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Bloomridge Park

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Lower City
Facemaker's Boutique Bloomridge Park
The Blushing Mermaid
Bloomridge Park is a Location within the Lower City in Act Three of Baldur's Gate 3. It sits on the northern side of the lower city, just east of the Baldur's Gate waypoint and closed entrance to the Upper City.

Locations[edit | edit source]

The park can be entered from a few different locations: jumping a wall on the northern side of the Facemaker's Boutique; the main gate, which lies to the north of the Blushing Mermaid; and a side entrance alongside the central watchtower's wall and near groundskeeper Laverinca's house.

Main gate[edit | edit source]

Directly inside the main gate is Edenosa Manip Edenosa. It is immediately revealed that she is a True Soul, and she warns the party that the Absolute has business in the park which should not be interfered with.

Further inside is Sparky Sparky, an excitable dog who can be persuaded to return home.

Central park[edit | edit source]

In the centre of the park a statue of Balduran stands near where two civilians, Eugenie Kenridge Eugenie Kenridge and Wendel Ashgrove Wendel Ashgrove are conversing. Just behind the statue is an Ambushing Ambushing Death's Head of Bhaal Spaulder. There are two more ambushing Bhaal cultists waiting along the raised section, near both of the statues. In the lower section are two more cultists in an argument, Cirian Cirian and a Sinister Hooded Man Sinister Hooded Man. Behind them, near the fountain is one final ambushing cultist.

Approaching the cultists to talk triggers a fight with them if the party have not made an alliance with Orin Orin the Red by agreeing to kill Enver Gortash Enver Gortash first. During the fight, Manip Edenosa, Pard Fist Pard and Bella (Bloomridge Park) Fist Bella interrupt. It is also possible to save the civilians with spells like Globe of Invulnerability Globe of Invulnerability. Otherwise the cultists prioritize murdering innocents before confronting the party. If the civilians are saved, they run off and disappear during the cutscene with Manip Edenosa at the end of the fight.

Other landmarks[edit | edit source]

On the far north-western edge of the park is a pond with some alchemical ingredients. On the table nearby are some retired Flaming Fists. At X: -132 Y: -17 there is a a book titled NO CAUSE FOR ALARM, and near it a hidden dirt mount near, which contains a Scroll of Wall of Ice.

Characters[edit | edit source]

Notable loot[edit | edit source]

External links[edit | edit source]