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{{PageSeo | {{PageSeo | ||
|title = Sazza | |title = Sazza | ||
|description = Sazza is a Goblin | |description = Sazza is a Goblin character in Baldur's Gate 3. She is being held prisoner in the Makeshift Prison in Emerald Grove, and the party can choose to rescue her. | ||
|image = Sazza.jpg | |image = Sazza.jpg | ||
}} | }} | ||
{{Infobox creature | {{Infobox creature | ||
| name = Sazza | | name = Sazza | ||
| role = [[ | | role = [[Attached Follower]] | ||
| image = Sazza.jpg | | image = <gallery> | ||
Sazza.jpg|In-game | |||
Portrait Sazza.png|Portrait | |||
</gallery> | |||
| va = Holly-Marie Michael | | va = Holly-Marie Michael | ||
| race = [[Goblin]] | | race = [[Goblin]] | ||
| hometown = [[Goblin Camp]] | | hometown = [[Goblin Camp]] | ||
| archetype = [[Goblin Brawler]] | |||
| level = 2 | | level = 2 | ||
| size = Small | | size = Small | ||
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| t passives = Fury of the Small | | t passives = Fury of the Small | ||
}} | }} | ||
'''Sazza''' is a [[ | '''Sazza''' is a [[Goblin]] follower of the Absolute. She is first found held prisoner in the [[Makeshift Prison]] in [[Emerald Grove]]. If helping her, she becomes an [[Attached Follower]]. | ||
{{DiQ|I'm gonna bite the 'eads off yer kids. An' yer birdies. An' yer dogs!|Sazza|, while trapped in a cage}} | {{DiQ|I'm gonna bite the 'eads off yer kids. An' yer birdies. An' yer dogs!|Sazza|, while trapped in a cage}} | ||
== Involvement == | == Involvement == | ||
===Act One=== | ===Act One=== | ||
When approaching the [[Makeshift Prison]] through the [[Emerald Grove]] gateway the first time | When approaching the [[Makeshift Prison]] through the [[Emerald Grove]] gateway the first time Sazza will be held at crossbow point by {{CharLink|Arka}}, who seeks vengeance for her dead brother {{CharLink|Kanon}}. Arka's friend, {{CharLink|Memnos}}, is attempting to dissuade her from the senseless act of violence. The party can choose to either help Sazza by interfering with Arka's plans to shoot her, or let Sazza die by Arka's hands. | ||
If the party chooses to help Sazza and then speaks with her, she will offer to introduce the party to True Soul Priestess | If the party chooses to help Sazza and then speaks with her, she will offer to introduce the party to True Soul Priestess {{CharLink|Gut}}, who has powerful healing abilities. Sazza will then be a temporary companion with 9HP and must be escorted out of the Grove safely. If doing the [[Save the Goblin Sazza]] quest in her favor, then she promises to put in a good word for the party with her tribe, helping to bypass the checkpoints at the [[Goblin Camp]] and [[Shattered Sanctum]]. When meeting {{CharLink|Minthara}}, she will try to present the party as captives to cover her failures in the raid, but be called out on the fact that the party consists of [[True Soul]]s. With the threat of punishment looming, the party can decide her fate which can lead to her death or reimprisonment. | ||
* If the party speaks to Sazza after she is spared a second time, she can be persuaded with a DC10 check to give up information, she will inform the party of a secret cache behind the waterfall near the bridge. {{coords|-133|398}} . | * If the party speaks to Sazza after she is spared a second time, she can be persuaded with a DC10 check to give up information, she will inform the party of a secret cache behind the waterfall near the bridge. {{coords|-133|398}} . | ||
* If Sazza is not freed and escorted out of the grove, then the [[Save the Goblin Sazza]] quest will resolve with her death, and her corpse may be looted through the cage. | * If Sazza is not freed and escorted out of the grove, then the [[Save the Goblin Sazza]] quest will resolve with her death, and her corpse may be looted through the cage. | ||
* If all three goblin leaders are killed after Sazza was freed and escorted out of the grove, she will die instantly upon the third goblin leader's death. | * If all three goblin leaders are killed after Sazza was freed and escorted out of the grove, she will die instantly upon the third goblin leader's death. | ||
* If Sazza is freed and Minthara is not killed but knocked out and the other two goblin leaders are killed, she will remain alive and can be encountered later in Act Two. | * If Sazza is freed and Minthara is not killed but knocked out and the other two goblin leaders are killed, she will remain alive and can be encountered later in Act Two. | ||
===Act Two=== | ===Act Two=== | ||
If kept alive during Act One, Sazza can once again be encountered in the audience chamber at [[Moonrise Towers]], being judged along with other goblins for their failure to secure the Artifact. Their fate is given to the party to determine, and she can once again be set free (which will award an achievement) or can be executed with varying degrees of cruelty. | If kept alive during Act One, Sazza can once again be encountered in the audience chamber at [[Moonrise Towers]], being judged along with other goblins for their failure to secure the Artifact. Their fate is given to the party to determine, and she can once again be set free (which will award an achievement) or can be executed with varying degrees of cruelty. | ||
If freed again, Sazza and the other goblins immediately flee from Moonrise and cannot be spoken to again. It is noted by the party themselves in a dialogue option that she and the other goblin likely fell prey to the | If freed again, Sazza and the other goblins immediately flee from Moonrise and cannot be spoken to again. It is noted by the party themselves in a dialogue option that she and the other goblin likely fell prey to the {{Cond|Shadow Curse}} on account of them not having a {{SmRarityItem|Moonlantern}}. | ||
===Epilogue=== | |||
However, if Sazza was spared, a scrap of a letter from her can be found in the {{SmRarityItem|Chest of Grateful Words}} in the [[Epilogue]]. It says she has been wandering to find anyone who'd still be devoted to the Absolute (ignorant about her goddess's fall), and ended up in a cage, captured by ''ornery cat people'' (probably {{FRWiki|Tabaxi}}). In her letter, Sazza asks the player character to save her - again. | However, if Sazza was spared, a scrap of a letter from her can be found in the {{SmRarityItem|Chest of Grateful Words}} in the [[Epilogue]]. It says she has been wandering to find anyone who'd still be devoted to the Absolute (ignorant about her goddess's fall), and ended up in a cage, captured by ''ornery cat people'' (probably {{FRWiki|Tabaxi}}). In her letter, Sazza asks the player character to save her - again. | ||
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===Act One=== | ===Act One=== | ||
Dealing with captive Sazza in the [[Emerald Grove]] prison: | Dealing with captive Sazza in the [[Emerald Grove]] prison: | ||
*Allow | *Allow Arka to shoot Sazza: {{Approval|Astarion|+1}}{{Approval|Wyll|+1}} | ||
<!-- 0 for Gale, Laezel --> | <!-- 0 for Gale, Laezel --> | ||
Line 66: | Line 71: | ||
*"It's a deal, signed and struck": {{Approval|Wyll|-1}} {{Approval|Laezel|-1}} {{Approval|Karlach|-1}} | *"It's a deal, signed and struck": {{Approval|Wyll|-1}} {{Approval|Laezel|-1}} {{Approval|Karlach|-1}} | ||
In the Goblin camp: | In the Goblin camp: | ||
*Stand up for Sazza before Minthara: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}} | *Stand up for Sazza before Minthara: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}} | ||
===Act Two=== | ===Act Two=== | ||
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*"Guards. Release them."{{Approval|Astarion|-1}} {{Approval|Halsin|-1}} {{Approval|Laezel|-1}} | *"Guards. Release them."{{Approval|Astarion|-1}} {{Approval|Halsin|-1}} {{Approval|Laezel|-1}} | ||
*Playing as [[The Dark Urge]], "Split yourselves open. ''Crack-crack!'' And smile while you work!" {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} | |||
*Playing as [[The Dark Urge]], "I dream of blood pools deep enough to bathe in. Run me a bath." {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} | |||
*Playing as [[The Dark Urge]], "BEG! CHOKE! DIE!" {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} | |||
*Playing as [[The Dark Urge]], ''Put aside your torments. Free them.'' {{Approval|Astarion|-1}} {{Approval|Laezel|-1}} | |||
== Related Literature == | |||
* {{MdRarityItem|Parchment from Sazza}} | |||
== Related Quests == | |||
* {{Quest|Save the Goblin Sazza}} | |||
== Speak with Dead == | == Speak with Dead == | ||
Sazza can be spoken to with [[Speak with Dead]]. | Sazza can be spoken to with [[Speak with Dead]]. | ||
Party member: Who are you? | {{Dialogue start}} | ||
'''Party member:''' Who are you? | |||
* Sazza: ... Sazza... toughest in... the tribe... | * '''Sazza:''' ... Sazza... toughest in... the tribe... | ||
'''Party member:''' How did they capture you? | |||
* '''Sazza:''' ... scoutin' ... snoopin'... | |||
* '''Sazza:''' ... tieflin's... don't fight... fair... | |||
* Sazza: ... scoutin' ... snoopin'... | '''Party member:''' who leads your tribe? | ||
* Sazza: ... tieflin's... don't fight... fair... | * '''Sazza:''' ... Boss Ragzlin... and the drow... | ||
'''Party member:''' Can anyone in your tribe heal? | |||
Party member: who leads your tribe? | * '''Sazza:''' ... priestess [[Gut]]... powerful... | ||
** '''Party member:''' Where can i find this priestess Gut? | |||
* ... Boss Ragzlin... and the drow... | ** '''Sazza:''' ... West... temple ruins... | ||
'''Party member:''' Who or what is the Absolute? | |||
Party member: Can anyone in your tribe heal? | * '''Sazza:''' ... everything... all of us... | ||
'''Party member:''' Your tribe must have some valuable loot. Where do they hide it? | |||
* Sazza: ... priestess [[Gut]]... powerful... | * '''Sazza:''' ... Ragzlin... waterfall... bridge... | ||
** Party member: Where can i find this priestess Gut? | {{Dialogue end}} | ||
** Sazza: ... West... temple ruins... | |||
Party member: Who or what is the Absolute? | |||
* Sazza: ... everything... all of us... | |||
Party member: Your tribe must have some valuable loot. Where do they hide it? | |||
* Sazza: ... Ragzlin... waterfall... bridge... | |||
==Achievement== | ==Achievement== | ||
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{{NavCompanions}} | {{NavCompanions}} | ||
{{Emerald Grove}} | {{Emerald Grove|state=expanded}} | ||
{{Goblin Camp}} | |||
{{Moonrise Towers}} | |||
[[Category:Goblins]] | [[Category:Goblins]] | ||
[[Category:Humanoids]] | [[Category:Humanoids]] | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Characters in the Emerald Grove]] | [[Category:Characters in the Emerald Grove]] | ||
[[Category:Characters in the Goblin Camp]] | |||
[[Category:Characters in Moonrise Towers]] | |||
[[Category:Characters in Act One]] | [[Category:Characters in Act One]] | ||
[[Category: | [[Category:Characters in Act Two]] | ||
[[Category:Attached Followers]] | |||
[[Category:Available to Speak with Dead]] | [[Category:Available to Speak with Dead]] |
Latest revision as of 18:48, 28 September 2024
|
“ | I'm gonna bite the 'eads off yer kids. An' yer birdies. An' yer dogs! |
„ |
— Sazza, while trapped in a cage |
Involvement[edit | edit source]
Act One[edit | edit source]
When approaching the Makeshift Prison through the Emerald Grove gateway the first time Sazza will be held at crossbow point by Arka, who seeks vengeance for her dead brother Kanon. Arka's friend, Memnos, is attempting to dissuade her from the senseless act of violence. The party can choose to either help Sazza by interfering with Arka's plans to shoot her, or let Sazza die by Arka's hands.
If the party chooses to help Sazza and then speaks with her, she will offer to introduce the party to True Soul Priestess Gut, who has powerful healing abilities. Sazza will then be a temporary companion with 9HP and must be escorted out of the Grove safely. If doing the Save the Goblin Sazza quest in her favor, then she promises to put in a good word for the party with her tribe, helping to bypass the checkpoints at the Goblin Camp and Shattered Sanctum. When meeting Minthara, she will try to present the party as captives to cover her failures in the raid, but be called out on the fact that the party consists of True Souls. With the threat of punishment looming, the party can decide her fate which can lead to her death or reimprisonment.
- If the party speaks to Sazza after she is spared a second time, she can be persuaded with a DC10 check to give up information, she will inform the party of a secret cache behind the waterfall near the bridge. X: -133 Y: 398 .
- If Sazza is not freed and escorted out of the grove, then the Save the Goblin Sazza quest will resolve with her death, and her corpse may be looted through the cage.
- If all three goblin leaders are killed after Sazza was freed and escorted out of the grove, she will die instantly upon the third goblin leader's death.
- If Sazza is freed and Minthara is not killed but knocked out and the other two goblin leaders are killed, she will remain alive and can be encountered later in Act Two.
Act Two[edit | edit source]
If kept alive during Act One, Sazza can once again be encountered in the audience chamber at Moonrise Towers, being judged along with other goblins for their failure to secure the Artifact. Their fate is given to the party to determine, and she can once again be set free (which will award an achievement) or can be executed with varying degrees of cruelty.
If freed again, Sazza and the other goblins immediately flee from Moonrise and cannot be spoken to again. It is noted by the party themselves in a dialogue option that she and the other goblin likely fell prey to the on account of them not having a Moonlantern.
Epilogue[edit | edit source]
However, if Sazza was spared, a scrap of a letter from her can be found in the Chest of Grateful Words in the Epilogue. It says she has been wandering to find anyone who'd still be devoted to the Absolute (ignorant about her goddess's fall), and ended up in a cage, captured by ornery cat people (probably Tabaxi). In her letter, Sazza asks the player character to save her - again.
Companion approval[edit | edit source]
Act One[edit | edit source]
Dealing with captive Sazza in the Emerald Grove prison:
- Successfully stop Arka from shooting Sazza (successful intimidation or persuasion DC roll): +1 -1 +1 -1 +1
Talking to Sazza while she is in the cage: "Deal. I'll get you out of there." +1 -1 -1
Talking to Sazza after freeing her from her cage:
In the Goblin camp:
Act Two[edit | edit source]
Choosing to free or execute Sazza and the other goblins:
- "I'll give you a fair chance. Fight me - you either die, or you kill me and you're free to go." -1 +1
- "Guards. Release them." -1 -1 -1
- Playing as The Dark Urge, "Split yourselves open. Crack-crack! And smile while you work!" +1 -1
- Playing as The Dark Urge, "I dream of blood pools deep enough to bathe in. Run me a bath." +1 -1
- Playing as The Dark Urge, "BEG! CHOKE! DIE!" +1 -1
- Playing as The Dark Urge, Put aside your torments. Free them. -1 -1
Related Literature[edit | edit source]
Related Quests[edit | edit source]
Speak with Dead[edit | edit source]
Sazza can be spoken to with Speak with Dead.
Party member: Who are you?
- Sazza: ... Sazza... toughest in... the tribe...
Party member: How did they capture you?
- Sazza: ... scoutin' ... snoopin'...
- Sazza: ... tieflin's... don't fight... fair...
Party member: who leads your tribe?
- Sazza: ... Boss Ragzlin... and the drow...
Party member: Can anyone in your tribe heal?
- Sazza: ... priestess Gut... powerful...
- Party member: Where can i find this priestess Gut?
- Sazza: ... West... temple ruins...
Party member: Who or what is the Absolute?
- Sazza: ... everything... all of us...
Party member: Your tribe must have some valuable loot. Where do they hide it?
- Sazza: ... Ragzlin... waterfall... bridge...
Achievement[edit | edit source]
She Cannot Be Caged!
Rescue Sazza from the Emerald Grove, Goblin Camp and Moonrise Towers in one playthrough.
Gallery[edit | edit source]
External links[edit | edit source]
Sazza on the Forgotten Realms Wiki