Abducted Nobleman: Difference between revisions
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|title= Abducted Nobleman | |||
|description= Abducted Nobleman is a body found when going through the crashed nautiloid after waking up in the Ravaged Beach. | |||
|image= | |||
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{{CharacterInfo | {{CharacterInfo | ||
|name = Abducted Nobleman | |name = Abducted Nobleman | ||
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'''Abducted Nobleman''' is a body found when going through the crashed nautiloid after waking up in the [[Ravaged Beach]]. Using [[Speak with Dead]] can reveal that he was a pottery merchant from Baldur's Gate named Francis, and that he was abducted like the player. | '''Abducted Nobleman''' is a body found when going through the crashed nautiloid after waking up in the [[Ravaged Beach]]. | ||
Using [[Speak with Dead]] can reveal that he was a pottery merchant from Baldur's Gate named Francis, and that he was abducted like the player. | |||
== Speak With Dead == | == Speak With Dead == |
Revision as of 17:39, 28 September 2023
Abducted Nobleman | |||||||
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Stats | |||||||
Level 1 | |||||||
| |||||||
Race | Human | ||||||
Type | Humanoid | ||||||
HP | 0/7 | ||||||
AC | 10 | ||||||
Movement Speed | 0m / 0ft | ||||||
Size | Medium | ||||||
Weight | 75kg / 150lbs | ||||||
Initiative | - | ||||||
Character information | |||||||
Location | Ravaged Beach | ||||||
Abducted Nobleman is a body found when going through the crashed nautiloid after waking up in the Ravaged Beach.
Using Speak with Dead can reveal that he was a pottery merchant from Baldur's Gate named Francis, and that he was abducted like the player.
Speak With Dead
Player: Who are you?
- Abducted Nobleman: Francis... merchant... selling pottery...
Player: How did you die?
- Abducted Nobleman: Fire... screaming... then crunch. Nothing...
Player: What happened to you?
- Abducted Nobleman: Guiding my cart... shadow fell... tentacle grabbed me...
- Abducted Nobleman: Took me here... put something in my eye...
Player: Do you have anything valuable?
- Abducted Nobleman: They took me... took everything...
Player: They put something in my eye too. Can we get rid of it? (Only after asking "What happened to you?")
- Abducted Nobleman: Find healer...
- ...or die... it'll leave...
Player: Do you know why any of us were taken? (Only after asking "What happened to you?")
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
Player: (Cleric or Paladin) Are there any rites you'd like performed over your body? (Only after asking at least one other question.) +1 +1
- Abducted Nobleman: Too late now... / Not from your cursed god... (if Cleric of Evil-aligned deity)
Player: (Bard) Would you like me to craft you a stunning tale? Lock your memory in legend forever? (Only after asking at least one other question.) +1 +1
- Abducted Nobleman: Doesn't matter... nothing matters...
Player: (Ranger or Druid) Your body will attract scavengers. Should I bury you? (Only after asking at least one other question.) +1 +1
- Abducted Nobleman: Let them come...
Loot
- Gold
- Rapier
- Silver Locket
- Random food items