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Karlach/Approval: Difference between revisions
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'''Karlach''' approves of helping people out. Due to her experiences in Avernus, she distrusts devils. | '''Karlach''' approves of helping people out. Due to her experiences in Avernus, she distrusts devils. | ||
The actions and choices listed on this page will raise or lower [[Karlach]]'s [[Approval]]. | The actions and choices listed on this page will raise or lower [[Karlach]]'s [[Approval]]. | ||
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Depending on her approval rating, Karlach may greet the player with: | Depending on her approval rating, Karlach may greet the player with: | ||
Negative (<0): | |||
* "Yeah?" | * "Yeah?" | ||
* "What?" | * "What?" | ||
* "Out with it." | * "Out with it." | ||
Neutral | * "Hey." | ||
Neutral (0 - 19): | |||
* "Soldier?" | * "Soldier?" | ||
* "Why're we slowing down?" | * "Why're we slowing down?" | ||
Line 28: | Line 29: | ||
* "Heya." | * "Heya." | ||
* "Hey, soldier." | * "Hey, soldier." | ||
Medium | Medium and up (20+): | ||
* "Hey, soldier." | * "Hey, soldier." | ||
* "Soldier?" | * "Soldier?" | ||
* "What's on your mind?" | * "What's on your mind?" | ||
* "Copper for your thoughts?" | * "Copper for your thoughts?" | ||
If spoken to by someone other than the player character: | |||
* "Sorry - haven't fraternised with you much and not sure if I want to start." | |||
* "Go get boss if you want to talk." | |||
* "Tell it to the chief." | |||
=== Romance === | |||
Flirting - Low approval: | |||
* "Hey, soldier." | * "Hey, soldier." | ||
* "Uh huh?" | * "Uh huh?" | ||
* "What is it?" | * "What is it?" | ||
Flirting - 20+ approval: | |||
* "Hey, you." | * "Hey, you." | ||
* "Oh, hi!" | * "Oh, hi!" | ||
* "What're you thinking about?" | * "What're you thinking about?" | ||
Partnered: | |||
* "Darling." | * "Darling." | ||
* "Hey!" | * "Hey!" | ||
* "Soldier?" | * "Soldier?" | ||
* "What's on your mind?" | * "What's on your mind?" | ||
Partnered, low approval: | |||
* "Yeah, honey?" | |||
* "Hmm?" | |||
* "What's on your mind?" | |||
Broken Up - 40+ approval: | |||
* "Hey, soldier." | |||
* "Yeah?" | |||
* "What's on your mind?" | |||
Broken Up - Low approval: | |||
* "What?" | |||
* "Yeah?" | |||
* "Something on your mind?" | |||
==Approval == | ==Approval == | ||
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{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
'''[[Ravaged Beach]]''' | '''[[Ravaged Beach]]''' | ||
* | * When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via [[Speak with Dead]]: | ||
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]] | ** Playing as a [[Bard]], ask if he wants you to write his story {{Approval|Karlach|+1}} | ||
** Playing as a [[Cleric]] or [[Paladin]], ask if he would like rites to be performed on his body {{Approval|Karlach|+1}} | |||
** Playing as a [[Ranger]] or [[Druid]] ask if he wants to be buried {{Approval|Karlach|+1}} | |||
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]]'s pod OR tell it that you won't hurt it via [[Speak with Animals]] {{Approval|Karlach|+1}} ''(any option)'' | |||
'''Roadside Cliffs''' | '''[[Roadside Cliffs]]''' | ||
* | * Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique [[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] options). {{Approval|Karlach|+1}} | ||
* Ask [[Lae'zel]] to say 'please' after rescuing her {{Approval|Karlach|+1}} | * Ask [[Lae'zel]] to say '' 'please' '' after rescuing her {{Approval|Karlach|+1}} | ||
* Recruit [[Lae'zel]] {{Approval|Karlach|+1}} | * Recruit [[Lae'zel]] {{Approval|Karlach|+1}} | ||
* Recruit Gale {{Approval|Karlach|+1}} | * Recruit [[Gale]] {{Approval|Karlach|+1}} | ||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the '' 'Attack' '' dialogue option {{Approval|Karlach|+1}} | |||
'''[[ | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
* | * Convince [[Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | ||
* Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ** Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ||
* | * Playing as a [[Cleric]] of [[Deities#Tempus|Tempus]] and after talking to [[Aradin]], tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Karlach|+1}} | ||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | * Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | ||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}} | * Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}} | ||
* | * Playing as a [[Paladin]], [[Druid]], [[Cleric]] or [[Bard]], offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | ||
* | * Assist [[Guex]] in training (using [[Athletics]], [[Insight]] or [[Detect Thoughts]]) {{Approval|Karlach|+5}} | ||
* | * Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | ||
* Tell [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}} | ** Tell [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}} | ||
* Agree to help [[Zevlor]] (in his cave) to try to convince | * Agree to help [[Zevlor]] (in his cave) to try to convince [[Kagha]] to stop the ritual. {{Approval|Karlach|+5}} | ||
* While talking/ | ▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by [[Aradin]]'' | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | |||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | |||
''In the Grove:'' | |||
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | * Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
* | * After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | ||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | * Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | ||
* While speaking with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]: | |||
** Convince him that the key in its nest is dull {{Approval|Karlach|+1}} | |||
** OR kick the bird {{Approval|Karlach|+1}} | |||
** OR, playing as a [[Bard]], choose unique line about his song {{Approval|Karlach|+1}} | |||
''In the Druid cave:'' | |||
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | * Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | ||
* | * Talk to [[Kagha]] after her judging Arabella and call her a monster {{Approval|Karlach|+5}} | ||
* Persuade [[Kagha]] to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Karlach|+5}} | |||
* Agree with [[Zevlor]] to kill the goblin horde's leaders {{Approval|Karlach|+5}} | |||
* Attack [[Nettie]] (no need to kill her) {{Approval|Karlach|+1}} | * Attack [[Nettie]] (no need to kill her) {{Approval|Karlach|+1}} | ||
* | * Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | ||
* | ** OR, playing as a [[Ranger]] or [[Druid]], sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ||
* | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | ||
* | * Playing as a [[Cleric]] of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* | * Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | ||
* | * Spare the [[Owlbear Cub]] after killing the mother [[Owlbear]] {{Approval|Karlach|+1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then tell them you know the woman {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | |||
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | |||
* After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | |||
* When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]: | |||
** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | |||
** OR tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Karlach|+1}} | |||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | |||
* Give Ethel's [[Bitter Divorce]] wand to [[Mayrina]] {{Approval|Karlach|+1}} | |||
* Resurrect [[Connor Vinderblad]], and then hand [[Mayrina]] the wand {{Approval|Karlach|+1}} | |||
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | |||
**Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by | * Gain entrance to the village by [[Persuasion|Persuading]] or [[Performance|Performing]] for the booyahg guard on the roof near the southern gate {{Approval|Karlach|+1}} | ||
* Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | |||
* Persuade [[Fezzerk]] at the | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ||
* | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Karlach|+1}} | ||
* Drop and prepare to destroy the [[Necromancy of Thay]] {{Approval|Karlach|+1}} | * Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | ||
** Having summoned [[Lump the Enlightened]] to aid and ending your deal afterwards, let him have one lick {{Approval|Karlach|+5}} | |||
'''[[ | '''[[Goblin Camp]]''' | ||
'' | ''At the front gate:'' | ||
* | * Fling dung at [[Sentinel Olak]] ''(hidden behind other dialogue options; triggers a fight with gate guards)'' {{Approval|Karlach|+5}} | ||
* Tap once on the War Drum | * Tap once on the War Drum {{Approval|Karlach|+1}} | ||
* Use [[Performance]] to play a rhythm on the War Drum | * Use [[Performance]] to play a rhythm on the War Drum{{Approval|Karlach|+1}} | ||
* In the chicken-chasing game, [[Persuasion|convince]] the [[Owlbear Cub]] to run to the gate {{Approval|Karlach|+1}} | ''In the outer camp:'' | ||
* | * In the chicken-chasing game, [[Persuasion|convince]] the [[Owlbear Cub]] to run to the camp gate {{Approval|Karlach|+1}} | ||
* [[ | * Successfully [[Intimidation|Intimidate]] [[Crusher]] {{Approval|Karlach|+1}} | ||
* | ** OR After defeating Crusher, choose mercy and help him up. {{Approval|Karlach|+1}} | ||
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | |||
'' Inside the [[Shattered Sanctum]]:'' | |||
* After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | |||
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | * Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | ||
* | * Move in for the kill when speaking to [[Dror Ragzlin]] {{Approval|Karlach|+1}} ''(after freeing Halsin, without having him with you)'' | ||
'' In [[Worg Pens]]:'' | |||
* Free the [[Halsin|bear]] and side with him against the goblins {{Approval|Karlach|+1}} | |||
* After freeing [[Halsin]], agree to [[Defeat the Goblins]] and tell Halsin to get to safety {{Approval|Karlach|+5}} | * After freeing [[Halsin]], agree to [[Defeat the Goblins]] and tell Halsin to get to safety {{Approval|Karlach|+5}} | ||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good [[Cleric]] or a non-Oathbreaker [[Paladin]], successfully bless the dying hyena {{Approval|Karlach|+1}} | |||
** Playing as a [[Ranger]], mercy-kill the dying hyena {{Approval|Karlach|+1}} | |||
** Playing as a [[Druid]], choose to "destroy the abomination" {{Approval|Karlach|+1}} | |||
'''[[Zhentarim Hideout]]''' | |||
''When trying to enter the hideout:'' | |||
* Successfully use [[Detect Thoughts]] to tell [[Zarys]] you're here to help [[Find the Missing Shipment|find the missing shipment]].{{Approval|Karlach|+1}} | |||
▶ '''''Note:''' If you've already found it, the dialogue line "I know what became of Rugan" will not give approval.'' | |||
** OR Use [[Persuasion]] to tell Zarys you're just here to trade {{Approval|Karlach|+1}} | |||
** OR Use [[Intimidation]] to tell Zarys you "go where you please" {{Approval|Karlach|+1}} | |||
* Refuse to kill [[Rugan]] when Zarys tells you to {{Approval|Karlach|+1}} | |||
''When dealing with [[Brem]] and the artist [[Oskar Fevras]]:'' | |||
* [[Intimidation|Intimidate]] Brem into lowering the price {{Approval|Karlach|+1}} | |||
* Buy Oskar. {{Approval|Karlach|+1}} | |||
* Give Oskar an additional 200 gold after freeing him {{Approval|Karlach|+1}} | |||
'''[[Waukeen's Rest]]''' | '''[[Waukeen's Rest]]''' | ||
* Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | * Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | ||
* | * Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | ||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}} | * When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}} | ||
* Give an antidote to [[Thulla]] in the | ** <u>OR Convince</u> the myconid guards you are a traveler seeking adventure (using [[Persuasion]] or [[Intimidation]]). | ||
* Give an antidote to [[Thulla]] in the Myconid Colony {{Approval|Karlach|+1}} | |||
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | * Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | ||
* Agree to help [[Baelen Bonecloak]] {{Approval|Karlach|+1}} | * Agree to help [[Baelen Bonecloak]] {{Approval|Karlach|+1}} | ||
* Give the [[ | * Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}} | ||
* Tell [[Gekh Coal]] | * Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | ||
* [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | * [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | ||
* Tell Sovereign [[Spaw]] you killed Sovereign [[Glut]] | * Tell Sovereign [[Spaw]] that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}} | ||
* | * In the [[Dread Hollow]], place autumncrocus on Myrna’s grave {{Approval|Karlach|+1}} | ||
* | ▶ '''''Note:''' this option appears after uncovering Myrna's fate in the [[Arcane Tower]])''{{verify}} | ||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* Tell Ward Magmar | * Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | ||
* | * Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using [[Persuasion|Persuasion]] line) {{Approval|Karlach|+1}} | ||
* Pay respect to the heap of | * Pay respect to the heap of deep gnomes' corpses after killing or deceiving [[Brathwen]] and [[Viss]] {{Approval|Karlach|+1}} | ||
* [[Persuasion|Convince]] the | * [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | ||
* Promise the deep gnome slaves that you'll do what you can | * Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]], talk to Lunkbug and mention she wants Laridda to move on {{Approval|Karlach|+1}} | * After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on {{Approval|Karlach|+1}} | ||
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | * Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | * Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | ||
* If failed to convince [[Elder Brithvar | ** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ||
* After freeing Barcus, bid him farewell and good luck {{Approval|Karlach|+5}} | * After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | ||
'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* | * Playing as a [[Githyanki]], tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
* Allow [[Lae'zel]] to speak with the | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
'''[[ | '''[[Crèche Y'llek]]''' | ||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training. | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | ||
* Vandalise the portrait of [[Vlaakith]] | * Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | ||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]] | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | ||
** that you'll take it to a better crèche {{Approval|Karlach|+1}} | |||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | |||
** OR, Playing as a [[Githyanki]], say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | |||
''In captain's quarters and Inquisitor's chambers:'' | |||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | |||
* Ask Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | |||
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | |||
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* | * When [[Mizora]] first appears in the camp, tell her not to lay a finger on Karlach {{Approval|Karlach|+5}} | ||
* | ** OR Threaten to kill [[Mizora]] during her first appearance {{Approval|Karlach|+1}} | ||
* | * After staking [[Astarion]] when he tried to bite you, say that bringing him to the camp was a mistake {{Approval|Karlach|+1}} | ||
* | * After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | ||
* Feed the [[Owlbear Cub]] when it | ▶ '''''Note:''' This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval'' | ||
* Successfully | * Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | ||
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | |||
* Successfully heal the [[Owlbear Cub|Owlbear Cub's]] paw when it appears again at the camp {{Approval|Karlach|+1}} | |||
* Pet the [[Owlbear Cub]] after adopting it {{Approval|Karlach|+1}} | * Pet the [[Owlbear Cub]] after adopting it {{Approval|Karlach|+1}} | ||
* | * Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | ||
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''): | |||
* | ** Encourage [[Lae'zel]] to trust him {{Approval|Karlach|+1}} | ||
* | ** OR tell Lae'zel you'll support any choice of hers {{Approval|Karlach|+1}} | ||
* | ** OR tell Lae'zel you believe Kith'rak and she should too {{Approval|Karlach|+1}} | ||
* | |||
'''Raphael's Deal''' | '''Raphael's Deal''' | ||
* | * When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | ||
* After first encounter with [[Raphael]] speak with [[Shadowheart]] and choose dialogue option | ** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} | ||
** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | |||
* After first encounter with [[Raphael]] speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] twice {{Approval|Karlach|+5}} | |||
'''Any Area''' | '''Any Area''' | ||
* After | * Playing as [[Astarion]], confess to her that you are a vampire. {{Approval|Karlach|+10}} | ||
* | |||
'''[[Our Fiery Friend|Personal quest]]''' | |||
* After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | |||
* If Karlach is recruited before [[Wyll]], he will show up when ending this day in the camp. Talk him out of fighting Karlach. {{Approval|Karlach|+5}} | |||
* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | |||
* When you first meet [[Dammon]] while already having a piece of infernal iron, Karlach will ask if she can give it to the smith - agree. {{Approval|Karlach|+10}} | |||
* After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | |||
}} | }} | ||
=== Act Two === | === Act Two === | ||
{{SpoilerBox|act=2|nograd=1|unhide=1|'''[[Ruined Battlefield]]''' | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[Ruined Battlefield]]''' | |||
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:'' | |||
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} | * Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} | ||
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. | * Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}} | ||
* As a Wizard, tell [[Harper Lassandra]] that you can aid in traversing the darkness. | * Traversing [[Shadow-Cursed Lands]] with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}} | ||
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:'' | |||
* As a Wizard, tell [[Harper Lassandra]] that you can aid in traversing the darkness.{{Approval|Karlach|+1}} | |||
* As a Bard, tell [[Harper Lassandra]] that the best introductions are made while sitting around a fire.{{Approval|Karlach|+1}} | * As a Bard, tell [[Harper Lassandra]] that the best introductions are made while sitting around a fire.{{Approval|Karlach|+1}} | ||
* As [[The Dark Urge]], decide to stay and help Harpers against shadows (instead of abandoning them) {{Approval|Karlach|+1}} | * As [[The Dark Urge]], decide to stay and help Harpers against shadows (instead of abandoning them) {{Approval|Karlach|+1}} | ||
* | * When the shadows warp [[Harper Yonas|Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this."{{Approval|Karlach|+1}} | ||
* Free [[Dolly | |||
* Free [[Dolly Thrice]] from the [[Moonlantern]] (no matter how you obtain it){{Approval|Karlach|+1}} | |||
* When judging with [[He Who Was]], ask [[Madeline]] what did the Dark Justiciar do, and then: | * When judging with [[He Who Was]], ask [[Madeline]] what did the Dark Justiciar do, and then: | ||
** | ** Call her a coward {{Approval|Karlach|+1}}, OR tell her it wasn't her fault {{Approval|Karlach|+1}}, OR tell her you forgive her (class-based lines) {{Approval|Karlach|+1}} | ||
** OR '''after ordering''' her to stab herself, let her make a couple of strikes and then say it was enough {{Approval|Karlach|+1}}, OR tell her that her readyness to hurt herself is enough to be forgiven {{Approval|Karlach|+1}} | |||
** '''after ordering''' her to stab herself, let her make a couple of strikes and then say it was enough {{Approval|Karlach|+1}}, OR tell her that her readyness to hurt herself is enough to be forgiven {{Approval|Karlach|+1}} | |||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' | ||
* Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her | * Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her.{{Approval|Karlach|+1}} | ||
* Drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Karlach|+1}} | * Drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Karlach|+1}} | ||
* Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}} | * Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}} | ||
* Help [[Mol]] win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Karlach|+1}} | * Help [[Mol]] win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Karlach|+1}} | ||
* Tell [[Raphael]] to stay away from [[Mol]] | ** Tell [[Raphael]] to stay away from [[Mol]] {{Approval|Karlach|+3}} | ||
* | ▶ '''''Note:''' This line appears only if '''Astarion is not in the party''' or if you '''are playing as The Dark Urge''', otherwise Raphael will turn the talk to the spawn's scars''. | ||
* Tell [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}} | |||
* | ** Playing as [[The Dark Urge]], tell [[Isobel]] that your blood orders you to kill her, then deny the urge, and finally ask her to forgive you. {{Approval|Karlach|+5}} | ||
* | * Ask [[Counsellor Florrick]] whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}} | ||
* Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}} | * Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}} | ||
* Tell [[Halsin]] | * Tell [[Halsin]] that he can count on you before he opens the portal.{{Approval|Karlach|+1}} | ||
* Successfully protect the portal [[Halsin]] | ** Successfully protect the portal while [[Halsin]] is looking for [[Thaniel]].{{Approval|Karlach|+1}} | ||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}} | |||
'''[[Reithwin Town]]''' | '''[[Reithwin Town]]''' | ||
* Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}} | * Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}} | ||
* Agree to take [[Arabella]] in at your camp. {{Approval|Karlach|+1}} | * Agree to take [[Arabella]] in at your camp. {{Approval|Karlach|+1}} | ||
''In the [[Reithwin Tollhouse]]:'' | |||
* Successfully convince [[Gerringothe Thorm]] to end herself. {{Approval|Karlach|+1}} | |||
'' In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Karlach|+1}} | |||
** Then persuade [[Malus Thorm]] to operate on himself. {{Approval|Karlach|+1}} | |||
* OR Convince [[Malus Thorm]] to take the place of his patient and submit to sisters' curing. {{Approval|Karlach|+2}} ''(comes one point by another subsequently)''. | |||
''At [[The Waning Moon]]:'' | |||
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Karlach|+1}}''(each time)'' | |||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Karlach|+1}} ''(gains approval only in first round)'' | |||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Karlach|+1}} ''(each time)''. | |||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | |||
* By any means make the [[Thisobald Thorm]] drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | |||
'''[[House | '''[[House in Deep Shadows]]''' | ||
* | * Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+1}} | ||
* Convince [[Oliver]] to reunite with [[Thaniel]].{{Approval|Karlach|+5}} | |||
* Convince [[ | |||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
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* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | * Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | ||
* Invite [[Minthara]] to your camp after saving her. | * Invite [[Minthara]] to your camp after saving her. | ||
* Invite [[Jaheira]] to fight with you in front of Moonrise Towers. | * Invite [[Jaheira]] to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}} | ||
* After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric]]. | * After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric]]. | ||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | |||
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | |||
:* Then tell [[Dame Aylin|Aylin]] to stand down, because [[Ketheric]] has surrendered. | |||
* | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
* | * Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder. | ||
* Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}} | * Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}} | ||
'''[[Shadowfell]]''' | '''[[Shadowfell]]''' | ||
* Tell [[Balthazar]] to leave or he's a dead man. {{Approval|Karlach|+1}} | * Tell [[Balthazar]] to leave or he's a dead man. {{Approval|Karlach|+1}} | ||
* Tell Shadowheart that she should spare the Nightsong because the | * Tell [[Shadowheart]] that she should spare the [[Dame Aylin|Nightsong]] because the aasimar may know something about her. {{Approval|Karlach|+1}} | ||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] | * When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to purge the mind. {{Approval|Karlach|+1}} | ||
* At Tadpoling Centre, use the Neural Apparatus to release the inhabitants of the pods. | ▶ '''''Note:''' This option is available only after successful passive {{Ability check|Insight|18}}'' | ||
* When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], wish them good night.{{Approval|Karlach|+1}} | |||
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the inhabitants of the pods. {{Approval|Karlach|+5}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* | * Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]]. | ||
* | * Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Karlach|+5}} | ||
'''[[Our Fiery Friend|Personal quest]]''' | |||
* After [[Dammon]] upgrades Karlach's engine second time at the [[Last Light Inn]], prove it worked, giving her a hug (or kissing, if you romance her). {{Approval|Karlach|+5}} | |||
}} | }} | ||
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=== Act Three === | === Act Three === | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | '''[[Rivington]]'''<br> | ||
* | ''At the [[Sword Coast Couriers]]:'' | ||
* | * Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using any check-based option.{{Approval|Karlach|+1}} | ||
* | ''In the kennels:'' | ||
* | * Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}} | ||
* | ** Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}} | ||
* If [[ | ** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Karlach|+1}} | ||
* | ''In the [[Angleiron's Cellar]]:'' | ||
* | * Tell [[Wulbren]] that the real enemy is Gortash, and not the [[Gondians]] {{Approval|Karlach|+1}} | ||
* | ** OR That you'll talk with the [[Gondians]] and maybe they'll see reason. {{Approval|Karlach|+1}} | ||
* | ** If contacting the [[Gondians]], insist on refusing the bomb afterwards. {{Approval|Karlach|+1}} | ||
''Elsewhere:'' | |||
* | * Give [[Yenna]] some food. {{Approval|Karlach|+1}} | ||
* If you | * Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Karlach|+1}} | ||
* | * Donate 500 gold for refugees to [[Manip Nestor]].{{Approval|Karlach|+1}} | ||
* | * If [[Orin]] is impersonating [[Gyldro Angleiron]], tell him you would never kill someone you care about. {{Approval|Karlach|+1}} | ||
* | * Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}} | ||
'''[[Circus of the Last Days]]'''<br> | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say 'What a corny joke' {{Approval|Karlach|+1}} | |||
* Volunteer Karlach or any other companion to the stage. {{Approval|Karlach|+1}} ''(either)'' {{verify}} | |||
* If going on stage yourself, say you're special because you treat the people around you with kindness. {{Approval|Karlach|+1}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: 'Zariel' {{Approval|Karlach|+1}} OR 'Gortash' {{Approval|Karlach|+2}} | |||
* Second question: 'Bashing and sex' {{Approval|Karlach|+2}} | |||
* Third question: 'Probably dead' {{Approval|Karlach|+1}} OR 'Settled with partner and kids' {{Approval|Karlach|+2}} | |||
'''[[Open Hand Temple]]''' | |||
* Tell [[Sister Yannis]] you'll look into the murder for her {{Approval|Karlach|+1}} | |||
* <u>Tell</u> [[Brother Clements]] his god would be proud of Father Lorgan. | |||
* Agree to bear the curse {{Approval|Karlach|+1}} and withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness.{{Approval|Karlach|+3}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | * <u>Consent</u> to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | ||
* | * Gain entrance into [[Wyrm's Rock Fortress]] via the gate showing the [[Archducal Coronation - Admission Pass|Admission Pass]]. {{Approval|Karlach|+1}} | ||
* Refuse to deliver the gnome leader's head to | * <u>Refuse</u> to deliver the gnome leader's head to [[Manip Falcäo]] | ||
* When [[Naaber]] | * When [[Naaber]] pretends to be a dog, tell him "But nobody likes Naaber" {{Approval|Karlach|+1}} | ||
'''[[Sharess' Caress]]''' | '''[[Sharess' Caress]]''' | ||
* Tell [[Hoots Hooligan]] you'll try her new brew | * <u>Tell</u> [[Hoots Hooligan]] you'll try her new brew | ||
'''[[Wyrm's Rock Fortress]]''' | |||
* <u>Reject</u> Gortash’s offer to become allies. | |||
* <u>Say “I</u> have no interest in this sham of a coronation” when the ceremony is about to start. | |||
* <u>Talking</u> to Karlach after the coronation, call Gortash a fraud in a nice coat | |||
** <u>OR say</u> you can’t wait to flatten him. | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
*Show yourself immediately to [[Dolor]] in the [[Facemaker's Boutique]] | * <u>Show</u> yourself immediately to [[Dolor]] in the [[Facemaker's Boutique]] | ||
* {{Coords|-166|-75}} | * Play with the children in [[Bloomridge Park]] ({{Coords|-166|-75}}) | ||
** Succeed {{Ability check|Perception|7}} to spot Cinnamon's "Spy Candy". {{Approval|Karlach|+1}} | |||
** Allow Punkins to scan you. {{Approval|Karlach|+1}} | |||
* In [[Cazador's Dungeon]], when speaking to Sebastian, pass [[Persuasion]] or [[Intimidation]] check, then promise him to set them free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} | |||
}} | }} | ||
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=== Act One === | === Act One === | ||
{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
'''Roadside Cliffs''' | '''[[Roadside Cliffs]]''' | ||
* Attack the tieflings holding [[Lae'zel]] in a cage {{Approval|Karlach|-1}} | * Attack the tieflings holding [[Lae'zel]] in a cage {{Approval|Karlach|-1}} | ||
* | * Playing as [[The Dark Urge]], tear off [[Gale]]'s hand {{Approval|Karlach|-1}} | ||
* Convince [[Gimblebock]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | |||
'''[[ | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
* Refuse to help [[Zevlor]] | * Refuse to help [[Zevlor]] | ||
* Take a swing at [[Zevlor]] during his argument with [[Aradin]] {{Approval|Karlach|-1}} | * Take a swing at [[Zevlor]] during his argument with [[Aradin]] {{Approval|Karlach|-1}} | ||
* Tell the | * Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} | * Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} | ||
* Tell [[Arron]] that tieflings will be fine because of their devilish powers. {{Approval|Karlach|-1}} | |||
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | * Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | ||
** If you miss, try to kick her again {{Approval|Karlach|-1}} | ** If you miss, try to kick her again {{Approval|Karlach|-1}} | ||
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* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | * Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | ||
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | * Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | ||
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | * Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | ||
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | * Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | ||
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'''[[Forest]]''' | '''[[Forest]]''' | ||
* | * In the [[Underground Passage]], heal [[Findal]], then attack him {{Approval|Karlach|-1}} | ||
* Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}} | |||
* While talking to [[Aradin]] on the bridge, say you don't waste your time with devil spawn {{Approval|Karlach|-5}} | * While talking to [[Aradin]] on the bridge, say you don't waste your time with devil spawn {{Approval|Karlach|-5}} | ||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* Choose to go closer to the Owlbear | * Choose to go closer to the [[Owlbear Cub]] or attack the mother [[Owlbear]] {{Approval|Karlach|-1}} | ||
* After killing the Owlbear, kill | * After killing the mother [[Owlbear]], kill the cub as well {{Approval|Karlach|-1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When speaking to [[Gandrel]]: | |||
** ''(if [[Astarion]] '''is not''' in the party)'' Tell the hunter where he can find him {{Approval|Karlach|-1}} | |||
** ''(if [[Astarion]] '''is''' in the party)'' Reveal [[Astarion]]'s identity to [[Gandrel]] {{Approval|Karlach|-1}} | |||
***OR Don't turn [[Astarion]] in but further in the dialogue allow him kill the hunter {{Approval|Karlach|-1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
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* Interrupt [[Buthir]] and [[Grukkoh]]'s private moment by opening the doors to the barn north of the [[Blighted Village]] {{Approval|Karlach|-1}} | * Interrupt [[Buthir]] and [[Grukkoh]]'s private moment by opening the doors to the barn north of the [[Blighted Village]] {{Approval|Karlach|-1}} | ||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | * Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | ||
'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
''In the outer camp:'' | |||
* Yell "Boo, get off the stage!" at [[Volo]] in the goblin camp | * Yell "Boo, get off the stage!" at [[Volo]] in the goblin camp | ||
* When talking to Tracker Grikka, suggest getting answers out of the prisoner yourself {{Approval|Karlach|-1}} | * When talking to [[Tracker Grikka]], suggest getting answers out of the prisoner yourself {{Approval|Karlach|-1}} | ||
* | * Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to ran to the posts, using [[Speak with Animals]] | ||
* After defeating [[Crusher]], choose the option to finish him. ''(triggers a fight with the entire camp)). | |||
* After defeating [[Crusher]], choose the option to finish him. | ''In the [[Shattered Sanctum]]'': | ||
* When talking to [[Minthara]], suggest visiting the prisoner yourself {{Approval|Karlach|-1}} | |||
* Tell [[Minthara]] that [[Sazza]] is just an idiot {{Approval|Karlach|-1}} | * Tell [[Minthara]] that [[Sazza]] is just an idiot {{Approval|Karlach|-1}} | ||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* Convince [[Flind]] to attack the other | * Convince [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}} | ||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* Refuse to give the [[ | * Refuse to give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|-1}} | ||
* Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}} | * Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}} | ||
* Offer to help hunt down the escaped gnome and the pair of boots | * Offer to help [[Gekh Coal]] hunt down the escaped gnome and the pair of boots {{Approval|Karlach|-1}} | ||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* Ask Ward Magmar how to get a slave of your own {{Approval|Karlach|-1}} | * When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}} | ||
* Convince the Deep Rothé to excavate for Skarjall via the [[Persuasion]] | * Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}} | ||
* Convince the Deep Rothé to excavate for [[Skarjall]] via the [[Persuasion]] line "Breathe. Focus." {{Approval|Karlach|-1}} | |||
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | * Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | ||
* Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | * Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | ||
* Let Elder Brithvar take the deep gnomes | * Let [[Elder Brithvar]] take the enslaved deep gnomes after the fight with [[Nere]] {{Approval|Karlach|-5}} | ||
'''[[Mountain Pass]]''' | |||
* Speak with githyanki patrol instead of letting [[Lae'zel]] do it {{Approval|Karlach|-1}} ''(any line of two available)'' | |||
'''[[Crèche Y'llek]]''' | |||
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | |||
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | |||
* Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a [[Githyanki]]; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | |||
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | |||
* Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | |||
'''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Karlach|-1}} | |||
'''[[ | '''Camp/Conversation''' | ||
* If Karlach is recruited before [[Wyll]], he will show up in camp after a long rest. Escalate the conversation into a fight with Wyll. {{Approval|Karlach|-1}} | |||
* Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}} | * Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}} | ||
* Ask [[Mizora]] | * Ask [[Mizora]] whether she leaves if you turn on [[Karlach]] {{Approval|Karlach|-5}} | ||
* | * Let [[Volo]] follow through with his attempt to remove the parasite | ||
{{SpoilerDurge|nograd=1| | |||
* | * Playing as The Dark Urge: Confess to murdering the bard {{Approval|Karlach|-1}} | ||
}} | |||
}} | }} | ||
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'''[[Ruined Battlefield]]''' | '''[[Ruined Battlefield]]''' | ||
* Side with the convoy against the Harpers. | * Side with the convoy against the Harpers.{{Approval|Karlach|-1}} | ||
* | * Traversing [[Shadow-Cursed Lands]] with the convoy, side with the ambushing Harpers. After defeating the convoy, tell the Harpers' leader you're going to kill them and take the lantern.{{Approval|Karlach|-1}} (''Taking this course starts the fight with ambushing Harpers immediately''). | ||
* When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}. | * When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}. | ||
*Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}} | *Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}} | ||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' | ||
* | * When [[Marcus]] assaults the inn, concert with him telepathically, then tell [[Isobel]] that she's going to meet [[Ketheric]]. {{Approval|Karlach|-10}} | ||
* After [[Mol]] is taken, tell [[Mattis]] she's probably dead already. | * After [[Mol]] is taken, tell [[Mattis]] she's probably dead already.{{Approval|Karlach|-1}} | ||
* As The Dark Urge, give in to your urge to kill the Strange Ox. {{Approval|Karlach|-1}} | * Question Karlach's encouragement of [[Mattis]]' 'scamming with the greats'. {{Approval|Karlach|-5}} | ||
* As [[The Dark Urge]], give in to your urge to kill the Strange Ox. {{Approval|Karlach|-1}} | |||
* As [[The Dark Urge]], tell [[Isobel]] that your blood orders you to kill her, and then give in to your urge {{Approval|Karlach|-10}} (''Choosing this course immediately starts a fight with Isobel, and any Harper or Fist who notice this will side with Isobel'') | |||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
* Refuse to take | * Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls inside them{{Approval|Karlach|-5}} | ||
* | ▶ '''''Note:''' This line appears only if '''Karlach is in the party'''''. | ||
* Kill [[Fezzerk]] without combat (through dialogue options) {{Approval|Karlach|-1}} | |||
* When speaking with [[Minthara]] after the battle, propose to take the place of Orin once she's dead. {{Approval|Karlach|-1}} | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
* Tell [[Shadowheart]] you will support her becoming a Dark Justiciar | * <u>Tell</u> [[Shadowheart]] you will support her becoming a [[Dark Justiciar]]. | ||
* Agree to help [[Balthazar | * <u>Agree</u> to help [[Balthazar]]. | ||
* Offer to search the Gauntlet of Shar to help Yurgir. | * <u>Offer</u> to search the Gauntlet of Shar to help Yurgir. | ||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
* | * At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods. {{Approval|Karlach|-5}} | ||
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] | * <u>When</u> talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to consume the mind.{{Approval|Karlach|}} | ||
▶ '''''Note:''' This option is available only after successful passive {{Ability check|Insight|18}}'' | |||
* When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], tell it that they will never wake again. {{Approval|Karlach|-1}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
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'''[[Rivington]]''' | '''[[Rivington]]''' | ||
* | * After successfully [[Deception|deceiving]] [[Saer Grotpoll]] that you're a Baldurian (if you actually are not), stand for his rumblings about refugees {{Approval|Karlach|-1}} | ||
** If contacting the [[Gondians]], accept the bomb anyway. | * <u>Take</u> the bomb from [[Wulbren]] OR tell him that this is too messy. | ||
** <u>If contacting</u> the [[Gondians]], accept the bomb anyway. | |||
* Tell the [[Dying Stone Lord Thug]] that you'll enjoy watching him die slowly {{Approval|Karlach|-1}} | |||
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | |||
* When passing [[Zethino|Zethino's]] trial, choose answers: | |||
** First question: 'Raphael' {{Approval|Karlach|-1}} OR 'Me' {{Approval|Karlach|-2}} | |||
** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}} | |||
** Third question: 'Worshipping Selune' {{Approval|Karlach|-1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * <u>Refuse</u> to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | ||
'''[[Sharess' Caress]]''' | '''[[Sharess' Caress]]''' | ||
* | * <u>After</u> pointing out how the two drow look alike, call them 'delicious'. | ||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Tell Lord Amber's Bodyguard about the Steel watch that you couldn't feel safer {{Approval|Karlach|-1}} | * Tell Lord Amber's Bodyguard about the Steel watch that you couldn't feel safer {{Approval|Karlach|-1}} | ||
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}} | |||
* Agree to slay [[Orin]] and become allies with [[Gortash]] {{Approval|Karlach|-1}} | * Agree to slay [[Orin]] and become allies with [[Gortash]] {{Approval|Karlach|-1}} | ||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
* Tell News Hawker Luan that | * At the [[Cazador's Dungeon]], let Astarion complete the Rite of Profane Ascension {{Approval|Karlach|-1}} | ||
** After | * Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Karlach|-1}} | ||
* Sell the Githyanki | ** After Luan says she is only six say you don't care. {{Approval|Karlach|-1}} | ||
* | * <u>Sell</u> the [[Githyanki Egg]] to the [[Society of Brilliance]]. | ||
* At [[Flymm Cargo]], let [[Allandra Grey]] take [[Redhammer]] away after you've returned from the [[Iron Throne]] {{Approval|Karlach|-1}} | |||
* At [[Facemaker's Boutique]] during [[Investigate the Murders]], sneak up on Dolor as he's poised to kill Figaro, thereby letting Figaro die. | |||
'''[[Devil's Fee]]''' | |||
* Upon returning from [[House of Hope]], intimidate [[Helsik]] saying that you've just killed a devil in his own home. {{Approval|Karlach|-1}} | |||
'''[[House of Hope]]''' | '''[[House of Hope]]''' | ||
* | * Undress for [[Haarlep]]. {{Approval|Karlach|-1}} | ||
* Vow your body to [[Haarlep]] | * Vow your body to [[Haarlep]]. {{Approval|Karlach|-1}} | ||
''Note: It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.'' | ▶ '''''Note:''' It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.'' | ||
'''Camp/Conversation''' | |||
* If Jaheira leaves the team, tell Karlach she can go with her, if it means so much to her. {{Approval|Karlach|-1}} | |||
'''[[ | '''[[Our Fiery Friend|Personal quest]]''' | ||
* | * Kill [[Gortash]] without having Karlach in the Party {{Approval|Karlach|-20}} | ||
}} |
Revision as of 18:06, 30 June 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance
Flirting - Low approval:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Flirting - 20+ approval:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Partnered, low approval:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up - 40+ approval:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Broken Up - Low approval:
- "What?"
- "Yeah?"
- "Something on your mind?"
Approval
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One
Act Two
Act Three
Disapproval
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.