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Pollo the Muscle

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Pollo the Muscle is a high half-elf fighter and ally of Counsellor FlorrickCounsellor Florrick. He is part of the retinue that confronts the party after WyllWyll breaks his pact with MizoraMizora.

Involvement[edit | edit source]

After Wyll breaks his pact his Mizora during The Blade of FrontiersThe Blade of Frontiers and forsake his father, Mizora manipulates Counsellor Florrick (or her replacement, Cordula EltanCordula Eltan) into believing Wyll intentionally killed his father Ulder RavengardUlder Ravengard; this subsequently results in Pollo and the rest of the retinue under Florrick approaching and confronting the party the next time they are in the Lower City.

The party can then convince Florrick (or Eltan) to stand down through dialogue checks, and receive the  The Legend of Ansur. Failing any of the checks results or attacking the retinue turns Pollo and the rest of the retinue hostile.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Action SurgeAction Surge
Immediately gain an extra Action to use this turn.
Range: Self Range: Self
Recharge: Short rest Recharge: Short rest
Disarming Attack (Melee)Disarming Attack (Melee) (Action + Superiority Die)   –   Trident
Damage: 5~10 + modifiers

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

STR SaveSTR Save
Main Hand AttackMain Hand Attack (Action)   –   Trident
Damage: 5~10
1d6 + 4PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Menacing Attack (Melee)Menacing Attack (Melee) (Action + Superiority Die)   –   Trident
Damage: 5~10 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls and be unable to move.

WIS SaveWIS Save
Range: Normal weapon range Range: Normal weapon range
Piercing StrikePiercing Strike (Action)   –   Trident
Damage: 5~10
1d6 + 4PiercingPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Pushing Attack (Melee)Pushing Attack (Melee) (Action + Superiority Die)   –   Trident
Damage: 5~10 + modifiers

Spend a superiority die to deal an additional 1d8PhysicalPhysical damage and possibly push the target back 4.5 m / 15 ft.

STR SaveSTR Save
Range: Normal weapon range Range: Normal weapon range
Rush AttackRush Attack (Action)   –   Trident
Damage: 5~8
1d4 + 4PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR SaveSTR Save
Range: 9 m / 30 ft Range: 9 m / 30 ft
Recharge: Short rest Recharge: Short rest
Trip Attack (Melee)Trip Attack (Melee) (Action + Superiority Die)   –   Trident
Damage: 5~10 + modifiers

A powerful attack that possibly knocks the target Prone Prone.

STR SaveSTR Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Per turn Recharge: Per turn

Allies[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]