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Karlach/Approval: Difference between revisions
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'''[[Ravaged Beach]]''' | '''[[Ravaged Beach]]''' | ||
* When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via [[Speak with Dead]]: | * When talking to the corpse of the [[Abducted Nobleman]] in the Crashed Nautiloid ship via [[Speak with Dead]]: | ||
** Playing as a | ** Playing as a {{Class|Bard}}, ask if he wants you to write his story {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Cleric}} or {{Class|Paladin}}, ask if he would like rites to be performed on his body {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Ranger}} or {{Class|Druid}}, ask if he wants to be buried {{Approval|Karlach|+1}} | ||
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]]'s pod OR | * Use [[Animal Handling]] to calm the [[Scared Boar]] found near [[Astarion]]'s pod {{Approval|Karlach|+1}} | ||
** OR Tell it that you won't hurt it via [[Speak with Animals]] {{Approval|Karlach|+1}} | |||
'''[[Roadside Cliffs]]''' | '''[[Roadside Cliffs]]''' | ||
* Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique | * Convince the tieflings holding [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique {{Class|Bard}}, {{Class|Monk}}, {{Class|Paladin}}, {{Race|Drow}}, {{Race|Githyanki}} options). {{Approval|Karlach|+1}} | ||
** Ask [[Lae'zel]] to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ** Ask [[Lae'zel]] to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Karlach|+1}} | ||
* Recruit [[Lae'zel]] {{Approval|Karlach|+1}} | * Recruit [[Lae'zel]] {{Approval|Karlach|+1}} | ||
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'''[[Emerald Grove]]/[[The Hollow]]''' | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
''In the Hollow'' | |||
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | * Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}} | ||
** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ** Take a swing at Aradin during his argument with [[Zevlor]] {{Approval|Karlach|+1}} | ||
* Playing as a | * Promise [[Zevlor]] you will talk to [[Kagha]] about stopping the ritual {{Approval|Karlach|+3}} ''(after the scene at the entrance)'' | ||
** OR Promise it if you first declined him {{Approval|Karlach|+5}} ''(speaking to him in his cave)'' | |||
* Playing as a {{Class|Cleric}} of [[Deities#Tempus|Tempus]] and after talking to Aradin, tell [[Remira]] that [[Liam]] earned a place in Warriors' Rest {{Approval|Karlach|+1}} | |||
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Karlach|+1}} | |||
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | * Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}} | ||
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}} | * Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help, using [[Persuasion]] or certain Class- or Race-based options. {{Approval|Karlach|+1}} | ||
* Playing as a | * Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}} | ||
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]] | * Assist [[Guex]] in training (using [[Athletics]], [[Insight]], [[Detect Thoughts]] or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Karlach|+5}} | ||
* Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | * Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}} | ||
** | ** Promise [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | ▶ '''''Note:''' This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by Aradin'' | ||
* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | ||
* In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | * In the confrontation with [[Barth]] about the locket, stand for [[Meli]] {{Approval|Karlach|+1}} | ||
''In the | * Agree to kill the goblin horde's leaders for [[Zevlor]] {{Approval|Karlach|+5}} | ||
''In the [[Sacred Pool]] and druid caves:'' | |||
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | * Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | * Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | ||
* | * After resolving [[Arabella|Arabella's]] fate, talk to [[Kagha]] and call her a monster OR accuse her of killing the child in cold blood {{Approval|Karlach|+5}} ''(either option)'' | ||
* | ** OR, Playing as a {{Race|Drow}}, say you don't threaten/kill children {{Approval|Karlach|+5}} | ||
* | ** OR Attack Kagha {{Approval|Karlach|+1}} | ||
* | * Convince [[Kagha]] to fight against the [[Shadow Druids]] (if uncovered her conspiring with them) {{Approval|Karlach|+5}} | ||
** OR Choose to attack [[Kagha]] instead of persuading her {{Approval|Karlach|+1}} ''(gains approval regardless of whether you've been successful convincing her to go against them or not)'' | |||
* Attack [[Kagha]] after speaking to [[Zevlor]] second time (about her demands) {{Approval|Karlach|+1}} | |||
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]: | |||
** Tell him that the key in its nest is dull, OR, playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Karlach|+1}} ''(either option)'' | |||
** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Karlach|+1}} | |||
** OR Kick the bird {{Approval|Karlach|+1}} | |||
* After [[Nettie]] poisons you, attack her (no need to kill her) {{Approval|Karlach|+1}} | |||
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | * Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Karlach|+1}} | ||
** OR, playing as a | ** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell) {{Approval|Karlach|+1}} | ||
* Help [[Alfira]] finish her song {{Approval|Karlach|+1}} | |||
* After being confronted about stealing the [[Idol of Silvanus]], return the idol and apologise {{Approval|Karlach|+1}} | |||
''While the Emerald Grove is preparing for the goblin attack'' | |||
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Karlach|+1}} | |||
* Tell [[Pandirna]] that they have something to fight ''for'' {{Approval|Karlach|+1}} | |||
* Convince [[Wyll]] not to attack you, using [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with [[Minthara]], '''after''' you have revealed to her the Grove's location'' | |||
* Refuse to open the gate for [[Minthara]] {{Approval|Karlach|+5}} | |||
* Successfully defend the Grove and then talk to [[Zevlor]] {{Approval|Karlach|+10}} | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | * Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]]. {{Approval|Karlach|+1}} | ||
* Playing as a | * Playing as a {{Class|Cleric}} of [[Deities#Helm|Helm]], [[Ilmater]], [[Deities#Oghma|Oghma]], [[Deities#Tempus|Tempus]] or [[Tyr]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Karlach|+1}} | ||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | ▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | ||
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'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then | * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then choose to defend Auntie Ethel {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | ||
** OR Ask Ethel straightaway what did she do with their sister {{Approval|Karlach|+1}} | |||
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ||
* After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | * After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} ''(works twice)'' | ||
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** OR tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Karlach|+1}} | ** OR tell Mayrina straightaway that [[Demir]] and [[Johl]] were killed (by you or Ethel) {{Approval|Karlach|+1}} | ||
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | * After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Karlach|+5}} | ||
** OR Order her to let Mayrina go. {{Approval|Karlach|+1}} | |||
** OR Say that the best solution is a dead hag.{{Approval|Karlach|+1}} | |||
* Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | * Resurrect [[Connor Vinderblad]], and then give [[Mayrina]] the [[Bitter Divorce]] wand {{Approval|Karlach|+1}} | ||
* ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | * ''(If [[Astarion]] '''is not''' in your party)'' When talking to [[Gandrel]], tell him that [[Astarion]] is under your protection {{Approval|Karlach|+1}}. | ||
**Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ** Further in dialogue, refuse to help the hunter find your camp {{Approval|Karlach|+1}} | ||
'''[[Blighted Village]]''' | '''[[Blighted Village]]''' | ||
* Gain entrance to the village by [[Persuasion|Persuading]] | * Gain entrance to the village through the southern gate - by [[Persuasion|Persuading]] the goblin guard, OR, Playing as a {{Class|Bard}}, performing for him {{Approval|Karlach|+1}} | ||
* Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | * Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Karlach|+1}} | ||
** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ** Untie [[Barcus Wroot]] off the windmill wing and tell him that he owes you nothing {{Approval|Karlach|+1}} | ||
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''At the front gate:'' | ''At the front gate:'' | ||
* Fling dung at [[Sentinel Olak]] ''( | * Fling worg dung at [[Sentinel Olak]] {{Approval|Karlach|+5}} ''(requires {{Ability check|Athletics|10}} and triggers a fight with gate guards)'' | ||
* Tap once on the | ** If failed the check, wink and fling dung at all other guards {{Approval|Karlach|+5}} ''(triggers a fight, too)'' | ||
* Use [[Performance]] to play a rhythm on the | ** OR Smear the dung over your face {{Approval|Karlach|+1}} | ||
* Tap once on the war drum {{Approval|Karlach|+1}} | |||
** OR Use [[Performance]] to play a rhythm on the war drum{{Approval|Karlach|+1}} | |||
''In the outer camp:'' | ''In the outer camp:'' | ||
* | * Stir the [[Owlbear Cub]] against the goblins through {{Ability check|Animal Handling|15}} or {{Ability check|Persuasion|15}} {{Approval|Karlach|+1}} | ||
* | ** OR Playing as a {{Class|Barbarian}}, do it through {{Ability check|Persuasion|10}} {{Approval|Karlach|+1}}. | ||
** OR | ** OR Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using [[Speak with Animals]] or [[Animal Handling]] {{Approval|Karlach|+1}} | ||
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | * Tell [[Eight]] that you're sorry for his loss. {{Approval|Karlach|+1}} | ||
''Talking with [[Crusher]]:'' | |||
* When he orders you to kiss his foot, obey {{Approval|Karlach|-1}}, then start licking it {{Approval|Karlach|+1}} | |||
** OR Give his foot a long lick straightaway {{Approval|Karlach|+1}} | |||
* Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Karlach|+1}} | |||
* Make Crusher kneel and kiss your foot, using [[Intimidation]]. {{Approval|Karlach|+1}} | |||
* If Crusher attacks you, defeat him, then say you've made a point and help him up. {{Approval|Karlach|+1}} | |||
'' Inside the [[Shattered Sanctum]]:'' | '' Inside the [[Shattered Sanctum]]:'' | ||
* After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | * After moving with [[Priestess Gut]] to her "private chapel", allow Gut to feel around your head {{Approval|Karlach|+1}} | ||
* Tell [[Roah Moonglow]] that you killed her friends in the [[Zhentarim Hideout]]. {{Approval|Karlach|+1}} | |||
* Attack [[Dror Ragzlin]], straightaway or after interrogating the dead illithid {{Approval|Karlach|+1}} | |||
** OR Don't object [[Dror Ragzlin|Ragzlin's]] orders to report to [[Minthara]] {{Approval|Karlach|+1}} | |||
* Convince [[Minthara]] to spare [[Sazza]], saying the latter didn't know who you were. {{Approval|Karlach|+1}} | |||
▶ '''''Note:''' This option is available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | * Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location {{Approval|Karlach|+5}} | ||
** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+ | ** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Karlach|+5}} | ||
▶ '''''Note:''' | ▶ '''''Note:''' This option is available only if you spoke to Minthara '''before''' interrogating and freeing [[Liam]]'' | ||
* | :* OR, Playing as a {{Race|Tiefling}}, answer that you won't betray your kind {{Approval|Karlach|+5}} ''(starts a fight with Minthara)'' | ||
'' In [[Worg Pens]]:'' | * Provoke a fight with [[Minthara]] {{Approval|Karlach|+5}} | ||
* | '' In the [[Worg Pens]]:'' | ||
* After freeing [[Halsin]], agree to | * Stop the goblin children from throwing stones at [[Halsin|bear]] by any means {{Approval|Karlach|+1}} | ||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the goblins {{Approval|Karlach|+1}} | |||
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Karlach|+5}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* When dealing with the dying hyena: | * When dealing with the dying hyena: | ||
** Playing as a Good | ** Playing as a Good/Neutral {{Class|Cleric}} or a non-Oathbreaker {{Class|Paladin}}, successfully bless the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Karlach|+1}} | ||
** Playing as a | ** Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Karlach|+1}} | ||
* Successfully use [[Detect Thoughts]] on [[Anders]] to unveil his true intentions and stand to Karlach {{Approval|Karlach|+10}} ''(she must be in the party)'' | |||
* Save [[Rugan]], then use [[Persuasion]] to convince him to sell his employer's wares {{Approval|Karlach|+1}} | |||
'''[[Waukeen's Rest]]''' | |||
* Agree to rescue Duke Ravengard when prompted by [[Counsellor Florrick]] {{Approval|Karlach|+1}} | |||
** OR As a paladin swear on your oath to [[Counsellor Florrick]] to rescue [[Duke Ravengard]]. {{Approval|Karlach|+5}} | |||
* Save [[Benryn]] in the burning building {{Approval|Karlach|+1}} | |||
** Find and return him the dowry {{Approval|Karlach|+1}} | |||
'''[[Zhentarim Hideout]]''' | '''[[Zhentarim Hideout]]''' | ||
* Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Karlach|+1}} | |||
* Successfully | ** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Karlach|+1}} | ||
** OR | * Get access into the hideout peacefully {{Approval|Karlach|+1}} | ||
* | |||
▶ '''''Note:''' If you've already found the shipment, the dialogue line "I know what became of Rugan" will not give approval.'' | ▶ '''''Note:''' If you've already found the shipment, the dialogue line "I know what became of Rugan" will not give approval.'' | ||
* | * If you have conspired with [[Rugan]] about the shipment, refuse to kill him on [[Zarys|Zarys's]] order. {{Approval|Karlach|+1}} | ||
** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+ | ** OR Free Rugan, if he survived Zarys's torture and your fight against other [[Zentharim]] {{Approval|Karlach|+5}} | ||
* Promise [[Oskar Fevras]] to speak to his captors {{Approval|Karlach|+1}} | |||
* [[Intimidation | * Purchase the artist from [[Brem]] for the price he asks initially {{Approval|Karlach|+1}} | ||
* | ** Make Brem lower the price through [[Intimidation]] or [[Persuasion]] {{Approval|Karlach|+1}} | ||
** OR Make him let Oskar go for free, using any check-based option {{Approval|Karlach|+1}} | |||
* Give Oskar an additional 200 gold after freeing him {{Approval|Karlach|+1}} | * Give Oskar an additional 200 gold after freeing him {{Approval|Karlach|+1}} | ||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* When entering the [[ | * When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Karlach|+1}} | ||
** OR | ** OR Succeed an [[Intimidation]], [[Persuasion]] or [[Insight]] roll to enter the colony peacefully {{Approval|Karlach|+1}} | ||
** OR | ** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Karlach|+1}} | ||
* Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | * Give [[Thulla]] an antidote or an [[Elixir of Poison Resistance]] (whichever you have) {{Approval|Karlach|+1}} | ||
* Ask [[Omeluum]] to tell you more about the tadpole {{Approval|Karlach|+1}} | |||
* Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | * Offer to look for [[Derryth Bonecloak|Derryth's]] husband, for a price or for free {{Approval|Karlach|+1}} | ||
* Agree to help [[Baelen Bonecloak]] escape from the Bibberbang field {{Approval|Karlach|+1}} | |||
* Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}} | * Give the [[Noblestalk]] to [[Derryth Bonecloak]] {{Approval|Karlach|+1}} | ||
** If [[Baelen]] ate the Noblestalk himself, offer Derryth to help leave him {{Approval|Karlach|+1}} | |||
* Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | * Tell [[Gekh Coal]] that you're not going to help a slave-catcher.{{Approval|Karlach|+1}} | ||
* [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | * [[Defeat the Duergar Intruders]] and report back to Sovereign [[Spaw]] {{Approval|Karlach|+1}} | ||
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▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | ▶ '''''Note:''' this option is available only if you have found and read [[Letter from Amarith]] in the [[Arcane Tower]]'' | ||
* In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | * In [[Festering Cove]], tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Karlach|+1}} | ||
** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Karlach|+1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
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* [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | * [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Karlach|+1}} | ||
* Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | * Promise the deep gnome slaves that you'll do what you can to help them {{Approval|Karlach|+1}} | ||
* After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on {{Approval|Karlach|+1}} | * After finding [[Philomeen]] (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly {{Approval|Karlach|+1}} | ||
* Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | * Stand up for the deep gnome slaves when [[Nere]], once freed, is going to kill them {{Approval|Karlach|+5}} | ||
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | * Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Karlach|+5}} | ||
** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ** If failed to convince [[Elder Brithvar|Brithwar]], choose the line "I am freeing these gnomes. Just try and stop me." ''(immediately starts the fight with the rest of duergar)'' {{Approval|Karlach|+5}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Karlach|+1}} | |||
* After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | * After freeing [[Barcus Wroot]], bid him farewell and good luck {{Approval|Karlach|+5}} | ||
'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Playing as a | * Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.{{Approval|Karlach|+1}} | ||
** OR, Being [[Disguise Self|disguised]] as a gith, tell her you're actually not OR that she is safe. {{Approval|Karlach|+1}} | |||
* Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | * Allow [[Lae'zel]] to speak with the githyanki patrol and [[Kith'rak Voss]] {{Approval|Karlach|+1}} | ||
'''[[Crèche Y'llek]]''' | '''[[Crèche Y'llek]]''' | ||
* Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Karlach|+1}} | |||
* Vandalise the portrait of [[Vlaakith]] {{Approval|Karlach|+1}} | |||
''In the Classroom:'' | |||
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | * Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.{{Approval|Karlach|+1}} | ||
* | * Playing as a {{Class|Fighter}}, save [[Youth Varrl]] by whatever means, and then tell him: | ||
** That capacity for mercy is what separates us from feral beasts {{Approval|Karlach|+1}} | |||
** That warriors fight ''for'' something, not just to kill {{Approval|Karlach|+1}} | |||
''In the Hatchery:'' | |||
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | * Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him: | ||
** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ** that you'll take it to a better crèche {{Approval|Karlach|+1}} | ||
** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ** OR that you'll raise it yourself {{Approval|Karlach|+1}} | ||
** OR, Playing as a | ** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Karlach|+1}}. | ||
''In captain's quarters and Inquisitor's chambers:'' | ''In captain's quarters and Inquisitor's chambers:'' | ||
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | * Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Karlach|+1}}. | ||
* Ask Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | * Ask Inquisitor [[W'wargaz]] how he knows so much about you. {{Approval|Karlach|+1}} | ||
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | * Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}}.{{Approval|Karlach|+1}} | ||
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Karlach|+1}} | * Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] or say you're going to free the person inside {{Approval|Karlach|+1}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
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'''Raphael's Deal''' | '''Raphael's Deal''' | ||
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | * When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines: | ||
** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} | ** "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} ''(If playing as [[Wyll]]: "... another devil")'' | ||
** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | ** OR "Then fix it. Or die by my hand!" {{Approval|Karlach|+5}} | ||
* After first encounter with [[Raphael]] speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] twice {{Approval|Karlach|+5}} | * After first encounter with [[Raphael]], speak with [[Shadowheart]] and choose dialogue option about distrusting [[Raphael]] '''twice''' {{Approval|Karlach|+5}} | ||
'''Any Area''' | '''Any Area''' | ||
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▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | ▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | ||
* Tell [[Isobel Thorm|Isobel]] that [[Marcus Falgor|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}} | * Tell [[Isobel Thorm|Isobel]] that [[Marcus Falgor|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}} | ||
** Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, then | ** Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, then chase off the urge, and finally ask her to forgive you. {{Approval|Karlach|+5}} | ||
* Ask [[Counsellor Florrick]] whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}} | * Ask [[Counsellor Florrick]] whether the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}} | ||
* Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}} | * Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}} | ||
Line 465: | Line 516: | ||
** Allow Punkins to scan you. {{Approval|Karlach|+1}} | ** Allow Punkins to scan you. {{Approval|Karlach|+1}} | ||
* In [[Cazador's Dungeon]], when speaking to Sebastian, pass [[Persuasion]] or [[Intimidation]] check, then promise him to set them free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} | * In [[Cazador's Dungeon]], when speaking to Sebastian, pass [[Persuasion]] or [[Intimidation]] check, then promise him to set them free OR ask whether they would be able to control hunger {{Approval|Karlach|+1}} | ||
* Say "fuck you" to Gortash as you prepare to dock at the [[Iron Throne]]. {{Approval|Karlach|+1}} | |||
* Refuse to hand over [[Redhammer]] to [[Allandra Grey]] after you return from the Iron Throne. {{Approval|Karlach|+1}} | |||
'''[[House of Hope]]''' | |||
* Refuse to undress for [[Haarlep]]. {{Approval|Karlach|+1}} | |||
* Tell [[Hope]] that you expected Raphael to put up more of a fight after killing him. {{Approval|Karlach|+1}} | |||
}} | }} | ||
Line 475: | Line 533: | ||
'''[[Roadside Cliffs]]''' | '''[[Roadside Cliffs]]''' | ||
* Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}} | * Speaking with the Tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Karlach|-1}} | ||
* Playing as | * Playing as {{Background|Haunted One|The Dark Urge}}, tear off [[Gale]]'s hand {{Approval|Karlach|-1}} | ||
* Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | * Convince [[Gimblebock]] near [[Chapel Entrance]] and his crew to flee (using any Ability or Class-unique option) {{Approval|Karlach|-1}} | ||
Line 481: | Line 539: | ||
''In the Hollow:'' | ''In the Hollow:'' | ||
* Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}} | * Take a swing at [[Zevlor]] during his argument with Aradin {{Approval|Karlach|-1}} | ||
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay. {{Approval|Karlach|-1}} | |||
* Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | * Tell the tiefling kids trained by [[Asharak]] that they are going to die {{Approval|Karlach|-1}} | ||
* Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | * Scold [[Elegis]] for being scared of a few goblins OR tell her to get to digging their own graves {{Approval|Karlach|-1}} ''(either)'' | ||
* Dig out the recently made grave near the gate {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' The grave appears upon long rest after initial scene when approaching the grove. It might be made to bury Kanon, Aradin or Zevlor.'' | |||
* While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | * While speaking with [[Arron]], say the refugees will be fine due to their devilish powers. {{Approval|Karlach|-1}} | ||
* Talk to [[Strange Ox]] ('''without''' Speak with Animals) and call it a hideous cow {{Approval|Karlach|-1}} | |||
* Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | * Kick [[Timber]] the squirrel {{Approval|Karlach|-1}}. | ||
** If you miss, try to kick her again {{Approval|Karlach|-1}} | ** If you miss, try to kick her again {{Approval|Karlach|-1}} | ||
** | ** Playing as {{Background|Haunted One|The Dark Urge}}, when you are confronted by a companion about kicking [[Timber]], answer that it came right at you OR that your instincts are sharp {{Approval|Karlach|-1}} | ||
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?--> | * Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Karlach|-1}} <!-- bow?--> | ||
** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}} | ** After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Karlach|-1}} | ||
* Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | * Offer to heal [[Pandirna]] for a price but pocket the money and leave {{Approval|Karlach|-1}} | ||
* | ** OR Tell [[Pandirna]] to hush or you will snap her neck {{Approval|Karlach|-1}} ''(the line is available for all classes except {{Class|Barbarian}})'' | ||
* Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | * Let [[Arka]] shoot [[Sazza]] {{Approval|Karlach|-1}} | ||
* Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | * Free [[Sazza]] from her cage and tell her to follow you {{Approval|Karlach|-1}} | ||
* Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | *''During [[Meli]] and [[Barth|Barth's]] confrontation about the stolen locket'' | ||
** Choose not to get involved {{Approval|Karlach|-1}} | |||
** Let [[Barth]] hit [[Meli]] for stealing his locket {{Approval|Karlach|-1}} | |||
** Tell [[Meli]] to return the trinket, because "There's already one thief to bury today." {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' This line is available only if [[Arabella]] has died''. | |||
:* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Karlach|-1}} | |||
* While talking to/trading with [[Mattis]], either pocket his "lucky ring" straightaway OR tell him you've earned it.{{Approval|Karlach|-1}} | |||
** Then, catch [[Silfy]] trying to pickpocket you and grab her by the hand {{Approval|Karlach|-1}} | |||
* Threaten [[Mol]] when first meeting her in the Tiefling Hideout {{Approval|Karlach|-1}} | |||
* At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}} | * At the [[Tiefling Hideout]], when [[Mirkon]] is trying to present you a story, say you've heard enough of his chatter {{Approval|Karlach|-1}} | ||
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}} | * After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her that you will keep it for yourself {{Approval|Karlach|-1}} | ||
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Karlach|-1}} | |||
* Refuse [[Zevlor]] to kill the goblin horde's leaders {{Approval|Karlach|-1}} | |||
''In the [[Sacred Pool]] and druid caves:'' | ''In the [[Sacred Pool]] and druid caves:'' | ||
* Tell [[Locke]] and [[Komira]] | * After resolving [[Arabella|Arabella's]] fate, tell [[Kagha]] that you you just wanted to see what would happen. {{Approval|Karlach|-5}} | ||
** OR Praise Kagha for protecting her own. {{Approval|Karlach|-5}} | |||
** OR Tell her that it was quite a show {{Approval|Karlach|-5}} | |||
** Tell [[Locke]] and [[Komira]] that they should have tried parenting [[Arabella]] and what's happened is their fault {{Approval|Karlach|-1}} | |||
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}} | * If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Karlach|-1}} | ||
* Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | * Prod [[Nettie]]'s bird twice {{Approval|Karlach|-1}} | ||
* Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | * Swear to [[Nettie]] that you will take the wyvern poison if you start turning {{Approval|Karlach|-1}} | ||
* As a | * As a {{Class|Rogue}}, pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Karlach|-1}} | ||
* After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | ** After saving [[Mirkon]] from the harpies, tell him to stop snivelling or the harpies will return {{Approval|Karlach|-1}} | ||
* Playing as a {{Class|Bard}}, talk to the squirrels listening to [[Alfira]] and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" {{Approval|Karlach|-1}} | |||
** Steal [[Alfira|Alfira's]] extra lute {{Approval|Karlach|-1}} | |||
** Take [[Alfira|Alfira's]] lute out of her hands and smash it {{Approval|Karlach|-1}} | |||
** Tell [[Alfira]] she should give up on her song {{Approval|Karlach|-1}} | |||
''While the Emerald Grove is preparing for the goblin attack'' | |||
* Tell [[Mirkon]] you are not going to save him again OR that he's on his own. {{Approval|Karlach|-1}} ''(the formulation depends on whether you saved Mirkon from the harpies or not)''. | |||
* Tell [[Pandirna]] that you are here for the show {{Approval|Karlach|-1}} | |||
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Karlach|-10}} | |||
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Karlach|-10}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell [[Zevlor]] that the goblin horde is yours. {{Approval|Karlach|-1}} | |||
* Betray the Grove (open the gate) after blowing the horn {{Approval|Karlach|-10}} | |||
'''[[Forest]]''' | '''[[Forest]]''' | ||
* In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him.{{Approval|Karlach|-1}} | * In the [[Underground Passage]], heal [[Findal]], then tell him you are here to finish the job, and kill him.{{Approval|Karlach|-1}} | ||
* Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}} | * Talking with [[Scratch]] via [[Speak with Animals]], shout at the [[Gomwick|Gomwick's]] corpse to prove he indeed is dead. {{Approval|Karlach|-1}} | ||
* While talking to Aradin on the bridge, say you don't waste your time with | * While talking to [[Aradin Beno|Aradin]] on the bridge, say you don't waste your time with devilspawn {{Approval|Karlach|-5}} | ||
▶ '''''Note:''' This scene appears only if Aradin has previously left the grove'' | |||
'''[[Owlbear Nest]]''' | '''[[Owlbear Nest]]''' | ||
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'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
* When [[Auntie Ethel]] surrenders, let her go and keep [[Mayrina]] in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Karlach|-1}} | |||
* In [[Overgrown Tunnel]], if you killed [[Auntie Ethel]]: | |||
** If spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to the latter afterwards and choose to attack her {{Approval|Karlach|-1}} | |||
** Playing as a {{Race|Duergar}}, take the [[Petrified (Condition)|Petrification]] off [[Efrin]] and laugh at him {{Approval|Karlach|-1}}, when he asks to examine him, refuse to do it {{Approval|Karlach|-1}} | |||
* When speaking to [[Gandrel]]: | * When speaking to [[Gandrel]]: | ||
** ''(if [[Astarion]] '''is not''' in the party)'' Tell the hunter | ** ''(if [[Astarion]] '''is not''' in the party)'' Tell the hunter the road to your camp {{Approval|Karlach|-1}} | ||
** ''(if [[Astarion]] '''is''' in the party)'' Reveal [[Astarion]]'s identity to [[Gandrel]] {{Approval|Karlach|-1}} | ** ''(if [[Astarion]] '''is''' in the party)'' Reveal [[Astarion]]'s identity to [[Gandrel]] {{Approval|Karlach|-1}} | ||
***OR Don't turn [[Astarion]] in but further in the dialogue allow him kill the hunter {{Approval|Karlach|-1}} | ***OR Don't turn [[Astarion]] in but further in the dialogue allow him kill the hunter {{Approval|Karlach|-1}} | ||
Line 525: | Line 616: | ||
* Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | * Read the [[Necromancy of Thay]] {{Approval|Karlach|-1}} | ||
* Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}} | * Interrupt the bugbear and ogre couple in the barn {{Approval|Karlach|-1}} | ||
** OR let [[Astarion]] interrupt them (if he is in party). {{Approval|Karlach|-1}} | |||
* Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | * Pay [[Fezzerk]] a lot of gold to let you pass {{Approval|Karlach|-1}} | ||
** OR Attack the gang, and when Fezzerk begs for mercy, deliver the final blow {{Approval|Karlach|-1}} | |||
'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
''In the outer camp:'' | ''In the outer camp:'' | ||
* | * Yell "Boo, get off the stage!" at [[Volo]] as he performs. {{Approval|Karlach|-1}} | ||
* Tell [[Tracker Grikka]] | * Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Karlach|-1}} | ||
* Playing as a | ** Playing as a {{Race|Dwarf}}, ask [[Tracker Grikka|Grikka]] to save a piece of dwarf meat for you. {{Approval|Karlach|-1}} | ||
* | * Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Karlach|-1}} | ||
* | ** OR Instruct the chicken to run to the finish posts. {{Approval|Karlach|-1}} | ||
▶ '''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]].'' | |||
* Playing a tour of chicken-chasing, tell the [[Owlbear Cub]] to run to the posts, using [[Speak with Animals]] {{Approval|Karlach|-1}} | |||
* When [[Crusher]] orders you to kiss his foot, obey {{Approval|Karlach|-1}} | |||
** If Crusher attacks you and begs for mercy, finish him {{Approval|Karlach|-1}} ''(triggers a fight with the entire camp)'' | |||
''In the [[Shattered Sanctum]]'': | ''In the [[Shattered Sanctum]]'': | ||
* Tell [[Torturer Spike]] to let you show | * Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Karlach|-1}} | ||
** OR, | * Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Karlach|-1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Karlach|-1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him that you don't try, you get results. {{Approval|Karlach|-1}} | |||
** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}} | ** Then torture [[Liam]] yourself. {{Approval|Karlach|-1}} | ||
* | * After questioning [[Liam]], leave him tied to the rack {{Approval|Karlach|-1}} | ||
* Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | * Tell Minthara that [[Sazza]] was too stupid to understand you prior {{Approval|Karlach|-1}} | ||
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove'' | |||
* Agree to attack the Grove with [[Minthara]] with or without asking for a reward. {{Approval|Karlach|-5}} | |||
''In the [[Worg Pens]]:'' | |||
* Tell goblin children to keep at the [[Halsin|bear]], to aim for his eye, or to use sharper stones. {{Approval|Karlach|-1}} ''(either option)'' | |||
** Throw a rock yourself. {{Approval|Karlach|-1}} ''(Makes Halsin hostile)'' | |||
** OR Make [[Birka|Brawler Birka]] release the bear and then attack the animal {{Approval|Karlach|-1}} | |||
* Refuse [[Halsin]] to help him save the grove after freeing him {{Approval|Karlach|-1}} | |||
'''[[The Risen Road]]''' | '''[[The Risen Road]]''' | ||
* Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}} | * Order [[Flind]] to attack the other gnolls instead of you {{Approval|Karlach|-1}} | ||
* Save [[Rugan]], then tell him to give the cargo to you, using [[Intimidation]] or provoking a fight {{Approval|Karlach|-1}} | |||
* If you fail to [[Intimidation|intimidate]] Rugan into surrendering the cargo to you, say you can harm him no less worse than gnolls would have {{Approval|Karlach|-1}} ''(makes him hostile)'' | |||
* At the tollhouse, tell the merchant [[Cyrel]] that you'll take the supplies and everything else she owns. {{Approval|Karlach|-1}} <!--''(Karlach must be in disguise, otherwise Cyrel will turn hostile immediately)''--> | |||
'''[[Waukeen's Rest]]''' | |||
* Leave [[Benryn]] to die under the wreckage {{Approval|Karlach|-1}} | |||
** If you saved Benryn, tell him you'll keep the dowry as a payment for his saving {{Approval|Karlach|-1}} | |||
'''[[Zhentarim Hideout]]''' | |||
* Kill [[Rugan]], if he survived [[Zarys|Zarys's]] torture and your fight against other Zhentarim {{Approval|Karlach|-1}} | |||
* Purchase [[Oskar Fevras]] from [[Brem]], then speak to the artist and call him a slave twice {{Approval|Karlach|-5}} | |||
** OR, Having spoken with Oskar AND Brem, return to the artist and say you've got enough problems {{Approval|Karlach|-1}} | |||
'''[[Underdark]]''' | '''[[Underdark]]''' | ||
* Agree to hunt down [[Thulla]] for [[Gekh Coal]], for reward or for free {{Approval|Karlach|-1}} | |||
* Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}} | * Steal [[Boots of Speed]] from Thulla while she's helpless. {{Approval|Karlach|-1}} | ||
* | * Tell [[Derryth Bonecloak]] you're going to keep the [[Noblestalk]] for yourself {{Approval|Karlach|-1}} | ||
* | ** OR Successfully [[Intimidation|Intimidate]] her into giving you reward for the finding, then take the reward and keep the mushroom.{{Approval|Karlach|-1}} | ||
* | ** If [[Baelen]] ate the Noblestalk himself, tell Derryth you know ''exactly'' what you've done {{Approval|Karlach|-1}} | ||
* Agree to be [[BOOOAL]]'s chosen {{Approval|Karlach|-1}} | |||
'''[[Grymforge]]''' | '''[[Grymforge]]''' | ||
* When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}} | * When Lunkbug tells you where to find [[Philomeen]], answer that you'll take her head for a trophy. {{Approval|Karlach|-1}} | ||
** After finding [[Philomeen]], talk to Lunkbug and say she's done for {{Approval|Karlach|-1}} | |||
* Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}} | * Ask [[Ward Magmar]] how to get a slave of your own {{Approval|Karlach|-1}} | ||
* Persuade the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}} | * Persuade the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Karlach|-1}} | ||
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* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | * Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}} | ||
* Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | * Side with [[Nere]] against [[Elder Brithvar]] {{Approval|Karlach|-5}} | ||
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], kill the gnome slaves as well, when he orders you to {{Approval|Karlach|-5}} | |||
** OR Attack Nere instead of gnomes {{Approval|Karlach|-1}} | |||
* Let [[Elder Brithvar]] take the enslaved deep gnomes after the fight with [[Nere]] {{Approval|Karlach|-5}} | * Let [[Elder Brithvar]] take the enslaved deep gnomes after the fight with [[Nere]] {{Approval|Karlach|-5}} | ||
'''[[Mountain Pass]]''' | '''[[Mountain Pass]]''' | ||
* Speak with | * Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Karlach|-1}} | ||
** OR, Being [[Disguise Self|disguised]] as a gith, provoke her to attack you. {{Approval|Karlach|-1}} | |||
* Speak with [[Voss]] instead of letting [[Lae'zel]] do it {{Approval|Karlach|-1}} ''(any line of two available)'' | |||
'''[[Crèche Y'llek]]''' | '''[[Crèche Y'llek]]''' | ||
* Upon entering the crèche, playing as a {{Class|Ranger}}, [[Intimidation|Intimidate]] [[Far'aag|Gish Far'aag]] to let you pass, saying you're hunting either mind flayers or the gith {{Approval|Karlach|-1}} | |||
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | * Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Karlach|-1}}, and then indeed kill him {{Approval|Karlach|-1}}. | ||
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | * Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Karlach|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
* Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a | * Crush the Githyanki egg {{Approval|Karlach|-1}} (''This option is not available if playing as a {{Race|Githyanki}}; starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'') | ||
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | * Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Karlach|-1}} | ||
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Karlach|-1}} | |||
** OR Rat [[Shadowheart]] out that it was she who stole it {{Approval|Karlach|-1}} ''(the line is available only if Shadowheart '''is in the party''')'' | |||
* Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | * Agree to [[Vlaakith|Vlaakith's]] request to kill the person inside the [[Mysterious Artefact]]. {{Approval|Karlach|-1}} | ||
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{{SpoilerDurge|nograd=1| | {{SpoilerDurge|nograd=1| | ||
* Playing as | * Playing as {{Background|Haunted One|The Dark Urge}}, confess to murdering the bard {{Approval|Karlach|-1}} | ||
}} | }} | ||
}} | }} | ||
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'''[[House of Hope]]''' | '''[[House of Hope]]''' | ||
* Undress for [[Haarlep]]. {{Approval|Karlach|-1}} | * Undress for [[Haarlep]]. {{Approval|Karlach|-1}} | ||
* Vow your body to | * When Haarlep asks you what form he should take for his game, tell him that you always wanted to have sex with Raphael. {{Approval|Karlach|-1}} | ||
* Vow your body to Haarlep. {{Approval|Karlach|-1}} | |||
▶ '''''Note:''' It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.'' | ▶ '''''Note:''' It is possible to detach one of your party companions and foist them on Haarlep to play his 'game'. In that case, 'Clothes removal' point is lost always, while 'Vowing body' point distracts only sometimes, if Karlach stands too close to the scene.'' | ||
Latest revision as of 20:19, 28 October 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Karlach approves of helping people out. Due to her experiences in Avernus, she distrusts devils. The actions and choices listed on this page will raise or lower Karlach's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on her approval rating, Karlach may greet the player with:
Negative (<0):
- "Yeah?"
- "What?"
- "Out with it."
- "Hey."
Neutral (0 - 19):
- "Soldier?"
- "Why're we slowing down?"
- "Hm?"
- "What can I do you for?"
- "Yeah?"
- "What's the story?"
- "Heya."
- "Hey, soldier."
Medium and up (20+):
- "Hey, soldier."
- "Soldier?"
- "What's on your mind?"
- "Copper for your thoughts?"
If spoken to by someone other than the player character:
- "Sorry - haven't fraternised with you much and not sure if I want to start."
- "Go get boss if you want to talk."
- "Tell it to the chief."
Romance[edit | edit source]
Low approval[edit | edit source]
Flirting:
- "Hey, soldier."
- "Uh huh?"
- "What is it?"
Partnered:
- "Yeah, honey?"
- "Hmm?"
- "What's on your mind?"
Broken Up:
- "What?"
- "Yeah?"
- "Something on your mind?"
Medium and higher approval[edit | edit source]
Flirting:
- "Hey, you."
- "Oh, hi!"
- "What're you thinking about?"
Partnered:
- "Darling."
- "Hey!"
- "Soldier?"
- "What's on your mind?"
Broken up:
- "Hey, soldier."
- "Yeah?"
- "What's on your mind?"
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Karlach to lose approval. This list is most likely incomplete.