''Referred in game devnotes as taking an action like casting Identify, Freedom of Movement, etc.''
<div style="column-count:3">
<div style="column-count:3">
''Out of combat''
''Out of combat''
Line 290:
Line 291:
* Excellent.
* Excellent.
<div style="padding-top: 0.7em">
<div style="padding-top: 0.7em">
''Combat''</div>
''In combat''</div>
* Let's try this.
* Let's try this.
* How about this?
* How about this?
Line 313:
Line 314:
!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
|
|
<div style="column-count:2; width:380px">
* Come on, get up.
* Come on, get up.
* Stop lying about.
* Stop lying about.
Line 329:
Line 331:
* A waste of flesh.
* A waste of flesh.
* Get up. Move!
* Get up. Move!
* The dirt nap comes later.
* The dirt nap comes later.
</div>
|
|
* Useless.
* Useless.
Line 338:
Line 341:
* What did I do to deserve this?
* What did I do to deserve this?
|
|
<div style="column-count:2; width:100%">
* Get up!
* Get up!
* On your feet!
* On your feet!
Line 356:
Line 360:
* Remember who saved you.
* Remember who saved you.
* I swear…
* I swear…
</div>
|-
|-
|Neutral
|Neutral
|
|
<div style="column-count:2; width:380px">
* Typical.
* Typical.
* Of course you need help.
* Of course you need help.
Line 374:
Line 380:
* Let's try to survive, hmm?
* Let's try to survive, hmm?
* The dirt nap comes later.
* The dirt nap comes later.
</div>
|
|
* Typical.
* Typical.
Line 382:
Line 389:
* Your saviour is here.
* Your saviour is here.
|
|
<div style="column-count:2; width:100%">
* Typical.
* Typical.
* Not the time!
* Not the time!
Line 399:
Line 407:
* Get up and kill something!
* Get up and kill something!
* Let's try to survive, hmm?
* Let's try to survive, hmm?
</div>
|-
|-
|Positive
|Positive
|
|
<div style="column-count:2; width:380px">
* Salvation is here.
* Salvation is here.
* Your saviour is here.
* Your saviour is here.
Line 413:
Line 423:
* Come on, get up.
* Come on, get up.
* Bad place for a nap.
* Bad place for a nap.
* Neither the time nor the place.
* Neither the time nor the place.
</div>
|
|
* Come on, get up.
* Come on, get up.
Line 422:
Line 433:
* Me to the rescue...
* Me to the rescue...
|
|
<div style="column-count:2; width:100%">
* Up! We need you.
* Up! We need you.
* Enough lying about.
* Enough lying about.
Line 440:
Line 452:
* The cavalry is here.
* The cavalry is here.
* Not your best moment.
* Not your best moment.
</div>
|-
|-
|Romantic
|Romantic
|
|
<div style="column-count:2; width:380px">
* Good morning, beautiful.
* Good morning, beautiful.
* Come on, wake up.
* Come on, wake up.
Line 455:
Line 469:
* Help is here.
* Help is here.
* Enough lying about.
* Enough lying about.
</div>
|
|
* Hold on, I'm coming.
* Hold on, I'm coming.
Line 463:
Line 478:
* We need you alive.
* We need you alive.
|
|
<div style="column-count:2; width:100%">
* You're too pretty to die.
* You're too pretty to die.
* Let's get you up, dear.
* Let's get you up, dear.
Line 479:
Line 495:
* Get up!
* Get up!
* Not your best moment.
* Not your best moment.
</div>
|}
|}
====Helping restrained====
====Helping restrained====
Line 486:
Line 503:
!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
|
|
<div style="column-count:2; width:380px">
* Oh no, is someone stuck?
* Oh no, is someone stuck?
* Is someone stuck?
* Is someone stuck?
Line 502:
Line 520:
* Give me patience.
* Give me patience.
* Oh no, they're stuck.
* Oh no, they're stuck.
</div>
|
|
* I could just leave them...
* I could just leave them...
Line 521:
Line 540:
|Neutral
|Neutral
|
|
<div style="column-count:2; width:380px">
* Why am I not surprised?
* Why am I not surprised?
* Someone needs help.
* Someone needs help.
Line 535:
Line 555:
* Do I have to do everything?
* Do I have to do everything?
* Yes, yes, I'm coming.
* Yes, yes, I'm coming.
</div>
|
|
* Why am I not surprised?
* Why am I not surprised?
Line 554:
Line 575:
|Positive
|Positive
|
|
<div style="column-count:2; width:380px">
* Ha! Oh I shouldn't laugh.
* Ha! Oh I shouldn't laugh.
* Help is here.
* Help is here.
Line 566:
Line 588:
* Easy, I'm here.
* Easy, I'm here.
* Hold on, I'm coming.
* Hold on, I'm coming.
</div>
|
|
* Help is here.
* Help is here.
Line 585:
Line 608:
|Romantic
|Romantic
|
|
<div style="column-count:2; width:380px">
* A sticky situation.
* A sticky situation.
* Let's get you free.
* Let's get you free.
Line 597:
Line 621:
* Oh I shouldn't laugh.
* Oh I shouldn't laugh.
* In a spot of bother, hmm?
* In a spot of bother, hmm?
</div>
|
|
* A sticky situation.
* A sticky situation.
Line 622:
Line 647:
!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
Line 723:
Line 748:
!Out of combat
!Out of combat
!Sneaking
!Sneaking
!Combat
!In combat
|-
|-
|Negative
|Negative
Line 818:
Line 843:
|}
|}
===Health and rest===
===Talking to another character===
====At low health====
{| class="wikitable"
* Heal me, damn you!
|+
* Gods - it hurts.
!Relationship
* Urgh. That nearly ended me.
!Out of combat
* I can't take much more…
!Sneaking
* I need healing - now!
|-
|Negative
|
<div style="column-count:2>
* Let's get it over with.
* Must we?
* Ugh.
* All right. Fine.
* Sure. Why not?
* My daily penance.
* Don't get too close.
* I'll try to use small words.
* Remember: speak slowly.
* Try not to confuse them.
* Just avoid big words.
* I've seen rocks with more charm.
* ''Sigh.''
</div>
|
* Let's get it over with.
* Must we?
* Ugh. Fine.
* Don't get too close.
* Remember: speak slowly.
* Just avoid big words.
|-
|Neutral
|
<div style="column-count:2>
* If I must.
* All right.
* Fine.
* Fine.
* All right.
* Just be quick.
* Keep it quick.
* Be brief.
* ''Sigh.''
* Really?
* Here we go.
* Hello chum.
* A little small talk.
</div>
|
* If I must.
* All right.
* Fine.
* Just be quick.
* Keep it quick.
* Now? Really?
|-
|Positive
|
<div style="column-count:2>
* Let's chat.
* Let's talk.
* Time for a word.
* A little chit-chat.
* There they are.
* Ah, my friend.
* A partner in crime.
* Hello there.
* What will they say?
* My confidant.
* Time for a chat.
* Time to talk.
</div>
|
* Let's chat.
* Let's talk.
* Time for a word.
* There they are.
* Time for a chat.
* Time to talk.
|-
|Romantic
|
<div style="column-count:2>
* Oh hello.
* Hello lover.
* Hello darling.
* Mmm. Delicious.
* Pity we're just talking.
* Time for a word.
* Lend me your ear.
* A little ''tête-à-tête''.
* Some repartee.
* Just a talk, then.
* A quiet little word.
* Let's gossip.
</div>
|
* Hello lover.
* Hello darling.
* Time for a word.
* A little ''tête-à-tête''.
* Some repartee.
* A quiet little word.
|}
====After a Short Rest====
====Refusing to talk====
* Off we go, then.
<div style="column-count:2>
''Being a player's companion'' {{ref|These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Astarion prompts a single-line cinematic dialogue}}
* Now's not the time.
* I'm not here for chit-chat.
* Do you mind?
<div style="padding-top: 0.5em">
''Being another player's companion'' {{ref|These lines appear if Astarion is another avatar's companion}} </div>
* I have a travelling companion. I hardly need another.
* I'm not interested in talking to you.devnote
* Do you mind? I'm ''very'' busy.
</div>
===Health and rest===
<div style="column-count:2">
====At low health====
* Heal me, damn you!
* Gods - it hurts.
* Urgh. That nearly ended me.
* I can't take much more…
* I need healing - now!
====After a Short Rest====
* Off we go, then.
* Well, some rest's better than none.
* Well, some rest's better than none.
* Enough sitting around - let's go hurt someone.
* Enough sitting around - let's go hurt someone.
Line 855:
Line 1,000:
* '''''Jaheira:''''' Jaheira! You will be avenged.
* '''''Jaheira:''''' Jaheira! You will be avenged.
* '''''Minsc:''''' No - Minsc! You can't die, not now!
* '''''Minsc:''''' No - Minsc! You can't die, not now!
</div>
===Interacting with environment===
===Interacting with environment===
<div style="column-count:2">
* ''(The globe)'' The world looks so small. Like you could just reach out and take it.
* ''(The globe)'' The world looks so small. Like you could just reach out and take it.
* ''(The astrolabe)'' Not just a world to explore, but an entire cosmos…
* ''(The astrolabe)'' Not just a world to explore, but an entire cosmos…
Line 863:
Line 1,010:
* ''(Tiny hole)'' That thing is ''tiny'', and I am not.
* ''(Tiny hole)'' That thing is ''tiny'', and I am not.
====An empty crate ====
====Identified a mimic====
* Nothing.
* A poor imitation. I see you, you sneaky little shapeshifter.
* Empty.
* It is, as they say, empty.
====Surprised by mimic====
* Vacant as an orc's skull.
* Yes, yes. I'd hide my true form if I looked like you, too.
* Ugh. That creature was rather prettier in disguise.
====Looking into a mirror====
====Looking into a mirror====
Line 879:
Line 1,027:
* Exquisite. Simply exquisite.
* Exquisite. Simply exquisite.
* How did I go two hundred years without seeing that face…
* How did I go two hundred years without seeing that face…
</div>
====Identified a mimic====
<br>
* A poor imitation. I see you, you sneaky little shapeshifter.
====Interacting with an item====
''Referred in game devnotes as using something like a button, a lever or a book''
====Surprised by mimic====
<div style="column-count:3">
* Yes, yes. I'd hide my true form if I looked like you, too.
* Ugh. That creature was rather prettier in disguise.
====Can't use an item====
<div style="column-count:2">
''Out of combat''
''Out of combat''
* It's uncooperative.
* Let's see here.
* That did nothing.
* All right.
* It's not broken, but it isn't working either.
* All right.
* Seems not.
* Very well then.
<div style="padding-top: 0.5em">
* Interesting.
''While in combat''</div>
* What have we here?
* Now is ''not'' the time.
* Let's see.
* Let's wait until no one's trying to kill me.
* How about this?
* Killing people now, playing with doodads later.
<div style="padding-top: 0.7em">
* Maybe later, when I'm not locked in combat?
''Sneaking''</div>
* Let's see here.
* All right.
* All right.
* Very well then.
* Interesting.
* What have we here?
* Let's see.
* How about this?
<div style="padding-top: 0.7em">
''In combat''</div>
* Let's try this.
* All right.
* Just be quick.
* How about this?
* Fine.
* Let's not dally.
* Quick and easy.
* Quickly.
</div>
</div>
====Finding a locked item====
====Opening a container/ Empty crate====
<div style="column-count:3">
''Out of combat/Sneaking''
* A quick rummage.
* What's in here?
* Let's hope for gold.
* I wonder...
* Don't mind if I do.
* I'll just help myself.
* Yes, please.
* Certainly.
<br>
<div style="padding-top: 0.5em">
''In combat''</div>
* A quick rummage.
* Let's grab what we can.
* A peek won't hurt.
* Just take a peek.
* While they're distracted.
* What's this?
* I'll be right back.
* While they're busy.
<br>
'''An empty crate'''
* Nothing.
* Empty.
* It is, as they say, empty.
* Vacant as an orc's skull.
<br><br><br><br><br>
</div>
====Taking an item/ Can't use an item====
<div style="column-count:3">
''Out of combat/Sneaking''
* What's this?
* What have we here?
* It's mine now.
* Don't mind if I do.
* Well hello.
* A little souvenir.
* Let's have it.
* Into my pocket...
<br><br><br>
<div style="padding-top: 0.5em">
''In combat''</div>
* Let's grab it.
* That's mine.
* A fine souvenir.
* What's this?
* Let's have that.
* It's mine.
* Over there.
* I'll take that.
<br><br><br>
<div style="padding-top: 0.5em">
'''Can't use an item'''</div>
''Out of combat''
* It's uncooperative.
* That did nothing.
* It's not broken, but it isn't working either.
* Seems not.
<br>
''In combat''
* Now is ''not'' the time.
* Let's wait until no one's trying to kill me.
* Killing people now, playing with doodads later.
* Maybe later, when I'm not locked in combat?
</div>
====Found a locked item====
''Something that can be unlocked from elsewhere''
* I'm not opening that. Not from here, at any rate.
* I'm not opening that. Not from here, at any rate.
* I can't unlock it from here, but there must be a switch or a button somewhere...
* I can't unlock it from here, but there must be a switch or a button somewhere...
* Locked tight, but there must be some way to open it.
* Locked tight, but there must be some way to open it.
* No, that's not moving. There must be a way to open it somewhere.
* No, that's not moving. There must be a way to open it somewhere.
====Found an inactive item====
''Something that can be activated from elsewhere''
* Nothing. There must be some other way of activating this...
* Well, that's not working. Maybe the 'on' switch is somewhere else.
* I can't activate it here - there must be a mechanism somewhere else.
* Nothing's happening. There has to be a way to get it working nearby.
====Picking a lock====
====Picking a lock====
<div style="column-count:2">
<div style="column-count:3">
''Walking''
''Out of combat''
* Oh, for a skeleton key.
* Oh, for a skeleton key.
* ''(Chuckle)'' Easy…
* ''(Chuckle)'' Easy…
Line 929:
Line 1,167:
* Easy.
* Easy.
* With ease.
* With ease.
<br>
<div style="padding-top: 0.5em">
''In combat''</div>
* Let's be quick.
* Crack it open.
* Make it quick.
* Picking under pressure.
* Not the best timing.
* While they're distracted.
<br><br><br>
</div>
</div>
====Pickpocketing====
====Pickpocketing====
* What can we rescue?
<div style="column-count:3">
* The softest touch...
''Out of combat''
* A little chicanery.
* Let's have a rummage.
* Don't look now.
* A little chicanery.
* Let's have a rummage.
* Some mild larceny.
* Some mild larceny.
* What can we rescue?
* A very penetrable pocket.
* Let's cut a purse.
* A very pinchable pocket.
* Naughty naughty.
* A light touch.
==== Throwing Scratch's ball after he is dismissed ====
<div style="padding-top: 0.5em">
* Dog? Dog! Fetch the ball! Fetch the - never mind, I'll get it.
''Sneaking''</div>
* First he wants to fetch, now he doesn't want to fetch. Make up your mind, dog.
* Let's have a rummage.
* The dog's tired after one game of fetch? Pathetic. Weak. Barely a good boy at all.
* A little chicanery.
* Oh, the dog's had enough fun? Lazy mutt.
* Some mild larceny.
* Don't look now...
* What can we rescue?
* The softest touch.
* Let's cut a purse.
* A very pinchable pocket.
<div style="padding-top: 0.5em">
''In combat''</div>
* Don't look now...
* What can we rescue?
* While they're distracted.
* A fine opportunity.
* Quick and quiet.
* Cut a purse, then a throat.
<br><br>
</div>
====Throwing Scratch's ball after his death====
====Successfully picking a pocket====
* Can't believe the stupid dog isn't here to get the stupid ball.
<div style="column-count:3">
* Good riddance to the dog. Who'd miss that waggy little tail...
''Sneaking''
* Does it have a sad squeak now? Is that even possible?
* Like candy from a gnome.
* I suppose I'll just pick it up myself.
* A quick profit.
* Thank you.
* Don't mind if I do.
* What a generous pocket.
* Delightful.
<div style="padding-top: 0.3em">
* Almost too easy.
* Sucker.
* Quick and easy.
* Bless the oblivious.
* Not even a challenge.
* You're coming with me.
* A little souvenir.
</div>
<div style="padding-top: 0.7em">
''In combat''</div>
* Time to go.
* And now we go.
* Like candy from a gnome.
* Back to the fight.
* A quick profit.
* Delightful.
</div>
==== Throwing Boo ====
====Dipping Weapon====
* Go, little rodent!
<div style="column-count:3">
* Go for the neck, Boo!
''Out of combat''
* Eat hamster, fiend!
* A little spice.
* They'll feel this.
* Devious.
* A nice touch.
* Something extra.
* Add a little bite.
<div style="padding-top: 0.7em">
''Sneaking''</div>
* A little spice.
* They'll feel this.
* Devious.
* A nice touch.
* Something extra.
* Add a little bite.
<div style="padding-top: 0.7em">
''In combat''</div>
* They'll feel this.
* Give me an edge.
* Add a little bite.
* Elemental, my dear.
* An extra bite.
* Infuse it.
</div>
===Successful rolls===
===Successful rolls===
Line 977:
Line 1,287:
* Oh dear, someone's left a trap out for us.
* Oh dear, someone's left a trap out for us.
</div>
</div>
===Camp followers===
==== Throwing Scratch's ball after he is dismissed ====
* Dog? Dog! Fetch the ball! Fetch the - never mind, I'll get it.
* First he wants to fetch, now he doesn't want to fetch. Make up your mind, dog.
* The dog's tired after one game of fetch? Pathetic. Weak. Barely a good boy at all.
* Oh, the dog's had enough fun? Lazy mutt.
====Throwing Scratch's ball after his death====
* Can't believe the stupid dog isn't here to get the stupid ball.
* Good riddance to the dog. Who'd miss that waggy little tail...
* Does it have a sad squeak now? Is that even possible?
* I suppose I'll just pick it up myself.
==== Throwing Boo ====
* Go, little rodent!
* Go for the neck, Boo!
* Eat hamster, fiend!
== At the Epilogue party ==
== At the Epilogue party ==
''Feeling the player's ghost''
* Gah! Who was- No. No, it's all in your head.
* Eh! Bloody stupid... something.
* Ah! Oh come on...
* Ah! Was that-... No. Probably just my mind playing tricks.
=== If remained a spawn ===
=== If remained a spawn ===
''Greeting''
''Greeting''
* So, you made it? Now it really is a party.
* So, you made it? Now it really is a party.
''Near the fire''
''Near the bonfire''
* I have missed this place. And these people. Well, some of these people.
* I have missed this place. And these people. Well... some of these people.
* Why is the night air always sweeter? It's such a rich perfume.
* Why is the night air always sweeter? It's such a rich perfume.
* It may just be rocks, grass, and dirt, but there is something about this spot. Some magic in the air.
* So this is what freedom feels like. Gods, I've missed it. ''(Line appears if Cazador wasn't killed)''
* Gods, this is a nice break from the Hells, though. ''(Line appears if he joined Karlach in Hells)''
* I hope the others in the Underdark are behaving themselves without me. If I get back and they've killed another gnome, I swear - someone's getting impaled. ''(Line appears if he became a spawn leader in the Underdark)''
''At the table''
''At the table''
* This seems pretty red. But... urgh - no. Not even close.
* This seems pretty red. But... urgh - no. Not even close.
Line 992:
Line 1,329:
''Greeting''
''Greeting''
* Do my eyes deceive me? The gang is really all here.
* Do my eyes deceive me? The gang is really all here.
''Near the fire''
''Near the bonfire''
* I wasn't sold at first, but the forest is rather good for a get-together. You could scream bloody murder out here, and no one would ever know.
* I wasn't sold at first, but the forest is rather good for a get-together. You could scream bloody murder out here, and no one would ever know.
* This is nice. A little tame compared to my own parties, but it has its quaint charm.
* This is nice. A little tame compared to one of my parties, but it has a quaint charm.
* How lovely it is to see everyone doing well. As long as they're not doing ''too'' well, of course.
* How lovely to see everyone doing well. As long as they're not doing ''too'' well, of course.
''Preening in the hand-glass''
''Preening in the hand-glass''
* Hello again, beautiful.
* Hello again, beautiful.
Line 1,012:
Line 1,349:
== Location Remarks ==
== Location Remarks ==
=== Act One ===
=== Prologue ===
{{SpoilerBox|act=1|nograd=1|unhide=1|
{{SpoilerBox|nograd=1|unhide=1|
{{UnderConstruction|section}}
{{UnderConstruction|section}}
==== [[Nautiloid#Nursery|Nursery]] and [[Nautiloid#Surgery_room|Surgery]] ====
==== [[Ravaged Beach]] and [[Wilderness]] ====
* ''(Climbed out from the [[Mind Flayer Pod]]):'' “What's happening? Where am I?” ''(also serves as a Responding remark here)''
* ''(Near the docks)'' "Running water normally burns like acid. But now - who knows?"
** ''(Responding remark):'' “Wherever we are, I don't like it.”
* ''(Encountering Intellect Devourers in the Nautiloid wreckage)'' "Wicked little beasts - they'll down you in one strike."
* ''(Interacted with his own pod, 1):'' “Damnable cage.”
* ''(Approaching the dying mind flayer in the Nautiloid wreckage)'' "I'd
** ''(Interacted with his own pod, 2):'' “It doesn't look any better from the outside.”
* ''(Interacted with any other intact pod in the room, 1):'' “We had a lucky escape, it seems.”
** ''(Interacted with any other intact pod in the room, 2):'' “Empty. Good.”
** ''(Interacted with any other intact pod in the room, 3):'' “Someone else escaped, too.”
** ''(Interacted with any other intact pod in the room, 4):'' “Damnable things.”
* ''(Interacted with any other ruptured pod in the room, 1):'' “Not everyone made it out, it seems.”
** ''(Interacted with any other ruptured pod in the room, 2):'' “Burned to a crisp. Seems I got lucky.”
** ''(Interacted with any other ruptured pod in the room, 3):'' “A char-grilled corpse.”
* ''(Looked out from the hull breach):'' "It can't be. We're in the Hells..."
* ''(Looted a dead [[Mind Flayer]]):'' “Wretched thing. You got what you deserved.”
* ''(Used the [[Restoration]]):'' “Curious. I feel good - rejuvenated.”
* ''(After the first fight with the [[Lesser Imp]]s):'' “Vile beasts. Now to get out of here.” ''(triggers only if [[Lae'zel]] or [[Losiir]]{{ref|The githyanki [[Losiir]] appears only in case when one of the players has chosen [[Lae'zel]] as a character origin}} are not in the party, otherwise their line will be played)''
* ''(Saw a dragon on the way to upper deck):'' “This ship can only take so much. We have to push on, before those dragons bring us down!”
* ''(Interacting with the [[Tentacle Aquarium]] for the first time):'' “Are they - yes. Brains.”
** ''(After the first time):'' “They're almost cute. Almost...”
* ''(Interacting with [[Cerebral Aquarium]] for the first time):'' “What in the Hells - are they plants?”
* ''(After the first time):'' “I never knew mind flayers had such green fingers.”
* ''(Upon entering the chamber, saw the control panel):'' “Strange machinery. It could do anything.” ''(played only if Lae'zel hasn't entered the room with the avatar, otherwise her line will be played)''
* ''(Failed [[Arcana]] checks while reading the control sigils):''
Why do beautiful people taste better? It hardly seems fair on the ugly - they have such wonderful personalities.
Ugh. Strahd wouldn't put up with this shit.
More like Drizzt Don't'Urden - no. No that's not funny.
Villains! Dissemble no more, I admit the deed! Tear up the floor - here, here! It is the beating of his hideous hea- oh, no, that's his brain. Where did I leave that heart?
Sneaking
Shhh. Just think sneaky thoughts.
Shut up, shut up, SHUT UP.
Be very, very quiet - I'm hunting idiots.
I've got a brand new torture chamber, so come and play with me.
In combat
I'm trying to focus on murder.
*Humming.*
I shot a svirfneblin in Menzoberranzan just to watch him die.
I should've been a drow. They have such stylish armour.
I have missed this place. And these people. Well... some of these people.
Why is the night air always sweeter? It's such a rich perfume.
It may just be rocks, grass, and dirt, but there is something about this spot. Some magic in the air.
So this is what freedom feels like. Gods, I've missed it. (Line appears if Cazador wasn't killed)
Gods, this is a nice break from the Hells, though. (Line appears if he joined Karlach in Hells)
I hope the others in the Underdark are behaving themselves without me. If I get back and they've killed another gnome, I swear - someone's getting impaled. (Line appears if he became a spawn leader in the Underdark)
At the table
This seems pretty red. But... urgh - no. Not even close.
Urgh, rank. I'd take a 'rat' over this any day.
Withers can pluck fresh wine from all over the world, but is there one bottle of fresh blood?
(Climbed out from the Mind Flayer Pod): “What's happening? Where am I?” (also serves as a Responding remark here)
(Responding remark): “Wherever we are, I don't like it.”
(Interacted with his own pod, 1): “Damnable cage.”
(Interacted with his own pod, 2): “It doesn't look any better from the outside.”
(Interacted with any other intact pod in the room, 1): “We had a lucky escape, it seems.”
(Interacted with any other intact pod in the room, 2): “Empty. Good.”
(Interacted with any other intact pod in the room, 3): “Someone else escaped, too.”
(Interacted with any other intact pod in the room, 4): “Damnable things.”
(Interacted with any other ruptured pod in the room, 1): “Not everyone made it out, it seems.”
(Interacted with any other ruptured pod in the room, 2): “Burned to a crisp. Seems I got lucky.”
(Interacted with any other ruptured pod in the room, 3): “A char-grilled corpse.”
(Looked out from the hull breach): "It can't be. We're in the Hells..."
(Looted a dead Mind Flayer): “Wretched thing. You got what you deserved.”
(Used the Restoration): “Curious. I feel good - rejuvenated.”
(After the first fight with the Lesser Imps): “Vile beasts. Now to get out of here.” (triggers only if Lae'zel or Losiir[3] are not in the party, otherwise their line will be played)
(Saw a dragon on the way to upper deck): “This ship can only take so much. We have to push on, before those dragons bring us down!”
(Interacting with the Tentacle Aquarium for the first time): “Are they - yes. Brains.”
(After the first time): “They're almost cute. Almost...”
(Interacting with Cerebral Aquarium for the first time): “What in the Hells - are they plants?”
(After the first time): “I never knew mind flayers had such green fingers.”
(Upon entering the chamber, saw the control panel): “Strange machinery. It could do anything.” (played only if Lae'zel hasn't entered the room with the avatar, otherwise her line will be played)
(Failed Arcana checks while reading the control sigils):
(Found the Gold Key): “A key? Now to find the lock.”
(Found the key, already tried to open the chest): “A key. About the right size for that chest.”
(Found a socket in Shadowheart’s pod): “I can't turn it on - not without whatever fits in that socket.”
(Found the Eldritch Rune): “Curious. Looks like it might fit into that machine by the pod.”
(Found the Eldritch Rune, hasn’t spoken to Shadowheart): “Well, well. What do you open?”
(Saw dozens of pods in the Transformation room): “So. We weren't the only ones.” (played only if Lae'zel hasn't entered the room with the avatar, otherwise her line will be played)
(Sat in one of the chairs surrounding the pod in Transformation room): “What are those voices? Hello?”
(Responding remark 1): “There's no one else here - it's just us.”
(In Multiplayer, responding remark 2): “It must be the chair, connecting to ship. And its mind flayers.”
(In Multiplayer, responding remark 3): “We should go, before we attract unwanted attention.”
(Trying to read the button in Transformation room, Arcana failed): “I hope it means 'escape'. Unlikely, though.”
(Saw the woman in the pod transformed): “Gah! Is there a lever with our names on it somewhere?”
(Read Kagha’s recruitment letter from Shadow Druids): “Shadow Druids? Kagha's more interesting than I gave her credit for.”
(Responding remark): “Really? She's more interesting than I gave her credit for.”
(Read the letter before meeting Kagha): “This 'Kagha' sounds interesting. A shame she'll probably have to die.”
(Noticed the knife-damaged tree bark): “Hello. Someone's taken a knife to that tree.”
(Saw the damaged bark, knowing about Kagha’s letter): “That seems to be Kagha's tree. And the Shadow Druids' mark.”
Elsewhere in the Wetlands/Bog:
(Found a sword and a helmet in the middle of the bog X: -3 Y: 277): “A fine sword and hat. And a fine adventurer at the bottom of the swamp, no doubt.”
(Tried to pick a fruit from a Barbed Bulrush, pricked a finger): “Ah! Damned, stupid bush.”
(Found slaughtered campsite on the riverbank): "Looks like we missed all the fun."
(Nature check successful): “Redcaps, no doubt. Wasteful creatures.”
(Failed): “Whatever attacked them, you have to admire its gusto.”
(Halsin died while in bear form and reshaped after death): “Curious. At least we won't have to dig through fur and entrails for our spoils.”
(Halsin died, players spoke to him previously): “So much for the druid. Although even corpses can reveal secrets.”
(Halsin escaped Worg Pens on his own, the party hasn’t been to grove): “All dead. Whatever they were guarding, it made them regret it.”
(the party does not know about Halsin missing): “Someone made quite the scene on their way out. If it was an adventurer, they might return to the grove.”
(the party knows Halsin was missing): “Mauled by claws and magic. If this was Halsin, he'll be halfway to the druid grove by now.”
(the party met him afterwards): “Well. Halsin left quite a mess on his way out.”
(the party knows only about the adventurers): “Someone made quite the scene. One of those adventurers, maybe?” (The Responding remark here is the same for all characters)
(Trying to use the tunnel left after drawing out Taeglyn's body): “The debris didn't shift - perhaps a little more oomph is required.”
(Found dead drow at the foot of the crag, Medicine check):
(Successful): “Bones snapped like twigs. Must've been quite a fall.”
(Failed): “A dead drow. No one's going to shed any tears.”
(Found illusory mushroom “ladder” leading toward crag top at X: 67 Y: -256): “Bloody Underdark. Even the mushrooms are out to get you.”
(Found illusory wall on the top of the crag): “A fake wall. Hopefully hiding real secrets.”
(Approaching a mushroom ring, knows its purpose): “No glow? How dull.”
(Not knowing the purpose): “That's not normal, is it? A perfect ring of mushrooms.”
(Entered a mushroom ring, knows its purpose): “Nothing? How disappointing.”
(Not knowing the purpose): “Well, it's certainly... symmetrical?”
(Activated the mushroom ring): “Well. That's different, at least.”
(Teleported from the Underdark into Overgrown Tunnel, Ethel is dead): “The old crone had a back door. Interesting.”
(Teleported from the Underdark into Overgrown Tunnel, Ethel survived): “Ah, here we are again.”
(Teleported from the Overgrown Tunnel to the Putrid Bog): “Just once, I'd like to teleported to a nice feather bed.”
(Teleported from the Overgrown Tunnel into the Underdark, hasn’t been to Underdark earlier): “Stale air in a grim cave. This must be the Underdark.”
(Teleported from the Overgrown Tunnel into the Underdark, has been to Underdark): “And we're back. A fungal shortcut.”
(Teleported from the Putrid Bog into Overgrown Tunnel, Ethel is dead): “The lazy old crone built herself a shortcut.”
(Teleported from the Putrid Bog into Overgrown Tunnel, Ethel survived): “Our hag's lair. Charming.”
(Teleported from the Underdark to the Putrid Bog): “The hells? Why would it take us here of all places?”
(Teleported from the Underdark to the Sunlit Wetlands (Ethel’s illusion is still intact)): “The hells? What's so important about these wetlands that it would lead here?”
Elsewhere in the Underdark:
(Entering Zhentarim storehouse from the Underdark): "The Black Network's mark. Spies, murderers, and thieves ahead, I guess."
(Entering the storehouse, descending from Zhentarim Hideout) "Glowing rocks? Mushrooms? This is no simple storage room."
(Found a Drow resupply stash at X: 71 Y: -220): “A resupply stash. I wonder if Lolth's pets left anything good.”
(Heard Baelen’s cries for help): “Sounds like someone's about to die. I feel so at home here.”
(Killed all Kuo-toa in Festering Cove, thus dissipating BOOOAL’s magic): “His power died with the fish creatures. I expected more from the 'Lord of Murder'.”
(Arriving at the Grymforge): “No duergar built this fort. They don't have the imagination.”
(Met a Scrying Eye): “A scrying eye. Someone's watching this place.”
(If already seen one in the Goblin Camp): “Another scrying eye, same as the one skulking around the goblins' camp. Someone's watching.”
(Responding remark to both options): “Let's not make a scene, then.”
(Looted a dead Scrying Eye): “How precious. A scrying eye, forever shut.”
(Saw drow corpses in cages near the pier): “These drow are a statement. It's not like duergar to be so bold.”
(Looted the Engraved Pin from a drow corpse, HIS check successful): “A pin with the Harpers' emblem. Strange to see this all the way down here.”
(Failed): “Pretty pin. Might be worth a few coins.”
(After talking to Stonemason Kith): “Every ancient ruin has a story to tell - that much is true, at least.”
(Responding remark): “A rather fascinating history - shame the place is so dusty.”
(Found Dark Justiciars’ skeletons): “Dark Justiciars, just as Halsin said. Moonrise Towers must be close.”
(Saw crates with old Sharran gear at X: -668 Y: 400): “Rusted and useless. Pity.”
(Found a crossbow in an old crate, History check):
(Successful): “No duergar made this. The design looks Sharran...”
(Failed): “Oh this is far too nice to be duergar-made.”
(Looted a piece of adamantine, knows about the forge): “It's mostly slag, but something's sparkling in there. Hello! Are you adamantine?”
(Doesn’t know about it): “Something's sparkling in there, but it's mostly slag.”
(Found defaced statue of Shar, recognized the symbol of the Absolute): “The mark of the Absolute. No intention of playing nice with other gods, it seems.”
(Did not recognize the symbol): “A little blasphemous graffiti, though I don't recognise the symbol.”
(If Nere died in the cave-in): “No one's here? Just as well - we can grab Nere's head and go.”
(Looking at the Shar temple down from the ruined bridge): “Impressive-looking ruins down there, but well out of reach.”
(Successful): “Ah, a Nightfall feast in honour of Shar. An evening of food and merriment before a spot of murder - charming.”
(Successful 2): “Ah, a Nightfall feast. Though I'm not sure it should be quite so ripe.”
(Responding remark): “I've heard of that - a banquet that ends with you murdering someone in Shar's name. Quite the event.”
(Failed): “Feeling hungry? I'm decidedly not.”
(Found a loose stone at X: -600 Y: 422 through Perception check): "Well well, a loose stone. What are you hiding?"
(Found a place where Philomeen climbed up the ledge, knows about her escape): “Rope and gear. That gnome's escape route, no doubt.”
(Does not know about her): “Rope and gear. Someone was feeling adventurous.”
(Found a Devilfoil Mask): “A curious mask. It's almost cute.”
(Arcana check successful): “A merregon mask, no less. Hells' footsoldiers.”
(Failed): “Sadly, 'cute' alone isn't worth much.”
(Arcana check successful, knows about merregons’ habits): “A whole gaggle of merregons. They never fight alone, though - where's their commander?”
(Doubts whether the merregons’ commander is dead): “Still only merregon remains, though. Whatever commanded them, I'm not sure it's dead.”
(Tried to put on the mask): “It's surprisingly heavy. Style over practicality, I suppose.”
(Found a second mask): “Gods, how many masks are there?”
(Found the third mask (?)): “The longer you look at them, the more unsettling they get.”
(Found the Idol of Shar, the party knows Shadowheart is a Sharran): “An aspect of the Lady of Loss. Shadowheart may appreciate its finding.”
(The party does not know): “An idol of the Lady of Loss - now found. Lovely.”
(Found a bunch of rusty weapons): “The weapons here are more rust than steel. How long's it been since they tasted flesh?” (triggers only for the first time interacting with those)
(Interacted with the Orb of Darkvision): “Oh that's a familiar feeling. Darkness and loss.”
(Read Abandoned Journal): “Beasts and Hellknights? You can hardly blame him for being a coward.” (triggers after finding at least one Devilfoil Mask)
(Stepped on a platform held by chains): “Lovely. Held together by rust and hope.”
(Saw dead gnolls on the bridge to the Tollhouse): “Someone eviscerated those gnolls. It's rather beautiful.”
(Saw rockfall and wreckage near the Tollhouse): “A collapsed tunnel. Nasty way to be buried.”
(Agreed to help Anders, but found out that his crew are actually Zariel’s servants): “They made the wrong deal, but they got themselves into that mess. They can get themselves out.”
(Responding remark): “I had really hoped we were above base pursuits like 'monster hunting'.”
(Entering Tollhouse basement): "Urgh, that smells ripe…"
(If the party already knows he’s a vampire): “Urgh. That body's so ripe, I'd need to drink the blood with a fork.”
(Stepped on a pressure plate in the tollhouse vault): “Seems I've done something, but not enough.”
(The skeleton couple under the broken bridge leading to the road): “Some old, forgotten bones.”
(Successful History check): "They're sporting Harper and druid armour. Fought together and died together."
(Failed): “Who cares - do they have anything worth taking?”
(Failed 2): “I hope your belongings are in better shape than you are.”
(After one of hyenas fled): “That cur - where's it running off to?”
(Witnessed a birth of a gnoll from dying hyena, seq 1): “I've seen some disturbing things, but that was in the top five.”
(Responding remark 1): “It certainly puts 'the miracle of birth' in a new light.”
(Witnessed a birth of a gnoll, seq 2 - knows about gnolls’ presence in area): “The gnolls' stink is everywhere.”
(Responding remark 1): “No wonder, if they're leaping from hyenas left and right.”
(Responding remark 2 in sequences 1 and 2): “This place reeks of blood. Let's go, before more join us.”
(Witnessed a birth of a gnoll, seq 3): “What in the Nine Hells did I just watch?”
(Witnessed a birth of a gnoll, seq 4 - knows about gnolls’ presence in area): “Gnoll birth makes ceremorphosis look like a doddle.”
(Responding remark in sequences 3 and 4): “Let's just go. There's only so much my stomach can take.”
(Found the missing shipment, Rugan dead, hasn’t met Zarys): “You don't hide trinkets in a box like that. There's something good rattling around in there.”
(Responding remark): “So what are we waiting for? Let's crack it open and see.”
(Found the missing shipment, Rugan dead, has met Zarys): “That Zhent woman promised a lot of coin for this chest, but only if we don't peek inside.”
(Responding remark): “She was very clear that we shouldn't open it... but what if we did, though?”
(Found the missing shipment, conspired with Rugan, has met Zarys): “They did not want to part with that chest. And their boss promised good coin if it stays locked.”
(Responding remark): “Yes, but why tell us not to open it unless there's something very good inside?”
(Looking at the valley vista from the viewpoint X: -30 Y: -100): “Monasteries - as gaudy as any noble's palace.”
(Looking at the monastery ruins from afar): “I was expecting a gith crèche to look a little less... shit?”
(Responding remark): “Yes, it does look a little - how can I put it? Shit?”
(Recognizing Lathander depiction in the statue at X: -63 Y: -133, Religion check successful): “Ah, Lathander - god of dawn's sun. Not exactly favoured by my kind.”
(Entering the House of Healing): “Is that a hospital? Here?”
(Responding remark): “For all the good it's doing in a place like this.”
(At the Infirmary, saw Arabella’s mother): “Wait - isn't she from the grove? She had the idol-stealing daughter...”
(Saw Arabella’s father): “Wait - isn't he from the grove? He had the idol-stealing daughter...”
(Saw either, haven’t met them): “An unfortunate place to die - if there's such a thing as a fortunate one.”
(Killed Malus Thorm): “ Gods, that was horrific. Even by this place's standards. ”
(Malus Thorm killed by his nurses): “Horrific as this place is, seeing someone cut down by their own minions is always funny.”
(After Malus Thorm killed himself): “That was... easy? I wish more of our enemies were that happy to destroy themselves.”
(In the Morgue, saw footprints): “Well hello - the dust's disturbed here. Someone's been using this door.”
(In the Morgue lab, saw blood jars): “Is that blood on the shelves? Probably cold and congealed - urgh.”
(In the Morgue lab, read the list of “donors”): “Quite the list of characters, but hardly my taste.”
(Looking at the army camp from the cemetery cliff, knowing about the Absolute): “Demon's teeth, look at those fires. The Absolute's own personal horde - best steer clear.”
(Not knowing about the Absolute): “Look at all those fires - it's a horde of beasts and brutes. Let's not get too close.”
(Upon entering The Waning Moon): “A distillery. Not my preferred tipple, honestly.”
(Responding remark): “I'm sure a place like this has spirits aplenty.”
(Read the poster in front of the brewery): “'Missing: Rascal - brown puppy. Jagoda - black and white cat...' are people really so careless with their pets?”
(Already noticed the collars ner Tollhouse): “Missing - 'Jagoda', 'Rascal' - oh dear. Those bloodied collars make a lot more sense now...”
(Starting a fight with Thisobald Thorm): “The damn thing's pickled himself with booze - will he even feel pain?”
(Killed Thisobald Thorm): “Thank gods it's over. That creature was disgusting.”
(Found remains in the Waning Moon backroom): “Oh dear - she's well-pickled, whoever she was.”
(Found remains, having read Thisobald’s diary): “The Brewer's blackmailer. Quite the pickle she got herself into.”
(Found the tomb open, before reading the plaque): “An open, empty tomb - seems someone went for a stroll.”
(Haven’t met Isobel yet): “Isobel? Ketheric's daughter, no doubt. Let's hope the apple fell far from the twisted, cursed tree.”
(Met Isobel, does not know her parentage): “Isobel? As in 'the cleric from Last Light' Isobel?”
(Responding remark): “If she's Isobel Thorm - Ketheric is her father? Is that even possible?”
(Knowing both): “So this is where Isobel was resting before Daddy Ketheric brought her back.”
(Triggered a disarmed trap around Isobel’s tomb): “Shi- oh. Nothing? Either the trap's broken or someone's already disarmed it.”
(Looking at the mural depicting Moonrise Tower, haven’t visited it): “Not bad. A little gaudy for my taste, but not bad.”
(Already been to Moonrise): “Moonrise Towers, back before all... that.”
(Looking at the mural depicting grieving Ketheric, haven’t met him): “A big painting of a sad elf. Heart-breaking, truly.”
(Has met Ketheric): “Ketheric Thorm, mourning his daughter. Who knew he had it in him?”
(Looking at the mural depicting Ketheric with his army, not knowing the story): “Now that's what I like to see - an elf at the head of an army. Even a Sharran one.”
(Knows the story): “The mighty general - Ketheric at the head of an army of Shar worshippers.”
At the entrance to the temple itself:
(Spotted the transporting disc to the temple): “That disc looks like it could take us somewhere. But where?”
(Started Soft-Step Trial and read the hint book in the Silent Library): “Now, to get through the maze without being seen or setting off any traps. Easy.”
(Spotted by a Shadow during the trial): “Well. This looks familiar.”
(Don’t have a hint from the book): “What now? Why can't I just kill my way through this?”
(Starting Self-Same Trial, read the hint book): “Well, I'm here. At least one of me is...”
(Don’t have a hint from the book): “Well, I'm here. What happens now?”
(Starting Faith-Leap Trial, read the hint book): “Ah, just like the book. I simply have to get across, remembering where the platforms are.”
(Don’t have a hint from the book): “Ah, a puzzle. If only I knew the solution.”
(Trying to activate the altar, not having a single Umbral Gem in inventory): “ Alas, I've nothing to fill it with.”
(Spotted the first Umbral Gem, not knowing its purpose): “Well that's a pretty rock. Presumably it does something more than sparkle, though.”
(Knowing its purpose): “Is that a gem for the altar? Or just a pretty rock?”
(Found another Gem, not knowing its purpose): “Another gem. They must be good for something, surely.”
(Knowing its purpose): “Another of the altar's gems. I wonder how much they're worth...”
(In the Silent Library, pressed the correct button): “And it's easy as that.”
(Picked up the Spear of Night, not knowing its purpose): “Oh, this is beautiful. A fine weapon.”
(Knowing its purpose): “A beautiful spear. I wonder if it's the same one Shadowheart needed.”
(Using the second transporting disc, knowing about Trials): “The disc's on the move, hopefully leading to the end of this bloody Gauntlet.”
(Noticed mucus dripping from the wall in the kitchen X: -129 Y: -174): "Urgh, it's full of dripping... goo? Slime? Whatever it is, it's coming from higher up the tower."
(Read Melodia’s Letter to Ketheric): “Why that's almost beautiful. Imagine what she'd think if she saw him now.”
(Feeling a ‘hangover’ upon LR after using Araj Oblodra’s unique potion): “Gods damn it. What was in that potion?”
(Reminding about Minthara after her trial): “You know, Minthara's still locked up somewhere in there. We could save her... Or not.”
(Found Balthazar’s book in his secret room, seq 1): “So, the Nightsong is key to Ketheric's invulnerability.”
(Responding remark 1): “If we can find it, perhaps we can use it to destroy Ketheric.”
(Responding remark 2): “Assuming we can find it. Anything that powerful will be protected.”
(Found Balthazar’s book in his secret room, seq 2): “So, the Nightsong is key to Ketheric's invulnerability.”
(Responding remark 1): “Curious name. It sounds more like a bird than a font of power.”
(Responding remark 2): “If we can find it, perhaps we can use it to destroy Ketheric.”
(Responding remark 3): “Assuming we can find it. Anything that powerful will be protected.”
(Found Balthazar’s book in his secret room, seq 3): “So, the Nightsong is key to Ketheric's power. If we can find it, perhaps we can use it against him.”
(Responding remark): “Assuming we can find it. Anything that powerful will be protected.”
(Found Ritual circle in Balthazar’s secret room): “A ritual circle. The kind of place Moonlanterns are crafted, most likely.”
(If Gale already knows about it): “I'll leave this one to the wizard, give him something useful to do.”
(At the Necrotic Laboratory, near ritual circle, Arcana check):
(Successful): “Good old-fashioned necromancy - draining people of life until they're just undead husks.”
(Failed): “I don't know what's happening there, but I'm glad it's not happening to me.”
(Solved the mind puzzle): “This better be worth it - I can't stand puzzles.”
(Reading illithid manuscripts, Arcana check):
(Successful): “Mind flayer script, but I can read it perfectly. Another benefit from the lodger in my skull, I suppose.”
(Failed): “I've never seen these symbols before. So how in the hells can I understand them?”
(Found Mol’s eyepatch, met her): “Mol's eyepatch. I doubt that's a good sign.”
(Never met her): “An eyepatch? I swear, if there are pirates here too...”
(Feeling the effect of the Resonance Stone): “How strange, I feel... marvellous!”
(The effect ended): “Ah, the marvellousness fades. Nothing ever lasts, I suppose.”
(Entering the colony’s Morgue): “Oh, this is wretched. I've never smelled such rotten blood.”
(Saw a blood pool in the Morgue): “That's a little too much blood, even for me.”
(If the party has already been to the Oubliette): “Ah, this again. It's even worse up close.”
(Splattered with blood from a morgue chute): “Delightful! I prefer it fresh, but still - beggars, choosers, all that.”
(Looking at the corpse that fell out with blood from the chute): “So this is where Moonrise dumps its waste.”
Final fight with Ketheric Thorm:
(Before descending to Ketheric, saw nautiloid fleet): “To enthral so many that you need a nautiloid fleet... My word.”
(Activating the elevator while it’s at the same level): “Hardly any point - the platform's already here.”
(Taking the elevator down to Ketheric): “Hells, I can feel the worm squirming - like it wants to burrow through my skull.”
(Responding remark): “Mine too - it senses something down there. Something big.”
(Started a final fight with Ketheric, Nightsong captured again): “This is pointless! Ketheric's invincible so long as Nightsong's rotting in his cage.”
(Killed Ketheric Thorm): “The transformation Ketheric underwent was... horrifying. So powerful, but so grotesque.”
(Responding remark): “There was barely anything of the man left, even before we finished him.”
(Took Ketheric’s Netherstone after killing him as Apostle of Myrkul): “It's not every day you get to kill the Chosen of a god.”
Astarion: Another ruined temple, full of foul-smelling beasts, spoiling for a fight.
Gale: No mere temple. This was a monastery, devoted as much to study as to worship.
Astarion: Oh, how ignorant of me. So it'll be free of foul-smelling beasts, then?
Gale: Quite the opposite. Some monastic orders celebrated their pungency as proof of their devotion. 'To think is to stink' was the motto of one ill-fated brotherhood near Amn.
Gale: Oh, but you meant beasts of the life-threatening variety? Yes, I'm sure it's teeming with those.
Shadowheart: This must have been quite a place, in its heyday. Could you ever picture yourself living here, Astarion? You know, assuming the riff-raff were cleared out?
Astarion: Tempting, but it's not really for me.
Shadowheart: Really? Even with all these chambers, and the commanding views? You could live like a lord.
Astarion: But I'd have to climb so many stairs. Anyway, I already have my eye on a palace in Baldur's Gate.
Wyll: Ah - the memories. The Blushing Mermaid's where fifteen-year-old Wyll snuck his first kiss.
Astarion: You didn't kiss anyone until you were fifteen? Gods, what a tragic, sheltered life...
Wyll: Sheltered? Not at all. I was exposed to all manner of riot and revelry. Hells, my father even urged me on once or twice.
Wyll: But I've always been a bit old-fashioned on these matters. I find more pleasure in a courtly dance than a loveless fling.
(If the player is romancing Wyll; after act 1 romance scene)
Astarion: I hardly saw you at the party. Did the honest and true Blade sneak off for a little fun?
Wyll: No! Nothing like that at all.
Astarion: Oh, but you protest too much. Now I know you were practicing your swordplay.
(If the player is romancing Wyll; after act 2 romance scene)
Wyll: I'm surprised I never saw you lurking in the shadows at any Baldurian balls, Astarion.
Astarion: The city's elite was not my target audience, alas.
Astarion: People ask questions when members of the nobility disappear, and the last thing Cazador wanted was people asking questions.
(If the player is romancing Wyll; after act 3 romance scene)
Astarion: Marriage, Wyll? I thought you'd have learned not to get trapped by devious contracts.
Wyll: I was planning to invite you to the ceremony, but I'm having second thoughts.
Astarion: I'd love to come! As long as I can sit with someone fun. Mizora, perhaps?
(If the player is romancing Astarion; after act 1 romance scene)
Wyll: I'd watch yourself, my friend. I don't know if our pale rogue has anything good in his heart, or even a scrap of it left for you.
Astarion: Excuse me? That's just mean - we're all adults here.
Wyll: Your heart's cold as ice, Astarion. I'm just making sure no one slips and gets hurt.
(If the player is romancing Astarion; after act 2 romance scene)
Wyll: Astarion, I just want to say - I judged you wrongly. I'm sorry.
Astarion: Really? And how - specifically - have you misjudged my fine character?
Wyll: You aren't actually insufferably randy. You're just insufferable.
(If the player is romancing Astarion, and Astarion stayed a spawn)
Wyll: Astarion, I was wrong about you. Truly wrong about you.
Astarion: Let me guess - you thought I'd suck blood, but actually I just suck? Was that your witty jab?
Wyll: No, I mean it. There's little between us we share. But you've fallen in love and stood by your lover. That is something this dreamer's heart can appreciate.
(If the player is romancing Astarion, and Astarion became an ascendant)
Wyll: The two of you are the unholiest union I can bloody imagine.
Astarion: It's funny - I don't recall asking your opinion, Wyll.
Wyll: You had the most precious thing - someone who would do everything for you - and you damn well took everything. 'Degenerate' doesn't half cut it.
Astarion: Oh, lots. Rhymes with 'under-sea' for one thing. Fitting, eh?
Halsin: I... I suppose it is, yes. But perhaps do not refer to her as such - she is a vengeful, capricious goddess. Who knows what may cause her ire.
Astarion: But she's fine with 'the Bitch Queen'? Give her some credit, Halsin.
(If the player is romancing Halsin in act 3)
Astarion: I hear things got wild between you two. I hope no one was too badly mauled.
Halsin: We're all in one piece. Perhaps you'll join us next time.
Astarion: It's bad enough having one person with fangs trying to keep control of themselves. Two of us could be dangerous.
(If the player is romancing Astarion, and Astarion stayed a spawn)
Halsin: Astarion, I am astonished. To relish in intimacy again after such hardship is a wound many never recover from.
Astarion: Are you charging for this sage advice, or is sticking your nose into my business just a hobby?
Halsin: Jest all you will. I believe now in your honest heart.
(If the player is romancing Astarion, and Astarion became an ascendant)
Halsin: To give oneself wholly, and to have a lover totally in your thrall...? A harmless game, until it becomes real. I worry for the two of you, Astarion.
Halsin: For your sake, I hope some of it is just a fantasy, deep in your heart.
Astarion: Must you take everything so seriously? We're both happy with our arrangement - that's all that matters.
↑These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Astarion prompts a single-line cinematic dialogue
↑These lines appear if Astarion is another avatar's companion
↑The githyanki Losiir appears only in case when one of the players has chosen Lae'zel as a character origin
↑Flumphs are a sentient race that inhabits the Underdark. They are known to reproduce themselves through a budding process, hence the bemusement of party members. More on these creatures can be found at Flumph on the Forgotten Realms Wiki
↑An illusion spell that allows to transfer a voice message to anyone who activates a certain trigger. It is not available to cast or learn within the game. Apart from the monastery, active spells can also be found in the Thorm Mausoleum and in the Undercity Ruins, on the path to the Bhaal Temple. More on it at Magic mouth on the Forgotten Realms Wiki