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(Patch 6 recruitment changes)
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{{ up to date | 2024-02-29 }}
{{PageSeo
{{PageSeo
| title = Minthara
| title = Minthara
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| image = Minthara-face2023.jpg
| image = Minthara-face2023.jpg
}}
}}
{{SpoilerWarning}}
{{Companion tab}}
{{CompanionTab|Minthara}}
{{Infobox creature
{{Infobox character
| name = Nightwarden Minthara
| name = Minthara
| full name = Minthara Baenre
| full_name = Minthara Baenre
| title = True Soul of the Absolute
| titles = Drow Exile<br>True Soul of the Absolute
| image = Minthara-face2023.jpg
| image = Minthara-face2023.jpg
| imagesize = 0.9
| image_alt_text = Appearance of Minthara in Baldur's Gate 3.
| voice = Emma Gregory
| role = [[Companion]]
| role = [[Companion]]
| size = Medium
| race = [[Lolth-sworn drow]]
| race = [[Lolth-sworn drow]]
| class = [[Paladin]]
| type = [[Humanoid]]
| class = [[Paladin]], [[Oath of Vengeance]]
| subclass = [[Oath of Vengeance]]
| subclass = [[Oath of Vengeance]]
| va = Emma Gregory
| family = Baenre Family of Menzoberranzan
| background = [[Noble]]
| background = [[Noble]]
| hometown = [https://forgottenrealms.fandom.com/wiki/Menzoberranzan Menzoberranzan] in [https://forgottenrealms.fandom.com/wiki/Northdark Northdark]
| hometown = [https://forgottenrealms.fandom.com/wiki/Menzoberranzan Menzoberranzan] in [https://forgottenrealms.fandom.com/wiki/Northdark Northdark]
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Ruthless in service of the [[Absolute]], she commands a camp of [[Goblin|goblins]] planning an attack on the [[Druid Grove]] in the name of their god. Initially hostile, she can be encountered during [[Act 2]] and saved from execution, and can potentially join the party as well as be romanced by characters of any gender.
Ruthless in service of the [[Absolute]], she commands a camp of [[Goblin|goblins]] planning an attack on the [[Druid Grove]] in the name of their god. Initially hostile, she can be encountered during [[Act 2]] and saved from execution, and can potentially join the party as well as be romanced by characters of any gender.


{{NoExcerpt|{{Q|Bhaal, Lolth... the Absolute. They do not have followers - they only have victims, and they reward devotion with death.|Minthara on gods.|align=center}}}}
{{DiQ|Bhaal, Lolth... the Absolute. They do not have followers - they only have victims, and they reward devotion with death.|Minthara| on gods}}
{{TOC|limit=3}}
{{TOC|limit=3}}


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As part of the main-quest [[Save the Refugees]], the party can decide which side to support in the conflict between the goblins and the druids of the grove. If siding with the druids and refugees, Minthara will be hostile and become an objective of [[Defeat the Goblins]]. If sided with the forces of the Absolute, she will appear as an ally as part of [[Raid the Grove]].
As part of the main-quest [[Save the Refugees]], the party can decide which side to support in the conflict between the goblins and the druids of the grove. If siding with the druids and refugees, Minthara will be hostile and become an objective of [[Defeat the Goblins]]. If sided with the forces of the Absolute, she will appear as an ally as part of [[Raid the Grove]].


In [[Decide Minthara's Fate]], the party can decide what will happen with Minthara after her trial at the hands of [[Ketheric Thorm]] and [[Z'rell|Disciple Z'rell]] at the [[Moonrise Towers]].
In [[Decide Minthara's Fate]], the party can decide what will happen with Minthara after her trial at the hands of [[Ketheric Thorm]] and [[Z'rell|Disciple Z'rell]] at [[Moonrise Towers]].


=== Recruitment ===
=== Recruitment ===
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==== Act Two ====
==== Act Two ====
* If left alive after the events of Act 1, Minthara will be found at Moonrise Towers facing trial by Ketheric Thorm for failing to find the [[Mysterious Artefact]]. Sentenced to death, she is taken to the [[Moonrise Towers Prison]] to be tortured until her execution. The party can find her and help her escape, and if invited to camp, she will offer to join them.
* If left alive after the events of Act 1, Minthara will be found at Moonrise Towers facing trial by Ketheric Thorm for failing to find the [[Mysterious Artefact]]. Sentenced to death, she is taken to [[Moonrise Towers Prison]] to be tortured until her execution. The party can find her and help her escape, and if invited to camp, she will offer to join them.
** Should the party side with Minthara during [[Save the Refugees]] and raid the grove with her, no additional steps are needed to ensure that she appears at the Moonrise Towers.
** Should the party side with Minthara during [[Save the Refugees]] and raid the grove with her, no additional steps are needed to ensure that she appears at Moonrise Towers.
** If the party sides with the druids instead, but still wishes to meet Minthara at the Moonrise Towers, she must be [[Knocked Out (Temporary) (Condition)|knocked out]] when fought. This can occur whether at her camp in the Shattered Sanctum or when defending the grove from the goblin attack.{{note|Minthara went through a few recruitment changes during development and after release. Intended to be recruited only if the grove was destroyed, prior to Patch 5, a bug could be exploited to recruit Minthara even when siding with the grove. Minthara had to be knocked out temporarily in Act 1, after which she would recover after a long rest. Once the party reached Act 2 and acquired [[Polymorph]] and [[Dominate Beast]] spells, they had to return to [[Shattered Sanctum]], turn her into a sheep and dominate her. The party then had to fast-travel back to the Moonrise Towers and then had to move Minthara as a sheep into the throne room, where the judgement continued as if Minthara was alive. After the cutscene she would be transported to the dungeon. The party had to attack her quickly once imprisoned (as she would begin to run away otherwise), and then turn invisible and exit combat. Minthara was then part of the interrogation scene and her recruitment could proceed as normal.<br>After Patch 5, Minthara could be recruited if she was made temporarily hostile and then knocked out at her camp in the Shattered Sanctum. The easiest way to do this was to commit a crime in front of her, and knocking her out during the ensuing fight, dealing with the rest of the goblin camp without long rests in-between as the game files checked for both conditions in order to trigger her scene at Moonrise Towers.}}{{cite web
** If the party sides with the druids instead, but still wishes to meet Minthara at the Moonrise Towers, she must be [[Knocked_Out_(Condition)|knocked out]] when fought. This can occur whether at her camp in the Shattered Sanctum or when defending the grove from the goblin attack. If Minthara is knocked out in the goblin camp the party must not take a [[long rest]] before the quest [[Defeat the Goblins]] is finished.{{note|Minthara went through some recruitment changes during development and after release.<br>Intended to be recruited only if the grove was destroyed, prior to Patch 5, an exploit could be used to recruit Minthara when siding with the grove. Minthara had to be knocked out temporarily in Act 1, recovering after a long rest. Once the party reached Act 2 and acquired the spells [[Polymorph]] and [[Dominate Beast]], they had to return to [[Shattered Sanctum]], turn her into a sheep and dominate her. The party then had to fast-travel back to the Moonrise Towers and then had to move Minthara as a sheep into the throne room, where the judgement continued as if Minthara was alive. After the cutscene she would be transported to the dungeon. The party had to attack her quickly once imprisoned as she would begin to run away otherwise, and then turn invisible and exit combat. Minthara was then part of the interrogation scene and her recruitment could proceed as normal.<br>When Patch 5 was introduced, Minthara could be recruited if she was knocked out ''temporarily'' at her camp in the Shattered Sanctum, dealing with the rest of the goblin camp without long rests in-between as the game files checked for both conditions in order to trigger her scene at Moonrise Towers. <br>Patch 6 removed the requirement for Minthara being ''temporarily'' hostile / knocked out. the game no longer checks for that condition. It's also possible now to recruit Minthara through knocking her out when defending the grove from the goblin attack as stated above in the recruitment section.}}{{cite web
|work = Larian Studios Forums
|work = Larian Studios Forums
|author = Crimsomrider
|author = Crimsomrider
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|archivedate =
|archivedate =
}}
}}
{{note|It has been observed that, as long as she is knocked out in the in the [[Shattered Sanctum]], it's possible to complete [[Defeat the Goblins]] after several long rests without compromising her recruitment later in [[Act Two]].{{verify}}}}


=== Approval ===
=== Approval ===
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Should Minthara have survived the events of Act 1, whether friendly or hostile, she will be next encountered in the Moonrise Towers on trial by [[Ketheric Thorm]] for failing to retrieve the [[Mysterious Artefact]]. The party can intervene on her behalf, but Ketheric will sentence her to death regardless of what is said. This will begin the quest [[Decide Minthara's Fate]].  
Should Minthara have survived the events of Act 1, whether friendly or hostile, she will be next encountered in the Moonrise Towers on trial by [[Ketheric Thorm]] for failing to retrieve the [[Mysterious Artefact]]. The party can intervene on her behalf, but Ketheric will sentence her to death regardless of what is said. This will begin the quest [[Decide Minthara's Fate]].  


The party can choose to follow, in which case they'll find her at the [[Moonrise Towers Prison]], undergoing torture by two Questioners. Here, a choice can be made: join the questioners in erasing Minthara's mind, turning her into a witless thrall of the Absolute, or slay them instead and help her escape. If freed, the party will need to escort Minthara out of the prison, either through dialogue or violence. Regardless, once out, Minthara can go on her own way or be convinced to join the party, at which point she will join the camp.
The party can choose to follow, in which case they'll find her at the [[Moonrise Towers Prison]], undergoing torture by two [[gnome]] Questioners. Here, a choice can be made: join the questioners in erasing Minthara's mind, turning her into a witless thrall of the Absolute, or help her escape. This can be done by slaying the gnomes or by dialogue. If freed, the party will need to escort Minthara out of the prison, either through dialogue or violence. Regardless, once out, Minthara can go on her own way or be convinced to join the party, at which point she will join the camp.


If the party allows [[Balthazar]] to take the [[Nightsong]] during [[Find Ketheric Thorm's Relic]], and finds [[Isobel]] for the absolutists, they will be granted an audience with Ketheric Thorm who will allow them to pray at the altar of the Absolute. Doing so will ultimately result in the party being imprisoned in pods in the [[Mind Flayer Colony]], where Balthazar will attempt to turn them into zombies at his service. In the fight that ensues, the party may battle a [[Zombie Dror Ragzlin]] and [[Zombie Minthara]], if either of them died during the events prior.
If the party allows [[Balthazar]] to take the [[Nightsong]] during [[Find Ketheric Thorm's Relic]], and finds [[Isobel]] for the absolutists, they will be granted an audience with Ketheric Thorm who will allow them to pray at the altar of the Absolute. Doing so will ultimately result in the party being imprisoned in pods in the [[Mind Flayer Colony]], where Balthazar will attempt to turn them into zombies at his service. In the fight that ensues, the party may battle a [[Zombie Dror Ragzlin]] and [[Zombie Minthara]], if either of them died during the events prior.
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==== Act Two ====
==== Act Two ====
* Upon joining the party in camp as a companion, she will talk about some of her time under the Absolute and her vow of vengeance.
* Upon arrival at the camp as a companion, she will have dialogue about some of her time under the Absolute and her vow of vengeance. If you add her to the party while she still has unfinished dialogue, she will ask you to give her privacy and cut you out of this dialogue.
* After defeating Ketheric, Minthara will sit on his throne, gloating. When spoken to, she will reveal more about how she was indoctrinated into the Cult, and her plans once the Cult is destroyed.
* After defeating Ketheric, Minthara will sit on his throne, gloating. When spoken to, she will reveal more about how she was indoctrinated into the Cult, and her plans once the Cult is destroyed.


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== Combat ==
== Combat ==
{{Infobox statistics
{{Infobox creature
| name = Combat statistics
| name = Combat statistics
| image = Portrait Minthara.png
| level = 6
| level = 6
| race = [[Lolth-sworn drow]]
| race = [[Lolth-sworn drow]]
| class = [[Oath of Vengeance]] [[Paladin]]
| class = [[Oath of Vengeance]] [[Paladin]]
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| armour_class = 16
| ac = 16
| hit_points = 52
| hp = 52
| hit_points_tactician = 67
| t hp = 67
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 75
| weight_kg = 75
| prof bonus = +3
| weight_lb = 150
| str = 16
| str = 16
| dex = 15
| dex = 15
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| wis = 12
| wis = 12
| cha = 17
| cha = 17
| wis_save_proficiency = yes
| wis save prof = yes
| cha_save_proficiency = yes
| cha save prof = yes
| condition1_name = Aura of Protection
| conditions = Aura of Protection
| condition1_description = You and allies within 3 m / 10 ft gain a bonus to [[saving throws]] equal to your [[Charisma]] [[modifier]].
| passives = Dual Wielder, Dual Wielder: Bonus Armour Class, Defence, Divine Health, Drow Weapon Training, Extra Attack, Fey Ancestry, Focused Stride @ Boots of Striding, Opportunity Attack, Stealthy @ Spidersilk Armour, Superior Darkvision, Xyanyde's Fire @ Xyanyde
| feature1_name = Dual Wielder
| feature1_description = You can use [[Two-Weapon Fighting]] for all non-Heavy weapons.
| feature2_name = Dual Wielder: Bonus Armour Class
| feature2_description = +1 bonus to [[AC]] while dual wielding.
| feature3_name = Defence
| feature3_description = +1 bonus to AC while wearing armour.
| feature4_name = Divine Health
| feature4_description = Immune to [[Diseased (Condition Type)|disease]].
| feature5_name = Drow Weapon Training
| feature5_description = Proficient with [[Rapiers]], [[Shortswords]], and [[Hand Crossbows]].
| feature6_name = Extra Attack
| feature6_description = Make an free attack after an unarmed or weapon attack.
| feature7_name = Fey Ancestry
| feature7_description = Immunity to sleep and [[advantage]] on [[saving throws]] against being [[Charmed (Condition)|Charmed]].
| feature8_name = Focused Stride
| feature8_item = Boots of Striding
| feature8_description = When you cast a spell that requires [[concentration]], you gain [[Momentum (Condition)|Momentum]] for 1 turn. While you are concentrating, you cannot be pushed or get knocked [[Prone (Condition)|Prone]].
| feature9_name = Opportunity Attack
| feature9_description = Automatically attack an enemy moving out of your reach.
| feature10_name = Stealthy
| feature10_item = Spidersilk Armour
| feature10_description = Gain a +1 bonus to [[Stealth]] [[Ability Checks|ability checks]].
| feature11_name = Superior Darkvision
| feature11_description = Can see in the dark up to 24 m / 80 ft.
| feature12_name = Xyanyde's Fire
| feature12_item = Xyanyde
| feature12_description = Once per [[short rest]], you can encase a target in [[Faerie Fire (Condition)|Faerie Fire]] for 2 turns if you miss an attack against it.
}}
}}
Accompanied by [[Rozzak]] and [[Skrut]], Minthara will be found at the war table at the north-eastern corner of the [[Shattered Sanctum]] {{Coords|333|42}}, planning her attack on the [[Emerald Grove]]. [[Sazza]] may join her at the table, if alive and freed beforehand. A [[Scrying Eye]] will patrol the area between the library and the war table, and any hostile action will alert the eye which in turn could alert nearby enemies. Disabling the eye, such as pushing it into the nearby chasm, will be the most reliable solution. Near the war table, overlooking the north-most chasm, is a [[Goblin Camp#War Drum:|war drum]]. Hostile goblins will attempt to use it to alert allies in a big radius, including the entire [[Dror Ragzlin]] throne room. [[Zurga]] may also join if she was patrolling nearby when the combat started. It might be best to stealthily destroy the drum before the fight begins.
Accompanied by [[Rozzak]] and [[Skrut]], Minthara will be found at the war table at the north-eastern corner of the [[Shattered Sanctum]] {{Coords|333|42}}, planning her attack on the [[Emerald Grove]]. [[Sazza]] may join her at the table, if alive and freed beforehand. A [[Scrying Eye]] will patrol the area between the library and the war table, and any hostile action will alert the eye which in turn could alert nearby enemies. Disabling the eye, such as pushing it into the nearby chasm, will be the most reliable solution. Near the war table, overlooking the north-most chasm, is a [[Goblin Camp#War Drum:|war drum]]. Hostile goblins will attempt to use it to alert allies in a big radius, including the entire [[Dror Ragzlin]] throne room. [[Zurga]] may also join if she was patrolling nearby when the combat started. It might be best to stealthily destroy the drum before the fight begins.


Minthara can cast an array of [[Paladin]] and general spells: [[Hold Person]] to incapacitate, her signature [[Soul Branding]] to buff herself or an ally, [[Bless]] on her allies, [[Vow of Enmity]] on an enemy, and [[Lay on Hands: Greater Healing]] to restore a large portion of health to her or to an ally. She may also encase the target in [[Faerie Fire (Condition)|Faerie Fire]] on a miss, once per short rest, thanks to her mace [[Xyanyde]], while having immunity to being pushed or knocked [[Prone (Condition)|Prone]] while [[concentrating]], thanks to her [[Boots of Striding]]. Wielding a weapon in each hand and sporting an [[Extra Attack|extra attack]], she can cast [[Divine Smite (reaction)|Divine Smite]] up to 3 times in one turn, making her a formidable foe.
Minthara can cast an array of [[Paladin]] and general spells: her signature [[Soul Branding]] to buff herself or an ally, as well as [[Misty Step]] to teleport, [[Hold Person]] to incapacitate enemies, [[Bless]] on her allies, [[Vow of Enmity]] on an enemy, and [[Lay on Hands: Greater Healing]] to restore a large portion of health to her or to an ally. She may also encase the target in [[Faerie Fire (Condition)|Faerie Fire]] on a miss, once per short rest, thanks to her mace [[Xyanyde]], while having immunity to being pushed or knocked [[Prone (Condition)|Prone]] while [[concentrating]], thanks to her [[Boots of Striding]]. Wielding a weapon in each hand and sporting an [[Extra Attack|extra attack]], she can cast [[Divine Smite (reaction)|Divine Smite]] up to 3 times in one turn, making her a formidable foe.


It is best to prioritise or incapacitate her quickly. Her nearby goblin allies will quickly swarm the party, which might call for use of crowd control spells to manage the dangers. The room has a big chasm drop in the middle, which can be utilised to shove enemies into it for an easy kill, albeit losing all their loot. The bridge over the chasm that connects the library and the war table areas can also be collapsed by attacking its wooden supports, preventing reinforcements from arriving as easily, or preventing Minthara from closing the distance if engaged at range.
It is best to prioritise or incapacitate her quickly. Her nearby goblin allies will quickly swarm the party, which might call for use of crowd control spells to manage the dangers. The room has a big chasm drop in the middle, which can be utilised to shove enemies into it for an easy kill, albeit losing all their loot. The bridge over the chasm that connects the library and the war table areas can also be collapsed by attacking its wooden supports, preventing reinforcements from arriving as easily, or preventing Minthara from closing the distance if engaged at range.
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Finally, Minthara can be killed effortlessly by agreeing to raid the grove during dialogue. Once the deal is struck, she will move to marshal the goblins, eventually crossing the wooden bridge above the chasm. This will give the party an opportunity to collapse the bridge under her, killing her instantly, but her loot will be lost as a result.
Finally, Minthara can be killed effortlessly by agreeing to raid the grove during dialogue. Once the deal is struck, she will move to marshal the goblins, eventually crossing the wooden bridge above the chasm. This will give the party an opportunity to collapse the bridge under her, killing her instantly, but her loot will be lost as a result.


If recruited, Minthara will have the same starting stats, actions and features as during the combat, except for [[hit points]] which will be 52 no matter the game difficulty.{{Verify}}
If recruited, Minthara starts as a level 1 Paladin, ready to advance in level.


=== Nearby allies ===
=== Nearby allies ===
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=== Loot ===
=== Loot ===
Minthara can be killed and looted. She will have the same items as her starting equipment, except for her [[Minthara's Underwear|underwear]]. If knocked unconscious, she will drop the underwear, but no [[Mind Flayer Parasite Specimen]] and no supply pack.
Minthara can be killed and looted. She will have the same items as her starting equipment, except for her [[Minthara's Underwear|underwear]]. If knocked unconscious, she will drop the underwear, but no [[Mind Flayer Parasite Specimen]] and no supply pack.
If all equipment and clothing is looted from her and she is left unconscious, she will reappear in Act 2 at Moonrise Towers in a new set of camp clothes including camp shoes and underwear.
{{div col}}
{{div col}}
* {{MdRarityItem|Camp Supply Sack}}
* {{MdRarityItem|Camp Supply Sack}}
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* In traditional Drow names, the prefix "Min-" means "lesser", "minor", or "second", while the suffix "-thara" means "glyph", "marker", or "rune".{{ref|Owen K.C. Stephens, "By Any Other Name: The Drow", ''Dragon'' 267 (January 2000): 28-31}}
* In traditional Drow names, the prefix "Min-" means "lesser", "minor", or "second", while the suffix "-thara" means "glyph", "marker", or "rune".{{ref|Owen K.C. Stephens, "By Any Other Name: The Drow", ''Dragon'' 267 (January 2000): 28-31}}
* Minthara has exploration lines for [[Rosymorn Monastery]] as well as for the destruction sequence of the weapon on the rooftop. It's possible that during development she was intended to be a companion earlier than she ended up being for release.
* Minthara has exploration lines for [[Rosymorn Monastery]] as well as for the destruction sequence of the weapon on the rooftop. It's possible that during development she was intended to be a companion earlier than she ended up being for release.
{{noteend}}
* Minthara has an exploration line at the Nautiloid as well. {{noteend}}


== References ==
== References ==
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{{NavCompanions}}
{{NavCompanions}}
{{NavGoblinCamp}}
{{Goblin Camp}}
{{Moonrise Towers}}
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Drow]]
[[Category:Drow]]
[[Category:Paladins]]
[[Category:Paladins]]
[[Category:Companions]]
[[Category:Companions]]
[[Category:Characters in Act 1]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act One]]
[[Category:Characters in Act Two]]
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]

Revision as of 23:56, 1 July 2024

Minthara Baenre is a recruitable companion with the Noble background. She is a Lolth-sworn drow and an Oath of Vengeance Paladin first appearing during Act 1.

Ruthless in service of the Absolute, she commands a camp of goblins planning an attack on the Druid Grove in the name of their god. Initially hostile, she can be encountered during Act 2 and saved from execution, and can potentially join the party as well as be romanced by characters of any gender.


Portrait Minthara.png
Bhaal, Lolth... the Absolute. They do not have followers - they only have victims, and they reward devotion with death.
Minthara on gods

Overview

For a full overview of Minthara's starting features, see the articles Paladin, Oath of Vengeance, and Lolth-sworn drow.

Background

A member of the ancient House Baenre, Minthara is a True Soul in the service of the Absolute and one of the three leaders of the Goblin Camp in the Wilderness. She and her fellow True Souls, Priestess Gut and Dror Ragzlin, set up a base of operations in an old Selûnite temple in search of a Mysterious Artefact by order of the Absolute. Will her cruel efforts be rewarded by the one she so reveres, or will she be cast aside as a broken tool in the Absolute's path of conquest?

Starting class

Minthara starts as a Paladin, with a focus on dual-wielding one-handed weapons. Her subclass is Oath of Vengeance, giving her a more offence-oriented toolkit, with more ways of controlling and debuffing foes in battle.

Special features

Personal quest

Minthara does not have a personal quest like other companions. However, she is directly involved in two important quests.

As part of the main-quest Save the Refugees, the party can decide which side to support in the conflict between the goblins and the druids of the grove. If siding with the druids and refugees, Minthara will be hostile and become an objective of Defeat the Goblins. If sided with the forces of the Absolute, she will appear as an ally as part of Raid the Grove.

In Decide Minthara's Fate, the party can decide what will happen with Minthara after her trial at the hands of Ketheric Thorm and Disciple Z'rell at Moonrise Towers.

Recruitment

Although Minthara can be encountered in Act 1, she cannot join the player's party as a permanent companion before reaching Moonrise Towers in Act Two.[note 1]

Act Two

  • If left alive after the events of Act 1, Minthara will be found at Moonrise Towers facing trial by Ketheric Thorm for failing to find the Mysterious Artefact. Sentenced to death, she is taken to Moonrise Towers Prison to be tortured until her execution. The party can find her and help her escape, and if invited to camp, she will offer to join them.
    • Should the party side with Minthara during Save the Refugees and raid the grove with her, no additional steps are needed to ensure that she appears at Moonrise Towers.
    • If the party sides with the druids instead, but still wishes to meet Minthara at the Moonrise Towers, she must be knocked out when fought. This can occur whether at her camp in the Shattered Sanctum or when defending the grove from the goblin attack. If Minthara is knocked out in the goblin camp the party must not take a long rest before the quest Defeat the Goblins is finished.[note 2][url 1]

[note 3]

Approval

Main article: Minthara/approval
Minthara Approves

Minthara approves of displays of power and control, often in the form of violent, if not efficient, solutions to problems. She respects those with the strength to follow their own will, and enjoys cruel irony on occasion.

Minthara dislikes shows of compassion, especially towards those she considers weak. She will disapprove of any form of benevolence without something to gain for it, as well as senseless violence that does not aid the party in some way. Above all, she despises acts of weakness and any form of worship of Lolth.

Romance

Main article: Minthara/romance

If the party sides with the absolutists and successfully raids the druid grove, the player can have a one-night stand with Minthara to celebrate their victory.

Should Minthara be saved and recruited, she can be romanced by characters of either gender. Though initially cold, Minthara will show some of her deepest fears to her partner, as well as display a more romantic, if not jealous, side of her.

Description

Appearance

With a stern countenance and piercing eyes, Minthara has an imposing presence. Like most drow, she has purplish-blue skin, with crimson eyes and pointed ears. Her silver hair is kept in a messy top bun, with stray strands of hair adorning her face. On the left side of her neck, she bears the seal of House Baenre in black, marking her a member of the ancestral house. Her combat equipment is well-made, and her at-ease clothes reflect some of her noble upbringing.

Personality

As a drow and follower of the Absolute, Minthara has a highly hostile and cruel attitude towards other beings, considering almost everyone as inferior. She has a special disdain for those who do not share her beliefs, and holds other of her race in high regard. Her upbringing as a noble in Menzoberranzan further compounds her superiority complex. Aligned with the Absolute, she's willing to do whatever it takes to serve it.

Power hungry, she is always looking for ways to increase her standing among her peers, product of her drow upbringing. Having been a follower of Lolth once, she also knows that violence, deception, and cruelty are great tools to obtain what she wants.

Despite her overt dislike for others, she is an observant person, always studying those that surround her. Minthara often understands the plights of her companions, even if she doesn't necessarily care for them, and she's always willing to give them a solution in her own way. Though her methods may sometimes be extreme, they always have a sound reasoning. Still, she doesn't support mindless cruelty if it serves no purpose, and even shows a weak spot for Scratch. If romanced, she also shows that she harbours doubts about her life and circumstances.

Whether due to her looks or attitude, Minthara reveals she's had quite a few lovers in the past[1] and even has a few suitors amongst the goblins, unbeknownst to her.[text 1][text 2]

If recruited and freed from the Absolute's influence, Minthara's cruelty will be more tempered, and her fury will be aimed solely at the other leaders of the Cult - particularly Orin. She also becomes contemplative of her actions under the Absolute's influence, and rues letting them exploit her fears and yearning for belonging to use her as a tool.

History

Menzoberranzan

Born into the ancient House Baenre of Menzoberranzan, Minthara was raised as a noble of the city in Qu'ellarz'orl, a plateau above the city expanse.[2] Taught in the ways of Lolth, she eventually rose to be an important house matron, enjoying all the luxuries of her birthright. She survived her first assassination attempt when she was a child, and another at the hands of her mother when she came of age.[3]

Sometime during her life there, she encountered a True Soul and two novices preaching the message of the Absolute. Minthara had them hanged and displayed as a warning against heresy,[4] but curiosity got the best of her, and after using necromancy on the corpses to find their base of operations, she prepared a retinue of warriors to strike at the Moonrise Towers.

Indoctrination and time in the Cult

Minthara gathered her allies to battle the absolutists, yet, when they arrived at the Moonrise Towers, they were met with a lavish feast and a welcome fit for a house matron. Ketheric Thorm had been expecting her, and invited her to partake of his feast alongside Orin the Red. He explained he wished to form an alliance between Moonrise and Menzoberranzan, flattering Minthara and playing to her pride.[5] Lowering her guard, Minthara was unable to react in time as Orin jumped on the table and sliced her men's throats as she approached her. Standing before her, Orin expressed her interest in Minthara, and Ketheric approved of it, ordering her to be taken to the Mind Flayer Colony.[6] There, Minthara was held for some time, helplessly watching as her men were processed for food or to be turned into thralls. Eventually, Orin returned and placed the tadpole in Minthara's eye, sealing the drow's fate as part of the Cult of the Absolute.[7]

Under orders of her new god, Minthara participated in many massacres carried out by the cult, mostly against religious communities who refused to be converted. She became a zealot, and in time, even began to admire Orin. Orin would manipulate her further, telling her lies of how she was a True Soul, chosen by the Absolute as her greatest weapon.[8] For Minthara, the Absolute was more than just a god, it was everything she ever truly wanted.[8] With a new purpose, Minthara heads to the Wilderness in search of a powerful weapon her new goddess desires, hungry to prove herself.

Involvement

Save the Refugees

Minthara.png
See main article: Save the Refugees

Though Minthara does not have a personal quest, she is deeply involved in Save the Refugees.

Act One

Minthara is first encountered at the Shattered Sanctum within the Goblin Camp, planning an attack on Emerald Grove at the behest of the Absolute. When spoken to, she will quickly identify the party as fellow True Souls and reveal that she believes the druids are hiding a powerful weapon at their grove that the Absolute desires. She has been surveying the land in search of the weapon, sending scouts to track the leader of the grove, Halsin.[text 3] Minthara will probe the party's minds with her tadpole, possibly leading to the grove's location being exposed.

The party can fight Minthara as part of the quest Defeat the Goblins, turning her and the rest of the goblins around her hostile. Fighting her will turn the rest of the camp hostile, leaving siding with the goblins to raid the grove off the table. With one of the three goblin leaders dead, Dror Ragzlin and Priestess Gut would be next.

Alternatively, the party can entertain the possibility of raiding the grove with the absolutists. This will add the quest Raid the Emerald Grove to the journal. If they choose to ally with the forces of the Absolute and disclose the grove's location, the raid of the grove will begin after the next long rest. Carrying on with the raid will cause Karlach and Wyll to permanently leave the player's party. After the grove has been destroyed, Minthara and the goblins will join the party at their camp and celebrate their slaughter of the druids, even if they ultimately failed to find the weapon the Absolute desired. Minthara will also offer to have a casual encounter with the player character. Rejecting her will anger her, but will have no negative consequences.

After the celebrations, Minthara will urge the party to join the forces of the Absolute at the Moonrise Towers in the Shadow-Cursed Lands. She will give the party her Spider's Lyre to summon a guide that will help them through the deadly shadows, and will depart shortly after.

Decide Minthara's Fate

See main article: Decide Minthara's Fate

What becomes of Minthara can be decided in this quest of hers.

Act Two

Should Minthara have survived the events of Act 1, whether friendly or hostile, she will be next encountered in the Moonrise Towers on trial by Ketheric Thorm for failing to retrieve the Mysterious Artefact. The party can intervene on her behalf, but Ketheric will sentence her to death regardless of what is said. This will begin the quest Decide Minthara's Fate.

The party can choose to follow, in which case they'll find her at the Moonrise Towers Prison, undergoing torture by two gnome Questioners. Here, a choice can be made: join the questioners in erasing Minthara's mind, turning her into a witless thrall of the Absolute, or help her escape. This can be done by slaying the gnomes or by dialogue. If freed, the party will need to escort Minthara out of the prison, either through dialogue or violence. Regardless, once out, Minthara can go on her own way or be convinced to join the party, at which point she will join the camp.

If the party allows Balthazar to take the Nightsong during Find Ketheric Thorm's Relic, and finds Isobel for the absolutists, they will be granted an audience with Ketheric Thorm who will allow them to pray at the altar of the Absolute. Doing so will ultimately result in the party being imprisoned in pods in the Mind Flayer Colony, where Balthazar will attempt to turn them into zombies at his service. In the fight that ensues, the party may battle a Zombie Dror Ragzlin and Zombie Minthara, if either of them died during the events prior.

Get Orin's Netherstone

See main article: Get Orin's Netherstone

Having been indoctrinated into the Cult of the Absolute by Orin herself, Minthara has a personal stake in this quest.

Act Three

Minthara can be one of possible victims of Orin's kidnapping during Act 3 as part of Rescue Orin's Victim. If so, once Orin is defeated and Minthara has been rescued, she will have some words about the entire ordeal. Additionally, she'll also express being disheartened after killing her former abuser, as even though Orin could only copy the surface characteristics of her victims, Minthara saw her herself in Orin's bloodlust and madness, a shattered but possible version of herself had she not broken free from the Absolute's control.

Endings

Return to Menzoberranzan

After the defeat of the Netherbrain, a romanced Minthara will ask the player what their plans are now that they are free. She can be encouraged to return to Menzoberranzan, to which she will agree, suggesting they put the gnomes back to work to rebuild the Steel Watch, returning as conquerors to found a new noble House. Six months after the fall of the absolutists, Minthara will mention that the war against House Baenre is going well, but that she welcomes the distraction of Withers' party.

Quest rewards

Interactions

Companion interactions

Minthara has unique dialogue interactions as a companion available after certain events. Whenever one is available, she will have a floating [ ! ] icon above her.

Act Two

  • Upon arrival at the camp as a companion, she will have dialogue about some of her time under the Absolute and her vow of vengeance. If you add her to the party while she still has unfinished dialogue, she will ask you to give her privacy and cut you out of this dialogue.
  • After defeating Ketheric, Minthara will sit on his throne, gloating. When spoken to, she will reveal more about how she was indoctrinated into the Cult, and her plans once the Cult is destroyed.

Act Three

  • Upon reaching Rivington, Minthara will comment on the state of the refugees and city's refusal to let them in.
  • If pursuing a romance with her, she will at some point ask to see the player's thoughts on her.

Unique interactions

As a companion, Minthara has unique interactions and special dialogue with the following characters, listed by the act they are first encountered in.

Act Two

Act Three

Combat

Accompanied by Rozzak and Skrut, Minthara will be found at the war table at the north-eastern corner of the Shattered Sanctum X: 333 Y: 42, planning her attack on the Emerald Grove. Sazza may join her at the table, if alive and freed beforehand. A Scrying Eye will patrol the area between the library and the war table, and any hostile action will alert the eye which in turn could alert nearby enemies. Disabling the eye, such as pushing it into the nearby chasm, will be the most reliable solution. Near the war table, overlooking the north-most chasm, is a war drum. Hostile goblins will attempt to use it to alert allies in a big radius, including the entire Dror Ragzlin throne room. Zurga may also join if she was patrolling nearby when the combat started. It might be best to stealthily destroy the drum before the fight begins.

Minthara can cast an array of Paladin and general spells: her signature Soul Branding to buff herself or an ally, as well as Misty Step to teleport, Hold Person to incapacitate enemies, Bless on her allies, Vow of Enmity on an enemy, and Lay on Hands: Greater Healing to restore a large portion of health to her or to an ally. She may also encase the target in Faerie Fire on a miss, once per short rest, thanks to her mace Xyanyde, while having immunity to being pushed or knocked Prone while concentrating, thanks to her Boots of Striding. Wielding a weapon in each hand and sporting an extra attack, she can cast Divine Smite up to 3 times in one turn, making her a formidable foe.

It is best to prioritise or incapacitate her quickly. Her nearby goblin allies will quickly swarm the party, which might call for use of crowd control spells to manage the dangers. The room has a big chasm drop in the middle, which can be utilised to shove enemies into it for an easy kill, albeit losing all their loot. The bridge over the chasm that connects the library and the war table areas can also be collapsed by attacking its wooden supports, preventing reinforcements from arriving as easily, or preventing Minthara from closing the distance if engaged at range.

Finally, Minthara can be killed effortlessly by agreeing to raid the grove during dialogue. Once the deal is struck, she will move to marshal the goblins, eventually crossing the wooden bridge above the chasm. This will give the party an opportunity to collapse the bridge under her, killing her instantly, but her loot will be lost as a result.

If recruited, Minthara starts as a level 1 Paladin, ready to advance in level.

Nearby allies

Loot

Minthara can be killed and looted. She will have the same items as her starting equipment, except for her underwear. If knocked unconscious, she will drop the underwear, but no Mind Flayer Parasite Specimen and no supply pack.

If all equipment and clothing is looted from her and she is left unconscious, she will reappear in Act 2 at Moonrise Towers in a new set of camp clothes including camp shoes and underwear.

Gallery

Related literature

Notes

  1. Recruiting Minthara during Act 2 and then returning to Act 1 areas will make Minthara leave the party. Whether intended or a bug, this can be circumvented by casting Silence on her before traveling to an Act 1 area.
  2. Minthara went through some recruitment changes during development and after release.
    Intended to be recruited only if the grove was destroyed, prior to Patch 5, an exploit could be used to recruit Minthara when siding with the grove. Minthara had to be knocked out temporarily in Act 1, recovering after a long rest. Once the party reached Act 2 and acquired the spells Polymorph and Dominate Beast, they had to return to Shattered Sanctum, turn her into a sheep and dominate her. The party then had to fast-travel back to the Moonrise Towers and then had to move Minthara as a sheep into the throne room, where the judgement continued as if Minthara was alive. After the cutscene she would be transported to the dungeon. The party had to attack her quickly once imprisoned as she would begin to run away otherwise, and then turn invisible and exit combat. Minthara was then part of the interrogation scene and her recruitment could proceed as normal.
    When Patch 5 was introduced, Minthara could be recruited if she was knocked out temporarily at her camp in the Shattered Sanctum, dealing with the rest of the goblin camp without long rests in-between as the game files checked for both conditions in order to trigger her scene at Moonrise Towers.
    Patch 6 removed the requirement for Minthara being temporarily hostile / knocked out. the game no longer checks for that condition. It's also possible now to recruit Minthara through knocking her out when defending the grove from the goblin attack as stated above in the recruitment section.
  3. It has been observed that, as long as she is knocked out in the in the Shattered Sanctum, it's possible to complete Defeat the Goblins after several long rests without compromising her recruitment later in Act Two.[Needs Verification]
  • If the player is a Lolth-sworn drow, many unique dialogue options are available, one of which includes condemning Minthara and attacking her for abandoning Lolth.
  • In traditional Drow names, the prefix "Min-" means "lesser", "minor", or "second", while the suffix "-thara" means "glyph", "marker", or "rune".[9]
  • Minthara has exploration lines for Rosymorn Monastery as well as for the destruction sequence of the weapon on the rooftop. It's possible that during development she was intended to be a companion earlier than she ended up being for release.
  • Minthara has an exploration line at the Nautiloid as well.

References

  1. Various locations, party banter between Minthara and Karlach.
  2. Campsite, line spoken by Minthara to a drow noble player character.
    "Like you, I lived in Qu'ellarz'orl, high above the city's sprawl."
  3. Campsite, lines spoken by Minthara when inquired about her upbringing in Menzoberranzan.
    "(...) I survived my first assassination attempt while I still suckled at my mother's breast. (...) When I came of age, she tried to take my life herself, and I gave her fresh scars to match those she earned protecting me."
  4. Campsite, lines spoken by Minthara when asked how she came to be indoctrinated.
    "A True Soul came to my city preaching a message of togetherness, accompanied by two novices. Menzoberranzan is not fertile grounds for such messages. I killed them, and hanged their bodies in my garden."
  5. Campsite, lines spoken by Minthara when asked how she came to be indoctrinated.
    "I expected a battle, but found a fully-laden feast table, and a welcome befitting a house matron. (...) Ketheric proposed an alliance between Moonrise and Menzoberranzzan. I admit, I was captivated by him."
  6. Campsite, lines spoken by Minthara when asked how she came to be indoctrinated.
    "Then, quick as lightning, she climbed onto the table, a dagger in each hand, and skipped toward me, slicing the throats out of my men as she passed them. (...) I want this one, she said. Ketheric nodded his permission, and I was taken below."
  7. Moonrise Towers, lines spoken by Minthara in the throne room after slaying Ketheric Thorm.
    "There was no god. Orin held me down in a cocoon of flesh, while a mind flayer forced a parasite into my brain. And she laughed at my fear."
  8. 8.0 8.1 Moonrise Towers, lines spoken by Minthara in the throne room after slaying Ketheric Thorm.
    "When I first visited Moonrise, I stood before the Absolute in awe. It was more of an idea than an entity. Pure love, total power. Orin was by my side. She told me that god had chosen me to be a True Soul. Blessed and adored."
  9. Owen K.C. Stephens, "By Any Other Name: The Drow", Dragon 267 (January 2000): 28-31
  1. Larian Studios Forums: Crimsomrider (2023-11-30). PSA - Recruiting Minthara In A Good Playthrough. Retrieved 2024-01-04.

External links

Minthara Baenre on the Forgotten Realms Wiki