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=== Act Two ===
=== Act Two ===
{{SpoilerBox|act=2|nograd=1|unhide=1|
{{SpoilerBox|act=2|nograd=1|unhide=1|
'''[[Crèche Y'llek]]'''
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger, and then indeed kill him {{Approval|Minthara|+1}}.
** OR, Playing as a {{Class|Fighter}}, save [[Youth Varrl]] by whatever means, and then tell him that his teacher obviously failed to instill discipline {{Approval|Minthara|+1}}
''In captain's quarters and Inquisitor's chambers:''
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it. {{Approval|Minthara|+1}} ''(provokes a fight with Therezzyn)''
* Ask Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Minthara|+1}}
* Ask the Inquisitor [[W'wargaz]] what you'll get in return for surrendering the weapon {{Approval|Minthara|+1}}, and then:
** Tell him you'll accept gold as a reward. {{Approval|Minthara|+1}}
** Playing as a {{Class|Warlock}}, ask for treasure of immense power {{Approval|Minthara|+1}}
** Playing as a {{Class|Rogue}}, ask for anything of immense value {{Approval|Minthara|+1}}
** Playing as a {{Class|Wizard}}, demand permission to read the valuable spellbooks {{Approval|Minthara|+1}}
** Playing as a {{Race|Githyanki}}, ask for a promotion from Vlaakith {{Approval|Minthara|+1}}


'''[[Shadowed Battlefield]]'''
'''[[Shadowed Battlefield]]'''
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
* <u>Order</u> [[Warrior Gronag]] to fetch the bone, after he makes the same with the hyena.
* <u>Order</u> [[Gronag|Warrior Gronag]] to fetch the bone, after he makes the same with the hyena.
<!--* Traversing [[Shadow-Cursed Lands]] with the convoy, protect them and maintain your cover as a True Soul {{Approval|Minthara|+1}}
<!--* Traversing [[Shadow-Cursed Lands]] with the convoy, protect them and maintain your cover as a True Soul {{Approval|Minthara|+1}}
** After defeating Harpers, convince the drider through [[Deception]] to give you the lantern {{Approval|Minthara|+1}}
** After defeating Harpers, convince the drider through [[Deception]] to give you the lantern {{Approval|Minthara|+1}}
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* <u>Refuse</u> to drink the spiked wine when talking to [[Jaheira]] inside.
* <u>Refuse</u> to drink the spiked wine when talking to [[Jaheira]] inside.
* <u>Talking</u> to the [[Strange Ox]], promise to keep its secret  
* <u>Talking</u> to the [[Strange Ox]], promise to keep its secret  
* <u>When</u> speaking with [[Marcus Falgor|Marcus]], claim you can kidnap [[Isobel]] by your self.
* <u>When</u> speaking with [[Marcus Falgor|Marcus]], claim you can kidnap [[Isobel Thorm|Isobel]] by your self.
* <u>Inform</u> Isobel that Marcus is a true soul.
* <u>Inform</u> Isobel that Marcus is a true soul.
** <u>Tell</u> Isobel that Marcus plans to kidnap her when he attacks the [[Last Light Inn]].
** <u>Tell</u> Isobel that Marcus plans to kidnap her when he attacks the [[Last Light Inn]].
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*<u> Encourage</u> Shadowheart to kill the Nightsong.
*<u> Encourage</u> Shadowheart to kill the Nightsong.
* <u>Choose</u> to fight Shadowheart when confronting the Nightsong.
* <u>Choose</u> to fight Shadowheart when confronting the Nightsong.
* Tell Dame Aylin that you will grant her death.


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
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''Talking to [[Yenna]]:''
''Talking to [[Yenna]]:''
* Tell Yenna to get lost. {{Approval|Minthara|+1}}
* Tell Yenna to get lost. {{Approval|Minthara|+1}}
* Offer to go find a guard for Yenna {{Approval|Minthara|+1}}
* Give Yenna food OR gold. {{Approval|Minthara|+1}} ''(adds another point after offering to find a guard, too)''
* Playing as a [[Ranger]], tell her you can try to track down her mother. {{Approval|Minthara|+1}}


''Dealing with [[Orin]]'s guises:''
''Dealing with [[Orin]]'s guises:''
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▶ '''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]''
▶ '''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]''
* Promise to protect her from [[Orin]]. {{Approval|Minthara|+5}}
* Promise to protect her from [[Orin]]. {{Approval|Minthara|+5}}
* Telling [[Nestor]] that you will take a donation.
* Tell [[Nestor]] that you will take a donation.
* Leaving [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Minthara|+1}}
* Leave [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Minthara|+1}}
* Threaten the guard at the checkpoint. {{Approval|Minthara|+1}}
* Threaten the guard at the checkpoint. {{Approval|Minthara|+1}}
* As Origin [[Astarion]], refuse to help Ulma in the [[Gur Camp]]. {{Approval|Minthara|+1}}
* As Origin [[Astarion]], refuse to help Ulma in the [[Gur Camp]]. {{Approval|Minthara|+1}}
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* Second question: 'Me' {{Approval|Minthara|+2}}, OR 'Gods' {{Approval|Minthara|+2}}, OR 'Nobody' {{Approval|Minthara|+1}}
* Second question: 'Me' {{Approval|Minthara|+2}}, OR 'Gods' {{Approval|Minthara|+2}}, OR 'Nobody' {{Approval|Minthara|+1}}
* Third question: 'Let herself be captured' {{Approval|Minthara|+2}}
* Third question: 'Let herself be captured' {{Approval|Minthara|+2}}
▶ '''''Note:'''You must have an approval of at least 50 to take the test with Minthara.


'''[[Open Hand Temple]]'''
'''[[Open Hand Temple]]'''
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* Ask her why not to take the head of the next urchin. {{Approval|Minthara|+1}}
* Ask her why not to take the head of the next urchin. {{Approval|Minthara|+1}}
* After revealing your origin as the [[Dark Urge]], tell her that she is also exquisite. {{Approval|Minthara|+5}}
* After revealing your origin as the [[Dark Urge]], tell her that she is also exquisite. {{Approval|Minthara|+5}}
* Telling Scratch he's back where he belongs after he returns back to camp.
* Tell Scratch he's back where he belongs after he returns back to camp.
* Persuade [[Lae'zel]] to kneel to [[Vlaakith]] when she appears at your camp.
* Persuade [[Lae'zel]] to kneel to [[Vlaakith]] when she appears at your camp.
* When asking her if she has seen anything like the [[Steel Watcher]]s before, tell her you wish you had such devices of your own. {{Approval|Minthara|+1}}
* When asking her if she has seen anything like the [[Steel Watcher]]s before, tell her you wish you had such devices of your own. {{Approval|Minthara|+1}}
Line 231: Line 243:
===Act Two===
===Act Two===
{{SpoilerBox|act=2|nograd=1|unhide=1|
{{SpoilerBox|act=2|nograd=1|unhide=1|
''''''[[Crèche Y'llek]]'''
* At the [[Crèche_Y'llek#Infirmary|Infirmary]], ask [[Stornugoss]] whether the [[zaith'isk]] process will hurt you {{Approval|Minthara|-1}}
* Playing as a {{Class|Fighter}}, save [[Youth Varrl]] in the [[Crèche_Y'llek#Classroom|Classroom]] by whatever means, and then tell him that capacity for mercy is what separates us from feral beasts {{Approval|Minthara|-1}}
* When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Minthara|-1}}
'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Agree to help Marcus abduct Isobel.
* Agree to help Marcus abduct Isobel.
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* Intimidate [[Angry Mar'hyah]] while standing up for [[Scratch]]. {{Approval|Minthara|-1}}
* Intimidate [[Angry Mar'hyah]] while standing up for [[Scratch]]. {{Approval|Minthara|-1}}
* Intimidate or deceive Mar'hyah into leaving. {{Approval|Minthara|-1}}
* Intimidate or deceive Mar'hyah into leaving. {{Approval|Minthara|-1}}
* Convincing Mar'hyah that Scratch is a terrible influence for the other dogs. {{Approval|Minthara|-1}}
* Convince Mar'hyah that Scratch is a terrible influence for the other dogs. {{Approval|Minthara|-1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone close to you. {{Approval|Minthara|-1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone close to you. {{Approval|Minthara|-1}}
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''

Latest revision as of 04:42, 30 October 2024

Being a Drow and follower of the Absolute, Minthara has a highly hostile and cruel attitude towards other beings, considering pretty much everyone as inferior. She has a special disdain for those who do not share her beliefs, and as a drow noble, she holds drow characters in high regard.

The actions and choices listed on this page will raise or lower Minthara's Approval.

For more information about the approval system, see Approval.

Greetings[edit | edit source]

Currently, regardless of their approval rating or relationship status, Minthara greets the player with: [Needs Verification]

  • "You wish to consult me?"

If spoken to by someone other than the player character:

  • "I do not have time for idle chatter."

Approval[edit | edit source]

The following story and dialogue choices will cause Minthara to gain approval.

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Crèche Y'llek

  • Offer to fight Youth Varrl when Sa'varsh Kethk asks for a challenger, and then indeed kill him Minthara approves +1.
    • OR, Playing as a Fighter Fighter, save Youth Varrl by whatever means, and then tell him that his teacher obviously failed to instill discipline Minthara approves +1

In captain's quarters and Inquisitor's chambers:

  • Tell Kith'rak Therezzyn that you have the Mysterious Artefact, then refuse to surrender it. Minthara approves +1 (provokes a fight with Therezzyn)
  • Ask Inquisitor W'wargaz how he knows so much about you. Minthara approves +1
  • Ask the Inquisitor W'wargaz what you'll get in return for surrendering the weapon Minthara approves +1, and then:
    • Tell him you'll accept gold as a reward. Minthara approves +1
    • Playing as a Warlock Warlock, ask for treasure of immense power Minthara approves +1
    • Playing as a Rogue Rogue, ask for anything of immense value Minthara approves +1
    • Playing as a Wizard Wizard, demand permission to read the valuable spellbooks Minthara approves +1
    • Playing as a Githyanki Githyanki, ask for a promotion from Vlaakith Minthara approves +1

Shadowed Battlefield If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Order Warrior Gronag to fetch the bone, after he makes the same with the hyena.
  • Convince the drider to give up the moon lantern. Minthara approves +1
  • After being persuaded to give you the moon lantern, Convince a drider patrol to leave without protection from the curse. Minthara approves +1


Last Light Inn

  • Refuse to drink the spiked wine when talking to Jaheira inside.
  • Talking to the Strange Ox, promise to keep its secret
  • When speaking with Marcus, claim you can kidnap Isobel by your self.
  • Inform Isobel that Marcus is a true soul.
    • Tell Isobel that Marcus plans to kidnap her when he attacks the Last Light Inn.


Reithwin Town

  • Avoid meeting Arabella in Act Two until you find her parents. Afterwards, tell her that they will never return Minthara approves +1

In the House of Healing

  • Convince Malus Thorm to order his sisters to hone their blades on each other.Minthara approves +1
  • Persuade Malus Thorm to operate on himself. Minthara approves +1
  • Convince Malus Thorm to take the place of his patient and submit to sisters' curing. Minthara approves +1
  • Playing as a Paladin, tell Malus Thorm that you are duty bound to end him.

In the Reithwin Tollhouse

  • When talking to Gerringothe Thorm, tell her you bring death.
  • Successfully convince Gerringothe Thorm to end herself by any available option.

At The Waning Moon

  • Refuse to drink with Thisobald Thorm.
  • Safely drink with Thisobald Thorm (rolling Saving Throw, either general or class-based) up to three times total Minthara approves +1(each time)
    • OR successfully imitate drinking (rolling Sleight of Hand) Minthara approves +1 (gains approval only in first round)
  • Successfully entertain Thisobald Thorm with your stories (through Performance roll), up to two times Minthara approves +1 (each time) .

Gauntlet of Shar

In the Shadowfell:

  • Encourage Shadowheart to kill the Nightsong.
  • Choose to fight Shadowheart when confronting the Nightsong.
  • Tell Dame Aylin that you will grant her death.

Mind Flayer Colony

Moonrise Towers

Note: This option requires DC 21 Intimidation check and any of subsequent DC 30 checks first

  • When talking to Minthara after killing Ketheric Thorm:
    • Say that it suits her. Minthara approves +1
    • Tell her that together you make a good team. Minthara approves +10
    • Tell her you can hardly wait to reshape the world Minthara approves +5
    • Propose to take Orin's place to lead the cult of Absolute Minthara approves +5
    • Tell her "I'm with you" when she proposes claiming the Netherstones.Minthara approves +5
  • When Minthara asks about the one thing that needs explaining:
    • Say that you attacked the Grove to impress her. Minthara approves +3
    • Tell her you want to learn more about the tadpole. Minthara approves +10
    • Tell her you wanted revenge. Minthara approves +10
  • After Minthara gets up from the throne:
    • Ask whether she respected Ketheric. Minthara approves +1
    • When discussing her joining the cult of the Absolute, tell her Ketheric gave you the welcome you felt you deserved. Minthara approves +1
    • Promise she will have her revenge on Orin. Minthara approves +5
  • When talking to Jaheira after killing Ketheric Thorm, say that she seems to enjoy herself, then tell you're having the time of your life, too Minthara approves +1

Camp/Conversation

  • When discussing her serving the Absolute tell her that losing free will and be forced to kill is horrible. Minthara approves +5
  • When talking about the time she invaded Moonrise, say that pride can be a great weakness.
  • Tell her "A dangerous upbringing. It made you strong." Minthara approves +1
  • When she reaches out to your mind as you approach:
    • Let her in exchange to see her thoughts as well. Minthara approves +3
    • Tell her you're flattered or that she is rather special, too Minthara approves +3
    • If you imagine her as a Lover Minthara approves +10
    • OR If you imagine her as any of the others, except for monster, you can follow up with 'I want you too.' Minthara approves +10
  • As the Dark Urge, when you confess your yearn to kill:
    • When she asks why you confide in her, answer that you trust her. Minthara approves +5
    • When she tells you she fear your bloodlust controls you, answer that you enjoy killing, but can control myself. Minthara approves +1

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington Talking to Yenna:

  • Tell Yenna to get lost. Minthara approves +1

Dealing with Orin's guises:

Note: When playing as Lae'zel origin, this option will have an unique formulation, but still take its place (line 4)

  • Tell the Strange Ox that it takes worse than a bit of gore to turn your gullet. Minthara approves +1

Note: Available if you haven't resolved interactions with the Ox in the Act Two

  • Promise to protect her from Orin. Minthara approves +5
  • Tell Nestor that you will take a donation.
  • Leave Scratch with Angry Mar'hyah. Minthara approves +1
  • Threaten the guard at the checkpoint. Minthara approves +1
  • As Origin Astarion, refuse to help Ulma in the Gur Camp. Minthara approves +1
  • Get more money out of Danzo Arkwright in return for the Zhentarim letters, using any check-based option.
  • Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing Minthara approves +1

Circus of the Last Days
Watching Dribbles's show:

  • Yell 'Boo! Get off the stage!' OR say 'What a corny joke' Minthara approves +1 (either)
  • Refuse to get onto the stage. Minthara approves +1
  • If going on stage yourself, say you're special because of your kindness to everyone, your courage or your strength.Minthara approves +1 (either)
  • Prompt her to the stage with the drider joke. Minthara approves +1
  • Suggest Astarion to get onto the stage. Minthara approves +1
  • Suggest Lae'zel to get onto the stage. Minthara approves +2
  • Suggest Minsc get on stage Minthara approves +1, then tell him "Go on, Minsc!" Minthara approves +1

When passing Zethino's trial, choose answers:

  • First question: 'Picking off siblings' Minthara approves +2, OR 'Ulaver wine' Minthara approves +1
  • Second question: 'Me' Minthara approves +2, OR 'Gods' Minthara approves +2, OR 'Nobody' Minthara approves +1
  • Third question: 'Let herself be captured' Minthara approves +2

Note:You must have an approval of at least 50 to take the test with Minthara.

Open Hand Temple

  • Agree with Brother Bill that if Father Logan had been pickier, he might still be alive. Minthara approves +1
  • Refuse to take on the curse of the spirit in the amulet. Minthara approves +1
  • Agree to bear the curse Minthara disapproves -1and then withstand Monk Manifestation's madness.Minthara approves +3

Angleiron's Cellar

Wyrm's Crossing

Wyrm's Rock Fortress

At the Flaming Fist quarters:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Minthara approves +1
    • OR, If failed to convince, attack her Minthara approves +1

When you spot Fist Reynash trying to open a chest:

  • Find out that he needs gold, and then:
    • Tell him to get a grip Minthara approves +1
    • OR Intimidate or blackmail him into giving you his stash Minthara approves +1
    • Fail the Intimidation check to make him surrender his stash Minthara approves +1

Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):

  • Successfully detect his thoughts and pretend to be a new recruit Minthara approves +1
  • OR Tell him you've spotted Reynash on stealing Minthara approves +1, and then:
    • Ask whether it is Fists' job to catch criminals Minthara approves +1
    • OR Ask a reward for turning Reynash in Minthara approves +1
    • Attack Bakshi Minthara approves +1
    • OR Agree to leave barracks (or let him escort you out) Minthara approves +1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that the Steel Watchers will eventually turn on everyone. Minthara approves +1
  • Pass the Steel Watcher that confronts you at the coronation Minthara approves +1

Note: This dialogue appears only if Karlach is not in the party

  • Refuse twice to give Gortash the Netherstones. Minthara approves +1
  • Playing as The Dark Urge, when Gortash explains your previous dealings:
    • Say that you'll make Orin pay for taking your place Minthara approves +1
    • OR reply that you don't remember a thing, but the plan sounds brilliant Minthara approves +1
  • Tell Duke Ravengard that Florrick sent you, then probe his mind to discover councellor's location and tell him that Gortash is a tyrant Minthara approves +1

Lower City:

  • Tell Silfy she's not a good salesperson when she tries to sell you a copy of Baldur's Mouth Gazette. Minthara approves +1
  • Tell Luan she's not a good salesperson when she tries to sell you a copy of Baldur's Mouth Gazette Minthara approves +1, then tell her to stand up straight and project her voice Minthara approves +1.

In Cazador's Dungeon:

  • Tell Sebastian you have no intention of freeing the spawn. Minthara approves +1

At the House of Grief:

  • Tell Arves you've come to collect interest on his debt. Minthara approves +1
  • Kill Viconia after interrogating her, if previously she had been knocked out in the battle. Minthara approves +1

At the Chromatic Scale:

At the Devil's Fee:

  • When first speaking with Helsik, persuade her to give you a free sample. Minthara approves +1
  • Upon returning from House of Hope, intimidate Helsik saying that you've just killed a devil in his own home.Minthara approves +1

At the Sorcerous Sundries:

Camp/Conversation

  • Let her use the Astral-Touched Tadpole. Minthara approves +5
  • Agree with her on that refugees should earn their keep. Minthara approves +3
  • When talking about Menzoberranzan, tell her that her upbringing made her strong. Minthara approves +1
  • Ask her why not to take the head of the next urchin. Minthara approves +1
  • After revealing your origin as the Dark Urge, tell her that she is also exquisite. Minthara approves +5
  • Tell Scratch he's back where he belongs after he returns back to camp.
  • Persuade Lae'zel to kneel to Vlaakith when she appears at your camp.
  • When asking her if she has seen anything like the Steel Watchers before, tell her you wish you had such devices of your own. Minthara approves +1
  • After purchasing a copy of Baldur's Mouth Gazette from a street vendor, ask her what she would do if she ran the paper. Minthara approves +3
  • After defeating Orin:
    • Tell her that fight isn't over yet OR that she's one of few people who dared to face a Chosen of Bhaal. Minthara approves +3
    • Observe that she sounds disheartened. Minthara approves +1
    • Tell her she is nothing like Orin OR that she and Orin could have been sisters. Minthara approves +5

Disapproval[edit | edit source]

The following story and dialogue choices will cause Minthara to lose approval.

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

'Crèche Y'llek

Last Light Inn

  • Agree to help Marcus abduct Isobel.
  • Tell Isobel she is going to "meet Ketheric face-to-face" when helping Marcus abduct her.

Shadow-Cursed Lands

Gauntlet of Shar

  • Lick the suspicious spider carcass.

Moonrise Towers

  • Disagree with Minthara's plans of taking over control of the Absolute.
  • When Minthara asks why you chose to kill the tieflings in the Grove:
    • Tell her you did it to watch them suffer.
    • Tell her you enjoy killing.
    • Tell her a violent urge is the cause.

Mind Flayer Colony

  • Use the Neural Apparatus to release everyone in the Tadpoling Centre.

Camp/Conversation

  • After confessing your urge to kill as the Dark Urge, tell her that you fear that you're similar to a qu'lith quarthan. Minthara disapproves -1

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • When passing Zethino's trial, choose answers:
    • First question: 'Pet spiders' OR 'Time with her family' Minthara disapproves -1 (either)
    • Second question: 'Drizzt Do'Urden' Minthara disapproves -1
    • Third question: 'Raiding the grove', OR 'Deny Lolth', OR 'Fall for me' Minthara disapproves -1 (either)
  • Suggest her as candidate for the stage at Dribbles the Clown's performance. Minthara disapproves -1
  • Intimidate Angry Mar'hyah while standing up for Scratch. Minthara disapproves -1
  • Intimidate or deceive Mar'hyah into leaving. Minthara disapproves -1
  • Convince Mar'hyah that Scratch is a terrible influence for the other dogs. Minthara disapproves -1
  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone close to you. Minthara disapproves -1

Note: When playing as Karlach or Wyll origin, this option will have an unique formulation, but still take its place (line 3)

Angleiron's Cellar

Wyrm's Crossing

  • Try to hire any of the drow twins. Minthara disapproves -1
  • Give Reynash the necessary gold to pay the ferry ticket. Minthara disapproves -1

Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • Give Fist Reynash 300 gold to take the ferry Minthara disapproves -1
  • Speaking to Manip Bakshi afterwards (regardless if you succeeded a check to discover Reynash's thieving attempt or not), let him arrest you Minthara disapproves -1

At the Audience Hall:

  • As the Dark Urge, during the inauguration and after Gortash explains how he has met you before, reply, "You misread me. I've come to end this evil plot"

Lower City

Stormshore Tabernacle

  • Donate to a deity at their statue.
    • Donate to Lolth. Minthara disapproves -5
    • Donate to any other deity. Minthara disapproves -1

The Counting House

  • Give Rags Deelarma begging outside the entrance a handful of coins. Minthara disapproves -1

Cazador's Dungeon

  • Tell Sebastian "We'll set you free - what else?" when he asks what will happen to the spawn. Minthara disapproves -1

House of Hope

Lower City Sewers

Camp/Conversation

  • When asking her if she has seen anything like the Steel Watchers before, tell her they need to destroy them, and put a stop to this 'revolution'. Minthara disapproves -1
  • Call Gortash a tyrant, not a saviour