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Karlach/Approval: Difference between revisions
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* Refuse to help [[Zevlor]] | * Refuse to help [[Zevlor]] | ||
* Take a swing at [[Zevlor]] during his argument with [[Aradin]] {{Approval|Karlach|-1}} | * Take a swing at [[Zevlor]] during his argument with [[Aradin]] {{Approval|Karlach|-1}} | ||
* Tell the | * Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} | * Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} | ||
* Tell [[Arron]] that tieflings will be fine because of their devilish powers. {{Approval|Karlach|-1}} | |||
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | * Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | ||
** If you miss, try to kick her again {{Approval|Karlach|-1}} | ** If you miss, try to kick her again {{Approval|Karlach|-1}} | ||
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* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | * Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | ||
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | * Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | ||
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | * Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | ||
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | * Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | ||
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'''[[Forest]]''' | '''[[Forest]]''' | ||
* | * In the [[Underground Passage]], heal [[Findal]], then attack him {{Approval|Karlach|-1}} | ||
* Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}} | |||
* While talking to [[Aradin]] on the bridge, say you don't waste your time with devil spawn {{Approval|Karlach|-5}} | * While talking to [[Aradin]] on the bridge, say you don't waste your time with devil spawn {{Approval|Karlach|-5}} | ||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* Choose to go closer to the Owlbear | * Choose to go closer to the [[Owlbear Cub]] or attack the mother [[Owlbear]] {{Approval|Karlach|-1}} | ||
* After killing the Owlbear, kill | * After killing the mother [[Owlbear]], kill the cub as well {{Approval|Karlach|-1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
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* Speak with githyanki patrol instead of letting [[Lae'zel]] do it {{Approval|Karlach|-1}} ''(any line of two available)'' | * Speak with githyanki patrol instead of letting [[Lae'zel]] do it {{Approval|Karlach|-1}} ''(any line of two available)'' | ||
'''[[ | '''[[Crèche Y'llek]]''' | ||
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | * Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | ||
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | * Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | * Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | ||
* Agree to [[Vlaakith]] | * Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | ||
'''Raphael's Deal''' | '''Raphael's Deal''' |
Revision as of 19:21, 7 June 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Template:CompanionTab Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 29):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (30+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance
Flirting - Low approval:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Flirting - 20+ approval:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Partnered, low approval:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up - 40+ approval:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Broken Up - Low approval:
- "What?"
- "Yeah?"
- "Something on your mind?"
Approval
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One
Act Two
Act Three
Disapproval
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.
Act One
Act Two
Act Three
- Tell News Hawker Luan that his salesmanship is terrible. -1
- Sell the Githyanki egg to the Society of Brilliance.
- Give Redhammer to Allandra Grey at the end of Avenge the Drowned -1
Note: It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.
- Intimidate Helsik to keep the gauntlets -1