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Florrick: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = Counsellor Florrick | |||
| title = Advisor to the Archduke | |||
| image = | |||
<gallery> | |||
Counsellor Florrick.png|Portrait | |||
Counsellor Florrick Model.png|Model | |||
Act 3 Florrick.webp|Act 3 | |||
</gallery> | |||
| va = Karen Bryson | |||
| faction = [[Flaming Fist]] | |||
| size = Medium | |||
| type = [[Humanoid]] | |||
| race = [[Elf]] | |||
| e hp = 30 | |||
| hp = 44 | |||
| t hp = 57 | |||
| level = 6 | |||
| ac = 12 | |||
| movement m = 9 | | movement m = 9 | ||
| weight kg = 75 | | weight kg = 75 | ||
| str = 12 | | str = 12 | ||
| dex = 14 | | dex = 14 | ||
Line 18: | Line 35: | ||
| int save prof = yes | | int save prof = yes | ||
| wis save prof = yes | | wis save prof = yes | ||
| passives = Darkvision, Fey Ancestry, Opportunity Attack, Resilient: Constitution | | passives = Darkvision, Fey Ancestry, Opportunity Attack, Resilient: Constitution | ||
}} | }} | ||
{{Infobox creature | {{Infobox creature | ||
Line 42: | Line 43: | ||
| hp = 79 | | hp = 79 | ||
| t hp = 92 | | t hp = 92 | ||
| str = 12 | | str = 12 | ||
| dex = 14 | | dex = 14 |
Revision as of 20:44, 20 June 2024
Overview
Background
Florrick is a professional and dutiful leading member of Baldur's Gate's government. While an advisor, she prefers to be direct and on-hand when it comes to handling problems that plague the city, such as the disappearance of Ulder Ravengard. Being such a straightforward and honest leader makes her quite a rarity in the corrupt ranks of the city's elite.
Quests
Involvement
Act One
Florrick can first be encountered at Waukeen's Rest on The Risen Road leading west towards the Mountain Pass. When the party arrives, the place is on fire after an attack by goblins and drow serving the Cult of the Absolute. Trapped on the second floor in the east-most room of the inn, Florrick can be rescued from the blaze. Once saved, she informs the party of Duke Ravengard's recent kidnapping by the drow, assuming they took him west to Moonrise Towers.
She urges the party to help in saving the Duke, even more so if Wyll is present. Upon recognizing him, she unintentionally reveals that he is Ulder's son. Once the party is rewarded for saving her, she will depart from Waukeen's Rest, taking the Flaming Fist soldiers with her to personally lead the mission to find the missing Grand Duke.
Act Two
Upon traversing the Shadow-Cursed Lands, Florrick can be found at Last Light Inn, in the north-eastern room on the ground floor of the inn. She and her Flaming Fist troops are still planning a rescue for Ravengard. Without a safe way through the cursed shadows surrounding Moonlight Towers, her efforts unfortunately are in vain. As are their attempts to get information from Art Cullagh.
While there, the party can speak with Florrick, and gain some news from the city and its new Lord Gortash. She will then inform the party of her plans and eventually depart for Baldur's Gate, intending to convince the council to send reinforcements for rescuing the duke.
Note that once the party reaches Moonrise Towers, Florrick and her party will depart for Baldur's Gate, leaving a note on the table in Last Light Inn. Thus visiting Moonrise before Last Light Inn will result in finding only the note.
Act Three
In Act Three, Florrick can be found in Wyrm's Rock Prison where she awaits execution after being found guilty of crimes against the city of Baldur's Gate by none other than Ulder Ravengard. If the party decides to rescue her, she pledges her aid in the final battle and Florrick's Cohort becomes one of the forces the party can call upon. In case Florrick isn't rescued within five long rests after the quest Free Counsellor Florrick starts, she will be hanged by the neck until dead and her body will remain hanging from the gallows at the Basilisk Gate .
If Wyll decides to break his pact with Mizora during The Blade of Frontiers and forsake his father, Florrick will approach Wyll and the party while they are in Baldur's Gate, with the intent to avenge Ravengard. The attack can be avoided if the party succeeds a DC 18 Persuasion check or a DC 15 History check. Once convinced, and presuming Ravengard is dead, Florrick will hand Wyll The Legend of Ansur and direct the party to the next step of his personal quest. If all attempts to reason with Florrick fail, she and her retinue of Flaming Fists will become hostile. In that case, the book needs to be acquired by other means.
Combat
If the party wishes to kill her in Waukeen's Rest, it is best to do so as soon as she is freed from the burning room to avoid triggering the guards downstairs. In Wyrm's Rock Prison, she can be engaged through the prison cell door with ranged attacks and spells, and the nearby patrolling guards won't react to the fight.
Attacks and Abilities (Act 1)
Additional Abilities (Act 3)
Combat
Notable Loot
- Pouch - Act 3
- Potion of Greater Healing - if not consumed during combat
- Potion of Healing 2x - if not consumed during combat
- Quarterstaff - Act 1
- Simple Robe
Related literature
- Letter from Counsellor Florrick, a notice and a warning from Florrick to those still searching for Grand Duke Ravengard
- Florrick's Demotion Notice, a demotion decree signed by Grand Duke Ravengard in witness of Enver Gortash
- Counsellor Florrick's Sentence
References
- ↑ Last Light Inn, lines spoken by Wyll when asked if Florrick can be trusted. This dialogue happens after Florrick was present at the Inn and spoken to.
"The councillor's loyalty to my father is beyond question. She's as steady as Tyr's heartbeat, as upstanding as the Sword Mountains."
External links
Florrick on the Forgotten Realms Wiki