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{{UnderConstruction|section}}


====[[Ravaged Beach]] and [[Wilderness]]====
====[[Ravaged Beach]] and [[Roadside Cliffs]]====
* ''(Near the docks):'' "There's bound to be a settlement somewhere along this river…"
* ''(Near the docks):'' "There's bound to be a settlement somewhere along this river..."
* ''(Encountering Intellect Devourers in the Nautiloid wreckage):'' "Vicious filth. Best keep some distance, or this'll be a short fight..."
* (Saw dead fishers near dead [[Intellect Devourer]]s):'' “Put up a fight by the looks of it. Not that it mattered in the end...”
* ''(Approaching the dying mind flayer in the Nautiloid wreckage):'' "That thing's bound to be dangerous, even if injured. Best be careful."
* ''(Encountering Intellect Devourers in the [[Nautiloid Wreck]]):'' "Vicious filth. Best keep some distance, or this'll be a short fight..."
* ''(Finding the dead goblins by the nautiloid)'' "Dead goblins over there. Worth checking for supplies maybe."
* ''(Approaching the dying mind flayer in the Nautiloid Wreck):'' "That thing's bound to be dangerous, even if injured. Best be careful."
* ''(Finding Lae'Zel caged by tieflings)'' "A githyanki. She ought to be killed, here and now."
* ''(Approaching unstable rune - the point of [[Gale|Gale’s]] recruitment):'' “Something's amiss with that rune. Seems unstable.”
* ''(Saw the corpse of the gith guide):'' “Our gith helper didn't make it. So how were we spared...?”{{ref|The githyanki [[Losiir]] appears only in case when the player (or one of the players) has chosen [[Lae'zel]] as a character origin}}
* ''(Saw dead goblins near the crash site):'' “Dead goblins over there. Worth checking for supplies maybe.
* ''(Saw [[Lae'zel]] caged by tieflings):'' "A githyanki. She ought to be killed, here and now."


===== When found bashing on the Chapel Door =====
==== [[Overgrown Ruins]] and the [[Dank Crypt]] ====
* "They can't hold forever. Come on!"
* ''(When found bashing on the Dank Crypt door):'' "They can't hold forever. Come on!"
* "Blessed Mother, smite the obstacles in my path."
** "Blessed Mother, smite the obstacles in my path."
* "Bloody doors!"
** "Bloody doors!"
* "Why?! Why won't you just open?!"
** "Why?! Why won't you just open?!"
 
* ''(Lockpicked the entrance to the crypt):'' “There! Not so impregnable after all.”
===== [[Dank Crypt]] =====
** ''(Another player lockpicked it):'' “What, you got it open, just like that...?”
* ''(Entering the crypt from the chapel):'' "Abandoned. Whatever god this place was built for can't be in great demand."
* ''(Respond to the player’s successfully convincing the [[Gimblebock|looters]] to flee):'' “You're more cunning than you look. I thought we had a fight on our hands.”
* ''(Finding the skeletons)'' "They look like scribes, despite the weapons. No wonder they're dead."
* ''(Entering the crypt from the [[Refectory]]):'' "Abandoned. Whatever god this place was built for can't be in great demand."
* ''([[Religion]] check near the statue)''
** ''(Responding remark): “Who were those prayers for? Normally the patron god is obvious - not here.
* ''(Looked at [[Jergal|Jergal's]] statue in the crypt, [[Religion]] check):''
** ''(Successful):'' "Jergal? I didn't think anyone worshipped the Scribe of the Dead."
** ''(Successful):'' "Jergal? I didn't think anyone worshipped the Scribe of the Dead."
** ''(Failed):'' "Who's this supposed to be? Statue looks ancient."
** ''(Failed):'' "Who's this supposed to be? Statue looks ancient."
* ''(After skeletons have been defeated)'' "Fools. Rising from the dead just to protect some dusty old baubles."
* ''(Saw the skeletons):'' "They look like scribes, despite the weapons. No wonder they're dead."
* ''(Found [[Book of Dead Gods]]):'' "What could a book contain that requires it to be bound with chains…?"
** ''(Respond to the player’s phrase when the skeletons awoke):'' “Let them come. The darkness can be to our advantage.”
* ''(Found a [[Soul Coin]])''"Is this… iron? What kind of currency is this?"  
* ''(After skeletons have been defeated):'' "Fools. Rising from the dead just to protect some dusty old baubles." ‘’ Serves also as a (Responding remark)’’
* ''(Entering the locked part of the crypt)'' "Looks like nobody's ventured this far down in years…"
* ''(Sneaked past enlivened skeletons):'' “They looked formidable enough. Lucky they didn't catch us with their loot.”
** ''(Responding remark):'' “Their trinkets may be worth a few coins, all the same.”
* ''(Ran away, escaped from the crypt):'' “They fought hard, for bone piles. We were lucky to escape with their loot.”
* ''(Found the [[Book of Dead Gods]]):'' "What could a book contain that requires it to be bound with chains...?"
* ''(Found a [[Soul Coin]]):'' "Is this... iron? What kind of currency is this?"  
* ''(Entering the locked part of the crypt):'' "Looks like nobody's ventured this far down in years..."
* ''(Trying to press a button that deactivates an avoided-so-far trap):'' “And... nothing. How thrilling.”
 
==== [[Emerald Grove]] and [[The Hollow]]====
'''Approaching the Grove:'''
* ''(After defeating first pack of goblins):'' “Well, that was bracing.”
** ''(Responding remark 1):'' "They were tenacious. I wonder what they wanted here - other than bloodshed."
** ''(Responding remark 2):'' “There must be more, wherever they came from.”
 
'''Resolving the initial confrontation between [[Aradin]] and [[Zevlor]]:'''
* ''(Aradin was knocked out by Zevlor):'' “If only they had the same vigour fighting goblins as they did each other...”
* ''(Zevlor was knocked out by Aradin):'' “If only he'd fought the goblins with the same vigour he had for that tiefling...”
** ''(Responding remark to any of leaders' punch):'' “Let's check for a healer, then move on. Whatever else is happening here isn't our concern.”
* ''(Aradin was knocked out by avatar):'' “Nice punch, though be careful you don't spoil our welcome before we get what we need.”
* ''(Zevlor was knocked out by avatar):'' “ I hope that wasn't a healer you just knocked out.”
** ''(Responding remark to any of avatar’s punches):'' “Now that introductions are out of the way, perhaps we can look for a healer.”
* ''(Respond to avatar's remark on the non-lethal ending of Aradin/Zevlor conflict):'' “Never mind their history. Let's look for help.”
* ''(Reaction to Zevlor’s words about more goblins):'' “You heard them. More goblins could be on their way.”
** ''(Responding remark):'' “Goblins aren't our concern, so long as they stay out of our way. We're here to find a healer.”
 
'''Resolving [[Sazza|Sazza's]] fate:'''
* ''(After Sazza told the party about [[Gut|Priestess Gut]]):'' “Goblins aren't exactly renowned healers, but we can't afford to ignore any options.”
** ''(Responding remark):'' “Perhaps this Gut creature stole something that could be useful. A scroll, a potion, a cranial extractor.”
* ''(Helped Sazza escape from the grove):'' “Freeing a goblin? Surely that's the tadpole, reworking my mind...”
** ''(Responding remark):'' “I'm not in the habit of helping vermin. I expect it to return and bite.”
* ''(Let [[Arka]] shoot Sazza):'' “Hardly a winning display of archery, but it did the job.”
** ''(Responding remark):'' “Nobody will shed any tears for a dead goblin. The opposite, more likely. Let's move on.”
 
'''In the [[Sacred Pool]] and Druids' Caves:'''
* ''(Trying to recognize the ritual chanted by druids):'' “This is a druid ritual... but not as I know it. Something's off.”
** ''(Responding remark):'' “Why, that's not at all foreboding.”
* ''(If [[Arabella]] was killed by [[Teela]] during the trial):'' “They killed a child, for that...? Let's get in and out of this place before any vipers decide to bare their fangs at us.”
** ''(Responding remark):'' “We... can't help everyone. Even if we want to.”
* ''(Saw the mural in the druid’s caves):'' “That mural... they look like Dark Justiciars.”
** ''(Saw the mural in the druid’s caves, suspects of [[Dark Justiciar]] activity in the region):'' “That mural shows Dark Justiciars. All these signs can't be a coincidence.”
* ''(In [[Halsin|Halsin’s]] chamber, saw dead drow):'' “A dead drow. These druids aren't to be tangled with lightly.”
** ''(Responding remark 1):'' “There's a tadpole too, pickling in a jar.”
** ''(Responding remark 2):'' “ Quite the statue. A formidable piece of stonework.”
** ''(Responding remark 3):'' “Seems like the domain of a well-versed scholar - and not a squeamish one at that.”
* ''(Read Halsin’s research on tadpoles):'' “This 'Halsin' person seems to know a lot about tadpoles.”
** ''(Responding remark):'' “Got to find him then. See if he can help.”
* ''(Read Halsin’s research on tadpoles, knows druid’s missing):'' “Halsin sounds like the best chance of finding a cure.”
** ''(Responding remark 1):'' “Time to track him down and see what he knows.”
** ''(Responding remark 2):'' “Assuming he's even still alive.”
** ''(Responding remark 3):'' “He won't get off that easily. We can force his corpse to talk if it comes to that.”
* ''(Opened the druids’ library with the [[Key of the Ancients|magical circlet]]):'' “That did the trick.”
* ''(Saw a [[Sorrow|magic-imbued glaive]] in druids’ library, knows the story):'' “This is the weapon mentioned in the notebook. Supposed to be cursed...”
** ''(Haven’t read about the weapon’s story):'' “There's something off about this glaive. Touched with magic, or... something.”
 
'''Dealing with [[Nettie]]:'''
* ''(Nettie locked the party up after they refused to take [[Wyvern Poison]]):'' “Could have been worse, I suppose. At least she didn't just attack.”
** ''(Responding remark):'' “Blind honesty is always a bad idea. We should keep quiet in future.”
* ''(Feeling sick after Nettie scratched them with a poisonous thorn):'' “Whatever Nettie did to me... it's getting worse.”
** ''(Sickness getting worse after LR without cure):'' “''Agh''... I need to reverse whatever Nettie did to me, before it's too late.”
** ''(Almost dying after second LR without cure):'' “''Agh''... killed by a bloody dwarf healer. Pathetic.”
** ''(Cured from Nettie’s poison):'' “Poison's faded. Just my luck to find a healer, only to have her try to kill me.”
* ''(Agreed to take Wyvern poison from Nettie):'' “Wyvern poison. Never tried it, and I hope to keep it that way.”
** ''(Responding remark 1):'' “Better than becoming a mind flayer, I suppose. Keep it - in case things start to go very wrong.”
** ''(Responding remark 2):'' “Better than becoming a mind flayer. Keep it - in case things start to go very wrong.”
** ''(Responding remark 3):'' “Better to have more options than fewer. If you start sprouting tentacles, I'll pour it down your throat myself.”
 
'''In the [[Secluded Cove]]:'''
* ''(Charmed by a [[Harpy|Harpy's]] song, 1):'' "Such splendour... how did I live without it?"
** ''(Charmed by a Harpy's song, 2):'' “So beautiful. Like Shar's embrace...”
** ''(Charmed by a Harpy's song, 3):'' “Sing your dark hymn to me, Shar. Never stop.”
** ''(Charmed by a Harpy's song, 4):'' “Such sweet music... I must listen...”
* ''(Broke the Harpy's charm):'' "Foul winged charlatan! Your tricks will cost you!"
 
'''Elsewhere in [[The Hollow]]:'''
* ''(Saw the [[Strange Ox]]):'' "That ox seems a little too interested in me..."
* ''(Watching at the map in Zevlor’s cave):'' “Elturgard? A lot of territory to cover before Baldur's Gate - and any cure found there.”
** ''(Responding remark):'' “These little markings look like goblins and gnolls - right in our path.”
* ''(Near statue in the [[Underground Passage]]):'' "I don't think that statue's eyes are glowing to provide illumination. Best be careful."
* ''(Found malnourished [[Torchstalk]]s behind the [[Makeshift Prison]]):'' "Something tells me I should give that mushroom a wide berth."
* ''(Found dead tiefling children after goblins' attack on the grove):'' “This is what we sowed. Shar's darkness will embrace the children now.”
* ''(Found the vines all around the grove blocking the entrance):'' “Impressive, as weeds go.”
** ''(Found the vines all around the grove, knows about [[Rite of Thorns]]):'' “All entrances sealed tight.”
* ''(Tried to attack the vines):'' “I won't be getting through these things - nor will anyone else.”


==== [[Emerald Grove]] ====
* ''(After defeating first pack of goblins)'' "They were tenacious. I wonder what they wanted here - other than bloodshed."
* ''(Saw the [[Strange Ox]])'' "That ox seems a little too interested in me."
* ''(Charmed by Harpy's song)'' "Such splendour... how did I live without it?"
* ''(Broke the Harpy's charm)'' "Foul winged charlatan! Your tricks will cost you!"
* ''(Found Torchstalks behind the [[Makeshift Prison]])'' "Something tells me I should give that mushroom a wide berth."
* ''(Offered [[Wyvern Poison]] by [[Nettie]])'' "Wyvern poison. Never tried it, and I hope to keep it that way."
** ''(Responding remark)'' "Better than ceremorphosis, at least. Hold onto it."
* ''(Near statue in the [[Underground Passage]])'' "I don't think that statue's eyes are glowing to provide illumination. Best be careful."


==== [[Forest]]====
==== [[Forest]]====
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* ''(After defeating [[Gandrel]], stood by Astarion)'' "Speaking truthfully, I'm a little surprised you chose to shield Astarion".
* ''(After defeating [[Gandrel]], stood by Astarion)'' "Speaking truthfully, I'm a little surprised you chose to shield Astarion".
* ''(Betrayed Astarion to Gandrel)'' “Vampire spawn or not, I'm surprised you actually surrendered Astarion like that…”
* ''(Betrayed Astarion to Gandrel)'' “Vampire spawn or not, I'm surprised you actually surrendered Astarion like that…”
* (Read Kagha’s recruitment letter from Shadow Druids): “Shadow Druids... it seems Kagha's been keeping secrets.”
** (Responding remark): “Useful information. Or dangerous. Both, likely.”
** (Read the letter before meeting Kagha): “Seems like some Shadow Druids turned someone called 'Kagha' to their cause.”
* (Noticed the knife-damaged tree bark in the Decrepit Sanctuary): “There's a hollow in that tree... looks hand-carved.”
** (Saw the damaged bark, knowing about Kagha’s letter): “This looks like the tree mentioned in Kagha's note.”


==== [[Blighted Village]] ====
==== [[Blighted Village]] ====
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=== Act Two ===
=== Act Two ===
{{UnderConstruction}}
{{SpoilerBox|act=2|nograd=1|unhide=1|
==== [[Shadow-Cursed Lands]] ====
* ''(Entering the Shadow-Cursed Lands for the first time):'' “There's a power to these shadows - a familiar one. I swear I can feel it...”
** ''(Responding remark):'' “Darkness or not, we need to reach Moonrise Towers.”
* ''(Looking at the distorted land within Shadow Curse):'' “The shadows have upended the ground itself. Such power...”
* ''(Looking at the [[Ruined Battlefield]]):'' “These aren't the remains of some skirmish - whole armies clashed here once.”
* ''(Found old war machines, [[History]] check):''
** ''(Successful):'' “These war implements could go in a museum, if they weren't half-rotten. A century old, I'd say.”
** ''(Failed):'' "Creaky old rubbish. Only useful as firewood now."
* ''(Found non-dousable torches):'' “ Hmm. Seems like this flame doesn't want to be snuffed.”
** ''(Trying to recognize the spell, [[Arcana]] check successful):'' “A Continual Flame spell, from the look of it.”
** ''(Failed):'' “Magic of some sort. Not my most useful observation, I'll admit.”
* ''(Found fresh flowers near [[Oliver|Oliver’s]] hovel, not knowing the story):'' “How are wildflowers surviving here? Nothing else is growing...”
* ''(Knowing about him from [[Halsin]]):'' “Living flowers... this must be the sign that Halsin told us to watch for.”
* ''(Looking for Oliver in hide-and-seek game, [[Perception]] check):''
** ''(Successful):'' “Hello? Little... whatever you are - I know you're there. Come out.”
** ''(Failed):'' “Surely finding a little boy can't be that hard, even if he is... whatever he is.”
* ''(Met [[Rolan]] near the bridge to [[Reithwin Town]]):'' “Rolan? He isn't going to last very long out here like this...”
'''Reacting to the effect of the [[Shadow Curse]]:''' {{ref|As long as Shadowheart remains a follower of Shar, the Shadow Curse does not affect her, unless the party wanders into a deeper curse domain (Reithwin Town and further). However, the curse will start affecting her just as badly as any other character, if (and when) the player acting for Shadowheart takes the decision to spurn Shar.}}
* ''(Not feeling the effect of Shadow Curse, 1):'' “The shadows are hungry here. Doesn't seem to affect me though...”
** ''(Remark 2):'' “These cursed shadows. I can see your strength wilting by the moment.”
** ''(Remark 3):'' “These shadows can pull the life from someone - but not me”
** ''(Remark 4):'' “I'm not affected... curious.”
** ''(Remark 5):'' “Most would be unwise to linger in these shadows.”
** ''(Responding remark 1):'' “The shadows will not consume me - I am shielded by Lady Shar.”
** ''(Responding remark 2):'' “These cursed shadows. I can see your strength wilting by the moment.”
** ''(Responding remark 3 - looking for a solution):'' “The shadows are sparing me - but we need to get you some help.”
** ''(Not feeling the effect of Shadow Curse, looking for light source):'' “Yes, you need some light. Keep whatever you find. I'm... unaffected, so far.”
* ''(Negated the Curse with a light source):'' “The light - it's warding off the curse.”
* ''(Feeling the effect of deeper Shadow Curse):'' “The shadows are draining me - I can't just walk through them like before.”
* ''(Feeling the effect of Shadow Curse after she spurned Shar, 1):'' “The shadows are hungry - and Shar won't help me now.”
** ''(Remark 2):'' “The darkness is encroaching. Can't linger here - not like before.”
** ''(Remark 3):'' “The curse is feeding on me - Shar's withdrawn her protection.”
** ''(Remark 4):'' “The shadows are draining me - I can't just walk through them like before.”
* ''(A torch snuffed out in deeper curse, 1):'' “Torches are useless here. The curse is too strong.”
** ''(Remark 2):'' “The shadow curse is snuffing out the torches.”
** ''(Remark 3):'' “The flames have been extinguished. A torch is no good in this place.”
** ''(Remark 4):'' “The curse is strong here - torches won't even stay lit.”
'''Dealing with Shadow Curse victims:'''
* ''(Found the [[Dead Druid's Journal]], [[Nature]] check):''
** ''(Successful):'' “Research notes on the shadow curse. It may be wise to heed what's said here.”
** ''(Failed):'' “Notes on the shadow curse. Perhaps some feared it would spread?”
* ''(Read graverobber’s note):'' “Ellie May. Same name as the tombstone.”
** ''(Read graverobber’s note, saw the grave/got the [[Family Ring|ring]]):'' “Ellie May's ring? Better me than him, I suppose.”
** ''(Found Ellie May’s grave):'' “Looks like an animal dug this up - so much for a final resting place.”
** ''(Found animal tracks near Ellie May’s grave):'' “Animal tracks. Something went over the edge here.”
** ''(Found animal’s burrow down the ledge):'' “A half-buried femur. Some beast wanted to save it for later, perhaps?”
* ''(Saw an animal killed by the Shadow Curse):'' “The shadows' hunger is endless, it seems.”
* ''(Saw the dead grove tieflings, [[Investigation]] check):''
** ''(Successful):'' “Looks like they lost a fight.”
** ''(Failed):'' “Poor wretches. A sorry end.”
* ''(Saw the dead cursed ox, Investigation check):''
** ''(Successful):'' “Looks like it gored one of its attackers, before it died.”
** ''(Failed):'' “Poor creature. It must have been terrified.”
* ''(Saw the dead cursed ox’s master, [[Medicine]] check):''
** ''(Successful):'' “Too big to be a spear wound - a horn?”
** ''(Failed):'' “Not what you'd call a clean death.”
* ''(Found a dead raven nearby [[Last Light Inn]], ? check):''
** ''(Successful):'' “The shadows claimed that bird. Not for me to interfere...”
* ''(Failed):'' “A dead bird. Not the victim of a house cat, I take it...”
'''Encounters with the drider and the pixie:'''
* ''(Took the [[Moonlantern]] from the [[Kar'niss|drider's]] corpse):'' “That's the last of them - better fetch that lantern.”
* ''(Set [[Dolly Thrice]] free):'' “Hmm, a pixie. A rather quaint little find.”
** ''(Responding remark):'' “We do get to see some interesting things. Almost makes the mortal peril worth it. Almost.”
* ''(Set Dolly free but angered her):'' “What an angry little pixie. Sort of adorable, really.”
** ''(Responding remark to an angered pixie):'' “She's an angry little thing. Sort of adorable, really.”
* ''(Found drider’s route starting point):'' “The drider's caravan came from here, I'll wager.”
* ''(Responding remark, defeated the drider 1):'' “They won't be herding any more prisoners from here, thanks to us.”
* ''(Responding remark, defeated the drider 2):'' “Seems they've herded their last prisoner.”
* ''(Responding remark, haven’t defeated the drider):'' “Cages, chains - all awaiting prisoners of the Absolute.”
'''Leaving Shadow-Cursed lands:'''
* (At the road to Baldur’s Gate): “All these tracks - enough for an army. They must be on the march.”
* (If has seen the [[Absolute|Absolute’s]] army from the cemetery cliff): “The Absolute's legions - they're gone. And I doubt they've disbanded peacefully...”


==== '''[[Last Light Inn]]''' ====
==== '''[[Last Light Inn]]''' ====
* ''(Succeeding an [[Insight]] Check near the Strange Ox)'' "I've definitely seen that ox before. It has the same strange look in its eye."
* ''(Approaching the Moonshield around the inn):'' “Some sort of barrier. The shadows can't penetrate it.”
* ''(Reading [[Selûnite Prayer Book]])'' "Moonlight, guidance, ''tides''... how fascinating. Consider me converted, Selûne."
* ''(Saw a stuffed bear upon entering the inn, [[Nature]] check):''
* ''(After [[Halsin]] enters the [[Shadow Crossing]])'' "He's gone. The Shadowfell holds him now - unless he can find his way back."
** ''(Successful):'' “That's Darkmaw the Wicked! Imagine meeting him in the flesh - or rather, in the hide and stuffing.”
* ''(Approaching the Hidden Body and Open Graves)'' "Hastily buried - but at least they ''were'' buried, I suppose."
** ''(Responding remark to successful):'' “Everything from the Wood of Sharp Teeth to Cloakwood was his hunting ground, until a small army rallied to take him down.”
* ''(Moving the Rubble on the Hidden Body)''
** ''(Failed):'' “Look at the size of that thing. It could eat a person whole - or a double portion of children.”
** ''(If Shadowheart doesn't have enough Strength)'' "Too heavy. Whatever Marcus hid away, looks like it's staying a secret."
* ''(Looking at the graveyard behind the inn):'' “Hastily buried - but at least they were buried, I suppose.”
** ''(If Shadowheart has enough Strength)'' "A dead Flaming Fist - buried by Marcus?"
* ''(Found rocks piled by [[Marcus]], have spoken to him):'' “A dead Flaming Fist - buried by Marcus?”
** ''(Not knowing the story):'' “A Flaming Fist. Someone took their anger out on her, clearly.”
* ''(Too heavy to lift rocks, spoke to Marcus):'' “Too heavy. Whatever Marcus hid away, looks like it's staying a secret.”
** ''(Too heavy to lift rocks, not knowing the story):'' “Too heavy.”
* ''(Found bloody [[Flaming Fist]] armour on the inn roof, [[Medicine]] check):''
** ''(Successful):'' “Flaming Fist armour, ripped open like parchment... looks like the damage came from within.”
** ''(Failed):'' “Bloodied armour - wonder why.”
* ''(Confronted [[Meenlock]]s in the inn cellar, [[Arcana]] check):
** ''(Successful 1):'' “Meenlocks. Easily blinded by light - I need a torch or something.”
** ''(Successful 2):'' “Meenlocks. Just what we needed.”
** ''(Responding remark to successful):'' “They see best in the dark - a light source can blind them.”
** ''(Arcana check failed 1):'' “What the hells is that? More claws than a sack of feral cats.”
** ''(Failed 2):'' “Oh hells, what now?”
** ''(Responding remark to failed):'' “Whatever it is, keep away from those claws.”
* ''(Found a Selûnite shrine in the cellar, stayed Sharran):'' “A Selûnite shrine, hidden away.”
** ''(Picking up the [[Idol of Selûne]]):'' "Good craftsmanship wasted on Selûne. Maybe it can be repurposed somehow."
** ''(If rejected [[Shar]]):'' “A shrine to Selûne. I might have sneered at this, once. Or tried to destroy it.”
* ''(Saw [[Rolan|Rolan’s]] projection after he left the inn):'' “He went into the shadows alone? Then he's as good as dead - or worse.”
* ''(Noticed the [[Strange Ox]]):'' “I've definitely seen that ox before. It has the same strange look in its eye.
** ''(Defeated the Strange Ox):'' “You can't even take beasts of burden for granted these days.”
** ''(Responding remark 1):'' “An interesting tale for the grandchildren - if you survive to have any, that is.”
* ''(Noticed a note in [[Art Cullagh|Art Cullagh’s]] pocket):'' “Some parchment there - looks official.”
** ''(Picked up Art Cullagh’s writ):'' “Looks like he was at the House of Healing. But to what end?”
* ''([[Halsin]] entered [[Shadowfell]]):'' “He's gone. The Shadowfell holds him now - unless he can find his way back.
** ''(Defending Halsin’s portal, initial wave):'' “Need to keep these things at bay until Halsin's back.”
** ''(Defending Halsin’s portal, 2nd wave):'' “Absolute followers, seized by the curse. Foes all the same.”
** ''(Defending Halsin’s portal, 3rd wave):'' “They'll just keep coming until that portal is gone - where is Halsin?!”
** ''(Defending Halsin’s portal, 4th wave):'' “Gith warriors? What else is the curse going to throw against us?”
** ''(Defending Halsin’s portal, final wave):'' “Halsin will be back any moment, surely - just need to hold on a little longer...”
** ''(Halsin died during the ritual):'' “He's dead. And so is any chance of lifting this curse.”
* ''(Starting a fight against shadows that siege the inn):'' “Shadow beings - out for blood.”
** ''(Responding remark):'' “Kill them quickly, or we'll end up just the same.”
* ''(Saw a giant tentacle when defending LLI from shadows):'' “Hells. I had my fill of tentacles on the nautiloid.”
 
==== [[Reithwin Town]] ====
* ''(Entering the [[Mason's Guild]]):'' “See that symbol? This must have been a masons' guild.”
** ''(Responding remark):'' “Corpses on display. Perhaps someone didn't appreciate the masons' stonework.”
* ''(Reading the plaques on the statue at the town square):'' ”There's some sort of mechanism behind these plaques.”
** ''(Entered [[Sharran Sanctuary]] under the town square):'' “Strange - I can't feel the shadow curse down here. What is this place?”
** ''(Trying to exit Sharran Sanctuary after waking the guards):'' “Sealed tight.”
 
'''In and around [[Reithwin Tollhouse]]:'''
* ''(Approaching Tollhouse):'' “Looks like a tollhouse.
** ''(Responding remark):'' “There might be something useful in there - seized goods and the like.”
* ''(Approaching Tollhouse, saw [[Harpers|Harpers’]] prayers on the wall):'' “Protective charms, offerings, prayers... all left by Harpers, before they charged into battle.”
** ''(Responding remark):'' “Their offerings didn't bring them victory - that's plain to see wherever you look.”
* ''(Opened Cormyte Shipment Box):'' “Silks from Cormyr - already ransacked. Pity.”
* ''(Opened Dale Shipment Trunk):'' “Dalelands cheese. Very mature - ugh.”
* ''(Opened Thayan Shipment Box):'' “From Thay. Whoever looted this must've been in a hurry - they missed a gem.”
* ''(Blocked door to Tollhouse’s master room):'' “Blocked from the other side.”
* ''(Interact with the ‘Confiscated’ room plaque):'' “Confiscated goods? Sounds promising... if there's a way to get inside.”
* ''(Read [[Selûnite Prayer Book]] at the Tollhouse, knowing Shadowheart is Sharran):'' “Moonlight, guidance, tides... how fascinating. Consider me converted, Selûne.”
** ''(Picked up the prayer book):'' “I'm sure there's better things you could find to read.”
* ''(Read Selûnite Prayer Book, not knowing she is Sharran):'' “Rambling nonsense. Why someone would be drawn to this is beyond me.”
** ''(Picked up the prayer book):'' “I didn't realise we had time to read childrens' stories.”
* ''(Saw a pile of pet collars):'' “'Rascal.'? 'Jagoda.'? These belonged to somebody's pets - former pets, judging by the dried blood.”
** ''(Have read the poster near the brewery):'' “Blood-stained collars. Looks like those missing pet posters were in vain.”
* ''(Killed [[Gerringothe Thorm]]):'' “Dead. All the gold in the world can't keep your heart beating.”
 
'''In the [[House of Healing]]:'''
* ''(Entering the House of Healing):'' “Looks like a hospital.”
** ''(Responding remark):'' “We could check for supplies - not like the remaining locals have use for them.”
* ''(At the Infirmary, saw [[Arabella|Arabella’s]] mother):'' “Arabella's mother. I remember her, from the grove.”
** ''(Saw Arabella’s father):'' “Arabella's father - I remember him from the grove. What happened?”
** ''(Saw either, haven’t met them):'' “Dead tiefling. Hasn't been here long, but nobody I recognise.”
* ''(Killed [[Malus Thorm]]):'' “I'm glad that's over. No wonder some people are afraid of doctors...”
* ''(Malus Thorm killed by his nurses):'' “Always a pleasure, watching your foes turn on themselves.”
* ''(After Malus Thorm killed himself):'' “Fool. Someone so gullible has no business being near a scalpel.
* ''(In the [[Morgue]], saw footprints):'' “Dust is sparse on that door - looks like it's been in use more recently.”
* ''(Looking at the army camp from the cemetery cliff, knowing about the [[Absolute]]):'' “All those campfires - enough for an army. The Absolute's army.”
** ''(Not knowing about the Absolute):'' “There's an entire army camping here, judging by the number of fires.”
 
'''In [[The Waning Moon]]:'''
* ''(Upon entering The Waning Moon):'' “Looks like this used to be a distillery.”
** ''(Responding remark):'' “I could use a drink after wandering these ruins.”
* ''(Read the poster in front of the brewery):'' “'Missing: Rascal - brown puppy. Jagoda - black and white cat. Zola...' On it goes. What happened to these pets?”
** ''(Already noticed the collars ner Tollhouse):'' “Missing pets - Zola, Rascal... Wait. Those are the names from those collars. Those blood-stained collars. Gods...”
* ''(Starting a fight with [[Thisobald Thorm]]):'' “Damn thing's sozzled - might make for an unpredictable fight.”
* ''(Killed Thisobald Thorm):'' “He's done for. I'll drink to that.”
* ''(Found remains in the Waning Moon backroom):'' “I suppose there's worse things to drown in.”
** ''(Found remains, having read Thisobald’s diary):'' “The reward for attempted blackmail, I think.”
* ''(Voss’ [[Qua'nith Psionic Detector]] activated, [[Lae'zel]] spurned [[Vlaakith]]):'' “The psionic detector is acting up - their must be gith nearby.”
** ''(Detector activated, Lae’zel rejected [[Voss]]):'' “That contraption from Voss is sounding out. Odd.”
* ''(After defeating gith hunters, Lae’zel spurned Vlaakith):'' “It seems Voss was right - Vlaakith is intent on hunting us down.”
** ''(Defeated hunters, Lae’zel rejected Voss):'' “A githyanki hunting party. Perhaps that device was trying to warn us, when it sounded out.”
 
====[[Gauntlet of Shar]]====
'''Approaching [[Thorm Mausoleum]]:'''
* ''(Looking at old graves near the mausoleum, [[Religion]] check):''
** ''(Successful):'' “Makeshift Selûnite graves. They were buried with some haste, it seems.”
** ''(Failed):'' “Makeshift graves. Whoever laid these people to rest was in quite a hurry.”
** ''(Knowing the story of the conflict):'' “Makeshift Selûnite graves. They picked the wrong fight, and lost.
** ''(If she has already spurned Shar):'' “Makeshift graves, with Selûnite markings. Fallen in battle against Shar's forces, all that time ago.”
* ''(Upon approaching the entrance):'' “Sigils... attempts to restrain Lady Shar's power, perhaps. Failed attempts.”
* ''(Found [[Dark Justiciar]] corpses near temple, knows the story):'' “All these Dark Justiciars, slain in battle... they must have had a stronghold nearby, or a temple.”
* ''(Not knowing the story):'' “So many Dark Justiciars, fallen in battle... their source must be nearby.”
 
'''Inside the Mausoleum:'''
* ''(Heard [[Balthazar|Balthazar’s]] warning from the skull):'' “Balthazar - Ketheric Thorm's pet necromancer.”
** ''(Responding remark 1):'' “Who knows what that corpse-botherer will have in store for us.”
** ''(Responding remark 2):'' “Better stay alert.”
* ''(Looking around the place):'' “Curious. Part of me thought there'd be more to this place...”
** ''(Suspecting Dark Justiciar actions in the region):'' “There has to be more to this place. There has to be a reason I came to be here.”
** ''(If told the avatar about her dreams of becoming a Dark Justiciar):'' “There's more to this place, I'm sure of it. Lady Shar's presence is near...”
* ''(Saw Balthazar’s bone decorations):'' “All these bones. Seems there's been a graverobber at work here, and an artful one at that.”
* ''(Found [[Myrkul|Myrkul's]] symbol drawn by Balthazar, [[Religion]] check):''
** ''(Successful):'' “That's Myrkul's symbol. I suppose a mausoleum's a fitting place for the Lord of the Dead.”
** ''(Failed):'' “Eye-catching insignia. Not sure what it means though.”
* ''(Found Balthazar’s map):'' “This map shows a temple of Shar... and something dangerous lurking within.”


==== '''[[Last Light Inn - Cellar]]''' ====
'''Near [[Isobel|Isobel's]] sarcophagus:'''
* ''(Entering combat with the [[Meenlock|Meenlocks]])''  
* ''(Found the tomb open, before reading the plaque):'' “An open tomb. Something tells me this wasn't plundered by graverobbers.”
** ''(Succeeding an [[Arcana]] check)'' "Meenlocks. Easily blinded by light - I need a torch or something."
** ''(Haven’t met Isobel yet):'' “Ketheric Thorm had a daughter? I wonder what happened.”
** ''(Failing an [[Arcana]] check)'' "What the hells is that? More claws than a sack of feral cats."
** ''(Met Isobel, does not know her parentage):'' “Isobel... the Selûnite cleric from Last Light?”
* ''(Approaching the Selûnite shrine)'' "A Selûnite shrine, hidden away."
** ''(Responding remark):'' “Does this mean she is Ketheric Thorm's daughter? But she's alive...”
* ''(Picking up the [[Idol of Selûne]])'' "Good craftsmanship wasted on Selûne. Maybe it can be repurposed somehow."
** ''(Knowing both):'' “Isobel's not-so-final resting place. Ketheric Thorm has a problem with letting things die.
* ''(Triggered a disarmed trap around Isobel’s tomb):'' “I thought my luck had run out for a moment. Trap must be disarmed.”
* ''(Looking at the mural depicting Moonrise Tower, haven’t visited it):'' “Impressive. What is that place?
** ''(Already been to Moonrise):'' “Moonrise Towers. It must have been quite a sight in its heyday.
* ''(Looking at the mural depicting grieving Ketheric, haven’t met him):'' “An elven warrior, mourning. But who is he?”
** ''(Has met Ketheric):'' “Ketheric Thorm. Looks like he's mourning his daughter.”
* ''(Looking at the mural depicting Ketheric with his army, not knowing the story):'' “That elf is leading an army of Dark Justiciars. Who is he?”
** ''(Knows the story):'' “Ketheric Thorm leading a Dark Justiciar army. He fully embraced Shar.


==== [[Shadow-Cursed Lands]] ====
'''At the entrance to the temple itself:'''
* ''(After encountering a [[Dolly Dolly Dolly|pixie]])'' "We do get to see some interesting things. Almost makes the mortal peril worth it. ''Almost''."
* ''(Spotted the transporting disc to the temple):'' “Those are statues of Lady Shar... what lies down here?”
* ''(After smashing the lantern to release the pixie, [[Dolly Dolly Dolly]])'' "She's an angry little thing. Sort of adorable, really."
** ''(Suspecting Dark Justiciar actions in the region):'' “Carefully hidden. This must lead to somewhere precious to the Dark Lady.”
* ''(Succeeding an [[Investigation]] Check by the dead tieflings)'' "Looks like they lost a fight."
** ''(Told the avatar about her dreams of becoming a Dark Justiciar):'' “This must be it. This must lead to where the Dark Justiciars came from.”
* ''(Finding the Absolute's army/camp at X:-282, Y:9 )'' "All those campfires - enough for an army. The Absolute's army."
** ''(Responding remark): “We should see where it brings us.
* ''(First time entering the temple):'' “A temple to Lady Shar. It almost seems like... no, surely it can't be.''Shadowheart passes Religion check here automatically''
** ''(Suspecting Dark Justiciar actions in the region):'' “I suspected there was something to be found, but this... the Gauntlet of Shar. I can scarcely believe my own eyes...”
** ''(Told the avatar about her dreams of becoming a Dark Justiciar):'' “The Gauntlet of Shar, before my very eyes... the Dark Lady guided me here. She wanted me to find this place.”
* ''(Heard the statue talking):'' “Lady Shar speaks...? But just some echo, surely. A guiding voice in stone.
** ''(Response to the voice of Shar):'' “I hear you, Lady Shar. I shall not fail.
** ''(Heard [[Shar]] speaking again, elsewhere in the temple):'' “That voice... is that Lady Shar...?”
* ''(Trying to open a magically-sealed door):'' “Sealed with magic. It'll take more than nimble fingers and a lockpick to get past this...”
* ''(Pushed off by force field around the statue):'' “Well that left me winded.
** ''(Saw any of the glowing rings around the statue):'' “Repulsed again... but that glowing ring I saw may show the way.”
** ''(Responding remark):'' “The Dark Lady's path lies in darkness. Perhaps that is how I can proceed.”
** ''(Pushed off by force field of the outer ring):'' “I can't just blunder forward - need to find a way around this ring...”
** ''(Pushed off by force field of the inner ring):'' “Ugh, need to be more careful. I'm almost there...


==== '''[[Ruined Battlefield]]''' ====
'''Elsewhere in the inner temple:'''
* ''(Approaching the [[Shadowed Battlefield]])'' "The shadows have upended the ground itself. Such power..."
* ''(Saw the giant statue of Shar):'' “Lady Shar... so many must have toiled to make a visage so grand. It's beautiful...
* ''(Discovering [[Kar'niss]] and the goblins' cages, after having already encountered them)''
* ''(Wondering why dead Sharrans attack the party):'' “Why do Lady Shar's dead attack? Am I being tested...?”
** ''(If Shadowheart is the only one in the party)''
* ''(Spotted a [[Cloaker]]):'' “A cloaker! We walked right into its trap!”
*** Shadowheart: The drider's caravan came from here, I'll wager.  
* ''(Found shattered [[Mirror of Loss]], Arcana check):''
*** Shadowheart: Seems they've herded their last prisoner.
** ''(Successful):'' “This mirror... it's so familiar. I've stood before one like it before. Felt its magic. What did it do...?”
**''(If the player starts the conversation)''
** ''(Failed):'' “This mirror... it must have been for more than just reflecting, once. A shame it's broken.
***Player: (remark)
* ''(Killed Balthazar):'' “Farewell, Balthazar. You won't be missed.
***Shadowheart: They won't be herding any more prisoners from here, thanks to us.
** ''(If Shadowheart starts the conversation)''
***Shadowheart: The drider's caravan came from here, I'll wager.
***Player: (remark)
*''(Approaching the dead Ox)''
**''(Succeeding Investigation Check)'' "Looks like it gored one of its attackers, before it died."
**''(Failing Investigation Check)'' "Poor creature. It must have been terrified."


==== '''[[Reithwin Tollhouse]]''' ====
'''Dealing with [[Yurgir]] and [[Lyrthindor]]:'''
* ''(Opening Thayan Shipment Box)'' "From Thay. Whoever looted this must've been in a hurry - they missed a gem."
* ''(Looking at orthon’s corpse installations in the temple, knowing about his presence):'' “The orthon's been having a little too much fun with these corpses, I think...
* ''(Opening Cormyte Shipment Box)'' "Silks from Cormyr - already ransacked. Pity."
** ''(Not knowing about him):'' “There's a grim sort of artistry in how these remains are laid out. Someone has a creative streak...
* ''(Opening Dale Shipment Trunk)'' "Dalelands cheese. ''Very'' mature - ugh."
* ''(Entering orthon’s lair):'' “You could almost row a boat through here, with all the blood that was spilled. What happened?”
* ''(Trying to open the blocked Double Doors)'' "Blocked from the other side."
* ''(Felt orthon’s ambush, [[Perception]] check successful):'' “Something's wrong - this feels like a trap.
* ''(Picking up the [[Selûnite Prayer Book]] in the Seized Inventory room) "''A Selûne prayer book. Hmm, well she didn't answer any prayers from this place."
* ''(Looking at orthon’s bed):'' “A bed made of severed heads? That can't be good for your back.
* ''(Interacting with Dog Collar Pile)'' "'Rascal.'? 'Jagoda.'? These belonged to somebody's pets - ''former'' pets, judging by the dried blood."
* ''(Killed orthon, knows [[Raphael|Raphael’s]] demand):'' “Looks like we've done Raphael's dirty work for him.”
** ''(Not knowing Raphael’s demand):'' “Good riddance. That devil had no right to be here.
* ''(Joking at rats gathered near altar to Shar):'' “Even the rats have the good sense to pay homage to Lady Shar.
* ''(An infernal circle near the rat altar, Arcana check):''
** ''(Successful):'' “A ritual circle - and an infernal one at that. What's it doing here...?
** ''(Failed):'' “Some sort of ritual circle... but not one that belongs here.”
* ''(Found a [[One Becomes Many|scroll]] near the altar):'' “This spell... it claims to divide an individual into a whole crowd.”
* ''(Fighting rats, between waves):'' “More vermin. Fine - they can keep coming, and I'll just keep on killing.


==== '''[[The Waning Moon]]''' ====
'''Passing [[Gauntlet_of_Shar#Trials_of_Shar|Trials of Shar]]:'''
* ''(Reading Message Board outside The Waning Moon)'' "Missing pets - Zola, Rascal... Wait. Those are the names from those collars. Those ''blood-stained'' collars. Gods..."
* ''(Entering the hall of Gauntlet Trials):'' “Countless initiates walked these halls once, seeking to become Dark Justiciars. I will follow in their path. I will succeed.
* ''(Approaching the main entrance)''
* ''(Starting [[Gauntlet_of_Shar#Soft-Step_Trial|Soft-Step Trial]] and read the hint book in the [[Silent Library]]):'' “It's like the book mentioned - get through the maze without being caught or setting off a trap... easier said than done.
** ''(If Shadowheart is the only one in the party)''
** ''(Spotted by a [[Shadow]] during the trial):'' “Blast it. Got to try again - and not be seen this time.”
*** Shadowheart: Looks like a distillery. I could use a drink after wandering this place...
** ''(Don’t have a hint from the book):'' “Lady Shar values those that can remain unseen and can still obtain what they want. Stealth is a virtue derived from her very essence.”
** ''(If player starts the conversation)''
* ''(Starting [[Gauntlet_of_Shar#Self-Same_Trial|Self-Same Trial]], read the hint book):'' “The book said I've to fight myself - a familiar foe, at least.”
*** Player: (remark)
** ''(Don’t have a hint from the book):'' “The Dark Lady teaches us that we are our own worst enemy, much of the time. Her embrace will elude us until we shed that which holds us back.”
*** Shadowheart: I could use a drink after wandering these ruins.
* ''(Starting [[Gauntlet_of_Shar#Faith-Leap_Trial|Faith-Leap Trial]], read the hint book):'' “I'll need to remember where each platform is if I'm to get across - like the book described.”
**''(If Shadowheart starts the conversation)''
** ''(Don’t have a hint from the book):'' “The Dark Justiciars were said to be sure of foot in even the darkest recesses of Lady Shar's embrace. I must remember where to step, and have faith that she will guide me.”
***Shadowheart: Looks like this used to be a distillery.
* ''(Trying to activate the altar, not having a single [[Umbral Gem]] in inventory):'' “Something should fit in here. Better find it.
***Player: (remark)
* ''(Spotted the first Umbral Gem, not knowing its purpose):'' “A gem? It may be important.”
**''(Inspecting Barrels of Skeletal Remains)'' "I suppose there's worse things to drown in."
** ''(Knowing its purpose):'' “That gem must fit upon the altar from earlier. Lady Shar guides me.”
* ''(Found another Gem, not knowing its purpose):'' “Another gem. No coincidence, surely. They must have a purpose.”
** ''(Knowing its purpose):'' “Another gem. One step closer to proving my worth to Lady Shar.”
* ''(Collected all needed Umbral Gems):'' “That's the last one. The inner sanctum is within reach now.
* ''(In the Silent Library, pressed the correct button):'' “That worked. The door's open.”
* ''(Picked up the [[Spear of Night]], not knowing its purpose):'' “This is no ordinary spear... it may be important. Best keep it close.”
* ''(Knowing its purpose):'' “This has to be it. This has to be the Spear of Night. The weapon Lady Shar bid me to wield.
* ''(Using the second transporting disc, knowing about Trials):'' “The disc is moving. One step closer to finishing Lady Shar's Gauntlet.”
** ''(Not knowing):'' “That disc has started moving. Might be a quicker way to get around than the stairs.


* [[Thisobald Thorm]]
'''At the Verge of Shadows and in the [[Shadowfell]]:'''
** ''(Upon starting combat)'' "Damn thing's sozzled. Might make for an unpredictable fight."
* ''(Entering the chamber before the Verge of Shadows):'' “This must be where initiates undertook their final preparations. The end is near.
** ''(When [[Acid Reflux (Condition)]] is activated)'' "Watch it - the acid's altered his brew."
* ''(Read a plaque before entering Nightsong’s prison, hasn’t got the Spear):'' “The sacrifice lies ahead. I must find the spear before going any farther.”
** ''(When [[Burning Reflux (Condition)]] is activated)'' "Flaming brew? This battle's taken a heated turn."
* ''(Read a plaque before entering Nightsong’s prison, has the Spear):'' “The sacrifice lies ahead. I will not fail you, Lady Shar.
** ''(When [[Cold Reflux (Condition)]] is activated)'' "The brew's been chilled!"
* ''(Upon entering the Shadowfell):'' “I feel... light? Almost like I could float away, if I cared to.”
** ''(When [[Electrified Reflux (Condition)]] is activated)'' "Damn - the brew's acquired a spark!"
* ''(Prayer to Shar in Shadowfell 1):'' “Just a little bit farther. See my actions, Lady Shar. Hear my words of faith.”
** ''(When [[Gaseous Reflux (Condition)]] is activated)'' "Ugh - he's about to belch!"
** ''(Prayer to Shar in Shadowfell 2):'' “Blessed Nightsinger, witness my adoration...”
** ''(When [[Toxic Reflux (Condition)]] is activated)'' "Hells - his brew's turned to poison."
** ''(Prayer to Shar in Shadowfell 3):'' “Nearly there... have to keep going...”
** ''(Victory)'' "He's done for. I'll drink to that."
** ''(Prayer to Shar in Shadowfell 4):'' “I have vanquished your foes.”
** ''(Prayer to Shar in Shadowfell 5):'' “Lady Shar's will shall be done. As sure as night will fall.”
** ''(Prayer to Shar in Shadowfell 6):'' “Cloak me in your shadow. Guide me to your victory.
** ''(Prayer to Shar in Shadowfell 7):'' “I have emptied my hearts of falsehoods.”
* ''(Delayed by Shar on the way out of the Shadowfell):'' “Please, my lady... forgive me..


==== '''[[Moonrise Towers]]''' ====
'''Resolving [[Nightsong|Nightsong’s]] fate:'''
* ''(Saw [[Aylin]] trapped):'' “A terrible fate, to be trapped here so long.”
* ''(Responding remark):'' “Ketheric and his minions were clever. Cruel, but clever.”


* '''Main Floor'''
* ''(Killed):'' “It's done, Shadowheart.
** ''(Returning to camp after receiving [[Decide Minthara's Fate]])'' "Perhaps we should consider helping Minthara. She may be a useful person to owe us a favour."
* ''(Responding remark to freeing Nightsong):'' “Ketheric will be vulnerable, now. All we need to do is strike.
** ''(Player sits in Ketheric Thorm's Stone Throne)'' "Hmm, I'm not sure it suits you - but that's probably a good thing."
* ''(Surrendered Nightsong to Balthazar):'' “We did what we had to do.
** ''(Succeeding a Perception Check on Mucus)'' "Something's dripping from the rafters. Not sure I want to look up."
** ''(Responding remark):'' “Let's hope we chose the right ally.
* '''First Floor'''
** ''(Reading Balthazar's [[Research Notes (Balthazar)|Research Notes]])''
*** ''(If Shadowheart is the only one in the party)''
**** Shadowheart: This 'Nightsong' sounds like the source of Ketheric Thorm's invulnerability. But perhaps it could be turned against him.
*** ''(If player starts conversation)''
**** Player: (remark)
**** Shadowheart: That name... not the first thing you'd think to call an artefact of the Absolute.
**** (Other party members will chime in)
*** ''(If Shadowheart starts conversation)''
**** Shadowheart: This 'Nightsong' sounds like the source of Ketheric Thorm's invulnerability.
**** Player: (remark)
**** (Other party members will chime in)


==== '''[[Oubliette]]''' ====
''If playing Shadowheart as an avatar:''
* ''(Killed Nightsong):'' “The Nightsong is dead. Permanently.”
** ''(Responding remark):'' “Let's hope the Lady of Loss is pleased.”
* ''(Freed her):'' “What a sight. We chose a powerful ally.”
** ''(Responding remark):'' “Ketheric is vulnerable - all we need to do is strike.”
* ''(Surrendered Nightsong to Balthazar):'' “Ketheric has her now. It's done.”
** ''(Responding remark):'' “I hope we chose the right ally.”


* ''(Landing in the Oubliette)'' "So much blood. I'm almost dizzy with the smell of it."
==== [[Moonrise Towers]] ====
* ''(Hearing [[Chop]] in the [[Mind Flayer Colony]])'' "Looks like there's something through there. Can't reach it from here, though."
* ''(Read Melodia’s [[Letter to Ketheric]]):'' “Seems like Ketheric's wife loved him very deeply. No accounting for taste.
* ''(Approaching the [[Hook Horror|Hook Horrors]])'' "A hook horror, by the sounds of it."
* ''(Feeling a ‘hangover’ upon LR after using [[Araj Oblodra|Araj Oblodra’s]] unique potion):'' “Ugh, I feel awful. that potion's hit me like rancid butter ale.
* ''(Exiting Oubliette)'' "Ugh, I need a bath. Or several."
* ''(Reminding the avatar about [[Minthara]] after her trial):'' “Perhaps we should consider helping Minthara. She may be a useful person to owe us a favour.


==== '''[[Reithwin Graveyard]]''' ====
'''In [[Balthazar|Balthazar's]] study:'''
* ''(Found Balthazar’s book in his secret room, seq 1):'' “This 'Nightsong' sounds like the source of Ketheric Thorm's invulnerability.”
** ''(Responding remark 1):'' “Something that powerful could be turned against Thorm.”
** ''(Responding remark 2):'' “We'd need to find it, first of all. No simple feat.”
* ''(Found Balthazar’s book in his secret room, seq 2):'' “This 'Nightsong' sounds like the source of Ketheric Thorm's invulnerability.”
** ''(Responding remark 1):'' “That name... not the first thing you'd think to call an artefact of the Absolute.”
** ''(Responding remark 2):'' “If we find it, we can use it against Thorm, perhaps.”
** ''(Responding remark 3):'' “Finding it may be easier said than done.”
* ''(Found Balthazar’s book in his secret room, seq 3):'' “This 'Nightsong' must be the source of Ketheric Thorm's invulnerability. But perhaps it could be turned against him.”
** ''(Responding remark 1):'' “We'd have to find it, first of all. Doesn't sound easy.”
* ''(Found Ritual circle in Balthazar’s secret room):'' “A ritual circle? Looks like it's what empowers the Moonlanterns.”
** ''(If [[Gale]] already knows about it):'' “This looks like a matter for Gale.”


* ''(Succeeding a [[Religion]] check on a Grave Marker)''  
'''In the [[Moonrise Towers Prison]] and the [[Oubliette]]:'''
** "Makeshift Selûnite graves. They must have fallen in the fight against the Sharrans, all that time ago."
* ''(Approaching the prison):'' “Prisoners. Not long for this world.”
** "Makeshift Selûnite graves. They picked the wrong fight, and lost."
* ''(Responding remark):'' “I don't want to end up like them. Let's behave - or at least pretend to behave.”
* ''(Failing a [[Religion]] check on a Grave Marker)'' "Makeshift graves. Whoever laid these people to rest was in quite a hurry."
* ''(Found themselves in the prison after coming too close to the army):'' “I suppose standing up to an entire army wasn't my most cunning move.
** ''(Responding remark):'' “As a general rule, I try to avoid confrontations where my opponents number in the thousands.”
* ''(Entered the [[Oubliette]] for the first time):'' “So much blood. I'm almost dizzy with the smell of it.”
* ''(Returned to the Oubliette):'' “This place again. I'd rather not put my stomach to the test.”
* ''(Investigating Oubliette, saw the colony through a flesh-wrought window):'' “Looks like there's something through there. Can't reach it from here, though.
* ''(Heard a screech in the Oubliette, has seen [[Hook Horror]]s):'' “A hook horror, by the sounds of it.”
* ''(Hasn’t seen Hook Horrors before):'' “Sounds like something's angry - or maybe hungry. Best steer clear.
* ''(Climbing up from the Oubliette): “Ugh, I need a bath. Or several.


==== '''[[Grand Mausoleum]]''' ====
'''At the [[Moonrise Towers Rooftop]]:'''
* ''(Discovering the Grand Mausoleum waypoint)'' "All these Dark Justiciars, slain in battle... they must have had a stronghold nearby, or a temple."
* ''(Before entering the door to the rooftop to fight [[Ketheric]]):'' “Ketheric Thorm is close. Check your gear and say your prayers - this won't be easy...
* ''(Approaching the entrance to the Grand Mausoleum)'' "Sigils... attempts to restrain Lady Shar's power, perhaps. Failed attempts."
* ''(Observing the landscape from the Moonrise rooftop):'' “Quite a view.
* ''(Reading [[Temple Map]])'' "This map shows a temple of Shar... and something dangerous lurking within."
* ''(On the rooftop, looking into the tentacle hole):'' “We're not finished here - not until Thorm's dead for good."
* ''(Approaching West Wing)'' "All these bones. Seems there's been a graverobber at work here, and an artful one at that."
* ''(Approaching East Wing)''
** ''(Succeeded Religion Check)'' "That's Myrkul's symbol. I suppose a mausoleum's a fitting place for the Lord of the Dead."
** ''(Failed Religion Check)'' "Eye-catching insignia. Not sure what it means though."
*''(Approaching North Wing) "''An open tomb. Something tells me this wasn't plundered by graverobbers."
*''(Approaching Isobel's sarcophagus)''
**''(If Shadowheart's Sharran worship is known to the player) "''There's more to this place, I'm sure of it. Lady Shar's presence is near..."
**''(If Shadowheart's Sharran worship is not known to the player) "''There's more to this place, I can feel it, something is near..." {{Verify}}
*''(Inspecting Plaque on Isobel's sarcophagus)'' "Isobel's not-so-final resting place. Ketheric Thorm has a problem with letting things die."
*''(Stepping on Marble Plate)'' "I thought my luck had run out for a moment. Trap must be disarmed."
*''(Looking at "General" mural)'' "Ketheric Thorm leading a Dark Justiciar army. He fully embraced Shar."
*''(Looking at "Moonrise Towers" mural)'' "Moonrise Towers. It must have been quite a sight in its heyday."
*''(Looking at "Grief" mural)'' "Ketheric Thorm. Looks like he's mourning his daughter."
*''(Approaching Traversal Gem after opening door to Gauntlet of Shar)''
**''(If Shadowheart is the only one in the party)''
***Shadowheart: This must be it. This must lead to where the Dark Justiciars came from.
**''(Otherwise, Shadowheart will always start the conversation if she is not the sole party member)''
***Shadowheart: That disc must be the way forward.
***Player: (remark)


==== [[Gauntlet of Shar]] ====
====[[Mind Flayer Colony]]====
* ''(Entering the colony, investigating):'' “Just how big is this place...? This lot aren't wanting for ambition, that's certain.”
* ''(Looking at neutral [[Intellect Devourer]]s):'' “They're not attacking - perhaps they think we're the same as them.”
* ''(Approaching [[Mizora|Mizora’s]] pod):'' “A cambion? The Absolute has eclectic taste in recruits.”
* ''(Found brine pool, [[Perception]] check):''
** ''(Successful):'' “An empty brinepool. But then where are the tadpoles...?”
** ''(Failed):'' “A brine pool. Empty, thankfully.”
* ''(Caught the last tadpole):'' “Strange-looking tadpole. Might warrant a closer look - very carefully...”
<!--* (Trying to use Regeneration pod, never used it before ? check failed): “Not working. How is this thing powered?”
* (Trying to use Regeneration pod, never used it before ? check successful): “Looks like it siphons power from whoever lies in that cradle. Just needs a volunteer.”
* (Trying to use Regeneration pod, used it before): “It draws power from a living host. Nothing in life is free, I suppose...”
* (Regeneration pod being used on non-living creature): “No good. Must need a different power source.”
* (When lying on the bed near the regeneration pod being used): “Agh... Not the most pleasant feeling, though I've definitely felt worse.”-->


* ''(Entering Gauntlet of Shar)'' "The Gauntlet of Shar, before my very eyes... the Dark Lady guided me here. She wanted me to find this place."
'''In the [[Necrotic Laboratory]] and [[Mind_Flayer_Colony#Morgue|Morgue]]:'''
* ''(Approaching Statue of Shar)'' "That voice... is that ''Lady Shar...?''"
* ''(At the Necrotic Laboratory, near ritual circle, [[Arcana]] check):''
* ''(Walking into runic circle around statue)'' "Repulsed again... but that glowing ring I saw may show the way."
** ''(Successful):'' “Looks like necromancy - smells like it too. Turning people into undead.
* ''(Walking past statue)'' "The Dark Lady's path lies in Darkness. Perhaps that is how I can proceed."
** ''(Failed):'' “Not sure what this is... but I don't think I'm in a rush to find out.”
*''(Approaching rats near Altar to Shar)'' "Even the rats have the good sense to pay homage to Lady Shar."
* ''(Solved the [[Necrotic_Laboratory#Brain_Puzzle|mind puzzle]]):'' “Unlocked. I hope that was worth the effort.
*''(Passing statue at trial hall entrance)''
** ''(Leaving the puzzle vault, answers [[Gale|Gale’s]] question):'' “I don't know. I'm just glad it fell.
**Statue of Shar: Nothing of value comes easy. Overcome my trials, and win my embrace.
* ''(Reading illithid manuscripts, Arcana check):''
**Shadowheart: I shall prove myself worthy, Lady Shar.
** ''(Successful):'' “Mind flayer script - and it makes sense. Must be the tadpole acting as translator.”
*''(Walking towards [[The Gauntlet of Shar]])''
** ''(Failed):'' “This language is just gibberish... and yet strangely familiar also?”
**Shadowheart: Countless initiates walked these halls once, seeking to become Dark Justiciars.  
* ''(Found [[Mol|Mol’s]] eyepatch, met her):'' “Mol's eyepatch. This doesn't bode well for her...
**Shadowheart: I will follow in their path. I will succeed.  
** ''(Never met her):'' “An eyepatch. Not quite my style.
*''(Starting Soft-Step Trial)'' "Lady Shar values those that can remain unseen and can still obtain what they want. Stealth is a virtue derived from her very essence."
* ''(Feeling the effect of the [[Resonance Stone]]):'' “Strange, I almost feel like I've just, um... I feel good.
*''(Failing Soft-Step trial)'' "Blast it. Got to try again - and not be seen this time."
** ''(The effect ended):'' “Oh, well that didn't last long.
*''(Starting Self-Same Trial)'' "The Dark Lady teaches us that we are our own worst enemy, much of the time. Her embrace will elude us until we shed that which holds us back."
* ''(Entering the colony’s [[Mind_Flayer_Colony#Morgue|Morgue]]):'' “Smells like blood and tears. This place saw a lot of suffering.”
*''(Starting Faith-Leap Trial)'' "The Dark Justiciars were said to be sure of foot in even the darkest recesses of Lady Shar's embrace. I must remember where to step, and have faith that she will guide me."
* ''(Saw a blood pool in the Morgue):'' “Hells. How many lives where snuffed out to spill that much blood?”
*''(Picking up the [[Spear of Night]])'' "This is no ordinary spear... it may be important. Best keep it close."
** ''(If the party has already been to the [[Oubliette]]):'' “So much blood. You could row a boat through it.
*''(Looking at Hanging Corpse)'' "There's a grim sort of artistry in how these remains are laid out. Someone has a creative streak..."
* ''(Splattered with blood from a morgue chute):'' “Wonderful. Now I'm splattered like a sloppy butcher.
*''(Seeing Pedestal of Reckoning)'' "Lady Shar... so many must have toiled to make a visage so grand. It's ''beautiful''..."
* ''(Looking at the corpse that fell out with blood from the chute):'' “Leftovers from Moonrise. Not a peaceful death...
*''(Acquiring last [[Umbral Gem]])'' "That's the last one. The inner sanctum is within reach now."


* ''(Approaching the broken Mirror of Loss)'' "This mirror... it's so familiar. I've stood before one like it before. Felt its magic. What did it do...?"
'''Final fight with Ketheric Thorm:'''
* ''(Before descending to Ketheric, saw nautiloid fleet):'' “ A whole fleet of nautiloids. Enough for an army of True Souls.”
* ''(Activating the elevator while it’s at the same level):'' “Not much point when the platform's already here.”
* ''(Taking the elevator down to Ketheric):'' “''Ngh''... anyone else feel like their tadpole is set to burst?”
** ''(Responding remark):'' “It's almost like it's excited by something. Drawn to it.
* ''(Started a final fight with Ketheric, [[Nightsong]] captured again):'' “Pointless attacking Ketheric while the Nightsong's bound to him - she must be freed!”
* ''(Killed Ketheric Thorm, remained loyal to Shar):'' “Ketheric Thorm is dead - really dead, this time. Lady Shar's justice has been delivered.
** ''(Killed Ketheric Thorm, spurned Shar):'' “Ketheric Thorm is no more. And may he stay dead, this time.
* ''(Took Ketheric’s [[Netherstone]] after killing him as [[Apostle of Myrkul]]):'' “Hells, I could sleep for a tenday after that.


==== '''[[Mind Flayer Colony]]''' ====
<!--
** ''(Player sits in Ketheric Thorm's Stone Throne)'' "Hmm, I'm not sure it suits you - but that's probably a good thing."
** ''(Succeeding a Perception Check on Mucus)'' "Something's dripping from the rafters. Not sure I want to look up."-->


* ''(Passing Intellect Devourers)'' "They're not attacking - perhaps they think we're the same as them."
}}
* ''(Entering [[Morgue]])'' "Smells like blood and tears. This place saw a lot of suffering."
* ''(Approaching [[Resonance Stone]] in [[Necrotic Laboratory]])'' "Strange, I almost feel like I've just, um... I feel good."
* ''(Walking away from Resonance Stone)''  "Oh, well that didn't last long."
* ''(Reading [[Rune Slate]])''
** (Succeeding Arcana Check) "Mind flayer script - and it makes sense. Must be the tadpole acting as translator."
** (Failing Arcana Check) "This language is just gibberish... and yet strangely familiar also?"
*''(Inspecting Brine Pool in [[Tadpoling Centre]])''
**(Succeeding Perception Check) "An empty brine pool. But then where are the tadpoles...?"
**(Failing Perception Check) "A brine pool. Empty, thankfully."


=== Act Three ===
=== Act Three ===
Line 1,473: Line 1,781:


==== [[Rivington]] ====
==== [[Rivington]] ====
''(Entering the crypt in [[Open Hand Temple Cellar]])'' "A crypt. Now to find Shirra Clarwen."


''(Reading Shirra Clarwen's sarcophagus plaque)'' "This looks like the right one. Moment of truth..."
* ''(Entering the crypt in [[Open Hand Temple Cellar]])'' "A crypt. Now to find Shirra Clarwen."
 
* ''(Reading Shirra Clarwen's sarcophagus plaque)'' "This looks like the right one. Moment of truth..."
* ''(Approaching [[Gur Camp]])'' "If I was a Sharran lookout, this is the sort of place I'd wait around."
 
==== [[Angleiron's Cellar]] ====
 
* ''(Using the Ladder, before opening the hatch)'' "Locked - and no keyhole. There must be a switch or something hidden around..."


==== '''[[Lower City]]''' ====
==== '''[[Lower City]]''' ====

Latest revision as of 22:59, 15 October 2024

A collection of Shadowheart's remarks and overhead conversations with other characters.

Remarks[edit | edit source]

Selected[edit | edit source]

Out of combat

  • What's next, I wonder?
  • My faith will guide me.
  • Wits and blades, always sharp.
  • I am ready.
  • I wonder what the next move is.
  • There is work to do.
  • Whatever comes, I'm ready.
  • Can't afford to stay idle.
  • What's next?
  • There's no time to waste.
  • I'm ready. Whatever it takes.
  • What am I to do?
  • My faith protects me.
  • Let's get on with it.
  • Hmm.
  • A long way to go still.
  • No time to dally.

Sneaking

  • Ready, unseen.
  • Secrecy above all.
  • Cloak and dagger, my favourite.
  • I am ready.
  • Can't afford to stay idle.
  • I can't afford to fail.
  • I have to survive this.
  • Can't afford any mistakes.
  • There is work to do.
  • Whatever comes, I'm ready.
  • My faith protects me.
  • Darkness guide me.
  • What comes now?
  • I need to concentrate.
  • The mission has to come first.
  • What's next, I wonder?
  • Need to keep focused.

In combat

  • Can't give up. Not now.
  • My faith will protect me.
  • What should I do?
  • Darkness protect me.
  • Need to stay focused.
  • What's the plan?
  • I'm ready.
  • Can't afford to let up.
  • Got to keep fighting.
  • Talk to me.
  • Got to focus.
  • Can't give up.
  • Need to act fast.
  • Let's finish this.
  • Dark Lady, help me strike true.
  • Got to concentrate.
  • Ready.
  • Let's end this.

Selection spam[edit | edit source]

These lines are same for Out of combat, Combat, and Sneaking

  • I wonder how I'll feel when I remember everything.
  • Strange. I've had more freedom this past while than my whole life...
  • Have to keep focused. Can't afford to get attached - to anyone.
  • If I succeed, maybe I'll be allowed a pet... ugh, stop being silly.

Moving[edit | edit source]

Out of combat

  • I must keep going.
  • Onward, in Her name.
  • Onward, in Shar's name.
  • On I go.
  • Onward.
  • No time to waste.
  • This way.
  • Got to press on.
  • Let's try this way.
  • Need to keep going.
  • Onward, then.
  • Got to keep moving.
  • No time for dallying.
  • Onward, ever onward.
  • I'll take this way.
  • Have to keep pushing.
  • I'll go this way.

Sneaking

  • Darkness cloak me.
  • Quiet as a shadow.
  • Onward.
  • Need to press onward.
  • I see a way.
  • Off I go.
  • Hmm.
  • Need to tread softly.
  • Best step softly.
  • No time to dally.
  • Better tread carefully.

In combat

  • Onward.
  • On the move.
  • Got to press on.
  • On I go.
  • Moving.
  • Heading there.
  • Have to keep going.
  • On my way.
  • Got to move.

Attack[edit | edit source]

Out of combat

  • Darkness take you!
  • Prepare to die!
  • Dark Lady, let me strike true.
  • Darkness smite you.
  • Darkness, guide my hand.
  • Fall, damn you!
  • Time to meet your end.
  • Focus. Strike true.
  • Time to fill some graves.
  • Let's make this quick.
  • Time to meet your maker.
  • Darkness strike you down!
  • Feel my mistress' wrath.
  • Strike hard. Strike fast.
  • No mercy.
  • Your time has come.
  • Attacking's the best defence.
  • Let's do this.

Sneaking

  • Darkness take you!
  • Prepare to die!
  • Let me strike true.
  • Bleed for me.
  • Darkness, guide my hand.
  • Fall, damn you!
  • Down with you.
  • Focus. Strike true.
  • Time to fill some graves.
  • Let's make this quick.
  • Time to meet your maker.
  • Darkness strike you down!

In combat

  • Darkness take you!
  • Prepare to die!
  • Let me strike true.
  • Bleed for me.
  • Darkness, guide my hand.
  • Fall, damn you!
  • Down with you.
  • Focus. Strike true.
  • Time to fill some graves.
  • Let's make this quick.
  • Time to meet your maker.
  • Darkness strike you down!
  • Feel my mistress' wrath.
  • Strike hard. Strike fast.
  • No mercy.
  • Your time has come.
  • Time to deal some punishment.
  • Let's do this.

Hiding[edit | edit source]

Out of combat

  • None shall see me.
  • Perfectly hidden.
  • Shar conceals me.
  • Unnoticed. Good.
  • Unseen. Perfect.
  • Darkness cloak me.
  • Calm and quiet, that's the way.
  • Unseen, as I was taught.
  • Keep low and quiet.
  • Quiet as a mouse.
  • Have to keep low.
  • Mustn't let anyone see.

In combat

  • Better hide.
  • Need to stay hidden.
  • Better avoid unfriendly eyes.
  • Hidden - for now.
  • Better to hide than fight, sometimes.
  • Can't attack what can't be seen.
  • Unnoticed - good.
  • Not the bravest strategy, I'll admit.
  • Need to keep out of sight.
  • Come find me, if you dare…
  • No need to fight fair.
  • Mustn't be seen.

Utility actions[edit | edit source]

Referred in game devnotes as taking an action like casting Identify, Freedom of Movement, etc. Same lines for Out of combat, Combat and Sneaking

  • Better get to it.
  • It shall be done.
  • Hmm, let's see.
  • Better get to work.
  • No time like the present.
  • Let's do this.
  • On I go, then.
  • Right, better get to it.
  • Seems simple enough.
  • Let's see this done.
  • Let's see.
  • I know what to do.

Helping party member[edit | edit source]

Reactions differ depending not only on current situation (combat/out of combat), but also on Shadowheart's relationship towards character

Helping unconscious[edit | edit source]

Relationship Out of combat Sneaking In combat
Negative
  • Fine, I'll help.
  • Of course you need help.
  • Bah, useless. Hold on.
  • You're lucky I'm feeling kind.
  • Better go and help that wretch.
  • Suppose I'll lend a hand.
  • Ugh, better offer help.
  • Typical. Suppose I'll help.
  • Fine, I'll help.
  • Of course you need help.
  • Bah, useless. Hold on.
  • You're lucky I'm feeling kind.
  • Better go help that wretch.
  • Suppose I'll lend a hand.
  • Fine, I'll help.
  • Of course you need help.
  • Bah, useless. Hold on.
  • You're lucky I'm feeling kind.
  • Better go help that wretch.
  • Suppose I'll lend a hand.
  • Ugh, better offer help.
  • Typical. Suppose I'll help.
Neutral
  • I'll lend a hand.
  • Help's on the way.
  • Back on your feet.
  • I'm not through with you yet.
  • Come on, up you get.
  • Here, let me help.
  • Let me help.
  • Up you get.
  • Back on your feet.
  • No time for a lie-down.
  • Come on, up you get.
  • On your feet.
  • Up you get.
  • On your feet.
  • Get up, you're needed.
  • Come on, get up.
  • Let me help you.
  • No time for a lie-down.
  • Come on, up.
  • Let's get you up.
Positive
  • An ally in need.
  • I'll help.
  • A friend in need.
  • Hold on, I'm coming.
  • Hold tight, I'll help.
  • Stay calm, I'll get you up.
  • An ally in need.
  • I'll help.
  • A friend in need.
  • Hold on, I'm coming.
  • Hold tight, I'll help.
  • Stay calm, I'll get you up.
  • An ally in need.
  • Help's on the way.
  • Hold tight.
  • Don't worry, I'm coming.
  • I'll help.
  • A friend in need.
  • Help's coming.
  • I'll get you.
  • Hold on.
  • I'm coming for you.
  • Just a moment.
Romantic
  • Got to help.
  • Hold on.
  • I won't leave you behind.
  • Don't worry, I'm coming.
  • I've got your back.
  • I'll help you.
  • Hold tight, I'm coming.
  • I'll get you.
  • It's all right, I'm coming.
  • Got to help.
  • Hold on.
  • Not leaving you behind.
  • I've got your back.
  • I'll help you.
  • Hold tight, I'll get you.
  • Got to help.
  • Hold on.
  • I won't leave you behind.
  • Don't worry, I'm coming.
  • I've got your back.
  • I'll help you.
  • Hold tight, I'll get you.
  • Don't worry, I've got you.

Helping restrained[edit | edit source]

Relationship Out of combat Sneaking In combat
Negative
  • Stuck? Of course.
  • You're lucky I'm helping.
  • Useless. Come on.
  • Worse than a bloody child.
  • Stuck? Really? Ridiculous.
  • Ought to just leave you.
  • Fine, I'll help.
  • Suppose I'll lend a hand.
  • You're lucky I'm even helping.
  • Useless. Get a grip.
  • Stuck? Why aren't I surprised.
  • You're lucky I'm helping.
  • Useless. Come on.
  • Worse than a bloody child.
  • Stuck? Seriously?
  • Fine, I'll help.
  • Stuck? Really?
  • You're lucky I'm helping.
  • Useless. Come on.
  • Worse than a bloody child.
  • Fine, I'll help.
  • Ought to just leave you.
  • Stuck? Seriously?
  • Come on, get a grip.
Neutral
  • Stuck, eh? Hold on.
  • Better lend a hand.
  • In a bind? I'll help.
  • Can't leave anyone stuck.
  • I'll get you free.
  • Better help.
  • Stuck fast. I'll help.
  • Trapped. Better offer help.
  • Stuck, eh? Hold on.
  • Better lend a hand.
  • In a bind? I'll help.
  • Better lend a hand.
  • Stuck fast. I'll help.
  • Can't leave anyone stuck.
  • Stuck. Hold on.
  • Better lend a hand.
  • In a bind? I'll help.
  • Can't leave you stuck.
  • Stuck fast. I'll help.
  • Hold on.
  • I'll get you free.
  • Can't leave anyone stuck.
Positive
  • Help's on the way.
  • Hold tight, I'll help.
  • Don't worry, I'm coming.
  • I won't leave you behind.
  • Can't leave a friend stuck.
  • Can't leave an ally trapped.
  • I'll fetch you.
  • I'll help.
  • It's all right, I'll help.
  • Hold tight, I'm coming.
  • Won't leave you stuck.
  • Help's on the way.
  • Hold tight, I'm coming.
  • Don't worry, I'll help.
  • I won't leave you behind.
  • Can't leave a friend trapped.
  • Can't leave an ally stuck.
  • I'll help.
  • I'll fetch you.
  • Help's on the way.
  • Don't worry, I'm coming.
  • Won't leave you behind.
  • Can't leave you stuck.
  • Won't leave an ally in a bind.
Romantic
  • It's all right, I'm coming.
  • Hold on.
  • Hold tight.
  • Help's on the way.
  • I won't leave you behind.
  • I'll get you.
  • Don't worry, help's coming.
  • Of course I'll help.
  • I'll fetch you.
  • It'll be all right.
  • Can't leave you in a bind.
  • On my way.
  • It's all right, I'm coming.
  • Hold tight.
  • Won't leave you behind.
  • Help's on the way.
  • Of course I'll help.
  • Got to help.
  • It's all right, help's on the way.
  • Don't worry, I'm coming.
  • I'll help.
  • Hold tight, I'm coming.
  • Stay with me.
  • Help's on the way.
  • Don't give up, I'm coming.
  • I'll get you.

Healing and buffing[edit | edit source]

Casting a buff (same for Out of Combat, In combat and Sneaking)
Negative Neutral Positive Romantic
  • Come on, stop slacking.
  • Maybe this'll make you useful.
  • Try to not waste this.
  • Need a lot of propping up, don't you?
  • Waste of my skills.
  • Why even bother with this one?
  • This'll help.
  • You need some support.
  • Allow me.
  • You need a pick-me-up.
  • Chin up. This'll help.
  • Time for a boost.
  • This'll help.
  • Let me help, friend.
  • Allow me, friend.
  • You need a pick-me-up.
  • Chin up. This'll help.
  • Time for a boost.
  • This'll raise your spirits.
  • Let me help, please.
  • Don't worry, I've got you.
  • This'll boost you.
  • Anything to help.
  • You need this.
Healing a party member
Relationship Out of combat Sneaking In combat
Negative
  • Come on, no excuses.
  • That's hardly a scratch.
  • I shouldn't even bother.
  • Hardly deserving of this.
  • A waste of good healing.
  • A waste of my skills.
  • Come on, no excuses.
  • Hardly a scratch.
  • Pull yourself together.
  • Hardly deserving of this.
  • A waste of good healing.
  • A waste of my skills.
  • Come on, no excuses.
  • Hardly a scratch.
  • Pull yourself together.
  • Hardly deserving of this.
  • A waste of good healing.
  • A waste of my skills.
Neutral
  • Cast all wounds into darkness.
  • May pain be forgotten.
  • Mend all that is broken.
  • Wounds begone.
  • Let the pain fade.
  • Time to undo the damage.
  • A little soothing's in order.
  • Healing's on the way.
  • Injuries begone.
  • I can tend to this.
  • Where does it hurt?
  • I'll fix that.
  • Wounds'll soon be forgotten.
  • This'll help.
  • Let me take the edge off the pain.
  • You'll feel better in no time.
  • Away with the pain.
  • This'll make you feel better.
  • Where does it hurt?
  • Pain begone.
  • This'll make it better. Ssh...
  • Allow me to help.
  • Need a pick-me-up?
  • Let me help.
  • Back on your feet.
  • No time for pain.
  • This'll dampen the pain.
  • Need everyone alive and fighting.
  • You need patching up.
  • Let me see your wounds.
  • We need everyone alive.
  • You are not allowed to die.
  • This'll help with the pain.
  • You've been in better shape.
  • Can't afford casualties now.
  • We need everyone alive.
Positive
  • Cast all wounds into darkness.
  • May pain be forgotten.
  • Mend all that is broken.
  • Wounds begone.
  • Let the pain fade.
  • Time to undo the damage.
  • A little soothing's in order.
  • Healing's on the way.
  • Wounds in need of closing.
  • Will be on the mend soon.
  • Where does it hurt?
  • I'll fix that.
  • Wounds'll soon be forgotten.
  • This'll help, friend.
  • Let me take the edge off the pain.
  • You'll feel better in no time.
  • Away with the pain.
  • This'll make you feel better.
  • Where does it hurt?
  • Pain begone.
  • Ssh... this'll make it better.
  • Allow me to help.
  • Need a pick-me-up?
  • Let me help.
  • Back on your feet, friend.
  • No time for injuries.
  • This'll dampen the pain.
  • Need everyone alive and fighting.
  • You're wounded, friend.
  • Let me see your wounds.
  • We need everyone alive.
  • You are not allowed to die.
  • This'll help with the pain.
  • You're in rough shape.
  • Can't afford casualties now.
  • We need everyone alive.
Romantic
  • I'll fix you up.
  • Don't worry, I'll make it better.
  • Let me see to those wounds.
  • It's all right, I'll take care of you.
  • Don't worry, I'll fix you up.
  • I'll patch you up.
  • I'll fix you up.
  • Don't worry, I'll make it better.
  • Let me see to those wounds.
  • It's all right, I'll take care of you.
  • Don't worry, I'll fix you up.
  • I'll patch you up.
  • I'll fix you up.
  • Don't worry, I'll make it better.
  • Let me see to those wounds.
  • It's all right, I'll take care of you.
  • Don't worry, I'll fix you up.
  • I'll patch you up.

Talking to another character[edit | edit source]

Relationship Out of combat Sneaking
Negative
  • Not someone I'd rush to speak to.
  • Hardly a conversation I'll relish.
  • Better get this over with.
  • The things I do... or speak to.
  • I doubt there's much worth saying.
  • Likely a waste of time, but I'll talk.
  • I'm sure this will be riveting.
  • Hardly a conversation I'll relish.
  • Let's get this over with.
  • This is going to be a waste of air.
  • Not someone I'd rush to speak with.
  • Well this is going to be awkward.
  • I doubt there's much worth saying.
Neutral
  • No harm in a little conversation.
  • I'd better do the talking.
  • I'll see what I can learn.
  • Let's see what I can glean.
  • I ought to speak.
  • Let's see what's to be said.
  • Worth talking to, perhaps.
  • Better start a conversation.
  • Let's see what I can learn.
  • No harm in a sly chat.
  • No harm in a little conversation.
  • Better make myself known.
  • I'd better do the talking.
  • Let's see what I can glean.
Positive
  • Let's talk, then.
  • Time for a conversation.
  • Something needs to be said.
  • No harm in talking.
  • Time for a quick talk.
  • Let's chat, then.
  • I'd better do the talking.
  • A quick talk, then.
  • No harm in a discreet chat.
  • I'd better strike up a conversation.
  • No harm in talking.
  • What's to be said, I wonder?
Romantic
  • A pleasure, as always.
  • I don't need much excuse...
  • The highlight of my day.
  • Anything to hear that voice.
  • Delighted.
  • I'd better not blush.
  • Enchanted.
  • Nobody I'd rather whisper to more.
  • The pleasure's all mine.
  • Exciting.
  • I don't need much excuse.
  • A pleasure, as always.
  • Anything to hear that voice.

Refusing to talk[edit | edit source]

Being a player's companion [1]

  • Not a good time.
  • Save your thoughts for later.
  • We can talk later.
  • You'll have to wait. I can't talk right now.
  • Whatever it is, save it for now.
Being another player's companion [2]
  • There's nothing for you and I to discuss.
  • You'll have to confide in someone else. I'm spoken for.devnote
  • You'll have to look elsewhere for company - I already have an arrangement.
  • There's little I can say to you, I'm afraid.



Health and rest[edit | edit source]

At low health[edit | edit source]

  • A little help, please?
  • I'm not going to last much longer…
  • Fading fast. I need healing.

After a short rest[edit | edit source]

  • I can keep going a little longer, now.
  • That helped.
  • A welcome rest.
  • Just a brief respite.

Wanting to long rest[edit | edit source]

  • Time to pack it in for the day, I think.
  • Better make camp soon. Might be a while before there's another chance to rest.
  • Should get some rest - I need to keep sharp.
  • It's been a long day. Better stop to rest soon.



Attacked by party member[edit | edit source]

  • Stop that!
  • Watch it, oaf!
  • We're on the same side, last time I checked!
  • Did you do that on purpose?!

Downed in combat[edit | edit source]

  • I'm down.
  • My lady…
  • Healer!
  • I need help!
  • Ungh! I'm hit!
  • I need aid.
  • Please… help…
  • Ngh… no!

On character death[edit | edit source]

  • Player (Custom origin/The Dark Urge): No!
  • All other companions: [Name], no!


Interacting with environment[edit | edit source]

  • (The globe) So many places. It'd take more than a lifetime to visit them all.
  • (The astrolabe) So many worlds out there. You'd need a thousand lifetimes to see them all - more.
  • (The telescope) Useful for spying threats from afar, I suppose.
  • (Small hole) I don't think I'll fit through there...
  • (Tiny hole) No chance I'll fit through that.

Identified a mimic[edit | edit source]

  • A shapeshifter, lying in wait. It won't get the drop on me.

Surprised by mimic[edit | edit source]

  • Bloody mimics. More fool me for taking things at face value.
  • Hells, you can't trust anything, can you?

Looking into a mirror[edit | edit source]

  • Better stop gazing at myself before someone accuses me of vanity...
  • Not bad, all things considered.
  • I've looked worse. But I've definitely looked better.

First time seeing a wolf[edit | edit source]

  • Oh, no. I hate wolves.
  • (Failing a Saving Throw against a wolf) Keep away from me!






Interacting with an item[edit | edit source]

Referred in game devnotes as using something like a button, a lever or a book.

Out of combat

  • Better take a look.
  • What do we have here?
  • Hmm, let's see...
  • Worth a try.
  • Worth a shot.
  • I'll give it a try.
  • Better get to it.
  • Let's see what we have here.

Sneaking

  • Worth a look.
  • What do we have here?
  • Better take a look.
  • Hmm, let's see.
  • Worth a try.
  • I'll give it a try.
  • Better get to it.
  • Let's see what we have here.

In combat

  • Worth a try.
  • Huh. Let's see...
  • Worth a shot.
  • Better give it a try.
  • Better get to it.
  • Better give this a try.
  • No harm in trying.
  • Might as well.

Taking an item[edit | edit source]

Out of combat

  • Better fetch that.
  • Worth grabbing.
  • What do we have here?
  • I should take that.
  • Might be useful.
  • Might as well.
  • I'll grab that.
  • Better take that.

Sneaking

  • Better fetch that.
  • Worth taking.
  • Worth grabbing.
  • Might as well.
  • I'll grab that.
  • Might be useful.
  • What do we have here?
  • I should grab that.

In combat

  • Better fetch that.
  • Worth taking.
  • Worth grabbing.
  • I should fetch that.
  • Better take that.
  • What do we have here?
  • Might prove useful.
  • Might as well.

Can't use an item[edit | edit source]

Out of combat

  • Can't use this right now.
  • Maybe not the right time.
  • I'll have to try this later.
  • No use. Not right now, at least.
While in combat
  • Not the right moment.
  • Not exactly an opportune moment.
  • Can't use this right now.
  • Better finish the fight first.






Opening a container[edit | edit source]

  • Let's see what we have here.
  • Worth a rummage.
  • Might as well take a look.
  • Might find something useful.


  • Hmm, let's see...
  • Should check for anything useful.
  • I'd better take a peek.
  • Now what might you be hiding?

An empty crate[edit | edit source]

  • Thoroughly pilfered already.
  • All cleared out.
  • Nothing.
  • An empty box. If I were a cat, this would be a great find.

Found a locked item[edit | edit source]

Something that can be unlocked from elsewhere

  • Locked. Better take a look around.
  • Won't open. Perhaps there's something nearby that can help.
  • No use. There must be a way to get this open nearby...
  • Locked tight. Better look for the means to get this open.

Found an inactive item[edit | edit source]

Something that can be activated from elsewhere

  • I can do anything with this. Not from here, anyway.
  • I should look around for a way to activate this.
  • No use. There must be a way to activate it nearby.
  • Not working. Must be turned on elsewhere.

Picking a lock[edit | edit source]

Out of combat

  • Shar, guide my hand.
  • Let's get this thing open.
  • A lock? How tempting.
  • Let's get this lock to yield.
  • Let's see what my touch can do.
  • Now what are you hiding?
  • Let's pop you open, shall we?
  • I love the sound of lockpicking.
Sneaking
  • Let's get you open.
  • A lock? How tempting.
  • Shar, guide my hand.
  • Now what are you hiding?
  • Let's see what my touch can do.
  • I love the sound of lockpicking.
  • Worth locking? Worth opening.
  • Let's get this lock to yield.
Combat
  • Let's get you open.
  • Shar, guide my hand.
  • Now what are you hiding?
  • Let's pop this open.
  • I'll get this lock to yield.
  • Time to open you up.




Pickpocketing[edit | edit source]

Out of combat

  • What's theirs shall be mine.
  • Might as well help myself.
  • All for the taking.
  • Let's see what I can pilfer.
  • My need's greater, anyway.
  • Don't mind if I do.
  • Let's see what's to be had.
  • Worth a bit of finger work, perhaps.
Sneaking
  • Let's see what I can spirit away.
  • Gently does it.
  • Might as well help myself.
  • Simply begging to be robbed.
  • What's theirs shall be mine.
  • Time for a little pilfering.
  • My need's greater, anyway.
  • Don't mind if I do.
In combat
  • Might as well help myself.
  • Let's see what's on offer.
  • What's theirs shall be mine.
  • Might find something useful.
  • No harm in taking a peek.
  • Simply begging to be robbed.



Successfully picking a pocket[edit | edit source]

Sneaking

  • Shar cloaks me.
  • The Dark Lady rewards me.
  • Unseen. Perfect.
  • This'll do nicely.
  • Unnoticed. Good.
  • Almost too easy.


  • It pays to be light-fingered.
  • All mine.
  • In and out, like a ghost.
  • Unnoticed. Good.
  • Too easy.
  • A gentle touch pays off.
In combat
  • Unnoticed. Good.
  • All mine.
  • Almost too easy.
  • Shar cloaks me.
  • What have we got here?
  • What do we have here?

Dipping Weapon[edit | edit source]

Out of combat

  • This'll ruin someone's day.
  • This'll give me an edge.
  • Use every advantage.
  • This'll help.
  • Might prove useful.
  • This'll make things interesting.
Sneaking
  • Might make things interesting.
  • Worth a try.
  • This'll ruin someone's day.
  • Use every advantage.
  • Might help.
  • This'll give me an edge.
In combat
  • This'll ruin someone's day.
  • Might give me an edge.
  • Use every advantage.
  • This'll make things interesting.
  • Worth a shot.
  • This'll help.

Successful rolls[edit | edit source]

Investigation

  • Hmm. What do we have here?
  • I wonder how long this went overlooked?
  • Something's here. Almost missed it.
  • What's this?
  • Hidden away - but not hidden well enough.
Spotted a trap (Investigation)
  • Looks like a trap. Best tread carefully.
  • A trap. Better give it a wide berth.
  • A trap. Better watch my step.



Spotted a trap (Perception)
  • A trap.
  • Best avoid that trap.
  • Looks like a trap there.

Camp followers[edit | edit source]

Throwing Scratch's ball after he is dismissed[edit | edit source]

  • Still too soon. Scratch is dreaming of balls and buried bones, no doubt.
  • Lazy mutt… no, I shouldn't say that. He's a good boy.
  • Poor thing. He must still be tired.
  • It's too soon - Scratch needs his rest.

Throwing Scratch's ball after his death[edit | edit source]

  • I need to stop doing this to myself...
  • I didn't do this enough, when I had the chance.
  • I hope Scratch has a new ball to play with, wherever he is...
  • It's silly... part of me felt like Scratch might still show up for his ball.

Throwing Boo[edit | edit source]

  • Show no mercy, Boo!

Player character sits on the stool by her tent[edit | edit source]

Responses will vary based on Shadowheart's approval and relationship status with the player character.

Very Low / Low / Neutral

  • I don't recall inviting you over.
  • There's plenty of space at camp - no need to crowd me.
  • Did you want something…?

Medium / High / Very High / Exceptional

  • I'm glad you decided to join me.
  • You should come over more often.
  • You grace my stool? I'm honoured.
  • Take the weight off. You've earned it.
Flirting
  • I was hoping you'd come by.
  • Always a pleasure.
  • It's been too long.
  • People will start talking, with all the time we spend together…

Partnered

  • Aren't you a sight for sore eyes?
  • Tired, love?
  • I do enjoy our little sits together.
  • Yes, you sit right there and let me drink in the sight of you.

At the Epilogue party[edit | edit source]

Selûnite

Greeting

  • There you are! Keeping us all on tenterhooks so you could make a dramatic entrance, is it?

At the table

  • Withers has a keen eye for a fine vintage. Why were we scrounging in barrels and crates for supplies when he could source these?
  • Gods, I remember one evening we had to eat fourteen apples, some fish heads, and a stale loaf of bread just to get by…

Idle

  • All these familiar faces... it's good to see them again.
  • I'm glad the roads were kind - would hate to have missed this. At least I have my parents to take care of the animals - I'd never had made it in time with them in tow... (If she saved her parents)
  • Lucky thing I didn't decide to go to Amn yet - no way I'd have made it back in time then.(If she killed parents)

In another life, Shar would probably be trying to hurt me, for daring to enjoy myself. But no more. (If she killed parents) Feeling her magical wound (saved parents)

  • Agh... you don't like me enjoying myself, do you, Shar? What a surprise.
  • Ngh... looking for attention, Shar? Pathetic.
  • Agh... I'm going to enjoy myself, and you can't stop me. Back to the shadows with you.

Feeling the player's ghost

  • Something's amiss. I feel a presence...
  • What was that...?


Sharran

Greeting

  • You made it. Lady Shar smiles on us.

At the table

  • Withers has quite a nose for fine vintages. Well - in a manner of speaking. His actual nose must be a distant memory by now...

Idle

  • Lady Shar has blessed us with a fine night. Just a little wickedness shy of being a Nightfall ritual...
  • I am glad I could escape my duties for tonight. The Dark Lady's crusade is all-consuming...
  • I must savour this, while I can. Eventually, it will all be taken away from me.

Feeling her magical wound (saved parents)

  • Agh... away, Shar. Back to the shadows with you.
  • Ngh... I will not allow you to ruin tonight for me, Shar.
  • Agh... have you nothing better to do, Shar? What a sad creature you are.

Feeling the player's ghost

  • I feel a presence. Not Lady Shar... something else.

Location Remarks[edit | edit source]

Act One[edit | edit source]

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach and Roadside Cliffs

  • (Near the docks): "There's bound to be a settlement somewhere along this river..."
  • (Saw dead fishers near dead Intellect Devourers): “Put up a fight by the looks of it. Not that it mattered in the end...”
  • (Encountering Intellect Devourers in the Nautiloid Wreck): "Vicious filth. Best keep some distance, or this'll be a short fight..."
  • (Approaching the dying mind flayer in the Nautiloid Wreck): "That thing's bound to be dangerous, even if injured. Best be careful."
  • (Approaching unstable rune - the point of Gale’s recruitment): “Something's amiss with that rune. Seems unstable.”
  • (Saw the corpse of the gith guide): “Our gith helper didn't make it. So how were we spared...?”[3]
  • (Saw dead goblins near the crash site): “Dead goblins over there. Worth checking for supplies maybe.”
  • (Saw Lae'zel caged by tieflings): "A githyanki. She ought to be killed, here and now."

Overgrown Ruins and the Dank Crypt

  • (When found bashing on the Dank Crypt door): "They can't hold forever. Come on!"
    • "Blessed Mother, smite the obstacles in my path."
    • "Bloody doors!"
    • "Why?! Why won't you just open?!"
  • (Lockpicked the entrance to the crypt): “There! Not so impregnable after all.”
    • (Another player lockpicked it): “What, you got it open, just like that...?”
  • (Respond to the player’s successfully convincing the looters to flee): “You're more cunning than you look. I thought we had a fight on our hands.”
  • (Entering the crypt from the Refectory): "Abandoned. Whatever god this place was built for can't be in great demand."
    • (Responding remark): “Who were those prayers for? Normally the patron god is obvious - not here.”
  • (Looked at Jergal's statue in the crypt, Religion check):
    • (Successful): "Jergal? I didn't think anyone worshipped the Scribe of the Dead."
    • (Failed): "Who's this supposed to be? Statue looks ancient."
  • (Saw the skeletons): "They look like scribes, despite the weapons. No wonder they're dead."
    • (Respond to the player’s phrase when the skeletons awoke): “Let them come. The darkness can be to our advantage.”
  • (After skeletons have been defeated): "Fools. Rising from the dead just to protect some dusty old baubles." ‘’ Serves also as a (Responding remark)’’
  • (Sneaked past enlivened skeletons): “They looked formidable enough. Lucky they didn't catch us with their loot.”
    • (Responding remark): “Their trinkets may be worth a few coins, all the same.”
  • (Ran away, escaped from the crypt): “They fought hard, for bone piles. We were lucky to escape with their loot.”
  • (Found the Book of Dead Gods): "What could a book contain that requires it to be bound with chains...?"
  • (Found a Soul Coin): "Is this... iron? What kind of currency is this?"
  • (Entering the locked part of the crypt): "Looks like nobody's ventured this far down in years..."
  • (Trying to press a button that deactivates an avoided-so-far trap): “And... nothing. How thrilling.”

Emerald Grove and The Hollow

Approaching the Grove:

  • (After defeating first pack of goblins): “Well, that was bracing.”
    • (Responding remark 1): "They were tenacious. I wonder what they wanted here - other than bloodshed."
    • (Responding remark 2): “There must be more, wherever they came from.”

Resolving the initial confrontation between Aradin and Zevlor:

  • (Aradin was knocked out by Zevlor): “If only they had the same vigour fighting goblins as they did each other...”
  • (Zevlor was knocked out by Aradin): “If only he'd fought the goblins with the same vigour he had for that tiefling...”
    • (Responding remark to any of leaders' punch): “Let's check for a healer, then move on. Whatever else is happening here isn't our concern.”
  • (Aradin was knocked out by avatar): “Nice punch, though be careful you don't spoil our welcome before we get what we need.”
  • (Zevlor was knocked out by avatar): “ I hope that wasn't a healer you just knocked out.”
    • (Responding remark to any of avatar’s punches): “Now that introductions are out of the way, perhaps we can look for a healer.”
  • (Respond to avatar's remark on the non-lethal ending of Aradin/Zevlor conflict): “Never mind their history. Let's look for help.”
  • (Reaction to Zevlor’s words about more goblins): “You heard them. More goblins could be on their way.”
    • (Responding remark): “Goblins aren't our concern, so long as they stay out of our way. We're here to find a healer.”

Resolving Sazza's fate:

  • (After Sazza told the party about Priestess Gut): “Goblins aren't exactly renowned healers, but we can't afford to ignore any options.”
    • (Responding remark): “Perhaps this Gut creature stole something that could be useful. A scroll, a potion, a cranial extractor.”
  • (Helped Sazza escape from the grove): “Freeing a goblin? Surely that's the tadpole, reworking my mind...”
    • (Responding remark): “I'm not in the habit of helping vermin. I expect it to return and bite.”
  • (Let Arka shoot Sazza): “Hardly a winning display of archery, but it did the job.”
    • (Responding remark): “Nobody will shed any tears for a dead goblin. The opposite, more likely. Let's move on.”

In the Sacred Pool and Druids' Caves:

  • (Trying to recognize the ritual chanted by druids): “This is a druid ritual... but not as I know it. Something's off.”
    • (Responding remark): “Why, that's not at all foreboding.”
  • (If Arabella was killed by Teela during the trial): “They killed a child, for that...? Let's get in and out of this place before any vipers decide to bare their fangs at us.”
    • (Responding remark): “We... can't help everyone. Even if we want to.”
  • (Saw the mural in the druid’s caves): “That mural... they look like Dark Justiciars.”
    • (Saw the mural in the druid’s caves, suspects of Dark Justiciar activity in the region): “That mural shows Dark Justiciars. All these signs can't be a coincidence.”
  • (In Halsin’s chamber, saw dead drow): “A dead drow. These druids aren't to be tangled with lightly.”
    • (Responding remark 1): “There's a tadpole too, pickling in a jar.”
    • (Responding remark 2): “ Quite the statue. A formidable piece of stonework.”
    • (Responding remark 3): “Seems like the domain of a well-versed scholar - and not a squeamish one at that.”
  • (Read Halsin’s research on tadpoles): “This 'Halsin' person seems to know a lot about tadpoles.”
    • (Responding remark): “Got to find him then. See if he can help.”
  • (Read Halsin’s research on tadpoles, knows druid’s missing): “Halsin sounds like the best chance of finding a cure.”
    • (Responding remark 1): “Time to track him down and see what he knows.”
    • (Responding remark 2): “Assuming he's even still alive.”
    • (Responding remark 3): “He won't get off that easily. We can force his corpse to talk if it comes to that.”
  • (Opened the druids’ library with the magical circlet): “That did the trick.”
  • (Saw a magic-imbued glaive in druids’ library, knows the story): “This is the weapon mentioned in the notebook. Supposed to be cursed...”
    • (Haven’t read about the weapon’s story): “There's something off about this glaive. Touched with magic, or... something.”

Dealing with Nettie:

  • (Nettie locked the party up after they refused to take Wyvern Poison): “Could have been worse, I suppose. At least she didn't just attack.”
    • (Responding remark): “Blind honesty is always a bad idea. We should keep quiet in future.”
  • (Feeling sick after Nettie scratched them with a poisonous thorn): “Whatever Nettie did to me... it's getting worse.”
    • (Sickness getting worse after LR without cure):Agh... I need to reverse whatever Nettie did to me, before it's too late.”
    • (Almost dying after second LR without cure):Agh... killed by a bloody dwarf healer. Pathetic.”
    • (Cured from Nettie’s poison): “Poison's faded. Just my luck to find a healer, only to have her try to kill me.”
  • (Agreed to take Wyvern poison from Nettie): “Wyvern poison. Never tried it, and I hope to keep it that way.”
    • (Responding remark 1): “Better than becoming a mind flayer, I suppose. Keep it - in case things start to go very wrong.”
    • (Responding remark 2): “Better than becoming a mind flayer. Keep it - in case things start to go very wrong.”
    • (Responding remark 3): “Better to have more options than fewer. If you start sprouting tentacles, I'll pour it down your throat myself.”

In the Secluded Cove:

  • (Charmed by a Harpy's song, 1): "Such splendour... how did I live without it?"
    • (Charmed by a Harpy's song, 2): “So beautiful. Like Shar's embrace...”
    • (Charmed by a Harpy's song, 3): “Sing your dark hymn to me, Shar. Never stop.”
    • (Charmed by a Harpy's song, 4): “Such sweet music... I must listen...”
  • (Broke the Harpy's charm): "Foul winged charlatan! Your tricks will cost you!"

Elsewhere in The Hollow:

  • (Saw the Strange Ox): "That ox seems a little too interested in me..."
  • (Watching at the map in Zevlor’s cave): “Elturgard? A lot of territory to cover before Baldur's Gate - and any cure found there.”
    • (Responding remark): “These little markings look like goblins and gnolls - right in our path.”
  • (Near statue in the Underground Passage): "I don't think that statue's eyes are glowing to provide illumination. Best be careful."
  • (Found malnourished Torchstalks behind the Makeshift Prison): "Something tells me I should give that mushroom a wide berth."
  • (Found dead tiefling children after goblins' attack on the grove): “This is what we sowed. Shar's darkness will embrace the children now.”
  • (Found the vines all around the grove blocking the entrance): “Impressive, as weeds go.”
    • (Found the vines all around the grove, knows about Rite of Thorns): “All entrances sealed tight.”
  • (Tried to attack the vines): “I won't be getting through these things - nor will anyone else.”


Forest

  • (After letting the Edowin’s tadpole flee) “That tadpole wasted no time in abandoning its host. Not sentimental creatures, clearly.”
  • (Found Exsanguinated Boar) “Curious. No wounds on that boar, but doesn't quite look like it died peacefully either…”
  • (After helping Auntie Ethel against Demir and Johl) "Magic? Ethel is less helpless she made out. I don't trust her."
  • (When found Demir and Johl dead) "Whoever did this wanted them to suffer. We need to be careful."
  • (Finding carnage on the Sunlit Wetlands beach) "Unlucky choice of campsite, judging by all the blood."
    • (Investigation check, successful) “Redcaps. They certainly made a mess here…”
    • (Failed) “Whatever did this must've worked itself into quite a frenzy.”
  • (Entering Overgrown Tunnel) “Such charming aesthetics this place has.”
  • (After speaking with Lorin in the Overgrown Tunnel) “A mind flayer? Hopefully there's no truth to his ravings.”
    • (Responding remark) “Just a trick, surely. We're being toyed with.”
  • (After defeating Gandrel, stood by Astarion) "Speaking truthfully, I'm a little surprised you chose to shield Astarion".
  • (Betrayed Astarion to Gandrel) “Vampire spawn or not, I'm surprised you actually surrendered Astarion like that…”
  • (Read Kagha’s recruitment letter from Shadow Druids): “Shadow Druids... it seems Kagha's been keeping secrets.”
    • (Responding remark): “Useful information. Or dangerous. Both, likely.”
    • (Read the letter before meeting Kagha): “Seems like some Shadow Druids turned someone called 'Kagha' to their cause.”
  • (Noticed the knife-damaged tree bark in the Decrepit Sanctuary): “There's a hollow in that tree... looks hand-carved.”
    • (Saw the damaged bark, knowing about Kagha’s letter): “This looks like the tree mentioned in Kagha's note.”

Blighted Village

  • (Spotted goblins upon entering the village) “Goblins ahead. Looks like they're laying an ambush.”
  • (Upon finding the abandoned hopscotch game) "Looks familiar… did I play this once? Long ago…?"
  • (Found blacksmith's blueprints) "Plans. Looks like someone was intending to forge weapons."
    • (Responding remark) "Not too refined here - just quick ideas sketched out."
  • (After climbing down the well rope, Survival check):
    • (Successful) "Best not touch these webs or I'll end up as a meal."
    • (Failed) "You could spin a cloak from all these cobwebs."
    • (Touched the web and heard the shriek) "Sounds like something's less than pleased…"
  • (After killing bugbear and ogre couple) “An ogre and a bugbear. Not an eyeful I'd care to experience twice.”
    • (Responding remark) “Let's just put this behind us. Far behind us.”
  • (Entered Apothecary's Cellar) “Hmm. What might be tucked away in here?”
  • (Found the tome in the Apothecary’s Cellar) “'The Necromancy of Thay'? Not a children's book, I assume.”
    • (Destroyed the tome) “Hmm. Probably wise of you to get rid of that thing.”
  • (Found the Curious Book) “Hmm. Seems like someone liked their books to have a twist.”
    • (Responding remark) “Squeeze a silk blanket in there and you'd have all the makings of a pleasant evening.”
  • (Picking up the Old Schoolbook) "Someone's diary. Might explain what happened here."
  • (Picking up the Selunite Necklace) "Moon witch rubbish. How much time did some dimwitted artisan waste on that?"

Owlbear Nest

  • (Finding a shrine to Selûne, Religion check):
    • (Successful)"Looks like a shrine to Selûne over there."
    • (Failed)"Looks like there's a little shrine over there."
    • (Successful, if it’s already known she’s a Sharran)"A Selûne statue? In a stinking cave? Hardly a place of honour, even for the likes of her."
    • (Failed, if it’s already known she’s a Sharran)"A Selûne statue? In a stinking cave? Hardly a place of honour."
  • (Near magically sealed chest)"There's magic at play here - a spell keeping this chest shut."
    • (Found a Selûnite Prayer Sheet, Investigation check succeed) “A Selûnite prayer. Marked with the same symbol as the chest. I'll have to sully my tongue and recite it.”
    • (Failed) “A prayer and a symbol. Perhaps it does more than just flatter Selûne…”
    • (Opened the chest) “That's it? A few pious words and the magic's dispelled?”
  • (Picking up the Selûnite Rite) "Selûnite coming-of-age rites? Barbaric nonsense."

Goblin Camp

  • (After any party member Performed on a War Drum near the outer gate) "That should alert a good few goblins to our presence. Not planning on discretion, then?"
  • (Approaching the Waypoint) "Selûne's markings… she was worshipped here, once. Her patronage couldn't spare this place from goblins, clearly. Heh."
  • (Approaching the statues near the Waypoint) "A disgusting waste of stonecraft."
  • (Approaching Selunite disc riddle, Investigation check):
    • (Successful ) "Moons and stars, like in the dwarf's poem. Looks like these plates can move."
    • (Failed Investigation check) "Selûnite moons and stars, just like the dwarf's poem described."
    • (After the riddle is solved) "Quite the descent. Best get started."

Underdark

  • (Approaching portcullis at the Selûnite Outpost) "Best step carefully if I don't want it to be my last."
  • (Feeling the quake) "What the…? Hells, this place is ready to collapse."
  • (Approaching myconid spore-guarded territory, Nature check):
    • (Successul) "The air's thick with spores. They must thrive in the dark."
    • (Failed) "There's something in the air. I can feel it with every breath."
  • (Bulette approaching, Nature check):
    • (Succeeded) "A bulette. Those things are vicious."
    • (Failed) "That thing didn't look friendly, whatever it is."
  • (Entering Zhentarim storehouse) "A Zhentarim symbol. Those outlaws must be operating here."
  • (Approaching shroom field near myconid colony entrance, failed Nature check) "Timmask! The spores confuse the senses. Not sure what the other mushrooms are"

Grymforge

  • (Picking up Dark Justiciar Mail) "Fallen Dark Justiciars. Halsin said they once had a stronghold down here..."
  • (Entering the Kitchen)
    • (Succeed a Religion Check) "To break bread in Shar's name, then spill blood in her name. A sacred rite."
    • (Fail a Religion Check) "This wasn't just a feast. More like a ritual… so familiar somehow."
  • (Reading the Sharran's Journal in the Contemplation Chamber) "Tried to hide from the merregons. Not that it helped."
  • (Picking up the Engraved Pin from the Executed Drow nearest to the docks) "Interesting bauble, but I don't recognise the symbol."

The Risen Road

  • (The skeleton couple under the broken bridge leading to the road) "It's been a while since these two breathed their last."
    • (Successful History check) "A Harper and a druid, judging by the heraldry. Died together."
  • (Seeing rockfall and wreckage near the Toll House) “Collapsed tunnel. Looks like it claimed some victims as well.”
  • (In the Toll House basement) "That corpse smells ripe. Enough time for its killer to have moved on."
  • (Found giant scratches near Mountain Pass entrance) “Look at these gouges… tore through rock like it was butter.”
  • (Successful Arcana check) “Dragon claws. The marks look recent.”
  • (Failed) “Anything with claws that big is best avoided.”
  • (Saw a red dragon) “A dragon. Hells above - quite literally.”
    • (Responding remark) “It would be too much to hope that's nothing to do with us, wouldn't it?”
  • (Picked up dead mercenary’s shield) “Still warm, like it's fresh from the blacksmith's forge.”
    • (Responding remark) “Not much protection against dragon breath.”
  • (Found a roadsign after dragon’s attack) “Whoever wrote this sign clearly didn't expect a dragon to wreck the detour.”
  • (Found a secret entrance to the Zhentarim Hideout) “Nicely designed. Secrecy always inspires ingenuity.”
  • (Illusory wall in the Zhentarim Hideout, successful Investigation check) “An illusion. There must be something worth being kept secret through there.”

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Shadow-Cursed Lands

  • (Entering the Shadow-Cursed Lands for the first time): “There's a power to these shadows - a familiar one. I swear I can feel it...”
    • (Responding remark): “Darkness or not, we need to reach Moonrise Towers.”
  • (Looking at the distorted land within Shadow Curse): “The shadows have upended the ground itself. Such power...”
  • (Looking at the Ruined Battlefield): “These aren't the remains of some skirmish - whole armies clashed here once.”
  • (Found old war machines, History check):
    • (Successful): “These war implements could go in a museum, if they weren't half-rotten. A century old, I'd say.”
    • (Failed): "Creaky old rubbish. Only useful as firewood now."
  • (Found non-dousable torches): “ Hmm. Seems like this flame doesn't want to be snuffed.”
    • (Trying to recognize the spell, Arcana check successful): “A Continual Flame spell, from the look of it.”
    • (Failed): “Magic of some sort. Not my most useful observation, I'll admit.”
  • (Found fresh flowers near Oliver’s hovel, not knowing the story): “How are wildflowers surviving here? Nothing else is growing...”
  • (Knowing about him from Halsin): “Living flowers... this must be the sign that Halsin told us to watch for.”
  • (Looking for Oliver in hide-and-seek game, Perception check):
    • (Successful): “Hello? Little... whatever you are - I know you're there. Come out.”
    • (Failed): “Surely finding a little boy can't be that hard, even if he is... whatever he is.”
  • (Met Rolan near the bridge to Reithwin Town): “Rolan? He isn't going to last very long out here like this...”

Reacting to the effect of the Shadow Curse: [4]

  • (Not feeling the effect of Shadow Curse, 1): “The shadows are hungry here. Doesn't seem to affect me though...”
    • (Remark 2): “These cursed shadows. I can see your strength wilting by the moment.”
    • (Remark 3): “These shadows can pull the life from someone - but not me”
    • (Remark 4): “I'm not affected... curious.”
    • (Remark 5): “Most would be unwise to linger in these shadows.”
    • (Responding remark 1): “The shadows will not consume me - I am shielded by Lady Shar.”
    • (Responding remark 2): “These cursed shadows. I can see your strength wilting by the moment.”
    • (Responding remark 3 - looking for a solution): “The shadows are sparing me - but we need to get you some help.”
    • (Not feeling the effect of Shadow Curse, looking for light source): “Yes, you need some light. Keep whatever you find. I'm... unaffected, so far.”
  • (Negated the Curse with a light source): “The light - it's warding off the curse.”
  • (Feeling the effect of deeper Shadow Curse): “The shadows are draining me - I can't just walk through them like before.”
  • (Feeling the effect of Shadow Curse after she spurned Shar, 1): “The shadows are hungry - and Shar won't help me now.”
    • (Remark 2): “The darkness is encroaching. Can't linger here - not like before.”
    • (Remark 3): “The curse is feeding on me - Shar's withdrawn her protection.”
    • (Remark 4): “The shadows are draining me - I can't just walk through them like before.”
  • (A torch snuffed out in deeper curse, 1): “Torches are useless here. The curse is too strong.”
    • (Remark 2): “The shadow curse is snuffing out the torches.”
    • (Remark 3): “The flames have been extinguished. A torch is no good in this place.”
    • (Remark 4): “The curse is strong here - torches won't even stay lit.”

Dealing with Shadow Curse victims:

  • (Found the Dead Druid's Journal, Nature check):
    • (Successful): “Research notes on the shadow curse. It may be wise to heed what's said here.”
    • (Failed): “Notes on the shadow curse. Perhaps some feared it would spread?”
  • (Read graverobber’s note): “Ellie May. Same name as the tombstone.”
    • (Read graverobber’s note, saw the grave/got the ring): “Ellie May's ring? Better me than him, I suppose.”
    • (Found Ellie May’s grave): “Looks like an animal dug this up - so much for a final resting place.”
    • (Found animal tracks near Ellie May’s grave): “Animal tracks. Something went over the edge here.”
    • (Found animal’s burrow down the ledge): “A half-buried femur. Some beast wanted to save it for later, perhaps?”
  • (Saw an animal killed by the Shadow Curse): “The shadows' hunger is endless, it seems.”
  • (Saw the dead grove tieflings, Investigation check):
    • (Successful): “Looks like they lost a fight.”
    • (Failed): “Poor wretches. A sorry end.”
  • (Saw the dead cursed ox, Investigation check):
    • (Successful): “Looks like it gored one of its attackers, before it died.”
    • (Failed): “Poor creature. It must have been terrified.”
  • (Saw the dead cursed ox’s master, Medicine check):
    • (Successful): “Too big to be a spear wound - a horn?”
    • (Failed): “Not what you'd call a clean death.”
  • (Found a dead raven nearby Last Light Inn, ? check):
    • (Successful): “The shadows claimed that bird. Not for me to interfere...”
  • (Failed): “A dead bird. Not the victim of a house cat, I take it...”

Encounters with the drider and the pixie:

  • (Took the Moonlantern from the drider's corpse): “That's the last of them - better fetch that lantern.”
  • (Set Dolly Thrice free): “Hmm, a pixie. A rather quaint little find.”
    • (Responding remark): “We do get to see some interesting things. Almost makes the mortal peril worth it. Almost.”
  • (Set Dolly free but angered her): “What an angry little pixie. Sort of adorable, really.”
    • (Responding remark to an angered pixie): “She's an angry little thing. Sort of adorable, really.”
  • (Found drider’s route starting point): “The drider's caravan came from here, I'll wager.”
  • (Responding remark, defeated the drider 1): “They won't be herding any more prisoners from here, thanks to us.”
  • (Responding remark, defeated the drider 2): “Seems they've herded their last prisoner.”
  • (Responding remark, haven’t defeated the drider): “Cages, chains - all awaiting prisoners of the Absolute.”

Leaving Shadow-Cursed lands:

  • (At the road to Baldur’s Gate): “All these tracks - enough for an army. They must be on the march.”
  • (If has seen the Absolute’s army from the cemetery cliff): “The Absolute's legions - they're gone. And I doubt they've disbanded peacefully...”

Last Light Inn

  • (Approaching the Moonshield around the inn): “Some sort of barrier. The shadows can't penetrate it.”
  • (Saw a stuffed bear upon entering the inn, Nature check):
    • (Successful): “That's Darkmaw the Wicked! Imagine meeting him in the flesh - or rather, in the hide and stuffing.”
    • (Responding remark to successful): “Everything from the Wood of Sharp Teeth to Cloakwood was his hunting ground, until a small army rallied to take him down.”
    • (Failed): “Look at the size of that thing. It could eat a person whole - or a double portion of children.”
  • (Looking at the graveyard behind the inn): “Hastily buried - but at least they were buried, I suppose.”
  • (Found rocks piled by Marcus, have spoken to him): “A dead Flaming Fist - buried by Marcus?”
    • (Not knowing the story): “A Flaming Fist. Someone took their anger out on her, clearly.”
  • (Too heavy to lift rocks, spoke to Marcus): “Too heavy. Whatever Marcus hid away, looks like it's staying a secret.”
    • (Too heavy to lift rocks, not knowing the story): “Too heavy.”
  • (Found bloody Flaming Fist armour on the inn roof, Medicine check):
    • (Successful): “Flaming Fist armour, ripped open like parchment... looks like the damage came from within.”
    • (Failed): “Bloodied armour - wonder why.”
  • (Confronted Meenlocks in the inn cellar, Arcana check):
    • (Successful 1): “Meenlocks. Easily blinded by light - I need a torch or something.”
    • (Successful 2): “Meenlocks. Just what we needed.”
    • (Responding remark to successful): “They see best in the dark - a light source can blind them.”
    • (Arcana check failed 1): “What the hells is that? More claws than a sack of feral cats.”
    • (Failed 2): “Oh hells, what now?”
    • (Responding remark to failed): “Whatever it is, keep away from those claws.”
  • (Found a Selûnite shrine in the cellar, stayed Sharran): “A Selûnite shrine, hidden away.”
    • (Picking up the Idol of Selûne): "Good craftsmanship wasted on Selûne. Maybe it can be repurposed somehow."
    • (If rejected Shar): “A shrine to Selûne. I might have sneered at this, once. Or tried to destroy it.”
  • (Saw Rolan’s projection after he left the inn): “He went into the shadows alone? Then he's as good as dead - or worse.”
  • (Noticed the Strange Ox): “I've definitely seen that ox before. It has the same strange look in its eye.”
    • (Defeated the Strange Ox): “You can't even take beasts of burden for granted these days.”
    • (Responding remark 1): “An interesting tale for the grandchildren - if you survive to have any, that is.”
  • (Noticed a note in Art Cullagh’s pocket): “Some parchment there - looks official.”
    • (Picked up Art Cullagh’s writ): “Looks like he was at the House of Healing. But to what end?”
  • (Halsin entered Shadowfell): “He's gone. The Shadowfell holds him now - unless he can find his way back.”
    • (Defending Halsin’s portal, initial wave): “Need to keep these things at bay until Halsin's back.”
    • (Defending Halsin’s portal, 2nd wave): “Absolute followers, seized by the curse. Foes all the same.”
    • (Defending Halsin’s portal, 3rd wave): “They'll just keep coming until that portal is gone - where is Halsin?!”
    • (Defending Halsin’s portal, 4th wave): “Gith warriors? What else is the curse going to throw against us?”
    • (Defending Halsin’s portal, final wave): “Halsin will be back any moment, surely - just need to hold on a little longer...”
    • (Halsin died during the ritual): “He's dead. And so is any chance of lifting this curse.”
  • (Starting a fight against shadows that siege the inn): “Shadow beings - out for blood.”
    • (Responding remark): “Kill them quickly, or we'll end up just the same.”
  • (Saw a giant tentacle when defending LLI from shadows): “Hells. I had my fill of tentacles on the nautiloid.”

Reithwin Town

  • (Entering the Mason's Guild): “See that symbol? This must have been a masons' guild.”
    • (Responding remark): “Corpses on display. Perhaps someone didn't appreciate the masons' stonework.”
  • (Reading the plaques on the statue at the town square): ”There's some sort of mechanism behind these plaques.”
    • (Entered Sharran Sanctuary under the town square): “Strange - I can't feel the shadow curse down here. What is this place?”
    • (Trying to exit Sharran Sanctuary after waking the guards): “Sealed tight.”

In and around Reithwin Tollhouse:

  • (Approaching Tollhouse): “Looks like a tollhouse.”
    • (Responding remark): “There might be something useful in there - seized goods and the like.”
  • (Approaching Tollhouse, saw Harpers’ prayers on the wall): “Protective charms, offerings, prayers... all left by Harpers, before they charged into battle.”
    • (Responding remark): “Their offerings didn't bring them victory - that's plain to see wherever you look.”
  • (Opened Cormyte Shipment Box): “Silks from Cormyr - already ransacked. Pity.”
  • (Opened Dale Shipment Trunk): “Dalelands cheese. Very mature - ugh.”
  • (Opened Thayan Shipment Box): “From Thay. Whoever looted this must've been in a hurry - they missed a gem.”
  • (Blocked door to Tollhouse’s master room): “Blocked from the other side.”
  • (Interact with the ‘Confiscated’ room plaque): “Confiscated goods? Sounds promising... if there's a way to get inside.”
  • (Read Selûnite Prayer Book at the Tollhouse, knowing Shadowheart is Sharran): “Moonlight, guidance, tides... how fascinating. Consider me converted, Selûne.”
    • (Picked up the prayer book): “I'm sure there's better things you could find to read.”
  • (Read Selûnite Prayer Book, not knowing she is Sharran): “Rambling nonsense. Why someone would be drawn to this is beyond me.”
    • (Picked up the prayer book): “I didn't realise we had time to read childrens' stories.”
  • (Saw a pile of pet collars): “'Rascal.'? 'Jagoda.'? These belonged to somebody's pets - former pets, judging by the dried blood.”
    • (Have read the poster near the brewery): “Blood-stained collars. Looks like those missing pet posters were in vain.”
  • (Killed Gerringothe Thorm): “Dead. All the gold in the world can't keep your heart beating.”

In the House of Healing:

  • (Entering the House of Healing): “Looks like a hospital.”
    • (Responding remark): “We could check for supplies - not like the remaining locals have use for them.”
  • (At the Infirmary, saw Arabella’s mother): “Arabella's mother. I remember her, from the grove.”
    • (Saw Arabella’s father): “Arabella's father - I remember him from the grove. What happened?”
    • (Saw either, haven’t met them): “Dead tiefling. Hasn't been here long, but nobody I recognise.”
  • (Killed Malus Thorm): “I'm glad that's over. No wonder some people are afraid of doctors...”
  • (Malus Thorm killed by his nurses): “Always a pleasure, watching your foes turn on themselves.”
  • (After Malus Thorm killed himself): “Fool. Someone so gullible has no business being near a scalpel.”
  • (In the Morgue, saw footprints): “Dust is sparse on that door - looks like it's been in use more recently.”
  • (Looking at the army camp from the cemetery cliff, knowing about the Absolute): “All those campfires - enough for an army. The Absolute's army.”
    • (Not knowing about the Absolute): “There's an entire army camping here, judging by the number of fires.”

In The Waning Moon:

  • (Upon entering The Waning Moon): “Looks like this used to be a distillery.”
    • (Responding remark): “I could use a drink after wandering these ruins.”
  • (Read the poster in front of the brewery): “'Missing: Rascal - brown puppy. Jagoda - black and white cat. Zola...' On it goes. What happened to these pets?”
    • (Already noticed the collars ner Tollhouse): “Missing pets - Zola, Rascal... Wait. Those are the names from those collars. Those blood-stained collars. Gods...”
  • (Starting a fight with Thisobald Thorm): “Damn thing's sozzled - might make for an unpredictable fight.”
  • (Killed Thisobald Thorm): “He's done for. I'll drink to that.”
  • (Found remains in the Waning Moon backroom): “I suppose there's worse things to drown in.”
    • (Found remains, having read Thisobald’s diary): “The reward for attempted blackmail, I think.”
  • (Voss’ Qua'nith Psionic Detector activated, Lae'zel spurned Vlaakith): “The psionic detector is acting up - their must be gith nearby.”
    • (Detector activated, Lae’zel rejected Voss): “That contraption from Voss is sounding out. Odd.”
  • (After defeating gith hunters, Lae’zel spurned Vlaakith): “It seems Voss was right - Vlaakith is intent on hunting us down.”
    • (Defeated hunters, Lae’zel rejected Voss): “A githyanki hunting party. Perhaps that device was trying to warn us, when it sounded out.”

Gauntlet of Shar

Approaching Thorm Mausoleum:

  • (Looking at old graves near the mausoleum, Religion check):
    • (Successful): “Makeshift Selûnite graves. They were buried with some haste, it seems.”
    • (Failed): “Makeshift graves. Whoever laid these people to rest was in quite a hurry.”
    • (Knowing the story of the conflict): “Makeshift Selûnite graves. They picked the wrong fight, and lost.”
    • (If she has already spurned Shar): “Makeshift graves, with Selûnite markings. Fallen in battle against Shar's forces, all that time ago.”
  • (Upon approaching the entrance): “Sigils... attempts to restrain Lady Shar's power, perhaps. Failed attempts.”
  • (Found Dark Justiciar corpses near temple, knows the story): “All these Dark Justiciars, slain in battle... they must have had a stronghold nearby, or a temple.”
  • (Not knowing the story): “So many Dark Justiciars, fallen in battle... their source must be nearby.”

Inside the Mausoleum:

  • (Heard Balthazar’s warning from the skull): “Balthazar - Ketheric Thorm's pet necromancer.”
    • (Responding remark 1): “Who knows what that corpse-botherer will have in store for us.”
    • (Responding remark 2): “Better stay alert.”
  • (Looking around the place): “Curious. Part of me thought there'd be more to this place...”
    • (Suspecting Dark Justiciar actions in the region): “There has to be more to this place. There has to be a reason I came to be here.”
    • (If told the avatar about her dreams of becoming a Dark Justiciar): “There's more to this place, I'm sure of it. Lady Shar's presence is near...”
  • (Saw Balthazar’s bone decorations): “All these bones. Seems there's been a graverobber at work here, and an artful one at that.”
  • (Found Myrkul's symbol drawn by Balthazar, Religion check):
    • (Successful): “That's Myrkul's symbol. I suppose a mausoleum's a fitting place for the Lord of the Dead.”
    • (Failed): “Eye-catching insignia. Not sure what it means though.”
  • (Found Balthazar’s map): “This map shows a temple of Shar... and something dangerous lurking within.”

Near Isobel's sarcophagus:

  • (Found the tomb open, before reading the plaque): “An open tomb. Something tells me this wasn't plundered by graverobbers.”
    • (Haven’t met Isobel yet): “Ketheric Thorm had a daughter? I wonder what happened.”
    • (Met Isobel, does not know her parentage): “Isobel... the Selûnite cleric from Last Light?”
    • (Responding remark): “Does this mean she is Ketheric Thorm's daughter? But she's alive...”
    • (Knowing both): “Isobel's not-so-final resting place. Ketheric Thorm has a problem with letting things die.”
  • (Triggered a disarmed trap around Isobel’s tomb): “I thought my luck had run out for a moment. Trap must be disarmed.”
  • (Looking at the mural depicting Moonrise Tower, haven’t visited it): “Impressive. What is that place?”
    • (Already been to Moonrise): “Moonrise Towers. It must have been quite a sight in its heyday.”
  • (Looking at the mural depicting grieving Ketheric, haven’t met him): “An elven warrior, mourning. But who is he?”
    • (Has met Ketheric): “Ketheric Thorm. Looks like he's mourning his daughter.”
  • (Looking at the mural depicting Ketheric with his army, not knowing the story): “That elf is leading an army of Dark Justiciars. Who is he?”
    • (Knows the story): “Ketheric Thorm leading a Dark Justiciar army. He fully embraced Shar.”

At the entrance to the temple itself:

  • (Spotted the transporting disc to the temple): “Those are statues of Lady Shar... what lies down here?”
    • (Suspecting Dark Justiciar actions in the region): “Carefully hidden. This must lead to somewhere precious to the Dark Lady.”
    • (Told the avatar about her dreams of becoming a Dark Justiciar): “This must be it. This must lead to where the Dark Justiciars came from.”
    • (Responding remark): “We should see where it brings us.”
  • (First time entering the temple): “A temple to Lady Shar. It almost seems like... no, surely it can't be.” Shadowheart passes Religion check here automatically
    • (Suspecting Dark Justiciar actions in the region): “I suspected there was something to be found, but this... the Gauntlet of Shar. I can scarcely believe my own eyes...”
    • (Told the avatar about her dreams of becoming a Dark Justiciar): “The Gauntlet of Shar, before my very eyes... the Dark Lady guided me here. She wanted me to find this place.”
  • (Heard the statue talking): “Lady Shar speaks...? But just some echo, surely. A guiding voice in stone.”
    • (Response to the voice of Shar): “I hear you, Lady Shar. I shall not fail.”
    • (Heard Shar speaking again, elsewhere in the temple): “That voice... is that Lady Shar...?”
  • (Trying to open a magically-sealed door): “Sealed with magic. It'll take more than nimble fingers and a lockpick to get past this...”
  • (Pushed off by force field around the statue): “Well that left me winded.”
    • (Saw any of the glowing rings around the statue): “Repulsed again... but that glowing ring I saw may show the way.”
    • (Responding remark): “The Dark Lady's path lies in darkness. Perhaps that is how I can proceed.”
    • (Pushed off by force field of the outer ring): “I can't just blunder forward - need to find a way around this ring...”
    • (Pushed off by force field of the inner ring): “Ugh, need to be more careful. I'm almost there...”

Elsewhere in the inner temple:

  • (Saw the giant statue of Shar): “Lady Shar... so many must have toiled to make a visage so grand. It's beautiful...”
  • (Wondering why dead Sharrans attack the party): “Why do Lady Shar's dead attack? Am I being tested...?”
  • (Spotted a Cloaker): “A cloaker! We walked right into its trap!”
  • (Found shattered Mirror of Loss, Arcana check):
    • (Successful): “This mirror... it's so familiar. I've stood before one like it before. Felt its magic. What did it do...?”
    • (Failed): “This mirror... it must have been for more than just reflecting, once. A shame it's broken.”
  • (Killed Balthazar): “Farewell, Balthazar. You won't be missed.”

Dealing with Yurgir and Lyrthindor:

  • (Looking at orthon’s corpse installations in the temple, knowing about his presence): “The orthon's been having a little too much fun with these corpses, I think...”
    • (Not knowing about him): “There's a grim sort of artistry in how these remains are laid out. Someone has a creative streak...”
  • (Entering orthon’s lair): “You could almost row a boat through here, with all the blood that was spilled. What happened?”
  • (Felt orthon’s ambush, Perception check successful): “Something's wrong - this feels like a trap.”
  • (Looking at orthon’s bed): “A bed made of severed heads? That can't be good for your back.”
  • (Killed orthon, knows Raphael’s demand): “Looks like we've done Raphael's dirty work for him.”
    • (Not knowing Raphael’s demand): “Good riddance. That devil had no right to be here.”
  • (Joking at rats gathered near altar to Shar): “Even the rats have the good sense to pay homage to Lady Shar.”
  • (An infernal circle near the rat altar, Arcana check):
    • (Successful): “A ritual circle - and an infernal one at that. What's it doing here...?”
    • (Failed): “Some sort of ritual circle... but not one that belongs here.”
  • (Found a scroll near the altar): “This spell... it claims to divide an individual into a whole crowd.”
  • (Fighting rats, between waves): “More vermin. Fine - they can keep coming, and I'll just keep on killing.”

Passing Trials of Shar:

  • (Entering the hall of Gauntlet Trials): “Countless initiates walked these halls once, seeking to become Dark Justiciars. I will follow in their path. I will succeed.”
  • (Starting Soft-Step Trial and read the hint book in the Silent Library): “It's like the book mentioned - get through the maze without being caught or setting off a trap... easier said than done.”
    • (Spotted by a Shadow during the trial): “Blast it. Got to try again - and not be seen this time.”
    • (Don’t have a hint from the book): “Lady Shar values those that can remain unseen and can still obtain what they want. Stealth is a virtue derived from her very essence.”
  • (Starting Self-Same Trial, read the hint book): “The book said I've to fight myself - a familiar foe, at least.”
    • (Don’t have a hint from the book): “The Dark Lady teaches us that we are our own worst enemy, much of the time. Her embrace will elude us until we shed that which holds us back.”
  • (Starting Faith-Leap Trial, read the hint book): “I'll need to remember where each platform is if I'm to get across - like the book described.”
    • (Don’t have a hint from the book): “The Dark Justiciars were said to be sure of foot in even the darkest recesses of Lady Shar's embrace. I must remember where to step, and have faith that she will guide me.”
  • (Trying to activate the altar, not having a single Umbral Gem in inventory): “Something should fit in here. Better find it.”
  • (Spotted the first Umbral Gem, not knowing its purpose): “A gem? It may be important.”
    • (Knowing its purpose): “That gem must fit upon the altar from earlier. Lady Shar guides me.”
  • (Found another Gem, not knowing its purpose): “Another gem. No coincidence, surely. They must have a purpose.”
    • (Knowing its purpose): “Another gem. One step closer to proving my worth to Lady Shar.”
  • (Collected all needed Umbral Gems): “That's the last one. The inner sanctum is within reach now.”
  • (In the Silent Library, pressed the correct button): “That worked. The door's open.”
  • (Picked up the Spear of Night, not knowing its purpose): “This is no ordinary spear... it may be important. Best keep it close.”
  • (Knowing its purpose): “This has to be it. This has to be the Spear of Night. The weapon Lady Shar bid me to wield.”
  • (Using the second transporting disc, knowing about Trials): “The disc is moving. One step closer to finishing Lady Shar's Gauntlet.”
    • (Not knowing): “That disc has started moving. Might be a quicker way to get around than the stairs.”

At the Verge of Shadows and in the Shadowfell:

  • (Entering the chamber before the Verge of Shadows): “This must be where initiates undertook their final preparations. The end is near.”
  • (Read a plaque before entering Nightsong’s prison, hasn’t got the Spear): “The sacrifice lies ahead. I must find the spear before going any farther.”
  • (Read a plaque before entering Nightsong’s prison, has the Spear): “The sacrifice lies ahead. I will not fail you, Lady Shar.”
  • (Upon entering the Shadowfell): “I feel... light? Almost like I could float away, if I cared to.”
  • (Prayer to Shar in Shadowfell 1): “Just a little bit farther. See my actions, Lady Shar. Hear my words of faith.”
    • (Prayer to Shar in Shadowfell 2): “Blessed Nightsinger, witness my adoration...”
    • (Prayer to Shar in Shadowfell 3): “Nearly there... have to keep going...”
    • (Prayer to Shar in Shadowfell 4): “I have vanquished your foes.”
    • (Prayer to Shar in Shadowfell 5): “Lady Shar's will shall be done. As sure as night will fall.”
    • (Prayer to Shar in Shadowfell 6): “Cloak me in your shadow. Guide me to your victory.”
    • (Prayer to Shar in Shadowfell 7): “I have emptied my hearts of falsehoods.”
  • (Delayed by Shar on the way out of the Shadowfell): “Please, my lady... forgive me..”

Resolving Nightsong’s fate:

  • (Saw Aylin trapped): “A terrible fate, to be trapped here so long.”
  • (Responding remark): “Ketheric and his minions were clever. Cruel, but clever.”
  • (Killed): “It's done, Shadowheart.”
  • (Responding remark to freeing Nightsong): “Ketheric will be vulnerable, now. All we need to do is strike.”
  • (Surrendered Nightsong to Balthazar): “We did what we had to do.”
    • (Responding remark): “Let's hope we chose the right ally.”

If playing Shadowheart as an avatar:

  • (Killed Nightsong): “The Nightsong is dead. Permanently.”
    • (Responding remark): “Let's hope the Lady of Loss is pleased.”
  • (Freed her): “What a sight. We chose a powerful ally.”
    • (Responding remark): “Ketheric is vulnerable - all we need to do is strike.”
  • (Surrendered Nightsong to Balthazar): “Ketheric has her now. It's done.”
    • (Responding remark): “I hope we chose the right ally.”

Moonrise Towers

  • (Read Melodia’s Letter to Ketheric): “Seems like Ketheric's wife loved him very deeply. No accounting for taste.”
  • (Feeling a ‘hangover’ upon LR after using Araj Oblodra’s unique potion): “Ugh, I feel awful. that potion's hit me like rancid butter ale.”
  • (Reminding the avatar about Minthara after her trial): “Perhaps we should consider helping Minthara. She may be a useful person to owe us a favour.”

In Balthazar's study:

  • (Found Balthazar’s book in his secret room, seq 1): “This 'Nightsong' sounds like the source of Ketheric Thorm's invulnerability.”
    • (Responding remark 1): “Something that powerful could be turned against Thorm.”
    • (Responding remark 2): “We'd need to find it, first of all. No simple feat.”
  • (Found Balthazar’s book in his secret room, seq 2): “This 'Nightsong' sounds like the source of Ketheric Thorm's invulnerability.”
    • (Responding remark 1): “That name... not the first thing you'd think to call an artefact of the Absolute.”
    • (Responding remark 2): “If we find it, we can use it against Thorm, perhaps.”
    • (Responding remark 3): “Finding it may be easier said than done.”
  • (Found Balthazar’s book in his secret room, seq 3): “This 'Nightsong' must be the source of Ketheric Thorm's invulnerability. But perhaps it could be turned against him.”
    • (Responding remark 1): “We'd have to find it, first of all. Doesn't sound easy.”
  • (Found Ritual circle in Balthazar’s secret room): “A ritual circle? Looks like it's what empowers the Moonlanterns.”
    • (If Gale already knows about it): “This looks like a matter for Gale.”

In the Moonrise Towers Prison and the Oubliette:

  • (Approaching the prison): “Prisoners. Not long for this world.”
  • (Responding remark): “I don't want to end up like them. Let's behave - or at least pretend to behave.”
  • (Found themselves in the prison after coming too close to the army): “I suppose standing up to an entire army wasn't my most cunning move.”
    • (Responding remark): “As a general rule, I try to avoid confrontations where my opponents number in the thousands.”
  • (Entered the Oubliette for the first time): “So much blood. I'm almost dizzy with the smell of it.”
  • (Returned to the Oubliette): “This place again. I'd rather not put my stomach to the test.”
  • (Investigating Oubliette, saw the colony through a flesh-wrought window): “Looks like there's something through there. Can't reach it from here, though.”
  • (Heard a screech in the Oubliette, has seen Hook Horrors): “A hook horror, by the sounds of it.”
  • (Hasn’t seen Hook Horrors before): “Sounds like something's angry - or maybe hungry. Best steer clear.”
  • (Climbing up from the Oubliette): “Ugh, I need a bath. Or several.”

At the Moonrise Towers Rooftop:

  • (Before entering the door to the rooftop to fight Ketheric): “Ketheric Thorm is close. Check your gear and say your prayers - this won't be easy...”
  • (Observing the landscape from the Moonrise rooftop): “Quite a view.”
  • (On the rooftop, looking into the tentacle hole): “We're not finished here - not until Thorm's dead for good."

Mind Flayer Colony

  • (Entering the colony, investigating): “Just how big is this place...? This lot aren't wanting for ambition, that's certain.”
  • (Looking at neutral Intellect Devourers): “They're not attacking - perhaps they think we're the same as them.”
  • (Approaching Mizora’s pod): “A cambion? The Absolute has eclectic taste in recruits.”
  • (Found brine pool, Perception check):
    • (Successful): “An empty brinepool. But then where are the tadpoles...?”
    • (Failed): “A brine pool. Empty, thankfully.”
  • (Caught the last tadpole): “Strange-looking tadpole. Might warrant a closer look - very carefully...”

In the Necrotic Laboratory and Morgue:

  • (At the Necrotic Laboratory, near ritual circle, Arcana check):
    • (Successful): “Looks like necromancy - smells like it too. Turning people into undead.”
    • (Failed): “Not sure what this is... but I don't think I'm in a rush to find out.”
  • (Solved the mind puzzle): “Unlocked. I hope that was worth the effort.”
    • (Leaving the puzzle vault, answers Gale’s question): “I don't know. I'm just glad it fell.”
  • (Reading illithid manuscripts, Arcana check):
    • (Successful): “Mind flayer script - and it makes sense. Must be the tadpole acting as translator.”
    • (Failed): “This language is just gibberish... and yet strangely familiar also?”
  • (Found Mol’s eyepatch, met her): “Mol's eyepatch. This doesn't bode well for her...”
    • (Never met her): “An eyepatch. Not quite my style.”
  • (Feeling the effect of the Resonance Stone): “Strange, I almost feel like I've just, um... I feel good.”
    • (The effect ended): “Oh, well that didn't last long.”
  • (Entering the colony’s Morgue): “Smells like blood and tears. This place saw a lot of suffering.”
  • (Saw a blood pool in the Morgue): “Hells. How many lives where snuffed out to spill that much blood?”
    • (If the party has already been to the Oubliette): “So much blood. You could row a boat through it.”
  • (Splattered with blood from a morgue chute): “Wonderful. Now I'm splattered like a sloppy butcher.”
  • (Looking at the corpse that fell out with blood from the chute): “Leftovers from Moonrise. Not a peaceful death...”

Final fight with Ketheric Thorm:

  • (Before descending to Ketheric, saw nautiloid fleet): “ A whole fleet of nautiloids. Enough for an army of True Souls.”
  • (Activating the elevator while it’s at the same level): “Not much point when the platform's already here.”
  • (Taking the elevator down to Ketheric):Ngh... anyone else feel like their tadpole is set to burst?”
    • (Responding remark): “It's almost like it's excited by something. Drawn to it.”
  • (Started a final fight with Ketheric, Nightsong captured again): “Pointless attacking Ketheric while the Nightsong's bound to him - she must be freed!”
  • (Killed Ketheric Thorm, remained loyal to Shar): “Ketheric Thorm is dead - really dead, this time. Lady Shar's justice has been delivered.”
    • (Killed Ketheric Thorm, spurned Shar): “Ketheric Thorm is no more. And may he stay dead, this time.”
  • (Took Ketheric’s Netherstone after killing him as Apostle of Myrkul): “Hells, I could sleep for a tenday after that.”


Act Three[edit | edit source]

Wyrm's Crossing[edit | edit source]

  • (Approaching Rivington)
    • Shadowheart: The city is close now - my former peers will be watching, no doubt. Waiting for my return.
    • Shadowheart: We should do what we can to find them - what they know could help us.

Circus of the Last Days[edit | edit source]

  • (Inspecting Worthless Treasure Crates)
    • Shadowheart: Nothing but rubbish.
    • Shadowheart: This is fake.

Rivington[edit | edit source]

  • (Reading Shirra Clarwen's sarcophagus plaque) "This looks like the right one. Moment of truth..."
  • (Approaching Gur Camp) "If I was a Sharran lookout, this is the sort of place I'd wait around."

Angleiron's Cellar[edit | edit source]

  • (Using the Ladder, before opening the hatch) "Locked - and no keyhole. There must be a switch or something hidden around..."

Lower City[edit | edit source]

  • (Passing graffiti on the side of Elerrathin's Home) "That graffiti... it almost looks like it was done in my hand. Did I do this?"

Graveyard (Lower City)[edit | edit source]

  • (Interacting with Allistar Marnley's Grave) "Odd... I can't help but feel a twinge of sorrow at this grave. But why? Who is this?"
    • (Placing a Night Orchid at Allistar Marnley's Grave) "My favourite. A kind touch, thank you."

Wyrmway[edit | edit source]

  • (Passing History Check on Mural at the main entrance)
    • (Left mural) "An elf sailor with a bronze dragon. They look positively cosy together."
    • (Middle mural) "Balduran and his scaly friend admiring the city they created."
    • (Right mural) "Balduran sets sail while the dragon keeps vigil over the city."
  • (Chamber of Insight)
    • (Failing Sleight of Hand Check on flying books) "Blasted little thing slipped my grasp..."

Cloister of Sombre Embrace[edit | edit source]

  • Sharran
    • (Entering Infiltration Training) "All these disguises...we were taught that Lady Shar's warriors had to be able to hide in plain sight, wherever we went... I think this was my favourite part - losing myself in here. Being someone else, even just for a while."
    • (Entering Interrogation Training) "I learned how to inflict pain here, for Lady Shar. I can't remember the faces...but I think I can still hear the screams. A disquietening place...but you must inflict pain in order to end pain. Lady Shar's embrace can soothe all mortal torments."
    • (Approaching the main chamber) "The Mother Superior raised all of this from nothing, in secret. It took years. Soon it'll be mine. And with Lady Shar's blessing, it will become even greater."
    • (Entering the Night Orchid Cave) "My old haunt. Strange...I don't remember it, but its comforting to be here."
    • (Opening Jewellery Box) "Mother Superior's jewels - a gift from the queen of Suldanessellar... I suppose they're mine now. Curious. I could never tell if she was proud of them or not."
    • (Picking up Shar Headwear) "A Dark Justiciar helm. I wanted one of my own so badly...and the Mother Superior would always deny me."
    • (Entering Chamber of Loss) "Prisoners...? Is this my final task for Lady Shar?"
  • Non-Sharran
    • (Entering the Cloister of Sombre Embrace) "I remember this place now. A whole stolen childhood, spent in these halls. The Mother Superior must be close. Soon this will all be over."
    • (Entering Infiltration Training) "A cunning disguise can serve a warrior of the Dark Lady better than any armour. That's what they always told us. I think this was my favourite part - putting these on, pretending to be someone else. I suppose that's been my whole life."
      • (Passing 0-1 of 4 History Checks on an Outfit) "Strange. I thought for a moment I remembered these mannequins... But no."
      • (Passing 2-3 of 4 History Checks on an Outfit) "I don't think I ever wore this one. Shame - the colour might have suited me."
    • (Entering Interrogation Training) "I... I think I might have hurt people in here. Learned how to break their bodies, their spirits... Quiet in here now. But it wasn't always so. Screams rang off these walls. I swear I can almost hear them."
      • (Torture Rack) "How many people did I help break upon this thing...?"
      • (Torture Bench) "There's so much I can't remember, yet I picked up these implements... I'd know exactly what to do."
    • (Entering the Night Orchid Cave) "A little hideaway... why does this place seem so familiar?"
    • (Removing the black diamond from the altar) "The disc rose up... after I moved something on the altar?"
    • (Patriar's Loss) 'Only a Patriar's Loss can open this door.' If there's anything this city's nobility would hate to lose, it's their wealth."
    • (Reading the Interrogation Log in the Dormitory) "Githyanki. Research into the hunt for the Astral Prism, I'll wager."
    • (Opening Jewellery Box) "These jewels... why do I remember these, of all things? A gift from Suldanssellar, Mother Superior said. Curious. I could never quite tell if she was proud of them or not."
    • (Picking up Shar Headwear) "A Dark Justiciar helm. I wanted one of my own so badly... hard to imagine, now."
    • (Entering Chamber of Loss) "I... I see them. I see my parents. Gods... what's been done to them?"
  • (Bookshelves in the Dormitory) "These are all about me...forty years of my life, documented like I was some sort of specimen."

House of Hope[edit | edit source]

  • Outer Portals
    • (Looking at Portal to Athkatla) "This leads to Athkatla. Perhaps I'll see it for myself, some day."
    • (Looking at Portal to Neverwinter) "Raphael has a portal to Neverwinter. Imagine what tricks he must get up to there."
    • (Looking at Portal to Waterdeep) "A passageway to Waterdeep. The Mother Superior used to talk about this place."
    • (Looking at Portal to Mephistar) "A portal to Mephistar? I think I've had my fill of devilish strongholds, if it's all the same..."
    • (Looking at Portal to Luskan) "Luskan? Can't say I know much about the place."
    • (Looking at Portal to Menzoberranzan) "This leads to Menzoberranzan. The drow city must be quite a sight..."
    • (Looking at Portal to Baldur's Gate) "The way back to Baldur's Gate. Raphael will be returning through here before long..."

Party Banter[edit | edit source]

Shadowheart Approval.png Shadowheart and Astarion Astarion Approval.png[edit | edit source]

  • Astarion: So, you and Lae'zel? Seems tense.
  • Shadowheart: Please, don't remind me. But keep your guard up with her.
  • Astarion: Noted.

  • Astarion: So, do you have loves waiting for you once this is all over?
  • Gale: You know what - that is not the easiest of questions for me to answer.
  • Shadowheart: You mean just waiting, like a lovesick puppy? Short-term amusements are much less hassle.

  • Shadowheart: Do you have someone waiting for you in Baldur's Gate, Astarion? A sweetheart perhaps?

(If it is not known that Astarion is a vampire)

  • Astarion: Not one in particular. The city is a veritable feast of sweethearts.
  • Shadowheart: You must be eager to get back then. Slimmer pickings out in this wilderness.

(If it is known that Astarion is a vampire)

  • Astarion: No sweethearts, no. I prefer them savoury.
  • Shadowheart: This is what I get for trying to strike up conversation.

  • Astarion: Shadowheart. Such a grim name for such a beautiful flower.

(If it is not known that Astarion is a vampire)

  • Shadowheart: I heard you mumbling that line to yourself earlier - it needs more work.
  • Lae'zel: Fortunate for his tongue he didn't say it to me.

(If it is known that Astarion is a vampire)

  • Shadowheart: Could you not stare so blatantly at my neck when you say that please?
  • Lae'zel: Oh, but do keep calling her 'flower'. She'll love that.

  • Astarion: Goblins are such vile little parasites.

(If it is not known that Astarion is a vampire)

  • Shadowheart: Not the vilest any of us have seen of late, unfortunately.

(If it is known that Astarion is a vampire)

  • Shadowheart: Given your own nature, are you really the one to judge?

  • Shadowheart: You know what I really miss about Baldur's Gate? The food. Freshest fish I've ever had.
  • Astarion: I don't care for fish. Red meat - now that's a different matter. Rare as can be... dripping.
  • Shadowheart: Well unless we find a cure you won't have any teeth to chew it with soon enough.

(If it is known that Astarion is a vampire)

  • Shadowheart: So, Astarion. Which of us would you rather feed on? If you had free rein?
  • Astarion: Ah! Wyll. No question. He's strong, fast, and righteous. I'm salivating already.
  • Shadowheart: Hmm... interesting.
  • Astarion: You sound disappointed. I'll bite you if you ask.
  • Shadowheart: I'm sure you would. Don't sound so eager.

(If it is known that Astarion is a vampire)

  • Shadowheart: So. A vampire spawn and a monster hunter in the same group. We're not going to have trouble, are we?
  • Astarion: Excuse me? Since this tadpole, I'm barely a monster at all.
  • Astarion: I just want to survive, same as you.
  • Wyll: I don't see a problem, as long as mister fang there keeps his appetite in check.

(At Sunlit Wetlands)

  • Shadowheart: Ugh, I hate swamps. The place reeks - probably full of bloodsuckers as well.

(If Astarion has tried to bite Shadowheart)

  • Astarion: I can't blame them. You're delicious.
  • Shadowheart: If that was an attempt at flirting, I should let you know I prefer the strong, silent type.

(If it is known that Astarion is a vampire)

  • Astarion: Shadowheart! You wound me.

(If it is not known that Astarion is a vampire)

  • Astarion: Probably.

(In the Underdark)

  • Shadowheart: Such depth to the shadows... I don't care what others say about the Underdark - it's beautiful down here.

(If it is not known that Astarion is a vampire)

  • Astarion: I've spent long enough in the dark. It gets old.

(If it is known that Astarion is a vampire)

  • Astarion: I'm used to a crypt's gloom. This is something else.

(Near Rosymorn Monastery)

  • Shadowheart: I didn't exactly dress for hiking mountains. Shame we couldn't procure some pack mules, or horses.
  • Astarion: Horses? Perish the thought - those ill-tempered beasts are prone to biting.
  • Shadowheart: Well, so are you, but we keep you around, don't we?
  • Astarion: And I'm not offering any rides, if that's what you're thinking.

(At Shadow-Cursed Lands Forest)

  • Astarion: These woods feel unsettling - like they're dangling on the edge between life and death.
  • Shadowheart: Isn't that how you feel all the time, Astarion? I thought you'd find it comforting.
  • Astarion: Funny. Very funny.

(At Ruined Battlefield)

  • Shadowheart: Imagine what this place was like, on the day of the battle. The ground must have been covered with the dead...
  • Astarion: A tragedy - just think of all that wasted blood.
  • Shadowheart: You wouldn't actually feed in the wake of a battle, would you? You're not a vulture.
  • Astarion: Oh, I don't know. I've fed on things that would disgust most vultures.

(At Last Light Inn, if it's protected)

  • Astarion: Gods, whoever thought I'd be happy to see the Flaming Fist?
  • Astarion: Being in a land of cursed, angry shadows, you start to see things in a new light.
  • Shadowheart: Admit it - you're just glad to see some potential meals walking about after all those bloodless shadows.

(At Reithwin Tollhouse)

  • Shadowheart: I have to ask, Astarion. Do people taste different from one another, when you feed?
  • Astarion: It all depends. A clean neck certainly helps.
  • Shadowheart: Come on, you know I'm talking about their blood.
  • Astarion: Of course, there are different vintages. Young noble is wonderful if you can get it, but crone has its charms too.

(At House of Healing)

  • Astarion: It's a long time since I was in a house of healing. Gods, it's depressing.
  • Shadowheart: I suppose you don't have much use for hospitals... unless you're seeking to steal their blood stock.
  • Astarion: True, although I don't heal as fast as I used to. The one downside to the tadpole, I suppose.
  • Shadowheart: The one downside? I think you might have stopped the count too soon...

(At Gauntlet of Shar)

  • Astarion: I do like it down here. It's nice. Homey.

(If it is known that Shadowheart is a follower of Shar)

  • Shadowheart: This temple is positively dripping with power and dark beauty - is homey truly the first word that springs to mind?

(If it is not known that Shadowheart is a follower of Shar)

  • Shadowheart: This is a dedication to my goddess' power and dark beauty. Homey is not the first word that comes to mind.

(At Gauntlet of Shar)

  • Shadowheart: You're uncharacteristically quiet, Astarion. Awed into silence?
  • Astarion: Awed? By this? Please - size isn't everything. At least when it comes to temples.
  • Shadowheart: Well what would impress you, then?
  • Astarion: Oh, I don't know, but a little more colour wouldn't hurt. All the black and purple just makes me think of bruises...

(At Moonrise Towers)

  • Shadowheart: This must have been quite a place, in its heyday. Could you ever picture yourself living here, Astarion? You know, assuming the riff-raff were cleared out?
  • Astarion: Tempting, but it's not really for me.
  • Shadowheart: Really? Even with all these chambers, and the commanding views? You could live like a lord.
  • Astarion: But I'd have to climb so many stairs. Anyway, I already have my eye on a palace in Baldur's Gate.

(At the entrance to the Guildhall)

  • Astarion: What a delightfully secluded alley. I would have been in my element here, once.
  • Shadowheart: But you consort with a better class of people now, right?
  • Astarion: A different class of person. And a different type of consorting.
  • Shadowheart: Let's just stop this conversation right here, shall we?

(At Guildhall)

  • Astarion: Well, well. The fabled haunt of Nine-Fingers Keene.
  • Shadowheart: Never visited before? I thought you got around.
  • Astarion: I always steered clear. If Guild members started disappearing, people would start asking questions. And Cazador hated questions.
  • Shadowheart: Understandable, when the answer is invariably 'the silver-haired one ate them'.

(At Philgrave's Mansion)

  • Shadowheart: A distinct whiff of undeath to this place... though curious, I can't say I've ever noticed the same about you, Astarion.
  • Astarion: My 'whiff' is very faint, thank you - nothing a little bergamot, rosemary, and a hint of aged brandy can't hide.
  • Astarion: It's the perfect olfactory disguise for a corpse. Honestly, I missed my calling as a perfumer.
  • Shadowheart: You've clearly thought this through a great deal. I'm impressed and appalled in equal measure.

(At The Counting House)

  • Shadowheart: I don't suppose you really have much use for gold, do you, Astarion?
  • Astarion: It's not required, but it is nice to have. It buys any number of ways to keep life interesting.
  • Shadowheart: Go on then, coyness isn't in your nature. What would you do with unlimited funds?
  • Astarion: Let's just say blood tastes better from a gold goblet, and silk bedsheets improve any night-time activity.

(At Szarr Palace)

  • Shadowheart: So, Astarion. Vampire dens - what should I expect?
  • Astarion: Vampires would be a safe bet.
  • Shadowheart: Hilarious. You belong on stage - perhaps the bloodstained sort, with a hooded man standing by, axe in hand.
  • Astarion: So long as there's a cheering crowd. As for vampire dens, I'd brace your nose. They can be very... organic.

(If the player is romancing Shadowheart; after act 1 romance scene)

  • Shadowheart: Do vampires actually usually drink blood out of goblets like in the storybooks? Doesn't seem very fresh.
  • Astarion: Straight from the neck is preferred, but goblets are used in mortal company. They save on awkwardness.
  • Astarion: We could share a drink some night, if you're curious. A nice red wine in your goblet, of course.
  • Shadowheart: Very kind of you, but I'm saving my best bottle for someone already.

(If the player is romancing Shadowheart; after act 2 romance scene)

  • Shadowheart: Living without sunlight isn't so bad, Astarion. Where I came from, we would often work exclusively under cover of darkness.
  • Astarion: Yes, but you chose darkness. I was cast into it.
  • Astarion: The sun was banished from my life - forbidden. And we all lust after the forbidden, don't we?

(If the player is romancing Shadowheart; after act 3 romance scene)

  • Shadowheart: I'm probably more at home in the water than you now, Astarion.
  • Astarion: Probably. Although I am two hundred years out of practice. Running water is no place for vampires.
  • Astarion: But perhaps I'll join you for a dip once everything is done. Then we could see who's best.

(If the player is romancing Astarion; after act 1 romance scene)

  • Shadowheart: I can't quite believe you've been a pick-up artist all these years, Astarion.
  • Shadowheart: Most of the things you say still sound like you're in a two-copper paperback read by little girls.
  • Astarion: I sound like a charming rake, you mean? The hero everyone fawns over?
  • Astarion: Well, if the doublet fits...

(If the player is romancing Astarion, and Astarion became an ascendant)

(Note: pronouns change depending on player's gender)

  • Shadowheart: Something has changed about our friend, hasn't it? But I can't quite put my finger on it.
  • Astarion: They're a vampire.
  • Shadowheart: This hungry look in their eyes... The haunted complexion... What could it mean?
  • Astarion: They're a vampire.

Shadowheart Approval.png Shadowheart and Gale Gale Approval.png[edit | edit source]

  • Shadowheart: You seem to know a good deal about our condition, Gale.
  • Gale: Everything, really - not to put too fine a point on it.
  • Shadowheart: A humble specimen, aren't you?
  • Gale: On occasion.

(After long resting twice)

  • Shadowheart: Still no symptoms?
  • Gale: No signs of tentacles so far.
  • Shadowheart: The same... except for a knot of worry in my stomach that's in no rush to go away.
  • Gale: That I can relate to.

(Referring to what Gale said after recruiting Shadowheart (EA only))

  • Shadowheart: What did you mean before, Gale? 'A woman with shadows for eyes', you said.
  • Gale: Merely that if the eyes are the mirror to the soul, yours have dark curtains across the mirror. No offense taken, I hope?
  • Shadowheart: Not necessarily. I haven't made my mind up about you yet.

(Referring to what Gale said after recruiting Shadowheart (EA only))

  • Shadowheart: You seemed quite forward with your compliments earlier. We'd only just met.
  • Gale: Seize the day, I say. More now than ever.
  • Shadowheart: Careful you don't pull a muscle in your haste.

(At Emerald Grove)

  • Gale: The road to Baldur's Gate is a long one. Who knows how long it'll take these folks to get there on foot?
  • Shadowheart: If they make it. They're slow, vulnerable. Half or more will die long before Basilisk Gate.
  • Gale: Doesn't seem to trouble you a jot.
  • Shadowheart: What good would it do for me to be troubled? We can't save them all.

(At Last Light Inn)

  • Gale: Whatever I expected to find lurking in this cursed gloom, it certainly wasn't this. A glimmer of hope amidst the darkness.
  • Shadowheart: That's one way of looking at it. You could also say it's a prime target - the one pocket of light in the gloom.
  • Gale: Pragmatism, thy name is Shadowheart. You're not wrong though - best we keep our sojourn here to a minimum.

(At Last Light Inn - Cellar Shrine)

(If Shadowheart is still loyal to Shar)

  • Shadowheart: Imagine being compelled to hide a shrine in a land that is actively hostile to you and your goddess. Utter pigheadedness.
  • Gale: Tenacity might be a kinder word for it.
  • Shadowheart: I'll leave the kinder words to the softer hearts.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: A Selûnite shrine. It would've made my blood boil, once, just to look upon this...
  • Gale: You are lucky to have left that anger behind.
  • Shadowheart: I don't know... the anger was simple. I understood it, found comfort in it. Now I don't know what to believe.

(At House of Healing Morgue)

  • Gale: Look at this place. Such horrors defy description...
  • Shadowheart: Silence can be best. Give it a try sometime.

(At The Lodge)

  • Gale: The Society of Brilliance has quite the reputation. Even Waterdhavian academics refer to their works from time to time.
  • Shadowheart: They talk a great deal but do very little. Which may be for the best.
  • Gale: I take it you're not inclined to study the wonders of the underdark?
  • Shadowheart: Its inhabitants and cultures? Maybe. Its fungi and cave slime? No thank you.

(At The Blushing Mermaid)

  • Shadowheart: Not too downmarket of an establishment for you I hope, Gale?
  • Gale: Not at all. Why, some of the finest artists and musicians began their careers amidst stale beer and sticky floors.
  • Gale: There is poetry to be found in even the dingiest of holes.
  • Shadowheart: Remind me to not attend any poetry recitals with you.

(At Bonecloak's Basement)

  • Gale: My, my. Well I'll say this for the Bonecloaks - they know their mushrooms.
  • Shadowheart: Perhaps they should expand their horizons - too much time obsessing over fungi seems to leave a bit... well, like them.
  • Gale: A by-product of their profession. Few can spend a lifetime inhaling fungal spores without turning out a bit muddled between the ears.

(At Bhaal Temple)

(If Shadowheart is still loyal to Shar)

  • Shadowheart: Why must the Dead Three be so obvious and ugly with their decor? Blood and bones. Bones and blood. Pointy nonsense. Now Lady Shar - she has panache.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Why must the Dead Three be so obvious and ugly with their decor? Blood and bones. Bones and blood. Pointy nonsense. At least Shar had some panache.
  • Gale: As did Mystra's home on Elysium. Her ribbed vaults and buttresses created a magic entirely of their own. Not to mention her pleasure domes...
  • Shadowheart: Heh. 'Pleasure dome'.
  • Gale: It's a perfectly legitimate architectural feature!

(At Steel Watch Foundry)

  • Gale: Gondian artificers might lack a certain worldly wisdom, but there's no doubting they're masters of their craft.
  • Shadowheart: You're a child at heart, Gale, admiring wind-up toys and clockwork trinkets.
  • Gale: I admire any who follow their curiosity to novel and unexpected means. This is how the world changes for the better.

(At Morphic Pool)

  • Shadowheart: The end must be near. No regrets, Gale? You may have been better off staying inside that boulder...
  • Gale: Unlikely. Had I stayed there much longer, the orb would have reduced it to rubble. Besides, think of all the fun I'd have missed out on.
  • Shadowheart: Fun? Well... yes. I suppose we did manage to make the best of things.

(If the player is romancing Shadowheart; after act 1 romance scene)

  • Gale: So... Shadowheart. Such a name implies yours is a difficult heart to find.
  • Shadowheart: It's not that hard to find. Perhaps any difficulty is more telling of you, Gale.

(If the player is romancing Shadowheart; after act 2 romance scene)

  • Gale: When we met, Shadowheart, your gaze seemed to linger in the distance on some unseen goal, some insubstantial purpose.
  • Gale: I notice now, your gaze settles on something, or someone, much closer.
  • Shadowheart: Is it that obvious?
  • Gale: Of course. There's nothing escapes a wizard's powers of observation.

(If the player is romancing Shadowheart, and Shadowheart chose Selûne)

  • Gale: I must tell you, Shadowheart, the bathing waters here leave much to be desired.
  • Gale: The ablutions offered at the Temple of Beauty in Waterdeep are far superior. And they have the most excellent soaps.
  • Shadowheart: Hmm. I was wondering why you always smelled like a wealthy dowager.

(If the player is romancing Shadowheart, and Shadowheart chose Shar)

  • Gale: So, you decided to bind yourself to your goddess, Shadowheart...
  • Shadowheart: That's ironic, coming from you.
  • Gale: I'm sure. But you might have learned from my experience. The gods demand more than vows when calling followers to the altar...

(If the player is romancing Gale; after act 1 romance scene)

  • Shadowheart: Isn't it so, that every time you speak as you cast a spell, you're endeavouring to call upon Mystra?
  • Shadowheart: I'm surprised she still listens to you.
  • Gale: She has no choice - she's sworn to hear all magic users. Even me.
  • Gale: I'm sure she at least stuffs her fingers in her ears to muffle my invocations.

(If the player is romancing Gale; after act 2 romance scene)

  • Gale: When you've loved a goddess - as I have - people often think you less experienced in the ways of romance.
  • Gale: It's true, for a time I neglected the physical in favour of celestial euphoria. But our relationship was no less real for it.
  • Shadowheart: 'She just lives on another plane.'

(If Shadowheart chose Selûne)

  • Shadowheart: Only jesting. I'm in no position to judge - especially after what happened with Shar.

(If it is known that Shadowheart is a follower of Shar)

  • Shadowheart: Only jesting. I know all too well what it's like to pine after a goddess...

(If it is not known that Shadowheart is a follower of Shar)

  • Shadowheart: Only jesting. I'm sure you're a force to be reckoned with.

Shadowheart Approval.png Shadowheart and Karlach Karlach Approval.png[edit | edit source]

(At Forest)

  • Karlach: Ahh. Flowers, leaves, grass. Can't beat it.
  • Shadowheart: I was raised in the city - I'm more used to feeling cobblestones underfoot than grass and fallen leaves.
  • Karlach: Before I went to Avernus, I'd have agreed with you. Nothing quite like Baldur's Gate, is there?
  • Shadowheart: Nothing in my recollection, anyway...

(At Blighted Village)

  • Shadowheart: The whole village is falling to pieces. These goblins aren't exactly house-proud, as occupiers go...
  • Karlach: Wouldn't blame the gobs. Place looks like it's been abandoned a good while.
  • Karlach: But hey, maybe we can scare up a few dusty bottles of wine somewheres.
  • Shadowheart: I like your way of thinking. Split any takings we find?
  • Karlach: Sister, you've got a deal.

(At Sunlit Wetlands)

  • Karlach: Hey! Something bit me.
  • Shadowheart: Just an insect - I'm sure you'll survive. Besides, it probably figured you for a tasty treat.
  • Karlach: Give me an aboleth over a midge any day.

(At Grymforge)

  • Shadowheart: This place is hard to bear. I hope we're able to continue on our way before too long.
  • Karlach: I know what you mean. Everyone is so... unhappy.
  • Shadowheart: Oh. Well I meant more the molten rock and plunging chasms, but yes, the folk leave something to be desired as well.
  • Karlach: Present company excluded, of course?
  • Shadowheart: Oh hush, you. Stop fishing for compliments.

(At Rosymorn Monastery)

  • Shadowheart: A remote spot for a monastery. I suppose they wanted to make sure the monks avoided temptation.
  • Karlach: Yeah but look at these mountains. The height of temptation.
  • Shadowheart: No, I mean more like vices. You know - pleasures of the flesh.
  • Karlach: Met a loumara demon who married a mountain, though. It's a thing.
  • Shadowheart: I think the thin air might be getting to you, Karlach.

(At Crèche Y'llek)

  • Karlach: Gotta respect these gith. They don't fool around.

(If it is known that Shadowheart is a follower of Shar)

  • Shadowheart: Oh I'm more than aware, trust me. I've had plenty of training in what to expect from them.

(If it is not known that Shadowheart is a follower of Shar)

  • Shadowheart: I'll certainly be treading very carefully, trust me.
  • Karlach: In that case, lead on, miss.

(On the road to Shadow-Cursed Lands)

  • Shadowheart: We've had some close calls already. There could be even tougher days ahead...
  • Karlach: Cheer up. It might be all downhill from here.
  • Shadowheart: Meaning things will start becoming easier for us, or our situation will deteriorate from here...?
  • Karlach: Exactly.

(At Reithwin Town)

  • Karlach: Since you're the only one in good form out here, I'll trust you to lead the way, Shadowheart.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Actually... I've been stripped of that particular advantage. But I will forge ahead, nonetheless.

(If Shadowheart is still loyal to Shar)

  • Shadowheart: It's a deal, so long as you watch my back.
  • Karlach: Atta girl.

(At Mason's Guild Rebel Hideout)

  • Shadowheart: I love a nice secret hideaway, don't you?
  • Karlach: I mean... I guess.
  • Shadowheart: You can just fill it with supplies, seal up the hidden entrance, and tuck yourself away from the world...
  • Karlach: Whatever you say, squirrelheart.

(At Gauntlet of Shar)

  • Karlach: Never knew Sharrans to be so... military.
  • Shadowheart: It shouldn't surprise you. We have been at war with Selûne since before most of history was written. An eternal conflict, from the viewpoint of mortals...
  • Shadowheart: Shar's entire creed revolves around waging war against Selûne. Imagine all the generations of mortals, sacrificed in an eternal conflict between sisters.
  • Karlach: Problem with eternal wars is they never end.
  • Karlach: Take it from me, a short, sharp personal vendetta is far less time-intensive.

(Approaching Moonrise Towers)

  • Shadowheart: Moonrise Towers. There used to be more than one tower, of course. The other must have been destroyed.

(If Karlach has only one real eye)

  • Karlach: I figured as much, what with my one good eye for seeing and fingers for counting.

(If Karlach still has both eyes)

  • Karlach: I figured as much, being the proud owner of eyes.
  • Karlach: ... sorry, no need for that. Must've put too much salt on my blood sausage this morning.
  • Shadowheart: Not at all. Nice to be on the receiving end, now and again. Keeps me sharp.

(At Moonrise Towers)

  • Karlach: I'm sweating bullets. What if I blow our cover?
  • Shadowheart: Simplicity is the key to a good deception. If in doubt, try thinking less.
  • Karlach: Yes ma'am.

(At Moonrise Towers Oubliette)

  • Karlach: Dark enough for you, Shadowheart?
  • Shadowheart: Nothing wrong with a nice subdued ambience. It can help flatter even the homeliest of faces.
  • Karlach: I'll try to keep my fire a gentle throb.

(At Moonrise Towers Prison)

  • Karlach: Prisoners!
  • Shadowheart: More like soon-to-be tadpole residences. Every infected prisoner will just make things harder on us...
  • Karlach: Let's go blast a brine pool, then.

(At Baldur's Mouth)

  • Karlach: I wouldn't mind doing a little shopping in the city.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Same. I think I may have overdone it with the black and purple for, oh, my entire life? Your look serves you well though.

(If Shadowheart is still loyal to Shar)

  • Shadowheart: Lady Shar teaches us to abhor superficialities like fashion... though the city does have some fine boutiques. After a new look?
  • Karlach: I'm ten years behind; don't want the youths to think I'm not, you know, up with the times.

(At Bloomridge Park)

  • Karlach: Huh. There's something going on here. I don't like it.
  • Karlach: Careful. I smell an ambush.
  • Shadowheart: Are you sure it's not the flowers you're smelling? You may be allergic.
  • Shadowheart: But better safe than sorry, I suppose.

(At Morphic Pool)

  • Karlach: I can tell when we're getting close to a mind flayer area because everything starts to smell purple.
  • Shadowheart: That's either profoundly poetic or childishly simple. I'm going with poetic.
  • Karlach: A compliment from Shadowheart! I'll put it on the shelf with the rest of my achievements.

(If the player is romancing Karlach; after act 2 romance scene)

  • Karlach: Hey, Shaddy, got a quick question about the best way to treat an infernal burn.
  • Shadowheart: Shaddy? Really?
  • Karlach: Hearty? Shadsy? Or maybe just The Fringe?
  • Shadowheart: 'Shadowheart' will do just fine, thanks. Love is making you fanciful.
  • Karlach: You might be right.

(If the player is romancing Shadowheart; after act 1 romance scene)

  • Karlach: You look happy, Shadowheart. Like a Night Orchid in bloom.
  • Shadowheart: You must be imagining it.
  • Karlach: It's all over your face.
  • Shadowheart: It must be all the fresh air since the crash - has me flush.
  • Karlach: It looks good on you.

(If the player is romancing Shadowheart; after act 2 romance scene)

  • Karlach: So - why Night Orchids?
  • Shadowheart: Well, isn't it enough that they're beautiful?
  • Shadowheart: They remind me of some place - a place I can't quite remember. But I think I was happy there, wherever it was.
  • Shadowheart: Sorry. I'm being silly.
  • Karlach: You're cute.

(If the player is romancing Shadowheart, and Shadowheart chose Selune)

  • Karlach: Must be lovely to have a swim without boiling all the fishes alive.
  • Shadowheart: Sounds pleasant to swim with you. At a distance. It's usually so freezing.
  • Karlach: Don't ask me to make a hot spring for you two. It might work. But I also might cook you like lobsters.

(If the player is romancing Shadowheart, and Shadowheart chose Shar)

  • Karlach: To have someone who cares about you and throw them away. I don't know how you do it.
  • Shadowheart: Any restriction, any tether must be shed. Surely you understand that? It is a form of freedom, if a tragic one.
  • Karlach: I've had enough tragedy in my day. You have too. But Shar's got you in a chokehold.
  • Shadowheart: It's called an embrace. I suppose you don't receive many.
  • Karlach: Whatever.

Shadowheart Approval.png Shadowheart and Lae'zel Lae'zel Approval.png[edit | edit source]

  • Shadowheart: So, gith. Aren't you worried your kind will punish you for consorting with us?
  • Lae'zel: My name is Lae'zel, k'chakhi.
  • Lae'zel: And my kin will understand my need for servants. They will help you, but only if I ask.

  • Shadowheart: Do you think your kin search for you, Lae'zel?
  • Lae'zel: I know they do not. It is my responsibility to cleanse myself.
  • Shadowheart: They pursued the nautiloid. Perhaps they were trying to free you.
  • Lae'zel: A vain notion. I am one of many and will not be a burden to my Queen.

  • Shadowheart: Lae'zel, how would you punish someone who wronged you?
  • Lae'zel: Wrong me how?
  • Shadowheart: Oh, say, murder. Or theft.
  • Lae'zel: Killing is good - it culls the weak. But theft would be paid for painfully, a thousand times over.
  • Shadowheart: Hmm. Good to know.

  • Lae'zel: Your sour face is tiring, Shadowheart. By all means leave, if I am so distasteful.
  • Shadowheart: I'd rather not turn my back on you, if it's all the same.

  • Shadowheart: I'll be keeping an eye on you, understand?
  • Lae'zel: If I choose to kill you, you will not even see it.

(After you've settled their fight over the artifact)

  • Lae'zel: I've been watching you fight, Shadowheart. Your skills are improving.
  • Shadowheart: My skills were just fine to begin with. You can save the compliments.
  • Lae'zel: I don't pay compliments. I make observations.

(After you've settled their fight over the artifact)

  • Shadowheart: So. Have we buried the hatchet, Lae'zel?
  • Lae'zel: No. Why would I bury a weapon? Is it broken?
  • Shadowheart: It's a metaphor.
  • Lae'zel: I do not know your metaphor. But if you need help digging, I will find a shovel.

  • Astarion: Shadowheart. Such a grim name for such a beautiful flower.

(If it is not known that Astarion is a vampire)

  • Shadowheart: I heard you mumbling that line to yourself earlier - it needs more work.
  • Lae'zel: Fortunate for his tongue he didn't say it to me.

(If it is known that Astarion is a vampire)

  • Shadowheart: Could you not stare so blatantly at my neck when you say that please?
  • Lae'zel: Oh, but do keep calling her 'flower'. She'll love that.

  • Gale: I was wondering about your queen, Vlaakith. What tales of her reach us are terrifying, but I suppose that's not how you would describe her.
  • Lae'zel: Vlaakith is unity: fear and beauty, life and unlife. Eyes like onyx, teeth like daggers. There is none more perfect.
  • Shadowheart: Sounds vile. I assume the meaning of 'perfect' was lost in translation...

  • Shadowheart: What if this crèche doesn't work out, Lae'zel? What if your kin fail you?
  • Lae'zel: If I can reach the crèche, my kin will provide - any failure will be mine alone.
  • Shadowheart: If you say so. Just don't expect me to put all my eggs in the same basket.
  • Gale: That expression must sound curious to a githyanki ear, given the way they're birthed.

(In the Underdark, and before you've settled their fight over the artifact)

  • Shadowheart: Careful Lae'zel, it's dark around here. Would be a terrible shame to lose you forever.
  • Lae'zel: Yes, do keep your wits, Shadowheart. Should a dagger suddenly slice your neck, we may never know who's to blame.

(After the confrontation with the Githyanki at Mountain Pass)

  • Lae'zel: The traitor kith'rak takes great interest in this relic of yours, Shadowheart. Or should I say... weapon.
  • Lae'zel: What are you hiding?
  • Shadowheart: Nothing. I assume your kin are just as misguided as you are.

(Near Rosymorn Monastery)

  • Lae'zel: I believe we're approaching the crèche. Once we're inside, let me do the talking.
  • Shadowheart: Just to be clear - you're going to lead us into a nest of githyanki marauders, and we're supposed to trust that will end well for us?
  • Lae'zel: Is that a problem?
  • Shadowheart: More a sign of the times, I suppose.

(At Last Light Inn, if it's cursed)

  • Lae'zel: Last Light's defenders - slaughtered, every last one.
  • Shadowheart: They didn't deserve this.
  • Shadowheart: They were arrogant enough to try and withstand Lady Shar's power. This was always going to be the end result.

(Approaching Moonrise Towers)

  • Lae'zel: Moonrise Towers at last. Make no mistake - I will have answers about these ghaik tadpoles.
  • Shadowheart: Easy, Lae'zel - we need answers, yes, but you catch more flies with honey than vinegar...
  • Shadowheart: ... perhaps that doesn't translate. I don't know if githyanki have honey. Or vinegar. Or flies, even. Let's just show some restraint.
  • Lae'zel: I'm capable of restraint, just as you're capable of raw fury. I trust we'll find reason to exercise both here.

(At Moonrise Towers)

  • Lae'zel: I itch to draw my weapon and gut every last one of these cultists.
  • Shadowheart: You're keen. Just don't get carried away - some of those guts might be of more use to us unspilled, at least for a while.
  • Lae'zel: I know better than to indulge every craving, Shadowheart. But when the time is right, the Absolutists will feel the sting of my blade.

(At Moonrise Towers Prison)

  • Shadowheart: All those locked cells. A girl could cause all sorts of mischief with skilled fingers and a hairpin...
  • Lae'zel: You have done mischief enough with hairpins, if your tresses are an indication. The prisoners would be a hindrance.

(If Shadowheart was there when you saved Lae'zel from the cage, at the start of act 1)

  • Shadowheart: A hindrance, you say? Remind me, where did we fetch you from again? Oh that's right - a cage, caught by a couple of tieflings. Interesting.

(Else)

  • Shadowheart: I'd rather an extra burden than extra enemies. Anyone the Absolute has captive is one tadpole away from taking up arms against us.

(At Morphic Pool)

  • Lae'zel: Ready your weapons. This will not be resolved by wits alone.
  • Shadowheart: You're right - though I like to think my wits are the best weapon I have.
  • Lae'zel: Your high regard for your own wits is no secret to anyone.
  • Shadowheart: Touché, Lae'zel! Perhaps wits are contagious.

(If the player is romancing Lae'zel; after act 1 romance scene)

  • Shadowheart: I wouldn't have predicted the night you shared with our friend, Lae'zel. You didn't consider it beneath you?
  • Lae'zel: They were beneath me, at times. But also above me, And standing, at certain points.
  • Shadowheart: That's enough, I get the picture. Gods, do I get the picture...

(If the player is romancing Lae'zel; after act 2 romance scene)

  • Shadowheart: I'm a tad surprised you change into more comfortable garb at camp, Lae'zel. You strike me as a 'sleeps in her armour' type.
  • Lae'zel: It would cause too much noise during my nighttime... exertions. I do not wish to alert foes of our location.
  • Shadowheart: Nighttime exertions...? Oh, I see. Well, considerate of you, I suppose.

(If the player is romancing Lae'zel; after act 3 romance scene)

(If Shadowheart is still loyal to Shar)

  • Shadowheart: I am fond of Baldur's Gate, in spite of it's failings. It's the perfect place for Lady Shar's faith to take hold.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Baldur's Gate can be dirty, overcrowded, dangerous... but I do like it all the same. Found anything to admire in it, Lae'zel?
  • Shadowheart: How about you, Lae'zel? You're new to the city - found anything to admire in it?
  • Lae'zel: Admire it? As an overripe fruit ready for plucking, or a fattened calf awaiting the knife, perhaps.
  • Lae'zel: This place was constructed as if it wants a foreign power to pillage it.

(If the player is romancing Shadowheart; after act 1 romance scene)

  • Lae'zel: How do you maintain such an elaborate plait, Shadowheart? The craftsmanship is impressive.
  • Shadowheart: Now that you mention it, I can't remember who taught me. Another memory lost, perhaps.
  • Lae'zel: Still. If you let me watch your technique, I might learn it from you.
  • Shadowheart: Maybe. If you keep a respectable distance.

(If the player is romancing Shadowheart; after act 2 romance scene)

  • Lae'zel: You are debating allowing another into your heart.
  • Shadowheart: Quite the gossip, aren't you? Wouldn't have thought you cared.
  • Lae'zel: A formidable woman like yourself does herself no favours in revealing herself to be so erratic, so... uncertain.

(If the player is romancing Shadowheart, and Shadowheart chose Selûne)

  • Lae'zel: I find the locals' fascination with 'the beach' is but a conspiracy for prudes to leer at each other unquestioned.
  • Lae'zel: Why does anyone bother wearing swim-garments at all?
  • Shadowheart: I'm not inclined to bother, myself, but I suppose it keeps the City Watch at bay.
  • Shadowheart: Some act as though displaying bare flesh is a more heinous crime than murder and robbery.

(If the player is romancing Shadowheart, and Shadowheart chose Shar)

  • Lae'zel: I heard a curious sound in night. What would you know about that, Shadowheart?
  • Shadowheart: Lady Shar permits me to plead ignorance.
  • Lae'zel: I ask not of Lady Shar - but of you and your paramour.
  • Shadowheart: I haven't the faintest idea what you mean. Perhaps a cat pounced on its prey?

Shadowheart Approval.png Shadowheart and Wyll Wyll Approval.png[edit | edit source]

  • Shadowheart: So. Wyll with a 'y' - why?
  • Wyll: 'Y', that's right.
  • Shadowheart: But why?
  • Wyll: Why 'y'? A great-uncle's name, my father said. But I just figured he couldn't spell.

  • Shadowheart: I saw you training those children. You were so gentle! That's... not how I was taught.
  • Wyll: Cruel words strengthen neither heads nor hearts, Shadowheart.
  • Shadowheart: I wouldn't quite say that - I learned the lesson, after all.
  • Wyll: And came to resent your tutor, I bet. I taught them to fight - not to hate.

  • Shadowheart: So Wyll, what was the Blade of Frontiers' toughest kill?
  • Wyll: Ah - it was a great scrap. A hungry minotaur with a hankering for human flesh.
  • Wyll: An axe-bearing mountain of fur, she was. Gave me a nasty scar.
  • Shadowheart: I hope you don't mind if I don't ask to see it.

(If it is known that Shadowheart is a follower of Shar)

  • Wyll: What's your gripe with Selûne anyway, Shadowheart?
  • Shadowheart: She betrayed her sister and ruined the balance of things.
  • Shadowheart: Imagine turning on those who love you for you own glory...

(If it is known that Astarion is a vampire)

  • Shadowheart: So. A vampire spawn and a monster hunter in the same group. We're not going to have trouble, are we?
  • Astarion: Excuse me? Since this tadpole, I'm barely a monster at all.
  • Astarion: I just want to survive, same as you.
  • Wyll: I don't see a problem, as long as mister fang there keeps his appetite in check.

(If Mizora turned Wyll into a devil)

  • Shadowheart: Have you wondered what people will say, Wyll? When they find out the monster hunter is becoming a monster.
  • Wyll: I've faced countless perils and conquered them all. This will be no different.
  • Shadowheart: I've always had a soft spot for the confident ones...
  • Shadowheart: They always disappoint though.

  • Shadowheart: Fiend worship... I'm not trying to pick a fight, Wyll. But it really seems like a blatantly ill-advised idea.
  • Wyll: It's the furthest thing from my mind. Besides, Shadowheart - not all fiends are cut from the same scorched cloth.
  • Shadowheart: How do they differ, then? The number of horns? The exact timbre of their evil laugh?
  • Wyll: Could be most anything. Their willingness to torment their travel partners with wisecracks, for example.

  • Wyll: Ah, Shadowheart - how blessed I am to be so near.
  • Shadowheart: I heard you with Lae'zel - don't think I'll play second fiddle to the likes of her.
  • Shadowheart: Go try your charms on someone who's out of earshot.

(At Rosymorn Monastery)

  • Wyll: 'The Mysteries of the Monastery'. 'The Secret of the Crags'.
  • Shadowheart: What was that? I really can't abide mumbling, Wyll.
  • Wyll: I'm trying to decide on a title for this chapter of the Blade's adventures.
  • Shadowheart: Haven't you ever heard 'don't catch your chickens before they hatch'?
  • Shadowheart: Or perhaps 'Don't count your adventurers before they survive a arduous, danger-filled journey'?

(At Last Light Inn Graveyard)

  • Wyll: Tombstones. I'd half-expect to get a glimpse of Withers here.
  • Shadowheart: Don't even joke about it. Bad enough that he's haunting our camp, with his cryptic asides and his... overall mustiness...
  • Wyll: He's useful, as the not-so-alive, not-quite-dead go.
  • Shadowheart: 'Death is the Blade's companion' - isn't that what they say? I think I preferred it as a metaphor.

(At Mason's Guild)

  • Shadowheart: All this stonework has me thinking - would you ever want a statue of yourself, Wyll?
  • Wyll: It seems a rather... vain notion to me. But I can't say I haven't thought about it. How about you?
  • Shadowheart: I suppose it might be nice to be remembered - though I'd be less keen on having birds perching on my head for evermore.
  • Wyll: Think of the... er... mess they'd make. Well - better your statue's head than your own.

(At Moonrise Towers Docks)

  • Wyll: We're not taking a boat to Baldur's Gate, surely.
  • Shadowheart: A nice, leisurely voyage? The idea seems pleasant enough... but knowing our luck, we'd probably end up as easy targets the whole away.
  • Wyll: Exactly. Not that I'm one to refuse the scenic route, but I think we need to hike it.

(After defeating Ketheric Thorm)

  • Shadowheart: Sobering, to think that we've got even tougher battles yet to come.
  • Wyll: We've chipped away a piece of the Absolute. It will take all our might, all our will, to fully shatter it.
  • Shadowheart: I'm not despairing. Far from it. I just hope we're afforded a little breathing room before the next onslaught.

(While south of Wyrm's Crossing)

  • Shadowheart: You know, I'm starting to remember that Wyrm's Crossing has a bit of a reputation, doesn't it? A tad mercenary, a tad sordid. Anything and anyone for a price...
  • Wyll: Ah, but to little harm. Shouldn't we all be allowed to stoke a few fires from time to time?
  • Shadowheart: You sound like you're speaking from experience, Wyll. Perhaps you'll have to give me a tour - refresh my memory.
  • Wyll: Heh - I'm afraid you'd find my own stories rather tight-laced, Shadowheart. I was never one to sow my wild oats.

(At Basilisk Gate)

  • Shadowheart: A gallows? Nooses are for amateurs - that's what I was taught in the Grotto. Do you know how badly those things can go wrong?
  • Wyll: I'd rather not think of it, Shadowheart...
  • Shadowheart: You could strangle them by accident, use too much rope and break their legs... and if it goes really badly, you could wrench their heads right off.
  • Wyll: What a picture you pain. Quite detailed, quite colourful. Quite unnecessary.

(At Abandoned Cistern in the Lower City Sewers)

  • Shadowheart: You know what would be nice, just for a change? Venturing through a sun-dappled vineyard, or a gleaming palace.
  • Shadowheart: You know what would be nice, just for a change? Venturing through a mysterious bazaar, or a lush, dark wood, scented with lavender.
  • Wyll: Not so fond of the sewers, then?
  • Shadowheart: They have their purpose. I'd just rather we didn't have to wade through their purpose.

(At Flymm Cargo)

  • Wyll: I'm reminded of a book father kept hidden in a drawer. 'The Salty Mermaid'. Do you know of it, Shadowheart?
  • Shadowheart: 'Fabian ran his calloused fingers along Allura's scales. Her tail quivered in response...'
  • Wyll: ' 'Taste me', Allura pleaded. Fabian smashed his lips against hers and their tongues twisted together like two eels in the Sword Sea.'

(If Ulder Ravengard died)

  • Shadowheart: The pinnacle of good trash - even I can't forget that one too easily. Your father was a man of fine taste.

(If Ulder Ravengard is still alive)

  • Shadowheart: The pinnacle of good trash - even I can't forget that one too easily. Your father is man of fine taste.

(At Bloomridge Park)

  • Wyll: Spent a lot of time in this park as a boy battling imaginary monsters.
  • Shadowheart: So before you were Blade of the Frontiers, you were Pointy Stick of the Park? How did the imaginary monsters compare with the real thing?
  • Wyll: The monsters of my play-fights were strong, vicious. Trolls with hulking muscles, werewolves with sharpened fangs.
  • Wyll: But the greatest villains I've faced as the Blade? They look more like you and me than they do the beasts of my fantasies.

(At Harborview Park)

  • Shadowheart: Amazing how the city can seem almost peaceful at times, knowing all that goes on out there.
  • Wyll: 'All that goes on'?

(If Shadowheart is still loyal to Shar)

  • Shadowheart: Consider the numbers. Someone out there must be having the worst day of their life. Being robbed, evicted, widowed, who knows? Then, easy prey for Lady Shar.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Consider the numbers. Someone out there must be having the worst day of their life. Robbed, evicted, widowed, who knows? No wonder Shar thrives, with such misery...
  • Wyll: If that's true, then so must be the opposite: there are people out there celebrating their lives' best moment.
  • Wyll: A wedding to their betrothed, a new baby, a windfall... the taste of an exquisite pudding...

(At Water Queen's House)

  • Shadowheart: Umberlee - a brutal goddess, from what I understand. Without even the slightest touch of subtlety to her.
  • Wyll: Subtlety isn't exactly your forte, given how you've strolled about wearing a circlet inset with Shar's symbol.

(If Shadowheart is still loyal to Shar)

  • Shadowheart: That's different. You'd be surprised how easily Lady Shar can hide in plain sight. People go around blinkered, caught up in their own lives.
  • Shadowheart: Besides... it suits me.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: You'd be surprised how people can miss what's in plain sight. I missed the fact that Shar was deceiving me. Besides, I have a new look now. Suits me, I think.
  • Wyll: On that matter, you'll hear no argument from me.

(If the player is romancing Wyll; after act 1 romance scene)

  • Shadowheart: Someone of your... social stature, Wyll. Are they typically allowed to pursue their heart's whims as they like?
  • Wyll: I don't have to ask for permission, if that's what you mean.
  • Shadowheart: Really? I'm surprised. I thought dowries, alliances and old blueblood feuds might have to be balanced against your desires.
  • Wyll: I'm my own man, Shadowheart... in this sense, at least.

(If the player is romancing Shadowheart; after act 1 romance scene)

  • Wyll: Shadowheart - the way you paint around your eyes, they look permanently cloaked in shadow.

(If it is known that Shadowheart is a follower of Shar)

  • Shadowheart: It brings me closer to Lady Shar. One day, all of our eyes will feast on her endless darkness.

(If it is not known that Shadowheart is a follower of Shar)

  • Shadowheart: No harm in a little mystery...
  • Shadowheart: Besides, I think it suits my bone structure.
  • Wyll: And yet your bed-pillow bears barely a smudge. You are a woman of many talents.

(If the player is romancing Shadowheart; after act 2 romance scene)

  • Wyll: I saw you pressing a bunch of flowers the other day in a book.
  • Wyll: Not like you to keep something forever.
  • Shadowheart: They'll crumble away in time... but no harm in appreciating their beauty until then.

(If the player is romancing Shadowheart, and Shadowheart chose Selune)

  • Wyll: Even if you and our friend ended up having werewolf cubs, they'd be so adorable.
  • Shadowheart: Ahem. I've shown no signs of lycanthropy, thank you very much... but should that change, I'll take it you're volunteering to be child-minder.
  • Wyll: Hm. Buy me some protective gloves, and I'm all for it.

(If the player is romancing Shadowheart, and Shadowheart chose Shar)

  • Wyll: I think it's a true shame, that your goddess doesn't allow for love.
  • Wyll: Do you regret it?
  • Shadowheart: I could never regret fulfilling my life's purpose. Besides, Lady Shar may afford me a little... wiggle room.

Shadowheart Approval.png Shadowheart and Halsin Halsin Approval.png[edit | edit source]

(In Shadow-Cursed Lands)

  • Halsin: Once, you could hear nature's symphony in this place. Now it is quiet. Quiet and dead.
  • Shadowheart: I can make some animal noises, if it'll make you feel more at home.
  • Halsin: You bleat well enough as it is.

(At Shadow-Cursed Lands Forest)

(If Shadowheart is still loyal to Shar)

  • Shadowheart: Chin up, Halsin. I know you don't favour Lady Shar's darkness, but look - trees!
  • Halsin: I will not be taunted in this place - not after all it has taken from me. Show respect, or you will force my hand.
  • Shadowheart: Is that so? It's quite a hand...

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Halsin... were there ever wolves in these woods?
  • Halsin: Once, certainly. But not for a hundred years. Any that still prowl this land can scarcely be called wolves any longer.
  • Shadowheart: I see... a hundred years is too far back, for what I had in mind. No matter.

(At Grand Mausoleum)

  • Shadowheart: So this is where you interred Ketheric Thorm, Halsin? Couldn't you have done a little more to prevent his return...?
  • Halsin: We did the best we could, under dire circumstances. You would suggest otherwise?
  • Shadowheart: All I'm saying is that it's more difficult to come back from the dead if you were chopped up and had the pieces delivered to different corners of the realm.

(At Gauntlet of Shar)

(If Shadowheart is still loyal to Shar)

  • Halsin: Shar's armies of destruction arose from within these halls.
  • Shadowheart: Those who do not listen to the reason of Lady Shar words must instead feel the keenness of her blade.
  • Halsin: You sound like a student - reciting words for a test without considering their meaning.
  • Shadowheart: I've considered them plenty. Besides, Lady Shar favours action over words. Try it out, sometime.

(If Shadowheart no longer loyal to Shar)

  • Halsin: I daresay you are no longer comfortable in this place, Shadowheart.
  • Shadowheart: That's an understatement if I ever heard one.
  • Halsin: True. But you are among friends. Whatever lies ahead, we shall face it together.
  • Shadowheart: Thank you.

(While assaulting Moonrise Towers)

(If Shadowheart is still loyal to Shar)

  • Shadowheart: Odd that you're fighting Ketheric Thorm again, only this time with a warrior of Lady Shar at your side.
  • Halsin: They say that history does not repeat, but it does rhyme, now and again. This is a rather unharmonious example.
  • Shadowheart: Indeed. 'Shadowheart and Halsin, Sharran and Bear. Who would have dreamt of an alliance so rare'.
  • Halsin: Like I said - unharmonious.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Second time's a charm, eh, Halsin? Let's make sure Ketheric Thorm is gone for good this time.
  • Halsin: Indeed. Though I wondered if you might have some empathy for him... both being former disciples of Shar.
  • Shadowheart: Hardly - he's merely one more obstacle - and a killable one, now that Nightsong is free.

(At Mind Flayer Colony)

  • Shadowheart: This place is like some moist, unappealing maze. Can your nose guide us, Halsin?
  • Halsin: I fear not. The vapours in this alien cloaca are most bizarre.
  • Shadowheart: Cloaca...? You could have just said tunnels, you know. I'm nauseous enough as it is.

(At Steel Watch Foundry)

  • Halsin: The birthing ground of those steel monstrosities. I would feel little sorrow if this place should close forever.
  • Shadowheart: Oh come on, you have to be at least a little impressed by the craftsmanship. There's only so much you can do with wood.
  • Halsin: Not so, in my experience. There is little I cannot whittle.
  • Shadowheart: Did you do that on purpose...?

(If the player is romancing Haslin in act 3)

  • Shadowheart: Halsin, if I were a druid, what animal do you think I'd be?
  • Halsin: Given your memory issues, perhaps a goldfish?
  • Shadowheart: I'd hoped for something a bit more exotic... but would you carry around my fish bowl, feed me flakes of food?
  • Halsin: Only the finest, of course.

(If the player is romancing Shadowheart, and Shadowheart chose Selûne)

  • Halsin: I heard you learnt how to swim, Shadowheart - well done.
  • Halsin: You know, if you and your love ever wish to enjoy the waters with me, I could attempt a kelpie... or even a porpoise.
  • Shadowheart: Depends, are you buoyant? I may need a life preserver if I get in over my head.

(If the player is romancing Shadowheart, and Shadowheart chose Shar)

  • Halsin: I heard what took place at Selûne's shrine, Shadowheart. Was such defilement truly necessary?
  • Shadowheart: Lady Shar demanded an offering, and I provided. Are you truly that scandalised, Halsin?
  • Halsin: More disappointed, I would say.
  • Shadowheart: Sounds like jealousy, to me. I couldn't risk your wild side getting too excited at the scent of blood...

Shadowheart Approval.png Shadowheart and Minthara Minthara Approval.png[edit | edit source]

(At Last Light Inn, if it's cursed)

  • Shadowheart: Gone. Swallowed up by the shadow curse.
  • Minthara: Not before time. They hoped to stand against Ketheric with little more than a trick of the light to protect them.

(If Shadowheart is still loyal to Shar)

  • Shadowheart: Worse - they defied Lady Shar's power, openly. Now they have paid the price.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: They were desperate. Nobody deserves this.

(At Reithwin Town)

  • Shadowheart: This place was ruined rather thoroughly. I'm starting to forget what a habitable village looks like.
  • Minthara: Your Sharran kin are responsible for this ruin. They purged these lands even before the shadow curse, and pillaged all they could find.

(If Shadowheart is still loyal to Shar)

  • Shadowheart: No... this must have been due to the battle. Lady Shar's warriors would have little interet in looting...
  • Minthara: Come, Shadowheart. Do you think prayers alone can keep an army on the march?
  • Shadowheart: Even those devoted to loss fill their pockets and bellies when the chance arises.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Not my kin - not any longer. Their past deeds are not my responsibility.

(At Mind Flayer Colony Tadpoling Centre)

  • Shadowheart: Ugh. This place brings back unwelcome memories of a tadpole slipping behind my eye...
  • Minthara: Appalling. I am glad my memories of the infection are not so clear.
  • Shadowheart: Oh yes, I forgot - you had your love of the Absolute to mask the ugly parts.
  • Minthara: Do not call it love. It was poison.

(At Rivington)

  • Minthara: The excess of refugees outside the city walls could easily become a surplus of labourers.
  • Shadowheart: Careful, Minthara. As a drow exile, you could be classed as a refugee yourself. Not volunteering, I take it?
  • Minthara: I am a daughter of House Baenre. I obey no authority except my own desires.
  • Shadowheart: I can think of a least one wriggly stowaway who might dispute that...

(At Wyrmway)

  • Minthara: What sweet relief to shelter from the sky for a while.
  • Shadowheart: Sunlight giving you a headache? You're not supposed to stare right into it, you know.
  • Minthara: That was due to your insipid conversation, half-elf.

(At Felogyr's Fireworks)

  • Minthara: Amusing as it is to provide children with such lethal toys, surely there are better uses for this powder?
  • Shadowheart: Plenty. They can make for excellent distractions, should you need to make a quick exit.
  • Shadowheart: Partly why the Ducal Council controls supply - trying to keep the whizz-bangs out of nefarious hands.
  • Minthara: The Ducal Council must have sprung a leak, for we seem to find barrels of the stuff everywhere.

(At Sorcerous Sundries)

  • Minthara: I must admit, some of the items here are quite marvellous.
  • Shadowheart: Baldur's Gate prices, though. Not worth it, if you ask me.
  • Minthara: I shall be careful not to ask you then, child.

(If the player is romancing Minthara; after act 2 romance scene)

  • Shadowheart: Any doubts about falling for a foe, Minthara? Or does that just add spice to things?
  • Minthara: I do not fall for my foes. I vanquish them.
  • Minthara: I cannot love who I do not trust, with either my heart or my body. I am fortunate to have found someone worthy.

(If the player is romancing Minthara; after act 3 romance scene)

  • Shadowheart: Is drow society as the books say? It almost sounds tempting - matriarchal power, flourishing to its greatest extent.
  • Minthara: It flourishes because the strong feed on the weak. Charming as you are, child, you would be nourishment for the matrons mothers.
  • Shadowheart: ...Of course.

(If the player is romancing Shadowheart, and Shadowheart chose Selune)

  • Minthara: I may not weep for my home, but I would take a mushroom over a flower any day.
  • Shadowheart: I would have said I admire fungi as well.
  • Shadowheart: Until I met such a thing you call a Myconid.

(If the player is romancing Shadowheart, and Shadowheart chose Shar)

  • Minthara: I cannot tell if you are more a deviant or a debutante, Shadowheart.
  • Minthara: I would like to test both aspects of your character when next you find yourself alone at night.
  • Shadowheart: I'm not quite sure I like where this is going.

Shadowheart Approval.png Shadowheart and Jaheira Jaheira Approval.png[edit | edit source]

(While south of Wyrm's Crossing)

  • Jaheira: Wyrm's Crossing. This place has been a haven, when Harpers were less than welcome in the city proper.

(If Shadowheart is still loyal to Shar)

  • Shadowheart: It is always wise to have another redoubt, another escape route. Though I assumed your lot's antics would have secured you the love of the masses.
  • Jaheira: Oh, a Harper does not go in for public acclaim. We work in shadow and secrecy, tragically unacknowledged by the ungrateful herd.
  • Shadowheart: Lady Shar's children toil similarly... but we know there is no need to seek the favour of others. Our lady's love is all we need.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Seems hard to imagine your efforts haven't always been appreciated.
  • Jaheira: Oh, a Harper does not go in for public acclaim. We work in shadow and secrecy, tragically unacknowledged by the ungrateful herd.
  • Shadowheart: Hmph, sounds familiar.

(At Morphic Pool)

  • Jaheira: And now another 'final' battle. This small band has gone further than any army could have in its place.
  • Shadowheart: You didn't seek to gather the Harpers for one last charge? Fodder for heroic ballads yet to be written, perhaps.
  • Jaheira: Not at all - Harpers fight dirty. A well-timed strike, with the knowledge of just where to place it, and suddenly superior numbers count for nothing.

(If Shadowheart is still loyal to Shar)

  • Shadowheart: You must have been following the example of Lady Shar's children then - they do say imitation is a form of flattery.

(If Shadowheart no longer loyal to Shar)

  • Shadowheart: Sounds much like the Sharrans - hopefully that's where the similarities end.

(If the player is romancing Shadowheart, and Shadowheart chose Selûne)

  • Jaheira: Shadowheart. You should know - Viconia was not half so heartless as she liked to appear.
  • Shadowheart: I knew her well enough. You might have travelled with her for a time, but she trained me. What's your point?
  • Jaheira: Only that I find it hard to believe that she could have raised you, and felt nothing for you.
  • Shadowheart: Perhaps she took some pride in her work, forming me to Shar's liking. She certainly relished wielding the rod..
  • Shadowheart: ... but who knows. Perhaps someone else made her that way, as she tried to do to me.

(If the player is romancing Shadowheart, and Shadowheart chose Shar)

  • Jaheira: Tell me, Shadowheart - how does Shar's favour feel? Does it fill you up, bring you joy?
  • Shadowheart: A nice vintage or a comfortable bed bring me joy. This is much more than that. This brings me purpose.
  • Jaheira: So humbly spoken. Perhaps you are a different breed than the last Mother Superior.
  • Shadowheart: Time shall tell. At the very least, I can learn from her mistakes.

Shadowheart Approval.png Shadowheart and Minsc Minsc Approval.png[edit | edit source]

  • Shadowheart: Hey Minsc, what was it like, being a statue?
  • Minsc: Dark. Lonely. Helpless.
  • Shadowheart: The dark is Shar's domain. You wouldn't have been lonely if you embraced her.
  • Minsc: Evil! Never!

  • Shadowheart: Hey Minsc, How do you judge what's evil?
  • Minsc: Enough trick questions! Evil is clearly evil.
  • Shadowheart: Am I evil? You called my goddess so.
  • Minsc: If I decide you are evil, my blade will inform you of the fact.

(If the player is romancing Shadowheart, and Shadowheart chose Selune)

  • Minsc: Shadowheart. I saw you pluck Boo from the ground, when you thought no one was watching.
  • Minsc: It pleases you, to hold him? And you have truly cleansed yourself of Shar?
  • Shadowheart: I suppose you're right. On both counts.
  • Minsc: HMMMMMMMM. Then for one day only, you may carry him in your pocket. So long as it is clean. Padded. Well-aired.
  • Minsc: And full of nuts!

(If the player is romancing Shadowheart, and Shadowheart chose Shar)

  • Minsc: Boo will not permit himself to be held by you any longer, Shadowheart.
  • Minsc: He fears you will sacrifice him in some Sharran ritual of dark oils and leather.
  • Shadowheart: Oh, he's far too precious for that. I'll go find a comely barmaid or guardsman instead.

Notes[edit | edit source]

  1. These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Shadowheart prompts a single-line cinematic dialogue
  2. These lines appear if Shadowheart is another avatar's companion
  3. The githyanki Losiir appears only in case when the player (or one of the players) has chosen Lae'zel as a character origin
  4. As long as Shadowheart remains a follower of Shar, the Shadow Curse does not affect her, unless the party wanders into a deeper curse domain (Reithwin Town and further). However, the curse will start affecting her just as badly as any other character, if (and when) the player acting for Shadowheart takes the decision to spurn Shar.