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Karlach/Approval: Difference between revisions

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=== Romance ===
=== Romance ===
Flirting - Low approval:
====''Low approval''====
<div style="column-count:3">
''Flirting:''
* "Hey, soldier."
* "Hey, soldier."
* "Uh huh?"
* "Uh huh?"
* "What is it?"
* "What is it?"


Flirting - 20+ approval:
<div style="padding-top: 0.7em">
''Partnered:''</div>
* "Yeah, honey?"
* "Hmm?"
* "What's on your mind?"
 
<div style="padding-top: 0.7em">
''Broken Up:''</div>
* "What?"
* "Yeah?"
* "Something on your mind?"
</div>
 
====''Medium and higher approval''====
<div style="column-count:3">
''Flirting:''
* "Hey, you."
* "Hey, you."
* "Oh, hi!"
* "Oh, hi!"
* "What're you thinking about?"
* "What're you thinking about?"
 
<br>
Partnered:
<div style="padding-top: 0.7em">
''Partnered:''</div>
* "Darling."
* "Darling."
* "Hey!"
* "Hey!"
* "Soldier?"
* "Soldier?"
* "What's on your mind?"
* "What's on your mind?"<br>
Partnered, low approval:
 
* "Yeah, honey?"
* "Hmm?"
* "What's on your mind?"
 
Broken Up - 40+ approval:


<div style="padding-top: 0.7em">
''Broken up:''</div>
* "Hey, soldier."
* "Hey, soldier."
* "Yeah?"
* "Yeah?"
* "What's on your mind?"
* "What's on your mind?"
 
</div>
Broken Up - Low approval:
 
* "What?"
* "Yeah?"
* "Something on your mind?"


==Approval ==
==Approval ==
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'''[[Roadside Cliffs]]'''
'''[[Roadside Cliffs]]'''
* Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique [[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] options). {{Approval|Karlach|+1}}
* Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique [[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] options). {{Approval|Karlach|+1}}
* Ask [[Lae'zel]] to say '' 'please' '' after rescuing her {{Approval|Karlach|+1}}
** Ask [[Lae'zel]] to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}}
* Recruit [[Lae'zel]] {{Approval|Karlach|+1}}
* Recruit [[Lae'zel]] {{Approval|Karlach|+1}}
* Recruit [[Gale]] {{Approval|Karlach|+1}}
* Recruit [[Gale]] {{Approval|Karlach|+1}}
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'''[[Emerald Grove]]/[[The Hollow]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Convince [[Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}}
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}}
** Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Karlach|+1}}
** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}}
* Playing as a [[Cleric]] of [[Deities#Tempus|Tempus]] and after talking to [[Aradin]], tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Karlach|+1}}
* Playing as a [[Cleric]] of [[Deities#Tempus|Tempus]] and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Karlach|+1}}
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}}
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}}
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}}
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}}
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** Tell [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}}
** Tell [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}}
* Agree to help [[Zevlor]] (in his cave) to try to convince [[Kagha]] to stop the ritual. {{Approval|Karlach|+5}}
* Agree to help [[Zevlor]] (in his cave) to try to convince [[Kagha]] to stop the ritual. {{Approval|Karlach|+5}}
▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by [[Aradin]]''  
▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin''  
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}}
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}}
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}}
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}}
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'''[[Forest]]'''
'''[[Forest]]'''
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}}
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}}
* Playing as a [[Cleric]] of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there {{Approval|Karlach|+1}}
* Playing as a [[Cleric]] of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}}
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove''  
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove''  


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* After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}}
* After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}}
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}}
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}}
* Move in for the kill when speaking to [[Dror Ragzlin]] {{Approval|Karlach|+1}} ''(after freeing Halsin, without having him with you)''
** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+1}}{{verify}}
▶ '''''Note:''' These options are available only if you spoke to Minthara '''before''' interrogating and freeing [[Liam]]''
* Move in for the kill when speaking to [[Dror Ragzlin]] {{Approval|Karlach|+1}}  
'' In [[Worg Pens]]:''
'' In [[Worg Pens]]:''
* Free the [[Halsin|bear]] and side with him against the goblins {{Approval|Karlach|+1}}
* Free the [[Halsin|bear]] and side with him against the goblins {{Approval|Karlach|+1}}
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''When trying to enter the hideout:''
''When trying to enter the hideout:''
* Successfully use [[Detect Thoughts]] to tell [[Zarys]] you're here to help [[Find the Missing Shipment|find the missing shipment]].{{Approval|Karlach|+1}}
* Successfully use [[Detect Thoughts]] to tell [[Zarys]] you're here to help [[Find the Missing Shipment|find the missing shipment]].{{Approval|Karlach|+1}}
▶ '''''Note:''' If you've already found it, the dialogue line "I know what became of Rugan" will not give approval.''
** OR Use [[Persuasion]] to tell Zarys you're just here to trade {{Approval|Karlach|+1}}
** OR Use [[Persuasion]] to tell Zarys you're just here to trade {{Approval|Karlach|+1}}
** OR Use [[Intimidation]] to tell Zarys you "go where you please" {{Approval|Karlach|+1}}
** OR Use [[Intimidation]] to tell Zarys you "go where you please" {{Approval|Karlach|+1}}
▶ '''''Note:''' If you've already found the shipment, the dialogue line "I know what became of Rugan" will not give approval.''
* Refuse to kill [[Rugan]] when Zarys tells you to {{Approval|Karlach|+1}}
* Refuse to kill [[Rugan]] when Zarys tells you to {{Approval|Karlach|+1}}
** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+1}}
''When dealing with [[Brem]] and the artist [[Oskar Fevras]]:''
''When dealing with [[Brem]] and the artist [[Oskar Fevras]]:''
* [[Intimidation|Intimidate]] Brem into lowering the price {{Approval|Karlach|+1}}
* [[Intimidation|Intimidate]] Brem into lowering the price {{Approval|Karlach|+1}}
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'''[[Underdark]]'''
'''[[Underdark]]'''
* When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}}
* When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}}
** <u>OR Convince</u> the myconid guards you are a traveler seeking adventure (using [[Persuasion]] or [[Intimidation]]).
** OR Convince the myconid guards you are a traveler seeking adventure (using [[Persuasion]] or [[Intimidation]]).{{Approval|Karlach|+1}}
* Give an antidote to [[Thulla]] in the Myconid Colony {{Approval|Karlach|+1}}
** OR Succeed a {{Ability check|Insight|5}}, and then say you've come to help the myconids.{{Approval|Karlach|+1}}
* Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}}
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}}
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}}
* Agree to help [[Baelen Bonecloak]] {{Approval|Karlach|+1}}
* * Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}}
* Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}}
* Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}}
* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}}
* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}}
* [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}}
* [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}}
* Tell Sovereign [[Spaw]] that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}}
* Tell Sovereign [[Spaw]] that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}}
* In the [[Dread Hollow]], place autumncrocus on Myrna’s grave {{Approval|Karlach|+1}}
* In the [[Dread Hollow]], place autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Karlach|+1}}
▶ '''''Note:''' this option appears after uncovering Myrna's fate in the [[Arcane Tower]])''{{verify}}
▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]''  
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}}
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}}


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* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}}
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}}
* Feed the [[Owlbear Cub]] when it first comes to the camp  {{Approval|Karlach|+1}} ''(requires food in the inventory)''
* Feed the [[Owlbear Cub]] when it first comes to the camp  {{Approval|Karlach|+1}} ''(requires food in the inventory)''
* Successfully heal the [[Owlbear Cub|Owlbear Cub's]] paw when it appears again at the camp {{Approval|Karlach|+1}}
* Successfully attend to the [[Owlbear Cub|Owlbear Cub's]] wound when it appears again at the camp {{Approval|Karlach|+1}}
* Pet the [[Owlbear Cub]] after adopting it {{Approval|Karlach|+1}}
* Pet the [[Owlbear Cub]] when it stays at the camp {{Approval|Karlach|+1}} ''(gains approval only the first time you do it)''
* Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}}
* Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}}
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''):
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''):
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{{SpoilerBox|act=2|nograd=1|unhide=1|
{{SpoilerBox|act=2|nograd=1|unhide=1|
'''[[Ruined Battlefield]]'''
'''[[Ruined Battlefield]]'''
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}}
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})''
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}}
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}}
* Traversing [[Shadow-Cursed Lands]] with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}}
* Traversing [[Shadow-Cursed Lands]] with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}}
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'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her.{{Approval|Karlach|+1}}
* Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her.{{Approval|Karlach|+1}}
* Drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Karlach|+1}}
* Drink the spiked wine when talking to Jaheira inside. {{Approval|Karlach|+1}}
* Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}}
* Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}}
* Help [[Mol]] win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Karlach|+1}}
* Help [[Mol]] win the game against Raphael using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Karlach|+1}}
** Tell [[Raphael]] to stay away from [[Mol]] {{Approval|Karlach|+3}}
** Tell [[Raphael]] to stay away from Mol {{Approval|Karlach|+3}}
▶ '''''Note:''' This line appears only if '''Astarion is not in the party''' or if you '''are playing as The Dark Urge''', otherwise Raphael will turn the talk to the spawn's scars''.
▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''.
* Tell [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}}
* Tell [[Isobel Thorm|Isobel]] that [[Marcus Falgor|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}}
** Playing as [[The Dark Urge]], tell [[Isobel]] that your blood orders you to kill her, then deny the urge, and finally ask her to forgive you. {{Approval|Karlach|+5}}
** Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, then deny the urge, and finally ask her to forgive you. {{Approval|Karlach|+5}}
* Ask [[Counsellor Florrick]] whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}}
* Ask [[Counsellor Florrick]] whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}}
* Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}}
* Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}}
* Tell [[Halsin]] that he can count on you before he opens the portal.{{Approval|Karlach|+1}}
* Tell [[Halsin]] that he can count on you before he opens the portal.{{Approval|Karlach|+1}}
** Successfully protect the portal while [[Halsin]] is looking for [[Thaniel]].{{Approval|Karlach|+1}}
** Successfully protect the portal while Halsin is looking for [[Thaniel]].{{Approval|Karlach|+1}}
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}}
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}}


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'''[[Reithwin Town]]'''
'''[[Reithwin Town]]'''
* Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}}
* Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}}
* Agree to take [[Arabella]] in at your camp. {{Approval|Karlach|+1}}
* Agree to take Arabella in at your camp. {{Approval|Karlach|+1}}
''In the [[Reithwin Tollhouse]]:''
''In the [[Reithwin Tollhouse]]:''
* Successfully convince [[Gerringothe Thorm]] to end herself. {{Approval|Karlach|+1}}
* Successfully convince [[Gerringothe Thorm]] to end herself. {{Approval|Karlach|+1}}
'' In the [[House of Healing]]:''
'' In the [[House of Healing]]:''
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Karlach|+1}}
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Karlach|+1}}
** Then persuade [[Malus Thorm]] to operate on himself. {{Approval|Karlach|+1}}
** Then persuade Malus Thorm to operate on himself. {{Approval|Karlach|+1}}
* OR Convince [[Malus Thorm]] to take the place of his patient and submit to sisters' curing. {{Approval|Karlach|+2}} ''(comes one point by another subsequently)''.
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Karlach|+2}} ''(comes one point by another subsequently)''.
''At [[The Waning Moon]]:''
''At [[The Waning Moon]]:''
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Karlach|+1}}''(each time)''
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Karlach|+1}}''(each time)''
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* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Karlach|+1}} ''(each time)''.
* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Karlach|+1}} ''(each time)''.
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.''
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.''
* By any means make the [[Thisobald Thorm]] drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}}
* By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}}


'''[[House in Deep Shadows]]'''
'''[[House in Deep Shadows]]'''
* Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+1}}
* Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+1}}
* Convince [[Oliver]] to reunite with [[Thaniel]].{{Approval|Karlach|+5}}
* Convince Oliver to reunite with [[Thaniel]].{{Approval|Karlach|+5}}


'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
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* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}}
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}}
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}}
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}}
* Invite [[Minthara]] to your camp after saving her.
* Invite Minthara to your camp after saving her.
* Invite [[Jaheira]] to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}}
* Invite Jaheira to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}}
* After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric]].
* After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]].
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, or that it isn't too late, or to come quietly  {{Approval|Karlach|+1}} ''(either choice)''
* At the [[Moonrise Towers Rooftop]], tell Ketheric Thorm that you can help, or that it isn't too late, or to come quietly  {{Approval|Karlach|+1}} ''(either choice)''
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''
:* Then tell [[Dame Aylin|Aylin]] to stand down, because [[Ketheric]] has surrendered.  
:* Then tell [[Dame Aylin|Aylin]] to stand down, because Ketheric has surrendered.  


'''[[Gauntlet of Shar]]'''  
'''[[Gauntlet of Shar]]'''  
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'''[[Shadowfell]]'''  
'''[[Shadowfell]]'''  
* Tell [[Balthazar]] to leave or he's a dead man. {{Approval|Karlach|+1}}
* Tell [[Balthazar]] to leave or he's a dead man. {{Approval|Karlach|+1}}
* Tell [[Shadowheart]] that she should spare the [[Dame Aylin|Nightsong]] because the aasimar may know something about her. {{Approval|Karlach|+1}}
* Tell Shadowheart that she should spare the [[Dame Aylin|Nightsong]] because the aasimar may know something about her. {{Approval|Karlach|+1}}


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
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** Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}}
** Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}}
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Karlach|+1}}
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Karlach|+1}}
''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}}
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone you care about. {{Approval|Karlach|+1}}
<!--** OR, Playing as [[The Dark Urge]], tell her you do everything to keep those who you love from your blade {{Approval|Karlach|+1}}-->
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}}
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug''
''In the [[Angleiron's Cellar]]:''
''In the [[Angleiron's Cellar]]:''
* Tell [[Wulbren]] that the real enemy is Gortash, and not the [[Gondians]] {{Approval|Karlach|+1}}
* Tell [[Wulbren]] that the real enemy is Gortash, and not the [[Gondians]] {{Approval|Karlach|+1}}
** OR That you'll talk with the [[Gondians]] and maybe they'll see reason. {{Approval|Karlach|+1}}
** OR That you'll talk with the [[Gondians]] and maybe they'll see reason. {{Approval|Karlach|+1}}
** If contacting the [[Gondians]], insist on refusing the bomb afterwards. {{Approval|Karlach|+1}}
** If contacting the [[Gondians]], insist on refusing the bomb afterwards. {{Approval|Karlach|+1}}
''Elsewhere:''
''Elsewhere:''
* Give [[Yenna]] some food. {{Approval|Karlach|+1}}
* Give [[Yenna]] some food. {{Approval|Karlach|+1}}
* Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Karlach|+1}}
* Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Karlach|+1}}
* Donate 500 gold for refugees to [[Manip Nestor]].{{Approval|Karlach|+1}}
▶ '''''Note:''' This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell him you would never kill someone you care about. {{Approval|Karlach|+1}}
* Donate gold to [[Manip Nestor]].{{Approval|Karlach|+1}}
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}}
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug''


'''[[Circus of the Last Days]]'''<br>
'''[[Circus of the Last Days]]'''<br>
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'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* <u>Consent</u> to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing.
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Karlach|+1}}
* Gain entrance into [[Wyrm's Rock Fortress]] via the gate showing the [[Archducal Coronation - Admission Pass|Admission Pass]]. {{Approval|Karlach|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}}
* <u>Refuse</u> to deliver the gnome leader's head to [[Manip Falcäo]]
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}}
* When [[Naaber]] pretends to be a dog, tell him "But nobody likes Naaber" {{Approval|Karlach|+1}}
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.''
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}}
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}}


'''[[Sharess' Caress]]'''
'''[[Wyrm's Rock Fortress]]'''
* <u>Tell</u> [[Hoots Hooligan]] you'll try her new brew


'''[[Wyrm's Rock Fortress]]'''
''At the Flaming Fist barracks:''
* <u>Reject</u> Gortash’s offer to become allies.
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}}
* <u>Say</u> that you have no interest in this sham of a coronation when the ceremony is about to start.
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}}
* <u>Talking</u> to Karlach after the coronation, call Gortash a fraud in a nice coat
''Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):''
** <u>OR say</u> you can’t wait to flatten him.
* Successfully detect his thoughts and pretend to be a new recruit {{Approval|Karlach|+1}}
** OR if you agreed to an alliance with Gortash, tell her that you didn't mean it. {{Approval|Karlach|+5}}
* OR Tell him you've spotted Reynash on stealing {{Approval|Karlach|+1}}
** Then Tell him not to be hard on Reynash {{Approval|Karlach|+1}}
* Agree to leave barracks (or let him escort you out) {{Approval|Karlach|+1}}
 
''At the Audience Hall:''
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}}
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}}
* Refuse to become allies with Gortash {{Approval|Karlach|+1}}
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Karlach|+1}}
 
''Approaching [[Duke Ravengard]] after the coronation:''
* Ask what has happened to the city's great hero {{Approval|Karlach|+1}} ''(a Baldurian option)''
* Ask if the current state of the city is what they call tyranny {{Approval|Karlach|+2}}
* Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant {{Approval|Karlach|+2}}
 
''Talking to Karlach after the coronation:''
* If you agreed to become allies with Gortash:
** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}}
** OR Say that you need to avoid making enemies, and then that he wasn't a betrayer in pact with Ketheric and Orin {{Approval|Karlach|+5}}
* If you declined Gortash 's offer:
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}}
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}}  


'''[[Lower City]]'''
'''[[Lower City]]'''
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{{SpoilerBox|act=1|nograd=1|unhide=1|
{{SpoilerBox|act=1|nograd=1|unhide=1|
'''[[Roadside Cliffs]]'''
'''[[Roadside Cliffs]]'''
* Attack the tieflings holding [[Lae'zel]] in a cage {{Approval|Karlach|-1}}
* Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}}
* Playing as [[The Dark Urge]], tear off [[Gale]]'s hand {{Approval|Karlach|-1}}
* Playing as [[The Dark Urge]], tear off [[Gale]]'s hand {{Approval|Karlach|-1}}
* Convince [[Gimblebock]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}}
* Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}}


'''[[Emerald Grove]]/[[The Hollow]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Refuse to help [[Zevlor]]
 
* Take a swing at [[Zevlor]] during his argument with [[Aradin]] {{Approval|Karlach|-1}}
''In the Hollow:''
* Refuse to help [[Zevlor]] with persuading druids to let the tieflings stay. {{Approval|Karlach|-1}}
* Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}}
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}}
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}}
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}}
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)''
* Tell [[Arron]] that tieflings will be fine because of their devilish powers. {{Approval|Karlach|-1}}
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}}
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}.  
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}.  
** If you miss, try to kick her again {{Approval|Karlach|-1}}
** If you miss, try to kick her again {{Approval|Karlach|-1}}
** As [[Dark Urge]], when you are confronted by a companion about kicking [[Timber]], say she came right at you OR that your instincts are sharp and to stay out of the way {{Approval|Karlach|-1}}
** As [[The Dark Urge]], when you are confronted by a companion about kicking [[Timber]], say she came right at you OR that your instincts are sharp and to stay out of the way {{Approval|Karlach|-1}}
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}}
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?-->
* After the conversation with [[Zorru]] tell [[Lae'zel]] that she is good at interrogations {{Approval|Karlach|-1}}
** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}}
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}}
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}}
* As a [[Barbarian]], tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}}
* As a [[Barbarian]], tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}}
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}}
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}}
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}}
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}}
* Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}}
* At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}}
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}}
''In the [[Sacred Pool]] and druid caves:''
* Tell [[Locke]] and [[Komira]] ([[Arabella]]'s parents) that it's their fault and they should have tried parenting her {{Approval|Karlach|-1}}
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}}
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}}
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}}
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}}
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}}
* Let [[Barth]] hit [[Meli]] for stealing his locket
* As a [[Rogue]], pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}}
* As a [[Rogue]], pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}}
* After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}}
* After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}}
* While [[Mirkon]] is trying to give you a story for saving him, say you've heard enough of his chatter {{Approval|Karlach|-1}}
* After agreeing to steal the [[Idol of Silvanus]] for [[Mol]] and obtaining it, tell her you will be keeping it {{Approval|Karlach|-1}}
* Tell [[Locke]] and [[Komira]] ([[Arabella]]'s parents) that it's their fault and they should have tried parenting her {{Approval|Karlach|-1}}
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}}


'''[[Forest]]'''
'''[[Forest]]'''
* In the [[Underground Passage]], heal [[Findal]], then attack him {{Approval|Karlach|-1}}
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him.{{Approval|Karlach|-1}}
* Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}}
* Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}}
* While talking to [[Aradin]] on the bridge, say you don't waste your time with devil spawn {{Approval|Karlach|-5}}
* While talking to Aradin on the bridge, say you don't waste your time with devil spawn {{Approval|Karlach|-5}}


'''[[Owlbear Nest]]'''
'''[[Owlbear Nest]]'''
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'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}}
* Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}}
* Interrupt the bugbear and ogre lovers in the barn {{Approval|Karlach|-1}}
* Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}}
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}}
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}}


'''[[Goblin Camp]]'''
'''[[Goblin Camp]]'''
''In the outer camp:''
''In the outer camp:''
* <u>Yell</u> "Boo, get off the stage!" at [[Volo]] as he performs.
* <u>Yell</u> "Boo, get off the stage!" at [[Volo]] as he performs.
* Tell [[Tracker Grikka]] that you that you will get answers from prisoners. {{Approval|Karlach|-1}}
* Tell [[Tracker Grikka]] that you that you will get answers from prisoners. {{Approval|Karlach|-1}}
* <u>Playing</u> a tour of chicken-chasing, tell the [[Owlbear Cub]] to ran to the posts, using [[Speak with Animals]]
* Playing as a [[Dwarf]], ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Karlach|-1}}
*<u>After</u> defeating [[Crusher]], choose the option to finish him. ''(triggers a fight with the entire camp)).
* <u>Playing</u> a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]]
*<u>After</u> defeating [[Crusher]], choose the option to finish him. ''(triggers a fight with the entire camp)''
''In the [[Shattered Sanctum]]'':
''In the [[Shattered Sanctum]]'':
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Karlach|-1}}
** OR, playing as a [[Drow]], tell him that you don't try, you get results. {{Approval|Karlach|-1}}
** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}}
* When talking to [[Minthara]], suggest visiting the prisoner yourself {{Approval|Karlach|-1}}
* When talking to [[Minthara]], suggest visiting the prisoner yourself {{Approval|Karlach|-1}}
* Tell [[Minthara]] that [[Sazza]] is just an idiot {{Approval|Karlach|-1}}
* Tell Minthara that [[Sazza]] was too stupid to understand you prior  {{Approval|Karlach|-1}}


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
* Convince [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}}
* Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}}


'''[[Underdark]]'''
'''[[Underdark]]'''
* Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}}
* Refuse to give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|-1}}
* Refuse to give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|-1}}
* Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}}
* Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}}
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* When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}}
* When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}}
* Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}}
* Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}}
* Convince the Deep Rothé to excavate for [[Skarjall]] via the [[Persuasion]] line "Breathe. Focus." {{Approval|Karlach|-1}}
* Persuade the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}}
* Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Karlach|-1}} ''(either option)''
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}}
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}}
* Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}}
* Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}}
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* Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}}
* Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}}
* Ask [[Mizora]] whether she leaves if you turn on [[Karlach]] {{Approval|Karlach|-5}}
* Ask [[Mizora]] whether she leaves if you turn on [[Karlach]] {{Approval|Karlach|-5}}
* Let [[Volo]] follow through with his attempt to remove the parasite
* <u>Let [[Volo]]</u> follow through with his attempt to remove the parasite
* Shoo the [[Owlbear Cub]] out of the camp when it comes wounded {{Approval|Karlach|-1}}


{{SpoilerDurge|nograd=1|
{{SpoilerDurge|nograd=1|
* Playing as The Dark Urge: Confess to murdering the bard {{Approval|Karlach|-1}}
* Playing as [[The Dark Urge]], confess to murdering the bard {{Approval|Karlach|-1}}
}}
}}
}}
}}
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'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* When [[Marcus]] assaults the inn, concert with him telepathically, then tell [[Isobel]] that she's going to meet [[Ketheric]]. {{Approval|Karlach|-10}}
* When Marcus assaults the inn, concert with him telepathically, then tell Isobel that she's going to meet [[Ketheric]]. {{Approval|Karlach|-10}}
* After [[Mol]] is taken, tell [[Mattis]] she's probably dead already.{{Approval|Karlach|-1}}
* After [[Mol]] is taken, tell [[Mattis]] she's probably dead already.{{Approval|Karlach|-1}}
* Question Karlach's encouragement of [[Mattis]]' 'scamming with the greats'. {{Approval|Karlach|-5}}
* Question Karlach's encouragement of [[Mattis]]' 'scamming with the greats'. {{Approval|Karlach|-5}}
* Playing as [[The Dark Urge]], give in to your urge to kill the Strange Ox. {{Approval|Karlach|-1}}
* Playing as [[The Dark Urge]], give in to your urge to kill the Strange Ox. {{Approval|Karlach|-1}}
* Playing as [[The Dark Urge]], tell [[Isobel]] that your blood orders you to kill her, and then give in to your urge {{Approval|Karlach|-10}} (''Choosing this course immediately starts a fight with Isobel, and any Harper or Fist who notice this will side with Isobel'')
* Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, and then give in to your urge {{Approval|Karlach|-10}} (''Choosing this course immediately starts a fight with Isobel, and any Harper or Fist who notice this will side with Isobel'')


'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
Line 546: Line 603:
▶ '''''Note:''' This line appears only if '''Karlach is in the party'''''.  
▶ '''''Note:''' This line appears only if '''Karlach is in the party'''''.  
* Kill [[Fezzerk]] without combat (through dialogue options) {{Approval|Karlach|-1}}
* Kill [[Fezzerk]] without combat (through dialogue options) {{Approval|Karlach|-1}}
* When speaking with [[Minthara]] after the battle, propose to take the place of Orin once she's dead. {{Approval|Karlach|-1}}
* When speaking with Minthara after the battle, propose to take the place of Orin once she's dead. {{Approval|Karlach|-1}}


'''[[Gauntlet of Shar]]'''
'''[[Gauntlet of Shar]]'''
* <u>Tell</u> [[Shadowheart]] you will support her becoming a [[Dark Justiciar]].
* <u>Tell</u> Shadowheart you will support her becoming a [[Dark Justiciar]].
* <u>Agree</u> to help [[Balthazar]].
* <u>Agree</u> to help Balthazar.
* <u>Offer</u> to search the Gauntlet of Shar to help [[Yurgir]].
* <u>Offer</u> to search the Gauntlet of Shar to help [[Yurgir]].


Line 569: Line 626:
* <u>Take</u> the bomb from [[Wulbren]] OR tell him that this is too messy.
* <u>Take</u> the bomb from [[Wulbren]] OR tell him that this is too messy.
** <u>If contacting</u> the [[Gondians]], accept the bomb anyway.
** <u>If contacting</u> the [[Gondians]], accept the bomb anyway.
* Tell the [[Dying Stone Lord Thug]] that you'll enjoy watching him die slowly {{Approval|Karlach|-1}}
 
''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating the [[Dying Stone Lord Thug]], say that you'll enjoy watching him die slowly {{Approval|Karlach|-1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would kill someone close to you without hesitation.{{Approval|Karlach|-1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would kill someone close to you without hesitation.{{Approval|Karlach|-1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}}
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}}
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}}
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}}
''When passing [[Zethino|Zethino's]] trial, choose answers:''
''When passing [[Zethino|Zethino's]] trial, choose answers:''
** First question: 'Raphael' {{Approval|Karlach|-1}} OR 'Me' {{Approval|Karlach|-2}}
** First question: 'Raphael' {{Approval|Karlach|-1}} OR 'Me' {{Approval|Karlach|-2}}
** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}}
** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}}
** Third question: 'Worshipping Selune' {{Approval|Karlach|-1}}
** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}}


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* <u>Refuse</u> to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing.
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Karlach|-1}}
* Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}}
* <u>At [[Sharess' Caress]],</u> point out how the two Drow look alike, and then call them 'delicious'.


'''[[Sharess' Caress]]'''
'''[[Wyrm's Rock Fortress]]'''
* <u>After</u> pointing out how the two drow look alike, call them 'delicious'.


'''[[Wyrm's Rock Fortress]]'''
''At the Flaming Fist barracks:''
* Tell Lord Amber's Bodyguard about the Steel watch that you couldn't feel safer {{Approval|Karlach|-1}}
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}}
''When you spot [[Fist Reynash]] trying to open a chest:''
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Karlach|-1}}
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Karlach|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him OR let him arrest you {{Approval|Karlach|-1}} ''(either)''
 
''At the Audience Hall:''
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Karlach|-1}}
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}}
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}}
* Agree to slay [[Orin]] and become allies with [[Gortash]] {{Approval|Karlach|-1}}
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Karlach|-1}}
* Tell Gortash that you can hardly wait for his coronation. {{Approval|Karlach|-1}}
* Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}}
 
''Talking to Karlach after the coronation:''
* If you agreed to become allies with Gortash:
** When Karlach asks whether you intend an alliance, answer that it is your decision, not hers {{Approval|Karlach|-5}}
** OR Say you'll do whatever to save the city, and then that Gortash had a pact with Ketheric and Orin OR that you wanted to see where it takes {{Approval|Karlach|-5}} ''(either option)''
* If you declined Gortash 's offer:
* When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}}


'''[[Lower City]]'''
'''[[Lower City]]'''

Latest revision as of 17:39, 28 August 2024

Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.

For more information about the approval system, see Approval.

Greetings[edit | edit source]

Depending on her approval rating, Karlach may greet the player with:

Negative (<0):

  • "Yeah?"
  • "What?"
  • "Out with it."
  • "Hey."

Neutral (0 - 19):

  • "Soldier?"
  • "Why're we slowing down?"
  • "Hm?"
  • "What can I do you for?"
  • "Yeah?"
  • "What's the story?"
  • "Heya."
  • "Hey, soldier."

Medium and up (20+):

  • "Hey, soldier."
  • "Soldier?"
  • "What's on your mind?"
  • "Copper for your thoughts?"

If spoken to by someone other than the player character:

  • "Sorry - haven't fraternised with you much and not sure if I want to start."
  • "Go get boss if you want to talk."
  • "Tell it to the chief."

Romance[edit | edit source]

Low approval[edit | edit source]

Flirting:

  • "Hey, soldier."
  • "Uh huh?"
  • "What is it?"
Partnered:
  • "Yeah, honey?"
  • "Hmm?"
  • "What's on your mind?"
Broken Up:
  • "What?"
  • "Yeah?"
  • "Something on your mind?"

Medium and higher approval[edit | edit source]

Flirting:

  • "Hey, you."
  • "Oh, hi!"
  • "What're you thinking about?"


Partnered:
  • "Darling."
  • "Hey!"
  • "Soldier?"
  • "What's on your mind?"
Broken up:
  • "Hey, soldier."
  • "Yeah?"
  • "What's on your mind?"

Approval[edit | edit source]

As a Companion character, the interactions listed below will cause Karlach to gain approval.

Act One[edit | edit source]

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

Roadside Cliffs

Emerald Grove/The Hollow

Note: This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin

  • While talking to/trading with Mattis, catch Silfy trying to pickpocket you (passive Perception check), and tell her to relax (either straightaway or after successful Insight check). Karlach approves +1
  • In the confrontation with Barth about the locket, stand for Meli Karlach approves +1

In the Grove:

  • Tell Arabella's mother Komira that the druids are overreacting and you'll speak with them Karlach approves +1
  • After being confronted about stealing the Idol of Silvanus, return the idol and apologise Karlach approves +1
  • Help Alfira finish her song Karlach approves +1
  • While speaking with Topaz the bird via Speak with Animals:
    • Convince him that the key in its nest is dull Karlach approves +1
    • OR kick the bird Karlach approves +1
    • OR, playing as a Bard, choose unique line about his song Karlach approves +1

In the Druid cave:

  • Persuade Kagha to free Arabella Karlach approves +5
  • Talk to Kagha after her judging Arabella and call her a monster Karlach approves +5
  • Persuade Kagha to fight against the Shadow Druids (if uncovered her conspiring with them) Karlach approves +5
  • Agree with Zevlor to kill the goblin horde's leaders Karlach approves +5
  • Attack Nettie (no need to kill her) Karlach approves +1
  • Tell Silver the wolf you just wanted to give them your scent (using Speak with Animals) Karlach approves +1

Forest

Note: This scene appears only if Aradin has previously left the grove

Owlbear Nest

Sunlit Wetlands/Putrid Bog

  • When find Demir and Johl arguing with Auntie Ethel, tell them all to calm down, and then tell them you know the woman Karlach approves +1 (immediately starts the fight with brothers)
    • While talking to Demir and Johl after Ethel disappears, offer to help them find their sister Karlach approves +1
  • After entering the Sunlit Wetlands, break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them Karlach approves +1 (works twice)
  • When talking to Auntie Ethel and Mayrina at the Riverside Teahouse:
    • Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" Karlach approves +1
    • OR tell Mayrina straightaway that Demir and Johl were killed (by you or Ethel) Karlach approves +1
  • After defeating Auntie Ethel, Intimidate her into handing over both Mayrina and fey hair Karlach approves +5
  • Resurrect Connor Vinderblad, and then give Mayrina the Bitter Divorce wand Karlach approves +1
  • (If Astarion is not in your party) When talking to Gandrel, tell him that Astarion is under your protection Karlach approves +1.
    • Further in dialogue, refuse to help the hunter find your camp Karlach approves +1

Blighted Village

Goblin Camp

At the front gate:

  • Fling dung at Sentinel Olak (hidden behind other dialogue options; triggers a fight with gate guards) Karlach approves +5
  • Tap once on the War Drum Karlach approves +1
  • Use Performance to play a rhythm on the War DrumKarlach approves +1

In the outer camp:

  • In the chicken-chasing game, convince the Owlbear Cub to run to the camp gate Karlach approves +1
  • Successfully Intimidate Crusher Karlach approves +1
    • OR After defeating Crusher, choose mercy and help him up. Karlach approves +1
  • Tell Eight that you're sorry for his loss. Karlach approves +1

Inside the Shattered Sanctum:

Note: These options are available only if you spoke to Minthara before interrogating and freeing Liam

In Worg Pens:

  • Free the bear and side with him against the goblins Karlach approves +1
  • After freeing Halsin, agree to Defeat the Goblins and tell Halsin to get to safety Karlach approves +5

The Risen Road

  • When dealing with the dying hyena:
    • Playing as a Good Cleric or a non-Oathbreaker Paladin, successfully bless the dying hyena Karlach approves +1
    • Playing as a Ranger, mercy-kill the dying hyena Karlach approves +1
    • Playing as a Druid, choose to "destroy the abomination" Karlach approves +1

Zhentarim Hideout When trying to enter the hideout:

Note: If you've already found the shipment, the dialogue line "I know what became of Rugan" will not give approval.

  • Refuse to kill Rugan when Zarys tells you to Karlach approves +1
    • OR Free Rugan, if he survived Zarys's torture and your fight against other Zentharim Karlach approves +1

When dealing with Brem and the artist Oskar Fevras:

  • Intimidate Brem into lowering the price Karlach approves +1
  • Buy Oskar. Karlach approves +1
  • Give Oskar an additional 200 gold after freeing him Karlach approves +1

Waukeen's Rest

Underdark

Note: this option is available only if you have found and read Letter from Amarith in the Arcane Tower

Grymforge

  • Tell Ward Magmar that he disgusts you Karlach approves +1
  • Convince Skickpit you're going to help him, then ask if he really wants you to kill his slavers (using Persuasion line) Karlach approves +1
  • Pay respect to the heap of deep gnomes' corpses after killing or deceiving Brathwen and Viss Karlach approves +1
  • Convince the Deep Rothé to give in to their rage and attack the duergar Karlach approves +1
  • Promise the deep gnome slaves that you'll do what you can to help them Karlach approves +1
  • After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on Karlach approves +1
  • Stand up for the deep gnome slaves when Nere, once freed, is going to kill them Karlach approves +5
  • Convince Elder Brithvar to free the deep gnomes after the fight with Nere Karlach approves +5
    • If failed to convince Brithwar, choose the line "I am freeing these gnomes. Just try and stop me." (immediately starts the fight with the rest of duergar) Karlach approves +5
  • After freeing Barcus Wroot, bid him farewell and good luck Karlach approves +5

Mountain Pass

  • Playing as a Githyanki, tell Ellyka that githyanki patrol means nothing to you, getting her to stand down.Karlach approves +1
  • Allow Lae'zel to speak with the githyanki patrol and Kith'rak Voss Karlach approves +1

Crèche Y'llek

  • Persuade Sa'varsh Kethk to let Youth Varrl go from training.Karlach approves +1
  • Vandalise the portrait of Vlaakith Karlach approves +1
  • Successfully persuade Varsh Ko'kuu to let you take the githyanki egg, telling him:
    • that you'll take it to a better crèche Karlach approves +1
    • OR that you'll raise it yourself Karlach approves +1
    • OR, Playing as a Githyanki, say you'll see it becomes the greatest ghaik-slayer Karlach approves +1.

In captain's quarters and Inquisitor's chambers:

Camp/Conversation

  • When Mizora first appears in the camp, tell her not to lay a finger on Karlach Karlach approves +5
    • OR Threaten to kill Mizora during her first appearance Karlach approves +1
  • After staking Astarion when he tried to bite you, say that bringing him to the camp was a mistake Karlach approves +1
  • After having a romantic night, tell her you'd love to be able to touch her properly Karlach approves +5

Note: This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval

  • Pet Scratch when he first comes to the camp Karlach approves +1
  • Feed the Owlbear Cub when it first comes to the camp Karlach approves +1 (requires food in the inventory)
  • Successfully attend to the Owlbear Cub's wound when it appears again at the camp Karlach approves +1
  • Pet the Owlbear Cub when it stays at the camp Karlach approves +1 (gains approval only the first time you do it)
  • Having invited Barcus Wroot to your camp, promise him you will find his friend Wulbren at Moonrise Towers Karlach approves +1
  • When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche):
    • Encourage Lae'zel to trust him Karlach approves +1
    • OR tell Lae'zel you'll support any choice of hers Karlach approves +1
    • OR tell Lae'zel you believe Kith'rak and she should too Karlach approves +1

Raphael's Deal

  • When Raphael briefly takes you to the House of Hope, choose lines:
    • "You're mad if you think I'll make a deal with a devil." Karlach approves +5
    • OR "Then fix it. Or die by my hand!" Karlach approves +5
  • After first encounter with Raphael speak with Shadowheart and choose dialogue option about distrusting Raphael twice Karlach approves +5

Any Area

  • Playing as Astarion, confess to her that you are a vampire. Karlach approves +10

Personal quest

  • After defeating Anders and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. Karlach approves +3
  • If Karlach is recruited before Wyll, he will show up when ending this day in the camp. Talk him out of fighting Karlach. Karlach approves +5
  • Agree to give Karlach a Soul Coin to power her up in combat Karlach approves +5
  • When you first meet Dammon while already having a piece of infernal iron, Karlach will ask if she can give it to the smith - agree. Karlach approves +10
  • After Dammon upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" Karlach approves +10

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

If entering the Shadow-Cursed Lands from the Grymforge:

  • As a Wizard, tell Harper Lassandra that you can aid in traversing the darkness.Karlach approves +1
  • As a Bard, tell Harper Lassandra that the best introductions are made while sitting around a fire.Karlach approves +1
  • As The Dark Urge, decide to stay and help Harpers against shadows (instead of abandoning them) Karlach approves +1
  • When the shadows warp Yonas, tell Harper Meygan, "Move. I'll take care of this."Karlach approves +1
  • Free Dolly Thrice from the Moonlantern (no matter how you obtain it)Karlach approves +1
  • When judging with He Who Was, ask Madeline what did the Dark Justiciar do, and then:
    • Call her a coward Karlach approves +1, OR tell her it wasn't her fault Karlach approves +1, OR tell her you forgive her (class-based lines) Karlach approves +1
    • OR after ordering her to stab herself, let her make a couple of strikes and then say it was enough Karlach approves +1, OR tell her that her readyness to hurt herself is enough to be forgiven Karlach approves +1


Last Light Inn

  • Show Jaheira the Mysterious Artefact when you first meet her.Karlach approves +1
  • Drink the spiked wine when talking to Jaheira inside. Karlach approves +1
  • Pay Mattis extra for the Tower-Shaped Key Karlach approves +1
  • Help Mol win the game against Raphael using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) Karlach approves +1
    • Tell Raphael to stay away from Mol Karlach approves +3

Note: This line appears only if Astarion is not in the party, otherwise Raphael will turn the talk to the spawn's scars.


Reithwin Town

  • Agree to help Arabella find her parents. Karlach approves +1
  • Agree to take Arabella in at your camp. Karlach approves +1

In the Reithwin Tollhouse:

In the House of Healing:

  • Convince Malus Thorm to order his sisters to hone their blades on each other.Karlach approves +1
    • Then persuade Malus Thorm to operate on himself. Karlach approves +1
  • OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. Karlach approves +2 (comes one point by another subsequently).

At The Waning Moon:

  • Safely drink with Thisobald Thorm (rolling Saving Throw, either general or class-based) up to three times total Karlach approves +1(each time)
    • OR successfully imitate drinking (rolling Sleight of Hand) Karlach approves +1 (gains approval only in first round)
  • Successfully entertain the brewer with your stories (through Performance roll) Karlach approves +1 (each time).

Note: If Performance roll failed, successful subsequent Deception roll earns a point of approval, nonetheless.

  • By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst Karlach approves +1

House in Deep Shadows

  • Agree to play hide-and-seek with Oliver.Karlach approves +1
  • Convince Oliver to reunite with Thaniel.Karlach approves +5

Moonrise Towers

  • Offer Fezzerk a fair fight. Karlach approves +1
  • Sever the connection between Linsella and Barnabus Karlach approves +1
  • Tell Araj Oblodra that Astarion is his own person. Karlach approves +1
  • Invite Minthara to your camp after saving her.
  • Invite Jaheira to fight with you in front of Moonrise Towers.Karlach approves +1
  • After the first floor is secured, tell Jaheira you sense a bit of envy and ask her to join the fight against Ketheric Thorm.
  • At the Moonrise Towers Rooftop, tell Ketheric Thorm that you can help, or that it isn't too late, or to come quietly Karlach approves +1 (either choice)

Note: This option requires DC 21 Intimidation check and any of subsequent DC 30 checks first, OR a DC 10 Persuasion check if you have found and read Melodia's Letter to Ketheric

  • Then tell Aylin to stand down, because Ketheric has surrendered.

Gauntlet of Shar

Shadowfell

  • Tell Balthazar to leave or he's a dead man. Karlach approves +1
  • Tell Shadowheart that she should spare the Nightsong because the aasimar may know something about her. Karlach approves +1

Mind Flayer Colony

Note: This option is available only after successful passive DC 18 Insight check

Camp/Conversation

Personal quest

  • After Dammon upgrades Karlach's engine second time at the Last Light Inn, prove it worked, giving her a hug (or kissing, if you romance her). Karlach approves +5

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington
At the Sword Coast Couriers:

  • Get more money out of Danzo Arkwright in return for the Zhentarim letters, using any check-based option.Karlach approves +1

In the kennels:

Dealing with Orin's guises:

  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Karlach approves +1
    • OR Tell her that you're going to report to the commanding officer Karlach approves +1
    • OR, Playing as The Dark Urge, tell her that mindless slaughter is not the answer Karlach approves +1
  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you care about. Karlach approves +1
  • Try and help the Dying Stone Lord Thug. Karlach approves +1

Note: This option is available only if Orin is not impersonating the Thug

In the Angleiron's Cellar:

  • Tell Wulbren that the real enemy is Gortash, and not the Gondians Karlach approves +1
    • OR That you'll talk with the Gondians and maybe they'll see reason. Karlach approves +1
    • If contacting the Gondians, insist on refusing the bomb afterwards. Karlach approves +1

Elsewhere:

  • Give Yenna some food. Karlach approves +1
  • Tell Saer Grotpoll that his own accent sounds more Rivingtonian than Baldurian Karlach approves +1

Note: This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not

Circus of the Last Days
Watching Dribbles's show:

  • Say 'What a corny joke' Karlach approves +1
  • Volunteer Karlach or any other companion to the stage. Karlach approves +1 (either) [Needs Verification]
  • If going on stage yourself, say you're special because you treat the people around you with kindness. Karlach approves +1

When passing Zethino's trial, choose answers:

  • First question: ★'Zariel' Karlach approves +1 OR ★'Gortash' Karlach approves +2
  • Second question: ★'Bashing and sex' Karlach approves +2
  • Third question: ★'Probably dead' Karlach approves +1 OR ★'Settled with partner and kids' Karlach approves +2

Note: The ★ sign here marks the answers considered 'correct' for the purposes of the test.

Open Hand Temple

Wyrm's Crossing

  • Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Karlach approves +1
  • Refuse to deliver the gnome leader's head to Manip Falcäo Karlach approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, choose "nobody likes Naaber" line. Karlach approves +1

Note: It may take several sequential attempts to speak with Naaber to get to this dialogue.

Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Karlach approves +1
  • When you spot Fist Reynash trying to open a chest, give him 300 gold to take the ferry Karlach approves +1

Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):

  • Successfully detect his thoughts and pretend to be a new recruit Karlach approves +1
  • OR Tell him you've spotted Reynash on stealing Karlach approves +1
    • Then Tell him not to be hard on Reynash Karlach approves +1
  • Agree to leave barracks (or let him escort you out) Karlach approves +1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
    • That you have seen the army of the Absolute and no where's safe. Karlach approves +1
    • That the Steel Watchers will eventually turn on everyone. Karlach approves +1
  • Refuse to become allies with Gortash Karlach approves +1
  • Tell Gortash that you have no interest in this sham of a coronation Karlach approves +1

Approaching Duke Ravengard after the coronation:

  • Ask what has happened to the city's great hero Karlach approves +1 (a Baldurian option)
  • Ask if the current state of the city is what they call tyranny Karlach approves +2
  • Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant Karlach approves +2

Talking to Karlach after the coronation:

  • If you agreed to become allies with Gortash:
    • When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" Karlach approves +5
    • OR Say that you need to avoid making enemies, and then that he wasn't a betrayer in pact with Ketheric and Orin Karlach approves +5
  • If you declined Gortash 's offer:
    • When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat Karlach approves +5
    • OR Say you can’t wait to flatten him. Karlach approves +5

Lower City

Disapproval[edit | edit source]

As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.

Act One[edit | edit source]

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Roadside Cliffs

  • Speaking with the Tieflings holding Lae'zel in a cage, choose the 'attack' option. Karlach disapproves -1
  • Playing as The Dark Urge, tear off Gale's hand Karlach disapproves -1
  • Convince Gimblebock near Chapel Entrance and his crew to flee (using any Ability or Class-unique option) Karlach disapproves -1

Emerald Grove/The Hollow

In the Hollow:

  • Refuse to help Zevlor with persuading druids to let the tieflings stay. Karlach disapproves -1
  • Take a swing at Zevlor during his argument with Aradin Karlach disapproves -1
  • Tell the tiefling kids trained by Asharak that they are going to die Karlach disapproves -1
  • Scold Elegis for being scared of a few goblins OR tell her to get to digging their own graves Karlach disapproves -1 (either)
  • While speaking with Arron, say the refugees will be fine due to their devilish powers. Karlach disapproves -1
  • Kick Timber the squirrel Karlach disapproves -1.
    • If you miss, try to kick her again Karlach disapproves -1
    • As The Dark Urge, when you are confronted by a companion about kicking Timber, say she came right at you OR that your instincts are sharp and to stay out of the way Karlach disapproves -1
  • Make Zorru kneel before Lae'zel Karlach disapproves -1
    • After Lae'zel has questioned Zorru, tell her she is good at interrogations. Karlach disapproves -1
  • Offer to heal Pandirna for a price but pocket the money and leave Karlach disapproves -1
  • As a Barbarian, tell Pandirna to hush or you will snap her neck Karlach disapproves -1
  • Let Arka shoot Sazza Karlach disapproves -1
  • Free Sazza from her cage and tell her to follow you Karlach disapproves -1
  • Let Barth hit Meli for stealing his locket Karlach disapproves -1
  • At the Tiefling Hideout, when Mirkon is trying to present you a story, say you've heard enough of his chatter Karlach disapproves -1
  • After successfully stealing the Idol of Silvanus for Mol, tell her that you will keep it for yourself Karlach disapproves -1

In the Sacred Pool and druid caves:

  • Tell Locke and Komira (Arabella's parents) that it's their fault and they should have tried parenting her Karlach disapproves -1
  • If Arabella has died, lie and tell Locke and Komira that Kagha will release her soon Karlach disapproves -1
  • Prod Nettie's bird twice Karlach disapproves -1
  • Swear to Nettie that you will take the wyvern poison if you start turning Karlach disapproves -1
  • As a Rogue, pick Mirkon's pockets while he is distracted by the harpies Karlach disapproves -1
  • After saving Mirkon from the harpies, tell him to stop snivelling or the harpies will return Karlach disapproves -1

Forest

  • In the Underground Passage, heal Findal, then tell him you are here to finish the job, and kill him.Karlach disapproves -1
  • Talking with Scratch via Speak with Animals, shout at the Gomwick's corpse to prove he indeed is dead. Karlach disapproves -1
  • While talking to Aradin on the bridge, say you don't waste your time with devil spawn Karlach disapproves -5

Owlbear Nest

  • Choose to go closer to the Owlbear Cub or attack the mother Owlbear Karlach disapproves -1
  • After killing the mother Owlbear, kill the cub as well Karlach disapproves -1

Sunlit Wetlands/Putrid Bog

  • When speaking to Gandrel:
    • (if Astarion is not in the party) Tell the hunter where he can find him Karlach disapproves -1
    • (if Astarion is in the party) Reveal Astarion's identity to Gandrel Karlach disapproves -1
      • OR Don't turn Astarion in but further in the dialogue allow him kill the hunter Karlach disapproves -1

Blighted Village

  • Read the Necromancy of Thay Karlach disapproves -1
  • Interrupt the bugbear and ogre couple in the barn Karlach disapproves -1
  • Pay Fezzerk a lot of gold to let you pass Karlach disapproves -1

Goblin Camp

In the outer camp:

  • Yell "Boo, get off the stage!" at Volo as he performs.
  • Tell Tracker Grikka that you that you will get answers from prisoners. Karlach disapproves -1
  • Playing as a Dwarf, ask Grikka to save a piece of dwarf meat for you. Karlach disapproves -1
  • Playing a tour of chicken-chasing, tell the Owlbear Cub to run to the posts, using Speak with Animals
  • After defeating Crusher, choose the option to finish him. (triggers a fight with the entire camp)

In the Shattered Sanctum:

  • Tell Torturer Spike to let you show him how it's done. Karlach disapproves -1
    • OR, playing as a Drow, tell him that you don't try, you get results. Karlach disapproves -1
    • Then torture Liam yourself. Karlach disapproves -1
  • When talking to Minthara, suggest visiting the prisoner yourself Karlach disapproves -1
  • Tell Minthara that Sazza was too stupid to understand you prior Karlach disapproves -1

The Risen Road

  • Order Flind to attack the other gnolls instead of you Karlach disapproves -1

Underdark

Grymforge

Mountain Pass

  • Speak with githyanki patrol instead of letting Lae'zel do it Karlach disapproves -1 (any line of two available)

Crèche Y'llek

Raphael's Deal

  • When Raphael briefly takes you to the House of Hope, say that you'll do anything to get rid of the tadpole Karlach disapproves -1

Camp/Conversation

  • If Karlach is recruited before Wyll, he will show up in camp after a long rest. Escalate the conversation into a fight with Wyll. Karlach disapproves -1
  • Flirt with Mizora when she shows up Karlach disapproves -1
  • Ask Mizora whether she leaves if you turn on Karlach Karlach disapproves -5
  • Let Volo follow through with his attempt to remove the parasite
  • Shoo the Owlbear Cub out of the camp when it comes wounded Karlach disapproves -1

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

  • Side with the convoy against the Harpers.Karlach disapproves -1
  • Traversing Shadow-Cursed Lands with the convoy, side with the ambushing Harpers. After defeating the convoy, tell the Harpers' leader you're going to kill them and take the lantern.Karlach disapproves -1 (Taking this course starts the fight with ambushing Harpers immediately).
  • When judging with He Who Was, order Madeline to stab herself Karlach disapproves -1, then to continue Karlach disapproves -1, and finally succeed a Persuasion roll to keep her going Karlach disapproves -1.
  • Give up all your gold to Gerringothe Thorm. Karlach disapproves -1

Last Light Inn

  • When Marcus assaults the inn, concert with him telepathically, then tell Isobel that she's going to meet Ketheric. Karlach disapproves -10
  • After Mol is taken, tell Mattis she's probably dead already.Karlach disapproves -1
  • Question Karlach's encouragement of Mattis' 'scamming with the greats'. Karlach disapproves -5
  • Playing as The Dark Urge, give in to your urge to kill the Strange Ox. Karlach disapproves -1
  • Playing as The Dark Urge, tell Isobel that your blood orders you to kill her, and then give in to your urge Karlach disapproves -10 (Choosing this course immediately starts a fight with Isobel, and any Harper or Fist who notice this will side with Isobel)

Moonrise Towers

  • Refuse to take Soul Coins from Lann Tarv in exchange for hearing about the souls inside themKarlach disapproves -5

Note: This line appears only if Karlach is in the party.

  • Kill Fezzerk without combat (through dialogue options) Karlach disapproves -1
  • When speaking with Minthara after the battle, propose to take the place of Orin once she's dead. Karlach disapproves -1

Gauntlet of Shar

  • Tell Shadowheart you will support her becoming a Dark Justiciar.
  • Agree to help Balthazar.
  • Offer to search the Gauntlet of Shar to help Yurgir.

Mind Flayer Colony

Note: This option is available only after successful passive DC 18 Insight check

Camp/Conversation

  • Sleep with Karlach, tell her that it was a mistake, then confirm it Karlach disapproves -100

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • After successfully deceiving Saer Grotpoll that you're a Baldurian (if you actually are not), stand for his rumblings about refugees Karlach disapproves -1
  • Take the bomb from Wulbren OR tell him that this is too messy.
    • If contacting the Gondians, accept the bomb anyway.

Dealing with Orin's guises:

  • If Orin is impersonating the Dying Stone Lord Thug, say that you'll enjoy watching him die slowly Karlach disapproves -1
  • If Orin is impersonating Gyldro Angleiron, tell her you would kill someone close to you without hesitation.Karlach disapproves -1
  • If Orin is impersonating Fist Rowan, tell her that both sides need a lesson Karlach disapproves -1
    • OR, Playing as The Dark Urge, propose to kill and kill again Karlach disapproves -1
  • Tell Farlin that you're happy to help them against Cairos and his thugs. Karlach disapproves -1

When passing Zethino's trial, choose answers:

    • First question: 'Raphael' Karlach disapproves -1 OR 'Me' Karlach disapproves -2
    • Second question: 'Going shopping' Karlach disapproves -1 OR 'Reading' Karlach disapproves -2
    • Third question: 'Worshipping Selûne' Karlach disapproves -1

Wyrm's Crossing

  • Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Karlach disapproves -1
  • Agree to deliver the gnome leader's head to Manip Falcäo.Karlach disapproves -1
  • At Sharess' Caress, point out how the two Drow look alike, and then call them 'delicious'.

Wyrm's Rock Fortress

At the Flaming Fist barracks:

When you spot Fist Reynash trying to open a chest:

  • Intimidate or blackmail him into giving you his stash Karlach disapproves -1
    • OR Fail the Intimidation check to make him surrender his stash Karlach disapproves -1
  • Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him OR let him arrest you Karlach disapproves -1 (either)

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer Karlach disapproves -1
    • OR, Playing as a Drow or a Half-Orc, say that you feel safer than with some Karlach disapproves -1
  • Agree to become allies with Gortash and slay Orin Karlach disapproves -1
  • Tell Gortash that you coudn't dream of missing his coronation. Karlach disapproves -1

Talking to Karlach after the coronation:

  • If you agreed to become allies with Gortash:
    • When Karlach asks whether you intend an alliance, answer that it is your decision, not hers Karlach disapproves -5
    • OR Say you'll do whatever to save the city, and then that Gortash had a pact with Ketheric and Orin OR that you wanted to see where it takes Karlach disapproves -5 (either option)
  • If you declined Gortash 's offer:
  • When Karlach asks what you'd make of him, say you're impressed how he wormed his way up Karlach disapproves -5

Lower City

Devil's Fee

  • Upon returning from House of Hope, intimidate Helsik saying that you've just killed a devil in his own home. Karlach disapproves -1

House of Hope

Note: It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.

Camp/Conversation

  • If Jaheira leaves the team, tell Karlach she can go with her, if it means so much to her. Karlach disapproves -1

Personal quest

  • Kill Gortash without having Karlach in the Party Karlach disapproves -20