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Lady Croup
From bg3.wiki
Lady Croup | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 11 | |||||||||||||
Information | |||||||||||||
Title | Nine-Fingers' Bodyguard | ||||||||||||
Race | High Half-Elf | ||||||||||||
Faction | The Guild | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 12 | ||||||||||||
Hit points | 98 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +4 | ||||||||||||
Saving throws |
| ||||||||||||
Features | |||||||||||||
![]() | +2 to attack rolls with ranged weapons. | ||||||||||||
![]() | Inspire an ally to go beyond their capabilities with your performance. | ||||||||||||
![]() | Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||||||||||||
![]() | Gains an additional bonus action each turn. | ||||||||||||
![]() | Immune to sleep and advantage against being charmed. | ||||||||||||
![]() | Regain all of your bardic inspiration charges after a long or short rest. | ||||||||||||
![]() | Bardic inspiration bonus is increased. | ||||||||||||
![]() | Automatically attack an enemy moving out of your reach. | ||||||||||||
Lady Croup is one of Nine-Fingers' bodyguards and member of the Guild, encountered during Act Three.
![]() | Spoiler warning: The following content contains unhidden spoilers for Act 3. | ![]() |
Attacks and abilities
-
Blindness (
+
)
-
Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
Attack rolls against it have
Advantage and the foe attacks with
Disadvantage.
-
Sneak Attack (Ranged) (
) –
Longbow +1
- Damage: 3~15 + modifiers1d8 + 1 + Dexterity modifier
Piercing
+ 1d6Weapon
Deal an extra 1d6 damage to a foe you have
Advantage against.
You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have
Disadvantage.
Range: 18 m / 60 ft
Recharge: Per turn
-
Faerie Fire (
+
)
-
All targets within the light turn visible, and
Attack rolls against them have
Advantage.
-
Bardic Inspiration (
+
)
-
Inspire an ally to go beyond their capabilities with your performance. They can add a
+1d6 bonus to their next
Attack roll,
Ability check, or
Saving throw.
Range: 18 m / 60 ft
Notes
- Nine-Fingers' bodyguards all have the
Thief passive Fast Hands, even if they are not rogues.
- Summonable as an ally through
Gather Your Allies variant
Guildmaster Keene's Fixers, if the party completed Aid the Underduke and sided with the Guild.
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