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Karlach/Approval: Difference between revisions
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* Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Karlach|+3}} ''(after the scene at the entrance)'' | * Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Karlach|+3}} ''(after the scene at the entrance)'' | ||
** OR Promise it if you first declined him {{Approval|Karlach|+5}} ''(speaking to him in his cave)'' | ** OR Promise it if you first declined him {{Approval|Karlach|+5}} ''(speaking to him in his cave)'' | ||
* Playing as a | * Playing as a {{Class|Cleric}} of [[Deities#Tempus|Tempus]] and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a place in Warriors' Rest {{Approval|Karlach|+1}} | ||
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | * Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | ||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | * Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | ||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using [[Persuasion]] or certain Class- or Race-based options. {{Approval|Karlach|+1}} | * Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using [[Persuasion]] or certain Class- or Race-based options. {{Approval|Karlach|+1}} | ||
* Playing as a | * Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | ||
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]], [[Detect Thoughts]] or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Karlach|+5}} | * Assist [[Guex]] in training (using [[Athletics]], [[Insight]], [[Detect Thoughts]] or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Karlach|+5}} | ||
* Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | * Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | ||
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* Attack [[Kagha]] after speaking to [[Zevlor]] second time (about her demands) {{Approval|Karlach|+1}} | * Attack [[Kagha]] after speaking to [[Zevlor]] second time (about her demands) {{Approval|Karlach|+1}} | ||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]: | * While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]: | ||
** Tell him that the key in its nest is dull, OR, playing as a | ** Tell him that the key in its nest is dull, OR, playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Karlach|+1}} ''(either option)'' | ||
** OR Playing as a | ** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | ||
** OR Kick the bird {{Approval|Karlach|+1}} | ** OR Kick the bird {{Approval|Karlach|+1}} | ||
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | * After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | ||
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | * Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | ||
** OR, playing as a | ** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | * Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | ||
* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | * After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | ||
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* Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | * Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | ||
* Convince [[Wyll]] not to attack you, using [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | * Convince [[Wyll]] not to attack you, using [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with Minthara, '''after''' you have revealed the Grove's location '' | ▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location'' | ||
* Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | * Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | ||
* Successfully defend the Grove and then talk to [[Zevlor]] {{Approval|Karlach|+10}} | * Successfully defend the Grove and then talk to [[Zevlor]] {{Approval|Karlach|+10}} | ||
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'''[[Forest]]''' | '''[[Forest]]''' | ||
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | ||
* Playing as a | * Playing as a {{Class|Cleric}} of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | ▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | ||
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* Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | * Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | ||
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | * ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | ||
**Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
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'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good | ** Playing as a Good {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ||
'''[[Zhentarim Hideout]]''' | '''[[Zhentarim Hideout]]''' | ||
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'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Playing as a | * Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
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** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ||
** OR, Playing as a | ** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ||
''In captain's quarters and Inquisitor's chambers:'' | ''In captain's quarters and Inquisitor's chambers:'' | ||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. |
Revision as of 15:19, 18 September 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance
Low approval
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One
Act Two
Act Three
Disapproval
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.