Karlach/Approval: Difference between revisions
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▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by [[Aradin]]'' | ▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by [[Aradin]]'' | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | ||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | |||
''In the Grove:'' | ''In the Grove:'' | ||
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | * Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
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* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then tell them you know the woman {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then tell them you know the woman {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | ||
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ||
* After entering the [[Sunlit Wetlands]], | * After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | ||
* When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]: | * When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]: | ||
** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | ** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | ||
** OR tell Mayrina straightaway that | ** OR tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Karlach|+1}} | ||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | * After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | ||
* Give Ethel's [[Bitter Divorce]] wand to [[Mayrina]] {{Approval|Karlach|+1}} | * Give Ethel's [[Bitter Divorce]] wand to [[Mayrina]] {{Approval|Karlach|+1}} | ||
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'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}} | * When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}} | ||
** <u>OR Convince</u> the myconid guards you are a traveler seeking adventure (using [[Persuasion]] or [[Intimidation]]). | |||
* Give an antidote to [[Thulla]] in the Myconid Colony {{Approval|Karlach|+1}} | * Give an antidote to [[Thulla]] in the Myconid Colony {{Approval|Karlach|+1}} | ||
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | * Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | ||
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* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | * Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* | * When [[Mizora]] first appears in the camp, tell her not to lay a finger on Karlach {{Approval|Karlach|+5}} | ||
** OR Threaten to kill [[Mizora]] during her first appearance {{Approval|Karlach|+1}} | ** OR Threaten to kill [[Mizora]] during her first appearance {{Approval|Karlach|+1}} | ||
* After staking [[Astarion]] when he tried to bite you, say that bringing him to the camp was a mistake {{Approval|Karlach|+1}} | * After staking [[Astarion]] when he tried to bite you, say that bringing him to the camp was a mistake {{Approval|Karlach|+1}} | ||
* After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | * After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | ||
▶ '''''Note:''' This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval'' | ▶ '''''Note:''' This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval'' | ||
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | * Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | ||
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | * Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | ||
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'''[[Our Fiery Friend|Personal quest]]''' | '''[[Our Fiery Friend|Personal quest]]''' | ||
* After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | * After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | ||
* If Karlach is recruited before [[Wyll]], he will show up when ending this day in the camp. Talk him out of fighting Karlach. {{Approval|Karlach|+5}} | |||
* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | |||
* When you first meet [[Dammon]] while already having a piece of infernal iron, Karlach will ask if she can give it to the smith - agree. {{Approval|Karlach|+10}} | * When you first meet [[Dammon]] while already having a piece of infernal iron, Karlach will ask if she can give it to the smith - agree. {{Approval|Karlach|+10}} | ||
* After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | * After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | ||
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▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make the [[Thisobald Thorm]] drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | * By any means make the [[Thisobald Thorm]] drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | ||
'''[[House in Deep Shadows]]''' | '''[[House in Deep Shadows]]''' | ||
* Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+1}} | * Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+1}} | ||
* Convince [[Oliver]] to reunite with [[Thaniel]].{{Approval|Karlach|+5}} | * Convince [[Oliver]] to reunite with [[Thaniel]].{{Approval|Karlach|+5}} | ||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
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* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | * Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | ||
* Invite [[Minthara]] to your camp after saving her. | * Invite [[Minthara]] to your camp after saving her. | ||
* Invite [[Jaheira]] to fight with you in front of Moonrise Towers. | * Invite [[Jaheira]] to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}} | ||
* After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric]]. | * After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric]]. | ||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | * At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | ||
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first'' | ▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ||
:* Then tell [[Dame Aylin|Aylin]] to stand down, because [[Ketheric]] has surrendered. | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
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'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] | * When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to purge the mind. {{Approval|Karlach|+1}} | ||
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the inhabitants of the pods. | ▶ '''''Note:''' This option is available only after successful passive {{Ability check|Insight|18}}'' | ||
* When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], wish them good night.{{Approval|Karlach|+1}} | |||
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the inhabitants of the pods. {{Approval|Karlach|+5}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]]. | * Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]]. | ||
* Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. | * Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Karlach|+5}} | ||
'''[[Our Fiery Friend|Personal quest]]''' | '''[[Our Fiery Friend|Personal quest]]''' | ||
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'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
* At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods. {{Approval|Karlach|-5}} | * At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods. {{Approval|Karlach|-5}} | ||
* <u>When</u> talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] | * <u>When</u> talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to consume the mind.{{Approval|Karlach|}} | ||
▶ '''''Note:''' This option is available only after successful passive {{Ability check|Insight|18}}'' | |||
* When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], tell it that they will never wake again. {{Approval|Karlach|-1}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' |
Latest revision as of 19:06, 30 June 2024
![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Flirting - Low approval:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Flirting - 20+ approval:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Partnered, low approval:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up - 40+ approval:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Broken Up - Low approval:
- "What?"
- "Yeah?"
- "Something on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.