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Revision as of 13:56, 22 August 2023
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. |
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
The Cleric Subclasses are: Life Domain,
Light Domain,
Trickery Domain,
Knowledge Domain,
Nature Domain,
Tempest Domain,
War Domain
The Cleric Class Progression | Spell Slots per Spell Level | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | ![]() ![]() |
3 | 2 | - | - | - | - | - |
2nd | +2 | ![]() ![]() ![]() |
3 | 3 | - | - | - | - | - |
3rd | +2 | - | 3 | 4 | 2 | - | - | - | - |
4th | +2 | ![]() |
4 | 4 | 3 | - | - | - | - |
5th | +3 | ![]() |
4 | 4 | 3 | 2 | - | - | - |
6th | +3 | ![]() ![]() |
4 | 4 | 3 | 3 | - | - | - |
7th | +3 | - | 4 | 4 | 3 | 3 | 1 | - | - |
8th | +3 | ![]() ![]() ![]() |
4 | 4 | 3 | 3 | 2 | - | - |
9th | +4 | - | 4 | 4 | 3 | 3 | 3 | 1 | - |
10th | +4 | ![]() |
5 | 4 | 3 | 3 | 3 | 2 | - |
11th | +4 | ![]() |
5 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | ![]() |
5 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for Spells, for Hit Points and Concentration Checks, and for Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
Simple weapons, Flail, Morningstar (5e change; all proficiencies are granted on multiclass as well)
- ,
- Skills with Proficiency (Choose 2):
- History, Insight, Medicine, Persuasion, Religion
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Medicine, Persuasion, Religion
Spellcasting
- Spellcasting Ability:
- Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells = Cleric level + Modifier (Minimum of 1 spell).
Level 1 Subclass
Clerics choose subclass (Domain) at level 1 and get domain-specific features:
Domain | Features | Spells and cantrips | Proficiencies |
, | |||
, , | - | ||
, | - | ||
- | , | Choose 2 skills (your proficiency bonus is doubled for those skills): Arcana, History, Nature, Religion | |
|
Choose 1: Animal Handling, Nature, Survival | ;
||
, | ![]() | , ||
, | ![]() | ,
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Select Deity:
![Selune Icon.png](/w/images/thumb/5/5b/Selune_Icon.png/28px-Selune_Icon.png)
![Helm Icon.png](/w/images/thumb/a/af/Helm_Icon.png/28px-Helm_Icon.png)
![Kelemvor Icon.png](/w/images/thumb/a/ad/Kelemvor_Icon.png/28px-Kelemvor_Icon.png)
![Yondalla Icon.png](/w/images/thumb/b/ba/Yondalla_Icon.png/28px-Yondalla_Icon.png)
![Eilistraee Icon.png](/w/images/thumb/8/83/Eilistraee_Icon.png/28px-Eilistraee_Icon.png)
![Mielikki Icon.png](/w/images/thumb/a/a3/Mielikki_Icon.png/28px-Mielikki_Icon.png)
![Ilmater Icon.png](/w/images/thumb/4/48/Ilmater_Icon.png/28px-Ilmater_Icon.png)
![Moradin Icon.png](/w/images/thumb/a/a2/Moradin_Icon.png/28px-Moradin_Icon.png)
![Tiamat Icon.png](/w/images/thumb/8/82/Tiamat_Icon.png/28px-Tiamat_Icon.png)
![Lathander Icon.png](/w/images/thumb/b/b1/Lathander_Icon.png/28px-Lathander_Icon.png)
![Tempus Icon.png](/w/images/thumb/a/af/Tempus_Icon.png/28px-Tempus_Icon.png)
![Mystra Icon.png](/w/images/thumb/a/a5/Mystra_Icon.png/28px-Mystra_Icon.png)
![Corellon Larethian Icon.png](/w/images/thumb/0/0e/Corellon_Larethian_Icon.png/28px-Corellon_Larethian_Icon.png)
![Bahamut Icon.png](/w/images/thumb/c/cc/Bahamut_Icon.png/28px-Bahamut_Icon.png)
![Talos Icon.png](/w/images/thumb/e/e1/Talos_Icon.png/28px-Talos_Icon.png)
![Tyr Icon.png](/w/images/thumb/b/b5/Tyr_Icon.png/28px-Tyr_Icon.png)
![Oghma Icon.png](/w/images/thumb/9/9f/Oghma_Icon.png/28px-Oghma_Icon.png)
![Garl Glittergold Icon.png](/w/images/thumb/8/88/Garl_Glittergold_Icon.png/28px-Garl_Glittergold_Icon.png)
![Gruumsh Icon.png](/w/images/thumb/0/03/Gruumsh_Icon.png/28px-Gruumsh_Icon.png)
![Tymora Icon.png](/w/images/thumb/b/b1/Tymora_Icon.png/28px-Tymora_Icon.png)
![Lolth Icon.png](/w/images/thumb/4/4f/Lolth_Icon.png/28px-Lolth_Icon.png)
![Vlaakith Icon.png](/w/images/thumb/7/77/Vlaakith_Icon.png/28px-Vlaakith_Icon.png)
Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 1 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 1st Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Select a Subclass
Life Domain | Light Domain | Trickery Domain | Knowledge Domain |
---|---|---|---|
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Nature Domain | Tempest Domain | War Domain |
---|---|---|
You embody the vast viridian power of the natural world, an avatar of the subtle divinity of fruitfall, avian migration, woodland silence, and the landslide's roaring fury. | Your faith has made you the very thunder that quakes the black firmament, the lightning coursing through the veins of a terrible storm. | Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous. |
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Level 2
Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.)
- Channel Divinity Action:
Turn Undead
Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Choose a number of Prepared Spells = 2 (Cleric Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
- Subclass Features:
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File:Action CharmAnimalsAndPlants.pngCharm Animals and Plants |
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Level 3
Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 3 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 2nd Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Features:
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Level 4
- Choose a Feat.
Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 4 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
- Subclass Features: None at this level
Level 5
Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
Destroy Undead
Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 5 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 3rd Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Features:
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- Cantrip Damage Boost: Damage rolls for cantrips roll an additional die.
Level 6
Channel Divinity Charges: 2 (Replenished by Short or Long Rest)
- Level 3 Spell Slot Unlocked: 3 (You gain one Level 3 Spell Slot)
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Blessed Healer
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Improved Warding Flare
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No feature. | No feature. |
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No feature. | Thunderbolt Strike
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War God's Blessing
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Level 7
- Level 4 Spell Slot Unlocked: 1 (You gain one Level 4 Spell Slot)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Features:
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Level 8
- Choose a Feat.
- Level 4 Spell Slot Unlocked: 2 (You gain an additional Level 4 Spell Slot)
Level 9
- Level 4 Spell Slot Unlocked: 3 (You gain an additional Level 4 Spell Slot)
- Level 5 Spell Slot Unlocked: 1 (You gain a Level 5 Spell Slot)
- Choose a number of Prepared Spells = 9 (Cleric Level) + Modifier
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Features:
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Level 10
Divine Intervention: Once per Character. Invoke your God's aid.
Sunder the Heretical: 8d10 Radiant damage to a group of enemies.
Arm Thy Servant: Grants you a Legendary weapon.
Opulent Revival: Resurrect fallen Companions with half health and restore nearby allies as if they had Long Rested.
Golden Generosity: Provides a rich bounty of Potions and Camp Supplies.
- Level 5 Spell Slot Unlocked: 2 (You gain an additional Level 5 Spell Slot)
Cantrips (Choose 1)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Level 11
- Level 6 Spell Slot Unlocked: 1 (You gain one Level 6 Spell Slot)
Level 12
- Choose a Feat.
Cleric Spell List
* Spells marked with a domain indicates that the spell is considered a domain spell for that domain. These spells are always prepared for Clerics belonging to that domain.
Cantrips
Level 1 Spells
only:
only:
only:
only:
only:
only:
Level 2 Spells
AidLife
Blindness
Calm EmotionsKnowledge
Enhance Ability
Hold PersonKnowledge
Lesser RestorationLife
Prayer of Healing
Protection from Poison
Silence
Spiritual WeaponWar
Warding Bond
only:
only:
only:
only:
only:
Level 3 Spells
Animate Dead
Beacon of HopeLife
Bestow CurseTrickery
DaylightLight
Feign Death
Glyph of Warding
Mass Healing Word
Protection from Energy
Remove Curse
RevivifyLife
Speak with DeadKnowledge
Spirit GuardiansWar
only:
only:
only:
only:
only:
only:
Level 4 Spells
Banishment
Death WardLife
Freedom of MovementTempest, War
Guardian of FaithLife, Light
only:
only:
only:
only:
only:
only:
Level 5 Spells
Contagion
Dispel Evil and Good
Flame StrikeLight, War
Greater RestorationLife
Mass Cure WoundsLife
Planar Binding
only:
only:
only:
only:
only:
only:
Level 6 Spells
External Links
Cleric on the Forgotten Realms Wiki