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Karlach/Approval: Difference between revisions
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| title = Karlach's Approval | | title = Karlach's Approval | ||
| image = Portrait Karlach.png | | image = Portrait Karlach.png | ||
}} | }} | ||
{{SpoilerWarning}} | |||
{{Party interactions}} | |||
{{Companion tab}} | |||
'''Karlach''' approves of helping people out. Due to her experiences in Avernus, she distrusts devils. | |||
The actions and choices listed on this page will raise or lower [[Karlach]]'s [[Approval]]. | The actions and choices listed on this page will raise or lower [[Karlach]]'s [[Approval]]. | ||
Line 12: | Line 15: | ||
Depending on her approval rating, Karlach may greet the player with: | Depending on her approval rating, Karlach may greet the player with: | ||
Negative (<0): | |||
* "Yeah?" | * "Yeah?" | ||
* "What?" | * "What?" | ||
* "Out with it." | * "Out with it." | ||
Neutral | * "Hey." | ||
Neutral (0 - 19): | |||
* "Soldier?" | * "Soldier?" | ||
* "Why're we slowing down?" | * "Why're we slowing down?" | ||
Line 25: | Line 29: | ||
* "Heya." | * "Heya." | ||
* "Hey, soldier." | * "Hey, soldier." | ||
Medium | Medium and up (20+): | ||
* "Hey, soldier." | * "Hey, soldier." | ||
* "Soldier?" | * "Soldier?" | ||
* "What's on your mind?" | * "What's on your mind?" | ||
* "Copper for your thoughts?" | * "Copper for your thoughts?" | ||
If spoken to by someone other than the player character: | |||
* "Sorry - haven't fraternised with you much and not sure if I want to start." | |||
* "Go get boss if you want to talk." | |||
* "Tell it to the chief." | |||
=== Romance === | |||
====''Low approval''==== | |||
<div style="column-count:3"> | |||
''Flirting:'' | |||
* "Hey, soldier." | |||
* "Uh huh?" | |||
* "What is it?" | |||
<div style="padding-top: 0.7em"> | |||
''Partnered:''</div> | |||
* "Yeah, honey?" | |||
* "Hmm?" | |||
* "What's on your mind?" | |||
<div style="padding-top: 0.7em"> | |||
''Broken Up:''</div> | |||
* "What?" | |||
* "Yeah?" | |||
* "Something on your mind?" | |||
</div> | |||
====''Medium and higher approval''==== | |||
<div style="column-count:3"> | |||
''Flirting:'' | |||
* "Hey, you." | * "Hey, you." | ||
* "Oh, hi!" | * "Oh, hi!" | ||
* "What're you thinking about?" | * "What're you thinking about?" | ||
<br> | |||
<div style="padding-top: 0.7em"> | |||
''Partnered:''</div> | |||
* "Darling." | * "Darling." | ||
* "Hey!" | * "Hey!" | ||
* "Soldier?" | * "Soldier?" | ||
* "What's on your mind?"<br> | |||
<div style="padding-top: 0.7em"> | |||
''Broken up:''</div> | |||
* "Hey, soldier." | |||
* "Yeah?" | |||
* "What's on your mind?" | |||
</div> | |||
==Approval == | ==Approval == | ||
Line 45: | Line 87: | ||
{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
'''[[Ravaged Beach]]''' | '''[[Ravaged Beach]]''' | ||
* [[Speak with Dead]] | * When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via [[Speak with Dead]]: | ||
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]] | ** Playing as a [[Bard]], ask if he wants you to write his story {{Approval|Karlach|+1}} | ||
** Playing as a [[Cleric]] or [[Paladin]], ask if he would like rites to be performed on his body {{Approval|Karlach|+1}} | |||
** Playing as a [[Ranger]] or [[Druid]] ask if he wants to be buried {{Approval|Karlach|+1}} | |||
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]]'s pod OR tell it that you won't hurt it via [[Speak with Animals]] {{Approval|Karlach|+1}} ''(any option)'' | |||
'''Roadside Cliffs''' | '''[[Roadside Cliffs]]''' | ||
* | * Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique [[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] options). {{Approval|Karlach|+1}} | ||
* Ask [[Lae'zel]] to say 'please' after | ** Ask [[Lae'zel]] to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ||
* Recruit [[Lae'zel]] {{Approval|Karlach|+1}} | * Recruit [[Lae'zel]] {{Approval|Karlach|+1}} | ||
* Recruit [[Gale]] {{Approval|Karlach|+1}} | |||
* Speaking to [[Gimblebock]] near [[Chapel Entrance]], choose the '' 'Attack' '' dialogue option {{Approval|Karlach|+1}} | |||
'''[[ | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | |||
** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | |||
* Playing as a [[Cleric]] of [[Deities#Tempus|Tempus]] and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Karlach|+1}} | |||
* | |||
* | |||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | * Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | ||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}} | * Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}} | ||
* | * Playing as a [[Paladin]], [[Druid]], [[Cleric]] or [[Bard]], offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | ||
* | * Assist [[Guex]] in training (using [[Athletics]], [[Insight]] or [[Detect Thoughts]]) {{Approval|Karlach|+5}} | ||
* | * Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | ||
* Tell [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}} | ** Tell [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}} | ||
* Agree to help [[Zevlor]] (in his cave) to try to convince | * Agree to help [[Zevlor]] (in his cave) to try to convince [[Kagha]] to stop the ritual. {{Approval|Karlach|+5}} | ||
* While talking/ | ▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | |||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | |||
''In the Grove:'' | |||
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | * Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
* | * After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | ||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | * Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | ||
* While speaking with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]: | |||
** Convince him that the key in its nest is dull {{Approval|Karlach|+1}} | |||
** OR kick the bird {{Approval|Karlach|+1}} | |||
** OR, playing as a [[Bard]], choose unique line about his song {{Approval|Karlach|+1}} | |||
''In the Druid cave:'' | |||
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | * Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | ||
* | * Talk to [[Kagha]] after her judging Arabella and call her a monster {{Approval|Karlach|+5}} | ||
* Persuade [[Kagha]] to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Karlach|+5}} | |||
* Agree with [[Zevlor]] to kill the goblin horde's leaders {{Approval|Karlach|+5}} | |||
* Attack [[Nettie]] (no need to kill her) {{Approval|Karlach|+1}} | * Attack [[Nettie]] (no need to kill her) {{Approval|Karlach|+1}} | ||
* | * Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | ||
** OR, playing as a [[Ranger]] or [[Druid]], sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | ||
* | * Playing as a [[Cleric]] of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* | * Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Karlach|+1}} | ||
* | * Spare the [[Owlbear Cub]] after killing the mother [[Owlbear]] {{Approval|Karlach|+1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then tell them you know the woman {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | |||
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | |||
* After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | |||
* When talking to [[Auntie Ethel]] and [[Mayrina]] at the [[Riverside Teahouse]]: | |||
** Don't let Ethel steer the conversation away, and finally say that "This woman is clearly in trouble" {{Approval|Karlach|+1}} | |||
** OR tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Karlach|+1}} | |||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | |||
* Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | |||
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | |||
**Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by | * Gain entrance to the village by [[Persuasion|Persuading]] or [[Performance|Performing]] for the booyahg guard on the roof near the southern gate {{Approval|Karlach|+1}} | ||
* Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | |||
* Persuade [[Fezzerk]] at the | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ||
* | * Drop and prepare to destroy the [[Necromancy of Thay]] in the [[Apothecary's Cellar]] {{Approval|Karlach|+1}} | ||
* Drop and prepare to destroy the [[Necromancy of Thay]] {{Approval|Karlach|+1}} | * Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Karlach|+1}} | ||
** Having summoned [[Lump the Enlightened]] to aid and ending your deal afterwards, let him have one lick {{Approval|Karlach|+5}} | |||
'''[[ | '''[[Goblin Camp]]''' | ||
'' | ''At the front gate:'' | ||
* | * Fling dung at [[Sentinel Olak]] ''(hidden behind other dialogue options; triggers a fight with gate guards)'' {{Approval|Karlach|+5}} | ||
* Tap once on the War Drum | * Tap once on the War Drum {{Approval|Karlach|+1}} | ||
* Use [[Performance]] to play a rhythm on the War Drum | * Use [[Performance]] to play a rhythm on the War Drum{{Approval|Karlach|+1}} | ||
* In the chicken-chasing game, [[Persuasion|convince]] the [[Owlbear Cub]] to run to the gate {{Approval|Karlach|+1}} | ''In the outer camp:'' | ||
* Tell [[Eight]] | * In the chicken-chasing game, [[Persuasion|convince]] the [[Owlbear Cub]] to run to the camp gate {{Approval|Karlach|+1}} | ||
* [[ | * Successfully [[Intimidation|Intimidate]] [[Crusher]] {{Approval|Karlach|+1}} | ||
** OR After defeating Crusher, choose mercy and help him up. {{Approval|Karlach|+1}} | |||
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | |||
'' Inside the [[Shattered Sanctum]]:'' | |||
* After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | |||
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | * Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | ||
* | ** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+1}}{{verify}} | ||
▶ '''''Note:''' These options are available only if you spoke to Minthara '''before''' interrogating and freeing [[Liam]]'' | |||
* Move in for the kill when speaking to [[Dror Ragzlin]] {{Approval|Karlach|+1}} | |||
'' In [[Worg Pens]]:'' | |||
* Free the [[Halsin|bear]] and side with him against the goblins {{Approval|Karlach|+1}} | |||
* After freeing [[Halsin]], agree to [[Defeat the Goblins]] and tell Halsin to get to safety {{Approval|Karlach|+5}} | * After freeing [[Halsin]], agree to [[Defeat the Goblins]] and tell Halsin to get to safety {{Approval|Karlach|+5}} | ||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good [[Cleric]] or a non-Oathbreaker [[Paladin]], successfully bless the dying hyena {{Approval|Karlach|+1}} | |||
** Playing as a [[Ranger]], mercy-kill the dying hyena {{Approval|Karlach|+1}} | |||
** Playing as a [[Druid]], choose to "destroy the abomination" {{Approval|Karlach|+1}} | |||
'''[[Zhentarim Hideout]]''' | |||
''When trying to enter the hideout:'' | |||
* Successfully use [[Detect Thoughts]] to tell [[Zarys]] you're here to help [[Find the Missing Shipment|find the missing shipment]].{{Approval|Karlach|+1}} | |||
▶ '''''Note:''' If you've already found it, the dialogue line "I know what became of Rugan" will not give approval.'' | |||
** OR Use [[Persuasion]] to tell Zarys you're just here to trade {{Approval|Karlach|+1}} | |||
** OR Use [[Intimidation]] to tell Zarys you "go where you please" {{Approval|Karlach|+1}} | |||
* Refuse to kill [[Rugan]] when Zarys tells you to {{Approval|Karlach|+1}} | |||
''When dealing with [[Brem]] and the artist [[Oskar Fevras]]:'' | |||
* [[Intimidation|Intimidate]] Brem into lowering the price {{Approval|Karlach|+1}} | |||
* Buy Oskar. {{Approval|Karlach|+1}} | |||
* Give Oskar an additional 200 gold after freeing him {{Approval|Karlach|+1}} | |||
'''[[ | '''[[Waukeen's Rest]]''' | ||
* | * Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | ||
* | * Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | ||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}} | * When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}} | ||
* Give | ** OR Convince the myconid guards you are a traveler seeking adventure (using [[Persuasion]] or [[Intimidation]]).{{Approval|Karlach|+1}} | ||
** OR Succeed a {{Ability check|Insight|5}}, and then say you've come to help the myconids.{{Approval|Karlach|+1}} | |||
* Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | |||
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | * Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | ||
* Agree to help [[Baelen Bonecloak]] {{Approval|Karlach|+1}} | * * Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}} | ||
* Give the [[ | * Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}} | ||
* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | |||
* [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | * [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | ||
* Tell Sovereign [[Spaw]] you killed Sovereign [[Glut]] | * Tell Sovereign [[Spaw]] that you've killed Sovereign [[Glut]] because the latter conspired to [[Avenge Glut's Circle|usurp]] Spaw's circle {{Approval|Karlach|+1}} | ||
* | * In the [[Dread Hollow]], place autumncrocus on [[Myrna|Myrna’s]] grave {{Approval|Karlach|+1}} | ||
* | ▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | ||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* Tell Ward Magmar | * Tell [[Ward Magmar]] that he disgusts you {{Approval|Karlach|+1}} | ||
* [[ | * Convince [[Skickpit]] you're going to help him, then ask if he really wants you to kill his slavers (using [[Persuasion|Persuasion]] line) {{Approval|Karlach|+1}} | ||
* Pay respect to the heap of | * Pay respect to the heap of deep gnomes' corpses after killing or deceiving [[Brathwen]] and [[Viss]] {{Approval|Karlach|+1}} | ||
* [[Persuasion|Convince]] the | * [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]], talk to Lunkbug and mention she wants Laridda to move on | * Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | ||
* Stand up for the deep gnome slaves when | * After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on {{Approval|Karlach|+1}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] | * Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | ||
* If failed to convince [[Elder Brithvar | * Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | ||
* After freeing Barcus, bid him farewell and good luck {{Approval|Karlach|+5}} | ** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ||
* After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | |||
''' | '''[[Mountain Pass]]''' | ||
* | * Playing as a [[Githyanki]], tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
* | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
* | |||
'''[[Crèche Y'llek]]''' | |||
* Successfully | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | ||
* | * Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | ||
* | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | ||
* | ** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
* | ** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ||
* After staking Astarion, say bringing him was a mistake {{Approval|Karlach|+1}} | ** OR, Playing as a [[Githyanki]], say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ||
* After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | ''In captain's quarters and Inquisitor's chambers:'' | ||
* | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | ||
* Ask Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | |||
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | |||
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | |||
'''Camp/Conversation''' | |||
* When [[Mizora]] first appears in the camp, tell her not to lay a finger on Karlach {{Approval|Karlach|+5}} | |||
** OR Threaten to kill [[Mizora]] during her first appearance {{Approval|Karlach|+1}} | |||
* After staking [[Astarion]] when he tried to bite you, say that bringing him to the camp was a mistake {{Approval|Karlach|+1}} | |||
* After having a romantic night, tell her you'd love to be able to touch her properly {{Approval|Karlach|+5}} | |||
▶ '''''Note:''' This line can be repeated multiple times until the second upgrade of Karlach' heart, but only the first time gives approval'' | |||
* Pet [[Scratch]] when he first comes to the camp {{Approval|Karlach|+1}} | |||
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Karlach|+1}} ''(requires food in the inventory)'' | |||
* Successfully attend to the [[Owlbear Cub|Owlbear Cub's]] wound when it appears again at the camp {{Approval|Karlach|+1}} | |||
* Pet the [[Owlbear Cub]] when it stays at the camp {{Approval|Karlach|+1}} ''(gains approval only the first time you do it)'' | |||
* Having invited [[Barcus Wroot]] to your camp, promise him you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Karlach|+1}} | |||
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''): | |||
** Encourage [[Lae'zel]] to trust him {{Approval|Karlach|+1}} | |||
** OR tell Lae'zel you'll support any choice of hers {{Approval|Karlach|+1}} | |||
** OR tell Lae'zel you believe Kith'rak and she should too {{Approval|Karlach|+1}} | |||
'''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | |||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} | |||
** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | |||
* After first encounter with [[Raphael]] speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] twice {{Approval|Karlach|+5}} | |||
'''Any Area''' | '''Any Area''' | ||
* After | * Playing as [[Astarion]], confess to her that you are a vampire. {{Approval|Karlach|+10}} | ||
'''[[Our Fiery Friend|Personal quest]]''' | |||
* After defeating [[Anders]] and his crew, and Karlach having rampaged in the Tollhouse, tell her she looks hot. {{Approval|Karlach|+3}} | |||
* If Karlach is recruited before [[Wyll]], he will show up when ending this day in the camp. Talk him out of fighting Karlach. {{Approval|Karlach|+5}} | |||
* Agree to give Karlach a [[Soul Coin]] to power her up in combat {{Approval|Karlach|+5}} | |||
* When you first meet [[Dammon]] while already having a piece of infernal iron, Karlach will ask if she can give it to the smith - agree. {{Approval|Karlach|+10}} | |||
* After [[Dammon]] upgrades her heart first time tell her you still can't touch her, and then choose the line "Of course I do" {{Approval|Karlach|+10}} | |||
}} | }} | ||
=== Act Two === | === Act Two === | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[ | '''[[Ruined Battlefield]]''' | ||
* | |||
* | ''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:'' | ||
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}} ''(requires {{Ability check|Persuasion|10}} and then {{Ability check|Persuasion|14}} or {{Ability check|Intimidation|14}})'' | |||
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}} | |||
* Traversing [[Shadow-Cursed Lands]] with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}} | |||
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:'' | |||
* As a Wizard, tell [[Harper Lassandra]] that you can aid in traversing the darkness.{{Approval|Karlach|+1}} | |||
* As a Bard, tell [[Harper Lassandra]] that the best introductions are made while sitting around a fire.{{Approval|Karlach|+1}} | |||
* As [[The Dark Urge]], decide to stay and help Harpers against shadows (instead of abandoning them) {{Approval|Karlach|+1}} | |||
* When the shadows warp [[Harper Yonas|Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this."{{Approval|Karlach|+1}} | |||
* Free [[Dolly Thrice]] from the [[Moonlantern]] (no matter how you obtain it){{Approval|Karlach|+1}} | |||
* When judging with [[He Who Was]], ask [[Madeline]] what did the Dark Justiciar do, and then: | |||
** Call her a coward {{Approval|Karlach|+1}}, OR tell her it wasn't her fault {{Approval|Karlach|+1}}, OR tell her you forgive her (class-based lines) {{Approval|Karlach|+1}} | |||
** OR '''after ordering''' her to stab herself, let her make a couple of strikes and then say it was enough {{Approval|Karlach|+1}}, OR tell her that her readyness to hurt herself is enough to be forgiven {{Approval|Karlach|+1}} | |||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' | ||
* Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her. | * Show [[Jaheira]] the [[Mysterious Artefact]] when you first meet her.{{Approval|Karlach|+1}} | ||
* | * Drink the spiked wine when talking to Jaheira inside. {{Approval|Karlach|+1}} | ||
* Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}} | |||
* Help [[Mol]] win the game against | * Help [[Mol]] win the game against Raphael using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Karlach|+1}} | ||
* Tell [[Raphael]] to stay away from | ** Tell [[Raphael]] to stay away from Mol {{Approval|Karlach|+3}} | ||
▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | |||
* | * Tell [[Isobel Thorm|Isobel]] that [[Marcus Falgor|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}} | ||
* | ** Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, then deny the urge, and finally ask her to forgive you. {{Approval|Karlach|+5}} | ||
* Play the Lute to wake up [[Art Cullagh]]. | * Ask [[Counsellor Florrick]] whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}} | ||
* Tell [[Halsin]] | * Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}} | ||
* Successfully protect the portal [[ | * Tell [[Halsin]] that he can count on you before he opens the portal.{{Approval|Karlach|+1}} | ||
** Successfully protect the portal while Halsin is looking for [[Thaniel]].{{Approval|Karlach|+1}} | |||
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}} | |||
'''[[Reithwin Town]]''' | '''[[Reithwin Town]]''' | ||
* | * Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}} | ||
* Agree to take Arabella in at your camp. {{Approval|Karlach|+1}} | |||
''In the [[Reithwin Tollhouse]]:'' | |||
* Successfully convince [[Gerringothe Thorm]] to end herself. {{Approval|Karlach|+1}} | |||
'' In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Karlach|+1}} | |||
** Then persuade Malus Thorm to operate on himself. {{Approval|Karlach|+1}} | |||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Karlach|+2}} ''(comes one point by another subsequently)''. | |||
''At [[The Waning Moon]]:'' | |||
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Karlach|+1}}''(each time)'' | |||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Karlach|+1}} ''(gains approval only in first round)'' | |||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Karlach|+1}} ''(each time)''. | |||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | |||
* By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Karlach|+1}} | |||
'''[[House | '''[[House in Deep Shadows]]''' | ||
* | * Agree to play hide-and-seek with [[Oliver]].{{Approval|Karlach|+1}} | ||
* Convince Oliver to reunite with [[Thaniel]].{{Approval|Karlach|+5}} | |||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
* Offer [[Fezzerk]] a fair fight. | * Offer [[Fezzerk]] a fair fight. {{Approval|Karlach|+1}} | ||
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Karlach|+1}} | |||
* Tell [[Araj Oblodra]] that [[Astarion]] is his own person. {{Approval|Karlach|+1}} | |||
* Invite Minthara to your camp after saving her. | |||
* Invite Jaheira to fight with you in front of Moonrise Towers.{{Approval|Karlach|+1}} | |||
* After the first floor is secured, tell [[Jaheira]] you sense a bit of envy and ask her to join the fight against [[Ketheric Thorm]]. | |||
* At the [[Moonrise Towers Rooftop]], tell Ketheric Thorm that you can help, or that it isn't too late, or to come quietly {{Approval|Karlach|+1}} ''(either choice)'' | |||
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | |||
:* Then tell [[Dame Aylin|Aylin]] to stand down, because Ketheric has surrendered. | |||
''' | '''[[Gauntlet of Shar]]''' | ||
* | * Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder. | ||
* | * Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}} | ||
* | |||
'''[[Shadowfell]]''' | |||
* Tell [[Balthazar]] to leave or he's a dead man. {{Approval|Karlach|+1}} | |||
* Tell Shadowheart that she should spare the [[Dame Aylin|Nightsong]] because the aasimar may know something about her. {{Approval|Karlach|+1}} | |||
'''[[Mind Flayer Colony]]''' | |||
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to purge the mind. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only after successful passive {{Ability check|Insight|18}}'' | |||
* When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], wish them good night.{{Approval|Karlach|+1}} | |||
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the inhabitants of the pods. {{Approval|Karlach|+5}} | |||
'''Camp/Conversation''' | |||
* Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]]. | |||
* Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]]. {{Approval|Karlach|+5}} | |||
'''[[Our Fiery Friend|Personal quest]]''' | |||
* After [[Dammon]] upgrades Karlach's engine second time at the [[Last Light Inn]], prove it worked, giving her a hug (or kissing, if you romance her). {{Approval|Karlach|+5}} | |||
}} | |||
=== Act Three === | === Act Three === | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | '''[[Rivington]]'''<br> | ||
''At the [[Sword Coast Couriers]]:'' | |||
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using any check-based option.{{Approval|Karlach|+1}} | |||
''In the kennels:'' | |||
* Say "Woof" to [[Angry Mar'hyah]] twice. {{Approval|Karlach|+1}} | |||
** Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[Intimidation]]. {{Approval|Karlach|+1}} | |||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Karlach|+1}} | |||
''Dealing with [[Orin]]'s guises:'' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Karlach|+1}} | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Karlach|+1}} | |||
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Karlach|+1}} | |||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone you care about. {{Approval|Karlach|+1}} | |||
<!--** OR, Playing as [[The Dark Urge]], tell her you do everything to keep those who you love from your blade {{Approval|Karlach|+1}}--> | |||
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug'' | |||
''In the [[Angleiron's Cellar]]:'' | |||
* Tell [[Wulbren]] that the real enemy is Gortash, and not the [[Gondians]] {{Approval|Karlach|+1}} | |||
** OR That you'll talk with the [[Gondians]] and maybe they'll see reason. {{Approval|Karlach|+1}} | |||
** If contacting the [[Gondians]], insist on refusing the bomb afterwards. {{Approval|Karlach|+1}} | |||
''Elsewhere:'' | |||
* Give [[Yenna]] some food. {{Approval|Karlach|+1}} | |||
* Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not'' | |||
* Donate gold to [[Manip Nestor]].{{Approval|Karlach|+1}} | |||
'''[[Circus of the Last Days]]'''<br> | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say 'What a corny joke' {{Approval|Karlach|+1}} | |||
* Volunteer Karlach or any other companion to the stage. {{Approval|Karlach|+1}} ''(either)'' {{verify}} | |||
* If going on stage yourself, say you're special because you treat the people around you with kindness. {{Approval|Karlach|+1}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: ★'Zariel' {{Approval|Karlach|+1}} OR ★'Gortash' {{Approval|Karlach|+2}} | |||
* Second question: ★'Bashing and sex' {{Approval|Karlach|+2}} | |||
* Third question: ★'Probably dead' {{Approval|Karlach|+1}} OR ★'Settled with partner and kids' {{Approval|Karlach|+2}} | |||
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' | |||
'''[[Open Hand Temple]]''' | |||
* Tell [[Sister Yannis]] you'll look into the murder for her {{Approval|Karlach|+1}} | |||
* <u>Tell</u> [[Brother Clements]] his god would be proud of Father Lorgan. | |||
* Agree to bear the curse {{Approval|Karlach|+1}} and withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness.{{Approval|Karlach|+3}} | |||
'''[[Wyrm's Crossing]]''' | |||
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Karlach|+1}} | |||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Karlach|+1}} | |||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | |||
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at [[Sharess' Caress]]. {{Approval|Karlach|+1}} | |||
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Karlach|+1}} | |||
'''[[Wyrm's Rock Fortress]]''' | |||
''At the Flaming Fist barracks:'' | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Karlach|+1}} | |||
* When you spot [[Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Karlach|+1}} | |||
''Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):'' | |||
* Successfully detect his thoughts and pretend to be a new recruit {{Approval|Karlach|+1}} | |||
* OR Tell him you've spotted Reynash on stealing {{Approval|Karlach|+1}} | |||
** Then Tell him not to be hard on Reynash {{Approval|Karlach|+1}} | |||
* Agree to leave barracks (or let him escort you out) {{Approval|Karlach|+1}} | |||
''At the Audience Hall:'' | |||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say: | |||
** That you have seen the army of the Absolute and no where's safe. {{Approval|Karlach|+1}} | |||
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Karlach|+1}} | |||
* Refuse to become allies with Gortash {{Approval|Karlach|+1}} | |||
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Karlach|+1}} | |||
''Approaching [[Duke Ravengard]] after the coronation:'' | |||
* Ask what has happened to the city's great hero {{Approval|Karlach|+1}} ''(a Baldurian option)'' | |||
* Ask if the current state of the city is what they call tyranny {{Approval|Karlach|+2}} | |||
* Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant {{Approval|Karlach|+2}} | |||
''Talking to Karlach after the coronation:'' | |||
* If you agreed to become allies with Gortash: | |||
** When Karlach asks whether you intend an alliance, answer "No, but he need not to know it" {{Approval|Karlach|+5}} | |||
** OR Say that you need to avoid making enemies, and then that he wasn't a betrayer in pact with Ketheric and Orin {{Approval|Karlach|+5}} | |||
* If you declined Gortash 's offer: | |||
** When Karlach asks what you'd make of him, call Gortash a fraud in a nice coat {{Approval|Karlach|+5}} | |||
** OR Say you can’t wait to flatten him. {{Approval|Karlach|+5}} | |||
'''[[Lower City]]''' | |||
* <u>Show</u> yourself immediately to [[Dolor]] in the [[Facemaker's Boutique]] | |||
* Play with the children in [[Bloomridge Park]] ({{Coords|-166|-75}}) | |||
** Succeed {{Ability check|Perception|7}} to spot Cinnamon's "Spy Candy". {{Approval|Karlach|+1}} | |||
** Allow Punkins to scan you. {{Approval|Karlach|+1}} | |||
* In [[Cazador's Dungeon]], when speaking to Sebastian, pass [[Persuasion]] or [[Intimidation]] check, then promise him to set them free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} | |||
}} | }} | ||
== Disapproval == | == Disapproval == | ||
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete. | As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete. | ||
Line 233: | Line 471: | ||
=== Act One === | === Act One === | ||
{{SpoilerBox|act=1|nograd=1|unhide=1| | {{SpoilerBox|act=1|nograd=1|unhide=1| | ||
''' | '''[[Roadside Cliffs]]''' | ||
* Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}} | |||
* Playing as [[The Dark Urge]], tear off [[Gale]]'s hand {{Approval|Karlach|-1}} | |||
* | * Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | ||
'''[[ | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
'' | ''In the Hollow:'' | ||
* Refuse to help [[Zevlor]]. | * Refuse to help [[Zevlor]] with persuading druids to let the tieflings stay. {{Approval|Karlach|-1}} | ||
* Tell the | * Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} | * Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | |||
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | * Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | ||
** If you miss, try to kick her again {{Approval|Karlach|-1}} | ** If you miss, try to kick her again {{Approval|Karlach|-1}} | ||
** As Dark Urge, when you are confronted by a companion about kicking [[Timber]], say she came right at you OR that your instincts are sharp and to stay out of the way {{Approval|Karlach|-1}} | ** As [[The Dark Urge]], when you are confronted by a companion about kicking [[Timber]], say she came right at you OR that your instincts are sharp and to stay out of the way {{Approval|Karlach|-1}} | ||
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} | * Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?--> | ||
* After | ** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}} | ||
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | * Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | ||
* As a [[Barbarian]], tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}} | * As a [[Barbarian]], tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}} | ||
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | * Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | ||
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | * Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | ||
* | * Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | ||
* Tell [[ | * At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}} | ||
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}} | |||
''In the [[Sacred Pool]] and druid caves:'' | |||
* Tell [[Locke]] and [[Komira]] ([[Arabella]]'s parents) that it's their fault and they should have tried parenting her {{Approval|Karlach|-1}} | |||
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}} | |||
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | * Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | ||
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | * Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | ||
* As a [[Rogue]], pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}} | * As a [[Rogue]], pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}} | ||
* After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | * After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | ||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* | * In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him.{{Approval|Karlach|-1}} | ||
* While talking to | * Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}} | ||
* While talking to Aradin on the bridge, say you don't waste your time with devil spawn {{Approval|Karlach|-5}} | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
* Choose to go closer to the Owlbear | * Choose to go closer to the [[Owlbear Cub]] or attack the mother [[Owlbear]] {{Approval|Karlach|-1}} | ||
* After killing the Owlbear, kill | * After killing the mother [[Owlbear]], kill the cub as well {{Approval|Karlach|-1}} | ||
'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | |||
* When speaking to [[Gandrel]]: | |||
** ''(if [[Astarion]] '''is not''' in the party)'' Tell the hunter where he can find him {{Approval|Karlach|-1}} | |||
** ''(if [[Astarion]] '''is''' in the party)'' Reveal [[Astarion]]'s identity to [[Gandrel]] {{Approval|Karlach|-1}} | |||
***OR Don't turn [[Astarion]] in but further in the dialogue allow him kill the hunter {{Approval|Karlach|-1}} | |||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | * Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | ||
* Interrupt | * Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}} | ||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | * Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | ||
'''[[ | '''[[Goblin Camp]]''' | ||
'' | ''In the outer camp:'' | ||
* Yell "Boo, get off the stage!" at [[Volo]] | * <u>Yell</u> "Boo, get off the stage!" at [[Volo]] as he performs. | ||
* | * Tell [[Tracker Grikka]] that you that you will get answers from prisoners. {{Approval|Karlach|-1}} | ||
* When talking to Minthara, suggest visiting the prisoner yourself {{Approval|Karlach|-1}} | * Playing as a [[Dwarf]], ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Karlach|-1}} | ||
* | * <u>Playing</u> a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]] | ||
*<u>After</u> defeating [[Crusher]], choose the option to finish him. ''(triggers a fight with the entire camp)'' | |||
''In the [[Shattered Sanctum]]'': | |||
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Karlach|-1}} | |||
** OR, playing as a [[Drow]], tell him that you don't try, you get results. {{Approval|Karlach|-1}} | |||
** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}} | |||
* When talking to [[Minthara]], suggest visiting the prisoner yourself {{Approval|Karlach|-1}} | |||
* Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* | * Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}} | ||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* Refuse to give the [[ | * Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}} | ||
* Refuse to give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|-1}} | |||
* Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}} | * Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}} | ||
* Offer to help [[Gekh Coal]] hunt down the escaped gnome and the pair of boots {{Approval|Karlach|-1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* Ask Ward Magmar how to get a slave of your own | * When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}} | ||
* | * Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}} | ||
* Persuade the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}} | |||
* Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Karlach|-1}} ''(either option)'' | |||
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | * Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | ||
* Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | * Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | ||
* Let Elder Brithvar take the deep gnomes | * Let [[Elder Brithvar]] take the enslaved deep gnomes after the fight with [[Nere]] {{Approval|Karlach|-5}} | ||
'''[[Mountain Pass]]''' | |||
* Speak with githyanki patrol instead of letting [[Lae'zel]] do it {{Approval|Karlach|-1}} ''(any line of two available)'' | |||
'''[[ | '''[[Crèche Y'llek]]''' | ||
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | |||
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | |||
* Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a [[Githyanki]]; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | |||
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | |||
* Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | |||
'''Raphael's Deal''' | |||
* When [[Raphael]] briefly takes you to the [[House of Hope]], say that you'll do anything to get rid of the tadpole {{Approval|Karlach|-1}} | |||
'''Camp/Conversation''' | |||
* If Karlach is recruited before [[Wyll]], he will show up in camp after a long rest. Escalate the conversation into a fight with Wyll. {{Approval|Karlach|-1}} | |||
* Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}} | * Flirt with [[Mizora]] when she shows up {{Approval|Karlach|-1}} | ||
* Ask [[Mizora]] | * Ask [[Mizora]] whether she leaves if you turn on [[Karlach]] {{Approval|Karlach|-5}} | ||
* | * <u>Let [[Volo]]</u> follow through with his attempt to remove the parasite | ||
* | * Shoo the [[Owlbear Cub]] out of the camp when it comes wounded {{Approval|Karlach|-1}} | ||
* [Dark Urge] | |||
{{SpoilerDurge|nograd=1| | |||
* Playing as [[The Dark Urge]], confess to murdering the bard {{Approval|Karlach|-1}} | |||
}} | |||
}} | }} | ||
=== Act Two === | === Act Two === | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[ | '''[[Ruined Battlefield]]''' | ||
* | * Side with the convoy against the Harpers.{{Approval|Karlach|-1}} | ||
* | * Traversing [[Shadow-Cursed Lands]] with the convoy, side with the ambushing Harpers. After defeating the convoy, tell the Harpers' leader you're going to kill them and take the lantern.{{Approval|Karlach|-1}} (''Taking this course starts the fight with ambushing Harpers immediately''). | ||
* When judging with [[He Who Was]], order [[Madeline]] to stab herself {{Approval|Karlach|-1}}, then to continue {{Approval|Karlach|-1}}, and finally succeed a [[Persuasion]] roll to keep her going {{Approval|Karlach|-1}}. | |||
*Give up all your gold to [[Gerringothe Thorm]]. {{Approval|Karlach|-1}} | |||
'''[[Last Light Inn]]''' | |||
* When Marcus assaults the inn, concert with him telepathically, then tell Isobel that she's going to meet [[Ketheric]]. {{Approval|Karlach|-10}} | |||
* After [[Mol]] is taken, tell [[Mattis]] she's probably dead already.{{Approval|Karlach|-1}} | |||
* Question Karlach's encouragement of [[Mattis]]' 'scamming with the greats'. {{Approval|Karlach|-5}} | |||
* Playing as [[The Dark Urge]], give in to your urge to kill the Strange Ox. {{Approval|Karlach|-1}} | |||
* Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, and then give in to your urge {{Approval|Karlach|-10}} (''Choosing this course immediately starts a fight with Isobel, and any Harper or Fist who notice this will side with Isobel'') | |||
'''[[ | '''[[Moonrise Towers]]''' | ||
* | * Refuse to take [[Soul Coin]]s from [[Lann Tarv]] in exchange for hearing about the souls inside them{{Approval|Karlach|-5}} | ||
* | ▶ '''''Note:''' This line appears only if '''Karlach is in the party'''''. | ||
* Kill [[Fezzerk]] without combat (through dialogue options) {{Approval|Karlach|-1}} | |||
* When speaking with Minthara after the battle, propose to take the place of Orin once she's dead. {{Approval|Karlach|-1}} | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
*Tell | * <u>Tell</u> Shadowheart you will support her becoming a [[Dark Justiciar]]. | ||
* | * <u>Agree</u> to help Balthazar. | ||
* | * <u>Offer</u> to search the Gauntlet of Shar to help [[Yurgir]]. | ||
'''[[Mind Flayer Colony]]''' | |||
* At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods. {{Approval|Karlach|-5}} | |||
* <u>When</u> talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to consume the mind.{{Approval|Karlach|}} | |||
▶ '''''Note:''' This option is available only after successful passive {{Ability check|Insight|18}}'' | |||
* When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], tell it that they will never wake again. {{Approval|Karlach|-1}} | |||
''' | '''Camp/Conversation''' | ||
* | * Sleep with [[Karlach]], tell her that it was a mistake, then confirm it {{Approval|Karlach|-100}} | ||
}} | |||
=== Act Three === | === Act Three === | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''Wyrm's Crossing''' | '''[[Rivington]]''' | ||
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | * After successfully [[Deception|deceiving]] [[Saer Grotpoll]] that you're a Baldurian (if you actually are not), stand for his rumblings about refugees {{Approval|Karlach|-1}} | ||
* <u>Take</u> the bomb from [[Wulbren]] OR tell him that this is too messy. | |||
** <u>If contacting</u> the [[Gondians]], accept the bomb anyway. | |||
''Dealing with [[Orin]]'s guises:'' | |||
* If [[Orin]] is impersonating the [[Dying Stone Lord Thug]], say that you'll enjoy watching him die slowly {{Approval|Karlach|-1}} | |||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would kill someone close to you without hesitation.{{Approval|Karlach|-1}} | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Karlach|-1}} | |||
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Karlach|-1}} | |||
* Tell [[Farlin]] that you're happy to help them against [[Cairos]] and his thugs. {{Approval|Karlach|-1}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
** First question: 'Raphael' {{Approval|Karlach|-1}} OR 'Me' {{Approval|Karlach|-2}} | |||
** Second question: 'Going shopping' {{Approval|Karlach|-1}} OR 'Reading' {{Approval|Karlach|-2}} | |||
** Third question: 'Worshipping Selûne' {{Approval|Karlach|-1}} | |||
'''[[Wyrm's Crossing]]''' | |||
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Karlach|-1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]].{{Approval|Karlach|-1}} | |||
* <u>At [[Sharess' Caress]],</u> point out how the two Drow look alike, and then call them 'delicious'. | |||
'''[[Wyrm's Rock Fortress]]''' | |||
''At the Flaming Fist barracks:'' | |||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Karlach|-1}} | |||
''When you spot [[Fist Reynash]] trying to open a chest:'' | |||
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Karlach|-1}} | |||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Karlach|-1}} | |||
* Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him OR let him arrest you {{Approval|Karlach|-1}} ''(either)'' | |||
''At the Audience Hall:'' | |||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Karlach|-1}} | |||
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Karlach|-1}} | |||
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Karlach|-1}} | |||
* Tell Gortash that you coudn't dream of missing his coronation. {{Approval|Karlach|-1}} | |||
''Talking to Karlach after the coronation:'' | |||
* If you agreed to become allies with Gortash: | |||
** When Karlach asks whether you intend an alliance, answer that it is your decision, not hers {{Approval|Karlach|-5}} | |||
** OR Say you'll do whatever to save the city, and then that Gortash had a pact with Ketheric and Orin OR that you wanted to see where it takes {{Approval|Karlach|-5}} ''(either option)'' | |||
* If you declined Gortash 's offer: | |||
* When Karlach asks what you'd make of him, say you're impressed how he wormed his way up {{Approval|Karlach|-5}} | |||
'''[[Lower City]]''' | |||
* At the [[Cazador's Dungeon]], let Astarion complete the Rite of Profane Ascension {{Approval|Karlach|-1}} | |||
* Tell [[News Hawker Luan]] that her salesmanship is terrible. {{Approval|Karlach|-1}} | |||
** After Luan says she is only six say you don't care. {{Approval|Karlach|-1}} | |||
* <u>Sell</u> the [[Githyanki Egg]] to the [[Society of Brilliance]]. | |||
* At [[Flymm Cargo]], let [[Allandra Grey]] take [[Redhammer]] away after you've returned from the [[Iron Throne]] {{Approval|Karlach|-1}} | |||
* At [[Facemaker's Boutique]] during [[Investigate the Murders]], sneak up on Dolor as he's poised to kill Figaro, thereby letting Figaro die. | |||
'''[[Devil's Fee]]''' | |||
* Upon returning from [[House of Hope]], intimidate [[Helsik]] saying that you've just killed a devil in his own home. {{Approval|Karlach|-1}} | |||
'''[[House of Hope]]''' | |||
* Undress for [[Haarlep]]. {{Approval|Karlach|-1}} | |||
* Vow your body to [[Haarlep]]. {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.'' | |||
'''Camp/Conversation''' | |||
* If Jaheira leaves the team, tell Karlach she can go with her, if it means so much to her. {{Approval|Karlach|-1}} | |||
''' | '''[[Our Fiery Friend|Personal quest]]''' | ||
* | * Kill [[Gortash]] without having Karlach in the Party {{Approval|Karlach|-20}} | ||
}} | }} | ||
Latest revision as of 00:45, 27 August 2024
![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Low approval[edit | edit source]
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval[edit | edit source]
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.