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| description = Phase is a Zhentarim mercenary in Baldur's Gate 3. | | description = Phase is a Zhentarim mercenary in Baldur's Gate 3. | ||
| image = Phase.webp | | image = Phase.webp | ||
}}{{ | }} | ||
{{Infobox character | |||
|name = Phase | | name = Phase | ||
|image = | | image = Phase.webp | ||
| | | titles = Zhentarim | ||
| | | faction = [[Zhentarim]] | ||
| | | race = [[Rock gnome]] | ||
| | | class = [[Monk]] | ||
| | | level = 12 | ||
| | |||
| | | modules = | ||
| | {{Infobox statistics | ||
| | | child = yes | ||
| | | size = Small | ||
| | | type = Humanoid | ||
| | | hit_points = 126 | ||
| | | armour_class = 16 | ||
| | | hiddenlevel = 12 | ||
| | | str = 8 | ||
| | | dex = 18 | ||
| | | con = 13 | ||
| | | int = 10 | ||
| | | wis = 14 | ||
| cha = 12 | |||
| str_save_proficiency = yes | |||
| dex_save_proficiency = yes | |||
| immune1 = Poison | |||
| feature1_name = Advanced Unarmoured Movement | |||
| feature1_description = Not effected by Difficult Terrain. +6m (20ft) to Jump when unarmoured. | |||
| feature2_name = Darkvision | |||
| feature2_description = Can see in the dark up to 12m. | |||
| feature3_name = Deflect Missiles | |||
| feature3_description = Use your reaction to reduce the damage from a ranged weapon attack. | |||
| feature4_name = Evasion | |||
| feature4_description = You receive less damage from spells or effects that require a Dexterity Saving Throw. | |||
| feature5_name = Extra Attack | |||
| feature5_description = Make an additional free attack after making an unarmed or weapon attack. | |||
| feature6_name = Fast Hands | |||
| feature6_description = You have an extra bonus action. | |||
| feature7_name = Gnome Cunning | |||
| feature7_description = Advantage on Intelligence, Wisdom, and Charisma saving throws. | |||
| | | feature8_name = Ki-Empowered Strikes | ||
| | | feature8_description = Your unarmed attacks count as magical towards resistance. | ||
| | | feature9_name = Martial Arts: Bonus Unarmed Strike | ||
| | | feature9_description = After a Monk Weapon or unarmed attack, make another unarmed attack as a bonus action. | ||
| feature10_name = Martial Arts: Deft Strikes | |||
| feature10_description = Monk weapon attacks have a floor of 1d4 Bludgeoning. | |||
| | | feature11_name = Martial Arts: Dextrous Attacks | ||
| feature11_description = Monk weapon and unarmed attacks scale with your DEX, if it is higher than STR. | |||
| feature12_name = Opportunity Attack | |||
| feature12_description = Automatically attack an enemy moving out of your reach. | |||
| | | feature13_name = Purity of Body | ||
| | | feature13_description = You are Immune to Poison damage and can't be Poisoned or diseased. | ||
| | | feature14_name = Shortened Stride | ||
| | | feature14_description = Your movement speed is 7.5m (25ft). | ||
| | | feature15_name = Slow Fall | ||
| | | feature15_description = When falling, you can use your reaction to gain Resistance to Falling damage. | ||
| | | feature16_name = Stillness of Mind | ||
| | | feature16_description = Automatically removes Charmed or Frightened. | ||
| | | feature17_name = Unarmoured Defence (Monk) | ||
| | | feature17_description = Add your WIS modifier to your AC. | ||
| feature18_name = Unarmoured Movement | |||
| feature18_description = Your movement speed increases by 6m (20ft). | |||
}} | |||
}} | }} | ||
'''Phase''' is a [[Rock Gnome]] [[Monk]] [[Zhentarim|zhent]] that is working as a mercenary for [[The Guild]] and [[Nine-Fingers Keene]]. He knows that Keene looks down on the Zhentarim but thinks that if [[Minsc|the Stone Lord]] attacks the guild, she will be glad to have them. | '''Phase''' is a [[Rock Gnome]] [[Monk]] [[Zhentarim|zhent]] that is working as a mercenary for [[The Guild]] and [[Nine-Fingers Keene]]. He knows that Keene looks down on the Zhentarim but thinks that if [[Minsc|the Stone Lord]] attacks the guild, she will be glad to have them. | ||
== Gallery == | |||
<gallery heights="250px" mode="packed"> | |||
Phase Model.png|Phase's model. | |||
</gallery> | |||
{{NavBaldursGate}} | {{NavBaldursGate}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] | ||
[[Category:Gnomes]] | [[Category:Gnomes]] | ||
[[Category:Zhentarim]] | [[Category:Zhentarim]] | ||
[[Category:Members of the Zhentarim]] | [[Category:Members of the Zhentarim]] |
Revision as of 04:18, 13 February 2024
Phase | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 12 | |||||||||||||
Information | |||||||||||||
Title | Zhentarim | ||||||||||||
Race | Rock gnome | ||||||||||||
Class | Monk | ||||||||||||
Faction | Zhentarim | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 16 | ||||||||||||
Hit points | 126 | ||||||||||||
Initiative | +4 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +4 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Features | |||||||||||||
| Not effected by Difficult Terrain. +6m (20ft) to Jump when unarmoured. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Use your reaction to reduce the damage from a ranged weapon attack. | ||||||||||||
| You receive less damage from spells or effects that require a Dexterity Saving Throw. | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. | ||||||||||||
| You have an extra bonus action. | ||||||||||||
| Advantage on Intelligence, Wisdom, and Charisma saving throws. | ||||||||||||
| Your unarmed attacks count as magical towards resistance. | ||||||||||||
| After a Monk Weapon or unarmed attack, make another unarmed attack as a bonus action. | ||||||||||||
| Monk weapon attacks have a floor of 1d4 Bludgeoning. | ||||||||||||
| Monk weapon and unarmed attacks scale with your DEX, if it is higher than STR. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| You are Immune to Poison damage and can't be Poisoned or diseased. | ||||||||||||
| Your movement speed is 7.5m (25ft). | ||||||||||||
| When falling, you can use your reaction to gain Resistance to Falling damage. | ||||||||||||
| Automatically removes Charmed or Frightened. | ||||||||||||
| Add your WIS modifier to your AC. | ||||||||||||
| Your movement speed increases by 6m (20ft). |
Phase is a Rock Gnome Monk zhent that is working as a mercenary for The Guild and Nine-Fingers Keene. He knows that Keene looks down on the Zhentarim but thinks that if the Stone Lord attacks the guild, she will be glad to have them.