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Unnatural Blot: Difference between revisions

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{{Feature box|name=Insect Plague|image name=Insect_Plague.webp|Locusts attack everyone within range, make the area [[Difficult Terrain]], and impose {{Disadvantage}} on [[Perception]] [[Ability Check|Checks]].
{{Feature box|name=Insect Plague|image name=Insect_Plague.webp|Locusts attack everyone within range, make the area [[Difficult Terrain]], and impose {{Disadvantage}} on [[Perception]] [[Ability Check|Checks]].
{{Concentration}}
{{Range|m=18|ft=60}}
{{Range|m=18|ft=60}}
{{Action}} + {{Spell Slot}}}}
 
{{Action}}}}
 
{{Feature box|name=Silence|image name=Silence.webp|Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types#Immunity|Immune]] to {{DamageType|Thunder}} damage.
 
{{Concentration}}
 
{{Range|m=18|ft=60}}
 
{{Action}}}}
 
{{Feature box|name=Flame Blade|image name=Flame Blade.webp|Conjure a flaming {{RarityItem|Flame Blade (Weapon)|25|alias=Scimitar}} in your hand that deals {{DamageText|3d6|Fire}} damage.
 
{{Range|self}}
 
{{Action|bonus}}}}


==Loot==
==Loot==

Revision as of 21:43, 23 February 2024

Unnatural Blot is a hostile Aberration character in Baldur's Gate 3 who may appear during the fight Atop the Netherbrain if the party contains a Druid.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Insect Plague.webp
Insect Plague Insect Plague ()
D10 Piercing.png 4d10 (4~40) Damage TypesPiercing

Locusts attack everyone within range, make the area Difficult Terrain, and impose Disadvantage Icon.png Disadvantage on Perception Checks.

CON Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Silence.webp
Silence Silence ()
Create a sound-proof sphere. All within are Silenced Silenced and Immune to Damage TypesThunder damage.
 Range: 18 m / 60 ft
Flame Blade.webp
Flame Blade Flame Blade ()

Conjure a flaming Scimitar in your hand for 10 turns that deals 3d6Damage TypesFire damage. It sheds a bright light in a 3 m / 10 ft radius and a dim light in a 6 m / 20 ft radius.

The blade can be unequipped and equipped again, but has to stay on the spellcaster's person.

 Range: Self

Loot