near the entrance:

  • Successfully deceive deceive him, saying you haven't found the Nightsong Minsc approves +1
  • If you let slip to Aradin that you've found her, say she is immortal and tough Minsc approves +1
    • OR Deceive Deceive or intimidate intimidate Aradin to make him stop pursuing the Nightsong Minsc approves +1 (Uniqie lines for Good, Neutral or Evil Cleric Cleric)
    • OR, Playing as a Monk Monk, persuade persuade him Minsc approves +1

Talking to Lorroakan before resolving Dame Aylin’s fate:

  • Tell Lorroakan you'll ask Nightsong to come to the tower, so that she ripped him to shreds Minsc approves +1
    • OR Use Deception Deception to convince Lorroakan that Aylin is dead Minsc approves +1 (A common unique line for Wizard Wizard, a Warlock Warlock or a Sorcerer Sorcerer)
    • OR, Playing as a Bard Bard or a Sorcerer Sorcerer, use a class-based line to mock Lorroakan over his plan Minsc approves +1

Facing Lorroakan along with Dame Aylin:

  • Tell the wizard you've come to stop him Minsc approves +1
  • Tell Lorroakan that Ketheric Thorm already tried to steal Aylin's immortality and is dead now Minsc approves +1
    • OR Tell Lorroakan that one more word about catching Aylin will be his last Minsc approves +1
    • OR, PLaying as Gale origin, ask him to reconsider his position Minsc approves +1
  • If you have betrayed Aylin to Lorroakan, tell him that this feels wrong Minsc approves +1

At the Sorcerous Vault:

  • Speaking to Yafeu once he's escaped the Peculiar lamp:
    • Demand to release your "master" or die Minsc approves +1
    • Ask him politely to release your companion now Minsc approves +1 (Available to all characters except Wizard Wizard)


The Steel Watch Foundry
Talking to Tamia Holzt, if she spotted you in the Foundry:

  • Succeed a Religion Religion check and pretend to be a relief crew for Banite guards Minsc approves +1
    • OR Say you've come to bathe in Banites' blood Minsc approves +1
    • OR Use any of class-based options to inspire Gondians to rebel Minsc approves +1 (Requires DC 18 Intimidation check or DC 18 Persuasion check, depending on character class)

Talking to Zanner Toobin once you have reached the laboratory wing:

  • When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families Minsc approves +1
  • If you have killed Banites in the workroom, tell Toobin about it Minsc approves +1

If you failed to switch off an activated Motivator, convince Toobin to move on, using Intimidation Intimidation or Persuasion Persuasion Minsc approves +1

Resolving the conflict between the Gondians and Ironhands after razing down the Foundry:

Note: According to game files, a Vengeance Paladin Vengeance Paladin character roll Persuasion Persuasion instead of Intimidation Intimidation for all others

  • Take Gondians' side and tell Wulbren you won't let hurt them Minsc approves +1 (Wulbren and other Ironhands become hostile)
  • OR, Convince Wulbren to let the Gondians go away Minsc approves +1 (Requires DC 20 Persuasion check)

Note: A Deep Gnome Deep Gnome, a Good Cleric Cleric, a Devotion Paladin Devotion Paladin will have a unique line here and a DC 18 Ability check instead of basic one. Deep Gnome Deep Gnome characters roll Performance Performance instead of Persuasion Persuasion

Talking to Barcus Wroot after resolving the conflict:

  • If you have sided with Gondians, tell Barcus that Wulbren was past saving Minsc approves +1
  • If you convinced both factions to make peace, tell Barcus you're impressed OR that he'll make a great leader of the Clan Ironhand Minsc approves +1 (either option)


The Water Queen's House

  • Attending the funeral of Holli Dylford, tell Allandra Grey you've brought gold as an offering Minsc approves +1
    • OR Say you've brought a prayer Minsc approves +1 (Not available for Barbarian Barbarian, Cleric Cleric and Monk Monk)
    • OR, Playing as a Monk Monk, say you wish Holli's soul the stillness of a calmed ocean Minsc approves +1
    • OR, Playing as a Cleric Cleric, answer Allandra with a class-based line Minsc approves +1

Note: Using this option, the players may choose either a common Cleric line or a line reflecting exactly the deity their character is allied to


Other locations in Lower City

Note: You need to knock her out in the battle to speak to her afterwards

  • At the Chromatic Scale, playing as a Bard Bard, discuss with Thomas C. Quirkilious the benefits of using lute strings made of worg hair Minsc approves +1
  • At the Flaming Fist cordon X: -195 Y: -15 near the Upper City gate, when the Emperor warns you about becoming a thrall, choose to turn back Minsc approves +1

Note: This dialogue will occur if you come close to the gate without having all three Netherstones

Note: Any approval benefits here will be gained only if the offering is enough to receive the blessing

Talking to children playing at X: -166 Y: -75:

  • Succeed a passive Perception Perception check and ask Cinnamon what is she hiding in her pocket Minsc approves +1
  • Ask Punkins to scan you Minsc approves +1
    • OR First refuse to be scanned, then say you will comply Minsc approves +1
    • OR, If you detected Cinnamon's "spy candy", tell Punkins about it Minsc approves +1


The Murder Tribunal

  • Speaking to Sarevok Anchev, say you actually were deciding who should get to kill him Minsc approves +5
    • OR Ask Jaheira, Minsc, or them both, whether they would like to kill the old man, or you should do it yourself Minsc approves +5
  • Being judged, tell Sarevok that you didn't kill this person, but you will kill him instead Minsc approves +5

After becoming an Unholy Assassin:

  • Speaking to Echo of Illasera, tell her that she wasn't quick enough if someone cut her down Minsc approves +1
  • Speaking to Echo of Amelyssan, say that nothing compares to your first kill Minsc approves +1


The Bhaal Temple
Speaking to Avatar of Bhaal after defeating Orin:

  • Tell Bhaal that you have no desire to harm anyone else Minsc approves +1
    • OR Tell him that every night he possesses you your friends are in danger, and you won't stand it Minsc approves +1
  • Reject your Father's gift and blessings Minsc approves +10

Note: These options are available to The Dark Urge The Dark Urge characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same


Camp & Conversations
Camp interactions

  • When Jaheira scolds Minsc after his recruitment, tell her that she could have lost the trail of the cult Minsc approves +1
  • Ask Minsc about relationship with Jaheira, then choose any line, and finally say that it's no wychlaran bond, it is actually being a friend Minsc approves +5
  • If you convinced Minsc to make peace with Nine-Fingers, say that everyone has the potential for good OR that you're just trying not to die Minsc approves +10 (either option)
  • Ask him what does "nydeshka" mean and then choose a Persuasion Persuasion line, either basic or class-based Minsc approves +5

Note: The approval points here are granted irrespective of roll result. According to game files, Druid Druid characters roll Performance Performance instead of Persuasion Persuasion

  • Playing as The Dark Urge The Dark Urge, when Jaheira (and possibly, Minsc) comes to you at night to guard your actions, ask her what you must do (i.e. to avoid the other Bhaalspawn's fate) Minsc approves +5

Other companions and camp followers

  • After Aylin leaves to meet and fight Lorroakan, tell Isobel that you're going to help the aasimar Minsc approves +1
  • When Vlaakith emerges at the camp as a projection, convince Lae'zel to reject her once and for all Minsc approves +1

Note: Requires DC 18 Perception check or DC 18 Intimidation check, or DC 18 Wisdom check if you have successfully read read Vlaakith's mind)

Disapproval[edit | edit source]

The following story and dialogue choices will cause Minsc to lose approval.

Act Three[edit | edit source]

Rivington

Angleiron's Cellar


Circus of the Last Days

  • At the entrance, convince Klaus to let you in, pretending to be a friend of Gortash's (class-based Deception Deception check) Minsc disapproves -1
  • Dealing with Akabi, successfully catch him on rigging the wheel, but apologise and say you were mistaken Minsc disapproves -1

Dealing with caged beasts:

  • Talking to Shadow-Whiskers with Speak with Animals Speak with Animals, note that her cage looks comfy Minsc disapproves -1
    • Then tell her to murder whoever she wants OR say "Sure thing, pussycat" Minsc disapproves -1 (either option)
    • Without Speak with Animals Speak with Animals, choose the line "Kill them all, kitty" Minsc disapproves -1
  • Talking to Crimson, refuse to feed him via Speak with Animals Speak with Animals or mock him for being hungry (without the spell) Minsc disapproves -1 (either option)

Watching Dribbles's show:

  • Yell "Boo! Get off the stage!" Minsc disapproves -1
  • When false Dribbles asks for an assistant, choose to cross your arms and glare Minsc disapproves -1
    • OR Just answer "No." Minsc disapproves -1
  • Talk to Lucretious after defeating false Dribbles, and when she asks you to find real clown, say that he is probably dead now Minsc disapproves -1


The Gur Camp

  • Playing as Astarion origin, tell Ulma you won't sacfirice yourself for her cause Minsc disapproves -1
    • OR Attack Ulma Minsc disapproves -1


The Requisitioned Barn

  • Talk to Fist Broadhorn inside the barn and say you were just looking for anything worth stealing Minsc disapproves -1
    • OR, Playing as a Rogue Rogue, if you are caught inside the barn by Fist Madigan, tell him this is the only place around worth stealing from Minsc disapproves -1


The Sword Coast Couriers


Dealing with Orin's guises

  • If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation Minsc disapproves -1 (Unique line for Lae'zel origin)
    • OR, Playing as The Dark Urge The Dark Urge, say that you have already done it Minsc disapproves -1

Note: This option is available if you have killed either Isobel or your companion in Act Two on demand of your butler

  • If Orin is impersonating Fist Rowan, tell her that both sides need a lesson Minsc disapproves -1

Note: This line belongs to the Custom origin (Tav). Other Origins have unique lines each

  • OR, Playing as The Dark Urge The Dark Urge, propose to kill and kill again Minsc disapproves -1
  • If Orin is impersonating Dying Stone Lord Thug:
    • Playing as an Evil Cleric Cleric, choose to make him suffer Minsc disapproves -1
    • OR, Playing as The Dark Urge The Dark Urge, choose to prod his wound OR to spin the blade Minsc disapproves -1 (either option)
  • Succeeded a passive DC 20 Perception check and choose to make him scream Minsc disapproves -1
    • OR, Playing as The Dark Urge The Dark Urge, say that you'll enjoy watching him die slowly Minsc disapproves -1


Wyrm's Crossing


Wyrm's Rock Fortress

  • Trying to get access into Wyrm's Rock Fortress, choose to leave when Blaze Elin stops you Minsc disapproves -1

At the Flaming Fist barracks:

When you spot Fist Reynash trying to open a chest:

  • Intimidate Intimidate OR blackmail him into giving you his stash Minsc disapproves -1 (either option)
    • OR Fail the Intimidation Intimidation check Minsc disapproves -1 (makes Reynash hostile)
    • OR Attack Reynash straightaway Minsc disapproves -1
  • Speaking to Manip Bakshi afterwards, let him arrest you Minsc disapproves -1
    • OR Attack Bakshi straightaway or after speaking with him Minsc disapproves -1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you couldn't feel safer Minsc disapproves -1
    • OR, Playing as a Drow Drow or a Half-Orc Half-Orc, say that you feel safer than with some Minsc disapproves -1
  • Playing as The Dark Urge The Dark Urge, when Gortash explains your previous dealings:
    • Say that you'll make Orin pay for taking your place Minsc disapproves -1
    • OR Reply that you don't remember a thing, but the plan sounds brilliant Minsc disapproves -1
  • Speaking to Gortash after killing Orin, surrender two your Netherstones to him Minsc disapproves -1
    • OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones Minsc disapproves -1

In the Wyrm's Rock Prison:


Lower City

Basilisk Gate Barracks

  • Talking to Fist Murphy, ask why he is standing on one leg, and then use a class-based line for a Barbarian Barbarian Minsc disapproves -1

Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"

Speaking to Liara Portyr and Lora Bergauz:

  • If you already know that Vanra died, tell this to Lora, adding it's true no matter Lora believes you or not Minsc disapproves -1


The Blushing Mermaid
Talking to the hag masking as Captain Grisly

  • Inquire her about Vanra, and then, looking for a decision, suggest to pay Lora off Minsc disapproves -1
    • OR, Playing as a The Dark Urge The Dark Urge, mention that killing Lora sounds like the best way Minsc disapproves -1
  • Agree to take money from the hag for killing Lora Minsc disapproves -1
  • After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
    • Say you'll leave now Minsc disapproves -1
    • OR Say "That's so evil, even I'm impressed." Minsc disapproves -1
  • When Ethel offers you to become an ally in your crusade, agree to have a deal Minsc disapproves -1 (Unique line for Oathbreaker Paladin Oathbreaker Paladin)

Other patrons of the tavern:

  • Speaking to Zena, tell her that if a child was in this dump, they deserve to be "nabbed" Minsc disapproves -1


Old Garlow's Place

First time visiting the place:

  • If you found the group without reading any of their posters, taunt Adrielle, saying you will "EAT THEIR SOULS, RAAAGH" Minsc disapproves -1
  • After the Hag Survivors attacked the party, tell Hydrangea Wubb that all you care about is killing the hag Minsc disapproves -1
    • OR Say you are not getting mixed up in this Minsc disapproves -1

Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One

  • Tell Adrielle that if they have pissed off a hag, they're screwed Minsc disapproves -1

After removing the hex and killing Jatlo:

  • Speaking to Mayrina, wonder why has she been still dragging this corpse around Minsc disapproves -1
  • Say you're helping her for the last time Minsc disapproves -1
    • OR Say they will have to deal with this themselves Minsc disapproves -1
  • Talking to Kled, say you aren't getting mixed up in this Minsc disapproves -1
    • OR Say that Mayrina can be very annoying Minsc disapproves -1
  • Talking to Adrielle, say you are not getting mixed up in this Minsc disapproves -1
    • OR Tell her that her actions were moronic and she endangered everyone Minsc disapproves -1
  • After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem Minsc disapproves -1

If you have killed Auntie Ethel:

  • Talking with Mayrina, tell her you killed Ethel and expect a reward Minsc disapproves -1
  • If you haven't raised Connor from dead in Act One, tell Mayrina that you prefer thank-yous of a coin variety Minsc disapproves -1

At Lora's House:

  • After you have saved Vanra, tell Lora you have come to collect the reward Minsc disapproves -1


The Baldur's Mouth (and dealing with its employees)


Cazador's Dungeon


The Elfsong Tavern
Talking to Lakrissa and Alfira:

  • In the tavern hall, spur Lakrissa to work instead of talking Minsc disapproves -1
  • Speaking to them both on the tavern's roof, tell Lakrissa to get back to work, or you will tell Alan about it Minsc disapproves -1
    • Say you are shocked that Alfira hasn't been arrested for making noise Minsc disapproves -1

Speaking to Devella Fountainhead on the site of Duke Stelmane's murder:

  • Express hope that the one who solves Devella's death will be just as diligent Minsc disapproves -1
  • Tell Devella that Bhaal himself is involved, then say you'll kill her in his name Minsc disapproves -1

Note: Available for non-The Dark Urge The Dark Urge characters, too; Devella and other Fists immediately turn hostile

Other interactions:

  • Speaking to Harvard Willoughby, agree to participate in Laff Riot, and then, in the first round, joke about "Dwarf and bulette" Minsc disapproves -1


The Facemaker's Boutique

Note: This option is available if you have found and read at least one copy of Dolor's list of targets

  • OR Choose to stay in the shadows and watch Minsc disapproves -1 (Unique line for Rogue Rogue)

Talking to Devella Fountainhead after saving her from Dolor:

  • Playing as The Dark Urge The Dark Urge, say you did it only to kill her yourself Minsc disapproves -1

Note: The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party


Golbraith's Cellar

  • Tell Golbraith Stredivas that mind flayers are dangerous, and then tell him to leave the city Minsc disapproves -1
    • OR Tell Golbraith that he should be fighting, hot hiding Minsc disapproves -1


The Graveyard

Dealing with Nina Dortmell and Mortarch Gracie Scyre:

  • Report Nina's attempts to Mortarch Gracie Scyre and then:
    • Advise the girl to practice for a decade, then try again Minsc disapproves -1
    • OR, Playing as The Dark Urge The Dark Urge, offer Nina to join her brother instead of raising him Minsc disapproves -1

Other interactions:

  • After digging up "M.Kurwin" grave, ask Bugthimble what he was doing in your father's grave Minsc disapproves -1 (Requires DC 25 Deception check)
  • Speaking to Anita and Elias Fischer, suggest a "much cheaper" solution to their problem Minsc disapproves -1
  • Speaking to Maude, ask what use do the dead have with flowers Minsc disapproves -1


Grey Harbour Docks
Talking to Big Huido

    • Successfully deceive deceive him and pretend to be a representative of The Guild, then say you'll just loot his corpse instead Minsc disapproves -1
  • OR Intimidate Intimidate him into surrendering the Guild shipment, then intimidate him again to turn out his pockets, too Minsc disapproves -1 (Unique lines for Barbarian Barbarian and Rogue Rogue)
  • Ask him what if you just kill him and take everything Minsc disapproves -1
  • At the Flymm Cargo, after returning from the Iron Throne, surrender Redhammer to Allandra Grey Minsc disapproves -1


Highberry's Home

  • If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell Roger and Cora Highberry you hope they enjoy it Minsc disapproves -1

Note: This option requires a passive DC 18 Medicine check, or DC 10 Perception check for a Barbarian Barbarian character


The House of Grief

  • In front of House of Grief, deceive Arves into giving you money (with or without using Detect Thoughts Detect Thoughts on him first) Minsc disapproves -1 (Both options require DC 20 Deception check)
  • Speaking to Viconia DeVir without Shadowheart in party, promise to bring Shadowheart to the Cloister Minsc disapproves -1
    • If Shadowheart is in party, surrender her to Viconia Minsc disapproves -5


The House of Hope
Speaking to Hope or to her spirit:

  • Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition Minsc disapproves -1
    • OR Continue the dialogue, then tell Hope she's mad Minsc disapproves -1
  • In front of the Archive, say she is as helpful as a blunt dagger Minsc disapproves -1
  • After freeing Hope from her chains, say you barely stand to look at her Minsc disapproves -1

In the Boudoir:

  • Tell Haarlep they can have your body, but not your mind Minsc disapproves -1
    • Vow your body to Haarlep Minsc disapproves -1
  • Upon trying to escape the House, ask Raphael to let you leave Minsc disapproves -1


The Society of Brilliance Lodge

  • Sell Havkelaag the Githyanki Egg OR Donate it for free Minsc disapproves -1 (either option)
  • Speaking to Omeluum after you have rescued it from the Iron Throne, if you have failed to save the majority of Gondian prisoners, say they meant nothing to you Minsc disapproves -1


Lower City Sewers


The Sorcerous Sundries

  • Near the entrance, if you let slip to Aradin that you've found the Nightsong, tell him that she is in your camp Minsc disapproves -1

Talking to Lorroakan before resolving Dame Aylin’s fate:

  • Tell Lorroakan you might hand the Nightsong over for a right price Minsc disapproves -1
    • OR Say you know where she is and might be willing to tell him, too Minsc disapproves -1

Facing Lorroakan along with Dame Aylin:

  • Tell Aylin that things will be easier if she goes quietly Minsc disapproves -1
    • OR Tell Lorroakan that he can have the aasimar, but you're expecting a fine reward in return Minsc disapproves -1

In the Sorcerous Vault:

  • Speaking to Yafeu once he's escaped the Peculiar lamp:
    • Say you didn't like your "master" anyway Minsc disapproves -1
    • Ask the djinni for some gold Minsc disapproves -1


The Steel Watch Foundry

Talking to Zanner Toobin once you have reached the laboratory wing:

  • When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing Minsc disapproves -1
    • OR Say it is selfish to value their families more than an entire city Minsc disapproves -1

Resolving the conflict between the Gondians and Ironhands after razing down the Foundry:

  • Side with Wulbren and Ironhands and tell Toobin they have to die for the city OR tell Toobin that the gnomes came for him Minsc disapproves -1 (either option)

Talking to Barcus Wroot after resolving the conflict:

  • If you have sided with Wulbren Bongle, tell Barcus that there was no other way Minsc disapproves -1
    • OR Ask whether he wants to die, too Minsc disapproves -1
  • If you killed both Gondians and Ironhands, tell Barcus you did what you could Minsc disapproves -1
    • OR Say that it is for the best if no one of them takes Baldur's Gate Minsc disapproves -1
  • If you have sided with Gondians, say that Wulbren deserved to die Minsc disapproves -1
  • If you convinced both factions to make peace, say he should have killed Wulbren Minsc disapproves -1


Other locations in Lower City

  • At Elerrathin's Home, talking to Jaheira's children (within automated dialogue), tell Rion you are all going to die Minsc disapproves -1
  • At the Flaming Fist cordon X: -195 Y: -15 near the Upper City gate, when the Emperor warns you about becoming a thrall, answer you don't care, let's go through Minsc disapproves -1

Note: This dialogue will occur if you come close to the gate without having all three Netherstones


The Murder Tribunal

  • Meeting Olfaith Olumssdottir for the first time, ask him what you must do to become an avatar of slaughter Minsc disapproves -1
  • Speaking to Sarevok Anchev, offer either Jaheira or Minsc, or them both as a sacrifice to the Tribunal Minsc disapproves -50
  • Being judged, say you've ended your victim and then cut off their hand Minsc disapproves -1
    • OR Say you killed them with a smile on your face and pleasure in your heart Minsc disapproves -1
    • OR Say you killed them slowly and painfully Minsc disapproves -1

Note: All these options bring approval only if the victim is indeed your kill. Successful Deception Deception rolls on corresponding options do not give approval points

  • Agree to sacrifice Valeria in Bhaal's name, on Sarevok's order Minsc disapproves -1

Note: The Dark Urge The Dark Urge characters will have four different options in this dialogue, all bringing same amount of points


The Bhaal Temple
Talking to Orin:

  • Tell her that you're not interested in abducted companion's fate Minsc disapproves -5
  • OR Tell her you won't stop her to kill the abductee Minsc disapproves -5
  • Tell Orin that her vision of the fate of Baldur's Gate is exquisite Minsc disapproves -1

Speaking to Avatar of Bhaal after defeating Orin:

  • Accept your Father's gift and blessings Minsc disapproves -10

Note: This option is available to The Dark Urge The Dark Urge characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same.
Note 2: After the dialogue with the Avatar of Bhaal ends, the dialogue with Minsc (and Jaheira, if she is in party) starts immediately. Throughout it, if The Dark Urge The Dark Urge accepted their heritage, Minsc disapproves -∞ leaves the party and becomes hostile


Camp & Conversations
Camp interactions

  • Playing as The Dark Urge The Dark Urge, when Jaheira (and possibly, Minsc) comes to you at night to guard your actions, ask her what if you embrace your Father's power Minsc disapproves -2
    • Tell Jaheira you intend to become Bhaal's Chosen Minsc disapproves -2
    • When she asks what did it take to acquire the Slayer form, answer you killed everyone at the Last Light Inn Minsc disapproves -2
    • Fail the Intimidation Intimidation check about giving them to your Father as trophies Minsc disapproves -2
    • Reach into Minsc's mind and stoke the rage there Minsc disapproves -10

Other companions and camp followers

  • When Vlaakith emerges at camp as a projection, convince Lae'zel to remain loyal to her Minsc disapproves -1

Notes[edit | edit source]

  1. The entries on this page are based on the in-game dialogue files as of Patch 7. There are multiple reasons for some approval entries to not work on any particular game installation, from modding to bugs to simply having max approval already
  2. At the entrance point into refugees' camp at Rivington, the automatically starting dialogue with Yenna has most part of approval points envisioned for Minsc, too. This might mean that initial ideas probably supposed his recruitment before entering Act Three, but were discarded later