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Bella (Bloomridge Park)

From bg3.wiki
Not to be confused with Bella (Wyrm's Rock Fortress)

Fist Bella is a human fighter and a member of the Flaming Fist. She can be found in the streets of Lower City in Act Three.

Portrait Bella (Bloomridge Park).png
The captain's the one in charge; take your woes to her.

Involvement[edit | edit source]

Bella is guarding the Bloomridge Park with Pard Fist Pard, under the command of Edenosa Manip Edenosa. Her route runs forth and back from eastern to western entrance to the park, approximately from X: -90 Y: -61 to X: -128 Y: -51.

Bella is not very talkative if the player character attempts to speak to her, sending them to her superiors instead.

If the party take a long rest after dispatching the Bhaalists’ ambush near the park fountain, Bella (along with Pard), if not killed, disappears from the game for good. She is replaced by Brottor Fist Brottor, Elda (Flaming Fist) Fist Elda, Moss Fist Moss, Ulinn Fist Ulinn and a Steel Watcher Steel Watcher.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Cleave Cleave (Action)   –  Halberd
Damage: 5 + modifiers
5 + half weaponSlashingSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

AoE: 2 m / 7 ft (Cone)
Recharge: Short rest
Lacerate Lacerate (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Rush Attack Rush Attack (Action)   –  Halberd
Damage: 6~9
1d4 + 5PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Sweeping Attack Sweeping Attack (Action + Superiority Die)   –  Halberd
Damage:

Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.

AoE: 2 m / 7 ft (Cone)
Throw Throw (Action)   –  Javelin
Damage: 6~11
1d6 + 5PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Notable loot[edit | edit source]