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Lae'zel/Approval: Difference between revisions
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* * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], say that you aren't getting involved or that this has nothing to do with you {{Approval|Lae'zel|+1}} ''(either option)'' | * * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], say that you aren't getting involved or that this has nothing to do with you {{Approval|Lae'zel|+1}} ''(either option)'' | ||
** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell them that they're on their own.{{Approval|Lae'zel|+1}} | ** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell them that they're on their own.{{Approval|Lae'zel|+1}} | ||
* Drink from the well outside the [[Riverside Teahouse]] {{Approval|Lae'zel|+1}} | * Drink from the well outside the [[Riverside Teahouse]] while the illusion is still intact {{Approval|Lae'zel|+1}} | ||
* Chasing after [[Auntie Ethel|Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Lae'zel|+1}} | * Chasing after [[Auntie Ethel|Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Lae'zel|+1}} | ||
* | * [[Intimidation|Intimidate]] the Gnarled Door to let you in {{Approval|Lae'zel|+1}} | ||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Lae'zel|+5}} | * After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Lae'zel|+5}} | ||
** OR Say that the best solution is a dead hag.{{Approval|Lae'zel|+1}} | |||
* ''(If [[Astarion]] '''is not''' in your party)'' Tell [[Gandrel]] where he can find the spawn {{Approval|Lae'zel|+1}} | * ''(If [[Astarion]] '''is not''' in your party)'' Tell [[Gandrel]] where he can find the spawn {{Approval|Lae'zel|+1}} | ||
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** Tell her to run to the finish posts, OR order to shut up and play {{Approval|Lae'zel|+1}} | ** Tell her to run to the finish posts, OR order to shut up and play {{Approval|Lae'zel|+1}} | ||
** Without [[Speak with Animals]], urge her to attack goblins OR shoo her towards the posts {{Approval|Lae'zel|+1}} | ** Without [[Speak with Animals]], urge her to attack goblins OR shoo her towards the posts {{Approval|Lae'zel|+1}} | ||
''In the [[Shattered Sanctum]]'': | ''In the [[Shattered Sanctum]]'': | ||
* Pick a fight with [[Priestess Gut]] in the throne room | * If [[Trinzas|Warrior Trinzas]] questions you about the ruckus, tell her, it was the sound of her friends dying. {{Approval|Lae'zel|+1}} | ||
** OR Prepare to attack her first {{Approval|Lae'zel|+1}} ''(starts a fight with Sanctum guards)'' | |||
* Pick a fight with [[Gut|Priestess Gut]] in the throne room. {{Approval|Lae'zel|+1}} | |||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Lae'zel|+1}} | |||
* Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Lae'zel|+1}} | * Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Lae'zel|+1}} | ||
* Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Lae'zel|+1}} | * Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Lae'zel|+1}} | ||
* Tell [[Torturer Spike]] to let you show | * Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Lae'zel|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Lae'zel|+1}} | |||
** OR, playing as a {{Race|Drow}}, tell him that you don't try, you get results {{Approval|Lae'zel|+1}} | ** OR, playing as a {{Race|Drow}}, tell him that you don't try, you get results {{Approval|Lae'zel|+1}} | ||
**Then torture [[Liam]] yourself {{Approval|Lae'zel|+1}} | **Then torture [[Liam]] yourself {{Approval|Lae'zel|+1}} | ||
* Tell [[Brakkal]] (the [[Deities#Maglubiyet|Maglubiyet]] devotee in the cage) that the gods are fickle. {{Approval|Lae'zel|+1}} | * Tell [[Brakkal]] (the [[Deities#Maglubiyet|Maglubiyet]] devotee in the cage) that the gods are fickle. {{Approval|Lae'zel|+1}} | ||
** OR, Playing as a {{Race|Githyanki}}, say that your people build cities on the corpses of gods {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' These options are available to all avatars except {{Class|Cleric}} '' | |||
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you prior {{Approval|Lae'zel|+1}} | * Tell [[Minthara]] that [[Sazza]] was too stupid to understand you prior {{Approval|Lae'zel|+1}} | ||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Lae'zel|+1}} | ** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Lae'zel|+1}} | ||
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'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* | * Agree to hunt the monster (i.e. [[Karlach]]) for [[Anders]] {{Approval|Lae'zel|+1}} | ||
** If you spoke both to [[Karlach]] and to [[Anders]], tell the latter you believe her, not them {{Approval|Lae'zel|+1}} | |||
* Side with [[Karlach]] during [[Wyll|Wyll's]] confrontation with her and recruit Karlach {{Approval|Lae'zel|+2}} | * Side with [[Karlach]] during [[Wyll|Wyll's]] confrontation with her and recruit Karlach {{Approval|Lae'zel|+2}} | ||
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{ | * At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Lae'zel|+1}} | ||
* Tell [[Rugan]] that you are here for the cargo, not to rescue him. {{Approval|Lae'zel|+1}} | |||
* Save Rugan, then tell him to give the cargo to you, using [[Intimidation]] or provoking a fight {{Approval|Lae'zel|+1}} | |||
** If you fail to [[Intimidation|intimidate]] Rugan into surrendering the cargo to you, say you can harm him no less worse than gnolls would have {{Approval|Lae'zel|+1}} ''(makes him hostile)'' | |||
'''[[Zhentarim Hideout]]''' | '''[[Zhentarim Hideout]]''' | ||
* Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Lae'zel|+1}} | * Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Lae'zel|+1}} | ||
* | * Purchasing [[Oskar Fevras]], make Brem lower the price through [[Intimidation]] or [[Persuasion]] {{Approval|Lae'zel|+1}} | ||
** OR Make him let Oskar go for free, using any check-based option {{Approval|Lae'zel|+1}} | |||
** After purchasing [[Oskar Fevras|the artist]], speak to the him and call him a slave twice {{Approval|Lae'zel|+1}} | ** After purchasing [[Oskar Fevras|the artist]], speak to the him and call him a slave twice {{Approval|Lae'zel|+1}} | ||
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* After rescuing [[Nere]], tell him to finish the slaves, OR choose to say nothing {{Approval|Lae'zel|+1}} | * After rescuing [[Nere]], tell him to finish the slaves, OR choose to say nothing {{Approval|Lae'zel|+1}} | ||
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Lae'zel|+1}} | * Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Lae'zel|+1}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Lae'zel|+1}} | |||
'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down {{Approval|Lae'zel|+1}} | * Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down {{Approval|Lae'zel|+1}} | ||
** OR, Being [[Disguise Self|disguised]] as a gith, tell her you're actually not OR that she is safe. {{Approval|Lae'zel|+1}} | |||
* Encounter with [[Voss]] and the patrol: | * Encounter with [[Voss]] and the patrol: | ||
** Let Lae'zel speak. {{Approval|Lae'zel|+10}} | ** Let Lae'zel speak. {{Approval|Lae'zel|+10}} | ||
** | ** Successfully pass the [[Deception]] check to resolve the encounter peacefully {{Approval|Lae'zel|+1}} | ||
* After the githyanki patrol departs, persuade her to calm down | * After the githyanki patrol departs, persuade her to calm down | ||
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''Upon entering the Crèche:'' | ''Upon entering the Crèche:'' | ||
* Let Lae'zel speak for the group when you enter the Crèche and are questioned by [[Gish Far'aag]] {{Approval|Lae'zel|+1}} | * Let Lae'zel speak for the group when you enter the Crèche and are questioned by [[Gish Far'aag]] {{Approval|Lae'zel|+1}} | ||
** Playing as a {{Race|Githyanki}}, [[Persuasion|Persuade]] Far'aag to let you in, pretending to act on [[Voss|Voss's]] orders {{Approval|Lae'zel|+1}} | |||
** OR Show Gish Far'aag the [[Mysterious Artefact]] to gain entry into the Crèche {{Approval|Lae'zel|+1}} | ** OR Show Gish Far'aag the [[Mysterious Artefact]] to gain entry into the Crèche {{Approval|Lae'zel|+1}} | ||
''At the infirmary:'' | ''At the infirmary:'' | ||
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* Approach the ''[[zaith'isk]]'' {{Approval|Lae'zel|+5}} | * Approach the ''[[zaith'isk]]'' {{Approval|Lae'zel|+5}} | ||
* Demand to use the ''zaith'isk'' first, reminding her that she would not be here without your guidance {{Approval|Lae'zel|+8}} | * Demand to use the ''zaith'isk'' first, reminding her that she would not be here without your guidance {{Approval|Lae'zel|+8}} | ||
* Endure three phases of ''zaith'isk'' purification by any means {{Approval|Lae'zel|+1}} ''(each phase, up to +3 total)'' | ** Endure three phases of ''zaith'isk'' purification by any means {{Approval|Lae'zel|+1}} ''(each phase, up to +3 total)'' | ||
* Let [[Lae'zel]] use the ''zaith'isk'' {{Approval|Lae'zel|+10}}, and then either: | * Let [[Lae'zel]] use the ''zaith'isk'' {{Approval|Lae'zel|+10}}, and then either: | ||
** Save her from the device during the first phase {{Approval|Lae'zel|+1}} ''(to do this, succeed a passive {{Ability check|Perception|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}})''. | ** Save her from the device during the first phase {{Approval|Lae'zel|+1}} ''(to do this, succeed a passive {{Ability check|Perception|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}})''. | ||
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* When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Lae'zel|+1}} | * When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Lae'zel|+1}} | ||
* Ask the Inquisitor [[W'wargaz]] a promotion from [[Vlaakith]] in return for surrendering the weapon {{Approval|Lae'zel|+1}} | * Ask the Inquisitor [[W'wargaz]] a promotion from [[Vlaakith]] in return for surrendering the weapon {{Approval|Lae'zel|+1}} | ||
* Show [[W'wargaz]] the [[Mysterious Artefact]] {{Approval|Lae'zel|+ | * Show [[W'wargaz]] the [[Mysterious Artefact]] {{Approval|Lae'zel|+3}} | ||
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}. {{Approval|Lae'zel|+3}} | ** OR Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}. {{Approval|Lae'zel|+3}} | ||
* OR remind Lae'zel of the ''[[zaith'isk]]'' (if you've learned the truth about it prior) {{Approval|Lae'zel|+1}} | ** OR remind Lae'zel of the ''[[zaith'isk]]'' (if you've learned the truth about it prior) {{Approval|Lae'zel|+1}} | ||
* Kneel before [[Vlaakith]] {{Approval|Lae'zel|+5}} | * Kneel before [[Vlaakith]] {{Approval|Lae'zel|+5}} | ||
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Lae'zel|+1}} | |||
** OR Rat [[Shadowheart]] out that it was she who stole it {{Approval|Lae'zel|+1}} ''(the line is available only if Shadowheart '''is in the party''')'' | |||
* Accept [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]] {{Approval|Lae'zel|+10}} | * Accept [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]] {{Approval|Lae'zel|+10}} | ||
* Talking to the [[Dream Guardian]], say you're going to kill them on Vlaakith's command {{Approval|Lae'zel|+5}}, and then indeed stab them {{Approval|Lae'zel|+5}} | |||
'''[[Astral Plane]]''' | '''[[Astral Plane]]''' | ||
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* ''(if [[Astarion]] '''is''' in the party)'' Let [[Astarion]] kill the hunter {{Approval|Lae'zel|-1}} | * ''(if [[Astarion]] '''is''' in the party)'' Let [[Astarion]] kill the hunter {{Approval|Lae'zel|-1}} | ||
* At the [[Riverside Teahouse]], tell [[Mayrina]] straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Lae'zel|-1}} | * At the [[Riverside Teahouse]], tell [[Mayrina]] straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Lae'zel|-1}} | ||
* Allow [[Auntie Ethel]] to take your eye as a payment for ridding you of the tadpole {{Approval|Lae'zel|-5}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
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'''[[Zhentarim Basement]]''' | '''[[Zhentarim Basement]]''' | ||
* | * Purchase [[Oskar Fevras]] from [[Brem]] for the price he asks initially {{Approval|Lae'zel|-1}} | ||
'''[[Underdark]]''' | |||
* When speaking with [[Glut]] after defeating the duergar, agree to eliminate [[Spaw]] for Glut.{{Approval|Lae'zel|-1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
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'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Speak with | * Speak with [[Voss]] instead of letting [[Lae'zel]] do it {{Approval|Lae'zel|-5}} ''(any line of two available)'' | ||
** OR Attack him straightaway {{Approval|Lae'zel|-5}} | |||
'''[[Crèche Y'llek]]''' | '''[[Crèche Y'llek]]''' | ||
* Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Lae'zel|-1}} | |||
** OR, Playing as a {{Class|Ranger}}, [[Intimidation|Intimidate]] [[Far'aag|Gish Far'aag]] to let you pass, saying you're hunting either mind flayers or the gith {{Approval|Lae'zel|-1}} | |||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Lae'zel|-1}} | * Vandalise the portrait of [[Vlaakith]] {{Approval|Lae'zel|-1}} | ||
''In the infirmary:'' | ''In the infirmary:'' | ||
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* If freed from the ''zaith'isk'', successfully use [[Deception]] on [[Ghustil Stornugoss]] to claim you or Lae'zel were cured. {{Approval|Lae'zel|-1}} | * If freed from the ''zaith'isk'', successfully use [[Deception]] on [[Ghustil Stornugoss]] to claim you or Lae'zel were cured. {{Approval|Lae'zel|-1}} | ||
''In the classroom:'' | ''In the classroom:'' | ||
* | * Save [[Youth Varrl]] by whatever means, and then: | ||
** Show him the [[Orpheus, Prince of the Comet, Part One: Betrayal|first chapter]] of the Orpheus's story (if you found it in the [[Arcane Tower]]) and suggest to exchange it for his slate {{Approval|Lae'zel|-1}} | |||
** Playing as a {{Class|Fighter}}, tell him that capacity for mercy is what separates us from feral beasts {{Approval|Lae'zel|-1}} | |||
* After resolving [[Varrl|Varrl's]] fate, talk to [[Kethk]] again and call his 'lessons'/his 'demonstration' reprehensible {{Approval|Lae'zel|-1}} | |||
''At the hatchery:'' | ''At the hatchery:'' | ||
* Tell [[Varsh Ko'kuu]] that the last githyanki egg is clearly a dud {{Approval|Lae'zel|-1}} | * Tell [[Varsh Ko'kuu]] that the last githyanki egg is clearly a dud {{Approval|Lae'zel|-1}} | ||
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''In the captain's quarters and Inquisitor's chambers:'' | ''In the captain's quarters and Inquisitor's chambers:'' | ||
* Ask the Inquisitor [[W'wargaz]] what you'll get in return for surrendering the weapon {{Approval|Lae'zel|-1}} | * Ask the Inquisitor [[W'wargaz]] what you'll get in return for surrendering the weapon {{Approval|Lae'zel|-1}} | ||
* Politely wave at [[Vlaakith]] or remain standing before her, instead of kneeling {{Approval|Lae'zel|- | * Politely wave at [[Vlaakith]] or remain standing before her, instead of kneeling {{Approval|Lae'zel|-3}} ''(either)'' | ||
* Refuse [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]] {{Approval|Lae'zel|-10}} | * Refuse [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]] or say you're going to free the person inside {{Approval|Lae'zel|-10}} | ||
* Talking to the [[Dream Guardian]], if you refused Vlaakith's demand, tell them you're not going to kill them {{Approval|Lae'zel|-5}} | |||
** OR, If you agreed, change your mind and say that Vlaakith can kill them herself if she wants it done {{Approval|Lae'zel|-5}} | |||
* After returning from inside the Astral Prism, if you spared the [[Dream Guardian]], tell Lae'zel that she is stupid to still stand to Vlaakith {{Approval|Lae'zel|-1}} | * After returning from inside the Astral Prism, if you spared the [[Dream Guardian]], tell Lae'zel that she is stupid to still stand to Vlaakith {{Approval|Lae'zel|-1}} | ||
* Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Lae'zel|-1}} | * Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Lae'zel|-1}} |
Latest revision as of 01:04, 17 October 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection.
Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.
The actions and choices listed on this page will raise or lower Lae'zel's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Lae'zel may greet the player with:
Negative (<0):
- "Speak, and be done with it."
Neutral (0 - 19):
- "Speak."
Medium (20-39):
- "You must have questions."
- "Greetings."
High and up (40+):
- "Is something burdening you?"
If the player character is a githyanki Tav/Dark Urge:
- "Yes kin, speak."
When spoken to by someone other than the player character:
- "The pet speaks. Adorable. Now send over your owner, before you make a mess of things."
Romance[edit | edit source]
Flirting - Act One and Act Two:
- "Speak your mind. I'm listening."
Partnered - Act Three before romance scene:
- "How can I assist?"
Partnered - Act Three after romance scene:
- "A welcome face. How can I help?"
Partnered - Low approval:
- "Go ahead."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to lose approval. This list is most likely incomplete.