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Minsc/Approval

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Minsc favors direct approach to solving problems he encounters - the one he hacks through with a sword. Being ingenuous and somewhat naive, he is always ready to strike down the evil whenever and wherever it raises its head. Minsc appreciates good deeds and good fight, and especially likes it when the former means also engaging in the latter. He approves displays of heroism, but also settles for saving or helping the one in need by subterfuge or cunningness. Finally, Minsc values being loyal to one's friends - and being nice and respectful to his familiar, Boo Boo.

Minsc disapproves of siding with villains or bargaining with evil, as well as expressing insensibility and callousness to those who cannot defend themselves, more so leaving them in peril. He does not appreciate demanding any reward for doing good deeds and also dislikes scoffing and sneering over someone who is endangered or wronged. Lastly, Minsc despises blatant deception, cowardice and traitorous moves, no matter towards friends, allies, or any person encountered around.

Being involved in fighting with the Bhaalspawn in his past, Minsc has strong feelings toward their current activities, especially after being tricked by the followers of the Bhaal God of Murder.

The actions and choices listed on this page raise or lower Minsc Minsc's approval [1].

For more information about the approval system, see Approval.

Approval[edit | edit source]

The following story and dialogue choices will cause Minsc to gain approval.

Act Three[edit | edit source]

Rivington[2]

Angleiron's Cellar

  • Talking to Wulbren, refuse to take Runepowder Bomb but promise you'll destroy the Steel Watch Foundry your way Minsc approves +1
    • OR Refuse, saying that the real enemy is Gortash, not the Gondians, and you'll find another way Minsc approves +1
    • OR Suggest to contact the Gondians first, so that they might see reason Minsc approves +1
    • OR, if Barcus Wroot is nearby and butts in, agree and say it sounds like a mass murder Minsc approves +2


Circus of the Last Days
At the entrance:

  • Convince Klaus to let you in, bribing him, using Persuasion Persuasion, Intimidation Intimidation, Deception Deception or any class-based option except pretending to be a friend of Gortash'sMinsc approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say you used to be a murderer Minsc approves +1
    • OR, Playing as an Archfey Warlock Archfey Warlock, first say that you never pass up a faerie mischief Minsc approves +1
  • Speaking with Zara the mummy, say you don't understand her, and then mime her grunting Minsc approves +1

Dealing with Akabi the djinni:

  • Tell him that he is VERY LOUD Minsc approves +1
  • Play the game and accuse the djinni of rigging the wheel Minsc approves +1
    • If successful, play again and try to distract Akabi, letting out a loud fart Minsc approves +1
    • OR, Playing as a Bard Bard, ask him about his adventures Minsc approves +1
    • OR Provoke him to transform you Minsc approves +1
  • After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it Minsc approves +1 (either option)

Talking to Boney the mephit:

  • Call his wife Stoney magnificent Minsc approves +1
    • OR Note that she's a lot bigger than himself Minsc approves +1
    • OR, Playing as a Druid Druid, say they both are magnificent Minsc approves +1
    • OR Say she's not your type Minsc approves +1

Dealing with Popper the kobold trader:

Note: Class-based Deception Deception lines for Wizard Wizard, Warlock Warlock or Sorcerer Sorcerer do not give approval [Needs Verification]

  • Playing as a Paladin Paladin or a Cleric Cleric, tell him that graverobbing is a profane act Minsc approves +1
  • If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. Minsc approves +1

Dealing with caged beasts:

  • Talking to Shadow-Whiskers, break the lock on her cage Minsc approves +1 (works with or without Speak with Animals Speak with Animals)
  • Talking to Crimson, give him some meat OR promise to bring it later (if you don't have any in inventory) Minsc approves +1 (either option)
    • After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up Minsc approves +1 (either option)
    • OR, Say you'd have killed him before he hurts anyone else Minsc approves +1

Watching Dribbles's show:

  • Say "What a corny joke" Minsc approves +1
    • OR, Playing as a Bard Bard, interrupt him with your own pun Minsc approves +1
  • Volunteer any companion to the stage as Dribbles's assistant, except Minsc himself and Astarion Minsc approves +1
    • Then insist on your choice and cheer them Minsc approves +1 (including unique lines for Minthara and Jaheira)

Note: If you volunteer Astarion to the stage, you'll get Minsc approves +2  instead of  [+1]  each time

  • If going on stage yourself, suggest any available explanation on why you're special, except "something about my brain" and unique line for The Dark Urge The Dark Urge Minsc approves +1

Talking to Lucretious:

  • When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh Minsc approves +1
  • After defeating false Dribbles, tell her that killing clowns is a rare treat Minsc approves +1
  • When Lucretious asks you to find real Dribbles, answer that you are expensive Minsc approves +1
  • When you deliver her Dribbles's remains, say it was pleasure to meet her Minsc approves +1
    • OR Ask whether she is hiring personnel Minsc approves +1


Open Hand Temple

  • Playing as a Barbarian, when Sister Yannis curses Valeria in the back, say you'd join a church if more priests spoke muck like her Minsc approves +1
    • Then offer Yannis help with investigating the double murder and proving Brilgor's innocence Minsc approves +1
  • Tell Brother Bill and Brother Clements that their god would be proud of Father Lorgan Minsc approves +1
    • OR, Playing as a Monk, say that offering alms to those in need is a sign of a noble soul Minsc approves +1
  • Agree to bear Monk Manifestation's curse Minsc approves +1 and then withstand its madness Minsc approves +3
  • On the temple roof, having Gale in the party, ask him to tell Tara to stop eating carrier pigeons Minsc approves +1
    • OR, Playing as Gale origin, tell Tara that other aviary in the city is much better


Around and inside the Requisitioned Barn

  • Talking to Mattis outside the barn, tell him to watch himself because Baldur's Gate is big and dangerous Minsc approves +1

Note: This option is available only if tiefling kids survived in previous Acts

  • Talk to Fist Rowan outside the barn, and when he asks you to give him "one good reason", answer "Barn" Minsc approves +1

Note: This option is available only if Orin is not impersonating Rowan


The Sword Coast Couriers


Elsewhere in Rivington

  • Tell Tinker Nayzeem that the way people treat refugees is terrible. Minsc approves +1
  • Playing as a Ranger Ranger, tell Fortuno Dibbs to relax, because dogs are sensitive to emotions Minsc approves +1
  • Agree to chase refugees out from Arfur's Mansion for half-price, and punch Zenovia Dawg when she tries to extort full sum from you Minsc approves +1 (requires failing Persuasion roll against her first)
  • Try to help the Dying Stone Lord Thug Minsc approves +1
    • OR, Playing as a Druid Druid, apply a natural salve to his wound Minsc approves +1

Note: These options are available only if Orin is not impersonating the Thug

  • In the smugglers' cave, defeat Caïros and his thugs, and if Farlin survived, say you don't want gratitude from criminals Minsc approves +1
  • In the Abandoned Windmill basement, attack the newborn mind flayer Minsc approves +1 (Works regardless you wake it first or not)
    • OR, Playing as a Barbarian Barbarian, yell "WAKE UP, SQUIDFACE!" Minsc approves +1
  • Playing as Astarion origin, at the Gur Camp tell Ulma you will do what you can for her tribe's children Minsc approves +1


Dealing with Orin's guises

  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you cared about. Minsc approves +1 (Unique line for Karlach and Wyll origins)
    • OR, Playing as The Dark Urge The Dark Urge, tell her you do all you can to keep your loved ones safe from your blade Minsc approves +1
  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Minsc approves +1

Note: This line belongs to the Custom origin (Tav). Other Origins have unique lines each

  • OR Tell her that you're going to report to the commanding officer Minsc approves +1
  • OR, Playing as The Dark Urge The Dark Urge, tell her that mindless slaughter is not the answer Minsc approves +1


Wyrm's Crossing

  • At the entrance gate, consent to be arrested by the Steel Watcher Minsc approves +1
  • At Fraygo's Flophouse, tell Adventurer Drim that the word "adventurer" means nothing anymore Minsc approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, choose "Correct. But nobody likes Naaber" line Minsc approves +1
    • When he tries to imitate a bard, ask him to never sing again Minsc approves +1

Note: It may take several sequential attempts to speak with Naaber to get to these lines

Note: Available only after you've started Solve the Open Hand Temple Murders quest


Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you Minsc approves +1

When you spot Fist Reynash trying to open a chest:

  • Wake other guards Minsc approves +1

Note: Waking guards gains approval only after discovering by any available means that Reynash was stealing from others

  • OR Give Reynash 300 gold to take the ferry Minsc approves +1

Speaking to Manip Bakshi:

  • Successfully use Detect Thoughts Detect Thoughts on him and pretend to be a new recruit Minsc approves +1
    • OR Tell him you've spotted another guard on stealing Minsc approves +1
  • Then leave barracks (or let him escort you out) Minsc approves +1

At the Audience Hall:

Note: This dialogue appears only if Karlach is not in the party

  • Playing as The Dark Urge The Dark Urge, when Gortash explains your previous dealings, answer that you've come to end this evil plot Minsc approves +1
  • Refuse to make an alliance with him and confirm your decision Minsc approves +1
    • OR Threaten to "end this here" Minsc approves +1 (Immediately starts a combat with Gortash and all the guards and Steel Watchers)
  • If you have Karlach in the party, tell Gortash that he'll pay for all he did to her Minsc approves +1
  • Tell Gortash that you have no interest in this sham of a coronation Minsc approves +1
    • At the climax of the ceremony, prepare to object, and then do declare that Gortash and Ravengard are with the Absolute Minsc approves +1 (Immediately starts a combat with Gortash and all the guards and Steel Watchers)
  • After killing Orin, speak to Gortash and surrender two your Netherstones to him, then fight when he attacks afterwards Minsc approves +1

Talking to Duke Ravengard after the coronation:

  • Ask him whether the "new dawn" is what they call tyranny now Minsc approves +1
    • OR Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant Minsc approves +1

Note: Choosing this option starts the time-sensitive quest Free Counsellor Florrick

    • OR Ask Ravengard whether he knows that he is infected Minsc approves +1
  • As a Baldurian character, ask what has happened to the city's great hero Minsc approves +1

In the Wyrm's Rock Prison:

  • Talking to the Unusual Skull, ask him to speak plainly Minsc approves +1 (requires DC 18 Persuasion check)
    • Solve the first riddle Minsc approves +1
    • Solve the second riddle Minsc approves +1

Note: These options are available only if you were arrested, not if you entered the prison by any other means


Lower City

Basilisk Gate Barracks

  • Talking to Fist Murphy, ask why he is standing on one leg, and then:
    • Outrage at him for stealing from people he is supposed to protect Minsc approves +1
    • OR Pretend to push him off his balance Minsc approves +1
    • OR Use race-based lines for a Half-Orc Half-Orc or a Drow Drow, or unique option for a Monk Monk Minsc approves +1 (either option)

Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"

  • Playing as a Fighter Fighter, talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, and then:
    • Advise her to double their shifts and dock their pay Minsc approves +1
    • OR Tell her to let it slide, just for once Minsc approves +1
  • Talking to Fist 'Edge' Arensen at the gallows, ask him why don't he wait with threats until you commit a crime Minsc approves +1
    • OR Say a big guy like him makes an easy target Minsc approves +1
    • Tell him you'll stay out of trouble Minsc approves +1
  • Talking to Fist Miller after Florrick had been executed, say she didn't deserve to die Minsc approves +1
    • OR Say it's a cruel way of talking about her Minsc approves +1
  • Talking to Thrastle Muria, ask if everyone in her neighbourhood is as friendly as she is Minsc approves +1
    • OR Say that you are no builder but still are handy with a hammer Minsc approves +1

Speaking to Liara Portyr and Lora Bergauz:

  • Tell Lora to calm down and let Liara alone Minsc approves +1
    • Then call Liara a typical Fist who never listens Minsc approves +1
    • OR Tell Lora it wasn't very responsible to take a kid to a tavern Minsc approves +1
  • Promise to help Lora find her daughter Minsc approves +1 (Unique line for a Paladin Paladin)
    • Propose to help Lora find Vanra for a certain price Minsc approves +1
  • If you already know that Vanra died, tell this to Lora, then say you did your best Minsc approves +1


The Blushing Mermaid
Talking to Bosun Gannet:

  • When he instructs you about the tavern rules, say you'll keep to them Minsc approves +1
    • Ask Gannet what to do if you want to use the latrine Minsc approves +1
  • Ask Gannet about the missing kid, and then:
    • Say you didn't think a tough guy would be scared of a little knife Minsc approves +1
    • Tell him you'd love to see him try to kick you out Minsc approves +1
  • After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her Minsc approves +1

Talking to the hag masking as Captain Grisly:

  • Inquire her about Vanra, and then ask how do you know she's not lying Minsc approves +1
    • OR, Playing as a Rogue Rogue or a Fighter Fighter, ask whether a little knife caused such trouble Minsc approves +1
  • When looking for a decision, propose to talk to Lora and calm her down Minsc approves +1
    • OR Say you want to get to the bottom to the story of a missing child Minsc approves +1
    • OR Use unique line for a Half-Orc Half-Orc or a Vengeance Paladin Vengeance Paladin Minsc approves +1 (either option)
  • When the hag offers you money for killing Lora, refuse to do the dirty work for her Minsc approves +1 (A Devotion Paladin Devotion Paladin character will have a unique line here)
    • OR, Playing as a Rogue Rogue, agree to do it if she doubles the price Minsc approves +1
  • Agree to kill Lora for disguised hag, but then return and say you can't do it Minsc approves +1
    • OR Tell the hag you've changed your mind and she should surrender Vanra Minsc approves +1
  • After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
    • Tell her to surrender the child immediately. Minsc approves +1
  • If you have already killed Lora, tell Ethel to thank you Minsc approves +1
    • OR Say you don't like being used Minsc approves +1
  • When Ethel offers you to become an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines WMinsc approves +1 (either option)
    • OR Use unique line for a Warlock Warlock or a Paladin Paladin Minsc approves +1 (either option)

Speaking to Svend and Siggy:

  • Ask whether Svend is really worried about a date when the army of the Absolute can attack any moment Minsc approves +1
    • OR Succeed a passive Insight Insight check, then tell Svend that Siggy loves him Minsc approves +1 (Unique line for Bard Bard)
    • OR Persuade Persuade Svend he should leave the city at the first chance Minsc approves +1
    • OR Use a class-based or race-based line for a Monk Monk, a Rogue Rogue or a Halfling Halfling Minsc approves +1 (either option)
    • OR Choose to stay out of their debate Minsc approves +1

Other patrons of the tavern:


The Old Garlow's Place
First time visiting the place:

  • If you found the group without reading any of their posters, ask Adrielle to calm down Minsc approves +1

Dealing with hexed Mayrina:

  • Using Speak with Animals Speak with Animals, tell Mayrina to SPIT IT OUT, OR say you are here to help her, OR Call her condition hilarious Minsc approves +1 (either option)
  • Talking to Adrielle, offer to have a look at the hex Minsc approves +1
    • OR Say that she protected Mayrina until now, and that's worth something Minsc approves +1
  • OR Tell her you hate dolls Minsc approves +1
  • Talking to Jatlo (before removing his hex), tell him "Less complaining, more searching" Minsc approves +1
    • When he accuses you of showing up at the convenient moment, call Mayrina an old friend Minsc approves +1
    • OR Tell him to say if they don't want your help Minsc approves +1

Speaking to Jatlo after you have removed his hex:

  • Tell him he has been charmed by hag Minsc approves +1
    • OR Use a class-based line for a Druid Druid, a Fighter Fighter, a Ranger Ranger, a Rogue Rogue or an Ancients Paladin Ancients Paladin Minsc approves +1 (either option)
    • OR, Playing as The Dark Urge The Dark Urge, say that true cruelty rules with fear alone Minsc approves +1
    • OR Ask him to tell the hag you're coming for her Minsc approves +1 (The option is not available for the Fighter Fighter characters)

After removing the hex and killing Jatlo:

  • Speaking to Mayrina, ask her how is her husband's condition Minsc approves +1
  • Tell Mayrina she was an adorable sheep Minsc approves +1
  • Offer Mayrina help with the hag Minsc approves +1 (Unique line for Devotion Paladin Devotion Paladin)
  • Tell Hydrangea Wubb she coudn't have known the spy in disguise Minsc approves +1
    • OR Say they need to do a better job protecting Mayrina Minsc approves +1

Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One

  • Talking to Kled, tell him that they are safe now Minsc approves +1
    • OR Say the dragonborn was only pretending to be a friend Minsc approves +1
  • Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards Minsc approves +1
    • OR Say that hags and their agents are liars and cheats Minsc approves +1
  • After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her Minsc approves +2 (either option)

If you have met Auntie Ethel, but haven’t dealt with her yet:

  • After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die Minsc approves +1

If you have killed Ethel:

  • Talking with Mayrina, persuade her to let Connor go Minsc approves +1
    • OR Tell her to take time and celebrate Minsc approves +1
  • If you haven't raised Connor from dead in Act One, tell Mayrina that killing the hag was even more amazing than revenge Minsc approves +1
    • OR Say it wasn't so amazing when the hag vomited a child Minsc approves +1
    • OR, If Vanra died, say you don't feel amazing because of it Minsc approves +1
  • When Mayrina asks you whether you have saved Vanra, answer that of course you did it Minsc approves +1
  • Playing as a Ranger Ranger or a Druid Druid, tell either Mayrina or Kled that you killed a perversion of everything natural Minsc approves +1 (either option)
  • Talking to Adrielle, say the hag is finally dead, thanks to you Minsc approves +1

At Lora's House:

  • If you haven't resolved the quest yet:
    • Ask Lora whether she really did threaten the tavern staff with a knife Minsc approves +1
  • After you have saved Vanra, talk to Lora and choose any answer except asking for a reward Minsc approves +1 (either option)
    • OR Tell Lora it isn't her fault that she couldn't protect Vanra Minsc approves +1


Cazador's Dungeon


The Counting House

  • At the bridge leading to the entrance, give Rags Deelarma a handful of coins Minsc approves +1
  • Bargain with Rakath Glitterbeard to return him less money than had been stolen Minsc approves +1


The Crimson Draughts

  • If you are partnered with Astarion and he is in the party, refuse Araj Oblodra's invitation to come in, saying you saw how Araj made him feel Minsc approves +1
    • OR Tell Astarion that you all can leave if he doesn't want to be around Araj Minsc approves +1

Note: This option is available and brings approval if you did not convince the spawn to drink Araj's blood in Act Two AND if his companion quest is not finished yet


The Elfsong Tavern

  • Playing as a Barbarian Barbarian, a Bard Bard, a Sorcerer Sorcerer, a Rogue Rogue or a Wizard Wizard, convince Alan Alyth to lower the room price or to rent you it for free, using any available class-based option Minsc approves +1 (Requires various skill checks with DC from 18 to 20)

Talking to Lakrissa and Alfira:

  • In the tavern hall, remind Lakrissa about your bet in the druid's grove, then say she owes you nothing OR Ask for a kiss instead Minsc approves +1 (either option)
    • Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap OR Say you missed her Minsc approves +1 (either option)
  • Speaking to them both on the tavern's roof, say they are very cute together Minsc approves +1
    • When Alfira tells you about her plans of opening a bard school, say you're proud of her Minsc approves +1

Speaking to Harvard Willoughby:

  • Agree to participate in Laff Riot, and then, in the first round, joke about Harvard smelling funny OR Joke about "Wizard and shatter" Minsc approves +1 (either option)
    • OR, Playing as a Barbarian Barbarian, say "Laugh. Now" to the listeners Minsc approves +1
  • In the second round, use any joke Minsc approves +1 (either option)
  • In the third round, use any joke Minsc approves +1 (either option)

Talking to Dez Kanshaw:

  • Say he won't find courage on the bottom of a bottle Minsc approves +1
    • OR Say he has enough left to buy a drink Minsc approves +1
    • OR Use the race-based line for a Halfling Halfling or a Half-Orc Half-Orc Minsc approves +1 (either option)
  • When Dez tells you about the job offered to his son by Three-Piece:
    • Playing as a Half-Orc Half-Orc, say that the boy must find his own path, as you did Minsc approves +1

Speaking to Devella Fountainhead on the site of Duke Stelmane’s murder:

  • If you haven't found the serial killer's list of targets, playing as a Ranger Ranger, persuade persuade her to use your help Minsc approves +1
  • If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail Minsc approves +1
  • When Devella asks you to warn the targets, agree Minsc approves +1
  • Playing as The Dark Urge The Dark Urge, confess to it to Devella, then say you're working against Bhaal Minsc approves +1 (two options depending on whether you actually have or have not the list of targets in the inventory)
    • OR Promise to stop your Father Minsc approves +1

Other interactions:

  • Talking to Enforcer Skoona, use class-based lines for a Barbarian Barbarian or a Monk Monk Minsc approves +1 (either option)
  • Talking to Doora Thumbfoot, agree to buy the necklace from her Minsc approves +1
    • OR Give her some money and tell to keep the necklace, too Minsc approves +1
  • Speaking to Dame Guisarme, say the Flaming Fist are good only to handling riots Minsc approves +1


Elerrathin's Home

  • Speaking to Jaheira's children (automated dialogue), when Rion asks whether you all are doomed, say "Not in this lifetime" Minsc approves +1
  • Speaking to Rion for the second time (not automated dialogue), tell her that refugees behind the wall need protection Minsc approves +1

Note: All these options require having Jaheira in your party


The Facemaker's Boutique

  • Interrupt Dolor when he's about to kill Figaro Pennygood, saying "Stop right there!", using any of class-based lines or unique Half-Orc Half-Orc line Minsc approves +1

Talking to Devella Fountainhead:

    • Propose to investigate the cult for her Minsc approves +1
    • OR, Playing as The Dark Urge The Dark Urge, propose to infiltrate the cult to tear it down from within Minsc approves +1

Note: Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory


Golbraith's Cellar

  • Ask Golbraith Stredivas whether his son needs any help Minsc approves +1 (Unique line for Duergar Duergar)
    • OR Say that mind flayers are dangerous, and then add that you'll take it from here Minsc approves +1
    • OR Say that if his son is half a hunter as Golbraith himself, he'll be fine Minsc approves +1
    • OR Use a class-based line for a Barbarian Barbarian, a Cleric Cleric, a Fighter Fighter, a Ranger Ranger, a Wizard Wizard, or a race-based line for a Drow Drow Minsc approves +1 (either option)


The Graveyard

Talking to Valmorba:

  • Inquire her about the grave of "M.Kurwin", then ask to borrow you a shovel (if you don't have one) Minsc approves +1

Note: Available only if you have read the letter about it found on the dead body of Gomwick in Act One

  • OR, Playing as The Dark Urge The Dark Urge, tell her there's usually not much left once you're done with the body Minsc approves +1

Dealing with Bugthimble at the "M.Kurwin" grave:

  • Intimidate Intimidate him into surrendering the loot to you Minsc approves +1
  • Say "Thank goodness, you can keep it", and then:
    • Use Deception Deception to convince him the treasure is cursed Minsc approves +1
    • Say the crate was promised for Nine-Fingers, then intimidate intimidate him to pay the fee for not breaking his snout Minsc approves +1
  • Pay him the "fee" he demands Minsc approves +1
    • OR, Playing as a Dragonborn Dragonborn, say you and he are practically kin Minsc approves +1

Dealing with Nina Dortmell and Mortarch Gracie Scyre:

  • Speaking with Nina for the first time, tell her to stop, because magic isn't a game Minsc approves +1
    • Ask who she wants to raise, then say she must never do it again Minsc approves +1
    • OR Tell Nina to let her brother rest in peace Minsc approves +1 (Unique line for Monk Monk)
  • Report Nina's attempts to Mortarch Gracie Scyre Minsc approves +1
    • Then tell Nina the Mortarch is right Minsc approves +1

Talking to Ulkov Sully:


Grey Harbour Docks

Talking to Big Huido:


The Guildhall

  • When confronting Roah Moonglow or Friol, tell them that Minsc of Rashemen always knows the right thing to do Minsc approves +10
    • OR Declare that you side with the Guild Minsc approves +5


The Heapside Prison

  • Talking to Skittle via Speak with Animals Speak with Animals, call him a "rat-ical mercantile rodent" Minsc approves +1
    • OR Ask what does obtaining goods in the prison en-tail Minsc approves +1
    • OR Ask to have a squeak at what he's got Minsc approves +1
  • Ask him whether his business is rat-ified by the local merchant's league Minsc approves +1


The House of Hope
Speaking to Hope or to her spirit:

  • In front of the Archive, say you need to get her out before the jailor kills her Minsc approves +1
  • After freeing Hope from her chains, speak to her Minsc approves +1

In the Boudoir:

  • Provoke the fight with Haarlep Minsc approves +1 by either way of listed below:
    • When Haarlep asks you why you are here, answer you've come to kill them
    • OR Refuse to undress for Haarlep
    • OR Choose to attack the incubus

Note: This option is available either before you shed your clothes or when they prompt you to lie on the bed

  • OR Agree to lie down, then plead to gods to get you out of here when the incubus approaches you
  • OR Roll a Wisdom Wisdom or Performance Performance check to resist the incubus and choose to fight your way out (Available regardless of roll result)
  • OR Refuse to vow your body after incubus asks for it

Note: Choosing DC 25 Constitution check line at the previous step of the dialogue does not give approval. Additional unique lines for Astarion origin


Lady Jannath's Estate
If Oskar Fevras was not saved in Act One:


The Society of Brilliance Lodge

Talking to Ptaris:
Note: These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to Lady Esther in Act One

  • When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then:
    • Tell him he would be destroyed if you haven’t saved him Minsc approves +1

Note: Requires DC 20 Persuasion check for a Githyanki Githyanki characters, and a DC 25 Persuasion check for all others

    • OR Successfully use Detect Thoughts Detect Thoughts on him and then say that it's his conscience that tells him to stop Minsc approves +1
    • OR Use a class-based line for a Barbarian Barbarian or a Warlock Warlock Minsc approves +1 (Either option requires DC 20 Persuasion check and brings equal approval)


The Sorcerous Sundries
Talking to Aradin near the entrance:

  • Successfully deceive deceive him, saying you haven't found the Nightsong Minsc approves +1
  • If you let slip to Aradin that you've found her, say she is immortal and tough Minsc approves +1
    • OR Deceive Deceive or intimidate intimidate Aradin to make him stop pursuing the Nightsong Minsc approves +1 (Uniqie lines for Good, Neutral or Evil Cleric Cleric)
    • OR, Playing as a Monk Monk, persuade persuade him Minsc approves +1

Talking to Lorroakan before resolving Dame Aylin’s fate:

  • Tell Lorroakan you'll ask Nightsong to come to the tower, so that she ripped him to shreds Minsc approves +1
    • OR Use Deception Deception to convince Lorroakan that Aylin is dead Minsc approves +1 (A common unique line for Wizard Wizard, a Warlock Warlock or a Sorcerer Sorcerer)
    • OR, Playing as a Bard Bard or a Sorcerer Sorcerer, use a class-based line to mock Lorroakan over his plan Minsc approves +1

Facing Lorroakan along with Dame Aylin:

  • Tell the wizard you've come to stop him Minsc approves +1
  • Tell Lorroakan that Ketheric Thorm already tried to steal Aylin's immortality and is dead now Minsc approves +1
    • OR Tell Lorroakan that one more word about catching Aylin will be his last Minsc approves +1
    • OR, PLaying as Gale origin, ask him to reconsider his position Minsc approves +1
  • If you have betrayed Aylin to Lorroakan, tell him that this feels wrong Minsc approves +1

At the Sorcerous Vault:

  • Speaking to Yafeu once he's escaped the Peculiar lamp:
    • Demand to release your "master" or die Minsc approves +1
    • Ask him politely to release your companion now Minsc approves +1 (Available to all characters except Wizard Wizard)


The Steel Watch Foundry
Talking to Tamia Holzt, if she spotted you in the Foundry:

  • Succeed a Religion Religion check and pretend to be a relief crew for Banite guards Minsc approves +1
    • OR Say you've come to bathe in Banites' blood Minsc approves +1
    • OR Use any of class-based options to inspire Gondians to rebel Minsc approves +1 (Requires DC 18 Intimidation check or DC 18 Persuasion check, depending on character class)

Talking to Zanner Toobin once you have reached the laboratory wing:

  • When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families Minsc approves +1
  • If you have killed Banites in the workroom, tell Toobin about it Minsc approves +1

If you failed to switch off an activated Motivator, convince Toobin to move on, using Intimidation Intimidation or Persuasion Persuasion Minsc approves +1

Resolving the conflict between the Gondians and Ironhands after razing down the Foundry:

Note: According to game files, a Vengeance Paladin Vengeance Paladin character roll Persuasion Persuasion instead of Intimidation Intimidation for all others

  • Take Gondians' side and tell Wulbren you won't let hurt them Minsc approves +1 (Wulbren and other Ironhands become hostile)
  • OR, Convince Wulbren to let the Gondians go away Minsc approves +1 (Requires DC 20 Persuasion check)

Note: A Deep Gnome Deep Gnome, a Good Cleric Cleric, a Devotion Paladin Devotion Paladin will have a unique line here and a DC 18 Ability check instead of basic one. Deep Gnome Deep Gnome characters roll Performance Performance instead of Persuasion Persuasion

Talking to Barcus Wroot after resolving the conflict:

  • If you have sided with Gondians, tell Barcus that Wulbren was past saving Minsc approves +1
  • If you convinced both factions to make peace, tell Barcus you're impressed OR that he'll make a great leader of the Clan Ironhand Minsc approves +1 (either option)


The Water Queen's House

  • Attending the funeral of Holli Dylford, tell Allandra Grey you've brought gold as an offering Minsc approves +1
    • OR Say you've brought a prayer Minsc approves +1 (Not available for Barbarian Barbarian, Cleric Cleric and Monk Monk)
    • OR, Playing as a Monk Monk, say you wish Holli's soul the stillness of a calmed ocean Minsc approves +1
    • OR, Playing as a Cleric Cleric, answer Allandra with a class-based line Minsc approves +1

Note: Using this option, the players may choose either a common Cleric line or a line reflecting exactly the deity their character is allied to


Other locations in Lower City

Note: You need to knock her out in the battle to speak to her afterwards

  • At the Chromatic Scale, playing as a Bard Bard, discuss with Thomas C. Quirkilious the benefits of using lute strings made of worg hair Minsc approves +1
  • At the Flaming Fist cordon X: -195 Y: -15 near the Upper City gate, when the Emperor warns you about becoming a thrall, choose to turn back Minsc approves +1

Note: This dialogue will occur if you come close to the gate without having all three Netherstones

Note: Any approval benefits here will be gained only if the offering is enough to receive the blessing

Talking to children playing at X: -166 Y: -75:

  • Succeed a passive Perception Perception check and ask Cinnamon what is she hiding in her pocket Minsc approves +1
  • Ask Punkins to scan you Minsc approves +1
    • OR First refuse to be scanned, then say you will comply Minsc approves +1
    • OR, If you detected Cinnamon's "spy candy", tell Punkins about it Minsc approves +1


The Murder Tribunal

  • Speaking to Sarevok Anchev, say you actually were deciding who should get to kill him Minsc approves +5
    • OR Ask Jaheira, Minsc, or them both, whether they would like to kill the old man, or you should do it yourself Minsc approves +5
  • Being judged, tell Sarevok that you didn't kill this person, but you will kill him instead Minsc approves +5

After becoming an Unholy Assassin:

  • Speaking to Echo of Illasera, tell her that she wasn't quick enough if someone cut her down Minsc approves +1
  • Speaking to Echo of Amelyssan, say that nothing compares to your first kill Minsc approves +1


The Bhaal Temple
Speaking to Avatar of Bhaal after defeating Orin:

  • Tell Bhaal that you have no desire to harm anyone else Minsc approves +1
    • OR Tell him that every night he possesses you your friends are in danger, and you won't stand it Minsc approves +1
  • Reject your Father's gift and blessings Minsc approves +10

Note: These options are available to The Dark Urge The Dark Urge characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same


Camp & Conversations
Camp interactions

  • When Jaheira scolds Minsc after his recruitment, tell her that she could have lost the trail of the cult Minsc approves +1
  • Ask Minsc about relationship with Jaheira, then choose any line, and finally say that it's no wychlaran bond, it is actually being a friend Minsc approves +5
  • If you convinced Minsc to make peace with Nine-Fingers, say that everyone has the potential for good OR that you're just trying not to die Minsc approves +10 (either option)
  • Ask him what does "nydeshka" mean and then choose a Persuasion Persuasion line, either basic or class-based Minsc approves +5

Note: The approval points here are granted irrespective of roll result. According to game files, Druid Druid characters roll Performance Performance instead of Persuasion Persuasion

  • Playing as The Dark Urge The Dark Urge, when Jaheira (and possibly, Minsc) comes to you at night to guard your actions, ask her what you must do (i.e. to avoid the other Bhaalspawn's fate) Minsc approves +5

Other companions and camp followers

  • After Aylin leaves to meet and fight Lorroakan, tell Isobel that you're going to help the aasimar Minsc approves +1
  • When Vlaakith emerges at the camp as a projection, convince Lae'zel to reject her once and for all Minsc approves +1

Note: Requires DC 18 Perception check or DC 18 Intimidation check, or DC 18 Wisdom check if you have successfully read read Vlaakith's mind)

Disapproval[edit | edit source]

The following story and dialogue choices will cause Minsc to lose approval.

Act Three[edit | edit source]

Rivington

Angleiron's Cellar


Circus of the Last Days

  • At the entrance, convince Klaus to let you in, pretending to be a friend of Gortash's (class-based Deception Deception check) Minsc disapproves -1
  • Dealing with Akabi, successfully catch him on rigging the wheel, but apologise and say you were mistaken Minsc disapproves -1

Dealing with caged beasts:

  • Talking to Shadow-Whiskers with Speak with Animals Speak with Animals, note that her cage looks comfy Minsc disapproves -1
    • Then tell her to murder whoever she wants OR say "Sure thing, pussycat" Minsc disapproves -1 (either option)
    • Without Speak with Animals Speak with Animals, choose the line "Kill them all, kitty" Minsc disapproves -1
  • Talking to Crimson, refuse to feed him via Speak with Animals Speak with Animals or mock him for being hungry (without the spell) Minsc disapproves -1 (either option)

Watching Dribbles's show:

  • Yell "Boo! Get off the stage!" Minsc disapproves -1
  • When false Dribbles asks for an assistant, choose to cross your arms and glare Minsc disapproves -1
    • OR Just answer "No." Minsc disapproves -1
  • Talk to Lucretious after defeating false Dribbles, and when she asks you to find real clown, say that he is probably dead now Minsc disapproves -1


The Gur Camp

  • Playing as Astarion origin, tell Ulma you won't sacfirice yourself for her cause Minsc disapproves -1
    • OR Attack Ulma Minsc disapproves -1


The Requisitioned Barn

  • Talk to Fist Broadhorn inside the barn and say you were just looking for anything worth stealing Minsc disapproves -1
    • OR, Playing as a Rogue Rogue, if you are caught inside the barn by Fist Madigan, tell him this is the only place around worth stealing from Minsc disapproves -1


The Sword Coast Couriers


Dealing with Orin's guises

  • If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation Minsc disapproves -1 (Unique line for Lae'zel origin)
    • OR, Playing as The Dark Urge The Dark Urge, say that you have already done it Minsc disapproves -1

Note: This option is available if you have killed either Isobel or your companion in Act Two on demand of your butler

  • If Orin is impersonating Fist Rowan, tell her that both sides need a lesson Minsc disapproves -1

Note: This line belongs to the Custom origin (Tav). Other Origins have unique lines each

  • OR, Playing as The Dark Urge The Dark Urge, propose to kill and kill again Minsc disapproves -1
  • If Orin is impersonating Dying Stone Lord Thug:
    • Playing as an Evil Cleric Cleric, choose to make him suffer Minsc disapproves -1
    • OR, Playing as The Dark Urge The Dark Urge, choose to prod his wound OR to spin the blade Minsc disapproves -1 (either option)
  • Succeeded a passive DC 20 Perception check and choose to make him scream Minsc disapproves -1
    • OR, Playing as The Dark Urge The Dark Urge, say that you'll enjoy watching him die slowly Minsc disapproves -1


Wyrm's Crossing


Wyrm's Rock Fortress

  • Trying to get access into Wyrm's Rock Fortress, choose to leave when Blaze Elin stops you Minsc disapproves -1

At the Flaming Fist barracks:

When you spot Fist Reynash trying to open a chest:

  • Intimidate Intimidate OR blackmail him into giving you his stash Minsc disapproves -1 (either option)
    • OR Fail the Intimidation Intimidation check Minsc disapproves -1 (makes Reynash hostile)
    • OR Attack Reynash straightaway Minsc disapproves -1
  • Speaking to Manip Bakshi afterwards, let him arrest you Minsc disapproves -1
    • OR Attack Bakshi straightaway or after speaking with him Minsc disapproves -1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you couldn't feel safer Minsc disapproves -1
    • OR, Playing as a Drow Drow or a Half-Orc Half-Orc, say that you feel safer than with some Minsc disapproves -1
  • Playing as The Dark Urge The Dark Urge, when Gortash explains your previous dealings:
    • Say that you'll make Orin pay for taking your place Minsc disapproves -1
    • OR Reply that you don't remember a thing, but the plan sounds brilliant Minsc disapproves -1
  • Speaking to Gortash after killing Orin, surrender two your Netherstones to him Minsc disapproves -1
    • OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones Minsc disapproves -1

In the Wyrm's Rock Prison:


Lower City

Basilisk Gate Barracks

  • Talking to Fist Murphy, ask why he is standing on one leg, and then use a class-based line for a Barbarian Barbarian Minsc disapproves -1

Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"

Speaking to Liara Portyr and Lora Bergauz:

  • If you already know that Vanra died, tell this to Lora, adding it's true no matter Lora believes you or not Minsc disapproves -1


The Blushing Mermaid
Talking to the hag masking as Captain Grisly

  • Inquire her about Vanra, and then, looking for a decision, suggest to pay Lora off Minsc disapproves -1
    • OR, Playing as a The Dark Urge The Dark Urge, mention that killing Lora sounds like the best way Minsc disapproves -1
  • Agree to take money from the hag for killing Lora Minsc disapproves -1
  • After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
    • Say you'll leave now Minsc disapproves -1
    • OR Say "That's so evil, even I'm impressed." Minsc disapproves -1
  • When Ethel offers you to become an ally in your crusade, agree to have a deal Minsc disapproves -1 (Unique line for Oathbreaker Paladin Oathbreaker Paladin)

Other patrons of the tavern:

  • Speaking to Zena, tell her that if a child was in this dump, they deserve to be "nabbed" Minsc disapproves -1


Old Garlow's Place

First time visiting the place:

  • If you found the group without reading any of their posters, taunt Adrielle, saying you will "EAT THEIR SOULS, RAAAGH" Minsc disapproves -1
  • After the Hag Survivors attacked the party, tell Hydrangea Wubb that all you care about is killing the hag Minsc disapproves -1
    • OR Say you are not getting mixed up in this Minsc disapproves -1

Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One

  • Tell Adrielle that if they have pissed off a hag, they're screwed Minsc disapproves -1

After removing the hex and killing Jatlo:

  • Speaking to Mayrina, wonder why has she been still dragging this corpse around Minsc disapproves -1
  • Say you're helping her for the last time Minsc disapproves -1
    • OR Say they will have to deal with this themselves Minsc disapproves -1
  • Talking to Kled, say you aren't getting mixed up in this Minsc disapproves -1
    • OR Say that Mayrina can be very annoying Minsc disapproves -1
  • Talking to Adrielle, say you are not getting mixed up in this Minsc disapproves -1
    • OR Tell her that her actions were moronic and she endangered everyone Minsc disapproves -1
  • After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem Minsc disapproves -1

If you have killed Auntie Ethel:

  • Talking with Mayrina, tell her you killed Ethel and expect a reward Minsc disapproves -1
  • If you haven't raised Connor from dead in Act One, tell Mayrina that you prefer thank-yous of a coin variety Minsc disapproves -1

At Lora's House:

  • After you have saved Vanra, tell Lora you have come to collect the reward Minsc disapproves -1


The Baldur's Mouth (and dealing with its employees)


Cazador's Dungeon


The Elfsong Tavern
Talking to Lakrissa and Alfira:

  • In the tavern hall, spur Lakrissa to work instead of talking Minsc disapproves -1
  • Speaking to them both on the tavern's roof, tell Lakrissa to get back to work, or you will tell Alan about it Minsc disapproves -1
    • Say you are shocked that Alfira hasn't been arrested for making noise Minsc disapproves -1

Speaking to Devella Fountainhead on the site of Duke Stelmane's murder:

  • Express hope that the one who solves Devella's death will be just as diligent Minsc disapproves -1
  • Tell Devella that Bhaal himself is involved, then say you'll kill her in his name Minsc disapproves -1

Note: Available for non-The Dark Urge The Dark Urge characters, too; Devella and other Fists immediately turn hostile

Other interactions:

  • Speaking to Harvard Willoughby, agree to participate in Laff Riot, and then, in the first round, joke about "Dwarf and bulette" Minsc disapproves -1


The Facemaker's Boutique

Note: This option is available if you have found and read at least one copy of Dolor's list of targets

  • OR Choose to stay in the shadows and watch Minsc disapproves -1 (Unique line for Rogue Rogue)

Talking to Devella Fountainhead after saving her from Dolor:

  • Playing as The Dark Urge The Dark Urge, say you did it only to kill her yourself Minsc disapproves -1

Note: The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party


Golbraith's Cellar

  • Tell Golbraith Stredivas that mind flayers are dangerous, and then tell him to leave the city Minsc disapproves -1
    • OR Tell Golbraith that he should be fighting, hot hiding Minsc disapproves -1


The Graveyard

Dealing with Nina Dortmell and Mortarch Gracie Scyre:

  • Report Nina's attempts to Mortarch Gracie Scyre and then:
    • Advise the girl to practice for a decade, then try again Minsc disapproves -1
    • OR, Playing as The Dark Urge The Dark Urge, offer Nina to join her brother instead of raising him Minsc disapproves -1

Other interactions:

  • After digging up "M.Kurwin" grave, ask Bugthimble what he was doing in your father's grave Minsc disapproves -1 (Requires DC 25 Deception check)
  • Speaking to Anita and Elias Fischer, suggest a "much cheaper" solution to their problem Minsc disapproves -1
  • Speaking to Maude, ask what use do the dead have with flowers Minsc disapproves -1


Grey Harbour Docks
Talking to Big Huido

    • Successfully deceive deceive him and pretend to be a representative of The Guild, then say you'll just loot his corpse instead Minsc disapproves -1
  • OR Intimidate Intimidate him into surrendering the Guild shipment, then intimidate him again to turn out his pockets, too Minsc disapproves -1 (Unique lines for Barbarian Barbarian and Rogue Rogue)
  • Ask him what if you just kill him and take everything Minsc disapproves -1
  • At the Flymm Cargo, after returning from the Iron Throne, surrender Redhammer to Allandra Grey Minsc disapproves -1


Highberry's Home

  • If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell Roger and Cora Highberry you hope they enjoy it Minsc disapproves -1

Note: This option requires a passive DC 18 Medicine check, or DC 10 Perception check for a Barbarian Barbarian character


The House of Grief

  • In front of House of Grief, deceive Arves into giving you money (with or without using Detect Thoughts Detect Thoughts on him first) Minsc disapproves -1 (Both options require DC 20 Deception check)
  • Speaking to Viconia DeVir without Shadowheart in party, promise to bring Shadowheart to the Cloister Minsc disapproves -1
    • If Shadowheart is in party, surrender her to Viconia Minsc disapproves -5


The House of Hope
Speaking to Hope or to her spirit:

  • Upon arriving to the House, when her projection flickers, say the last thing you needed was a mad apparition Minsc disapproves -1
    • OR Continue the dialogue, then tell Hope she's mad Minsc disapproves -1
  • In front of the Archive, say she is as helpful as a blunt dagger Minsc disapproves -1
  • After freeing Hope from her chains, say you barely stand to look at her Minsc disapproves -1

In the Boudoir:

  • Tell Haarlep they can have your body, but not your mind Minsc disapproves -1
    • Vow your body to Haarlep Minsc disapproves -1
  • Upon trying to escape the House, ask Raphael to let you leave Minsc disapproves -1


The Society of Brilliance Lodge

  • Sell Havkelaag the Githyanki Egg OR Donate it for free Minsc disapproves -1 (either option)
  • Speaking to Omeluum after you have rescued it from the Iron Throne, if you have failed to save the majority of Gondian prisoners, say they meant nothing to you Minsc disapproves -1


Lower City Sewers


The Sorcerous Sundries

  • Near the entrance, if you let slip to Aradin that you've found the Nightsong, tell him that she is in your camp Minsc disapproves -1

Talking to Lorroakan before resolving Dame Aylin’s fate:

  • Tell Lorroakan you might hand the Nightsong over for a right price Minsc disapproves -1
    • OR Say you know where she is and might be willing to tell him, too Minsc disapproves -1

Facing Lorroakan along with Dame Aylin:

  • Tell Aylin that things will be easier if she goes quietly Minsc disapproves -1
    • OR Tell Lorroakan that he can have the aasimar, but you're expecting a fine reward in return Minsc disapproves -1

In the Sorcerous Vault:

  • Speaking to Yafeu once he's escaped the Peculiar lamp:
    • Say you didn't like your "master" anyway Minsc disapproves -1
    • Ask the djinni for some gold Minsc disapproves -1


The Steel Watch Foundry

Talking to Zanner Toobin once you have reached the laboratory wing:

  • When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing Minsc disapproves -1
    • OR Say it is selfish to value their families more than an entire city Minsc disapproves -1

Resolving the conflict between the Gondians and Ironhands after razing down the Foundry:

  • Side with Wulbren and Ironhands and tell Toobin they have to die for the city OR tell Toobin that the gnomes came for him Minsc disapproves -1 (either option)

Talking to Barcus Wroot after resolving the conflict:

  • If you have sided with Wulbren Bongle, tell Barcus that there was no other way Minsc disapproves -1
    • OR Ask whether he wants to die, too Minsc disapproves -1
  • If you killed both Gondians and Ironhands, tell Barcus you did what you could Minsc disapproves -1
    • OR Say that it is for the best if no one of them takes Baldur's Gate Minsc disapproves -1
  • If you have sided with Gondians, say that Wulbren deserved to die Minsc disapproves -1
  • If you convinced both factions to make peace, say he should have killed Wulbren Minsc disapproves -1


Other locations in Lower City

  • At Elerrathin's Home, talking to Jaheira's children (within automated dialogue), tell Rion you are all going to die Minsc disapproves -1
  • At the Flaming Fist cordon X: -195 Y: -15 near the Upper City gate, when the Emperor warns you about becoming a thrall, answer you don't care, let's go through Minsc disapproves -1

Note: This dialogue will occur if you come close to the gate without having all three Netherstones


The Murder Tribunal

  • Meeting Olfaith Olumssdottir for the first time, ask him what you must do to become an avatar of slaughter Minsc disapproves -1
  • Speaking to Sarevok Anchev, offer either Jaheira or Minsc, or them both as a sacrifice to the Tribunal Minsc disapproves -50
  • Being judged, say you've ended your victim and then cut off their hand Minsc disapproves -1
    • OR Say you killed them with a smile on your face and pleasure in your heart Minsc disapproves -1
    • OR Say you killed them slowly and painfully Minsc disapproves -1

Note: All these options bring approval only if the victim is indeed your kill. Successful Deception Deception rolls on corresponding options do not give approval points

  • Agree to sacrifice Valeria in Bhaal's name, on Sarevok's order Minsc disapproves -1

Note: The Dark Urge The Dark Urge characters will have four different options in this dialogue, all bringing same amount of points


The Bhaal Temple
Talking to Orin:

  • Tell her that you're not interested in abducted companion's fate Minsc disapproves -5
  • OR Tell her you won't stop her to kill the abductee Minsc disapproves -5
  • Tell Orin that her vision of the fate of Baldur's Gate is exquisite Minsc disapproves -1

Speaking to Avatar of Bhaal after defeating Orin:

  • Accept your Father's gift and blessings Minsc disapproves -10

Note: This option is available to The Dark Urge The Dark Urge characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same.
Note 2: After the dialogue with the Avatar of Bhaal ends, the dialogue with Minsc (and Jaheira, if she is in party) starts immediately. Throughout it, if The Dark Urge The Dark Urge accepted their heritage, Minsc disapproves -∞ leaves the party and becomes hostile


Camp & Conversations
Camp interactions

  • Playing as The Dark Urge The Dark Urge, when Jaheira (and possibly, Minsc) comes to you at night to guard your actions, ask her what if you embrace your Father's power Minsc disapproves -2
    • Tell Jaheira you intend to become Bhaal's Chosen Minsc disapproves -2
    • When she asks what did it take to acquire the Slayer form, answer you killed everyone at the Last Light Inn Minsc disapproves -2
    • Fail the Intimidation Intimidation check about giving them to your Father as trophies Minsc disapproves -2
    • Reach into Minsc's mind and stoke the rage there Minsc disapproves -10

Other companions and camp followers

  • When Vlaakith emerges at camp as a projection, convince Lae'zel to remain loyal to her Minsc disapproves -1

Notes[edit | edit source]

  1. The entries on this page are based on the in-game dialogue files as of Patch 7. There are multiple reasons for some approval entries to not work on any particular game installation, from modding to bugs to simply having max approval already
  2. At the entrance point into refugees' camp at Rivington, the automatically starting dialogue with Yenna has most part of approval points envisioned for Minsc, too. This might mean that initial ideas probably supposed his recruitment before entering Act Three, but were discarded later