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Bloris Meadhoney: Difference between revisions

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(infobox)
(Added info about interacting with Meadhoney)
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| race = [[Lightfoot halfling]]
| race = [[Lightfoot halfling]]
| occupation = Head clerk
| occupation = Head clerk
}}'''Head Clerk Meadhoney''' is the head clerk of [[the Counting House]] in the [[Lower City]].
 
| modules =
{{Infobox statistics
| child = yes
| size = Small
| type = Humanoid
| armour_class = 10
| hit_points_tactician = 10
| weight_kg = 35
| weight_lb = 70
| hiddenlevel = 1
| str = 10
| dex = 10
| con = 10
| int = 10
| wis = 10
| cha = 10
 
| feature1_name = Brave
| feature1_description = Gain [[Advantage]] on [[Saving Throws]] against being [[Frightened]]
| feature2_name = Halfling Luck
| feature2_description = When rolling a 1 on an [[Attack Roll]], [[Ability Check]], or Saving Throw, you can re-roll the die and must use the new roll.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}'''Head Clerk Meadhoney''' is the head clerk of [[the Counting House]] in the [[Lower City]]. He must be spoken to in order to legally gain access to the vaults.
 
== Interactions ==
Upon speaking to Meadhoney at the front desk of the Counting House, a passive {{Ability Check|Insight|10}} will occur in the background. If successful, the player will realize that Meadhoney is rattled by something. When this is pointed out, Meadhoney will uneasily explain that a [[Minsc|"large and heavily armed fellow"]] just led [[Rakath Glitterbeard|Head Banker Glitterbeard]] down to the lower vaults and he is worried for him. The player can then make a {{Ability Check|Persuasion|15}} to offer to go down there and see if everything is alright. On a successful roll, Meadhoney will take them up on their offer and give them a temporary vault pass.
 
If the player fails the passive Insight check then they will need to ask Meadhoney for permission to enter the vaults. He refuses unless they spend 10,000 gold to buy an account and their own Vault Pass.


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{{NavBaldursGate}}
[[Category:Halflings]]
[[Category:Halflings]]

Revision as of 02:54, 1 April 2024

Head Clerk Meadhoney is the head clerk of the Counting House in the Lower City. He must be spoken to in order to legally gain access to the vaults.

Interactions

Upon speaking to Meadhoney at the front desk of the Counting House, a passive DC 10 Insight check will occur in the background. If successful, the player will realize that Meadhoney is rattled by something. When this is pointed out, Meadhoney will uneasily explain that a "large and heavily armed fellow" just led Head Banker Glitterbeard down to the lower vaults and he is worried for him. The player can then make a DC 15 Persuasion check to offer to go down there and see if everything is alright. On a successful roll, Meadhoney will take them up on their offer and give them a temporary vault pass.

If the player fails the passive Insight check then they will need to ask Meadhoney for permission to enter the vaults. He refuses unless they spend 10,000 gold to buy an account and their own Vault Pass.