Ad placeholder
Cleric: Difference between revisions
(Removed inconsistency with other class pages and multiclass info) |
HiddenDragon (talk | contribs) (Added missing blessings of knowledge) |
||
Line 312: | Line 312: | ||
|- | |- | ||
| style="text-align: center;" | {{ImageLink|Class Cleric Knowledge Badge Icon.png|Knowledge Domain|Knowledge}} | | style="text-align: center;" | {{ImageLink|Class Cleric Knowledge Badge Icon.png|Knowledge Domain|Knowledge}} | ||
| | | | ||
* {{SAI|Blessings of Knowledge|w=40}} | |||
| | | | ||
* {{SAI|Command|w=40}} | * {{SAI|Command|w=40}} |
Revision as of 20:16, 18 December 2023
Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
The Cleric Subclasses, or Domains, are:
, , , , , ,The Cleric Class Progression | Spell Slots per Spell Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Subclass | Channel Divinity Charges | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | ![]() |
- | 3 | 2 | - | - | - | - | - | |
2nd | +2 | 1 | 3 | 3 | - | - | - | - | - | ||
3rd | +2 | - | 1 | 3 | 4 | 2 | - | - | - | - | |
4th | +2 | - | 1 | 4 | 4 | 3 | - | - | - | - | |
5th | +3 | 1 | 4 | 4 | 3 | 2 | - | - | - | ||
6th | +3 | - | 2 | 4 | 4 | 3 | 3 | - | - | - | |
7th | +3 | - | 2 | 4 | 4 | 3 | 3 | 1 | - | - | |
8th | +3 | 2 | 4 | 4 | 3 | 3 | 2 | - | - | ||
9th | +4 | - | 2 | 4 | 4 | 3 | 3 | 3 | 1 | - | |
10th | +4 | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | - | |
11th | +4 | - | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for Spells, for Hit Points and Concentration Checks, and for Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- History, Insight, Medicine, Persuasion, Religion
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Medicine, Persuasion, Religion
Spellcasting
For a list of spells available to the Cleric, see: Cleric/Spells
- Spellcasting Ability:
Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells = Cleric Level + Modifier (Minimum of 1 spell.)
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Select Deity:
Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Cantrips (Choose 3)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 1 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 1st Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Select a Subclass (Domain)
Domain | Features | Domain Spells and Cantrips | Proficiencies |
|
| ||
|
- | ||
- | |||
|
|
Choose 2 skills with double the bonus: Arcana, History, Nature, Religion | |
|
Choose 1:
|
| |
|
|||
|
*Denotes a spell not otherwise part of the Cleric spell list.
- Domain Spells are Always Prepared.
Level 2
Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.)
Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Choose a number of Prepared Spells = 2 (Cleric Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
- As an action, present your holy symbol and cause undead creatures to flee.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Feature - Channel Divinity Action:
|
|
|
|
|
|
Level 3
Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 3 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 2nd Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Feature - Domain Spells:
|
|
*Denotes a spell not otherwise part of the Cleric spell list.
Level 4
- Choose a Feat.
Spellcasting
Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Cantrips (Choose 1)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 4 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Level 5
- : +3 (You gain +1 to your Proficiency Bonus.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Turn an Undead creature, it also takes 4d6
Radiant damage.
: When you successfully
Spellcasting
- Scaling Cantrips: Your damaging cantrips gain an additional damage die.
Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 5 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 3rd Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Feature - Domain Spells:
|
*Denotes a spell not otherwise part of the Cleric spell list.
Level 6
Channel Divinity Charges: 2 (Replenished by Short or Long Rest)
Level 3 Spell Slot Unlocked: 3 (You gain one Level 3 Spell Slot)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 6 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Features:
|
|
|
|
|
|
|
Level 7
Level 4 Spell Slot Unlocked: 1 (You gain one Level 4 Spell Slot)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 7 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 4th Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Feature - Domain Spells:
|
|
*Denotes a spell not otherwise part of the Cleric spell list.
Level 8
- Choose a Feat.
Level 4 Spell Slot Unlocked: 2 (You gain an additional Level 4 Spell Slot)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 8 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Features:
|
|
|
|
|
|
|
- Divine Strike deals 1d8 of a specified element upon a weapon strike, while Potent Spellcasting adds the Wisdom Modifier to Cleric Cantrip damage.
Level 9
- : +4 (You gain +1 to your Proficiency Bonus.)
Spellcasting
Level 4 Spell Slot Unlocked: 3 (You gain an additional Level 4 Spell Slot)
Level 5 Spell Slot Unlocked: 1 (You gain a Level 5 Spell Slot)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 9 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 5th Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Subclass Feature - Domain Spells:
|
|
*Denotes a spell not otherwise part of the Cleric spell list.
Level 10
- Once per Character. Invoke your God's aid.
- 8d10
Radiant damage to a group of enemies.
: - legendary weapon. : Grants you a
- Long Rested. : Resurrect fallen Companions with half health and restore nearby allies as if they had
- Potions and Camp Supplies. : Provides a rich bounty of
- 8d10
Spellcasting
Level 5 Spell Slot Unlocked: 2 (You gain an additional Level 5 Spell Slot)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Cantrips (Choose 1)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Scaling Cantrips: Your damaging cantrips gain an additional damage die.
- Choose a number of Prepared Spells = 10 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Level 11
Level 6 Spell Slot Unlocked: 1 (You gain one Level 6 Spell Slot)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 11 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 6th Level Spells:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Level 12
- Choose a Feat.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Choose a number of Prepared Spells = 12 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
External Links
Cleric on the Forgotten Realms Wiki