User:T-Furan/Sandbox/Gear locator Act Two: Difference between revisions
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#REDIRECT [[Guide:Gear locator (Act Two)]] | |||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
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|three-name=Act Three | |three-name=Act Three | ||
}} | }} | ||
'''NOTICE:''' The guide has moved to [[Guide:Gear locator]]. This sandbox guide will stay, but will no longer be maintained. | |||
This '''Gear locator''' guide includes all unique (named) gear items of {{uncommon}} and higher quality that can be acquired in game without exploits or third-party tools. Items like [[Camp Clothing|Camp clothing]] and [[Instrument|Instruments]] are not included in this guide. | This '''Gear locator''' guide includes all unique (named) gear items of {{uncommon}} and higher quality that can be acquired in game without exploits or third-party tools. Items like [[Camp Clothing|Camp clothing]] and [[Instrument|Instruments]] are not included in this guide. | ||
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== General information == | == General information == | ||
*Item tables below sort items by following an arbitrary progression path, roughly aligned with zone progression. Quest rewards are listed in the zone they are acquired. | *Item tables below sort items by following an arbitrary progression path, roughly aligned with zone progression. Quest rewards are listed in the zone they are acquired. | ||
*Item effects do not include base weapon damage and are described in an unofficial, but detailed manner | *Item effects do not include base weapon damage and are described in an unofficial, but detailed manner. It is advised to check the corresponding item pages and item effects for possible documented bugs. | ||
*Item sources are listed in a highly compressed form, please check the corresponding NPC, location and quest pages for further details. | *Item sources are listed in a highly compressed form, please check the corresponding NPC, location and quest pages for further details. | ||
*If a location includes only coordinates {{Coords||}}, the item is located in a general area specified in the header. Otherwise the location is specified with a name, and the coordinates are specified for that named location only. | *If a location includes only coordinates {{Coords||}}, the item is located in a general area specified in the header. Otherwise the location is specified with a name, and the coordinates are specified for that named location only. | ||
== [[Act Two]] == | == [[Act Two]] == | ||
=== [[Ruined Battlefield]] === | |||
There are two entrances to this zone: Through [[Rosymorn Monastery Trail]] {{Coords|144|-129}} and through [[Grymforge]] {{Coords|-596|383}} (coordinates represent the locations of the zones' exits to the Ruined Battlefield). This zone's progression can start in several ways, please refer to the [[Seek Protection from the Shadow Curse]] quest for more information. The chosen progression for this list is starting from the Rosymorn Monastery Trail side. | There are two entrances to this zone: Through [[Rosymorn Monastery Trail]] {{Coords|144|-129}} and through [[Grymforge]] {{Coords|-596|383}} (coordinates represent the locations of the zones' exits to the Ruined Battlefield). This zone's progression can start in several ways, please refer to the [[Seek Protection from the Shadow Curse]] quest for more information. The chosen progression for this list is starting from the Rosymorn Monastery Trail side. | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
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| | | | ||
*If [[drow]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, deal additional {{DamageColor|Poison|1d4 Poison}} damage with this weapon against {{cond|Restrained}} targets | *If [[drow]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, deal additional {{DamageColor|Poison|1d4 Poison}} damage with this weapon against {{cond|Restrained}} targets | ||
*Gain an action that {{cond|Enwebbed|Enwebbs}} the target for 10 turns if they fail their [[Strength]] [[saving throw|save]] against your [[ | *Gain an action that {{cond|Enwebbed|Enwebbs}} the target for 10 turns if they fail their [[Strength]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] ({{recharge|short rest}}) | ||
|rowspan=2| [[Kar'niss]] at the ruined ambush building <onlyinclude><abbr title="Kill him at cultist camp to get the lantern right away. If you side with Harpers during ambush, they will take the lantern, Isobel at the Inn will give it back if you didn't upset Jaheira. If you side with cultists, Z'rell in the Moonrise Towers will give the lantern." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | |rowspan=2| [[Kar'niss]] at the ruined ambush building <onlyinclude><abbr title="Kill him at cultist camp to get the lantern right away. If you side with Harpers during ambush, they will take the lantern, Isobel at the Inn will give it back if you didn't upset Jaheira. If you side with cultists, Z'rell in the Moonrise Towers will give the lantern." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | ||
|rowspan="2" style="text-align: center;"| {{Coords|0|-15}} | |rowspan="2" style="text-align: center;"| {{Coords|0|-15}} | ||
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|} | |} | ||
=== [[Last Light Inn]] === | |||
If you failed or missed the [[Save the Refugees]] quest in [[Act One]], most [[tiefling]] NPCs and their quests will be absent from this area. | If you failed or missed the [[Save the Refugees]] quest in [[Act One]], most [[tiefling]] NPCs and their quests will be absent from this area. | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
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! scope="row"| {{MdRarityItem|Shield of Devotion}} | ! scope="row"| {{MdRarityItem|Shield of Devotion}} | ||
| | | | ||
*Gain one additional level 1 [[ | *Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[ | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*Cast {{sai|Shield of Devotion: Aid}} ({{recharge|long rest}}) | *Cast {{sai|Shield of Devotion: Aid}} ({{recharge|long rest}}) | ||
|rowspan=13| Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint | |rowspan=13| Bough or stolen from [[Talli|Quartermaster Talli]] near the [[Last Light Inn]] waypoint | ||
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! scope="row"| {{MdRarityItem|Incandescent Staff}} | ! scope="row"| {{MdRarityItem|Incandescent Staff}} | ||
| | | | ||
*[[Spells|Spell]] [[ | *[[Spells|Spell]] [[Dice rolls#Attack rolls|attack rolls]] +1 | ||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} damage | ||
*Cast {{sai|Fire Bolt}} ({{recharge|Per turn}}) | *Cast {{sai|Fire Bolt}} ({{recharge|Per turn}}) | ||
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! scope="row"| {{MdRarityItem|Cindersnap Gloves}} | ! scope="row"| {{MdRarityItem|Cindersnap Gloves}} | ||
| | | | ||
*Gain | *Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Gloves of the Balanced Hands}} | ! scope="row"| {{MdRarityItem|Gloves of the Balanced Hands}} | ||
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*Increase your Strength by 2 (max 20) while wearing this armour | *Increase your Strength by 2 (max 20) while wearing this armour | ||
*Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}} | *Immunity to being pushed, advantage on [[saving throw|saving throws]] against being {{cond|Restrained}} | ||
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[modifier]] [[DC]] ({{recharge|Per turn}}) | *Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Yuan-Ti Scale Mail}} | ! scope="row"| {{MdRarityItem|Yuan-Ti Scale Mail}} | ||
| | | | ||
*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | *Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
|- | |- | ||
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! scope="row"| {{MdRarityItem|Hat of Uninhibited Kushigo}} | ! scope="row"| {{MdRarityItem|Hat of Uninhibited Kushigo}} | ||
| | | | ||
*After dealing damage with an unarmed attack, gain a +1 bonus to [[ | *After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Defender Greataxe}} | ! scope="row"| {{MdRarityItem|Defender Greataxe}} | ||
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! scope="row"| {{MdRarityItem|Sword of Life Stealing}} | ! scope="row"| {{MdRarityItem|Sword of Life Stealing}} | ||
| | | | ||
*On a [[Critical | *On a [[Dice rolls#Critical hits|critical hit]] with this shortsword, if the target is not [[Construct]] or [[Undead]], deal additional {{DamageColor|Necrotic|10 Necrotic}} damage and gain 10 [[Hit points#Temporary hit points|temporary hit points]] | ||
|rowspan=8| Bought or stolen from [[Dammon]] at the Inn blacksmith <onlyinclude><abbr title="He will be absent if you failed the Save the Refugees quest." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | |rowspan=8| Bought or stolen from [[Dammon]] at the Inn blacksmith <onlyinclude><abbr title="He will be absent if you failed the Save the Refugees quest." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | ||
|rowspan="8" style="text-align: center;"| {{Coords|-33|164}} | |rowspan="8" style="text-align: center;"| {{Coords|-33|164}} | ||
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| | | | ||
*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | *Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]]. | ||
*Melee weapon [[ | *Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1 | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Darkfire Shortbow}} | ! scope="row"| {{MdRarityItem|Darkfire Shortbow}} | ||
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| | | | ||
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon | *Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon | ||
*+1 to [[ | *+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon | ||
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | *The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}} | ||
|- | |- | ||
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! scope="row"| {{MdRarityItem|Sylvan Scimitar}} | ! scope="row"| {{MdRarityItem|Sylvan Scimitar}} | ||
| | | | ||
*This weapon uses your [[Spells#Spellcasting ability | *This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] | ||
| Looted from [[Jaheira]] (NPC or [[Companions|Companion]]) | | Looted from [[Jaheira]] (NPC or [[Companions|Companion]]) | ||
|style="text-align: center;"| {{Coords|-63|144}} | |style="text-align: center;"| {{Coords|-63|144}} | ||
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! scope="row"| {{MdRarityItem|Potent Robe}} | ! scope="row"| {{MdRarityItem|Potent Robe}} | ||
| | | | ||
*Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[modifier]] | *Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]] | ||
*At the beginning of your turn, gain [[Hit | *At the beginning of your turn, gain [[Hit points#Temporary hit points|temporary hit points]] equal to your Charisma modifier | ||
*[[Armour Class]] +1 | *[[Armour Class]] +1 | ||
| Rewarded by [[Alfira]] for [[Rescue the Tieflings]] <onlyinclude><abbr title="She will be absent if killed before or if you failed the Save the Refugees quest." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | | Rewarded by [[Alfira]] for [[Rescue the Tieflings]] <onlyinclude><abbr title="She will be absent if killed before or if you failed the Save the Refugees quest." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | ||
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! scope="row"| {{MdRarityItem|Gloves of the Automaton}} | ! scope="row"| {{MdRarityItem|Gloves of the Automaton}} | ||
| | | | ||
*Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[ | *Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with weapons for 10 turns ({{recharge|short rest}}) | ||
*[[Strength]] [[saving throw|saving throws]] +1 | *[[Strength]] [[saving throw|saving throws]] +1 | ||
|rowspan=3| Bought or stolen from [[Barcus Wroot]] at his workshop in the Inn <onlyinclude><abbr title="He must be saved several times beforehand to be here, see his page for details." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | |rowspan=3| Bought or stolen from [[Barcus Wroot]] at his workshop in the Inn <onlyinclude><abbr title="He must be saved several times beforehand to be here, see his page for details." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | ||
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! scope="row"| {{MdRarityItem|Covert Cowl}} | ! scope="row"| {{MdRarityItem|Covert Cowl}} | ||
| | | | ||
*While being [[obscured]], reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | *While being [[obscured]], reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | ||
*[[Dexterity]] [[saving throw|saving throws]] +1 | *[[Dexterity]] [[saving throw|saving throws]] +1 | ||
| On one of the [[Meenlock|Meenlocks]] in the basement | | On one of the [[Meenlock|Meenlocks]] in the basement | ||
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! scope="row"| {{MdRarityItem|Shield of Scorching Reprisal}} | ! scope="row"| {{MdRarityItem|Shield of Scorching Reprisal}} | ||
| | | | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[ | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage | *[[Resistance]] to {{DamageColor|Fire|Fire}} damage | ||
*Gain an action to increase your [[AC]] by 1 for 4 turns and force any attaker that misses you to receive {{DamageColor|Fire|1d6 Fire}} damage ({{recharge|short rest}}) | *Gain an action to increase your [[AC]] by 1 for 4 turns and force any attaker that misses you to receive {{DamageColor|Fire|1d6 Fire}} damage ({{recharge|short rest}}) | ||
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{{back to top}} | {{back to top}} | ||
=== [[Reithwin Town]] === | |||
This zone has many important named areas, so the table below will list their names in the location section as if they were a separate instance. | This zone has many important named areas, so the table below will list their names in the location section as if they were a separate instance. | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
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! scope="row"| {{MdRarityItem|Ironvine Shield}} | ! scope="row"| {{MdRarityItem|Ironvine Shield}} | ||
| | | | ||
*When hit in melee by an enemy, if your weapon is imbued with {{sai|Shillelagh}}, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Wisdom]] [[modifier]] | *When hit in melee by an enemy, if your weapon is imbued with {{sai|Shillelagh}}, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Wisdom]] [[Abilities#Ability score modifiers|modifier]] | ||
| Heavy chest on the top floor in the south-western room | | Heavy chest on the top floor in the south-western room | ||
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-126|-90}} | |style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-126|-90}} | ||
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! scope="row"| {{MdRarityItem|Gloves of Battlemage's Power}} | ! scope="row"| {{MdRarityItem|Gloves of Battlemage's Power}} | ||
| | | | ||
*On applying a condition with your weapon [[ | *On applying a condition with your weapon [[Dice rolls#Attack rolls|attack rolls]], once per attack, gain {{cond|Arcane Acuity}} for 1 turn | ||
*[[Strength]] [[saving throw|saving throws]] +1 | *[[Strength]] [[saving throw|saving throws]] +1 | ||
| Locked opulent chest on the top floor in the south-eastern room | | Locked opulent chest on the top floor in the south-eastern room | ||
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! scope="row"| {{MdRarityItem|Rat Bat}} | ! scope="row"| {{MdRarityItem|Rat Bat}} | ||
| | | | ||
*[[Advantage]] on [[ | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[Beast|Beasts]] | ||
| Leaning against a booze tap in the bar near [[Thisobald Thorm]] | | Leaning against a booze tap in the bar near [[Thisobald Thorm]] | ||
|style="text-align: center;"| [[The Waning Moon]] {{Coords|-224|-76}} | |style="text-align: center;"| [[The Waning Moon]] {{Coords|-224|-76}} | ||
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! scope="row"| {{MdRarityItem|Punch-Drunk Bastard}} | ! scope="row"| {{MdRarityItem|Punch-Drunk Bastard}} | ||
| | | | ||
*If you have the {{cond|Alcohol}} condition, gain [[advantage]] on [[ | *If you have the {{cond|Alcohol}} condition, gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon. You also create a blast with each attack, dealing {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius | ||
*Gain the [[Cleave]] action ({{recharge|short rest}}) | *Gain the [[Cleave]] action ({{recharge|short rest}}) | ||
| Locked wooden chest next to the glowing shadow root in the cave | | Locked wooden chest next to the glowing shadow root in the cave | ||
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| | | | ||
*Cast {{sai|Mage Hand}} ({{recharge|long rest}}) | *Cast {{sai|Mage Hand}} ({{recharge|long rest}}) | ||
*Cast {{sai|Telekinesis}} using [[Strength]] as [[Spells#Spellcasting ability | *Cast {{sai|Telekinesis}} using [[Strength]] as [[Spells#Spellcasting ability|spellcasting ability]] ({{recharge|short rest}}) | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Watcher's Shield}} | ! scope="row"| {{MdRarityItem|Watcher's Shield}} | ||
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! scope="row"| {{MdRarityItem|Surgeon's Subjugation Amulet}} | ! scope="row"| {{MdRarityItem|Surgeon's Subjugation Amulet}} | ||
| | | | ||
*On a [[Critical | *On a [[Dice rolls#Critical hits|critical hit]] against a [[Humanoid]], you can choose to {{cond|Paralysed|Paralyse}} the target for 2 turns ({{recharge|long rest}}) | ||
| [[Malus Thorm]] on the ground floor at the surgery hall | | [[Malus Thorm]] on the ground floor at the surgery hall | ||
|style="text-align: center;"| [[House of Healing]] {{Coords|-200|47}} | |style="text-align: center;"| [[House of Healing]] {{Coords|-200|47}} | ||
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{{back to top}} | {{back to top}} | ||
=== [[Grand Mausoleum]] === | |||
[[Shadowfell]] choice has important [[Act Two]] consequences, please see [[Find the Nightsong]] and [[The Chosen of Shar]] for details (quests contain heavy spoilers). | [[Shadowfell]] choice has important [[Act Two]] consequences, please see [[Find the Nightsong]] and [[The Chosen of Shar]] for details (quests contain heavy spoilers). | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
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! scope="row"| {{MdRarityItem|Vivacious Cloak}} | ! scope="row"| {{MdRarityItem|Vivacious Cloak}} | ||
| | | | ||
*When casting a [[Spells|spell]] in melee, gain 8 [[Hit | *When casting a [[Spells|spell]] in melee, gain 8 [[Hit points#Temporary hit points|temporary hit points]] | ||
| Locked traveller's chest in the south-east room of the entry crypt | | Locked traveller's chest in the south-east room of the entry crypt | ||
|style="text-align: center;"| {{Coords|-259|-882}} | |style="text-align: center;"| {{Coords|-259|-882}} | ||
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! scope="row"| {{MdRarityItem|Least Expected}} | ! scope="row"| {{MdRarityItem|Least Expected}} | ||
| | | | ||
*While being [[obscured]], gain a 1d4 bonus to ranged weapon [[ | *While being [[obscured]], gain a 1d4 bonus to ranged weapon [[Dice rolls#Attack rolls|attack rolls]] | ||
| Gilded chest behind the stone table beyond the locked puzzle door | | Gilded chest behind the stone table beyond the locked puzzle door | ||
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-730|-802}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-730|-802}} | ||
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! scope="row"| {{MdRarityItem|Justiciar's Greatshield}} | ! scope="row"| {{MdRarityItem|Justiciar's Greatshield}} | ||
| | | | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[ | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*Gain an action to create a 2 m / 6.5 ft radius cloud of magical {{sai|Darkness}} where you stand that lingers for 2 turns, and immediately attempt to {{sai|Hide}} ({{recharge|short rest}}) | *Gain an action to create a 2 m / 6.5 ft radius cloud of magical {{sai|Darkness}} where you stand that lingers for 2 turns, and immediately attempt to {{sai|Hide}} ({{recharge|short rest}}) | ||
|- | |- | ||
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! scope="row"| {{MdRarityItem|Killer's Sweetheart}} | ! scope="row"| {{MdRarityItem|Killer's Sweetheart}} | ||
| | | | ||
*When you kill an enemy, your next [[attack roll]] can be chosen to be a [[Critical | *When you kill an enemy, your next [[Dice rolls#Attack rolls|attack roll]] can be chosen to be a [[Dice rolls#Critical hits|critical hit]]. Once spent, this effect goes on cooldown ({{recharge|long rest}}) | ||
| On one of the mirror images in the [[Gauntlet of Shar#Self-Same Trial|Self-Same Trial]] room | | On one of the mirror images in the [[Gauntlet of Shar#Self-Same Trial|Self-Same Trial]] room | ||
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-830|-726}} | |style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-830|-726}} | ||
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| | | | ||
*+1 bonus to [[saving throw|saving throws]] against [[spells]] | *+1 bonus to [[saving throw|saving throws]] against [[spells]] | ||
*While being [[obscured]], reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | *While being [[obscured]], reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]] | ||
*[[Constitution]] [[saving throws]] +1 | *[[Constitution]] [[saving throws]] +1 | ||
| Gilded chest behind the Shar altar beyond the riddle door in the [[Gauntlet of Shar#Silent Library|Silent Library]] | | Gilded chest behind the Shar altar beyond the riddle door in the [[Gauntlet of Shar#Silent Library|Silent Library]] | ||
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*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon | *Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon | ||
*This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off | *This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off | ||
*Gain an action to strike the enemy, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]], surrounding them in a 3 m / 10 ft butterfly cloud that grants [[advantage]] on [[ | *Gain an action to strike the enemy, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]], surrounding them in a 3 m / 10 ft butterfly cloud that grants [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against the target. If the target leaves the cloud, they receive {{DamageColor|Psychic|1d6 Psychic}} damage ({{recharge|short rest}}) | ||
| Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] <onlyinclude><abbr title="If Shadowheart was not brought along, she leaves the party permanently." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | | Rewarded for rescuing the [[Find the Nightsong#Shadowfell|Nightsong]] <onlyinclude><abbr title="If Shadowheart was not brought along, she leaves the party permanently." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude> | ||
|style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}} | |style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}} | ||
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=== [[Moonrise Towers]] === | |||
It is advised to complete the [[Moonrise Towers Prison]] area before proceeding to [[Shadowfell]], as friendly NPCs in prison will be unavailable after entering Shadowfell, which will fail the quests [[Rescue the Tieflings]] and [[Rescue Wulbren]]. | It is advised to complete the [[Moonrise Towers Prison]] area before proceeding to [[Shadowfell]], as friendly NPCs in prison will be unavailable after entering Shadowfell, which will fail the quests [[Rescue the Tieflings]] and [[Rescue Wulbren]]. | ||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
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! scope="row"| {{MdRarityItem|Browbeaten Circlet}} | ! scope="row"| {{MdRarityItem|Browbeaten Circlet}} | ||
| | | | ||
*While being {{cond|Threatened}}, gain a +1 bonus to [[ | *While being {{cond|Threatened}}, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
| Evidence chest on the top floor of the warden's tower | | Evidence chest on the top floor of the warden's tower | ||
|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|572|-652}} | |style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|572|-652}} | ||
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! scope="row"| {{MdRarityItem|Sharpened Snare Cuirass}} | ! scope="row"| {{MdRarityItem|Sharpened Snare Cuirass}} | ||
| | | | ||
*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | *Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour | ||
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Restrained|Restraining}} attacks and spells | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Restrained|Restraining}} attacks and spells | ||
|rowspan=8| Bought or stolen from [[Roah Moonglow]] at the main floor | |rowspan=8| Bought or stolen from [[Roah Moonglow]] at the main floor | ||
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! scope="row"| {{MdRarityItem|Gloves of Crushing}} | ! scope="row"| {{MdRarityItem|Gloves of Crushing}} | ||
| | | | ||
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[ | *Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] | ||
|- | |- | ||
! scope="row"| {{MdRarityItem|Armour of Devotion}} | ! scope="row"| {{MdRarityItem|Armour of Devotion}} | ||
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! scope="row"| {{MdRarityItem|Marksmanship Hat}} | ! scope="row"| {{MdRarityItem|Marksmanship Hat}} | ||
| | | | ||
*+1 bonus to ranged weapon and [[Spells|spell]] [[ | *+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
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! scope="row"| {{MdRarityItem|Halberd of Vigilance}} | ! scope="row"| {{MdRarityItem|Halberd of Vigilance}} | ||
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*Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon | *Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon | ||
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +1 bonus to [[Initiative]] rolls | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +1 bonus to [[Initiative]] rolls | ||
*Advantage on [[ | *Advantage on [[Dice rolls#Attack rolls|attack rolls]] made as {{action|reaction}}s | ||
|rowspan=8| Bought or stolen from [[Lann Tarv]] at the main floor | |rowspan=8| Bought or stolen from [[Lann Tarv]] at the main floor | ||
|rowspan="8" style="text-align: center;"| {{Coords|-164|-168}} | |rowspan="8" style="text-align: center;"| {{Coords|-164|-168}} | ||
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! scope="row"| {{MdRarityItem|Gloves of The Duellist}} | ! scope="row"| {{MdRarityItem|Gloves of The Duellist}} | ||
| | | | ||
*+2 bonus to melee weapon [[ | *+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work | ||
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! scope="row"| {{MdRarityItem|Sentinel Shield}} | ! scope="row"| {{MdRarityItem|Sentinel Shield}} | ||
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*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | *[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[ | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
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! scope="row"| {{MdRarityItem|Enraging Heart Garb}} | ! scope="row"| {{MdRarityItem|Enraging Heart Garb}} | ||
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! scope="row"| {{MdRarityItem|Fistbreaker Helm}} | ! scope="row"| {{MdRarityItem|Fistbreaker Helm}} | ||
| | | | ||
*+1 bonus to [[ | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
*+1 bonus to [[Initiative]] rolls | *+1 bonus to [[Initiative]] rolls | ||
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! scope="row"| {{MdRarityItem|Titanstring Bow}} | ! scope="row"| {{MdRarityItem|Titanstring Bow}} | ||
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*Deal additional damage equal to your [[Strength]] [[Ability score | *Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow | ||
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! scope="row"| {{MdRarityItem|Slicing Shortsword}} | ! scope="row"| {{MdRarityItem|Slicing Shortsword}} | ||
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! scope="row"| {{MdRarityItem|Gauntlets of Surging Accuracy}} | ! scope="row"| {{MdRarityItem|Gauntlets of Surging Accuracy}} | ||
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*When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[ | *When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] for the rest of your turn | ||
|rowspan=3| Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help | |rowspan=3| Bought or stolen from [[Lann Tarv]] at the main floor when [[Z'rell|Disciple Z'rell]] at the upper floor was covinced to help | ||
|rowspan="3" style="text-align: center;"| {{Coords|-164|-168}} | |rowspan="3" style="text-align: center;"| {{Coords|-164|-168}} | ||
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! scope="row"| {{MdRarityItem|Circlet of Hunting}} | ! scope="row"| {{MdRarityItem|Circlet of Hunting}} | ||
| | | | ||
*Gain a 1d4 bonus to [[ | *Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}} | ||
|rowspan=7| Bought or stolen from [[Araj Oblodra]] at the main floor | |rowspan=7| Bought or stolen from [[Araj Oblodra]] at the main floor | ||
|rowspan="7" style="text-align: center;"| {{Coords|-128|-193}} | |rowspan="7" style="text-align: center;"| {{Coords|-128|-193}} | ||
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! scope="row"| {{MdRarityItem|Risky Ring}} | ! scope="row"| {{MdRarityItem|Risky Ring}} | ||
| | | | ||
*[[Advantage]] on [[ | *[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]] | ||
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! scope="row"| {{MdRarityItem|Ring of Free Action}} | ! scope="row"| {{MdRarityItem|Ring of Free Action}} | ||
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! scope="row"| {{MdRarityItem|Robe of Exquisite Focus}} | ! scope="row"| {{MdRarityItem|Robe of Exquisite Focus}} | ||
| | | | ||
*+1 bonus to [[ | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
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! scope="row"| {{MdRarityItem|Thunderskin Cloak}} | ! scope="row"| {{MdRarityItem|Thunderskin Cloak}} | ||
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*If you have the [[Brand of the Absolute]], all incoming damage is reduced by 1 while having this shield equipped | *If you have the [[Brand of the Absolute]], all incoming damage is reduced by 1 while having this shield equipped | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[ | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*Cast {{sai|Fire Shield: Chill}} ({{recharge|long rest}}) | *Cast {{sai|Fire Shield: Chill}} ({{recharge|long rest}}) | ||
| [[Z'rell|Disciple Z'rell]] at the main floor (after [[Infiltrate Moonrise Towers#Confronting Ketheric|confronting Ketheric Thorm]]), or at the upper floor (before confronting Ketheric Thorm) | | [[Z'rell|Disciple Z'rell]] at the main floor (after [[Infiltrate Moonrise Towers#Confronting Ketheric|confronting Ketheric Thorm]]), or at the upper floor (before confronting Ketheric Thorm) | ||
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! scope="row"| {{MdRarityItem|Argument Solver}} | ! scope="row"| {{MdRarityItem|Argument Solver}} | ||
| | | | ||
*Gain an action to strike the target, dealing additional {{DamageColor|Poison|Poison}} damage equal to your [[proficiency bonus]]. The strike creates a 1.5 m / 5.0 ft radius cloud of noxious fumes for 3 turns, {{cond|Poisoned|Poisoning}} the target if they fail their [[Constitution]] [[saving throw|save]] against your [[ | *Gain an action to strike the target, dealing additional {{DamageColor|Poison|Poison}} damage equal to your [[proficiency bonus]]. The strike creates a 1.5 m / 5.0 ft radius cloud of noxious fumes for 3 turns, {{cond|Poisoned|Poisoning}} the target if they fail their [[Constitution]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] while in the cloud ({{recharge|short rest}}) | ||
| [[Mig]] at the main floor | | [[Mig]] at the main floor | ||
|style="text-align: center;"| {{Coords|-194|-180}} | |style="text-align: center;"| {{Coords|-194|-180}} | ||
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! scope="row"| {{MdRarityItem|Spineshudder Amulet}} | ! scope="row"| {{MdRarityItem|Spineshudder Amulet}} | ||
| | | | ||
*When you deal damage with a ranged [[Spells|spell]] that uses [[ | *When you deal damage with a ranged [[Spells|spell]] that uses [[Dice rolls#Attack rolls|attack rolls]], once per attack, inflict 2 turns of {{cond|Reverberation}} upon the target(s) | ||
| [[Mimic]] chest in [[Isobel|Isobel's]] room on the upper floor | | [[Mimic]] chest in [[Isobel|Isobel's]] room on the upper floor | ||
|style="text-align: center;"| {{Coords|-171|-195}} | |style="text-align: center;"| {{Coords|-171|-195}} | ||
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! scope="row"| {{MdRarityItem|Infernal Rapier}} | ! scope="row"| {{MdRarityItem|Infernal Rapier}} | ||
| | | | ||
*+1 bonus to [[ | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] | ||
*This weapon uses your [[Spells#Spellcasting ability | *This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] | ||
*Cast {{sai|Planar Ally: Cambion}} ({{recharge|long rest}}) | *Cast {{sai|Planar Ally: Cambion}} ({{recharge|long rest}}) | ||
| If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]] | | If persuaded, rewarded to [[Wyll]] ([[Origins|Origin]] or [[Companions|Companion]]) by [[Mizora]] in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]] | ||
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! scope="row"| {{MdRarityItem|Ketheric's Shield}} | ! scope="row"| {{MdRarityItem|Ketheric's Shield}} | ||
| | | | ||
*+1 bonus to [[ | *+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]] | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[ | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*[[Advantage]] on Dexterity [[saving throw|saving throws]] | *[[Advantage]] on Dexterity [[saving throw|saving throws]] | ||
|- | |- | ||
|} | |} | ||
=== Other === | |||
{| class="wikitable" style="width:100%;text-align: left;" | {| class="wikitable" style="width:100%;text-align: left;" | ||
! width =|Item name | ! width =|Item name |
Latest revision as of 17:22, 21 March 2024
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![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One | Act Two | Act Three |
NOTICE: The guide has moved to Guide:Gear locator. This sandbox guide will stay, but will no longer be maintained.
This Gear locator guide includes all unique (named) gear items of Uncommon and higher quality that can be acquired in game without exploits or third-party tools. Items like Camp clothing and Instruments are not included in this guide.
Disclaimer: This guide is not optimised for mobile platforms. For faster navigation, it is advised to search for desired keywords using the page search function of your browser.
General information[edit | edit source]
- Item tables below sort items by following an arbitrary progression path, roughly aligned with zone progression. Quest rewards are listed in the zone they are acquired.
- Item effects do not include base weapon damage and are described in an unofficial, but detailed manner. It is advised to check the corresponding item pages and item effects for possible documented bugs.
- Item sources are listed in a highly compressed form, please check the corresponding NPC, location and quest pages for further details.
- If a location includes only coordinates X: Y: , the item is located in a general area specified in the header. Otherwise the location is specified with a name, and the coordinates are specified for that named location only.
Act Two[edit | edit source]
Ruined Battlefield[edit | edit source]
There are two entrances to this zone: Through Rosymorn Monastery Trail X: 144 Y: -129 and through Grymforge X: -596 Y: 383 (coordinates represent the locations of the zones' exits to the Ruined Battlefield). This zone's progression can start in several ways, please refer to the Seek Protection from the Shadow Curse quest for more information. The chosen progression for this list is starting from the Rosymorn Monastery Trail side.
Item name | Item effect | Item source | Location |
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Kansif in the cultist camp or near the Harper ambush Note |
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Gilded chest near the Shadow-Cursed Needle Blight ambush, south of the cultist camp | X: 80 Y: -96 |
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Kar'niss at the ruined ambush building Note | X: 0 Y: -15 |
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Locked wooden chest on a wooden ledge inside the ruined ambush building | X: -10 Y: -4 |
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Locked potter's chest on a wooden ledge inside the ruined pottery near the river | X: -53 Y: 9 |
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Shadow Mastiff Alpha in a cursed camp north of the ruined pottery Note | X: -51 Y: 36 |
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Locked traveller's chest tucked away behind pots in the ruined tower south of the ruined pottery | X: -34 Y: -12 | |
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Traveller's chest next to the warped bridge at the south-most part of the map | X: -55 Y: -113 |
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Rewarded by Oliver for winning both rounds of his game at the House in Deep Shadows | X: 76 Y: 37 |
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Locked wooden chest in the middle of the House in Deep Shadows | X: 72 Y: 40 |
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Shadow-Cursed Shambling Mound ambush north of the Shadowed Battlefield waypoint | X: 44 Y: 59 |
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Locked wooden chest atop the ruined tower near the Shadow-Cursed Shambling Mound ambush | X: 27 Y: 63 |
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Rewarded by He Who Was for Punish the Wicked | X: 128 Y: 110 |
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In a burrow behind and below the camp north-west of the He Who Was campsite Note | X: 110 Y: 130 | |
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Locked opulent chest in a cursed house across the river north-east of the Last Light Inn waypoint | X: 32 Y: 144 |
Last Light Inn[edit | edit source]
If you failed or missed the Save the Refugees quest in Act One, most tiefling NPCs and their quests will be absent from this area.
Item name | Item effect | Item source | Location |
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Bough or stolen from Quartermaster Talli near the Last Light Inn waypoint | X: -27 Y: 132 |
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Bought or stolen from Dammon at the Inn blacksmith Note | X: -33 Y: 164 |
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Rewarded by Dammon at the Inn blacksmith for giving him 3 pieces of Infernal Iron Note | X: -33 Y: 164 |
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Bought or stolen from Mattis inside the Inn Note | X: -56 Y: 141 |
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Strange Ox in the Inn barn behind the blacksmith if spared at the Emerald Grove | X: -28 Y: 170 |
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Locked rustic chest at the top floor of the Inn blacksmith | X: -22 Y: 175 |
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Looted from Jaheira (NPC or Companion) | X: -63 Y: 144 |
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Rewarded by Alfira for Rescue the Tieflings Note | X: -64 Y: 141 |
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Bought or stolen from Barcus Wroot at his workshop in the Inn Note | X: -56 Y: 133 |
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Underneath a loose plank in the bedroom on the ground floor, north of the bar Note | X: -80 Y: 158 |
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Looted from Isobel at her room on the top floor, or at the Mind Flayer Colony if she was abducted at the Inn |
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Looted from Marcus in Isobel's room on the top floor during the Inn encounter | X: -63 Y: 163 | |
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Locked heavy chest surrounded by shadow roots | Last Light Inn - Cellar X: 45 Y: -736 |
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On one of the Meenlocks in the basement | Last Light Inn - Cellar X: 33 Y: -697 |
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On a dead body covered by rubble in the cemetery north of the Last Light Inn Note | X: -3 Y: 217 |
Reithwin Town[edit | edit source]
This zone has many important named areas, so the table below will list their names in the location section as if they were a separate instance.
Item name | Item effect | Item source | Location |
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Gerringothe Thorm on the top floor of the building | Reithwin Tollhouse X: -110 Y: -93 |
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Heavy chest on the top floor in the south-western room | Reithwin Tollhouse X: -126 Y: -90 | |
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Locked opulent chest on the top floor in the south-eastern room | Reithwin Tollhouse X: -82 Y: -90 |
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Locked heavy chest on the top floor in the small room blocked by veins | Reithwin Tollhouse X: -123 Y: -77 |
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Leaning against a booze tap in the bar near Thisobald Thorm | The Waning Moon X: -224 Y: -76 |
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Locked heavy chest in the cave behind the locked bar door | The Waning Moon X: -252 Y: -69 |
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Locked wooden chest next to the glowing shadow root in the cave | The Waning Moon X: -257 Y: -90 |
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On a Sharran altar in the hidden room at the bottom of the sanctuary Note | Sharran Sanctuary X: 250 Y: -847 |
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Locked gilded chest at the south-most part of the basement Note | Mason's Guild Basement X: 107 Y: -758 |
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On a skeleton leaning against a tree near the graveyard gate Note | Reithwin Graveyard X: -149 Y: 43 |
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Inside sarcophagus behind the locked grated iron doors | Reithwin Graveyard X: -160 Y: 50 |
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Inside sarcophagus in the building north of the graveyard gate | Reithwin Graveyard X: -155 Y: 71 |
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Cursed Kuo-Toa Chief near the abandoned fishing shack north-east of the Grand Mausoleum waypoint | X: -148 Y: 115 |
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Ch'r'ai Tska'an at the bridge north-west of The Waning Moon | X: -249 Y: -34 |
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On a pair of skeletons along the cliffs west of the House of Healing | X: -248 Y: 36 | |
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On a skeleton next to a bed behind Sister Sinda on the ground floor | House of Healing X: -210 Y: 2 |
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Wooden crate with a note next to the wooden ladder on the gound floor | House of Healing X: -196 Y: 14 |
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Malus Thorm on the ground floor at the surgery hall | House of Healing X: -200 Y: 47 |
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Painted chest in the north-most room behind Malus Thorm | House of Healing X: -197 Y: 76 |
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Wooden chest next to the charred corpse behind the hidden door Note | House of Healing Morgue X: 85 Y: -1005 |
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On the charred corpse behind the hidden door Note | House of Healing Morgue X: 85 Y: -1005 |
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Locked heavy chest in the storage room south of the zombie crypt | House of Healing Morgue X: 46 Y: -1005 |
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Locked opulent chest in the corner of the morgue lab west of the zombie crypt | House of Healing Morgue X: 10 Y: -973 |
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Gilded chest on the rocky ledge above the pit Note | House of Healing Morgue X: 33 Y: -931 |
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Hollow Armour surrounded by oozes in the pit Note | House of Healing Morgue X: 51 Y: -932 |
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Rewarded by Arabella for Find Arabella's Parents. It is advised to send her to camp during the quest. | Campsite, next to Withers |
Grand Mausoleum[edit | edit source]
Shadowfell choice has important Act Two consequences, please see Find the Nightsong and The Chosen of Shar for details (quests contain heavy spoilers).
Item name | Item effect | Item source | Location |
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Locked traveller's chest in the south-east room of the entry crypt | X: -259 Y: -882 |
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Gilded chest behind the stone table beyond the locked puzzle door | Gauntlet of Shar X: -730 Y: -802 |
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On a pile of crates near Yurgir | Gauntlet of Shar X: -664 Y: -759 |
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Merregons of the Yurgir hunting party | Gauntlet of Shar X: -658 Y: 753 |
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Yurgir at his hunting grounds Note | Gauntlet of Shar X: -668 Y: -765 |
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Heavy chest in the area north of Yurgir's throne room | Gauntlet of Shar X: -634 Y: -724 |
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Lyrthindor at the base of the Shar's statue Note | Gauntlet of Shar X: -713 Y: -731 |
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Balthazar at his altar, or in Shadowfell if spared at the altar, or in Mind Flayer Colony if you let him abduct the Nightsong |
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Opulent chest behind the vault door north-east of Balthazar's laboratory | Gauntlet of Shar X: -819 Y: -753 |
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On one of the mirror images in the Self-Same Trial room | Gauntlet of Shar X: -830 Y: -726 |
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By the Shar altar beyond the riddle door in the Silent Library | Gauntlet of Shar X: -817 Y: -753 |
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On the Shar altar beyond the riddle door in the Silent Library | Gauntlet of Shar X: -817 Y: -753 |
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Gilded chest behind the Shar altar beyond the riddle door in the Silent Library | Gauntlet of Shar X: -822 Y: -753 |
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On the ground in the Shadowfell, at two points. | Shadowfell X: -544 Y: -1447 & X: -516 Y: -1397 |
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Rewarded for rescuing the Nightsong Note | Shadowfell X: -604 Y: -1431 |
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Rewarded to Shadowheart (Origin or Companion) for defeating the Nightsong | Shadowfell X: -604 Y: -1431 |
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Rewarded at camp after rescuing the Nightsong | Campsite |
Moonrise Towers[edit | edit source]
It is advised to complete the Moonrise Towers Prison area before proceeding to Shadowfell, as friendly NPCs in prison will be unavailable after entering Shadowfell, which will fail the quests Rescue the Tieflings and Rescue Wulbren.
Item name | Item effect | Item source | Location |
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The Warden at the warden's tower | Moonrise Towers Prison X: 576 Y: -654 |
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On a table on the top floor of the warden's tower | Moonrise Towers Prison X: 575 Y: -649 |
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Evidence chest on the top floor of the warden's tower | Moonrise Towers Prison X: 572 Y: -652 |
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Bought or stolen from Roah Moonglow at the main floor | X: -174 Y: -179 |
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Bought or stolen from Lann Tarv at the main floor | X: -164 Y: -168 |
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Bought or stolen from Lann Tarv at the main floor when Disciple Z'rell at the upper floor was covinced to help | X: -164 Y: -168 |
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Bought or stolen from Araj Oblodra at the main floor | X: -128 Y: -193 |
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Disciple Z'rell at the main floor (after confronting Ketheric Thorm), or at the upper floor (before confronting Ketheric Thorm) |
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Mig at the main floor | X: -194 Y: -180 |
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Fezzerk in the throne room on the main floor if spared in the Blighted Village in Act One | X: -152 Y: -191 |
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Locked heavy chest in Balthazar's quarters on the upper floor | X: -135 Y: -174 |
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Locked opulent chest behind the secret door in Balthazar's quarters on the upper floor | X: -155 Y: -173 |
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Crafted by Gale (Origin or Companion) by combining Dead Pixie with Broken Moonlantern at the ritual circle behind the secret door in Balthazar's quarters on the upper floor | X: -150 Y: -165 |
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Locked opulent chest in the Ketheric Thorm's bedroom on the upper floor | X: -166 Y: -169 |
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Mimic chest in Isobel's room on the upper floor | X: -171 Y: -195 |
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Radija at the upper floor, Susdera on the rooftop, Sarabayle, Willinx Jindlebee and Duckie Verish in the Moonrise Towers Prison (after confronting Ketheric Thorm), and Kressa Bonedaughter in the Mind Flayer Colony |
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Heavy chest at the Absolute altar on the rooftop | Moonrise Towers Rooftop X: -152 Y: -176 | |
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Next to a skeleton beyond the brain puzzle door at the south-eastern part of the colony | Mind Flayer Colony X: 747 Y: -38 |
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On a skeleton beyond the brain puzzle door at the south-eastern part of the colony | Mind Flayer Colony X: 747 Y: -38 |
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If persuaded, rewarded to Wyll (Origin or Companion) by Mizora in the Tadpoling Centre | Mind Flayer Colony X: 676 Y: 39 |
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Ketheric Thorm at the morphic pool | Mind Flayer Colony X: 861 Y: -23 |
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Other[edit | edit source]
Item name | Item effect | Item source | Location |
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Clerics upon reaching level 10 and choosing as their | Any |