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Wilderness: Difference between revisions
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== Overview == | == Overview == | ||
The Wilderness is a heavily forested area in {{FRWiki|Elturgard}}<ref>Dialogue when interacting with Zevlor's Map: "If this map is accurate, we are in Elturgard. Baldur's Gate is some ways still."</ref><ref>''[[Findings from the Hinterlands - New Edition]]''</ref>, covering a segment of the [[Risen Road]] and the [[River Chionthar]] somewhere between [[Elturel]] and [[Baldur's Gate]]. | The Wilderness is a heavily forested area in {{FRWiki|Elturgard}}<ref>Dialogue when interacting with Zevlor's Map: "If this map is accurate, we are in Elturgard. Baldur's Gate is some ways still."</ref><ref>''[[Findings from the Hinterlands - New Edition]]''</ref>, covering a segment of the [[Risen Road]] and the [[River Chionthar]] somewhere between [[Elturel]] and [[Baldur's Gate]]. | ||
Notable settlements in the region include the [[Emerald Grove]], the [[Blighted Village]] and [[Waukeen's Rest]]. A tribe of [[Goblin]] | Notable settlements in the region include the [[Emerald Grove]], the [[Blighted Village]] and [[Waukeen's Rest]]. A tribe of [[Goblin|goblins]] and several other types of monsters have settled in the Blighted Village and [[Goblin Camp|Temple of Selûne]] to the west. The [[Overgrown Ruins]] lie to the far east. | ||
The Wilderness also contains several entrances to the [[Underdark]]. | The Wilderness also contains several entrances to the [[Underdark]]. | ||
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[[File:Map Wilderness A Terrain Tex.webp|thumb|alt=The Wilderness Region as seen on the minimap of Baldur's Gate 3.|The Wilderness Region as seen on the minimap.]] | [[File:Map Wilderness A Terrain Tex.webp|thumb|alt=The Wilderness Region as seen on the minimap of Baldur's Gate 3.|The Wilderness Region as seen on the minimap.]] | ||
=== Locations=== | === Locations === | ||
{{div_col}} | {{div_col}} | ||
* {{Loc|Blighted Village}} | * {{Loc|Blighted Village}} | ||
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* {{Loc|The Risen Road}} | * {{Loc|The Risen Road}} | ||
* {{Loc|Waukeen's Rest}} | * {{Loc|Waukeen's Rest}} | ||
{{div_col_end}} | {{div_col_end}} | ||
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=== Waypoints === | === Waypoints === | ||
The following Waypoints are available within the '''Wilderness''' region. | The following Waypoints are available within the '''Wilderness''' region. | ||
{{div_col}} | {{div_col}} | ||
* {{WpCo|Blighted Village|34|394}} | * {{WpCo|Blighted Village|34|394}} | ||
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[[File:Wilderness-Map-SE.png|200px|thumb|right|The map areas that constitute the SE quadrant of the Wilderness.]] | [[File:Wilderness-Map-SE.png|200px|thumb|right|The map areas that constitute the SE quadrant of the Wilderness.]] | ||
{{hatnote|Main article: [[Ravaged Beach]]}} | {{hatnote|Main article: [[Ravaged Beach]]}} | ||
Located on the bank of the [[River Chionthar]] | Located on the bank of the [[River Chionthar]] along the far south-east of the mini-map, the Ravaged Beach is dominated by the wreck of a [[Nautiloid]]. Corpses of fishermen and [[Intellect Devourer|intellect devourers]] dot the area. Several makeshift docks once stood here, but both the docks and the fishing boats that used them appear destroyed. A door leading to the [[Dank Crypt]] lies to the north-west, while the Emerald Grove lies to the north. | ||
The player character arrives in this [[Location|location]] immediately after the [[Prologue]] and is likely to encounter {{CharLink|Shadowheart}} here. | |||
=== Roadside | === Roadside cliffs === | ||
{{hatnote|Main article: [[Ravaged Beach#Roadside Cliffs|Roadside Cliffs]]}} | {{hatnote|Main article: [[Ravaged Beach#Roadside Cliffs|Roadside Cliffs]]}} | ||
The '''Roadside Cliffs''' sprawl north of the Nautiloid Wreck and south of the | The '''Roadside Cliffs''' sprawl north of the Nautiloid Wreck and south of the Emerald Grove, between the [[Forest]] to the west and the Overgrown Ruins to the east. {{CharLink|Gale}} and {{CharLink|Lae'zel}} can be rescued and recruited here. | ||
* {{SmIconLink|Waypoint Map Icon.png|Waypoint}}: [[#Roadside Cliffs|Roadside Cliffs]] {{Coords|222|326}} | * {{SmIconLink|Waypoint Map Icon.png|Waypoint}}:[[#Roadside Cliffs|Roadside Cliffs]] {{Coords|222|326}} | ||
=== Overgrown | === Overgrown ruins === | ||
{{hatnote|Main article: [[Overgrown Ruins]]}} | {{hatnote|Main article: [[Overgrown Ruins]]}} | ||
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{{hatnote|Main article: [[Emerald Grove]]}} | {{hatnote|Main article: [[Emerald Grove]]}} | ||
The '''Emerald Grove''', also known as ''Silvanus' Grove'' and ''Druid's Grove'', is in the north-east. It encompasses the large cavern known as the [[The Hollow]] | The '''Emerald Grove''', also known as ''Silvanus' Grove'' and ''Druid's Grove'', is in the north-east. It encompasses the large cavern known as the [[The Hollow]] and the [[Sacred Pool]]. | ||
The Druids of the Emerald Grove are led by {{CharLink|Kagha}} who serves as the leader of the druids in First Druid {{CharLink|Halsin | The Druids of the Emerald Grove are led by {{CharLink|Kagha}}, who serves as the leader of the druids in the absence of First Druid {{CharLink|Halsin}}. They provide temporary refuge for the [[Tiefling Refugees|tiefling refugees]] from Elturel, though tensions are high between the two groups. The Grove is on high alert due to the aggression of nearby goblins. Kagha has ordered for the [[Rite of Thorns (ritual)|Rite of Thorns]] to shut the grove off, which would also displace the tieflings. | ||
=== Secluded | === Secluded cove === | ||
{{hatnote|Main article: [[Secluded Cove]]}} | {{hatnote|Main article: [[Secluded Cove]]}} | ||
The | The Secluded Cove is another segment of beach to the east of the Emerald Grove. Harpies have set up a nest in this location. They can be a dangerous encounter for unprepared party members. | ||
== Central | == Central locations == | ||
[[File:Wilderness-Map-C.png|200px|thumb|right|The map areas that constitute the Central Quadrant of the Wilderness.]] | [[File:Wilderness-Map-C.png|200px|thumb|right|The map areas that constitute the Central Quadrant of the Wilderness.]] | ||
=== Forest === | === Forest === | ||
{{hatnote|Main article: [[Forest]]}} | {{hatnote|Main article: [[Forest]]}} | ||
The '''Forest''' is | The '''Forest''' is located in the centre-most quadrant of the '''Wilderness''' map. This area is labelled on the player minimap and is recognisable for its large canopy of shade trees and soil pathways speckled with grey rocks. | ||
This location contains the | This location contains the Blighted Village at its centre. It is located north of the Sunlit Wetlands, east of the Goblin Camp, south of The Risen Road, south-west of the Emerald Grove, and west of an unnamed area known as the [[Roadside Cliffs]] where the [[Nautiloid]] wreckage still burns. | ||
=== Blighted Village === | === Blighted Village === | ||
{{hatnote|Main article: [[Blighted Village]]}} | {{hatnote|Main article: [[Blighted Village]]}} | ||
The '''Blighted Village''' is | The '''Blighted Village''' is in the centre-most quadrant of the '''Wilderness''' map. This area is labelled on the player minimap and is recognisable for its large windmill. | ||
The village is surrounded by the Forest on all sides. | |||
== North western locations == | == North western locations == | ||
=== Risen Road === | === Risen Road === | ||
{{hatnote|Main article: [[The Risen Road]]}} | {{hatnote|Main article: [[The Risen Road]]}} | ||
'''The Risen Road''' is | '''The Risen Road''' is located in the north and central quadrants of the '''Wilderness''' map. This area is labelled on the player minimap and is recognisable for large groups of [[Gnoll|gnolls]]. | ||
This location is adjacent to the west of the | This location is adjacent to the west of the Emerald Grove and to the north of the Forest. It contains a passage between Waukeen's Rest and the Mountain Pass to its west. | ||
=== Waukeen's Rest === | === Waukeen's Rest === | ||
{{hatnote|Main article: [[Waukeen's Rest]]}} | {{hatnote|Main article: [[Waukeen's Rest]]}} | ||
'''Waukeen's Rest'''' is a location in the | '''Waukeen's Rest'''' is a location in the north-west quadrant of the '''Wilderness'''. This area is labelled on the player minimap and is recognisable for the large fire that consumes its primary building as a result of a raid. | ||
This location is adjacent to the north-west of the | This location is adjacent to the north-west of the Risen Road. | ||
=== Mountain Pass === | === Mountain Pass === | ||
{{hatnote|Main article: [[Mountain Pass]]}} | {{hatnote|Main article: [[Mountain Pass]]}} | ||
The '''Mountain Pass''' is | The '''Mountain Pass''' is in the most north-west quadrant of the '''Wilderness''' map. This area is labelled on the player minimap and is recognisable for a powerful group of [[Githyanki|githyanki]]. | ||
This | This area is adjacent to the west of Waukeen's Rest and the Risen Road. The passage leading farther westward leads to a separate region. | ||
== Southern locations == | == Southern locations == | ||
=== Sunlit Wetlands === | === Sunlit Wetlands === | ||
{{hatnote|Main article: [[Sunlit Wetlands]]}} | {{hatnote|Main article: [[Sunlit Wetlands]]}} | ||
The '''Sunlit Wetlands''' (also known as the [[Putrid Bog]]) is | The '''Sunlit Wetlands''' (also known as the [[Putrid Bog]]) is located in the most south-west quadrant of the '''Wilderness''' map. This area is labelled on the player minimap and is recognisable for its beautiful pools of dappled waters that eventually give way to dead trees and foetid marsh. | ||
This location is adjacent to the | This location is adjacent to the south of the Forest. | ||
== Western locations == | == Western locations == | ||
=== Goblin Camp === | === Goblin Camp === | ||
{{hatnote|Main article: [[Goblin Camp]]}} | {{hatnote|Main article: [[Goblin Camp]]}} | ||
The '''Goblin Camp''' is a settlement location in the far west quadrant of the '''Wilderness''' map. This area is labelled on the player minimap and is recognisable by | The '''Goblin Camp''' is a settlement location in the far west quadrant of the '''Wilderness''' map. This area is labelled on the player minimap and is recognisable by its goblin residents. | ||
This location is adjacent to the west | This location is adjacent to the Forest to the west and the Sunlit Wetlands to the south. A passage farther westward leads to a separate region via the Mountain Pass. | ||
== Characters == | == Characters == | ||
=== Companions === | === Companions === | ||
The following companions may | The following companions may be found in the unnamed '''Wilderness''' region (additional companions are available in named locations within the Wilderness): | ||
* {{MdCharLink|Astarion}} is looking for help defeating [[Intellect Devourer]] | * {{MdCharLink|Astarion}} is looking for help defeating an [[Intellect Devourer|intellect devourer]] west of the crashed [[Nautiloid]] at {{Coords|170|288}} | ||
* {{MdCharLink|Lae'zel}} is trapped by two tieflings, {{CharLink|Damays}} and {{CharLink|Nymessa}} {{Coords|237|371}} | * {{MdCharLink|Lae'zel}} is trapped by two tieflings, {{CharLink|Damays}} and {{CharLink|Nymessa}} at {{Coords|237|371}} | ||
* {{MdCharLink|Gale}} | * {{MdCharLink|Gale}} teleports from the Roadside Cliffs [[Ancient Rune Circle|waypoint]] | ||
* {{MdCharLink|Shadowheart}} | * {{MdCharLink|Shadowheart}} is lying unconscious in the sand along the [[Ravaged Beach]] | ||
=== Notable non-player characters === | === Notable non-player characters === | ||
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== Loot == | == Loot == | ||
The following loot may | The following loot may be found in the unnamed '''Wilderness''' region (additional quests are available in named locations within the Wilderness): | ||
=== Hidden treasures === | === Hidden treasures === | ||
* | * Cartilaginous chest on-board the crashed Nautiloid, found on an upper level at {{Coords|234|261}} | ||
* | * Ornate chest hidden under a rock at {{Coords|141|282}} | ||
* {{MdRarityItem|Silver Pendant}} | * {{MdRarityItem|Silver Pendant}} carried by a skeleton at {{Coords|152|366}} | ||
* {{MdRarityItem|Spider Egg Sac}} from the crevice at {{Coords|160|373}} | * {{MdRarityItem|Spider Egg Sac}} from the crevice at {{Coords|160|373}} | ||
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{{reflist}} | {{reflist}} | ||
{{noteend}} | {{noteend}} | ||
{{Wilderness}} | {{Wilderness}} | ||
[[Category:Regions]] | [[Category:Regions]] | ||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] |
Revision as of 23:05, 11 December 2024
Overview
The Wilderness is a heavily forested area in Elturgard[1][2], covering a segment of the Risen Road and the River Chionthar somewhere between Elturel and Baldur's Gate.
Notable settlements in the region include the Emerald Grove, the Blighted Village and Waukeen's Rest. A tribe of goblins and several other types of monsters have settled in the Blighted Village and Temple of Selûne to the west. The Overgrown Ruins lie to the far east.
The Wilderness also contains several entrances to the Underdark.
Locations
- /
Adjacent regions
Waypoints
The following Waypoints are available within the Wilderness region.
Ravaged beach
Located on the bank of the River Chionthar along the far south-east of the mini-map, the Ravaged Beach is dominated by the wreck of a Nautiloid. Corpses of fishermen and intellect devourers dot the area. Several makeshift docks once stood here, but both the docks and the fishing boats that used them appear destroyed. A door leading to the Dank Crypt lies to the north-west, while the Emerald Grove lies to the north.
The player character arrives in this location immediately after the Prologue and is likely to encounter Shadowheart here.
Roadside cliffs
The Roadside Cliffs sprawl north of the Nautiloid Wreck and south of the Emerald Grove, between the Forest to the west and the Overgrown Ruins to the east. Gale and Lae'zel can be rescued and recruited here.
- Roadside Cliffs X: 222 Y: 326 :
Overgrown ruins
North eastern locations
Emerald Grove
The Emerald Grove, also known as Silvanus' Grove and Druid's Grove, is in the north-east. It encompasses the large cavern known as the The Hollow and the Sacred Pool.
The Druids of the Emerald Grove are led by Kagha, who serves as the leader of the druids in the absence of First Druid Halsin. They provide temporary refuge for the tiefling refugees from Elturel, though tensions are high between the two groups. The Grove is on high alert due to the aggression of nearby goblins. Kagha has ordered for the Rite of Thorns to shut the grove off, which would also displace the tieflings.
Secluded cove
The Secluded Cove is another segment of beach to the east of the Emerald Grove. Harpies have set up a nest in this location. They can be a dangerous encounter for unprepared party members.
Central locations
Forest
The Forest is located in the centre-most quadrant of the Wilderness map. This area is labelled on the player minimap and is recognisable for its large canopy of shade trees and soil pathways speckled with grey rocks.
This location contains the Blighted Village at its centre. It is located north of the Sunlit Wetlands, east of the Goblin Camp, south of The Risen Road, south-west of the Emerald Grove, and west of an unnamed area known as the Roadside Cliffs where the Nautiloid wreckage still burns.
Blighted Village
The Blighted Village is in the centre-most quadrant of the Wilderness map. This area is labelled on the player minimap and is recognisable for its large windmill.
The village is surrounded by the Forest on all sides.
North western locations
Risen Road
The Risen Road is located in the north and central quadrants of the Wilderness map. This area is labelled on the player minimap and is recognisable for large groups of gnolls.
This location is adjacent to the west of the Emerald Grove and to the north of the Forest. It contains a passage between Waukeen's Rest and the Mountain Pass to its west.
Waukeen's Rest
Waukeen's Rest' is a location in the north-west quadrant of the Wilderness. This area is labelled on the player minimap and is recognisable for the large fire that consumes its primary building as a result of a raid.
This location is adjacent to the north-west of the Risen Road.
Mountain Pass
The Mountain Pass is in the most north-west quadrant of the Wilderness map. This area is labelled on the player minimap and is recognisable for a powerful group of githyanki.
This area is adjacent to the west of Waukeen's Rest and the Risen Road. The passage leading farther westward leads to a separate region.
Southern locations
Sunlit Wetlands
The Sunlit Wetlands (also known as the Putrid Bog) is located in the most south-west quadrant of the Wilderness map. This area is labelled on the player minimap and is recognisable for its beautiful pools of dappled waters that eventually give way to dead trees and foetid marsh.
This location is adjacent to the south of the Forest.
Western locations
Goblin Camp
The Goblin Camp is a settlement location in the far west quadrant of the Wilderness map. This area is labelled on the player minimap and is recognisable by its goblin residents.
This location is adjacent to the Forest to the west and the Sunlit Wetlands to the south. A passage farther westward leads to a separate region via the Mountain Pass.
Characters
Companions
The following companions may be found in the unnamed Wilderness region (additional companions are available in named locations within the Wilderness):
- Astarion is looking for help defeating an intellect devourer west of the crashed Nautiloid at X: 170 Y: 288
- Lae'zel is trapped by two tieflings, Damays and Nymessa at X: 237 Y: 371
- Gale teleports from the Roadside Cliffs waypoint
- Shadowheart is lying unconscious in the sand along the Ravaged Beach
Notable non-player characters
All other notable NPCs are contained within named locations.
Creatures
- Gnolls along the Risen Road
- Goblins in the Roadside Cliffs
- Harpies at the Secluded Cove
- Hyenas along the Risen Road
- Intellect Devourers in the Nautiloid Wreck
- Redcaps in the Sunlit Wetlands
Loot
The following loot may be found in the unnamed Wilderness region (additional quests are available in named locations within the Wilderness):
Hidden treasures
- Cartilaginous chest on-board the crashed Nautiloid, found on an upper level at X: 234 Y: 261
- Ornate chest hidden under a rock at X: 141 Y: 282
- Silver Pendant carried by a skeleton at X: 152 Y: 366
- Spider Egg Sac from the crevice at X: 160 Y: 373
References
- ↑ Dialogue when interacting with Zevlor's Map: "If this map is accurate, we are in Elturgard. Baldur's Gate is some ways still."
- ↑ Findings from the Hinterlands - New Edition