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Halsin/Approval: Difference between revisions
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* If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Halsin|+1}} | * If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Halsin|+1}} | ||
'' | ''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ||
* | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
** Talk to him and say that his mission ends here {{Approval|Halsin|+1}} | |||
** OR Choose a dialogue option to attack him {{Approval|Halsin|+1}} | |||
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Halsin|+10}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Halsin|+10}} | ** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Halsin|+10}} | ||
* Playing as {{Background|Haunted One|The Dark Urge}} | * Playing as {{Background|Haunted One|The Dark Urge}}: | ||
** | ** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Halsin|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | ||
''Talking to [[Florrick|Councellor Florrick]]:'' | ''Talking to [[Florrick|Councellor Florrick]]:'' | ||
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* Ask her what they are doing here, if they headed for Baldur's Gate, and then tell her not to lose hope to see others alive {{Approval|Halsin|+1}} | * Ask her what they are doing here, if they headed for Baldur's Gate, and then tell her not to lose hope to see others alive {{Approval|Halsin|+1}} | ||
''Talking to [[Alfira]] | ''Talking to [[Alfira]]:'' | ||
* After Marcus's assault, when she asks whether they cannot trust anyone: | * After Marcus's assault, when she asks whether they cannot trust anyone: | ||
** Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Halsin|+1}} | ** Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Halsin|+1}} | ||
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* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Halsin|+1}} | * If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Halsin|+1}} | ||
** Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Halsin|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | ** Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Halsin|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | ||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Halsin|+1}} ''(starts the quest, if you don't have it already)'' | |||
* If Danis '''survived''' and reunited with Bex: | |||
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Halsin|+1}} | |||
** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Halsin|+1}} ''(a {{Class|Cleric}} character will have a unique line)'' | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Halsin|+1}} ''(starts the quest, if you don't have it already)'' | |||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Halsin|+1}} | |||
* If you have already saved him from the [[Shadow]]s, say you're absolutely going to gloat {{Approval|Halsin|+1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Halsin|+1}} | |||
* If both siblings '''survived''', after they thank you, ask Rolan whether he has something to add {{Approval|Halsin|+1}} | |||
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Halsin|+1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Halsin|+1}} | |||
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Halsin|+1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Persuasion]] {{Approval|Halsin|+1}} ''(requires a DC 14 roll)'' | |||
''Dealing with [[Raphael]] and [[Mol]]:'' | ''Dealing with [[Raphael]] and [[Mol]]:'' | ||
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''Elsewhere in the inn:'' | ''Elsewhere in the inn:'' | ||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Halsin|+1}} | |||
* Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Halsin|+1}} | |||
* Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]], give her his sword (if you looted his body) {{Approval|Halsin|+1}} | * Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]], give her his sword (if you looted his body) {{Approval|Halsin|+1}} | ||
* Talking to the [[Strange Ox]] via {{SAI|Speak with Animals}}, call him a rare breed {{Approval|Halsin|+1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, curb your yearn to tear the ox apart {{Approval|Halsin|+1}} | |||
'''[[Reithwin Town]]''' | '''[[Reithwin Town]]'''<br> | ||
''At the [[Reithwin Tollhouse]]'' | ''At the [[Reithwin Tollhouse]]'' | ||
* | * Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Halsin|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | ||
* | |||
''In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Halsin|+1}} | |||
** Then persuade Malus Thorm to operate on himself. {{Approval|Halsin|+1}} | |||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Halsin|+1}} ''(comes one point by another subsequently)''. | |||
''At the cemetery:'' | |||
* Agree to help [[Arabella]] find her parents. {{Approval|Halsin|+1}} | |||
** Then offer Arabella shelter at your camp. {{Approval|Halsin|+1}} | |||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Halsin|+1}} ''({{Background|Haunted One|The Dark Urge}} character will have a unique lines and only Persuasion option)'' | |||
''At [[The Waning Moon]]'' | ''At [[The Waning Moon]]'' | ||
* Safely drink with [[Thisobald Thorm]] (rolling [[ | * Safely drink with [[Thisobald Thorm]] (rolling [[Constitution]], either general or class-based lines) {{Approval|Halsin|+1}}''(gains approval after first and second rounds)'' | ||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Halsin|+1}} ''(gains approval only in first round)'' | ** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Halsin|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) | * Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Halsin|+1}} ''(gains approval each time)''. | ||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make | * By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Halsin|+1}} | ||
'''[[Moonrise Towers]]'''<br> | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Halsin|+1}} | |||
* Use [[Deception]] to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante, and then: | |||
** Try to bribe her, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Halsin|+1}} | |||
** OR Refuse to bribe her {{Approval|Halsin|+1}} | |||
* Talking to [[Lia]], promise to help the tieflings escape {{Approval|Halsin|+1}} | |||
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a [[Persuasion]] or an [[Intimidation]] roll, then promise to help the tieflings {{Approval|Halsin|+1}} | |||
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you, OR use any of check-based options {{Approval|Halsin|+1}} | |||
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Halsin|+1}} | |||
* Provide Wulbren with any tool capable of destroying a wall {{Approval|Halsin|+1}} | |||
* When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Halsin|+1}} | |||
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Halsin|+1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Halsin|+1}} | |||
* Meeting [[Squire]] in Ketheric's room, tame it by any means, then reach out to pet her (without {{SAI|Speak with Animals}}) {{Approval|Halsin|+1}} | |||
** OR Ask if it would be all right to give her a scratch (using {{SAI|Speak with Animals}}) {{Approval|Halsin|+1}} | |||
''Final fight at the Moonrise:'' | |||
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell [[Jaheira]] you are a friend. {{Approval|Halsin|+1}} | |||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, OR that it isn't too late, OR to come quietly {{Approval|Halsin|+1}} ''(either option)'' | |||
▶ '''''Note:''' These lines require {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks first, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | |||
:* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because [[Ketheric]] has surrendered. {{Approval|Halsin|+1}} | |||
'''[[Gauntlet of Shar]]'''<br> | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Persuasion|convince]] her that her love to the orthon is caused by dosed meat {{Approval|Halsin|+1}} ''(Available if the party have investigated the dead spider or detected thoughts of the merregon)'' | |||
** Without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give the beast a scratch behind the ears {{Approval|Halsin|+1}} | |||
* Speak to [[Yurgir]] again, ask him about Nessa, then say it is wrong to treat her like this {{Approval|Halsin|+1}} | |||
''Dealing with [[Lyrthindor]]:'' | |||
* After killing any three rats in the temple, speak with any other rat: | |||
** Using {{SAI|Speak with Animals}}, bargain their lives for a treasure {{Approval|Halsin|+5}} | |||
** Without {{SAI|Speak with Animals}}, choose to hold your hands up in peace {{Approval|Halsin|+5}} | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials: | |||
** Answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Deity|Selûne}} worshipper, say you have no intention of letting her prove her fanaticism {{Approval|Halsin|+1}} | |||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Speaking to Balthazar through [[Reconstituted Duellist]], tell ''it'' to leave, because you don't answer to a pile of bones {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you do not blunder {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Deity|Shar}} worshipper, say you belong in this place far more than some bone pile {{Approval|Halsin|+1}} | |||
* Agree to clear the way for the necromancer, and then: | |||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally agree to return it. {{Approval|Halsin|+1}} | |||
* Refuse to help the necromancer and choose to attack him {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Paladin}} (except [[Oathbreaker]]), say you will smite him where he stands {{Approval|Halsin|+1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar: | |||
** Free [[Aylin]] {{Approval|Halsin|+1}} | |||
* If Balthazar is present and not hostile to the party: | |||
** Tell him to leave, or he is a dead man {{Approval|Halsin|+1}} | |||
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Halsin|+1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Fresh Mind]], wish them good night {{Approval|Halsin|+1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* Speak to [[Chop]] and ask why not to send him to all other butchered victims {{Approval|Halsin|+1}} | |||
* If [[Us]] survived the [[Nautiloid]] and is kept in the cage, free it. When Chop speaks to you about it, order him to stand aside or die {{Approval|Halsin|+1}} | |||
* If you killed Us, when Chop speaks to you, answer that you will send him to join it {{Approval|Halsin|+1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to release pod captives {{Approval|Halsin|+1}} | |||
'''[[ | '''After the final fight with [[Apostle of Myrkul]]''' <br> | ||
''Talking to [[Halsin]]:'' | |||
* If you still haven't helped him with lifting the [[Shadow Curse|curse]]: | |||
** Promise to find [[Thaniel|Thaniel's]] cursed half (i.e. [[Oliver]]) {{Approval|Halsin|+10}} | |||
'' | |||
* | '' Talking to [[Alfira]]:'' | ||
* | * Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Halsin|+1}} | ||
'' | ** OR Prompt her to play for them alone {{Approval|Halsin|+1}} | ||
* | |||
** | ''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | ||
** | * If Isobel died, apologize before Aylin {{Approval|Halsin|+1}} | ||
** | |||
* | ''Speaking to [[Cerys]]:'' | ||
* Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Halsin|+1}} | |||
** OR Say they are better off without Zevlor {{Approval|Halsin|+1}} | |||
* Tell Cerys that other will look up to her {{Approval|Halsin|+1}} | |||
* Say you couldn't have done it without Jaheira's help {{Approval|Halsin|+1}} | |||
** Then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Halsin|+1}} | |||
** OR Say "Good riddance" {{Approval|Halsin|+1}} | |||
* Tell her the [[Nightsong]] is the real hero {{Approval|Halsin|+1}} | |||
* Say people get paid for doing jobs, and when she answers that she has no money, say you were joking {{Approval|Halsin|+1}} ''(A {{Class|Rogue}} character has a unique line here)'' | |||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Assure Ide that Mol is somewhere safe {{Approval|Halsin|+1}} | |||
** OR Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Halsin|+1}} | |||
** OR Tell Mattis you will look forward to see him in the city {{Approval|Halsin|+1}} | |||
** OR Promise Umi that Mol is fine {{Approval|Halsin|+1}} | |||
'' Speaking to others:'' | |||
* Thank [[Art Cullagh]] for his help. {{Approval|Halsin|+1}} | |||
* Speaking to [[Jaheira]], agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Halsin|+1}} | |||
'''[[Campsite|Camp/Conversation]]''' | '''[[Campsite|Camp/Conversation]]''' | ||
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* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Halsin|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Halsin|+1}} | ||
* At [[Fraygo's Flophouse]], tell [[Adventurer Drim]] that the word 'adventurer' doesn't mean anything anymore. {{Approval|Halsin|+1}} (this did not give approval for me for Halsin) | * At [[Fraygo's Flophouse]], tell [[Adventurer Drim]] that the word 'adventurer' doesn't mean anything anymore. {{Approval|Halsin|+1}} (this did not give approval for me for Halsin) | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Halsin|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Halsin|+1}} | ||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to | ** OR, Playing as a {{Class|Druid}}, tell Naaber dogs understand the true meaning of life {{Approval|Halsin|+1}} | ||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Halsin|+1}} | |||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines.'' | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Halsin|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Halsin|+1}} ''(either option)'' | ||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | * When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | ||
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** Solve the second riddle {{Approval|Halsin|+1}}--> | ** Solve the second riddle {{Approval|Halsin|+1}}--> | ||
'''[[Lower City]]''' | '''[[Lower City]]'''<br> | ||
*< | |||
* | ''At the [[Basilisk Gate Barracks]]:'' | ||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Halsin|+1}} | |||
** OR Pretend to push him off his balance {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Halsin|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Halsin|+1}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Halsin|+1}} | |||
** OR Tell her to let it slide, just for once {{Approval|Halsin|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Halsin|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Halsin|+1}} | |||
** Tell him you'll stay out of trouble {{Approval|Halsin|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Halsin|+1}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Halsin|+1}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Halsin|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Halsin|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Halsin|+1}} | |||
** Then call Liara a typical Fist who never listens {{Approval|Halsin|+1}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Halsin|+1}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Halsin|+1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Halsin|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Halsin|+1}} | |||
** Ask Gannet what to do if you want to use the latrine {{Approval|Halsin|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Halsin|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Halsin|+1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Halsin|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Halsin|+1}} | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Halsin|+1}} | |||
** OR Suggest to pay Lora off {{Approval|Halsin|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Halsin|+1}} | |||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Halsin|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Halsin|+1}} | |||
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Halsin|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, then tell her to surrender the child immediately. {{Approval|Halsin|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Halsin|+1}} | |||
** OR Say you don't like being used {{Approval|Halsin|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Halsin|+1}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Halsin|+1}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Halsin|+1}} | |||
** OR Say Siggy clearly loves him and worries about him {{Approval|Halsin|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Halsin|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Halsin|+1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Halsin|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Halsin|+1}} | |||
** OR Say you've probably mistaken her for someone else {{Approval|Halsin|+1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Halsin|+1}} | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Halsin|+1}} | |||
* Talking to Adrielle, offer to have a look at the hex {{Approval|Halsin|+1}} | |||
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Halsin|+1}} | |||
** OR Tell her you ''hate'' dolls {{Approval|Halsin|+1}} | |||
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Halsin|+1}} | |||
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Halsin|+1}} | |||
** OR Tell him to say if they don't want your help {{Approval|Halsin|+1}} | |||
''Speaking to Jatlo after you have removed his hex:'' | |||
* Tell him he has been charmed by hag {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you know ten ways to kill him before he blinks {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, a {{Class|Druid}} or an {{Class|Oath of the Ancients| Ancients Paladin}}, say he is serving a perversion of nature {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Halsin|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Halsin|+1}} | |||
** OR Ask him to tell the hag you're coming for her {{Approval|Halsin|+1}} ''(The option is not available for the Fighter characters)'' | |||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Halsin|+1}} | |||
* Tell Mayrina she was an adorable sheep {{Approval|Halsin|+1}} | |||
* Offer Mayrina help with the hag {{Approval|Halsin|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Halsin|+1}} | |||
** OR Say they need to do a better job protecting Mayrina {{Approval|Halsin|+1}} | |||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Halsin|+1}} | |||
* Say the dragonborn was only pretending to be a friend {{Approval|Halsin|+1}} | |||
* Talking to Adrielle, tell her that hags and their agents are liars and cheats {{Approval|Halsin|+1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Halsin|+2}} ''(either option)'' | |||
''If you have killed [[Auntie Ethel]]:'' | |||
* Talking with Mayrina, [[Persuasion|persuade]] her to let Connor go {{Approval|Halsin|+1}} | |||
** OR Tell her to take time and celebrate {{Approval|Halsin|+1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Halsin|+1}} | |||
** OR Say it wasn't so amazing when the hag was vomiting a child {{Approval|Halsin|+1}} | |||
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Halsin|+1}} | |||
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Halsin|+1}} | |||
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Halsin|+1}} | |||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Halsin|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Halsin|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Halsin|+1}} | |||
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
''At the [[Flymm Cargo]]:'' | |||
* After returning from the [[Iron Throne]], tell Allandra Grey you won't let her execute Redhammer {{Approval|Halsin|+1}} | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Halsin|+1}} | |||
▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and promise to set him and other spawn free {{Approval|Halsin|+1}} | |||
''At the [[Counting House]]:'' | |||
* Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Halsin|+1}} | |||
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Halsin|+1}} | |||
''At the [[Sorcerous Sundries]]:'' | |||
* Tell [[Aradin Beno|Aradin]] what the [[Nightsong]] really is, then avoid revealing her location (or lie) {{Approval|Halsin|+1}} | |||
* Tell [[Lorroakan]] you'll tell the [[Nightsong]] to come so she can rip him to shreds. {{Approval|Halsin|+1}} | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Demand to release your 'master' or die {{Approval|Halsin|+1}} | |||
** Ask him gently to release your ''companion'' now {{Approval|Halsin|+1}} ''(The option is available to all characters except {{Class|Wizard}})'' | |||
''At the [[Elfsong Tavern]]:'' | |||
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Halsin|+1}} ''(Requires various skill checks with DC from 18 to 20)'' | |||
* Meeting [[Lakrissa]] in the tavern hall, remind her about your bet in the druid's grovw, then say she owes you nothing {{Approval|Halsin|+1}} | |||
** OR Ask for a kiss instead {{Approval|Halsin|+1}} | |||
* Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Halsin|+1}} | |||
** OR Say you missed her {{Approval|Halsin|+1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, say the two of them are very cute together {{Approval|Halsin|+1}} | |||
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Halsin|+1}} | |||
* Talking to [[Doora Thumbfoot]], agree to buy the necklace from her {{Approval|Halsin|+1}} | |||
** OR Give her some money and tell to keep the necklace, too {{Approval|Halsin|+1}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Joke about Harvard smelling funny {{Approval|Halsin|+1}} | |||
** Joke about 'Wizard and shatter' {{Approval|Halsin|+1}} | |||
** Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Halsin|+1}} | |||
* In the second round: | |||
** Joke about 'Vampires' {{Approval|Halsin|+1}} | |||
** Joke about 'Sleeping with a dragonborn' {{Approval|Halsin|+1}} | |||
** Joke about 'Zombie reanimator' {{Approval|Halsin|+1}} | |||
** Intimidate the public {{Approval|Halsin|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | |||
* In the third round: | |||
** Joke about the Dead Three {{Approval|Halsin|+1}} | |||
** Joke about 'A cleric and ham' {{Approval|Halsin|+1}} | |||
** Intimidate the public {{Approval|Halsin|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | |||
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Halsin|+1}} | |||
** OR Say he has enough left to buy a drink {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Halsin|+1}} | |||
* When Dez tells you about the job offered to his son by [[Three-Piece]]: | |||
** Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Halsin|+1}} | |||
Talking to [[Skoona|Enforcer Skoona]]: | |||
* Playing as a {{Class|Barbarian}}, say you approve her arms {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Halsin|+1}} | |||
* Outside [[The Singing Lute]], give [[Leythim|Manip Leythim]] a healing potion {{Approval|Halsin|+1}} | |||
''At [[Lora's House]]:'' | |||
* If you haven't resolved the [[Save Vanra|quest]] yet: | |||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Halsin|+1}} | |||
* After you have saved Vanra: | |||
** Say the hag was you problem to deal with {{Approval|Halsin|+1}} | |||
** OR Tell her to keep a closer eye on her daughter {{Approval|Halsin|+1}} | |||
** OR Say she is damn lucky you found Vanra {{Approval|Halsin|+1}} | |||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Halsin|+1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Ask him whether his son needs any help {{Approval|Halsin|+1}} ''(A {{Race|Duergar}} character will have a unique line here)'' | |||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Halsin|+1}} | |||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Halsin|+1}} | |||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Halsin|+1}} | |||
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Halsin|+1}} | |||
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Halsin|+1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative {{Approval|Halsin|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment {{Approval|Halsin|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters will have unique lines here)'' | |||
''At [[Highberry's Home]]:'' | |||
* Donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Halsin|+1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Halsin|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Halsin|+1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Halsin|+1}} ''(Requires {{Ability check|Deception|25}})'' | |||
* Ask whether he was buried here, and then pay him the "fee" he demands {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Halsin|+1}} | |||
* Say “Thank goodness, you can keep it”, and then: | |||
** Use Deception to convince him the treasure is cursed {{Approval|Halsin|+1}} | |||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Halsin|+1}} | |||
* Intimidate him into surrendering the loot to you {{Approval|Halsin|+1}} | |||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Halsin|+1}} | |||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Halsin|+1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Halsin|+1}} | |||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Halsin|+1}} | |||
** OR Tell Nina to let her brother rest in peace {{Approval|Halsin|+1}} ''(A {{Class|Monk}} character will have a unique line here)'' | |||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Halsin|+1}} | |||
** Then tell Nina the Mortarch is right {{Approval|Halsin|+1}} | |||
''Talking to [[Valmorba]]:'' | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Halsin|+1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Halsin|+1}} | |||
* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Halsin|+1}} | |||
** OR Convince him to make it for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Halsin|+1}} | |||
<!-- ----- --> | |||
* <u>(Requires Jaheira)</u> Tell [[Rion]] that "There are refugees outside. They'll need protection." when asked what to do. {{Approval|Halsin|+1}} | * <u>(Requires Jaheira)</u> Tell [[Rion]] that "There are refugees outside. They'll need protection." when asked what to do. {{Approval|Halsin|+1}} | ||
* {{Coords|-166|-75}} Play with the children. | * {{Coords|-166|-75}} Play with the children. | ||
Line 306: | Line 689: | ||
* Say "Don't be rude to your dog. He's doing a great job running" when you speak with Albert at the western entrance to Bloomridge Park. {{Approval|Halsin|+1}} | * Say "Don't be rude to your dog. He's doing a great job running" when you speak with Albert at the western entrance to Bloomridge Park. {{Approval|Halsin|+1}} | ||
* Tell [[Havkelaag]] at the [[Society of Brilliance]] his experiment with the githyanki egg is barbaric and refuse to sell the egg. {{Approval|Halsin|+1}} | * Tell [[Havkelaag]] at the [[Society of Brilliance]] his experiment with the githyanki egg is barbaric and refuse to sell the egg. {{Approval|Halsin|+1}} | ||
* When you meet Dolor trying to kill Figaro Pennygood, say "Stop right there!" {{Approval|Halsin|+1}} | * When you meet Dolor trying to kill Figaro Pennygood, say "Stop right there!" {{Approval|Halsin|+1}} | ||
'''[[Guildhall]]''' | '''[[Guildhall]]''' | ||
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party | * When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, succeed any skill-based check to convince him that she isn't an enemy. {{Approval|Halsin|+1}} | ||
'''[[Chromatic Scale]]''' | '''[[Chromatic Scale]]''' | ||
Line 328: | Line 702: | ||
'''[[Water Queen's House]]''' | '''[[Water Queen's House]]''' | ||
* <u>Offer a</u> prayer to [[Allandra Grey|Flood Tide Allandra Grey]] at Holli's funderal | |||
*Playing as Monk, tell the Flood Tide Allandra Grey: "I wish her soul the stillness of a calmed ocean" {{Approval|Halsin|+1}} | *Playing as Monk, tell the Flood Tide Allandra Grey: "I wish her soul the stillness of a calmed ocean" {{Approval|Halsin|+1}} | ||
Line 373: | Line 748: | ||
* When talking to Jaheira inside the inn, tell her that you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Halsin|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)'' | * When talking to Jaheira inside the inn, tell her that you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Halsin|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)'' | ||
'' | ''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | ||
* | * If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | ||
* Playing as {{Background|Haunted One|The Dark Urge}} | ** Agree to help him kidnap Isobel OR say that you are going to take the cleric yourself {{Approval|Halsin|-1}} ''(either option)'' | ||
** OR Speak to Isobel and say that she is coming with you {{Approval|Halsin|-10}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Halsin|-10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her {{Approval|Halsin|-10}} ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ||
Line 390: | Line 770: | ||
* When she asks you how do you keep going, answer that you don't complain constantly {{Approval|Halsin|-1}} | * When she asks you how do you keep going, answer that you don't complain constantly {{Approval|Halsin|-1}} | ||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], say you imagine the cultists are torturing them right now {{Approval|Halsin|-1}} | * When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], say you imagine the cultists are torturing them right now {{Approval|Halsin|-1}} | ||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Tell Bex that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Halsin|-1}} ''(either option)'' | |||
* If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Halsin|-1}} | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Halsin|-1}} | |||
** OR Tell him to stop whining and do something about it {{Approval|Halsin|-1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Garble their names and say you don't know them {{Approval|Halsin|-1}} | |||
* If both siblings '''survived''', after they thank you, ask who is going to pay you {{Approval|Halsin|-1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Call Rolan a grump, and when Ide complains he called her a "ragged little devil", say that he was observant for it's what she really is. {{Approval|Halsin|-1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Deception]] or [[Intimidation]] {{Approval|Halsin|-1}} ''(either option, requiring a DC 14 roll)'' | |||
''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:'' | ''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:'' | ||
Line 397: | Line 794: | ||
''Elsewhere in the inn:'' | ''Elsewhere in the inn:'' | ||
* Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the Strange Ox. {{Approval|Halsin|-1}} | |||
* After [[Mol]] is taken during [[Marcus Falgor|Marcus's]] assault, tell [[Mattis]] she's probably dead already. {{Approval|Halsin|-1}} | |||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]].{{Approval|Halsin|-1}} | * Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]].{{Approval|Halsin|-1}} | ||
** If you did it and ended the dialogue, speak to him again and call him a prick second time {{Approval|Halsin|-1}} | |||
* Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Halsin|-1}} | * Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Halsin|-1}} | ||
'''[[Reithwin Town]]''' <br> | |||
* At the [[Reithwin Tollhouse]], agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Halsin|-1}} | |||
''At the cemetery:'' | |||
* Refuse to help [[Arabella]] find her parents. {{Approval|Halsin|-1}} | |||
** If you agreed, refuse to take Arabella in at your camp. {{Approval|Halsin|-1}} | |||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and fail [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Halsin|-1}} ''({{Background|Haunted One|The Dark Urge}} character will have unique lines and Persuasion option only)'' | |||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
'''[[Gauntlet of Shar]]''' | * While entering the Moonrise for the first time, tell [[Malik|Zealot Malik]] that you have infiltrated Harpers' encampment {{Approval|Halsin|-1}} | ||
* | |||
* Having [[Mother Dearest]] in your inventory, ask | ''Witnessing [[Ketheric|Ketheric's]] trial (at the very first visit to Moonrise):'' | ||
* When Z'rell orders you to decide the goblins' fate, set them free (basic or {{Background|Haunted One|The Dark Urge}} option) {{Approval|Halsin|-1}} | |||
''Talking to [[Z'rell|Disciple Z'rell]]:'' | |||
* If you have helped [[Balthazar]] to retrieve [[Nightsong]]: | |||
** Agree to kidnap Isobel next {{Approval|Halsin|-1}} | |||
** If you have already kidnapped Isobel, too, tell Z'rell you have an eye on her position {{Approval|Halsin|-1}} | |||
''At the [[Moonrise Towers Prison]]:'' | |||
* Speaking to the [[Warden]] for the first time, use [[Deception]] to convince her that you are [[Balthazar|Balthazar's]] closest confidante {{Approval|Halsin|-1}} | |||
** Then try to bribe her {{Approval|Halsin|-1}} | |||
* Talking to [[Lia]], refuse to help the tiflings escape {{Approval|Halsin|-1}} | |||
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a [[Persuasion]] or an [[Intimidation]] roll, then refuse to help them {{Approval|Halsin|-1}} | |||
* Speaking to [[Wulbren]], say that they can die in prison for all you care {{Approval|Halsin|-1}} | |||
** Refuse to find tools for Wulbren {{Approval|Halsin|-1}} | |||
''Elsewhere in Moonrise Towers:'' | |||
* At the Moonrise Towers docks, use illithid {{Ability check|Wisdom}} on [[Marls|Acolyte Marls]], and then tell him to wash the worms off. {{Approval|Halsin|-1}} | |||
''Final fight at the Moonrise:'' | |||
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell [[Jaheira]] you are a foe. {{Approval|Halsin|-1}} | |||
'''[[Gauntlet of Shar]]'''<br> | |||
''Dealing with [[Yurgir]] and his retinue:'' | |||
* Lick the dead spider meat {{Approval|Halsin|-2}} ''(Comes point by point for each lick)'' | |||
* If you agreed to help Yurgir: | |||
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and [[Deception|convince]] her that the orthon sold her to the party {{Approval|Halsin|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Halsin|-1}} | |||
''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | |||
* When Shadowheart speaks of her need to go through the trials, agree to help her if you can {{Approval|Halsin|-1}} | |||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Agree to clear the way for him {{Approval|Halsin|-1}} | |||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her.{{Approval|Halsin|-1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar, kill [[Aylin]] {{Approval|Halsin|-1}} | |||
* If Balthazar is present and not hostile to the party, let him take Aylin to Ketheric {{Approval|Halsin|-1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to consume her mind {{Approval|Halsin|-1}} | |||
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Halsin|-1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
** If [[Us]] survived the [[Nautiloid]] and you already freed it, when [[Chop]] speaks to you: | |||
** Pass {{Ability check|Wisdom|14}} (Illithid) and say that you and it are alike {{Approval|Halsin|-1}} | |||
** OR Persuade Chop to let Us go with you {{Approval|Halsin|-1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to purge the pods {{Approval|Halsin|-5}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Talking to [[Halsin]]:'' | |||
* If you still haven't helped him with lifting the [[Shadow Curse|curse]], say the curse was always his burden, not yours {{Approval|Halsin|-10}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If [[Isobel]] died, tell aasimar you would betray her again on a whim {{Approval|Halsin|-1}} | |||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Tell Ide that her friend is dead anyway {{Approval|Halsin|-1}} | |||
** OR Tell Mattis that death happens, and that's it {{Approval|Halsin|-1}} | |||
** OR Inform Umi that Mol is dead {{Approval|Halsin|-1}} | |||
''Speaking to others:'' | |||
* Playing as a {{Class|Bard}}, talk to [[Alfira]] and decline her proposal to play together a show for the tiefling kids {{Approval|Halsin|-1}} | |||
* Speaking to [[Art Cullagh]], ask whether the [[Shadow Curse|curse]] is everything he bothers about. {{Approval|Halsin|-1}} | |||
* Speaking to [[Cerys]], say people get paid for doing jobs {{Approval|Halsin|-1}} ''(A {{Class|Rogue}} character has a unique line here)'' | |||
* Speaking to [[Jaheira]], refuse to recruit her {{Approval|Halsin|-1}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
Line 496: | Line 975: | ||
* Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Halsin|-1}} | * Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Halsin|-1}} | ||
'''[[ | '''Lower City'''<br> | ||
* < | ''At the [[Basilisk Gate Barracks]]:'' | ||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Halsin|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Halsin|-1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Halsin|-1}} | |||
* If you already know that Vanra died, tell this to Lora, adding it's true no matter Lora believes you or not {{Approval|Halsin|-1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then: | |||
** Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Halsin|-1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Halsin|-1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Halsin|-1}} | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Halsin|-1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** OR Say you'll leave now {{Approval|Halsin|-1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Halsin|-1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Halsin|-1}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
''Other patrons:'' | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Halsin|-1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, taunt [[Adrielle]], saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Halsin|-1}} | |||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Halsin|-1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Halsin|-1}} | |||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
‘’Dealing with hexed [[Mayrina]]:’’ | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | |||
** Tell her to SPIT IT OUT {{Approval|Halsin|-1}} | |||
** OR Call her condition hilarious {{Approval|Halsin|-1}} | |||
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Halsin|-1}} | |||
* Talking to Adrielle, say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Halsin|-1}} | |||
''After removing the hex and killing [[Jatlo]]:'' | |||
* Speaking to Mayrina, wonder why has she been still dragging this [[Connor Vinderblad|corpse]] around {{Approval|Halsin|-1}} | |||
* Tell Mayrina you're helping her for the last time {{Approval|Halsin|-1}} | |||
** OR Say they will have to deal with this themselves {{Approval|Halsin|-1}} | |||
* Talking to [[Kled]], tell him that you aren't getting mixed up in this {{Approval|Halsin|-1}} | |||
** OR Say that Mayrina ''can be'' very annoying {{Approval|Halsin|-1}} | |||
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Halsin|-1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Halsin|-1}} | |||
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Halsin|-1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Halsin|-1}} | |||
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | |||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Halsin|-1}} | |||
''If you have killed Ethel:'' | |||
* Talking with Mayrina, tell her you killed Ethel and expect a reward {{Approval|Halsin|-1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that you prefer thank-yous of a coin variety {{Approval|Halsin|-1}} | |||
''At the [[Baldur's Mouth]] and dealing with its employees:'' | |||
* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Halsin|-1}} | |||
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Halsin|-1}} | |||
** Then say you don't care about he's only six {{Approval|Halsin|-1}} | |||
''At the [[Flymm Cargo]]:'' | |||
* After returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Halsin|-1}} | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Halsin|-1}} | |||
▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and say you have no intention of freeing a bunch of ravenous spawn {{Approval|Halsin|-1}} | |||
* Let [[Astarion]] complete the Rite of Profane Ascension {{Approval|Halsin|-1}} | |||
''At [[Devil's Fee]]:'' | |||
* After returning from the [[House of Hope]], refuse to give [[Helsik]] the promised item, saying that you have just killed a devil in his own home {{Approval|Halsin|-1}} | |||
''At the [[Sorcerous Sundries]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Say you didn't like your 'master' anyway {{Approval|Halsin|-1}} | |||
** Ask the djinni for some gold {{Approval|Halsin|-1}} | |||
''At the [[Elfsong Tavern]]:'' | |||
* Meeting [[Lakrissa]] in the tavern hall, spur her to work instead of talking {{Approval|Halsin|-1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, tell Lakrissa to get back to work, or you will tell [[Alan Alyth|Alan]] about it {{Approval|Halsin|-1}} | |||
** Say you are shocked that Alfira hasn't been arrested for making noise {{Approval|Halsin|-1}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Joke about 'Dwarf and bulette' {{Approval|Halsin|-1}} | |||
* In the third round: | |||
** Joke about 'Mind flayer and duergar' {{Approval|Halsin|-1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Halsin|-1}} | |||
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Halsin|-1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative, then say you'll just loot his corpse instead {{Approval|Halsin|-1}} | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment, then Intimidate him again to turn out his pockets, too {{Approval|Halsin|-1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* OR Ask him what if you just kill him and take everything {{Approval|Halsin|-1}} | |||
''At [[Highberry's Home]]:'' | |||
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Halsin|-1}} | |||
▶''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character'' | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Halsin|-1}} | |||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Halsin|-1}} | |||
''At the [[House of Grief]]:'' | |||
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Halsin|-1}} | |||
▶''''' Note:''' Both options require {{Ability check|Deception|20}} | |||
* Speaking to [[Viconia DeVir]] without [[Shadowheart]] in party, promise to bring Shadowheart to the Cloister {{Approval|Halsin|-1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
* Speaking to [[Gothric Rillyn]], say that burying alive is an apt punishment for thievery {{Approval|Halsin|-1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Halsin|-1}} | |||
* Report Nina's attempts to Mortarch Gracie Scyre and then: | |||
** Advise the girl to practice for a decade, then try again {{Approval|Halsin|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Halsin|-1}} | |||
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Halsin|-1}} | |||
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Halsin|-1}} | |||
* | |||
}} | }} | ||
[[Category:Approval]] | [[Category:Approval]] |
Latest revision as of 17:38, 17 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Location Remarks | Romance |
Halsin dislikes any decisions that might involve hurting the natural world or leaving intact or letting thrive things that already defile the nature in any possible way (like supporting the existence and corruption of the shadow lands). He also approves of showing compassion and mercy for those in need, helping and defending them.
The actions and choices listed on this page will raise or lower Halsin's Approval.
For more information about the approval system, see Approval.
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Halsin to gain approval.
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Halsin to lose approval. This list is most likely incomplete.