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Klank: Difference between revisions
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{{ | {{Infobox character | ||
|name = Klank | | name = Klank | ||
| | | image = | ||
| | | race = [[Animated Armour]] | ||
| | | level = 4 | ||
| | |||
| | |||
| | | modules = | ||
| | {{Infobox statistics | ||
| | | child = yes | ||
| | | size = Medium | ||
| | | type = Construct | ||
| | | armour_class = 21 | ||
| | | hit_points = 53 | ||
| | | hit_points_tactician = 62 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 40 | ||
| | | weight_lb = 80 | ||
| | | str = 19 | ||
| dex = 16 | |||
| con = 18 | |||
| int = 6 | |||
| wis = 8 | |||
| | | cha = 6 | ||
| | |||
| | | immune1 = Poison | ||
| | | immune2 = Psychic | ||
| | |||
| | | condition1_name = Mage-Animated | ||
| | | condition1_description = This entity has an additional +5 to its Ability Scores and +20 total Hit Points. | ||
| feature1_name = Antimagic Susceptibility | |||
| feature1_description = This armour is [[Incapacitated (Condition)|Incapacitated]] by antimagic fields. | |||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
| feature3_name = Darkvision | |||
| feature3_description = Can see in the dark up to 12m. | |||
| feature4_name = Extra Attack | |||
| feature4_description = Make an additional free attack after making an unarmed or weapon attack. | |||
}} | |||
}} | }} | ||
Revision as of 10:20, 14 February 2024
Klank | |||||||||||||
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Level 4 | |||||||||||||
Information | |||||||||||||
Race | Animated Armour | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Construct | ||||||||||||
Armour Class | 21 | ||||||||||||
Hit points |
| ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 40 kg (80 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +2 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Immune | Poison, Psychic | ||||||||||||
Conditions | |||||||||||||
| This entity has an additional +5 to its Ability Scores and +20 total Hit Points. | ||||||||||||
Features | |||||||||||||
| This armour is Incapacitated by antimagic fields. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. |
Klank is a construct guardian/greeter of the Sorcerous Sundries in Baldur's Gate.
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |