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== Class Information ==
== Class Information ==


[[File:Default Cleric Armor.png|200px|right|Cleric's default armour]]
[[File:Default Cleric Armor.png|220px|right|Cleric's default armour]]


* '''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}}
* '''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}}

Revision as of 18:37, 2 October 2023

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Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Class Cleric Badge Icon.png
Class Cleric Badge Icon.png
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.

The Cleric Subclasses, or Domains, are: Life Life, Light Light, Trickery Trickery, Knowledge Knowledge, Nature Nature, Tempest Tempest, and War War.

The Cleric Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Channel Divinity Charges Cantrips Known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting, #Level 1 Choose a subclass - 3 2 - - - - -
2nd +2 Turn Undead Turn Undead, Subclass feature Subclass feature 1 3 3 - - - - -
3rd +2 - 1 3 4 2 - - - -
4th +2 Feat Feat 1 4 4 3 - - - -
5th +3 Destroy Undead Destroy Undead 1 4 4 3 2 - - -
6th +3 Subclass feature Subclass feature 2 4 4 3 3 - - -
7th +3 - 2 4 4 3 3 1 - -
8th +3 Feat Feat, Subclass feature Subclass feature 2 4 4 3 3 2 - -
9th +4 - 2 4 4 3 3 3 1 -
10th +4 Divine Intervention Divine Intervention 2 5 4 3 3 3 2 -
11th +4 - 2 5 4 3 3 3 2 1
12th +4 Feat Feat 2 5 4 3 3 3 2 1

Class Information

Cleric's default armour

Spellcasting

  • Spellcasting Ability: Wisdom Wisdom
  • Prepared Spells Icon.webp Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
    • Number of Prepared Spells = Cleric Level + Wisdom Wisdom Modifier (Minimum of 1 spell.)

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • Select Deity:

Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.

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  • 2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
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  • Cantrips Icon.png Cantrips (Choose 3)
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  • Choose a number of Prepared Spells = 1 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
  • New 1st Level Spells:
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Select a Subclass (Domain)

Domain Features Domain Spells and Cantrips Proficiencies
-
-
- Choose 2 skills with double the bonus: Arcana, History, Nature, Religion

Choose 1:

Heavy armour
Choose 1 skill: Animal Handling, Nature, Survival

War
  • Domain Spells are Always Prepared.

Level 2

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  • Choose a number of Prepared Spells = 2 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
    • Spells: No new spells at this level
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Life Life Light Light Trickery Trickery Knowledge Knowledge Nature Nature Tempest Tempest War War

Level 3

  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
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  • Choose a number of Prepared Spells = 3 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
  • New 2nd Level Spells:
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  • Subclass Feature - Domain Spells:
Life Life Light Light Trickery Trickery Knowledge Knowledge Nature Nature Tempest Tempest War War

Level 4

Spellcasting

  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
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  • Cantrips Icon.png Cantrips (Choose 1)
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  • Choose a number of Prepared Spells = 4 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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Level 5

Destroy Undead Destroy Undead

  • When you successfully Turn an Undead creature, it also takes 4d6Damage TypesRadiant damage.

Spellcasting

  • PassiveFeature Generic.png Scaling Cantrips: Your damaging cantrips gain an additional damage die.
  • 2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
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  • Choose a number of Prepared Spells = 5 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 3rd Level Spells:
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  • Subclass Feature - Domain Spells:
Life Life Light Light Trickery Trickery Knowledge Knowledge Nature Nature Tempest Tempest War War

Level 6

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  • Choose a number of Prepared Spells = 6 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features:
Life Life Light Light Trickery Trickery Knowledge Knowledge Nature Nature Tempest Tempest War War
  • No feature.
  • No feature.
  • No feature.

Level 7

  • Level 4 Spell Slot Unlocked: 1 (You gain one Level 4 Spell Slot)
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  • Choose a number of Prepared Spells = 7 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 4th Level Spells:
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  • Subclass Feature - Domain Spells:
Life Life Light Light Trickery Trickery Knowledge Knowledge Nature Nature Tempest Tempest War War

Level 8

  • Choose a Feat.
  • Level 4 Spell Slot Unlocked: 2 (You gain an additional Level 4 Spell Slot)
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  • Choose a number of Prepared Spells = 8 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features:
Life Life Light Light Trickery Trickery Knowledge Knowledge Nature Nature Tempest Tempest War War

Level 9

Spellcasting

  • Level 4 Spell Slot Unlocked: 3 (You gain an additional Level 4 Spell Slot)
  • Level 5 Spell Slot Unlocked: 1 (You gain a Level 5 Spell Slot)
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  • Choose a number of Prepared Spells = 9 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 5th Level Spells:
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  • Subclass Feature - Domain Spells:
Life Life Light Light Trickery Trickery Knowledge Knowledge Nature Nature Tempest Tempest War War

Level 10

Divine Intervention Divine Intervention

Spellcasting

  • Level 5 Spell Slot Unlocked: 2 (You gain an additional Level 5 Spell Slot)
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  • Cantrips Icon.png Cantrips (Choose 1)
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  • PassiveFeature Generic.png Scaling Cantrips: Your damaging cantrips gain an additional damage die.
  • Choose a number of Prepared Spells = 10 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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Level 11

  • Level 6 Spell Slot Unlocked: 1 (You gain one Level 6 Spell Slot)
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  • Choose a number of Prepared Spells = 11 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 6th Level Spells:
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Level 12

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  • Choose a number of Prepared Spells = 12 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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Cleric Spell List

Cantrips

Level 1 Spells

Level 2 Spells

Level 3 Spells

Level 4 Spells

Level 5 Spells

Level 6 Spells

External Links