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Astarion/Approval

From bg3.wiki

Template:CompanionTab Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is inspired when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his approval, however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.

Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He disapproves when the player tries to rein him in or restrict him in some way.

The actions and choices listed on this page will raise or lower Astarion's Approval.

For more information about the approval system, see Approval.

Greetings

Depending on his approval rating, Astarion may greet the player with:

Negative (<0):

  • “You again.”
  • "What do you need now?"
  • "You're staring at me again. What do you want?"

Neutral (0 - 29):

  • "Well, hello. What can I do for you?"
  • “Yes?"
  • “Need Something?”

Medium and up (30+):

  • "Ah, my favourite travelling companion."
  • "Hello, my dear."
  • "What can I do for you, my friend?"

When spoken to by someone other than the player character:

  • "Sorry, darling, I haven't got time for underlings. If your boss wants to speak with me, I'm all pointy ears."

Romance

Flirting:

  • "It's always a pleasure to see you sauntering over."
  • "Yes, darling?"
  • "Hello, beautiful."
  • "I did miss that face, you know."
  • "Hello, my sweet."
  • "Hello, lover."
  • "Yes darling, do you need something?"
  • "Need something? Or did you just miss me?"

Partnered:

  • "Gods, you're beautiful."
  • "Is there something you want to talk about, my dear?"

Broken up:

  • "Why in the hells are you bothering me now?"

After completing The Pale Elf

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ascended - Partnered:

  • "Look at you, precious thing. You always stare so eagerly."
  • "Ask me anything, and it will be yours."
  • "Little love, whatever could be the matter?"
  • "My consort, we are so close to our triumph, I can almost taste it."
  • "Yes, my treasure?"

Spawn - Partnered:

  • "Ah, you're so adorable when you're thinking what to say."
  • "I hope there's nothing troubling you, my dear?"
  • "Yes, love?"

Dark Urge exclusive

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

Astarion also has some greetings exclusive to the Dark Urge origin. He will only say these once:

  • "You have a manner of irresistible desperation about you. I like it." (first meeting)
  • "My sweet, conflicted villain. What can I do for you?" (after killing Isobel)
  • "Come to kill me again, darling?" (when romanced, if the player fully refrained from killing him after failing to kill Isobel)
  • "My dagger-happy friend. What troubles you?" (after killing Alfira)
  • "Precious little Bhaal-Babe!" (after the player discovers the truth about their parentage in Act 3)

Approval

The following story and dialogue choices will cause Astarion to gain approval.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Roadside Cliffs

  • Attack the Tieflings holding Lae'zel in a cage after initiating dialogue. Astarion approves +1
  • Ask Lae'zel to say 'please' after rescuing her. Astarion approves +1
  • Speaking to Gimblebock near Chapel Entrance, choose the 'Attack' dialogue option Astarion approves +1

Emerald Grove/The Hollow

  • Refuse to help Zevlor with persuading druids to let the tieflings stay. Astarion approves +2
  • Scold Elegis for being scared of a few goblins OR tell her to get to digging their own graves. Astarion approves +1
  • While speaking with Arron, say the refugees will be fine due to their devilish powers. Astarion approves +1
  • Tell the tielfling kids trained by Asharak that they are going to die. Astarion approves +1
  • Make Zorru bow to Lae'zel. Astarion approves +1
    • After Lae'zel has questioned Zorru, tell her she is good at interrogations. Astarion approves +1
  • Offer to heal Pandirna for a price but pocket the money and leave. Astarion approves +1
  • Let Arka shoot Sazza. Astarion approves +1
  • Tell Auntie Ethel about the tadpole in your head. Astarion approves +1
  • While talking to/trading with Mattis, mimic his trick and then either pocket the ring straightaway OR tell him you've earned it. Astarion approves +1
  • Threaten Mol when first meeting her in the Tiefling Hideout. Astarion approves +1

* After successfully stealing the Idol of Silvanus for Mol, tell her that you will keep it for yourself

    • OR Playing as a Rogue, tell her to stop bargaining about the idol Astarion approves +1

After resolving Arabella's fate

  • Tell Kagha that you would have killed Arabella outright. Astarion approves +1
    • OR Tell her you just wanted to see what would happen. Astarion approves +1
    • OR Tell her that it was quite a show. Astarion approves +1
    • OR Attack her. Astarion approves +1
  • If Arabella has died, lie to Locke and Komira that Kagha will release her soon. Astarion approves +1
  • When confronting Kagha about the Shadow Druids, choose to attack her instead of persuading her. Astarion approves +1
    • OR If tried to persuade Kagha to fight against Shadow Druids and failed, attack her. Astarion approves +1
  • Prod Nettie's bird twice. Astarion approves +1
  • Attack Nettie (no need to kill her) Astarion approves +5
  • Playing as a Bard, talk to the squirrels listening to Alfira and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" Astarion approves +1
  • Take Alfira's lute out of her hands and smash it Astarion approves +1
  • Tell Alfira she should give up on her song Astarion approves +1
  • Playing as a Rogue, pick Mirkon's pockets while he is charmed by the harpies. Astarion approves +1
  • After saving Mirkon, tell him to "stop snivelling or they'll be back". Astarion approves +1
  • While dealing with Topaz the bird via Speak with Animals:
    • Tell him that the key in its nest is dull, OR, playing as a Dwarf, that the metal is of bad quality Astarion approves +1 (either)
    • OR Playing as a Bard, choose the class-specific option about a song Astarion approves +1
    • OR Kick the bird Astarion approves +1
  • Kick Timber the squirrel Astarion approves +1.
    • If you miss, try to kick her again Astarion approves +1
    • Playing as The Dark Urge, when confronted by a companion about kicking Timber, say she came right at you OR that your instincts are sharp Astarion approves +1 (either option)

While the Emerald Grove is preparing for the goblin attack

  • Tell Zevlor (or Asharak if Zevlor is dead) that you are here to take the grove for the goblins/came here with the goblins. Astarion approves +5
  • As The Dark Urge, tell Zevlor the goblin horde is yours. Astarion approves +1
  • Tell Mirkon you are not here to save them. Astarion approves +1
  • Tell Lakrissa to buy you a drink. Astarion approves +1
  • If you start attacking the tieflings before Minthara arrives, betray her while speaking to her. Astarion approves +5
  • Tell Pandirna that you are here for the show Astarion approves +1

Forest

Sunlit Wetlands/Putrid Bog

Blighted Village

  • Gain entrance to the village by either attacking the goblin at the eastern gate or by persuading the goblin booyahg at the southern gate, or performing for her as a Bard. Astarion approves +1
  • Intimidate Ornate Mirror in the Apothecary's Cellar into letting you pass. Astarion approves +1
  • Give Astarion the Necromancy of Thay during the cutscene. Astarion approves +5
  • Deliver the final blow to Fezzerk when confronting him near the windmill Astarion approves +1
  • Untie Barcus Wroot off the windmill wing and demand a compensation from him Astarion approves +1
  • Interrupt the bugbear and ogre in the barn Astarion approves +1
    • OR let Astarion interrupt them. Astarion approves +5
  • After summoning Lump the Enlightened and telling him your deal is done, let him have one lick. Astarion approves +1

Goblin Camp
At the front gate:

At the outer camp:

  • Yell "Boo, get off the stage!" at Volo as he performs. Astarion approves +1
  • Stir the Owlbear Cub against the goblins through DC 15 Animal Handling check or DC 15 Persuasion check Astarion approves +1
  • When Krolla tries to scam you after you won in chicken-chasing, demand your gold back and also all of hers, using illithid powers. Astarion approves +1
  • Tell Tracker Grikka that you will get answers from prisoners. Astarion approves +1
    • Playing as a Dwarf, ask Grikka to save a piece of dwarf meat for you. Astarion approves +1
  • Steal the ring from Crusher's foot after you kneel in front of him. Astarion approves +1
    • OR Make Crusher kneel and kiss your foot. Astarion approves +1
    • OR Make Crusher kiss your foot after defeating him in a fight. Astarion approves +1
    • Continue to attack Crusher after he is defeated, if he attacks you.Astarion approves +1 (Makes the whole camp hostile)

Inside the Shattered Sanctum:

  • If Warrior Trinzas questions you about the ruckus, tell her, it was the sound of her friends dying. Astarion approves +1
  • Tell Torturer Spike to let you show him how it's done. Astarion approves +1
    • OR, playing as a Drow, tell him that you don't try, you get results Astarion approves +1
    • Then torture Liam yourself. Astarion approves +1
  • Tell Roah Moonglow that you killed her friends in the Zhentarim Hideout. Astarion approves +1
  • Agree to endure Abdirak's teachings on Loviatar's doctrine. Astarion approves +5
  • Pick a fight with Priestess Gut in the throne room or in her chambers. Astarion approves +1
  • Tell Minthara that Sazza was too stupid to understand you prior Astarion approves +1
    • OR playing as a Drow say that she should have immediately recognize you as her superior. Astarion approves +1
  • Agree to attack the Grove with Minthara with or without asking for a reward. Astarion approves +1

In Worg Pens:

  • Tell goblin children to keep at the bear, aim for his eye, or to use sharper stones. Astarion approves +1
    • Throw a rock yourself. Astarion approves +1 (Makes Halsin hostile)
  • Turn down Halsin's request to help him save the grove in favor of saving yourself first. Astarion approves +1

The Risen Road

  • Side with Karlach during Wyll's confrontation with her. Astarion approves +2
  • At the tollhouse, tell the merchant Cyrel that you'll take the supplies and everything else she owns. Astarion approves +1
  • Order Flind to attack the survivors in the cave instead of you. Astarion approves +1
  • OR order Flind to attack other gnolls. Astarion approves +1
    • After the battle against gnolls, order Flind to off herself. Astarion approves +1
  • Tell Rugan that you are here for the cargo, not to rescue him. Astarion approves +1

Zhentarim Hideout

  • Kill Rugan on Zarys's order. Astarion approves +1
  • Kill Rugan, if he survived Zarys's torture and your fight against other Zentharim. Astarion approves +1
  • After purchasing Oskar Fevras, choose the lines "My slaves do not speak…" and then "I don't make jokes…". Astarion approves +1

Waukeen's Rest

Underdark

  • In Festering Cove, tell BOOOAL he is a fake god and tell him you will kill him and take his power Astarion approves +5
    • OR Agree to be BOOOAL's chosen Astarion approves +1
  • Agree to Defeat the Duergar Intruders for Sovereign Spaw Astarion approves +1
  • When speaking with Glut after defeating the duergar:
    • Agree to eliminate Spaw for Glut. Astarion approves +1
    • OR Refuse Glut saying that you'll have no part of this or that you'll kill the treacherous myconid instead. Astarion approves +1 (immediately starts fight with Glut)
  • Steal the Boots of Speed from Thulla. Astarion approves +1
  • Ask Baelen for compensation before throwing him a Misty Step scroll to escape the Bibberbang field. Astarion approves +1
  • Push Corsair Greymon off of the boat on your first voyage to Grymforge. Astarion approves +1

Grymforge

  • Decide to attack Morghal and Orgarth after finding out they use slaves. Astarion approves +1

When dealing with Ward Magmar:

    • Ask Magmar how to get a slave of your own. Astarion approves +1
    • When attempting to take the elevator, tell Magmar that saving Nere is a distraction Astarion approves +1
    • When talking about travelling to Moonrise Towers, say that Moonrise holds the answers you need. Astarion approves +1
    • Playing as a Drow or as a Githyanki, tell Magmar that he is squandering his slave on mundane tasks. Astarion approves +1
    • After killing Magmar and Pistle, tell Skickpit to use the elevator to surface . Astarion approves +1 (further options to convince the gnome won't bring more approval)
  • When Lunkbug tells you where to find Philomeen, answer that you'll take her head for a trophy. Astarion approves +1
    • After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly. Astarion approves +1
  • Provoke a fight against Elder Brithvar by either taunting him to try and take your gold OR suggesting to rat him out to Sergeant Thrinn about his conspiracy against Nere Astarion approves +1
  • After rescuing Nere, tell him to finish the slaves, OR choose to say nothing Astarion approves +1
  • After killing Nere, tell Brithvar either that you think slaves are a valuable asset, OR tell him you won't interfere. Astarion approves +1
  • If you get to decide the gnomes' fate after Nere and Thrinn died, tell the duergar approaching you, that they will make a fine offering. Astarion approves +1

Crèche Y'llek

In the infirmary:

In the hatchery:

  • Tell Varsh Ko'kuu that if he gives you the githyanki egg you'll sell it at best price OR make yourself an omelette (either choise brings Astarion approves +1 and immediately starts the fight with Ko'kuu and hatchery guards)

In the training room:

  • Offer to fight Youth Varrl when Sa'varsh Kethk asks for a challenger Astarion approves +1, and then indeed kill him Astarion approves +1.
  • If you spared Youth Varrl and he thanks you, reply that you did it for the gold and tell him to pay up. Astarion approves +1
  • Refuse to show Kith'rak Therezzyn the Mysterious Artefact. Astarion approves +1
  • Ask the Inquisitor W'wargaz how he knows so much about you. Astarion approves +1
  • Ask the Inquisitor W'wargaz what you'll get in return for surrendering the weapon Astarion approves +1, and then:
    • Tell him you'll accept gold as a reward. Astarion approves +1
    • Playing as a Warlock, ask for treasure of immense power Astarion approves +1
    • Playing as a Rogue, ask for anything of immense value Astarion approves +1
    • Playing as a Wizard, demand permission to read the valuable spellbooks Astarion approves +1
  • Refuse to hand over the artefact to the Inquisitor W'wargaz, and convince Lae'zel to trust you by succeeding DC 21 Persuasion check or by reminding her of the zaith'isk (if you've learned the truth about it prior). Astarion approves +1

Camp/Conversation

  • Tell him you'll sleep better for it when he says he'll keep watch Astarion approves +3
  • In camp on the first night, tell Shadowheart to remain cautious Astarion approves +1
  • When he asks how you'd like him to kill you, choose any way he proposes (decapitation, stabbing, or poison) Astarion approves +5
    • OR Tell him you'll spill his guts if he tries Astarion disapproves -1, then say you'll take him down with you Astarion approves +5
  • While speaking about Cazador, tell him that you'll watch his back OR promise you'll keep him safe if he does the same. Astarion approves +5 (either)
  • Feed the Owlbear Cub when it first comes to the camp Astarion approves +1
  • Pet the Owlbear Cub in your camp after it had a nightmare Astarion approves +1
  • After Astarion prompts you to call him beautiful, choose any option (including the 'shallow praise' line) Astarion approves +1
  • When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche), tell Lae'zel to kill him Astarion approves +1 (starts the fight with the githyanki knight)
  • Threaten to kill Mizora during her first appearance in the camp Astarion approves +1
  • Agree with Astarion that using illithid powers to manipulate others could be useful. Astarion approves +1 (This dialogue is available only after using them for the first time in a conversation).

During celebration at the camp:

  • Agree to sleep with him. Astarion approves +5
    • Offer him your neck during sexual intercourse Astarion approves +10

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

  • Playing as The Dark Urge: Confess to murdering the bard Astarion approves +1

Raphael's deal

  • When Raphael briefly takes you to the House of Hope, tell the devil:
    • "You're mad if you think I'll make a deal with a devil." Astarion approves +1
    • OR "Then fix it. Or die by my hand!" Astarion approves +5
  • Tell Astarion that you are not Raphael's plaything, discussing the cambion's offer Astarion approves +1
    • Playing as a Warlock, when Astarion says you understand how dangerous the wrong deal can be, reply that you can't fall into Raphael's trap. Astarion approves +1

Personal quest

  • At the Long Rest, when Astarion's true nature is revealed:
    • Say you trust him. Astarion approves +5
    • Let him bite you without threatening him. Astarion approves +10
    • OR Let him bite you but threaten to stake him if he goes too far. Astarion approves +1
  • The next morning, when other companions find out that Astarion is a vampire:
    • Say you think he won't hurt anyone of you Astarion approves +5
    • OR Tell them that if they don't like it, they can leave. Astarion approves +5
  • Agree with Astarion that him feeding on your enemies sounds good. Astarion approves +5
  • When he asks whose blood you'd hypothetically drink, name any other companion (including him, too). Astarion approves +1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

If entering the Shadow-Cursed Lands from the Grymforge:

  • When Lassandra asks who's there, say you're a nightmare in the dark. Astarion approves +1
  • Playing as a Barbarian, answer Lassandra you're the one who will snap both her and her weapons in two. Astarion approves +1
  • Playing as a Sorcerer, tell Lassandra to kindly lower weapons or things might get ugly. Astarion approves +1
  • Playing as a Wild Magic Sorcerer, tell Lassandra to kindly lower your weapons, or who knows what your magic might do. Astarion approves +1
  • Playing as a Dark Urge, tell Lassandra you're an escaped lunatic. Astarion approves +1
  • Playing as a Vengeance Paladin, tell Lassandra you'll only take them down if they strike first Astarion approves +1
  • When the shadows warp Yonas, run away from the ambush Astarion approves +1

If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. Astarion approves +1
  • Order Warrior Gronag to fetch the bone, after he makes the same with the hyena. Astarion approves +1
  • Tell Kar'niss the drider they are amazing after watching them berate a goblin who "fed the shadows"
  • Convince the drider not to attack you if you killed the convoy before summoning him. Astarion approves +1
  • Traversing Shadow-Cursed Lands with the convoy, protect them and maintain your cover as a True Soul Astarion approves +1
    • After defeating Harpers, convince the drider through Deception to give you the lantern Astarion approves +1
    • Then use Deception again, and convince the drider to walk away into the shadows Astarion approves +1
  • Traversing Shadow-Cursed Lands with the convoy, side with the ambushing Harpers. After defeating the convoy, tell the Harpers' leader you're going to kill them and take the lantern.Astarion approves +1 (Taking this course starts the fight with ambushing Harpers immediately).
  • When talking to Dolly Thrice, ignore the pixie two times and keep the lantern. Astarion approves +1
  • When judging with He Who Was, order Madeline to stab herself, then to continue Astarion approves +1, and finally succeed a Persuasion roll to keep her going Astarion approves +1.

Last Light Inn

  • Speaking to Jaheira for the first time, tell her that you are here on holiday. Astarion approves +1
  • Refuse to drink the spiked wine when talking to Jaheira inside. Astarion approves +3
  • Help Mol win the game against Raphael using the Sleight of Hand, Bard, Monk, or Wizard options Astarion approves +1
    • After Raphael disappears, tell Astarion that carving scars in his back must have been excruciating Astarion approves +1 (The cutscene continues towards this course only if you haven't seen his scars prior or if you're not playing as The Dark Urge)
  • Talking to the Strange Ox, promise to keep its secret Astarion approves +1
    • Playing as The Dark Urge, give in to your urge to kill the Strange Ox. Astarion approves +1
  • Tell Isobel to 'follow the winged freak' (i.e. Marcus). Astarion approves +1
  • After Mol is taken during the assault, tell Mattis she's probably dead already. Astarion approves +1
  • Playing as The Dark Urge, tell Isobel that your blood orders you to kill her, then deny the urge, and apologise Astarion approves +1
  • Call Wulbren a prick when Barcus Wroot talks to him after you rescue him. Astarion approves +1
  • While talking to His Majesty via Speak with Animals:
    • Tell His Majesty that you want to admire him up close Astarion approves +1, and then choose to 'quietly admire him' Astarion approves +1
    • OR Hiss back at His Majesty, tell him he's in your territory, and order to get out Astarion approves +1
    • OR Playing as a Ranger, ensure him you don't seek his territory, only his time Astarion approves +1
    • OR Playing as a Barbarian, bark at His Majesty Astarion approves +1

House in Deep Shadows

  • Beat Oliver at hide-and-seek without being spotted. Astarion approves +1
  • Ask Oliver whether he doesn't have anyone else to play with, and then about his parents' names are. Then, after a successful passive DC 14 Wisdom check, offer him to come to your camp and agree to play with him after he declines. Once Oliver explains the rules, tell him that you've changed your mind. Astarion approves +1 (immediately starts the fight with Oliver's 'family' )

Reithwin Town

House of Healing

  • Convince Malus Thorm to order his sisters to hone their blades on each other.Astarion approves +1
  • Persuade Malus Thorm to operate on himself. Astarion approves +1
  • Convince Malus Thorm to take the place of his patient and submit to sisters' curing. Astarion approves +2 (comes one point by another subsequently).

The Waning Moon

  • Safely drink with Thisobald Thorm (rolling Saving Throw, either general or class-based) OR successfully imitate drinking (rolling Sleight of Hand), up to two times total (Astarion approves +1 each time)
  • Successfully entertain the brewer with your stories (through Performance roll), up to two times (Astarion approves +1 each time). If Performance roll failed, successful subsequent Deception roll earns a point of Approval, nonetheless.

Moonrise Towers

  • Sever the connection between Linsella and Barnabus Astarion approves +1
  • Tell Araj Oblodra that Astarion is his own person Astarion approves +5
  • Support Astarion's decision on biting Araj, telling her 'He said no, what's to discuss.'Astarion approves +5
  • Tell Astarion that he shall not do anything he doesn't want to, when Araj asks you to pressure him into taking her offer Astarion approves +5
  • Kill Fezzerk without combat (through dialogue options) Astarion approves +1
  • Successfully distract Disciple Z'rell with "your lusts for Astarion" when she searches your mind for proof of your faith Astarion approves +1 (Note: This option is available only if you're romancing the spawn)
  • Ask Disciple Z'rell to show the power the Absolute has given her Astarion approves +1
  • Tell Questioner Jasin "The only thing I'm going to break is you" when Minthara is being erased. Astarion approves +1
  • Invite Minthara to your camp after saving her. Astarion approves +1
  • At the Moonrise Towers Rooftop, tell Ketheric Thorm that seeing your enemies cowed never gets old Astarion approves +1 (requires DC 21 Intimidation check and subsequent DC 30 check first)
  • When talking to Minthara after killing Ketheric Thorm:
    • Tell her that together you make a good team. Astarion approves +1
    • Tell her you can hardly wait to reshape the world Astarion approves +1
    • Propose to take Orin's place to lead the cult of Absolute Astarion approves +5 (amount [Needs Verification])
    • Tell her "I'm with you" when she proposes claiming the Netherstones.
    • Tell her you wanted to learn more about the tadpole when she asks "one more thing"
  • When talking to Jaheira after killing Ketheric Thorm, say that she seems to enjoy herself, then tell you're having the time of your life, too Astarion approves +1

Gauntlet of Shar

  • After interacting with the Pedestal of Reckoning, agree to help Shadowheart with the trials. Astarion approves +1
  • Persuade Balthazar to give you the bell to summon Flesh Astarion approves +1
    • With Mother Dearest in your inventory, ask "What happened to your mother?"
      • Say "Actually, I have your mother."
        • Say "No, I think I'll keep her." Astarion approves +1

When dealing with Yurgir:

  • Attack Yurgir straightaway. Astarion approves +5
  • If you agreed to help Yurgir, reassure Astarion that this is all part of the plan. Astarion approves +1
  • Detect thoughts on the Hoarding Merregon and ask for the potions used to charm Nessa. Astarion approves +1

Mind Flayer Colony

  • Purge the pods in Tadpoling Centre Astarion 
  • When talking to the Waking Mind via the Slack-Skinned Head in the Necrotic Laboratory choose to "consume" the mind.Astarion approves +1

Camp/Conversation

  • Tell him it makes sense to enlist Raphael's help with investigating his scars. Astarion approves +5
  • After Raphael reveals the true purpose of his scars, tell Astarion you'll help hunt down and kill Cazador. Astarion approves +5
  • Tell Arabella her parents are dead. Astarion approves +1
  • After defending Astarion from Araj Oblodra's molestations, at the long rest tell him that you care about him, then either hug him OR open your mind to show your true feelings Astarion approves +3 (this cutscene appears only if you romance him; both these choices advance your relationship)
    • OR Tell him he needs a friend more than another lover Astarion approves +3 (This choice ends the romance without approval loss)

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Tell Yenna to get lost. Astarion approves +1
  • Offer to go find a guard for Yenna Astarion approves +1
    • After offering to find a guard for Yenna, give her food or gold. Astarion approves +1
  • Give Yenna coin or food or tell her that her mum is probably dead. Astarion approves +1
  • Agree with Astarion that Ulma's children already dead when talking with Ulma in Gur Camp. Astarion approves +1
  • As a Baldurian, tell Saer Grotpoll that his accent sounds more Rivington than Baldur's Gate Astarion approves +1
  • If you opened the bundle, get more money out of Danzo Arkwright by using any check when returning the Zhentarim letters. Astarion approves +1
  • Tell Commander Lightfeather that his soldiers died horrible, painful deaths. Astarion approves +1
  • Tell Commander Lightfeather that his soldiers were eaten by a flying cat. Astarion approves +1
  • Say "Woof" a second time to Angry Mar'hyah. Astarion approves +1
  • Tell Angry Mar'hyah, "He is not 'property,' he is Scratch. Don't you dare threaten him." as a Druid. Astarion approves +1
  • Tell the Strange Ox that "It takes worse than a bit of gore to turn my gullet". Astarion approves +1
  • Tell the Strange Ox you will keep its secret. Astarion approves +1
  • Tell Manip Nestor you'll take a donation. Astarion approves +1
  • Tell Wulbren That you are convinced and to give you the bomb -or- This is too messy for you. (Astarion approves +1)
    • If contacting the Gondians, accept the bomb anyway. (Astarion approves +1)

Circus of the Last Days

  • Boo at Dribbles the Clown, say "What a corny joke", or (Bard-specific option) interrupting with your own pun Astarion approves +1
  • Volunteer anyone other than Astarion to Dribbles' show. Astarion approves +1
  • If going on stage with Dribbles yourself, say you're special because you treat the people around you with kindness.

During the "Test your love" game with the dryad Zethino:

  • Answer to the first question: "When he's elbow deep in gore." Astarion approves +2
  • Reply with "Revenge." to the second question Astarion approves +1
    • or "Me" if partnered with Astarion. Astarion approves +2
  • Answer "Breaking a nail" to the third question Astarion approves +2
    • or "Most things fear him, actually." Astarion approves +1

Open Hand Temple

  • Agree with Brother Bill that if Father Logan had been pickier, he might still be alive.
  • After agreeing to bear the curse, withstand the cursed monk's madness and earn Tasha's Hideous Laughter. (Astarion approves +3)

Wyrm's Crossing

Wyrm's Rock Fortress

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Astarion approves +1
  • When confronting Fist Reynash in the Flaming Fist barracks:
    • Tell Fist Reynash to get a grip
    • If you wake the guards:
      • Persuade Manip Bakshi that another Fist was trying to steal from him. Astarion approves +1
      • Tell Manip Bakshi "How embarassing. Isn't it your job to catch criminals? Astarion approves +2
  • Pass the Steel Watcher that confronts you at the coronation. Astarion approves +1
  • Agree to watch Gortash's coronation. Astarion approves +1
  • Tell Ravengard that Gortash is a tyrant after probing his mind to discover Florrick's location. Astarion approves +1
  • Say that you should not trust the Steel Watchers because they will turn on everyone while talking to Lord Amber's Bodyguard, Lady Durinbold's Attendant and Lord Shattershield's Attendant. Astarion approves +1
  • Escort Counsellor Florrick out of the prison

Sharess' Caress

  • Tell him you would never ask such a thing of him when he expresses discomfort with the drow twins' offer of an orgy. Astarion approves +1
  • Tell Chorizo that you can pleasure him better. Astarion approves +1

Lower City

  • When first speaking to Araj, ask Astarion if he wishes to leave. Astarion approves +1
  • When first speaking to Arves, a man with memory loss in front of the House of Grief, convince him with a deception check that he owes money to the bank. Astarion approves +1
  • When you arrive at Facemaker Boutique and find the Bhaal Cultist trying to kill Figaro, say " back off that's my kill" Astarion approves +1

Graveyard

  • As a Rogue, tell Gothric Rillyn that he should avoid stealing from dangerous marks. Astarion approves +1

Lower City Sewers

  • When speaking to Lorna Esthelian, tell Lorna "I’m sure he will show up eventually". Astarion approves +1

Sorcerous Sundries

  • When speaking to Yafeu after a different companion got trapped in his lamp, ask for gold. Astarion approves +1
  • Betraying Aylin and handing her over to Lorroakan. Astarion approves +1

The Blushing Mermaid

  • When speaking to Auntie Ethel, say “That’s so evil, even I’m impressed.”. Astarion approves +2
  • When speaking to Auntie Ethel, say “No. Return the child immediately". Astarion approves +1
  • After using Hag's Bane on Auntie Ethel, say “That’s it – cough her up, hag.” Astarion approves +1

Devil's Fee

  • When speaking to Helsik, persuade her to do the ritual at no cost. Astarion approves +1
  • When speaking to Helsik about gloves, intimidate her "I just killed a Devil in his own home." Astarion approves +1

Szarr Palace

  • Successfully persuade him not to ascend Astarion approves +3
  • When speaking to Sebastian in Cazador's Dungeons choose "Like I said -we'll set you free." or "That depends on you. Can you control your hunger?" Astarion approves +1

House of Grief

  • When given the choice over Viconia DeVir's fate, choose to kill her Astarion approves +?

House of Hope

  • Persuade Helsik to give you free passage to the House of Hope in exchange for one of Raphael's artefacts Astarion approves +1
  • Tell Haarlep you are there to kill them or attack Haarlep Astarion approves +1
  • Refuse to remove your clothes for Haarlep Astarion approves +1
  • Refuse to pledge your body to Haarlep Astarion approves +1
  • During Raphael fight knock out Korrilla using a non-lethal attack. Afterward, when speaking to Hope, say "She was under Raphael’s influence. She didn’t deserve to die." Astarion approves +1

Camp/Conversations

During and after the party is ambushed by a group of vampire spawn at night:

  • Deceive Leon and Aurelia that Astarion is going to save them if they follow him. Astarion approves +1
  • Persuade or intimidate them to stand against Cazador, if you haven't learned of the Rite of Profane Ascension yet. Astarion approves +1
  • Tell Astarion, you are sorry, or to move forward and get revenge after the assault. Astarion approves +1
  • Say, the world can be a wonderful, kind place, when you find a home in it or that there are many others who will care for him, if he cares for them. Astarion approves +1
  • Ask "I am rather special, aren't I?" Astarion approves +1
  • Agree that it doesn't matter, that the other spawn have to die in the Black Mass. Astarion approves +1

If Astarion has completed the Rite of Profane Ascension

  • Agree to become his spawn AND to bed with him 'one last time, for the road'. Astarion approves +3

Disapproval

The following story and dialogue choices will cause Astarion to lose approval.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Emerald Grove/The Hollow

  • When speaking with Zevlor after his confrontation with Aradin, agree to help persuade Kagha to stop the ritual Astarion disapproves -1
  • Playing as a Halfling, admonish Lae'zel for being rough after she interrogates Zorru Astarion disapproves -1
  • Playing as a Good Cleric, interrupting Lae'zel's interrogation of Zorru, then call her cruel and cold after she threatens you Astarion disapproves -1
  • If you are confronted about stealing the Idol of Silvanus return the idol and apologise Astarion disapproves -1
  • Tell Locke and Komira (Arabella's parents) that the druids are overreacting and that you will talk to them Astarion disapproves -1
  • Swear to Nettie you'll take the Wyvern Poison Astarion disapproves -1
  • Persuade Kagha to fight against the Shadow Druids Astarion disapproves -1
  • After fighting the Shadow Druids, tell Zevlor you will kill the goblin camp's leaders without asking for compensation Astarion disapproves -1
  • Soothe Silfy after she steals from you and tell her, you won't get angry. Astarion disapproves -1

Owlbear Nest

  • Agree with Shadowheart when she asks you not to loot the Selunite chest or say "If you insist" Astarion disapproves -1

Sunlit Wetlands/Putrid Bog

  • When talking to Auntie Ethel and Mayrina at the Riverside Teahouse:
    • Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble"
    • OR Tell Mayrina straightaway that Auntie Ethel killed Demir and Johl Astarion disapproves -1
  • After defeating Ethel, reject the offer to spare her in exchange for fey hair Astarion disapproves -5
  • Reject Mayrina's reward for saving her Astarion disapproves -1
  • Reveal his identity to Gandrel Astarion disapproves -10
    • OR, Don't turn Astarion in, but later in the dialogue don't allow him to kill Gandrel Astarion disapproves -5

Blighted Village

Goblin Camp
At the front gate and in the outer camp:

  • Follow Sentinel Olak's instruction and smear worg dung on your face. Astarion disapproves -1
  • Tell Eight that you are sorry for the loss of his parents. Astarion disapproves -1

Inside the Shattered Sanctum:

In the Worg Pens:

  • Agree to help Halsin after freeing him. Astarion disapproves -1


The Risen Road

  • When talking with Rugan, agree to fight the gnolls outside the cave. Astarion disapproves -1

Zhentarim Hideout

Underdark

Grymforge

  • Tell Ward Magmar that he disgusts you Astarion disapproves -1
  • When attempting to take the elevator, tell Magmar that you need to save Nere to obtain a Moonlantern Astarion disapproves -1
  • Convince Skickpit you're going to help him, then ask if he really wants you to kill his slavers (using Persuasion line) Astarion disapproves -1
  • Pay your respect to the corpes of dead deep gnomes after killing or deceiving Brathwen and Viss. Astarion disapproves -1
  • Agree to help Lunkbug find Philomeen. Astarion disapproves -1
  • Stand up for the deep gnome slaves when Nere, once freed, is going to kill them Astarion disapproves -1
  • Convince Elder Brithvar to free the deep gnomes after the fight with Nere Astarion disapproves -1

Crèche Y'llek

  • Persuade Varsh Ko'kuu to let you take the githyanki egg, telling him:
    • that you'll take it to a better crèche Astarion disapproves -1
    • OR that you'll raise it yourself Astarion disapproves -1
  • After saving Youth Varrl, tell him:
    • That capacity for mercy is what separates us from feral beasts Astarion disapproves -1
    • OR That his teacher obviously failed to instill discipline. Astarion disapproves -1
  • When speaking with Kith'rak Therezzyn, surrender the Mysterious Artefact to her Astarion disapproves -1

Camp/Conversation

  • When he asks how you'd like to be killed, say you don't have to choose, OR that you would prefer someone else to do it Astarion disapproves -1 (either option)
    • OR Tell him you'll spill his guts first Astarion disapproves -1
  • Give the Necromancy of Thay to Gale, or destroy it. Astarion disapproves -5
  • After Astarion fails to read through Necromancy of Thay, suggest that he give the book to Gale or tell him to stop reading it Astarion disapproves -1
  • When he tries to feel through his scars with fingers, offer help, then mock him about 'cleric of Gond' Astarion disapproves -1
  • Allow Volo to follow through with his attempt to remove the parasite
  • If Astarion died from the Lathander's Lance blast in Rosymorn Monastery, talk to him and choose any line except the promise to be more careful next time Astarion disapproves -5

Vampirism

  • At the Long Rest, when Astarion's true nature is revealed:
    • Fail to read his mind through illithid ability Astarion disapproves -5
    • Tell him to leave immediately Astarion disapproves -10 (Astarion obeys and leaves the party)
    • Fail to stake him (at any stage of the scene) Astarion disapproves -10 (Astarion leaves the party)
  • Forbid him to drink human blood Astarion disapproves -5
  • During the first conversation about Cazador, tell him that he is on his own Astarion disapproves -5
  • When he asks whose blood you'd hypothetically drink, ask him back if he really means eating others, then choose the line 'We're done talking'. Astarion disapproves -1

Raphael's Deal

  • When Raphael briefly takes you to the House of Hope, say that you'll do anything to get rid of the tadpole Astarion disapproves -5
  • After first encounter with Raphael, tell Astarion that he might not be able to outfox the devil, but you will. Astarion disapproves -1
  • Playing as a Warlock, say that Raphael is "only a cambion" and that you can handle him. Astarion disapproves -1

Celebration at the Camp

  • If you already have a partner, tell Astarion that you're "looking forward to it" OR ask Astarion if he's feeling jealous. Astarion disapproves -1
  • Speak to him, end the conversation without agreeing to sleep with him, then make arrangements with another companion. After that, talk to Astarion again and tell him you're spending the night with someone else. Astarion disapproves -1
  • Turn him down when he offers to sleep with you. Astarion disapproves -1 (turning him down within the sex cutscene does not bring disapproval)
  • Fail the DC 15 Persuasion check to make Astarion say 'please' when agreeing to sleep with him. Astarion disapproves -1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Fail to convince the hyena in the convoy that they do not belong to the goblins. Astarion disapproves -1

If entering the Shadow-Cursed Lands from the Grymforge:

  • Playing as a Bard, tell Harper Lassandra that the best introductions are made while sitting around a fire. Astarion disapproves -1
  • Playing as a Druid, ask Lassandra about this land and its festering shadows Astarion disapproves -1
  • Playing as a Wizard, tell Lassandra that you can aid in traversing the darkness. Astarion disapproves -1
  • Free Dolly Thrice from the Moonlantern carried by Kar'niss. Astarion disapproves -1
  • When judging with He Who Was, tell Madeline that it wasn't her fault Astarion disapproves -1, OR order her to stab herself, then tell her she did enough Astarion disapproves -1.

Last Light Inn

Reithwin Tollhouse

House in Deep Shadows

  • Lose when playing hide-and-seek with Oliver. Astarion disapproves -1

Moonrise Towers

  • Tell Araj Oblodra that Astarion does what you tell him to Astarion disapproves -3
  • Convince Astarion to drink Araj Oblodra's blood or order him to do it. Astarion disapproves -3
  • Offer Fezzerk a fair fight
  • Order the guards to release Fezzerk Astarion disapproves -1

Gauntlet of Shar

  • When Yurgir says that Raphael deceived and trapped him, continue talking to him instead of attacking Astarion disapproves -1
  • Persuade Yurgir to let you help him find something to get him out of his contract Astarion disapproves -3
  • Agree to peace with the rats after interacting with the broken effigy Astarion disapproves -1

Mind Flayer Colony

Camp/Conversations

  • When he tries to feel through his scars with fingers, offer help, then mock him about 'cleric of Gond' Astarion disapproves -1 (available if this cutscene hasn't occured in Act One)
  • When he says he's going to ask Raphael's help in finding out what his scars mean tell him he's mad Astarion disapproves -1
    • OR ask not to rope you in dealing with the devil Astarion disapproves -1
  • After Raphael reveals the true purpose of his scars, refuse to help Astarion to stop Cazador Astarion disapproves -3
  • After defending him from Araj Oblodra's molestations, at the long rest (the cutscene appears only if you romance him):
    • Tell him twice that you're not interested in his confessions Astarion disapproves -5 (this choice breaks your relations)
    • Tell him you regret stopping him from drinking Araj's blood Astarion disapproves -15
    • Tell him you slept with him because you wanted some fun Astarion disapproves -15
    • Convince him to sleep with you tonight (using any line), then, when the cutscene continues, prompt him to say what he wants to say OR ask whether it was bad for him Astarion disapproves -15 (either choice brings equal disapproval and breaks your relations)

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Every dialogue option with Fist Rowan:
    • "They're innocent people. You can't just kill them!" Astarion disapproves -1
    • "You're a monster. I'm reporting you to your commanding officer." Astarion disapproves -1
    • "Both sides need teaching a lesson: let's kill them all." Astarion disapproves -1
  • Refuse to tear the Strange Ox apart, though you yearn to as the Dark Urge. Astarion disapproves -1
  • Telling Mattis to watch himself when he remarks how big Baldur's Gate is. Astarion disapproves -1
  • Promise Ulma to save the children after Astarion said, that they're already dead. Astarion disapproves -1
  • Tell newspaper-seller Lilly Beanbottom "You know murder's not a good thing, right?." Astarion disapproves -1
  • Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Astarion disapproves -1
  • Tell Wulbren Gortash is the enemy, not the Gondians, and that you'll find another way. Astarion disapproves -1
  • Refuse to take the Runepowder Bomb from Wulbren. Astarion disapproves -1
  • Tell Tara to stop eating the carrier pigeons. Astarion disapproves -1
  • Donate gold to Manip Nestor. Astarion disapproves -1

Circus of the Last Days During the "Test your love" game with the dryad Zethino:

  • Answer to the first question: "I don't think he's ever been happy." or " He's happy right now - look at that smile!" Astarion disapproves -1
  • Reply with "Freedom." to the second question Astarion disapproves -1
    • or "A nice, tasty rat." Astarion disapproves -2
  • Answer "Sharp wooden sticks." to the third question Astarion disapproves -1
    • or "Forever feeling like a slave to someone else." Astarion disapproves -4

Wyrms's Rock Fortress

  • Give Fist Reynash 300 gold to flee. Astarion disapproves -1

Open Hand Temple

  • Agree with the Brother Clements in the Open Hand Temple that Father Lorgan was right to accept everyone at the temple. Astarion disapproves -1

Stormshore Tabernacle

  • Donate to a diety at their statue. Astarion disapproves -1

Lower City

  • When Araj asks you to follow her inside, say "Lead on". Astarion disapproves -1

Flymm Cargo

Graveyard

  • Tell Gothric Rillyn being buried alive "sounds like apt punishment for thievery". Astarion disapproves -1

Lower City Sewers

  • Tell Lorna her date was a vampire, after she implies they looked a bit like Astarion. Astarion disapproves -1

Ramazith's Tower

  • Tell Lorroakan you're here to take him down after meeting with Dame Aylin. Astarion disapproves -1

The Counting House

  • Give Rags Deelarma begging outside the entrance a handful of coins. Astarion disapproves -1

Szarr Palace

  • Fail to persuade him not to ascend or tell him you won't help him. (Astarion leaves the party) Astarion disapproves -1

House of Hope

Sorcerous Sundries

Facemaker's Boutique

  • Interrupt Dolor's assassination attempt by saying "Stop right there!". Astarion disapproves -1

Elfsong Tavern (Can also trigger in Facemaker's Boutique if Devella Fountainhead moved away from the Elfsong Tavern before talking to her.)

  • Tell Devella "I'll do my best" when she asks to follow the trial of the murders. Astarion disapproves -1
  • Tell Devella "I'll see what I can do" when she asks to warn the other potential murder victims. Astarion disapproves -1

The Blushing Mermaid

  • Turn down the Hag's offer to become your ally. Astarion disapproves -1

Bhaal Temple

  • Tell Orin "Baldur's Gate deserves such a fate. Your vision is exquisite". Astarion disapproves -1

Camp/Conversations
During and after the party is ambushed by a group of vampire spawn at night:

  • Tell Leon and Aurelia that they can take Astarion to Cazador. Astarion disapproves -1
    • Fail to persuade Astarion after the fight that you were only teasing him. (If in a romance with Astarion, he will end it.) Astarion disapproves -3
  • Berate Astarion for deceiving the other spawn about their part in the Rite of Profane Ascension. Astarion disapproves -3
  • Tell Astarion not to act haughty or what his life matters during the conversation following the assault. Astarion disapproves -1
  • Tell him that Cazador truly broke him, or that he shouldn't have given up. Astarion disapproves -1

After Astarion has completed the Rite of Profane Ascension

  • Tell him he had to learn how not to become Cazador himself (This cutscene appears only when in a romance with Astarion, and choosing this course of dialogue will ruin the relationship.) Astarion disapproves -15
  • Agree to become his spawn, then refuse to kneel before him. (This cutscene appears only when in a romance with Astarion, and choosing this option will ruin the relationship.)Astarion disapproves -15