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Gather Your Allies (quest)

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"Gather Your Allies" redirects here. For the action this quest grants, see Gather Your Allies (class action).
Gather Your Allies class action Icon.webp

Gather Your Allies is a main Quest spanning all three Acts of Baldur's Gate 3. It is obtained in Act One and completed in Act Three. Its objectives are completed as various quests are completed during the campaign.

Objectives

Objectives and journal entries may vary pending player decisions and outcomes.

Recruit allies in the fight against the cult
Updates for Deceased/Abandoned Characters
Quest Complete

Walkthrough

Some objectives for this quest are mutually exclusive. For example, siding with Nine-Fingers Keene during Aid the Underduke will lock the party out of being able to ally with the Zhentarim in the same playthrough. All companions must be recruited in Act One and their personal story quests must be resolved for their objectives to be completed in Gather Your Allies.

Arabella

Weavewalker:
One must remove all obstacles to follow one's destiny. Arabella's favour grants affected entities Freedom of Movement.

To recruit Arabella as an ally:

Astarion

To recruit Astarion as an ally:

  • In Act Three, defeat Cazador and complete the Black Mass ritual to help Astarion become an ascended vampire.

Auntie Ethel

Veil of the Weird:
Channel Auntie Ethel's magic to render 5 creatures within range Invisible.

To recruit Auntie Ethel as an ally:

  • Complete Get Help from Auntie Ethel and following part of the Save Mayrina questline. After fighting Auntie Ethel and reducing her health a sufficient amount, Ethel tries to make a deal for a permanent stat boost in exchange for keeping Mayrina, leaving their deal intact.
  • If the party killed Ethel, they can still work with her by finding her disguised as Captain Grisly during Save Vanra. If the party kills Lora, then Ethel is willing to strike a deal with them, even if they killed her previously, as she is so amused by the turn of events.

Barcus Wroot

Ironhand Grenadiers:
Summon 2 Ironhand Gnomes, who can throw blinding bombs and shoot Smokepowder Arrows.

To recruit Barcus as an ally:

Bhaal

A Most Bloody Inheritance:
The Dread Lord Bhaal looks favourably on his chosen. You can cast Stunning Gaze Stunning Gaze and your Critical Hit Attack Roll requirement is reduced by 2. This effect can stack.

To recruit Bhaal as an ally:

  • In Act Three, defeat Orin and choose to become Bhaal's Chosen.
  • Must be a Dark Urge Origin.

Counsellor Florrick

Florrick's Cohort:
Summon 3 highly defensive melee fighters that utilize reach.

To recruit Counsellor Florrick as an ally:

Dame Aylin

Sword of the Silverlight:
Summon Dame Aylin, to join your side in battle.

To recruit Dame Aylin as an ally:

Dammon/Owlbear

Battle-Ready Owlbear:
Summon your owlbear cub, all grown up and ready to rage; in full armour.

To recruit Dammon/Owlbear Cub as an ally:

Duke Ravengard

Rallied:
Galvanising word and will of Duke Ravengard runs hot through your veins - gain 30 temporary hit points.

To recruit Ulder Ravengard as an ally:

  • In Act Three, find the Duke alive at the end of Rescue the Grand Duke. This can be achieved by Wyll remaining in a pact with Mizora in exchange for the Duke's location, or simply by rescuing the Duke in the Iron Throne prison during the Save the Gondians quest. If Wyll broke his pact with Mizora, he needs to be protected from explosive spiders in addition to the sahuagin on the exploding prison, you can heal the duke before the spiders appear and when they appear use Dimension Door Dimension Door to get him next to the exit.

Halsin

Spirit of the Land:
Affected entities gain +1 to all Ability Scores, +2m Movement Speed.

To recruit Halsin as an ally:

Isobel

Balm of the Moonmaiden:
Heal 14d6 up to 6 nearby allies.

To recruit Isobel as an ally:

Jaheira

Silver Harp Squadron:
Summon 3 elite Harper archers, to join your side in battle.

To recruit Jaheira as an ally:

  • In Act Three, complete The High Harper with Minsc left alive. After Minsc is tracked down, he must be defeated with a non-lethal strike, given protection by the Astral Prism, and shown that the real Jaheira is alive. After this, Minsc joins the party as a companion and Jaheira counts herself as a loyal ally to the party.

Kith'rak Voss

Kith'raki Inferno:
Command the red dragon of Supreme Kith'rak Voss to breathe a wall of fire onto the battlefield. 12d6 Damage TypesFire dmg.

To recruit Kith'rak Voss as an ally:

Lorroakan

Lorroakan's Firestorm:
Lorroakan uses all the arcane might of Ramazith's Tower, 10d6 Damage TypesFire + 10d6 Damage TypesForce damage.

To recruit Lorroakan as an ally:

Mizora

Mizora, Agent of Avernus:
Summon Mizora to join your side in battle.

To recruit Mizora as an ally:

  • In Act Two, complete The Blade of Frontiers by saving Mizora in the Mind Flayer Colony.
  • In Act Three, speak with Mizora at Wyrm's Rock as part of The Grand Duke. She will then appear at your camp during the next long rest, and will remain there for the rest of the game. Speak to her and choose "If you're going to be staying, I need something in return." Mizora states that she wishes to take revenge on the Absolute after being kidnapped and agrees to help in the final fight. IMPORTANT: she only shows up if you also keep Wyll's pact intact. If you break the pact, the dialogue will appear, however she will not join you for the final fight.

Mol

Fetcher's Favour:
Affected entities can cast Rays of Fire, reduce all Damage TypesFire damage by 5 and gain additional 1d4 to Charisma checks and Saving Throws.

To recruit Mol as an ally:

  • In Act One, complete Save the Refugees by siding with the Tieflings.
  • In Act Three, find Mol in the Guildhall and learn about her contract with Raphael. If her contract is stolen from the House of Hope, she agrees to help in the final fight. If Raphael is killed, the contract can be still given to Mol, but Raphael's death cannot be mentioned, and a successful Persuasion Check must be passed.
  • Note: As a Warlock, a Warlock specific dialogue choice will be in place of the skill check.

Nine-Fingers Keene

Guildmaster Keene's Fixers:
Summon two elite assassin mercenaries.

To recruit Nine-Fingers Keene as an ally:

  • In Act Three, during Aid the Underduke, the Guild is invaded by the Zhentarim, who seek to overthrow them and take control over Baldur's Gate's criminal underbelly. Side with the the Guild and keep Nine-Fingers Keene alive.

Rolan

Rolan's Firestorm:
Call upon Rolan, to unleash a fiery barrage from the Ramazith's Tower. 10d6 Damage TypesFire + 10d6 Damage TypesForce damage.

To recruit Rolan as an ally:

Shadowheart

Nightbringer's Shadow Adepts:
Summon two Sharran Novices and two Sharran Fidelians.

To recruit Shadowheart as an ally:

Strange Ox

An Apple a Day:
Summon Zlorb the shapeshifting monstrosity that can change into different types of monsters.

To recruit Strange Ox as an ally:

Ulma

Gur Huntwardens:
Summon two Gur warriors and a Sharpshooter.

To recruit Ulma as an ally:

  • In Act Three, complete Investigate Cazador's Palace by defeating Cazador and stopping the Black Mass ritual. The Gur are grateful and agree to help during the final fight.

Valeria

The Watch:
Summon three City Watch great weapon fighters.

To recruit Valeria as an ally:

Viconia

Nightbringer's Shadow Adepts:
Summon two Sharran Novices and two Sharran Fidelians.

To recruit Viconia as an ally:

Volo

Volo's Guide to Monsters:
+2 to Attack Rolls, Saving Throws and Ability Checks.

To recruit Volo as an ally:

  • During Act One, complete Rescue Volo to free him from the goblins at the Goblin Camp.
  • During Act Three, Volo is encountered again near the Steel Watch Foundry in the Lower City, tied to a chair in front of several Smokepowder barrels. After battling Volo's captors and saving him before the barrels explode, he will join your camp.

Wulbren Bongle

Ironhand Grenadiers:
Summon 2 Ironhand Gnomes, who can throw blinding bombs and shoot Smokepowder Arrows.

To recruit Wulbren as an ally:

Yurgir

Hellstalker Yurgir:
Summon Yurgir to join your side in battle.

To recruit Yurgir as an ally:

  • In Act Three, complete Deal with the Devil by breaking into the House of Hope. Yurgir's willingness to help the party depends on whether Break Yurgir's Contract was completed by in Act Two by defeating the Dark Justiciar Lyrthindor.
  • He can be convinced to fight against Raphael with a persuasion check of 30, if the party killed him during Kill Raphael's Old Enemy. If he is persuaded and Raphael is defeated, then he will agree to help in the final fight.

Zevlor

Hellrider Platoon:
Summon Zevlor and a Paladin and a Cleric.

To recruit Zevlor as an ally:

Zhentarim

Black Fist Enforcers: Summon two elite assassin mercenaries from the Zhentarim's ranks.

To recruit the Zhentarim as an ally:

Results

Netherese Orb Blast: Gale can also blow himself up

Notes

Gondian Steel Watcher: Summon a recalibrated bipedal Steel Watcher.
  • Volo's passive buff, Volo's Guide to Monsters, is also a manual for the Dungeons and Dragons tabletop game.
  • Despite the Gondians being mentioned in the journal entry, saving them does not provide any benefit to the party. However, there is a summon dialogue for a Gondian Steel Watcher in the game files and a Gondian Steel Watcher ability can be acquired via third party tools, summoning a friendly Steel Watcher to aid the party. This appears to be bugged or cut content.