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Portrait Darbonna.png|Portrait
Portrait Darbonna.png|Portrait
</gallery>
</gallery>
| identity = Female
| va = Lizzie Wofford
| race = [[Human]]
| race = [[Human]]
| class = [[Cleric]]
| class = [[Cleric]]
| faction = [[Flaming Fist]]
| faction = [[Flaming Fist]]
| level = 10
| level = 10
| size = Medium
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| hp = 62
| hp = 62
| t hp = 64
| t hp = 64
| ac = 16
| ac = 16
| movement m = 9
| movement m = 9
| xp = 250
| weight kg = 75
| weight kg = 75
| str = 13
| str = 13
Line 29: Line 32:
| cha save prof = yes
| cha save prof = yes
| passives = Opportunity Attack, Protection
| passives = Opportunity Attack, Protection
| athletics = 1
| acrobatics = 0
| perception = 5
| uuid = f61ed726-793d-4611-a234-ad5a6b487514
| uid = S_LOW_BaldursGate_FlamingFist_Cleric_001
| stats = FlamingFist_Human_Cleric
}}
}}
'''Fist Darbonna''' is a [[human]] [[Flaming Fist]] [[cleric]] stationed on the bridge to Baldur's Gate, managing the queue leading into the [[Upper City]]. Unbeknownst to everyone around her but [[Mibbs|'Deadeye' Mibbs]], she is infected with a [[Mind Flayer Tadpole]].
'''Fist Healer Darbonna''' is a [[human]] [[Flaming Fist]] [[Cleric]] stationed on the bridge to Baldur's Gate, managing the queue leading into the [[Upper City]]. Unbeknownst to everyone around her but {{CharLink|Mibbs|'Deadeye' Mibbs}}, she is infected with a [[Mind Flayer Tadpole]].


== Involvement ==
== Involvement ==
=== Baldur's Gate ===
=== Baldur's Gate ===
During [[Act Three]], Darbonna can be found at the very end of the bridge leading through Baldur's Gate{{note|The gate proper, not the city.}}, watching over the queue of residents trying to make their way into the [[Upper City]]. As she received orders to not let anyone into the Upper City, she and [[Mibbs]] are seen holding the line up, preventing any further entries.
During [[Act Three]], Darbonna can be found at the very end of the bridge leading through Baldur's Gate{{ref|The gate proper, not the city.}}, watching over the queue of residents trying to make their way into the [[Upper City]]. As she received orders to not let anyone into the Upper City, she and Mibbs are seen holding the line up, preventing any further entries.


Should the party somehow make it to the end of the bridge and enact dialogue with Darbonna{{note|It is practically impossible to do so, as going on the bridge will have [[the Netherbrain]] attempt to take over the party's mind, and potentially cause a game over screen.}}, she will personally tell the party that she does not know why they are permitted to go through, but will nonetheless tell them to go on{{ref|''"Dunno why you get to skip the line but go on, then."'' - Darbonna}}{{ref|''"Look, I really don't care - just get moving."'' - Darbonna}}. Similarly, if approached with Mibbs nearby{{note|This is likewise practically impossible to do so.}}, the two of them will engage the party in dialogue, welcoming the party into the Upper City{{ref|Dialogue with [[Mibbs]], and [[The Emperor]], to the party:<br>''"You! Get back in line!"'' - Darbonna<br>''"Hold up - this one has special dispensation. Welcome to the Upper City, citizen."'' - Mibbs<br>''"Do not be fooled. We are not welcome here."'' - The Emperor}}; [[the Emperor]] will interject, mentioning that the party is being fooled and urging them to turn back at once. Passing a {{SkillCheck|Insight|15}} will reveal that Mibbs' behaviour is not his own, and is in fact being controlled{{ref|''*There's something strange about this Flaming Fist's demeanour - almost as if his will is not his own.*'' - Narrator}}.
Should the party somehow make it to the end of the bridge and enact dialogue with Darbonna,{{ref|It is practically impossible to do so, as going on the bridge results in the [[Netherbrain]] attempting to take over the party's mind, and potentially cause a game over screen.}} she personally tells the party that she does not know why they are permitted to go through, but nonetheless tells them to go on.{{ref|''"Dunno why you get to skip the line but go on, then."'' - Darbonna}}{{ref|''"Look, I really don't care - just get moving."'' - Darbonna}} Similarly, if approached with Mibbs nearby{{ref|This is likewise practically impossible to do so.}} the two of them engage the party in dialogue, welcoming them into the Upper City;{{ref|Dialogue with [[Mibbs]], and [[The Emperor]], to the party:<br>''"You! Get back in line!"'' - Darbonna<br>''"Hold up - this one has special dispensation. Welcome to the Upper City, citizen."'' - Mibbs<br>''"Do not be fooled. We are not welcome here."'' - The Emperor}} {{CharLink|The Emperor}} interjects, warning that the party is being fooled and urging them to turn back at once. Passing a {{SkillCheck|Insight|15}} reveals that Mibbs' behaviour is not his own, and that he is in fact being controlled.{{ref|''*There's something strange about this Flaming Fist's demeanour - almost as if his will is not his own.*'' - Narrator}}


Once all [[Netherstone|Netherstones]] are acquired by the party, and should they return to Baldur's Gate, three infected refugees by the queue will proceed to transform into [[Mind Flayer|Mind Flayers]] and attack the nearby party. Darbonna will be {{Cond|Surprised}}, but will nevertheless fight alongside the party. Once the Mind Flayers are dead, she and all the Fists around will run away to warn their superiors, before completely vanishing from the game once far enough.
If returning to Baldur's Gate after acquiring all [[Netherstone|Netherstones]], three infected refugees by the queue transform into {{CharLink|Mind Flayer|Mind Flayers}} and attack. Darbonna is {{Cond|Surprised}}, but nevertheless fights alongside the party. Once the Mind Flayers are dead, she and all the Fists around run away to warn their superiors, before completely vanishing from the game once far enough.{{ref|The implications behind Mibbs' and Darbonna's actions is that they are being possibly mind-controlled by the Netherbrain, the latter of whom is trying to lure the party into the Upper City, so it can overwhelm the Emperor's defences and force the party's transformation.}}


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main hand attack|item=Warhammer}}
{{Feature box|Aid}}
{{Feature box|Backbreaker|item=Warhammer}}
{{Feature box|Backbreaker|item=Warhammer}}
{{Feature box|Calm Emotions}}
{{Feature box|Command: Grovel}}
{{Feature box|Concussive Smash|item=Warhammer}}
{{Feature box|Concussive Smash|item=Warhammer}}
{{Feature box|Weakening strike|item=Warhammer}}
{{Feature box|Crusader's Mantle}}
{{Feature box|Aid}}
{{Feature box|Main hand attack|item=Warhammer}}
{{Feature box|Mass Cure Wounds}}
{{Feature box|Mass Cure Wounds}}
{{Feature box|Calm Emotions}}
{{Feature box|Crusader's Mantle}}
{{Feature box|Sacred Flame}}
{{Feature box|Sacred Flame}}
{{Feature box|Command: Grovel}}
{{Feature box|Weakening strike|item=Warhammer}}


=== Allies ===
=== Allies ===
* {{CharLink|Mibbs|Fist 'Deadeye' Mibbs}}
* {{MdCharLink|Mibbs|Fist 'Deadeye' Mibbs}}
* {{CharLink|Hartlebury|Fist Wizard Hartlebury}}
* {{MdCharLink|Granitdatter|Fist Granitdatter}}
* {{CharLink|Granitdatter|Fist Granitdatter}}
* {{MdCharLink|Grassley|Fist Grassley}}
* {{CharLink|Grassley|Fist Grassley}}
* {{MdCharLink|Magnolia|Fist Magnolia}}
* {{CharLink|Magnolia|Fist Magnolia}}
* {{MdCharLink|Nudelmann|Fist Nudelmann}}
* {{CharLink|Nudelmann|Fist Nudelmann}}
* {{MdCharLink|Qirahe|Fist Qirahe}}
* {{CharLink|Qirahe|Fist Qirahe}}
* {{MdCharLink|Hartlebury|Fist Wizard Hartlebury}}


== Loot ==
== Loot ==
* {{MdRarityItem|Warhammer}}
* {{MdRarityItem|Metal Shield}}
* {{MdRarityItem|Metal Shield}}
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Scale Mail}}
* {{MdRarityItem|Scale Mail}}
* {{MdRarityItem|Upper City Access Orders}}
* {{MdRarityItem|Upper City Access Orders}}
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Warhammer}}


== Notes ==
== Notes and references ==
{{notebegin}}
{{notebegin}}
{{notelist}}
{{reflist}}
* The implications behind Mibbs' and Darbonna's actions is that they are being possibly mind-controlled by the Netherbrain, the latter of whom is trying to lure the party into the Upper City, so it can overwhelm [[The Emperor|the Emperor's]] defences and force the party's transformation.
{{noteend}}
{{noteend}}


== Notes ==
== External links ==
{{reflist}}
* {{FRWiki|Darbonna|long}}


{{Lower City}}
{{Lower City}}
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[[Category:Characters in Act Three]]
[[Category:Characters in Act Three]]
[[Category:Members of the Flaming Fist]]
[[Category:Members of the Flaming Fist]]
[[Category:Followers of the Absolute]]
[[Category:Clerics]]

Latest revision as of 09:47, 11 February 2025

Fist Healer Darbonna is a human Flaming Fist Cleric stationed on the bridge to Baldur's Gate, managing the queue leading into the Upper City. Unbeknownst to everyone around her but Mibbs 'Deadeye' Mibbs, she is infected with a Mind Flayer Tadpole.

Involvement[edit | edit source]

Baldur's Gate[edit | edit source]

During Act Three, Darbonna can be found at the very end of the bridge leading through Baldur's Gate[1], watching over the queue of residents trying to make their way into the Upper City. As she received orders to not let anyone into the Upper City, she and Mibbs are seen holding the line up, preventing any further entries.

Should the party somehow make it to the end of the bridge and enact dialogue with Darbonna,[2] she personally tells the party that she does not know why they are permitted to go through, but nonetheless tells them to go on.[3][4] Similarly, if approached with Mibbs nearby[5] the two of them engage the party in dialogue, welcoming them into the Upper City;[6] The Emperor The Emperor interjects, warning that the party is being fooled and urging them to turn back at once. Passing a DC 15 Insight check reveals that Mibbs' behaviour is not his own, and that he is in fact being controlled.[7]

If returning to Baldur's Gate after acquiring all Netherstones, three infected refugees by the queue transform into Mind Flayer Mind Flayers and attack. Darbonna is Surprised Surprised, but nevertheless fights alongside the party. Once the Mind Flayers are dead, she and all the Fists around run away to warn their superiors, before completely vanishing from the game once far enough.[8]

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Aid.webp
Aid Aid (+ )
Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Backbreaker.webp
Backbreaker Backbreaker ()   –  Warhammer
Damage: 2~5

Put extra force behind your strike to possibly knock your enemy Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Short rest
Calm Emotions.webp
Calm Emotions Calm Emotions (+ )
Humanoids can't be Charmed Charmed, Frightened Frightened, or become enraged.
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Command Grovel.webp
Command: Grovel Command: Grovel (+ )
Command a creature to fall Prone Prone on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Warhammer
Damage: 2~9

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Crusader's Mantle.webp
Crusader's Mantle Crusader's Mantle (+ )
Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4Damage TypesRadiant damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Warhammer
Damage: 2~9

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Mass Cure Wounds.webp
Mass Cure Wounds Mass Cure Wounds (+ )
Healing: 3~24 + modifiers

Unleash a soothing hum of energy that heals you and nearby allies.

 Range: 18 m / 60 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft
Weakening Strike.webp
Weakening Strike Weakening Strike ()   –  Warhammer
Damage: 2~5
D4 Weapon.png
1d4 + 1Damage TypesWeapon

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Creatures without weapons can't have Weak Grip.

STR Save
 Range: Normal weapon range
Recharge: Short rest

Allies[edit | edit source]

Loot[edit | edit source]

Notes and references[edit | edit source]

  1. The gate proper, not the city.
  2. It is practically impossible to do so, as going on the bridge results in the Netherbrain attempting to take over the party's mind, and potentially cause a game over screen.
  3. "Dunno why you get to skip the line but go on, then." - Darbonna
  4. "Look, I really don't care - just get moving." - Darbonna
  5. This is likewise practically impossible to do so.
  6. Dialogue with Mibbs, and The Emperor, to the party:
    "You! Get back in line!" - Darbonna
    "Hold up - this one has special dispensation. Welcome to the Upper City, citizen." - Mibbs
    "Do not be fooled. We are not welcome here." - The Emperor
  7. *There's something strange about this Flaming Fist's demeanour - almost as if his will is not his own.* - Narrator
  8. The implications behind Mibbs' and Darbonna's actions is that they are being possibly mind-controlled by the Netherbrain, the latter of whom is trying to lure the party into the Upper City, so it can overwhelm the Emperor's defences and force the party's transformation.

External links[edit | edit source]