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Mattis: Difference between revisions
HiddenDragon (talk | contribs) (Added portrait) |
(Needs verification. "Before" looking at his wares would mean no 5 seconds needed. Which is it?) |
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{{PageSeo | {{PageSeo | ||
| title = Mattis | | title = Mattis | ||
| description = Mattis is a Tiefling trader in Baldur's Gate 3. He works as a scam artist for Mol's gang of Tiefling refugee children. | | description = Mattis is a Tiefling trader in Baldur's Gate 3. He works as a scam artist for {{CharLink|Mol|Mol's}} gang of Tiefling refugee children. | ||
| image = mattis.png | | image = mattis.png | ||
}} | }} | ||
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== Involvement == | == Involvement == | ||
===Act One=== | ===Act One=== | ||
He can be first encountered trying to scam passersby in the [[Emerald Grove]] with his sister Silfy. When first spoken to, he might comment on the race of the party member who he is talking to, being wary of drow or remarking he has never seen anyone like the party member before if they are a more exotic race. Regardless of this first interaction, he will show the party a magic trick making a ring appear and encouraging the party to take it, calling it "lucky". The party member can take the ring normally or, after calling out the magic trick, make it disappear with a magic trick themselves by passing a [[Sleight of Hand]] check. In either case, when the ring has been taken Mattis will present a coin and ask the party member to call heads or tails, and regardless of the party member's choice the chosen outcome will occur, supposedly demonstrating the ring's magical property. Mattis then claims to have many such rings and tries to make the party buy something from his inventory. | He can be first encountered trying to scam passersby in the [[Emerald Grove]] with his sister {{CharLink|Silfy}}. When first spoken to, he might comment on the race of the party member who he is talking to, being wary of drow or remarking he has never seen anyone like the party member before if they are a more exotic race. Regardless of this first interaction, he will show the party a magic trick making a ring appear and encouraging the party to take it, calling it "lucky". The party member can take the ring normally or, after calling out the magic trick, make it disappear with a magic trick themselves by passing a [[Sleight of Hand]] check. In either case, when the ring has been taken Mattis will present a coin and ask the party member to call heads or tails, and regardless of the party member's choice the chosen outcome will occur, supposedly demonstrating the ring's magical property. Mattis then claims to have many such rings and tries to make the party buy something from his inventory. | ||
Before and after looking at his wares, Silfy will try to steal back the magic ring as well as some of the | Before and after looking at his wares, Silfy will try to steal back the magic ring as well as some of the talking party member's possessions, usually some Gold and a gemstone. If the party member passes a passive [[Perception]] saving throw, they can catch Silfy in the act and take back the possessions. If failed, a passive Perception check will trigger which, if passed, starts the quest [[Find Your Belongings]]. | ||
Instead of looking at his wares, the party member can ask Mattis to repeat the coin trick, claiming that one demonstration wasn't enough to convince them of the ring's magic properties. This can be repeated up to six times, after which an exhausted Mattis will directly ask the party member to look at his wares or leave. | Instead of looking at his wares, the party member can ask Mattis to repeat the coin trick, claiming that one demonstration wasn't enough to convince them of the ring's magic properties. This can be repeated up to six times, after which an exhausted Mattis will directly ask the party member to look at his wares or leave. | ||
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=== Act Two === | === Act Two === | ||
If | If {{CharLink|Rolan}} was convinced to stay and help defend the [[Emerald Grove]] in Act One, Mattis can be found at the [[Last Light Inn]]. He'll have set up a shop again selling mostly worthless junk with some items of worth. | ||
Mattis can also be convinced to hand over, or otherwise sell the | Mattis can also be convinced to hand over, or otherwise sell the {{SmRarityItem|Tower-Shaped Key}} for 1000 gold through dialogue. | ||
=== Act Three === | === Act Three === | ||
If the Tiefling children were saved by Rolan in Act Two, Mattis will have moved his shop to near the [[Requisitioned Barn]] in [[Rivington]]. He’ll state that he looted [[Moonrise Towers]] after the party's fight with | If the Tiefling children were saved by Rolan in Act Two, Mattis will have moved his shop to near the [[Requisitioned Barn]] in [[Rivington]]. He’ll state that he looted [[Moonrise Towers]] after the party's fight with {{CharLink|Ketheric Thorm}}. | ||
== Store == | == Store == | ||
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==== Items ==== | ==== Items ==== | ||
{{div col}} | {{div col}} | ||
* {{MdRarityItem|Bucket}} | |||
* {{MdRarityItem|Clamshell}} | |||
* {{MdRarityItem|Dye Remover}} | |||
* {{MdRarityItem|Dye Table}} - Drops 2 - 6 of each kind rolled. | |||
* {{MdRarityItem|Fork}} | |||
* {{MdRarityItem|Ink Pot}} | |||
* {{MdRarityItem|Plate (Clutter)|Plate}} | |||
* {{MdRarityItem|Potato}} | |||
* {{MdRarityItem|Ring of Being Really Invisible}} | * {{MdRarityItem|Ring of Being Really Invisible}} | ||
* {{MdRarityItem|Ring of Infinite Wishes}} | * {{MdRarityItem|Ring of Infinite Wishes}} | ||
* {{MdRarityItem|Ring of Resistance to Ants}} | * {{MdRarityItem|Ring of Resistance to Ants}} | ||
* {{MdRarityItem|Ring of the Lekinesus}} | * {{MdRarityItem|Ring of the Lekinesus}} | ||
* {{MdRarityItem|Shovel}} | * {{MdRarityItem|Shovel}} | ||
* {{MdRarityItem|Starfish}} | |||
* {{MdRarityItem|Thieves' Tools}} | * {{MdRarityItem|Thieves' Tools}} | ||
{{div col end}} | {{div col end}} | ||
==== Supplies ==== | ==== Supplies ==== | ||
{{:Poor Trader Table}} | |||
=== Act Two === | === Act Two === | ||
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Corresponds to {{c|HAV_Thiefling_Trade}}. | Corresponds to {{c|HAV_Thiefling_Trade}}. | ||
{{div col}} | {{div col}} | ||
* {{MdRarityItem| | * {{MdRarityItem|Arrow of Sparrow Slaying}} | ||
* {{MdRarityItem|Cloak of Cunning Brume}} | * {{MdRarityItem|Cloak of Cunning Brume}} | ||
* {{MdRarityItem|Decanter of Nearly Endless Water}} | * {{MdRarityItem|Decanter of Nearly Endless Water}} | ||
* {{MdRarityItem|Evasive Shoes}} | |||
* {{MdRarityItem|Fishing Rod of Alertness}} | * {{MdRarityItem|Fishing Rod of Alertness}} | ||
* {{MdRarityItem|Sending Shell}} | * {{MdRarityItem|Sending Shell}} | ||
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{{div col}} | {{div col}} | ||
* {{MdRarityItem|Corvid Token}} | * {{MdRarityItem|Corvid Token}} | ||
* {{MdRarityItem|Elixir of Battlemage's Power}} | * {{MdRarityItem|Elixir of Battlemage's Power}} | ||
* {{MdRarityItem|Elixir of See Invisibility}} | * {{MdRarityItem|Elixir of See Invisibility}} | ||
* {{MdRarityItem|Potion of Invisibility}} | |||
* {{MdRarityItem|Scabby Pugilist Circlet}} | |||
* {{MdRarityItem|Smokepowder Arrow}} | * {{MdRarityItem|Smokepowder Arrow}} | ||
* {{MdRarityItem|Supreme Elixir of Arcane Cultivation}} | |||
{{div col end}} | {{div col end}} | ||
In addition to his old "Magical" items, he will now also stock: | In addition to his old "Magical" items, he will now also stock: |
Latest revision as of 17:35, 30 August 2024
Involvement[edit | edit source]
Act One[edit | edit source]
He can be first encountered trying to scam passersby in the Emerald Grove with his sister Silfy. When first spoken to, he might comment on the race of the party member who he is talking to, being wary of drow or remarking he has never seen anyone like the party member before if they are a more exotic race. Regardless of this first interaction, he will show the party a magic trick making a ring appear and encouraging the party to take it, calling it "lucky". The party member can take the ring normally or, after calling out the magic trick, make it disappear with a magic trick themselves by passing a Sleight of Hand check. In either case, when the ring has been taken Mattis will present a coin and ask the party member to call heads or tails, and regardless of the party member's choice the chosen outcome will occur, supposedly demonstrating the ring's magical property. Mattis then claims to have many such rings and tries to make the party buy something from his inventory.
Before and after looking at his wares, Silfy will try to steal back the magic ring as well as some of the talking party member's possessions, usually some Gold and a gemstone. If the party member passes a passive Perception saving throw, they can catch Silfy in the act and take back the possessions. If failed, a passive Perception check will trigger which, if passed, starts the quest Find Your Belongings.
Instead of looking at his wares, the party member can ask Mattis to repeat the coin trick, claiming that one demonstration wasn't enough to convince them of the ring's magic properties. This can be repeated up to six times, after which an exhausted Mattis will directly ask the party member to look at his wares or leave.
Throughout this conversation, rogues have special interaction options that allow the party member to identify the tricks and scams that Mattis is using, leading to him ultimately letting the party leave without trying to steal from them.
If Save the Refugees is completed and the tiefling refugees are preparing to leave the Druid Grove, Mattis can be found arguing with Mol over all the items he wants to take with him.
Act Two[edit | edit source]
If Rolan was convinced to stay and help defend the Emerald Grove in Act One, Mattis can be found at the Last Light Inn. He'll have set up a shop again selling mostly worthless junk with some items of worth.
Mattis can also be convinced to hand over, or otherwise sell the Tower-Shaped Key for 1000 gold through dialogue.
Act Three[edit | edit source]
If the Tiefling children were saved by Rolan in Act Two, Mattis will have moved his shop to near the Requisitioned Barn in Rivington. He’ll state that he looted Moonrise Towers after the party's fight with Ketheric Thorm.
Store[edit | edit source]
Act One[edit | edit source]
During Act One, Mattis shop is in the Emerald Grove, just up the hill from the Sacred Pool.
Items[edit | edit source]
Bucket
Clamshell
Dye Remover
Dye Table - Drops 2 - 6 of each kind rolled.
Fork
Ink Pot
Plate
Potato
Ring of Being Really Invisible
Ring of Infinite Wishes
Ring of Resistance to Ants
Ring of the Lekinesus
- Shovel
Starfish
Thieves' Tools
Supplies[edit | edit source]
The Poor Trader Table consists of 4-6 rolls on the following table. Including the Supply Pack, worth 61.4 Camp Supplies on average.
Quantity | 4 | 5 | 6 |
---|---|---|---|
Chance | 1/3 | 1/3 | 1/3 |
Item | Quantity | Chance | |
---|---|---|---|
![]() |
1 | 1/11 | |
![]() |
1 | 1/11 | |
![]() |
1 | 3/11 | |
![]() |
1 | 2/11 | |
![]() |
1 | 2/11 | |
![]() |
1 | 1/11 | |
![]() |
1 | 1/11 |
In addition, always drops the following.
Item | Quantity | Chance | |
---|---|---|---|
![]() |
1 | Always |
Act Two[edit | edit source]
During Act Two, Mattis' shop is just inside the entrance to the Last Light Inn.
Corresponds to HAV_Thiefling_Trade
.
Act Three[edit | edit source]
During Act Three, Mattis' shop is outside the Requisitioned Barn in Rivington.
Corresponds to WYR_Thiefling_Trade
.
In addition to his old "Magical" items, he will now also stock:
- Resistant to all Fire
- Pages with hp but no tactician hp
- Pages with hp but no explorer hp
- Tieflings
- Humanoids
- Characters
- Characters in the Emerald Grove
- Characters in the Shadow-Cursed Lands
- Characters in Rivington
- Characters in Act One
- Characters in Act Two
- Characters in Act Three
- Traders
- Children
- Tiefling Refugees