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Gale/Approval: Difference between revisions
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** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Gale|+1}} | ** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Gale|+1}} | ||
▶ '''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | ▶ '''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | ||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Gale|+1}} | |||
* In the [[Angleiron's Cellar]], suggest [[Wulbren]] to contact the [[Gondians]] first, so that they might see reason. {{Approval|Gale|+1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Gale|+1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, consent to be arrested by the [[Steel Watcher]] {{Approval|Gale|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Gale|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Gale|+1}} | ||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Gale|+1}} | * At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Gale|+1}} | ||
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▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Gale|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Gale|+1}} ''(either option)'' | ||
'''[[Sharess' Caress]]''' | '''[[Sharess' Caress]]''' | ||
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'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Gale|+1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Gale|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Gale|+1}} | ||
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:* OR Find out that Reynash needs gold, and then give him 300 gold to take the ferry {{Approval|Gale|+1}} | :* OR Find out that Reynash needs gold, and then give him 300 gold to take the ferry {{Approval|Gale|+1}} | ||
''Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):'' | ''Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover Reynash's thieving attempt or not):'' | ||
* Successfully | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Gale|+1}} | ||
* OR Tell him you've spotted | * OR Tell him you've spotted another guard on stealing {{Approval|Gale|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
** Then | ** Then ask him not to be hard on Reynash {{Approval|Gale|+1}} | ||
* | * OR Leave barracks (or let him escort you out) {{Approval|Gale|+1}} | ||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say: | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say: | ||
** That you have seen the army of the Absolute and no where's safe. {{Approval|Gale|+1}} | ** That you have seen the army of the Absolute and no where's safe. {{Approval|Gale|+1}} | ||
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Gale|+1}} | ** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Gale|+1}} | ||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Gale|+1}} | |||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Gale|+1}} | * Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Gale|+1}} | ||
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | ▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | ||
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** OR Ask Ravengard whether he knows that he is infected {{Approval|Gale|+1}} | ** OR Ask Ravengard whether he knows that he is infected {{Approval|Gale|+1}} | ||
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Gale|+1}} | * As a Baldurian character, ask what has happened to the city's great hero {{Approval|Gale|+1}} | ||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Convince [[Counsellor Florrick]] to escape the prison {{Approval|Gale|+1}} | |||
* After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Gale|+1}} | |||
<!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Gale|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Gale|+1}} | |||
** Solve the second riddle {{Approval|Gale|+1}}--> | |||
'''[[Lower City]]'''<br> | '''[[Lower City]]'''<br> | ||
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''Elsewhere in Rivington:'' | ''Elsewhere in Rivington:'' | ||
* Playing as [[The Dark Urge]], offer [[Arfur Gregorio]] to chase the refugees out for free and explain that you just enjoy brutalizing the poor {{Approval|Gale|-1}} | * Playing as [[The Dark Urge]], offer [[Arfur Gregorio]] to chase the refugees out for free and explain that you just enjoy brutalizing the poor {{Approval|Gale|-1}} | ||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you won't sacfirice yourself for her cause {{Approval|Gale|-1}} | |||
** OR Attack [[Ulma]]. {{Approval|Gale|-1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
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'''[[Wyrm's Rock Fortress]]'''<br> | '''[[Wyrm's Rock Fortress]]'''<br> | ||
** Trying to get access into Wyrm's Rock Fortress, choose to leave when [[Elin|Blaze Elin]] stops you {{Approval|Gale|-1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Gale|-1}} | * If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Gale|-1}} | ||
'' When you spot [[Fist Reynash]] trying to open a chest:'' | '' When you spot [[Fist Reynash]] trying to open a chest:'' | ||
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Gale|-1}} | * [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Gale|-1}} | ||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Gale|-1}} | ** OR Fail the Intimidation check to make him surrender his stash {{Approval|Gale|-1}} ''(makes him hostile to the party)'' | ||
* Speaking to Manip Bakshi afterwards (regardless | ** OR Attack Reynash straightaway {{Approval|Gale|-1}} | ||
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Gale|-1}} | |||
** OR Attack him straightaway or after speaking with him {{Approval|Gale|-1}} | |||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Playing as a [[Bard]], tell Lord Amber's Bodyguard that Waterdeep's walking statues are a bore {{Approval|Gale|-2}} | * Playing as a [[Bard]], tell [[Lord Amber's Bodyguard]] that Waterdeep's walking statues are a bore {{Approval|Gale|-2}} ''(comes one point by one, after you say this and after the bodyguard agrees)'' | ||
* Playing as [[The Dark Urge]], refuse to make an alliance with [[Gortash]], saying that you'll possess both the brain and the crown and ''won't share'' {{Approval|Gale|-2}} | * Playing as [[The Dark Urge]], refuse to make an alliance with [[Gortash]], saying that you'll possess both the brain and the crown and ''won't share'' {{Approval|Gale|-2}} | ||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Gale|-1}} | * Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Gale|-1}} | ||
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Gale|-1}} | ** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Gale|-1}} | ||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Gale|-1}} | |||
** OR, After Florrick gets her bearing, refuse to help her escape {{Approval|Gale|-1}} | |||
'''[[Lower City]]''' | '''[[Lower City]]''' |
Revision as of 20:35, 16 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Gale approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
He dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The actions and choices listed on this page will raise or lower Gale's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on their approval rating, Gale may greet the player with:
Negative (<0):
- "Yes?"
- "Did you need something?"
- "What is it?"
- "You need me?"
Neutral and above (19+):
- "How can I help?"
- "Go ahead, I'm listening."
- "What's on your mind?"
When spoken to by someone other than the player character:
- "Sorry, if I'm to engage in banter, I prefer it to be with the leader of our troupe."
Romance
Flirting:
- "Always a delight to speak with you. What can I do?"
- "I do enjoy our conversations. What do you need?"
- "Tell me - What can I do for you?"
Partnered:
- "My time is yours. What do you need?"
- "Whatever you need, you have only to ask."
- "Anything I can do for you - consider it most enthusiastically done."
Partnered - After Act Three romance scene:
- "Is something on your mind? You can always unburden yourself with me."
- "Are you alright? If you have need me, just say the word."
- "Yes, my love?"
Broken up:
- "Yes. What is it?"
- "You need something of me?"
- "What do you need?"
Approval
When he is a companion character in your active party, the following interactions will cause Gale to gain approval.
Act One
Act Two
Act Three
Disapproval
When he is a companion character in your active party, the following interactions will cause Gale to lose approval.