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Cleric: Difference between revisions
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[[File:Default Cleric Armor.png|220px|right|Cleric's default armour]] | [[File:Default Cleric Armor.png|220px|right|Cleric's default armour]] | ||
; Hit points : At level 1: {{InfoBlob|8 + {{Ability|Constitution}} modifier}} | |||
: On level up: {{InfoBlob|5 + {{Ability|Constitution}} modifier}} | |||
; Key abilities | |||
: {{Ability|Wisdom}} for Spells | |||
: {{Ability|Constitution}} for Hit Points and [[Spells#Concentration|Concentration Checks]] | |||
: {{Ability|Dexterity}} for [[Armour Class]]. | |||
; Saving throw proficiencies | |||
: {{Ability|Wisdom}}, {{Ability|Charisma}} | |||
; Equipment proficiencies | |||
:* {{SimpleWeaponsProf}}, {{WeaponType|Flails}}, {{WeaponType|Morningstars}} | |||
:* {{LightArmour}}, {{MediumArmour}} | |||
:* {{Shields}} | |||
; Skill proficiencies (Choose 2) | |||
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Persuasion}}, {{Skill|Religion}} | |||
: You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2. | |||
===[[Spells|Spellcasting]]=== | ===[[Spells|Spellcasting]]=== | ||
{{Hatnote|For a list of spells available to the Cleric, see: [[Cleric/Spells]].}} | |||
; Spellcasting Ability | |||
: {{Ability|Wisdom}} | |||
; [[File:Prepared Spells Icon.webp|24px]] [[Spells#Prepared Spells|Prepared Spells]] | |||
: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots. | |||
:; Number of Prepared Spells | |||
:: = {{InfoBlob|Cleric Level + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell.)'' | |||
== Level Progression == | == Level Progression == | ||
Through experience, you acquire new power. You gain the following traits. | Through experience, you acquire new power. You gain the following traits. | ||
{{H3|Level 1}} | |||
; Select [[Deities|Deity]] | |||
{{div col | style = column-width: 15em; list-style-type: none;}} | |||
* {{icon|Selune Icon.png|28}} [[Deities#Selûne|Selûne]] | |||
* {{icon|Helm Icon.png|28}} [[Deities#Helm|Helm]] | |||
* {{icon|Kelemvor Icon.png|28}} [[Deities#Kelemvor|Kelemvor]] | |||
* {{icon|Yondalla Icon.png|28}} [[Deities#Yondalla|Yondalla]] | |||
* {{icon|Eilistraee Icon.png|28}} [[Deities#Eilistraee|Eilistraee]] | |||
* {{icon|Mielikki Icon.png|28}} [[Deities#Mielikki|Mielikki]] | |||
* {{icon|Ilmater Icon.png|28}} [[Deities#Ilmater|Ilmater]] | |||
* {{icon|Moradin Icon.png|28}} [[Deities#Moradin|Moradin]] | |||
* {{icon|Tiamat Icon.png|28}} [[Deities#Tiamat|Tiamat]] | |||
* {{icon|Lathander Icon.png|28}} [[Deities#Lathander|Lathander]] | |||
* {{icon|Laduguer Icon.png|28}} [[Deities#Laduguer|Laduguer]] | |||
* {{icon|Tempus Icon.png|28}} [[Deities#Tempus|Tempus]] | |||
* {{icon|Mystra Icon.png|28}} [[Deities#Mystra|Mystra]] | |||
* {{icon|Corellon Larethian Icon.png|28}} [[Deities#Corellon Larethian|Corellon Larethian]] | |||
* {{icon|Bahamut Icon.png|28}} [[Deities#Bahamut|Bahamut]] | |||
* {{icon|Talos Icon.png|28}} [[Deities#Talos|Talos]] | |||
* {{icon|Tyr Icon.png|28}} [[Deities#Tyr|Tyr]] | |||
* {{icon|Oghma Icon.png|28}} [[Deities#Oghma|Oghma]] | |||
* {{icon|Garl Glittergold Icon.png|28}} [[Deities#Garl Glittergold|Garl Glittergold]] | |||
* {{icon|Gruumsh Icon.png|28}} [[Deities#Gruumsh|Gruumsh]] | |||
* {{icon|Tymora Icon.png|28}} [[Deities#Tymora|Tymora]] | |||
* {{icon|Lolth Icon.png|28}} [[Deities#Lolth|Lolth]] | |||
* {{icon|Vlaakith Icon.png|28}} [[Deities#Vlaakith|Vlaakith]] | |||
{{div col end}} | |||
Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity. | Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Spellcasting | |||
:; {{SpellSlot|1|2}} Level 1 Spell Slots Unlocked: 2 | |||
:: You gain two Level 1 Spell Slots. | |||
:; {{SpellSlot|cantrip}} Cantrips Known: 3 | |||
:: Choose 3 Cantrips from the [[Cleric/Spells|Cleric Spell List]]. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|1 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New Cantrips Available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blade Ward | * {{SAI|Blade Ward}} | ||
* {{SAI|Guidance | * {{SAI|Guidance|c=16}} | ||
* {{SAI|Light | * {{SAI|Light}} | ||
* {{SAI|Produce Flame | * {{SAI|Produce Flame}} | ||
* {{SAI|Resistance (Cantrip)|Resistance | * {{SAI|Resistance (Cantrip)|Resistance|c=16}} | ||
* {{SAI|Sacred Flame | * {{SAI|Sacred Flame}} | ||
* {{SAI|Thaumaturgy | * {{SAI|Thaumaturgy}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 1st Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Bane (Spell)|Bane | * {{SAI|Bane (Spell)|Bane|c=16}} | ||
* {{SAI|Bless | * {{SAI|Bless|c=16}} | ||
* {{SAI|Command | * {{SAI|Command}} | ||
* {{SAI|Create or Destroy Water | * {{SAI|Create or Destroy Water}} | ||
* {{SAI|Cure Wounds | * {{SAI|Cure Wounds}} | ||
* {{SAI|Guiding Bolt | * {{SAI|Guiding Bolt}} | ||
* {{SAI|Healing Word | * {{SAI|Healing Word}} | ||
* {{SAI|Inflict Wounds | * {{SAI|Inflict Wounds}} | ||
* {{SAI|Protection from Evil and Good | * {{SAI|Protection from Evil and Good|c=16}} | ||
* {{SAI|Sanctuary | * {{SAI|Sanctuary}} | ||
* {{SAI|Shield of Faith | * {{SAI|Shield of Faith|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== {{anchor|Domains}}Select a Subclass (Domain) ==== | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto;" | {| class="wikitable" style="margin-left: auto; margin-right: auto;" | ||
|- | |- | ||
| style="width: | | style="width: 160px;" | Domain | ||
| style="width: 28%;" | Features | | style="width: 28%;" | Features | ||
| style="width: 28%;" | Domain Spells and Cantrips | | style="width: 28%;" | Domain Spells and Cantrips | ||
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* {{SAI|Disciple of Life|w=40}} | * {{SAI|Disciple of Life|w=40}} | ||
| | | | ||
* {{SAI|Cure Wounds | * {{SAI|Cure Wounds}} | ||
* {{SAI|Bless | * {{SAI|Bless|c=16}} | ||
| | | | ||
* {{HeavyArmour}} | * {{HeavyArmour}} | ||
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* {{SAI|Warding Flare|w=40}} | * {{SAI|Warding Flare|w=40}} | ||
| | | | ||
* {{SAI|Light | * {{SAI|Light}} | ||
* {{SAI|Burning Hands | * {{SAI|Burning Hands}}* | ||
* {{SAI|Faerie Fire | * {{SAI|Faerie Fire|c=16}} | ||
| - | | - | ||
|- | |- | ||
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* {{SAI|Blessing of the Trickster|w=40|c=16}} | * {{SAI|Blessing of the Trickster|w=40|c=16}} | ||
| | | | ||
* {{SAI|Charm Person | * {{SAI|Charm Person|c=16}}* | ||
* {{SAI|Disguise Self | * {{SAI|Disguise Self|c=16}}* | ||
| - | | - | ||
|- | |- | ||
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* {{SAI|Blessings of Knowledge|w=40}} | * {{SAI|Blessings of Knowledge|w=40}} | ||
| | | | ||
* {{SAI|Command | * {{SAI|Command}} | ||
* {{SAI|Sleep | * {{SAI|Sleep}}* | ||
|''Choose 2 skills with double the bonus:'' | | | ||
''Choose 2 skills with double the bonus:'' | |||
* {{Skill|Arcana}} | |||
* {{Skill|History}} | |||
* {{Skill|Nature}} | |||
* {{Skill|Religion}} | |||
|- | |- | ||
| style="text-align: center;" | {{ImageLink|Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} | | style="text-align: center;" | {{ImageLink|Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} | ||
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* {{SAI|Animal Friendship|w=40}}* | * {{SAI|Animal Friendship|w=40}}* | ||
''Choose 1:'' | ''Choose 1:'' | ||
* {{SAI|Poison Spray | * {{SAI|Poison Spray}}* | ||
* {{SAI|Produce Flame | * {{SAI|Produce Flame}} | ||
* {{SAI|Shillelagh | * {{SAI|Shillelagh}}* | ||
* {{SAI|Thorn Whip | * {{SAI|Thorn Whip}}* | ||
| | | | ||
{{HeavyArmour}} | * {{HeavyArmour}} | ||
''Choose 1 skill'' | |||
* {{Skill|Animal Handling}} | |||
* {{Skill|Nature}} | |||
* {{Skill|Survival}} | |||
|- | |- | ||
| style="text-align: center;" | {{ImageLink|Class Cleric Tempest Badge Icon.png|Tempest Domain|Tempest}} | | style="text-align: center;" | {{ImageLink|Class Cleric Tempest Badge Icon.png|Tempest Domain|Tempest}} | ||
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* {{SAI|Wrath of the Storm|w=40}} | * {{SAI|Wrath of the Storm|w=40}} | ||
| | | | ||
* {{SAI|Thunderwave | * {{SAI|Thunderwave}}* | ||
* {{SAI|Fog Cloud | * {{SAI|Fog Cloud|c=16}}* | ||
| | | | ||
* {{HeavyArmour}} | * {{HeavyArmour}} | ||
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* {{SAI|War Priest|w=40}} | * {{SAI|War Priest|w=40}} | ||
| | | | ||
* {{SAI|Divine Favour | * {{SAI|Divine Favour|c=16}}* | ||
* {{SAI|Shield of Faith | * {{SAI|Shield of Faith|c=16}} | ||
| | | | ||
* {{HeavyArmour}} | * {{HeavyArmour}} | ||
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:* '''Domain Spells''' are ''Always Prepared''. | :* '''Domain Spells''' are ''Always Prepared''. | ||
{{H3|Level 2}} | |||
; {{R|chadiv|forceplural=yes}}: 1 | |||
: You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by [[Short Rest|Short]] or [[Long Rest]]. | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|3}} Level 1 Spell Slots Unlocked: 3 | |||
:: You gain an additional Level 1 Spell Slot. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|2 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | |||
; {{SAI|Turn Undead|w=40}} | |||
:; {{R|chadiv|icononly=yes}} Channel Divinity Action | |||
:: As an action, present your holy symbol and cause undead creatures to flee. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Feature ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
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|} | |} | ||
{{H3|Level 3}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked: 4 | |||
:: You gain an additional Level 1 Spell Slots. | |||
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked: 2 | |||
:: You gain two Level 2 Spell Slots. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|3 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 2nd Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Aid | * {{SAI|Aid}} | ||
* {{SAI|Blindness | * {{SAI|Blindness}} | ||
* {{SAI|Calm Emotions | * {{SAI|Calm Emotions|c=16}} | ||
* {{SAI|Enhance Ability | * {{SAI|Enhance Ability|c=16}} | ||
* {{SAI|Hold Person | * {{SAI|Hold Person|c=16}} | ||
* {{SAI|Lesser Restoration | * {{SAI|Lesser Restoration}} | ||
* {{SAI|Prayer of Healing | * {{SAI|Prayer of Healing}} | ||
* {{SAI|Protection from Poison | * {{SAI|Protection from Poison}} | ||
* {{SAI|Silence | * {{SAI|Silence|c=16|r=16}} | ||
* {{SAI|Spiritual Weapon | * {{SAI|Spiritual Weapon}} | ||
* {{SAI|Warding Bond | * {{SAI|Warding Bond}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Feature - ''Domain Spells'':==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 125px;" |{{ | ! style="width: 125px;" |{{IconLink|Class Cleric Life Hotbar Icon.png|Life Domain|Life}} | ||
! style="width: 125px;" |{{ | ! style="width: 125px;" |{{IconLink|Class Cleric Light Hotbar Icon.png|Light Domain|Light}} | ||
! style="width: 125px;" |{{ | ! style="width: 125px;" |{{IconLink|Class Cleric Trickery Hotbar Icon.png|Trickery Domain|Trickery}} | ||
! style="width: 125px;" |{{ | ! style="width: 125px;" |{{IconLink|Class Cleric Knowledge Hotbar Icon.png|Knowledge Domain|Knowledge}} | ||
! style="width: 125px;" |{{ | ! style="width: 125px;" |{{IconLink|Class Cleric Nature Hotbar Icon.png|Nature Domain|Nature}} | ||
! style="width: 125px;" |{{ | ! style="width: 125px;" |{{IconLink|Class Cleric Tempest Hotbar Icon.png|Tempest Domain|Tempest}} | ||
! style="width: 125px;" |{{ | ! style="width: 125px;" |{{IconLink|Class Cleric War Hotbar Icon.png|War Domain|War}} | ||
|- | |- | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Aid | * {{SAI|Aid}} | ||
* {{SAI|Lesser Restoration | * {{SAI|Lesser Restoration}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Flaming Sphere | * {{SAI|Flaming Sphere|c=16}}* | ||
* {{SAI|Scorching Ray | * {{SAI|Scorching Ray}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Mirror Image | * {{SAI|Mirror Image}}* | ||
* {{SAI|Pass Without Trace | * {{SAI|Pass Without Trace|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Calm Emotions | * {{SAI|Calm Emotions|c=16}} | ||
* {{SAI|Hold Person | * {{SAI|Hold Person|c=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Spike Growth | * {{SAI|Spike Growth|c=16}}* | ||
* {{SAI|Barkskin | * {{SAI|Barkskin|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Shatter | * {{SAI|Shatter}}* | ||
* {{SAI|Gust of Wind | * {{SAI|Gust of Wind}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Spiritual Weapon | * {{SAI|Spiritual Weapon}} | ||
* {{SAI|Magic Weapon | * {{SAI|Magic Weapon|c=16}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | ||
{{H3|Level 4}} | |||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Spellcasting | |||
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked: 3 | |||
:: You gain an additional Level 2 Spell Slot. | |||
:; {{SpellSlot|cantrip}} Cantrips Known: 4 | |||
:: Choose 1 Cantrip from the [[Cleric/Spells|Cleric Spell List]]. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|1 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{H3|Level 5}} | |||
; {{ProficiencyBonus}}: +3 | |||
: You gain +1 to your Proficiency Bonus. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
= | ; {{SAI|Destroy Undead|w=40}} | ||
: When you successfully {{Cond|Turned|Turn}} an Undead creature, it also takes {{DamageText|4d6|Radiant}} damage. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Spellcasting | |||
:; Scaling Cantrips | |||
:: Your damaging cantrips gain an additional damage die. | |||
:: {{SAI|Produce Flame}} now deals {{DamageText|2d8|Fire}} and {{SAI|Sacred Flame}} now deals {{DamageText|2d8|Radiant}}. | |||
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked: 2 | |||
:: You gain two Level 3 Spell Slots. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|5 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 3rd Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Animate Dead | * {{SAI|Animate Dead}} | ||
* {{SAI|Beacon of Hope | * {{SAI|Beacon of Hope|c=16}} | ||
* {{SAI|Bestow Curse | * {{SAI|Bestow Curse|c=16}} | ||
* {{SAI|Daylight | * {{SAI|Daylight}} | ||
* {{SAI|Feign Death | * {{SAI|Feign Death}} | ||
* {{SAI|Glyph of Warding | * {{SAI|Glyph of Warding}} | ||
* {{SAI|Mass Healing Word | * {{SAI|Mass Healing Word}} | ||
* {{SAI|Protection from Energy | * {{SAI|Protection from Energy|c=16}} | ||
* {{SAI|Remove Curse | * {{SAI|Remove Curse}} | ||
* {{SAI|Revivify | * {{SAI|Revivify}} | ||
* {{SAI|Speak with Dead | * {{SAI|Speak with Dead|c=16}} | ||
* {{SAI|Spirit Guardians | * {{SAI|Spirit Guardians|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Feature - ''Domain Spells'':==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
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|- | |- | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Revivify | * {{SAI|Revivify}} | ||
* {{SAI|Beacon of Hope | * {{SAI|Beacon of Hope|c=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Daylight | * {{SAI|Daylight}} | ||
* {{SAI|Fireball | * {{SAI|Fireball}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Bestow Curse | * {{SAI|Bestow Curse|c=16}} | ||
* {{SAI|Fear | * {{SAI|Fear|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Slow | * {{SAI|Slow|c=16}}* | ||
* {{SAI|Speak with Dead | * {{SAI|Speak with Dead|r=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Plant Growth | * {{SAI|Plant Growth}}* | ||
* {{SAI|Sleet Storm | * {{SAI|Sleet Storm|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Call Lightning | * {{SAI|Call Lightning|c=16}}* | ||
* {{SAI|Sleet Storm | * {{SAI|Sleet Storm|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Spirit Guardians | * {{SAI|Spirit Guardians|c=16}} | ||
* {{SAI|Crusader's Mantle | * {{SAI|Crusader's Mantle|c=16}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | ||
{{H3|Level 6}} | |||
; {{R|chadiv|forceplural=yes}}: 2 | |||
: Replenished by [[Short Rest|Short]] or [[Long Rest]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Spellcasting | |||
:; {{SpellSlot|3|3}} Level 3 Spell Slot Unlocked: 3 | |||
:: You gain one Level 3 Spell Slot. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|6 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
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|} | |} | ||
{{H3|Level 7}} | |||
; Spellcasting | |||
:; {{SpellSlot|4|1}} Level 4 Spell Slot Unlocked: 1 | |||
:: You gain one Level 4 Spell Slot. | |||
:; Prepared Spells | |||
:: Choose a number of Prepared Spells = {{InfoBlob|7 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 4th Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Banishment | * {{SAI|Banishment|c=16}} | ||
* {{SAI|Death Ward | * {{SAI|Death Ward}} | ||
* {{SAI|Freedom of Movement | * {{SAI|Freedom of Movement}} | ||
* {{SAI|Guardian of Faith | * {{SAI|Guardian of Faith}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Feature - ''Domain Spells'':==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
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|- | |- | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Guardian of Faith | * {{SAI|Guardian of Faith}} | ||
* {{SAI|Death Ward | * {{SAI|Death Ward}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Guardian of Faith | * {{SAI|Guardian of Faith}} | ||
* {{SAI|Wall of Fire | * {{SAI|Wall of Fire|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Polymorph | * {{SAI|Polymorph|c=16}}* | ||
* {{SAI|Dimension Door | * {{SAI|Dimension Door}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Confusion | * {{SAI|Confusion|c=16}}* | ||
* {{SAI|Otiluke's Resilient Sphere | * {{SAI|Otiluke's Resilient Sphere|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Dominate Beast | * {{SAI|Dominate Beast|c=16}}* | ||
* {{SAI|Grasping Vine | * {{SAI|Grasping Vine|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Freedom of Movement | * {{SAI|Freedom of Movement}} | ||
* {{SAI|Ice Storm | * {{SAI|Ice Storm}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Freedom of Movement | * {{SAI|Freedom of Movement}} | ||
* {{SAI|Stoneskin | * {{SAI|Stoneskin|c=16}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | ||
{{H3|Level 8}} | |||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* | |||
; Spellcasting | |||
:; *{{SpellSlot|4|2}} Level 4 Spell Slot Unlocked: 2 | |||
:: You gain an additional Level 4 Spell Slot. | |||
:; Prepared Spells | |||
:: Choose a number of Prepared Spells = {{InfoBlob|8 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
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:* '''Divine Strike''' deals '''1d8''' of a specified element upon a weapon strike, while '''[[Potent Spellcasting]]''' adds the [[Wisdom]] Modifier to [[Cleric]] Cantrip damage. | :* '''Divine Strike''' deals '''1d8''' of a specified element upon a weapon strike, while '''[[Potent Spellcasting]]''' adds the [[Wisdom]] Modifier to [[Cleric]] Cantrip damage. | ||
{{H3|Level 9}} | |||
; {{ProficiencyBonus}}: +4 | |||
: You gain +1 to your Proficiency Bonus. | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|4|3}} Level 4 Spell Slot Unlocked: 3 | |||
:: You gain an additional Level 4 Spell Slot. | |||
:; {{SpellSlot|5|1}} Level 5 Spell Slot Unlocked: 1 | |||
:: You gain a Level 5 Spell Slot. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|9 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 5th Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Contagion | * {{SAI|Contagion}} | ||
* {{SAI|Dispel Evil and Good | * {{SAI|Dispel Evil and Good}} | ||
* {{SAI|Flame Strike | * {{SAI|Flame Strike}} | ||
* {{SAI|Greater Restoration | * {{SAI|Greater Restoration}} | ||
* {{SAI|Insect Plague | * {{SAI|Insect Plague|c=16}} | ||
* {{SAI|Mass Cure Wounds | * {{SAI|Mass Cure Wounds}} | ||
* {{SAI|Planar Binding | * {{SAI|Planar Binding|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Feature - ''Domain Spells'':==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
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|- | |- | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Greater Restoration | * {{SAI|Greater Restoration}} | ||
* {{SAI|Mass Cure Wounds | * {{SAI|Mass Cure Wounds}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Destructive Wave | * {{SAI|Destructive Wave}}* | ||
* {{SAI|Flame Strike | * {{SAI|Flame Strike}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Dominate Person | * {{SAI|Dominate Person|c=16}}* | ||
* {{SAI|Seeming | * {{SAI|Seeming|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Dominate Person | * {{SAI|Dominate Person|c=16}}* | ||
* {{SAI|Telekinesis | * {{SAI|Telekinesis|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Insect Plague | * {{SAI|Insect Plague|c=16}} | ||
* {{SAI|Wall of Stone | * {{SAI|Wall of Stone|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Destructive Wave | * {{SAI|Destructive Wave}}* | ||
* {{SAI|Insect Plague | * {{SAI|Insect Plague|c=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Flame Strike | * {{SAI|Flame Strike}} | ||
* {{SAI|Hold Monster | * {{SAI|Hold Monster|c=16}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | ||
{{H3|Level 10}} | |||
; {{SAI|Divine Intervention|w=40}} | |||
: Once per ''Character.'' Invoke your God's aid. | |||
: {{table list| | |||
:; {{SAI|Divine Intervention: Sunder the Heretical|Sunder the Heretical}} | |||
:: {{DamageText|8d10|Radiant}} damage to a group of enemies. | |||
:; {{SAI|Divine Intervention: Arm Thy Servant|Arm Thy Servant}} | |||
:: Grants you a [[Devotee's Mace|legendary weapon]]. | |||
:; {{SAI|Divine Intervention: Opulent Revival|Opulent Revival}} | |||
:: Resurrect fallen Companions with half health and restore nearby allies as if they had [[Long Rest|Long Rested]]. | |||
:; {{SAI|Divine Intervention: Golden Generosity|Golden Generosity}} | |||
:: Provides a rich bounty of [[Potions]] and [[Camp Supplies]]. | |||
}} | |||
{{HorizontalRuleImage}} | |||
{{ | ; Spellcasting | ||
:; {{SpellSlot|5|2}} Level 5 Spell Slot Unlocked: 2 | |||
:: You gain an additional Level 5 Spell Slot. | |||
:; {{SpellSlot|cantrip}} Cantrips Known: 5 | |||
:: Choose 1 Cantrip from the [[Cleric/Spells|Cleric Spell List]]. | |||
:; Scaling Cantrips | |||
:: Your damaging cantrips gain an additional damage die. | |||
:: {{SAI|Produce Flame}} now deals {{DamageText|3d8|Fire}} and {{SAI|Sacred Flame}} now deals {{DamageText|3d8|Radiant}}. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|10 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{H3|Level 11}} | |||
= | ; Spellcasting | ||
:; {{SpellSlot|6|1}} Level 6 Spell Slot Unlocked: 1 | |||
:: You gain one Level 6 Spell Slot. | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|11 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 6th Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blade Barrier | * {{SAI|Blade Barrier|c=16}} | ||
* {{SAI|Create Undead | * {{SAI|Create Undead}} | ||
* {{SAI|Harm | * {{SAI|Harm}} | ||
* {{SAI|Heal | * {{SAI|Heal}} | ||
* {{SAI|Heroes' Feast | * {{SAI|Heroes' Feast}} | ||
* {{SAI|Planar Ally | * {{SAI|Planar Ally}} | ||
{{div col end}} | {{div col end}} | ||
{{H3|Level 12}} | |||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Spellcasting | |||
:; Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|12 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
==External Links== | ==External Links== |
Revision as of 23:08, 18 December 2023
Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
The Cleric Subclasses, or Domains, are:
, , , , , ,The Cleric Class Progression | Spell Slots per Spell Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Subclass | Channel Divinity Charges | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | Spellcasting | - | 3 | 2 | - | - | - | - | - | |
2nd | +2 | 1 | 3 | 3 | - | - | - | - | - | ||
3rd | +2 | - | 1 | 3 | 4 | 2 | - | - | - | - | |
4th | +2 | - | 1 | 4 | 4 | 3 | - | - | - | - | |
5th | +3 | 1 | 4 | 4 | 3 | 2 | - | - | - | ||
6th | +3 | - | 2 | 4 | 4 | 3 | 3 | - | - | - | |
7th | +3 | - | 2 | 4 | 4 | 3 | 3 | 1 | - | - | |
8th | +3 | 2 | 4 | 4 | 3 | 3 | 2 | - | - | ||
9th | +4 | - | 2 | 4 | 4 | 3 | 3 | 3 | 1 | - | |
10th | +4 | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | - | |
11th | +4 | - | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Hit points
- At level 1: 8 + modifier
- On level up: 5 + modifier
- Key abilities
- for Spells
- for Hit Points and Concentration Checks
- for Armour Class.
- Saving throw proficiencies
- ,
- Equipment proficiencies
- Skill proficiencies (Choose 2)
- , , , ,
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
Spellcasting
- Spellcasting Ability
- Prepared Spells
- You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells
- = Cleric Level + Modifier (Minimum of 1 spell.)
Level Progression
Through experience, you acquire new power. You gain the following traits.
- Select Deity
Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.
Spellcasting
- Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Cantrips Known: 3
- Choose 3 Cantrips from the Cleric Spell List.
- Prepared Spells
- Choose a number of Spells = 1 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New Cantrips Available
- New 1st Level Spells
Select a Subclass (Domain)
Domain | Features | Domain Spells and Cantrips | Proficiencies |
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- | ||
- | |||
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Choose 2 skills with double the bonus: | |
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Choose 1:
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Choose 1 skill | |
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*Denotes a spell not otherwise part of the Cleric spell list.
- Domain Spells are Always Prepared.
- Channel Divinity Charges: 1
- You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.
- Spellcasting
-
- Level 1 Spell Slots Unlocked
- 3
- You gain an additional Level 1 Spell Slot.
- Prepared Spells
- Choose a number of Spells = 2 (Cleric Level) + Modifier (Minimum of 1 spell.)
-
- Channel Divinity Action
- As an action, present your holy symbol and cause undead creatures to flee.
Subclass Feature
|
|
|
|
|
|
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slots.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Prepared Spells
- Choose a number of Spells = 3 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 2nd Level Spells
Subclass Feature - Domain Spells:
|
|
*Denotes a spell not otherwise part of the Cleric spell list.
- Choose a Feat.
- Spellcasting
-
- Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
- Cantrips Known: 4
- Choose 1 Cantrip from the Cleric Spell List.
- Prepared Spells
- Choose a number of Spells = 1 (Cleric Level) + Modifier (Minimum of 1 spell.)
- Proficiency Bonus: +3
- You gain +1 to your Proficiency Bonus.
- Spellcasting
- New 3rd Level Spells
Subclass Feature - Domain Spells:
|
*Denotes a spell not otherwise part of the Cleric spell list.
- Spellcasting
-
- Level 3 Spell Slot Unlocked: 3
- You gain one Level 3 Spell Slot.
- Prepared Spells
- Choose a number of Spells = 6 (Cleric Level) + Modifier (Minimum of 1 spell)
Subclass Features
|
|
|
|
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|
|
- Spellcasting
-
- Level 4 Spell Slot Unlocked: 1
- You gain one Level 4 Spell Slot.
- Prepared Spells
- Choose a number of Prepared Spells = 7 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 4th Level Spells
Subclass Feature - Domain Spells:
|
|
*Denotes a spell not otherwise part of the Cleric spell list.
- Choose a Feat.
- Spellcasting
-
- * Level 4 Spell Slot Unlocked: 2
- You gain an additional Level 4 Spell Slot.
- Prepared Spells
- Choose a number of Prepared Spells = 8 (Cleric Level) + Modifier (Minimum of 1 spell)
Subclass Features
|
|
|
|
|
|
|
- Divine Strike deals 1d8 of a specified element upon a weapon strike, while Potent Spellcasting adds the Wisdom Modifier to Cleric Cantrip damage.
- Proficiency Bonus: +4
- You gain +1 to your Proficiency Bonus.
- Spellcasting
-
- Level 4 Spell Slot Unlocked: 3
- You gain an additional Level 4 Spell Slot.
- Level 5 Spell Slot Unlocked: 1
- You gain a Level 5 Spell Slot.
- Prepared Spells
- Choose a number of Spells = 9 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 5th Level Spells
Subclass Feature - Domain Spells:
|
|
*Denotes a spell not otherwise part of the Cleric spell list.
- Once per Character. Invoke your God's aid.
- 8d10Radiant damage to a group of enemies.
- Grants you a legendary weapon.
- Resurrect fallen Companions with half health and restore nearby allies as if they had Long Rested.
- Provides a rich bounty of Potions and Camp Supplies.
- Spellcasting
-
- Level 5 Spell Slot Unlocked: 2
- You gain an additional Level 5 Spell Slot.
- Cantrips Known: 5
- Choose 1 Cantrip from the Cleric Spell List.
- Scaling Cantrips
- Your damaging cantrips gain an additional damage die.
- 3d8Fire and now deals 3d8Radiant. now deals
- Prepared Spells
- Choose a number of Spells = 10 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spellcasting
-
- Level 6 Spell Slot Unlocked: 1
- You gain one Level 6 Spell Slot.
- Prepared Spells
- Choose a number of Spells = 11 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 6th Level Spells
- Choose a Feat.
- Spellcasting
-
- Prepared Spells
- Choose a number of Spells = 12 (Cleric Level) + Modifier (Minimum of 1 spell)
External Links
- Cleric on the Forgotten Realms Wiki