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The Wizard Subclasses, or '''Schools''', are: <br> | The Wizard Subclasses, or '''Schools''', are: <br> | ||
{{IconLink|Class Wizard Abjuration Badge Icon.png|Abjuration School|Abjuration}}, {{IconLink|Class Wizard Conjuration Badge Icon.png|Conjuration School|Conjuration}}, {{IconLink|Class Wizard Divination Badge Icon.png|Divination School|Divination}}, {{IconLink|Class Wizard Enchantment Badge Icon.png|Enchantment School|Enchantment}}, {{IconLink|Class Wizard Evocation Badge Icon.png|Evocation School|Evocation}}, {{IconLink|Class Wizard Illusion Badge Icon.png|Illusion School|Illusion}}, {{IconLink|Class Wizard Necromancy Badge Icon.png|Necromancy School|Necromancy}}, | {{IconLink|Class Wizard Abjuration Badge Icon.png|Abjuration School|Abjuration}}, {{IconLink|Class Wizard Conjuration Badge Icon.png|Conjuration School|Conjuration}}, {{IconLink|Class Wizard Divination Badge Icon.png|Divination School|Divination}}, {{IconLink|Class Wizard Enchantment Badge Icon.png|Enchantment School|Enchantment}}, {{IconLink|Class Wizard Evocation Badge Icon.png|Evocation School|Evocation}}, {{IconLink|Class Wizard Illusion Badge Icon.png|Illusion School|Illusion}}, {{IconLink|Class Wizard Necromancy Badge Icon.png|Necromancy School|Necromancy}}, {{IconLink|Class Wizard Transmutation Badge Icon.png|Transmutation School|Transmutation}} | ||
{| class="wikitable nomobile" style="width: | {| class="wikitable nomobile" style="text-align: center; max-width: 60em;" | ||
|- | |- | ||
! colspan="6" | | ! colspan="6" | Wizard Class Progression | ||
! colspan="6" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]] | ! colspan="6" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]] | ||
|- | |- | ||
! style="width: 6%;" | Level | |||
! style="width: 6%;" | Proficiency Bonus | |||
! Features | |||
! style="width: 11%;" | {{Resource|arcrec|forceplural=yes}} | |||
! style="width: 6%;" | Cantrips Known | |||
! style="width: 8%;" | Spells Learned | |||
! style="width: 3%;" | 1st | |||
! style="width: 3%;" | 2nd | |||
! style="width: 3%;" | 3rd | |||
! style="width: 3%;" | 4th | |||
! style="width: 3%;" | 5th | |||
! style="width: 3%;" | 6th | |||
|- | |- | ||
! [[#Level 1|1st]] | |||
| +2 | | rowspan="4" | +2 | ||
| {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 1}} [[Wizard#Spellcasting|Spellcasting]], {{SAI|Arcane Recovery}} | | style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 1}} [[Wizard#Spellcasting|Spellcasting]], {{SAI|Arcane Recovery}} | ||
| 1 | | rowspan="2" | 1 | ||
| | | rowspan="3" | 3 | ||
| | | 6 | ||
| 2 | | 2 | ||
| - | | - | ||
Line 43: | Line 43: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 2|2nd]] | |||
| | | style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 2}} [[Wizard#Level 2|Choose a subclass]] | ||
| {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 2}} [[Wizard#Level 2|Choose a subclass]] | | 8 | ||
| | |||
| 3 | | 3 | ||
| - | | - | ||
Line 56: | Line 53: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 3|3rd]] | |||
| | | style="text-align: left;" | - | ||
| - | | rowspan="2" | 2 | ||
| 2 | | 10 | ||
| | |||
| | |||
| 4 | | 4 | ||
| 2 | | 2 | ||
Line 69: | Line 64: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 4|4th]] | |||
| | | style="text-align: left;" | {{SAI|Feats|Feat}} | ||
| {{SAI|Feats|Feat}} | | rowspan="6" | 4 | ||
| | | 12 | ||
| | |||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 82: | Line 75: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 5|5th]] | |||
| +3 | | rowspan="4" | +3 | ||
| - | | style="text-align: left;" | - | ||
| | | rowspan="2" | 3 | ||
| | | 14 | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 95: | Line 87: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 6|6th]] | |||
| | | style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 6}} [[Wizard#Level 6|Subclass feature]] | ||
| {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 6}} [[Wizard#Level 6|Subclass feature]] | | 16 | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 108: | Line 97: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 7|7th]] | |||
| | | style="text-align: left;" | - | ||
| - | | rowspan="2" | 4 | ||
| 4 | | 18 | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 121: | Line 108: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 8|8th]] | |||
| | | style="text-align: left;" | {{SAI|Feats|Feat}} | ||
| {{SAI|Feats|Feat}} | | 20 | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 134: | Line 118: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 9|9th]] | |||
| +4 | | rowspan="4" | +4 | ||
| - | | style="text-align: left;" | - | ||
| | | rowspan="2" | 5 | ||
| | | 22 | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 147: | Line 130: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 10|10th]] | |||
| | | style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 10}} [[Wizard#Level 10|Subclass feature]] | ||
| {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 10}} [[Wizard#Level 10|Subclass feature]] | | rowspan="3" | 5 | ||
| 5 | | 24 | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 160: | Line 141: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 11|11th]] | |||
| | | style="text-align: left;" | - | ||
| - | | rowspan="2" | 6 | ||
| 6 | | 26 | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 173: | Line 152: | ||
| 1 | | 1 | ||
|- | |- | ||
! [[#Level 12|12th]] | |||
| | | style="text-align: left;" | {{SAI|Feats|Feat}} | ||
| {{SAI|Feats|Feat}} | | 28 | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 187: | Line 163: | ||
|} | |} | ||
== Class | <p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p> | ||
== Class information == | |||
[[File:Wizard | [[File:Default Wizard Armor.png|240px|right|Wizard's default armour]] | ||
; Hit points | |||
: At level 1: {{InfoBlob|6 + {{Ability|Constitution}} modifier}} | |||
: On level up: {{InfoBlob|4 + {{Ability|Constitution}} modifier}} | |||
; Key Ability Scores | |||
: {{Ability|Intelligence}} for Spells | |||
: {{Ability|Constitution}} for Hit Points and {{Concentration}} checks | |||
: {{Ability|Dexterity}} for [[Armour Class]] | |||
; Saving Throw proficiencies | |||
: {{Ability|Intelligence}}, {{Ability|Wisdom}} | |||
; Equipment proficiencies | |||
: {{WeaponType|Daggers}}, {{WeaponType|Quarterstaves}}, {{WeaponType|Light Crossbows}} | |||
; Skills with proficiency (Choose 2) | |||
: {{Skill|Arcana}}, {{Skill|History}}, {{Skill|Investigation}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Religion}} | |||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | |||
; Starting Equipment : {{RarityItem|Quarterstaff}}, {{RarityItem|Simple Robe}} (green variant), {{RarityItem|Simple Boots}} | |||
=== [[Spells|Spellcasting]] === | === [[Spells|Spellcasting]] === | ||
{{Hatnote|For a list of spells available to the Wizard, see: [[Wizard/Spells]].}} | |||
; Spellcasting Ability | |||
: {{Ability|Intelligence}} | |||
; [[File:Prepared Spells Icon.webp|24px]] [[Prepared spells]] | |||
: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots. | |||
; [[File:Spell Scribing Icon.webp|24px]] Spell Scribing | |||
: A Wizard who finds a [[Scrolls|Scroll]] for a Spell they do not know may permanently copy that Spell to their Spellbook at the cost of the scroll and 50gp per level of the Spell ([[:File:Scribe_Spells_Example.webp|Picture example]]). The Spell must be one for which the Wizard has a spell slot, even if they got it by multiclassing (so a L4 Cleric / L1 Wizard can transcribe Level 3 spells). | |||
: In the event of a class change, if the character is no longer a wizard but later becomes one again, spells learned with scrolls will still be memorized. At least one wizard level is required to access it. | |||
: Scrolls can not be created (scribed from a wizards spellbook). | |||
: Additionally, the following spells do not have a matching scroll, and cannot be learned by scribing : | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
: {{SAI|Acid Splash}} | |||
: {{SAI|Blade Ward}} | |||
: {{SAI|Dancing Lights}} | |||
: {{SAI|Friends}} | |||
: {{SAI|Light}} | |||
: {{SAI|Mage Hand}} | |||
: {{SAI|Minor Illusion}} | |||
: {{SAI|Poison Spray}} | |||
: {{SAI|True Strike}} | |||
: {{SAI|Shield}} | |||
: {{SAI|Counterspell}} | |||
: {{SAI|Arcane Gate}} | |||
: {{SAI|Create Undead}} | |||
{{div col end}} | |||
== Level progression == | |||
Through experience, you acquire new power. You gain the following traits. | |||
{{Level header|1}} | |||
== | ; {{SAI|Arcane Recovery|w=40}} | ||
: Once per day out of combat, you can recover expended Spell Slots. | |||
:; {{R|arcrec|forceplural=yes}}: 1 | |||
:: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore.)'' | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|2|w=30}} Level 1 Spell Slots Unlocked: 2 | |||
:: You gain two Level 1 Spell Slots. | |||
:; Cantrips Known: 3 | |||
:: Choose 3 Cantrips from the [[Wizard/Spells|Wizard spell list]]. | |||
:; Spells Learned: 6 | |||
:: Choose 6 Spells from the [[Wizard/Spells|Wizard spell list]]. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|1 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New Cantrips available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Acid Splash | * {{SAI|Acid Splash}} | ||
* {{SAI|Blade Ward | * {{SAI|Blade Ward}} | ||
* {{SAI|Bone Chill | * {{SAI|Bone Chill}} | ||
* {{SAI|Dancing Lights| | * {{SAI|Dancing Lights|c=16}} | ||
* {{SAI|Fire Bolt | * {{SAI|Fire Bolt}} | ||
* {{SAI|Friends| | * {{SAI|Friends|c=16}} | ||
* {{SAI|Light | * {{SAI|Light}} | ||
* {{SAI|Mage Hand | * {{SAI|Mage Hand}} | ||
* {{SAI|Minor Illusion| | * {{SAI|Minor Illusion|c=16}} | ||
* {{SAI|Poison Spray | * {{SAI|Poison Spray}} | ||
* {{SAI|Ray of Frost | * {{SAI|Ray of Frost}} | ||
* {{SAI|Shocking Grasp | * {{SAI|Shocking Grasp}} | ||
* {{SAI|True Strike| | * {{SAI|True Strike|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 1st Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Burning Hands | * {{SAI|Burning Hands}} | ||
* {{SAI|Charm Person| | * {{SAI|Charm Person|c=16}} | ||
* {{SAI|Chromatic Orb | * {{SAI|Chromatic Orb}} | ||
* {{SAI|Colour Spray | * {{SAI|Colour Spray}} | ||
* {{SAI|Disguise Self| | * {{SAI|Disguise Self|r=16}} | ||
* {{SAI|Enhance Leap| | * {{SAI|Enhance Leap|r=16}} | ||
* {{SAI|Expeditious Retreat| | * {{SAI|Expeditious Retreat|c=16}} | ||
* {{SAI|False Life | * {{SAI|False Life}} | ||
* {{SAI|Feather Fall| | * {{SAI|Feather Fall|r=16}} | ||
* {{SAI|Find Familiar| | * {{SAI|Find Familiar|r=16}} | ||
* {{SAI|Fog Cloud| | * {{SAI|Fog Cloud|c=16}} | ||
* {{SAI|Grease | * {{SAI|Grease}} | ||
* {{SAI|Ice Knife | * {{SAI|Ice Knife}} | ||
* {{SAI|Longstrider| | * {{SAI|Longstrider|r=16}} | ||
* {{SAI|Mage Armour | * {{SAI|Mage Armour}} | ||
* {{SAI|Magic Missile | * {{SAI|Magic Missile}} | ||
* {{SAI|Protection from Evil and Good| | * {{SAI|Protection from Evil and Good|c=16}} | ||
* {{SAI|Ray of Sickness | * {{SAI|Ray of Sickness}} | ||
* {{SAI|Shield | * {{SAI|Shield}} | ||
* {{SAI|Sleep | * {{SAI|Sleep}} | ||
* {{SAI|Tasha's Hideous Laughter| | * {{SAI|Tasha's Hideous Laughter|c=16}} | ||
* {{SAI|Thunderwave | * {{SAI|Thunderwave}} | ||
* {{SAI|Witch Bolt| | * {{SAI|Witch Bolt|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{Level header|2}} | |||
; {{SpellSlot|1|3|w=30}} Level 1 Spell Slots Unlocked: 3 | |||
: You gain an additional Level 1 Spell Slot. | |||
; Spells Learned: 8 | |||
: Learn 2 additional '''1st Level Spells''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|2 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | |||
==== Select a Subclass (School) ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
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|} | |} | ||
{{Level header|3}} | |||
; {{R|arcrec|forceplural=yes}} strength: 2 | |||
: The combined number and level of [[Spell slots]] the Arcane Recovery action can restore. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|1|4|w=30}} Level 1 Spell Slots Unlocked: 4 | |||
: You gain an additional Level 1 Spell Slots. | |||
; {{SpellSlot|2|2|w=30}} Level 2 Spell Slots Unlocked: 2 | |||
: You gain two Level 2 Spell Slots. | |||
; Learned Spells: 10 | |||
: Learn 2 additional '''1st or 2nd Level Spells''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; Prepared Spell | |||
: Choose a number of Spells to prepare = {{InfoBlob|3 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 2nd Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Arcane Lock | * {{SAI|Arcane Lock}} | ||
* {{SAI|Blindness | * {{SAI|Blindness}} | ||
* {{SAI|Blur| | * {{SAI|Blur|c=16}} | ||
* {{SAI|Cloud of Daggers| | * {{SAI|Cloud of Daggers|c=16}} | ||
* {{SAI|Crown of Madness| | * {{SAI|Crown of Madness|c=16}} | ||
* {{SAI|Darkness| | * {{SAI|Darkness|c=16}} | ||
* {{SAI|Darkvision| | * {{SAI|Darkvision (spell)|Darkvision}} | ||
* {{SAI|Detect Thoughts| | * {{SAI|Detect Thoughts|c=16|r=16}} | ||
* {{SAI|Enlarge/Reduce| | * {{SAI|Enlarge/Reduce|c=16}} | ||
* {{SAI|Flaming Sphere| | * {{SAI|Flaming Sphere|c=16}} | ||
* {{SAI|Gust of Wind | * {{SAI|Gust of Wind}} | ||
* {{SAI|Hold Person| | * {{SAI|Hold Person|c=16}} | ||
* {{SAI|Invisibility| | * {{SAI|Invisibility|c=16}} | ||
* {{SAI|Knock | * {{SAI|Knock}} | ||
* {{SAI|Magic Weapon| | * {{SAI|Magic Weapon|c=16}} | ||
* {{SAI|Melf's Acid Arrow | * {{SAI|Melf's Acid Arrow}} | ||
* {{SAI|Mirror Image | * {{SAI|Mirror Image}} | ||
* {{SAI|Misty Step | * {{SAI|Misty Step}} | ||
* {{SAI|Phantasmal Force| | * {{SAI|Phantasmal Force|c=16}} | ||
* {{SAI|Ray of Enfeeblement| | * {{SAI|Ray of Enfeeblement|c=16}} | ||
* {{SAI|Scorching Ray | * {{SAI|Scorching Ray}} | ||
* {{SAI|See Invisibility | * {{SAI|See Invisibility}} | ||
* {{SAI|Shatter | * {{SAI|Shatter}} | ||
* {{SAI|Web| | * {{SAI|Web|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{Level header|4}} | |||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{ | ; {{SpellSlot|2|3|w=30}} Level 2 Spell Slots Unlocked: 3 | ||
: You gain an additional Level 2 Spell Slot. | |||
; Cantrips Known: 4 | |||
: Choose 1 additional Cantrip from the [[Wizard/Spells|Wizard spell list]]. | |||
; Spells Learned: 12 | |||
: Learn 2 additional '''1st or 2nd Level Spells''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|4 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell. | |||
{{Level header|5}} | |||
; {{R|arcrec|forceplural=yes}}: 3 | |||
: The combined number and level of [[Spell slots]] the Arcane Recovery action can restore. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SpellSlot|3|2|w=30}} Level 3 Spell Slots Unlocked: 2 | |||
: You gain two Level 3 Spell Slots. | |||
; Spells Learned: 14 | |||
: Learn 2 additional Spells up to '''3rd Level''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|5 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* | ; New 3rd Level Spells available | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Animate Dead}} | |||
* {{SAI|Bestow Curse|c=16}} | |||
* {{SAI|Blink}} | |||
* {{SAI|Counterspell}} | |||
* {{SAI|Fear|c=16}} | |||
* {{SAI|Feign Death}} | |||
* {{SAI|Fireball}} | |||
* {{SAI|Gaseous Form|c=16}} | |||
* {{SAI|Glyph of Warding}} | |||
* {{SAI|Grant Flight|c=16}} | |||
* {{SAI|Haste|c=16}} | |||
* {{SAI|Hypnotic Pattern|c=16}} | |||
* {{SAI|Lightning Bolt}} | |||
* {{SAI|Protection from Energy|c=16}} | |||
* {{SAI|Remove Curse}} | |||
* {{SAI|Sleet Storm|c=16}} | |||
* {{SAI|Slow|c=16}} | |||
* {{SAI|Stinking Cloud|c=16}} | |||
* {{SAI|Vampiric Touch|c=16}} | |||
{{div col end}} | |||
{{Level header|6}} | |||
; {{SpellSlot|3|3|w=30}} Level 3 Spell Slots Unlocked: 3 | |||
: You gain one Level 3 Spell Slot. | |||
; Spells Learned: 16 | |||
* Learn 2 additional Spells up to '''3rd Level''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|6 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
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|} | |} | ||
{{Level header|7}} | |||
; {{R|arcrec|forceplural=yes}}: 4 | |||
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|4|1|w=30}} Level 4 Spell Slots Unlocked: 1 | |||
: You gain one Level 4 Spell Slot. | |||
; Spells Learned: 18 | |||
: Learn 2 additional Spells up to '''4th Level''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|7 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 4th Level Spells available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Banishment| | * {{SAI|Banishment|c=16}} | ||
* {{SAI|Blight | * {{SAI|Blight}} | ||
* {{SAI|Confusion| | * {{SAI|Confusion|c=16}} | ||
* {{SAI|Conjure Minor Elemental | * {{SAI|Conjure Minor Elemental}} | ||
* {{SAI|Dimension Door | * {{SAI|Dimension Door}} | ||
* {{SAI|Evard's Black Tentacles| | * {{SAI|Evard's Black Tentacles|c=16}} | ||
* {{SAI|Fire Shield | * {{SAI|Fire Shield}} | ||
* {{SAI|Greater Invisibility| | * {{SAI|Greater Invisibility|c=16}} | ||
* {{SAI|Ice Storm | * {{SAI|Ice Storm}} | ||
* {{SAI|Otiluke's Resilient Sphere| | * {{SAI|Otiluke's Resilient Sphere|c=16}} | ||
* {{SAI|Phantasmal Killer| | * {{SAI|Phantasmal Killer|c=16}} | ||
* {{SAI|Polymorph| | * {{SAI|Polymorph|c=16}} | ||
* {{SAI|Stoneskin| | * {{SAI|Stoneskin|c=16}} | ||
* {{SAI|Wall of Fire| | * {{SAI|Wall of Fire|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{Level header|8}} | |||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|4|2|w=30}} Level 4 Spell Slots Unlocked: 2 | |||
: You gain one Level 4 Spell Slot. | |||
; Spells Learned: 20 | |||
: Learn 2 additional Spells up to '''4th Level''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|8 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{ | {{Level header|9}} | ||
; {{R|arcrec|forceplural=yes}}: 5 | |||
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
=== Level | ; {{SpellSlot|4|3|w=30}} Level 4 Spell Slots Unlocked: 3 | ||
: You gain one Level 4 Spell Slot. | |||
; {{SpellSlot|5|1|w=30}} Level 5 Spell Slots Unlocked: 1 | |||
: You gain one Level 5 Spell Slot. | |||
; Spells Learned: 22 | |||
: Learn 2 additional Spells up to '''5th Level''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|9 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New 5th Level Spells available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Cloudkill| | * {{SAI|Cloudkill|c=16}} | ||
* {{SAI|Cone of Cold | * {{SAI|Cone of Cold}} | ||
* {{SAI|Conjure Elemental | * {{SAI|Conjure Elemental}} | ||
* {{SAI|Dominate Person| | * {{SAI|Dominate Person|c=16}} | ||
* {{SAI|Hold Monster| | * {{SAI|Hold Monster|c=16}} | ||
* {{SAI|Planar Binding| | * {{SAI|Planar Binding|c=16}} | ||
* {{SAI|Seeming| | * {{SAI|Seeming|c=16}} | ||
* {{SAI|Telekinesis| | * {{SAI|Telekinesis|c=16}} | ||
* {{SAI|Wall of Stone| | * {{SAI|Wall of Stone|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{ | {{Level header|10}} | ||
== | ; {{SpellSlot|5|2|w=30}} Level 5 Spell Slots Unlocked: 2 | ||
: You gain one Level 5 Spell Slot. | |||
; Cantrips Known: 5 | |||
: Learn 2 additional Spells up to '''5th Level''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|10 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
Line 592: | Line 608: | ||
|} | |} | ||
{{Level header|11}} | |||
; {{R|arcrec|forceplural=yes}}: 6 | |||
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore.)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{ | ; {{SpellSlot|6|1|w=30}} Level 6 Spell Slots Unlocked: 1 | ||
: You gain one Level 6 Spell Slot. | |||
; Spells Learned: 26 | |||
: Learn 2 additional Spells up to '''6th Level''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|11 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* New '''6th Level Spells''' available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI| | * {{SAI|Arcane Gate|c=16}} | ||
* {{SAI| | * {{SAI|Chain Lightning}} | ||
* {{SAI| | * {{SAI|Circle of Death}} | ||
* {{SAI| | * {{SAI|Create Undead}} | ||
* {{SAI| | * {{SAI|Disintegrate}} | ||
* {{SAI| | * {{SAI|Eyebite|c=16}} | ||
* {{SAI| | * {{SAI|Flesh to Stone|c=16}} | ||
* {{SAI| | * {{SAI|Globe of Invulnerability|c=16}} | ||
* {{SAI|Otiluke's Freezing Sphere}} | |||
* {{SAI| | * {{SAI|Otto's Irresistible Dance|c=16}} | ||
* {{SAI| | * {{SAI|Sunbeam|c=16}} | ||
* {{SAI| | * {{SAI|Wall of Ice|c=16}} | ||
* {{SAI| | |||
{{div col end}} | {{div col end}} | ||
{{Level header|12}} | |||
{{ | |||
* Choose a [[Feat]]. | |||
* | |||
{{HorizontalRuleImage}} | |||
{{ | |||
; Learned Spells: 28 | |||
: Learn 2 additional Spells up to '''6th Level''' from the [[Wizard/Spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|12 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
== External | == External links == | ||
* {{FRWiki|Wizard|long}} | * {{FRWiki|Wizard|long}} | ||
{{WizardNavbox}} | {{WizardNavbox}} | ||
{{NavGameplay}} | {{NavGameplay}} |
Revision as of 18:56, 24 April 2024
Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.
Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.
Wizard is a character Class in Baldur's Gate 3. Wizards channel magic through their extensive knowledge of the arcane to fight enemies and aid allies in combat. Wizards use Intelligence as their primary ability score.
The Wizard Subclasses, or Schools, are:
, , , , , , ,
Wizard Class Progression | Spell Slots per Spell Level | ||||||||||
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Level | Proficiency Bonus | Features | Arcane Recovery Charges | Cantrips Known | Spells Learned | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | Spellcasting, | 1 | 3 | 6 | 2 | - | - | - | - | - |
2nd | Choose a subclass | 8 | 3 | - | - | - | - | - | |||
3rd | - | 2 | 10 | 4 | 2 | - | - | - | - | ||
4th | 4 | 12 | 4 | 3 | - | - | - | - | |||
5th | +3 | - | 3 | 14 | 4 | 3 | 2 | - | - | - | |
6th | Subclass feature | 16 | 4 | 3 | 3 | - | - | - | |||
7th | - | 4 | 18 | 4 | 3 | 3 | 1 | - | - | ||
8th | 20 | 4 | 3 | 3 | 2 | - | - | ||||
9th | +4 | - | 5 | 22 | 4 | 3 | 3 | 3 | 1 | - | |
10th | Subclass feature | 5 | 24 | 4 | 3 | 3 | 3 | 2 | - | ||
11th | - | 6 | 26 | 4 | 3 | 3 | 3 | 2 | 1 | ||
12th | 28 | 4 | 3 | 3 | 3 | 2 | 1 |
Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.
Class information
- Hit points
- At level 1: 6 + modifier
- On level up: 4 + modifier
- Key Ability Scores
- for Spells
- for Hit Points and Concentration checks
- for Armour Class
- Saving Throw proficiencies
- ,
- Equipment proficiencies
- , ,
- Skills with proficiency (Choose 2)
- , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
- Quarterstaff, Simple Robe (green variant), Simple Boots
Spellcasting
For a list of spells available to the Wizard, see: Wizard/Spells.
- Spellcasting Ability
- Prepared spells
- You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Spell Scribing
- A Wizard who finds a Scroll for a Spell they do not know may permanently copy that Spell to their Spellbook at the cost of the scroll and 50gp per level of the Spell (Picture example). The Spell must be one for which the Wizard has a spell slot, even if they got it by multiclassing (so a L4 Cleric / L1 Wizard can transcribe Level 3 spells).
- In the event of a class change, if the character is no longer a wizard but later becomes one again, spells learned with scrolls will still be memorized. At least one wizard level is required to access it.
- Scrolls can not be created (scribed from a wizards spellbook).
- Additionally, the following spells do not have a matching scroll, and cannot be learned by scribing :
Level progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Once per day out of combat, you can recover expended Spell Slots.
- Arcane Recovery Charges: 1
- The combined number and level of Spell Slots the Arcane Recovery action can restore.)
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Cantrips Known: 3
- Choose 3 Cantrips from the Wizard spell list.
- Spells Learned: 6
- Choose 6 Spells from the Wizard spell list.
- Prepared Spells
- Choose a number of Spells = 1 (Wizard Level) + Modifier (Minimum of 1 spell.)
- New Cantrips available
- New 1st Level Spells available
Level 2
- Level 1 Spell Slots Unlocked: 3
- You gain an additional Level 1 Spell Slot.
- Spells Learned: 8
- Learn 2 additional 1st Level Spells from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 2 (Wizard Level) + Modifier (Minimum of 1 spell.)
Select a Subclass (School)
Level 3
- Arcane Recovery Charges strength: 2
- The combined number and level of Spell slots the Arcane Recovery action can restore.
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slots.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Learned Spells: 10
- Learn 2 additional 1st or 2nd Level Spells from the Wizard Spell List.
- Prepared Spell
- Choose a number of Spells to prepare = 3 (Wizard Level) + Modifier (Minimum of 1 spell.)
- New 2nd Level Spells available
Level 4
- Choose a Feat.
- Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
- Cantrips Known: 4
- Choose 1 additional Cantrip from the Wizard spell list.
- Spells Learned: 12
- Learn 2 additional 1st or 2nd Level Spells from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 4 (Wizard Level) + Modifier (Minimum of 1 spell.
Level 5
- Arcane Recovery Charges: 3
- The combined number and level of Spell slots the Arcane Recovery action can restore.
- Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.
- Spells Learned: 14
- Learn 2 additional Spells up to 3rd Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 5 (Wizard Level) + Modifier (Minimum of 1 spell)
- New 3rd Level Spells available
Level 6
- Level 3 Spell Slots Unlocked: 3
- You gain one Level 3 Spell Slot.
- Spells Learned: 16
- Learn 2 additional Spells up to 3rd Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 6 (Wizard Level) + Modifier (Minimum of 1 spell)
Subclass Features
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Level 7
- Arcane Recovery Charges: 4
- The combined number and level of Spell Slots the Arcane Recovery action can restore.
- Level 4 Spell Slots Unlocked: 1
- You gain one Level 4 Spell Slot.
- Spells Learned: 18
- Learn 2 additional Spells up to 4th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 7 (Wizard Level) + Modifier (Minimum of 1 spell)
- New 4th Level Spells available
Level 8
- Choose a Feat.
- Level 4 Spell Slots Unlocked: 2
- You gain one Level 4 Spell Slot.
- Spells Learned: 20
- Learn 2 additional Spells up to 4th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 8 (Wizard Level) + Modifier (Minimum of 1 spell)
Level 9
- Arcane Recovery Charges: 5
- The combined number and level of Spell Slots the Arcane Recovery action can restore.
- Level 4 Spell Slots Unlocked: 3
- You gain one Level 4 Spell Slot.
- Level 5 Spell Slots Unlocked: 1
- You gain one Level 5 Spell Slot.
- Spells Learned: 22
- Learn 2 additional Spells up to 5th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 9 (Wizard Level) + Modifier (Minimum of 1 spell)
- New 5th Level Spells available
Level 10
- Level 5 Spell Slots Unlocked: 2
- You gain one Level 5 Spell Slot.
- Cantrips Known: 5
- Learn 2 additional Spells up to 5th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 10 (Wizard Level) + Modifier (Minimum of 1 spell)
Subclass Features
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Level 11
- Arcane Recovery Charges: 6
- The combined number and level of Spell Slots the Arcane Recovery action can restore.)
- Level 6 Spell Slots Unlocked: 1
- You gain one Level 6 Spell Slot.
- Spells Learned: 26
- Learn 2 additional Spells up to 6th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 11 (Wizard Level) + Modifier (Minimum of 1 spell)
- New 6th Level Spells available:
Level 12
- Choose a Feat.
- Learned Spells: 28
- Learn 2 additional Spells up to 6th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 12 (Wizard Level) + Modifier (Minimum of 1 spell)
External links
- Wizard on the Forgotten Realms Wiki