(→Act Three: '''Sorcerous Sundries''' * Tell Lorroakan that you know where the Nightsong is.) |
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'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* After asking Gale about himself try peering into his mind through [[Wisdom]] check {{Approval|Gale|-5}}, but then apologize and tell him you gave in to curiosity {{Approval|Gale|+5}} | * After asking Gale about himself try peering into his mind through [[Wisdom]] check {{Approval|Gale|-5}}, but then apologize and tell him you gave in to curiosity {{Approval|Gale|+5}} | ||
* When Gale looking at the flames say "Go to Hell" to you, bid him good evening {{Approval|Gale|+ | * When Gale looking at the flames say "Go to Hell" to you, bid him good evening {{Approval|Gale|+3}} | ||
* After speaking to Lae'zel, talk to [[Shadowheart]] and tell her you agree | * After speaking to Lae'zel, talk to [[Shadowheart]] and tell her you agree | ||
* When [[Lae'zel]] intends to kill everyone before turning into mind flayers, talk her out of it {{Approval|Gale|+5}} | * When [[Lae'zel]] intends to kill everyone before turning into mind flayers, talk her out of it {{Approval|Gale|+5}} | ||
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▶ '''''Note:''' This option is available only if you're romancing the wizard'' | ▶ '''''Note:''' This option is available only if you're romancing the wizard'' | ||
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, or that it isn't too late, or to come quietly {{Approval|Gale|+1}} ''(either choice)'' | * At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, or that it isn't too late, or to come quietly {{Approval|Gale|+1}} ''(either choice)'' | ||
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first'' | ▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ||
:* Then tell [[Dame Aylin|Aylin]] to stand down, because [[Ketheric]] has surrendered.{{verify}} | |||
'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
* | * When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to purge the mind. {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This option is available only after successful {{Ability check|Insight|18}}'' | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
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'''[[Ravaged Beach]]''' | '''[[Ravaged Beach]]''' | ||
* Accept [[Astarion]] | * Accept [[Astarion|Astarion's]] apologies and say you would have done the same {{Approval|Gale|-1}} | ||
'''[[Emerald Grove]]/[[The Hollow]]''' | '''[[Emerald Grove]]/[[The Hollow]]''' | ||
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'''[[Mind Flayer Colony]]''' | '''[[Mind Flayer Colony]]''' | ||
* At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods.{{Approval|Gale|-1}} | * At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods.{{Approval|Gale|-1}} | ||
* When talking to the [[ | * When talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]], tell it that they will never wake again. {{Approval|Gale|-1}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
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* At the [[Flymm Cargo]], refuse to give [[Redhammer]] to [[Allandra Grey]] upon returning from the [[Iron Throne]] {{Approval|Gale|-1}} | * At the [[Flymm Cargo]], refuse to give [[Redhammer]] to [[Allandra Grey]] upon returning from the [[Iron Throne]] {{Approval|Gale|-1}} | ||
* Upon returning from [[House of Hope]] to [[Devil's Fee]], intimidate [[Helsik]] saying that you've just killed a devil in his own home. {{Approval|Gale|-1}} | * Upon returning from [[House of Hope]] to [[Devil's Fee]], intimidate [[Helsik]] saying that you've just killed a devil in his own home. {{Approval|Gale|-1}} | ||
'''[[Sorcerous Sundries]]''' | |||
* Tell Lorroakan that you know where the [[Nightsong]] is. | |||
'''[[House of Hope]]''' | '''[[House of Hope]]''' |
Latest revision as of 04:48, 30 June 2024
![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Gale approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
He dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The actions and choices listed on this page will raise or lower Gale's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Gale may greet the player with:
Negative (<0):
- "Yes?"
- "Did you need something?"
- "What is it?"
- "You need me?"
Neutral and above (19+):
- "How can I help?"
- "Go ahead, I'm listening."
- "What's on your mind?"
When spoken to by someone other than the player character:
- "Sorry, if I'm to engage in banter, I prefer it to be with the leader of our troupe."
Romance[edit | edit source]
Flirting:
- "Always a delight to speak with you. What can I do?"
- "I do enjoy our conversations. What do you need?"
- "Tell me - What can I do for you?"
Partnered:
- "My time is yours. What do you need?"
- "Whatever you need, you have only to ask."
- "Anything I can do for you - consider it most enthusiastically done."
Partnered - After Act Three romance scene:
- "Is something on your mind? You can always unburden yourself with me."
- "Are you alright? If you have need me, just say the word."
- "Yes, my love?"
Broken up:
- "Yes. What is it?"
- "You need something of me?"
- "What do you need?"
Approval[edit | edit source]
When he is a companion character in your active party, the following interactions will cause Gale to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
When he is a companion character in your active party, the following interactions will cause Gale to lose approval.