Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
Number of Prepared Spells = Cleric Level + Wisdom Modifier(Minimum of 1 spell.)
Level Progression
Through experience, you acquire new power. You gain the following traits.
Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.
Level 1 Spell Slots Unlocked: 2(You gain two Level 1 Spell Slots.)
Channel Divinity Charges: 1(You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.)
Level 1 Spell Slots Unlocked: 3(You gain an additional Level 1 Spell Slot.)
Choose a number of Prepared Spells = 2 (Cleric Level) + Wisdom Modifier(Minimum of 1 spell.)