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Florrick: Difference between revisions
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| image = Counsellor Florrick.png | | image = Counsellor Florrick.png | ||
}} | }} | ||
{{Infobox creature | |||
{{Infobox creature | | name = Counsellor Florrick | ||
Counsellor Florrick.png| | | title = Advisor to the Archduke | ||
| image = | |||
<gallery> | |||
Counsellor Florrick.png|In-game | |||
Counsellor Florrick Model.png|Model | Counsellor Florrick Model.png|Model | ||
Portrait Counsellor Florrick.png|Portrait | |||
</gallery>|va=Karen Bryson|size=Medium|type=[[Humanoid]]|race=[[Elf]]}}{{Infobox | </gallery> | ||
| va = Karen Bryson | |||
| role = [[Attached Follower]] | |||
| faction = [[Flaming Fist]] | |||
| size = Medium | |||
| type = [[Humanoid]] | |||
| race = [[High Elf]] | |||
| class = [[Wizard]] | |||
| e hp = 30 | |||
| hp = 44 | |||
| t hp = 57 | |||
| level = 6 | |||
| ac = 12 | |||
| movement m = 9 | |||
| weight kg = 75 | |||
| str = 12 | |||
| dex = 14 | |||
| con = 14 | |||
| int = 18 | |||
| wis = 11 | |||
| cha = 16 | |||
| con save prof = yes | |||
| int save prof = yes | |||
| wis save prof = yes | |||
| passives = Darkvision, Fey Ancestry, Opportunity Attack, Resilient: Constitution | |||
| athletics = 1 | |||
| acrobatics = 2 | |||
| perception = 0 | |||
}} | |||
{{Infobox creature | |||
| name = Act 3 differences and additions | | name = Act 3 differences and additions | ||
| image = Act 3 Florrick.webp | |||
| level = 11 | | level = 11 | ||
| | | ac = 15 | ||
| | | hp = 79 | ||
| | | t hp = 92 | ||
| str = 12 | | str = 12 | ||
| dex = 14 | | dex = 14 | ||
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| wis = 11 | | wis = 11 | ||
| cha = 16 | | cha = 16 | ||
| | | con save proficiency = yes | ||
| | | int save proficiency = yes | ||
| | | wis save proficiency = yes | ||
| | | conditions = Mage Armour | ||
}} | }} | ||
'''Counsellor Florrick''' is an [[Elf|elven]] [[wizard]] and advisor to the Archduke, her loyalty to | '''Counsellor Florrick''' is an [[Elf|elven]] [[wizard]] and advisor to the Archduke, and her loyalty to {{CharLink|Ulder Ravengard|Grand Duke Ravengard}} is beyond question. Steady as [[Tyr]]'s heartbeat, as upstanding as the Sword Mountains,{{ref|name=wyll|[[Last Light Inn]], lines spoken by {{CharLink|Wyll}} when asked if Florrick can be trusted. This dialogue happens after Florrick was present at the Inn and spoken to. <br>''"The councillor's loyalty to my father is beyond question. She's as steady as Tyr's heartbeat, as upstanding as the Sword Mountains."''}} Florrick plays a notable role in the politics brewing within [[Baldur's Gate]], mainly through the [[Rescue the Grand Duke]] questline. | ||
{{DiQ|A scorched throat, a few hairs singed off. Nothing a bit of time and fresh air can't cure.|Florrick| after rescuing her.}} | |||
==Overview== | ==Overview== | ||
===Background=== | ===Background=== | ||
Florrick is a professional and dutiful leading member of Baldur's Gate's government. While an advisor, she prefers to be direct and on-hand when it comes to handling problems that plague the city, such as the disappearance of Ulder Ravengard. Being such a straightforward and honest leader makes her quite a rarity in the corrupt ranks of the city's elite. | Florrick is a professional and dutiful leading member of Baldur's Gate's government. While an advisor, she prefers to be direct and on-hand when it comes to handling problems that plague the city, such as the disappearance of Ulder Ravengard. Being such a straightforward and honest leader makes her quite a rarity in the corrupt ranks of the city's elite. | ||
==Involvement== | ==Involvement== | ||
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'''Florrick''' can first be encountered at [[Waukeen's Rest]] on [[The Risen Road]] leading west towards the [[Mountain Pass]]. When the party arrives, the place is on fire after an attack by goblins and drow serving the [[Cult of the Absolute]]. Trapped on the second floor in the east-most room of the inn, Florrick can be rescued from the blaze. Once saved, she informs the party of Duke Ravengard's recent kidnapping by the drow, assuming they took him west to [[Moonrise Towers]]. | '''Florrick''' can first be encountered at [[Waukeen's Rest]] on [[The Risen Road]] leading west towards the [[Mountain Pass]]. When the party arrives, the place is on fire after an attack by goblins and drow serving the [[Cult of the Absolute]]. Trapped on the second floor in the east-most room of the inn, Florrick can be rescued from the blaze. Once saved, she informs the party of Duke Ravengard's recent kidnapping by the drow, assuming they took him west to [[Moonrise Towers]]. | ||
She urges the party to help in saving the Duke, even more so if | She urges the party to help in saving the Duke, even more so if {{CharLink|Wyll}} is present. Upon recognizing him, she unintentionally reveals that he is Ulder's son. Once the party is rewarded for saving her, she will depart from Waukeen's Rest, taking the Flaming Fist soldiers with her to personally lead the mission to find the missing {{CharLink|Ulder Ravengard}}. | ||
===Act Two=== | ===Act Two=== | ||
Upon traversing the [[Shadow-Cursed Lands]], Florrick can be found at [[Last Light Inn]], in the north-eastern room on the ground floor of the inn. She and her Flaming Fist troops are still planning a rescue for Ravengard. Without a safe way through the cursed shadows surrounding Moonlight Towers, her efforts unfortunately are in vain. As are their attempts to get information from | Upon traversing the [[Shadow-Cursed Lands]], Florrick can be found at [[Last Light Inn]], in the north-eastern room on the ground floor of the inn. She and her Flaming Fist troops are still planning a rescue for Ravengard. Without a safe way through the cursed shadows surrounding Moonlight Towers, her efforts unfortunately are in vain. As are their attempts to get information from {{CharLink|Art Cullagh}}. | ||
While there, the party can speak with Florrick, and gain some news from the city and its new Lord Gortash. She will then inform the party of her plans and | While there, the party can speak with Florrick, and gain some news from the city and its new Lord Gortash. She will then inform the party of her plans and depart for Baldur's Gate the next day, intending to convince the council to send reinforcements for rescuing the duke. | ||
Note that once the party reaches [[Moonrise Towers]], Florrick and her party will depart for Baldur's Gate, leaving a note on the table in Last Light Inn. Thus visiting Moonrise before Last Light Inn will result in finding only the note. | Note that once the party reaches [[Moonrise Towers]], Florrick and her party will depart for Baldur's Gate, leaving a note on the table in Last Light Inn. Thus visiting Moonrise before Last Light Inn will result in finding only the note. | ||
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===Act Three=== | ===Act Three=== | ||
{{main|Free Counsellor Florrick}} | {{main|Free Counsellor Florrick}} | ||
In Act Three, Florrick can be found in [[Wyrm's Rock Prison]] where she awaits execution after being found guilty of crimes against the city of Baldur's Gate by none other than | In Act Three, Florrick can be found in [[Wyrm's Rock Prison]] where she awaits execution after being found guilty of crimes against the city of Baldur's Gate by none other than Ulder Ravengard. If the party decides to rescue her, she pledges her aid in the final battle and {{SAI|Florrick's Cohort}} becomes one of the forces the party can call upon. | ||
In case Florrick isn't rescued within five long rests after the quest [[Free Counsellor Florrick]] starts, she will be hanged by the neck until dead and her body will remain hanging from the gallows at the Basilisk Gate . | In case Florrick isn't rescued within five long rests after the quest [[Free Counsellor Florrick]] starts, she will be hanged by the neck until dead and her body will remain hanging from the gallows at the Basilisk Gate. | ||
If Wyll decides to break his pact with | If Wyll decides to break his pact with {{CharLink|Mizora}} during [[The Blade of Frontiers]] and forsake his father, Florrick will approach Wyll and the party while they are in Baldur's Gate, with the intent to avenge Ravengard. The attack can be avoided if the party succeeds a {{Ability check|Persuasion|18}} or a {{Ability check|History|15}}. | ||
Once convinced, and presuming Ravengard is dead, Florrick will hand Wyll | Once convinced, and presuming Ravengard is dead, Florrick will hand Wyll {{SmRarityItem|The Legend of Ansur}} and direct the party to the next step of his personal quest. | ||
If all attempts to reason with Florrick fail, she and her retinue of Flaming Fists will become hostile. In that case, the book needs to be acquired by other means. | If all attempts to reason with Florrick fail, she and her retinue of Flaming Fists will become hostile. In that case, the book needs to be acquired by other means. | ||
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===Attacks and Abilities (Act 1)=== | ===Attacks and Abilities (Act 1)=== | ||
{{Feature box| | {{Feature box|hypnotic pattern}} | ||
{{Feature box|mage armour}} | |||
{{Feature box|magic missile}} | |||
{{Feature box|main hand attack|item=Quarterstaff}} | |||
{{Feature box|misty step}} | |||
{{Feature box|ray of frost}} | |||
=== Additional Abilities (Act 3) === | === Additional Abilities (Act 3) === | ||
{{Feature box| | {{Feature box|cone of cold}} | ||
{{Feature box|fire shield}} | |||
{{Feature box|otto's irresistible dance}} | |||
= | === Notable Loot === | ||
*{{MdRarityItem|Potion of Greater Healing}} - if not consumed during combat | |||
== Notable Loot== | *{{MdRarityItem|Potion of Healing}} 2x - if not consumed during combat | ||
*{{MdRarityItem|Pouch}} - Act 3 | *{{MdRarityItem|Pouch}} - Act 3 | ||
*{{MdRarityItem|Quarterstaff}} - Act 1 | *{{MdRarityItem|Quarterstaff}} - Act 1 | ||
*{{MdRarityItem|Simple Robe}} | *{{MdRarityItem|Simple Robe}} | ||
== Gallery == | |||
<gallery heights="250px"> | |||
Counsellor Florrick Model.png|Model | |||
Alena-dubrovina-hex-florrik-copy.jpg|Renders by Alena Dubrovina | |||
</gallery> | |||
== Related quests == | |||
* {{Quest|Free Counsellor Florrick}} | |||
* {{Quest|Gather Your Allies}} | |||
* {{Quest|Rescue the Grand Duke}} | |||
* {{Quest|The Grand Duke}} | |||
==Related literature== | ==Related literature== | ||
*{{MdRarityItem|Letter from Counsellor Florrick}}, a notice and a warning from Florrick to those still searching for | * {{MdRarityItem|Counsellor Florrick's Sentence}} | ||
*{{MdRarityItem|Florrick | * {{MdRarityItem|Florrick's Demotion Notice}}, a demotion decree signed by Grand Duke Ravengard in witness of {{CharLink|Enver Gortash}} | ||
*{{MdRarityItem| | * {{MdRarityItem|Letter from Counsellor Florrick}}, a notice and a warning from Florrick to those still searching for {{CharLink|Ulder Ravengard|Grand Duke Ravengard}} | ||
* {{MdRarityItem|Letter from Florrick}} | |||
* {{MdRarityItem|Prison Log}} | |||
==References== | ==References== | ||
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[[Category:Members of the Flaming Fist]] | [[Category:Members of the Flaming Fist]] | ||
[[Category:Wizards]] | [[Category:Wizards]] | ||
[[Category: | [[Category:Attached Followers]] |
Revision as of 07:05, 11 November 2024
“A scorched throat, a few hairs singed off. Nothing a bit of time and fresh air can't cure.„
Overview
Background
Florrick is a professional and dutiful leading member of Baldur's Gate's government. While an advisor, she prefers to be direct and on-hand when it comes to handling problems that plague the city, such as the disappearance of Ulder Ravengard. Being such a straightforward and honest leader makes her quite a rarity in the corrupt ranks of the city's elite.
Involvement
Act One
Florrick can first be encountered at Waukeen's Rest on The Risen Road leading west towards the Mountain Pass. When the party arrives, the place is on fire after an attack by goblins and drow serving the Cult of the Absolute. Trapped on the second floor in the east-most room of the inn, Florrick can be rescued from the blaze. Once saved, she informs the party of Duke Ravengard's recent kidnapping by the drow, assuming they took him west to Moonrise Towers.
She urges the party to help in saving the Duke, even more so if Wyll is present. Upon recognizing him, she unintentionally reveals that he is Ulder's son. Once the party is rewarded for saving her, she will depart from Waukeen's Rest, taking the Flaming Fist soldiers with her to personally lead the mission to find the missing Ulder Ravengard.
Act Two
Upon traversing the Shadow-Cursed Lands, Florrick can be found at Last Light Inn, in the north-eastern room on the ground floor of the inn. She and her Flaming Fist troops are still planning a rescue for Ravengard. Without a safe way through the cursed shadows surrounding Moonlight Towers, her efforts unfortunately are in vain. As are their attempts to get information from Art Cullagh.
While there, the party can speak with Florrick, and gain some news from the city and its new Lord Gortash. She will then inform the party of her plans and depart for Baldur's Gate the next day, intending to convince the council to send reinforcements for rescuing the duke.
Note that once the party reaches Moonrise Towers, Florrick and her party will depart for Baldur's Gate, leaving a note on the table in Last Light Inn. Thus visiting Moonrise before Last Light Inn will result in finding only the note.
Act Three
In Act Three, Florrick can be found in Wyrm's Rock Prison where she awaits execution after being found guilty of crimes against the city of Baldur's Gate by none other than Ulder Ravengard. If the party decides to rescue her, she pledges her aid in the final battle and becomes one of the forces the party can call upon. In case Florrick isn't rescued within five long rests after the quest Free Counsellor Florrick starts, she will be hanged by the neck until dead and her body will remain hanging from the gallows at the Basilisk Gate.
If Wyll decides to break his pact with Mizora during The Blade of Frontiers and forsake his father, Florrick will approach Wyll and the party while they are in Baldur's Gate, with the intent to avenge Ravengard. The attack can be avoided if the party succeeds a DC 18 Persuasion check or a DC 15 History check. Once convinced, and presuming Ravengard is dead, Florrick will hand Wyll The Legend of Ansur and direct the party to the next step of his personal quest. If all attempts to reason with Florrick fail, she and her retinue of Flaming Fists will become hostile. In that case, the book needs to be acquired by other means.
Combat
If the party wishes to kill her in Waukeen's Rest, it is best to do so as soon as she is freed from the burning room to avoid triggering the guards downstairs. In Wyrm's Rock Prison, she can be engaged through the prison cell door with ranged attacks and spells, and the nearby patrolling guards won't react to the fight.
Attacks and Abilities (Act 1)
Additional Abilities (Act 3)
Notable Loot
- Potion of Greater Healing - if not consumed during combat
- Potion of Healing 2x - if not consumed during combat
- Pouch - Act 3
- Quarterstaff - Act 1
- Simple Robe
Gallery
Related quests
Related literature
- Counsellor Florrick's Sentence
- Florrick's Demotion Notice, a demotion decree signed by Grand Duke Ravengard in witness of Enver Gortash
- Letter from Counsellor Florrick, a notice and a warning from Florrick to those still searching for Grand Duke Ravengard
- Letter from Florrick
- Prison Log
References
- ↑ Last Light Inn, lines spoken by Wyll when asked if Florrick can be trusted. This dialogue happens after Florrick was present at the Inn and spoken to.
"The councillor's loyalty to my father is beyond question. She's as steady as Tyr's heartbeat, as upstanding as the Sword Mountains."
External links
Florrick on the Forgotten Realms Wiki