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{{Party interactions}}
{{Party interactions}}
{{Companion tab}}
{{Companion tab}}
Being a Drow and follower of the Absolute, '''Minthara''' has a highly hostile and cruel attitude towards other beings, considering pretty much everyone as inferior. She has a special disdain for those who do not share her beliefs, and as a drow noble, she holds drow characters in high regard.
'''Minthara''' approves cruel attitude towards other beings and any choices aimed towards gaining more power.


The actions and choices listed on this page will raise or lower [[Minthara]]'s [[Approval]].  
Being a drow, Minthara has a highly hostile demeanor, considering pretty much everyone as inferior. As a scion of a noble House, she holds other drow characters in high regard, not hesitating to show all others their proper place. Also, Minthara prefers straight and harsh decisions to any subterfuge, and approves exerting revenge on everyone who wronged her. Finally, she appreciates any actions that might help her regain due respect and position within power structure of her homeland, Menzoberranzan.  


''For more information about the approval system, see [[Approval]].''
Minthara '''dislikes''' expresses of any weakness or spinelessness. These traits, in her opinion, include peacefulness, conformity and wish to help those in need for the sake of it. She disdains most acts of charity and expressing compassion to the weak and meek{{note|name=Approval|Almost the only major exclusion to this demeanor is Minthara's approval towards Yenna early in Act Three. There, almost all companions react positively to the player's attempts to help a motherless child}}. Lastly, she doesn't approve stopping others from cruel behavior.


== Greetings ==
As Minthara can only be recruited after being used and then sentenced to death by the Chosen of the Absolute, she considers the latters as her implacable foes. Hence, she approves any player's choices directed to defeating current leadership of the cult.


Currently, regardless of their approval rating or relationship status, Minthara greets the player with: {{Verify}}
The actions and choices listed on this page will raise or lower {{CharLink|Minthara|Minthara's}} approval{{note|name=NoApproval|The entries on this page are based on the in-game dialogue files as of Patch 7. There are multiple reasons for some approval entries to not work on any particular game installation, from modding to bugs to simply having max approval already}}.


* "You wish to consult me?"
''For more information about the approval system, see [[Approval]].''
If spoken to by someone other than the player character:
 
* "I do not have time for idle chatter."


== Approval ==
== Approval ==
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=== Act Two ===
=== Act Two ===
{{SpoilerBox|act=2|nograd=1|unhide=1|


'''[[Shadowed Battlefield]]'''
'''[[Crèche Y'llek]]'''<br>
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
''In the [[Crèche_Y'llek#Infirmary_and_Dormitory|Infirmary]]:''
* <u>Order</u> [[Warrior Gronag]] to fetch the bone, after he makes the same with the hyena.
* If Lae'zel is using the ''[[zaith'isk]]'', during the first phase convince her that the device kills instead of curing {{Approval|Minthara|+1}}''<br>
<!--* Traversing [[Shadow-Cursed Lands]] with the convoy, protect them and maintain your cover as a True Soul {{Approval|Minthara|+1}}
<small>'''''Note: '''To do this, succeed a passive {{Ability check|Perception|14}}, then succeed a {{Ability check|Wisdom|30}}, {{Ability check|Persuasion|30}} or {{Ability check|History|30}} (the latter for {{Race|Githyanki}} only)''</small>
** After defeating Harpers, convince the drider through [[Deception]] to give you the lantern {{Approval|Minthara|+1}}
 
** Then use [[Deception]] again, and convince the drider to walk away into the shadows-->
''In the [[Crèche_Y'llek#Classroom|Classroom]]:''
*Convince the drider to give up the moon lantern. {{Approval|Minthara|+1}}  
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger, and then indeed kill him {{Approval|Minthara|+1}}
*After being persuaded to give you the moon lantern, Convince a drider patrol to leave without protection from the curse. {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Fighter}}, save Varrl by whatever means, and then tell him that his teacher obviously failed to instill discipline {{Approval|Minthara|+1}}
<small>'''''Note: ''' If you fight Varrl and leave him knocked out, he cannot be brought to senses afterwards, therefore, this point cannot be gained''</small>
 
''At the [[Crèche_Y'llek#Captain's_Quarters|Captain's Quarters]] and [[Crèche_Y'llek#Inquisitor's_Chamber|Inquisitor's Chamber]]:''
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it {{Approval|Minthara|+1}} ''(provokes a fight with Therezzyn)''
* Ask Ch'r'ai [[W'wargaz]] how he knows so much about you {{Approval|Minthara|+1}}
* Ask W'wargaz what you'll get in return for surrendering the weapon {{Approval|Minthara|+1}}, and then:
** Tell him you'll accept gold as a reward {{Approval|Minthara|+1}}
** Demand a reward, using class-based lines for a a {{Class|Rogue}}, a {{Class|Warlock}}, a {{Class|Wizard}} or unique line for a {{Race|Githyanki}} {{Approval|Minthara|+1}} ''(either option)''
<small>'''''Note: ''' {{Class|Warlock}} characters have two different possibilities to gain an approval point here'' </small>
 
 
'''[[Ruined Battlefield]]''' <br>
''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:''
* Playing as a {{Class|Barbarian}}, a {{Class|Oath of Vengeance|Vengeance Paladin}} or a {{Class|Sorcerer}}, use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer {{Approval|Minthara|+1}}
** OR Answer that you're a nightmare in the dark {{Approval|Minthara|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, call yourself an escaped lunatic {{Approval|Minthara|+1}}
 
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:''
* Order [[Gronag|Warrior Gronag]] to fetch the bone, after he makes the same with the hyena {{Approval|Minthara|+1}}
* When [[Kar'niss]] the drider comes to take the convoy to [[Moonrise Towers]], choose to attack it (straightaway or after speaking with it) {{Approval|Minthara|+1}}
* Convince the drider not to attack you if you killed the convoy before summoning him, using {{Skill|Deception}} OR {{Skill|Intimidation}} {{Approval|Minthara|+1}} ''(either option)''
* Traversing Shadow-Cursed Lands with the convoy, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Minthara|+1}}
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the [[Moonlantern]] {{Approval|Minthara|+1}}
<small>'''''Note:''' Taking this course immediately starts the fight with remaining Harpers. Works, too, if you managed to pick up the Moonlantern during the battle'' </small>
* If ambushing the convoy '''with''' the Harpers, start the dialogue with Kar'niss and {{Skill|Deception|deceive}} it into giving you the lantern {{Approval|Minthara|+1}}
** Then use {{Skill|Deception}} again, and convince the drider to walk away into the shadows {{Approval|Minthara|+1}}
** OR, Starting the dialogue, reveal the ambush to the drider and turn yourself on Harpers {{Approval|Minthara|+1}}
* Talking to the drider after defeating Harpers, convince it that you have infiltrated their ranks to gather information {{Approval|Minthara|+1}}
** OR, playing as a {{Race|Drow}}, snap on it and call it abomination {{Approval|Minthara|+1}}
 
''When dealing with [[He Who Was]]:''
* Speaking to [[He Who Was]], say you doubt that he is here for the goodness of his heart {{Approval|Minthara|+1}}
** Then agree to find [[Madeline's Ledger]] for him {{Approval|Minthara|+1}}
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Minthara|+1}} ''(Unique line for Evil {{Class|Cleric}})''
** Then tell her to stab herself and don't stop OR order to prove that she is sorry {{Approval|Minthara|+1}} ''(either option)''
** Finally succeed a {{Skill|Persuasion}} roll to keep her going {{Approval|Minthara|+1}}
 
''Elsewhere:''
* After saving [[Rolan]] from the [[Shadow]]s, tell him to shut up and be grateful {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Barbarian}} or a {{Class|Sorcerer}}, use a class-based option {{Approval|Minthara|+1}}
 
 
'''[[Last Light Inn]]'''<br>
''Speaking to [[Jaheira]]:''
* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Minthara|+1}}
* If you have talked to [[Marcus Falgor|Marcus]] already and know his mission, try to convince Jaheira that he is a spy {{Approval|Minthara|+1}}
 
''Dealing with [[Isobel]] and Marcus:''
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'':
** Agree to help him kidnap Isobel OR say that you are going to take the cleric yourself {{Approval|Minthara|+1}} ''(either option)''
** OR Talk to him and say that his mission ends here {{Approval|Minthara|+1}}
** OR Choose to attack him {{Approval|Minthara|+1}}
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Minthara|+5}}
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'':
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Minthara|+1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Minthara|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)''
 
''Talking to [[Florrick|Counsellor Florrick]]:''
* Ask whether the Flaming Fist are just going to stay around {{Approval|Minthara|+1}}
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Minthara|+1}}
** OR, Playing as [[Wyll]] origin, say it was a devil deal that has gone terribly wrong {{Approval|Minthara|+1}}
 
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:''
* Say you only wanted to admire him close {{Approval|Minthara|+1}}, and then indeed choose to quietly admire him {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Minthara|+1}}
 
''Speaking to [[Cerys]]:''
* When she tell you about their misfortunes, conclude that she abandoned others {{Approval|Minthara|+1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except {{Class|Oathbreaker}}))''
* Ask her what they are doing here, if they headed for Baldur's Gate, and then:
** Tell her not to lose hope to see others alive {{Approval|Minthara|+1}}
** OR Say she did the right mess of things {{Approval|Minthara|+1}}
 
''Talking to [[Alfira]]:''
* After Marcus's assault, when she asks whether they cannot trust anyone:
** Tell her to stop whining {{Approval|Minthara|+1}}
** OR, Playing as a {{Race|Half-Orc}}, tell her to use her anger {{Approval|Minthara|+1}}
* Ask her about others, and then say that it was a cowardly move {{Approval|Minthara|+1}}
* When Alfira asks you how do you keep going, answer:
** That you take one step at a time {{Approval|Minthara|+1}}
** OR That danger is your life {{Approval|Minthara|+1}}
** OR That you don't complain constantly {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Minthara|+1}}
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Minthara|+1}}
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]]:
** Promise you will find them {{Approval|Minthara|+1}}
** OR Say you imagine the cultists are torturing them right now {{Approval|Minthara|+1}}
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Minthara|+1}}
** Take the reward from Alfira for rescuing the tieflings {{Approval|Minthara|+1}}
<small>'''''Note: ''' If [[Lakrissa]] survived, talking to any of them starts the same cutscene, but the last two options '''do not''' gain approval''</small>
 
''Speaking with [[Bex]] and [[Danis]]:''
* Before trying to save captured refugees:
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Minthara|+1}} ''(starts the quest, if you don't have it already)''
** OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Minthara|+1}} ''(either option)''
* If Danis '''died''' while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Minthara|+1}}
* If Danis '''survived''' and reunited with Bex:
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Minthara|+1}}
** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Minthara|+1}} ''(a {{Class|Cleric}} character will have a unique line)''


''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:''
* Speaking to drunken Rolan before trying to save captured refugees:
** Tell him that his siblings are better off dead than in cult's hands {{Approval|Minthara|+1}}
** OR Tell him to stop whining and do something about it {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Minthara|+1}}
* If you have already saved him from the Shadows, say you're absolutely going to gloat {{Approval|Minthara|+1}}
* If either Cal or Lia (or both) '''died''' while rescue attempt:
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Minthara|+1}}
** Garble their names and say you don't know them {{Approval|Minthara|+1}}
* If both siblings '''survived''':
** After they thank you, ask Rolan whether he has something to add {{Approval|Minthara|+1}}
** OR Ask who is going to pay you {{Approval|Minthara|+1}}
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Minthara|+1}}


'''[[Last Light Inn]]'''
''Talking to [[Ide]] after drunken Rolan has snapped on her:''
* <u>Refuse</u> to drink the spiked wine when talking to [[Jaheira]] inside.
* Say you're sorry, and then add that he is more immature than she is {{Approval|Minthara|+1}}
* <u>Talking</u> to the [[Strange Ox]], promise to keep its secret
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil":
* <u>When</u> speaking with [[Marcus]], claim you can kidnap [[Isobel]] by your self.
** Say that he was observant {{Approval|Minthara|+1}}
* <u>Inform</u> [[Isobel]] that [[Marcus]] is a true soul.
** OR Tell her next time call him one back {{Approval|Minthara|+1}}
** <u>Tell</u> [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using {{Skill|Deception}}, {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Minthara|+1}} ''(either option)''


''Elsewhere in the inn:''
* Talking to the [[Strange Ox]] via {{SAI|Speak with Animals}}, promise to keep its secret {{Approval|Minthara|+1}}
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Minthara|+1}}
* Help [[Mol]] win the game of lanceboard against [[Raphael]] using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Minthara|+1}}
* After Mol is taken during Marcus's assault, tell [[Mattis]] she's probably dead already {{Approval|Minthara|+1}}


'''[[Reithwin Town]]'''
* Avoid meeting [[Arabella]] in Act Two until you find her parents. Afterwards, tell her that they will never return {{Approval|Minthara|+1}}
'''In the [[House of Healing]]'''
* Convince [[Malus Thorm]] to order his sisters to hone their blades on each other.{{Approval|Minthara|+1}}
* Persuade [[Malus Thorm]] to operate on himself. {{Approval|Minthara|+1}}
* Convince [[Malus Thorm]] to take the place of his patient and submit to sisters' curing. {{Approval|Minthara|+1}}
*<u> Playing</u> as a [[Paladin]], tell [[Malus Thorm]] that you are duty bound to end him.
'''In the [[Reithwin Tollhouse]]'''
* <u>When</u> talking to [[Gerringothe Thorm]], tell her you bring death.
* <u>Successfully</u> convince [[Gerringothe Thorm]] to end herself by any available option.
'''At [[The Waning Moon]]'''
* <u>Refuse</u> to drink with [[Thisobald Thorm]].
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Minthara|+1}}''(each time)''<!--
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Minthara|+1}} ''(gains approval only in first round)'' -->
* Successfully entertain [[Thisobald Thorm]] with your stories (through [[Performance]] roll), up to two times {{Approval|Minthara|+1}} ''(each time)'' .
<!--▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.''
* By any means make the [[Thisobald Thorm]] drink his 'elixir' three times in a row, thus leading him to burst-->


'''[[Gauntlet of Shar]]'''
'''[[Reithwin Town]]'''<br>
* Near the [[Gauntlet of Shar|Pedestal of Reckoning]], tell Shadowheart you'll help her surmount Shar's trials {{Approval|Minthara|+1}}
* <u>Persuade</u> [[Balthazar]] to give you the bell to summon [[Flesh]]
* Having [[Mother Dearest]] in your inventory, ask [[Balthazar]] what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. {{Approval|Minthara|+1}}
* <u>Persuade</u> [[Nessa]] that her 'love' for [[Yurgir]] is the result of being magically dosed.
'''In the [[Shadowfell]]:'''
*<u> Encourage</u> [[Shadowheart]] to kill the Nightsong.
* <u>Choose</u> to fight [[Shadowheart]] when confronting the Nightsong.


'''[[Mind Flayer Colony]]'''
''In the [[Reithwin Tollhouse]]:''
* At the [[Tadpoling Centre]], use the Neural Apparatus to purge the pods.  {{Approval|Minthara|+1}}
* Talking to [[Gerringothe Thorm]], attack her straightaway, or choose to answer "I bring death", or say "This ends now" after giving her several coins {{Approval|Minthara|+1}} ''(starts a fight with the tollmaster and her minions)''
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to "consume" the mind.{{Approval|Minthara|+1}}
** OR Convince Gerringothe Thorm to end herself by any available option {{Approval|Minthara|+1}}
* Tell the [[Fresh Mind]] it will never wake again.{{Approval|Minthara|+1}}
<small>'''''Note: '''Requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options''</small>


'''[[Moonrise Towers]]'''
''In the [[House of Healing]]:''
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other {{Approval|Minthara|+1}}
** Then {{Skill|Persuasion|persuade}} Malus Thorm to operate on himself {{Approval|Minthara|+1}}
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing {{Approval|Minthara|+1}} ''(comes one point by another subsequently)''
* OR Choose to attack him at any stage of the dialogue {{Approval|Minthara|+1}}
 
''At the cemetery:''
* Refuse to help [[Arabella]] find her parents {{Approval|Minthara|+1}}
** If you agreed, refuse to take Arabella in at your camp {{Approval|Minthara|+1}}
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and fail {{Skill|Persuasion}} or {{Skill|Intimidation}} roll to take her to your camp {{Approval|Minthara|+1}}
<small>'''''Note: '''{{Background|Haunted One|The Dark Urge}} character will have unique lines and {{Skill|Persuasion}} option only''</small>
 
''At [[The Waning Moon]]:''
* Safely drink with [[Thisobald Thorm]] (rolling {{Ability|Constitution}}, either general or class-based lines) {{Approval|Minthara|+1}}''(gains approval after first and second rounds)''
** OR successfully imitate drinking (rolling {{Skill|Sleight of Hand}}) {{Approval|Minthara|+1}} ''(gains approval only in the first round)''
** Successfully entertain the brewer with your stories (through {{Skill|Performance}} roll) {{Approval|Minthara|+1}} ''(gains approval each time)''
<small>'''''Note:''' If {{Skill|Performance}} roll failed, successful subsequent {{Skill|Deception}} roll earns a point of approval, nonetheless''</small>
:* By any means make Thisobald Thorm drink his "elixir" three times in a row, thus leading him to burst {{Approval|Minthara|+1}}
* Refuse to drink with the brewer {{Approval|Minthara|+1}}
** OR Choose to attack the creature (through the dialogue options) {{Approval|Minthara|+1}}
** OR, After the second tankard, refuse to tell him more stories {{Approval|Minthara|+1}} ''(makes Thisobald and his zombie patrons hostile)''
 
 
'''[[Moonrise Towers]]'''<br>
 
''Talking to [[Z'rell|Disciple Z'rell]]:''
* If you spared the goblins, use {{Skill|Deception}} to explain that they are more useful alive {{Approval|Minthara|+1}}
* If you have helped [[Balthazar]] to retrieve [[Nightsong]]:
** Agree to kidnap Isobel on Z'rell's order {{Approval|Minthara|+1}}
** If you have already kidnapped Isobel, too, tell Z'rell you have an eye on her position {{Approval|Minthara|+1}}
 
''At the [[Moonrise Towers Prison]]:''
* When approaching Minthara being tortured and erased by [[Jasin]] and [[Sumera]]:
** Defeat the questioners, escort Minthara out of Moonrise Towers and tell her where to find your camp {{Approval|Minthara|+1}}
 
* Speaking to the [[Warden]] for the first time, tell her that her face is bland, too {{Approval|Minthara|+1}}
* Use {{Skill|Deception}} to convince the Warden that you are [[Balthazar|Balthazar's]] closest confidante, and then:
** Try to bribe her, and when she takes the money and does nothing, say that you should have see it coming {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Rogue}}, say it was so well-played that you are not even mad {{Approval|Minthara|+1}}
** OR Refuse to bribe her {{Approval|Minthara|+1}}
* Talking to [[Lia]], promise to help the tieflings escape {{Approval|Minthara|+1}}
** OR Refuse to help them {{Approval|Minthara|+1}}
* Talking to [[Lakrissa]], when she accuses you of serving the cult, succeed a {{Skill|Persuasion}} or an {{Skill|Intimidation}} roll, then promise to help the tieflings {{Approval|Minthara|+1}}
** OR Refuse to help them {{Approval|Minthara|+1}}
 
* Speaking to [[Wulbren]], say that [[Barcus Wroot]] sent you, OR use any of check-based options {{Approval|Minthara|+1}}
** If the party found themselves in a cell, accept Wulbren's offer to break out together {{Approval|Minthara|+1}}
** Provide Wulbren with any tool capable of destroying a wall {{Approval|Minthara|+1}}
 
''Elsewhere in Moonrise Towers:''
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Minthara|+1}}
* Sever the connection between [[Linsella]] and [[Barnabus]] {{Approval|Minthara|+1}}
* Pass a deception check on [[Zrell]] if you chose to spare the goblins at the end of Minthara's trial. {{Approval|Minthara|+1}}
** OR Reinforce the connection between [[Linsella]] and [[Barnabus]] {{Approval|Minthara|+1}}
* <u>At the</u> [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Minthara|+1}}
* At the Moonrise Towers docks, use illithid {{Ability|Wisdom}} check on [[Marls|Acolyte Marls]], and then tell him to wash the worms off {{Approval|Minthara|+1}}
'''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first''
 
* When talking to [[Minthara]] after killing [[Ketheric Thorm]]:
''Final fight at the Moonrise:''
** Say that it suits her. {{Approval|Minthara|+1}}
* If you haven't come to [[Last Light Inn]] at all, before final fight for [[Moonrise Towers]] tell Jaheira you are a foe {{Approval|Minthara|+1}}
** Tell her that together you make a good team. {{Approval|Minthara|+10}}
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Minthara|+1}}
** Tell her you can hardly wait to reshape the world {{Approval|Minthara|+5}}
<small>'''''Note:''' This line require {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks first, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''</small>
** Propose to take [[Orin]]'s place to lead the cult of Absolute {{Approval|Minthara|+5}}
 
** Tell her "I'm with you" when she proposes claiming the Netherstones.{{Approval|Minthara|+5}}
 
* When Minthara asks about the one thing that needs explaining:  
'''[[Gauntlet of Shar]]'''<br>
** Say that you attacked the Grove to impress her. {{Approval|Minthara|+3}}
 
** Tell her you want to learn more about the tadpole. {{Approval|Minthara|+10}}
''Dealing with [[Yurgir]] and his retinue:''
** Tell her you wanted revenge. {{Approval|Minthara|+10}}
* If you agreed to help Yurgir:
* After Minthara gets up from the throne:
** Speak to [[Nessa]] via {{SAI|Speak with Animals}} and {{Skill|Persuasion|convince}} her that her love to the orthon is caused by dosed meat {{Approval|Minthara|+1}}
** Ask whether she respected Ketheric. {{Approval|Minthara|+1}}  
<small>'''''Note: '''Available if the party have investigated the dead spider or detected thoughts of the [[Hoarding Merregon]]''</small>
** When discussing her joining the cult of the Absolute, tell her Ketheric gave you the welcome you felt you deserved. {{Approval|Minthara|+1}}
:* OR, Using {{Skill|Deception}}, convince her that the orthon sold her to the party {{Approval|Minthara|+1}}
** Promise she will have her revenge on Orin. {{Approval|Minthara|+5}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Nessa you didn't think the displacer beasts were ''slaves''. Then discuss her love to the orthon and finally say that love is a disease like any other {{Approval|Minthara|+1}}
* When talking to [[Jaheira]] after killing [[Ketheric Thorm]], say that she seems to enjoy herself, then tell you're having the time of your life, too {{Approval|Minthara|+1}}
 
''Near Pedestal of Reckoning:''
* When [[Shadowheart]] speaks of her need to go through the [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:
** Answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Minthara|+1}} ''(either option)''
** OR Agree to help her if you can {{Approval|Minthara|+1}}
** OR, Playing as a {{Deity|Selûne}} worshipper, say you have no intention of letting her prove her fanaticism {{Approval|Minthara|+1}}
* After finishing the trials, agree to search the [[Spear of Night]] for Shadowheart (if you don't have it yet) {{Approval|Minthara|+1}}
 
''Dealing with [[Balthazar]] in his outpost:''
* Agree to clear the way for the necromancer, and then:
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her {{Approval|Minthara|+1}} ''(Makes Balthazar and his minions hostile)''
 
''In the [[Shadowfell]]:''
* Near the Verge of Shadows, tell Shadowheart to find a new purpose for herself, then provoke a fight with her {{Approval|Minthara|+1}}
* If you have defeated Balthazar, choose to kill [[Aylin]] {{Approval|Minthara|+1}}
** OR, Playing as [[Shadowheart]] origin, off her yourself {{Approval|Minthara|+1}}


'''[[Campsite|Camp/Conversation]]'''
 
* When discussing her serving the Absolute tell her that losing free will and be forced to kill is horrible. {{Approval|Minthara|+5}}
'''[[Mind Flayer Colony]]'''<br>
* <u>When </u>talking about the time she invaded Moonrise, say that pride can be a great weakness.
''In the [[Necrotic Laboratory]]:''
* Tell her "A dangerous upbringing. It made you strong." {{Approval|Minthara|+1}}
* Talking to the [[Waking Mind]] via the [[Slack-Skinned Head]], succeed the passive {{Skill|Insight}} check and choose to consume their mind {{Approval|Minthara|+1}}
* When she reaches out to your mind as you approach:
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Minthara|+1}}
** Let her in exchange to see her thoughts as well. {{Approval|Minthara|+3}}
 
** Tell her you're flattered or that she is rather special, too {{Approval|Minthara|+3}}
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:''
** If you imagine her as a Lover {{Approval|Minthara|+10}}
* Speak to [[Chop]] and ask why not to send him to all other butchered victims {{Approval|Minthara|+1}}
** OR If you imagine her as any of the others, '''except for monster''', you can follow up with '' 'I want you too.' '' {{Approval|Minthara|+10}}
* If [[Us]] survived the [[Nautiloid]] and is kept in the cage, free it. When Chop objects, order him to stand aside or die {{Approval|Minthara|+1}}
* As the [[Dark Urge]], when you confess your yearn to kill:
* If you killed Us, when Chop speaks to you, answer that you will send him to join it {{Approval|Minthara|+1}}
** When she asks why you confide in her, answer that you trust her. {{Approval|Minthara|+5}}
 
** When she tells you she fear your bloodlust controls you, answer that you enjoy killing, but can control myself. {{Approval|Minthara|+1}}
''In the [[Tadpoling Centre]],'' choose to purge the pods instead of freeing the captives {{Approval|Minthara|+1}}
}}
 
 
'''After the final fight with [[Apostle of Myrkul]]'''<br>
 
''Speaking to [[Minthara]]:''
* If you haven't recruited her earlier, she'll be intent to go to Baldur's Gate with you. Answer that you two make a good team {{Approval|Minthara|+10}}
* When she says she will never tire of sitting on dead men's thrones, say it suits her {{Approval|Minthara|+1}}
** OR Answer you'll never tire of killing previous occupants {{Approval|Minthara|+10}}
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Minthara|+5}}
** Then tell her you are with her {{Approval|Minthara|+5}} ''(Additional unique line for {{Class|Rogue}})''
* OR Declare you will be the saviours of Baldur's Gate
** Then agree that reshaping world would be glorious {{Approval|Minthara|+5}}
* When Minthara enquires about one more thing to explain...
* ... and asks why you slayed the tieflings in the [[Emerald Grove]] ''(available if you did)'':
** Say you did it to earn her trust {{Approval|Minthara|+10}}
** OR Say you did it to impress her {{Approval|Minthara|+5}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell Minthara you weren't in control of yourself, then pass a {{Skill|Deception}} check to convince her that now you are, completely {{Approval|Minthara|+2}}
* ... and asks why you have come to Moonrise:
** Answer you wanted to learn more about the tadpole {{Approval|Minthara|+10}}
** OR Say you wanted revenge on those who did all this to you {{Approval|Minthara|+10}}
 
''Speaking to [[Jaheira]]:''
* Say that she seems to enjoy herself, then tell you're having the time of your life, too {{Approval|Minthara|+1}}
* OR Refuse to recruit Jaheira {{Approval|Minthara|+1}}
 
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:''
* If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Minthara|+1}}
* If Isobel died, tell aasimar your betrayal was a strategic move {{Approval|Minthara|+1}}
 
''Speaking to [[Cerys]]:''
* Tell her you're glad they are safe, and say they are better off without [[Zevlor]] {{Approval|Minthara|+1}}
** OR Say "Good riddance" (i.e. to Zevlor) {{Approval|Minthara|+1}}
* Tell her the [[Nightsong]] is the real hero {{Approval|Minthara|+1}}
* Say people get paid for doing jobs {{Approval|Minthara|+1}} ''(Unique line for {{Class|Rogue}})''
** When she answers that she has no money, say you were joking {{Approval|Minthara|+1}}
 
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:''
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then:
** Assure Ide that Mol is somewhere safe {{Approval|Minthara|+1}}
** OR Tell Ide that her friend is dead anyway {{Approval|Minthara|+1}}
** OR Tell Mattis that death happens, and that's it {{Approval|Minthara|+1}}
** OR Inform Umi that Mol is dead {{Approval|Minthara|+1}}
 
''Speaking to others:''
* Playing as a {{Class|Bard}}, talk to [[Alfira]] and decline her proposal to play together a show for the tiefling kids {{Approval|Minthara|+1}}
 
 
'''[[Campsite|Camp]] & Conversations'''<br>
''Camp interactions''
* Ask Minthara about her life in Menzoberranzan, and call it a dangerous upbringing {{Approval|Minthara|+1}}
* Discussing with Minthara her joining and serving the cult of the [[Absolute]]:
** Say that pride can be a great weakness {{Approval|Minthara|+1}}
** Ask whether she respected Ketheric {{Approval|Minthara|+1}}
** Tell her Ketheric gave her the welcome she thought she deserved {{Approval|Minthara|+1}}
** Promise she will have her revenge on Orin {{Approval|Minthara|+5}}
** Say that being forced to kill is horrible {{Approval|Minthara|+5}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you hate losing control of yourself {{Approval|Minthara|+5}}
* Playing as a {{Class|Paladin}}, discuss your Oath with Minthara and say you feel it has become an inconvenience OR that it holds your potential {{Approval|Minthara|+1}} ''(either option)''
** If her own Oath is broken, say it must be liberating {{Approval|Minthara|+1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, confess your yearn to kill, and then:
** When she asks why you confide in her, answer that you trust her {{Approval|Minthara|+5}}
** When she tells you about ''qu'lith quarthen''{{note|name=Dictionary|Minthara uses specific expressions in drow language quite often, though she usually translates them for the player character. However, you can also refer to {{FRWiki|Drow dictionary|long}} to know more}}, say you can control yourself {{Approval|Minthara|+1}}
* After recruiting Minthara, consume a regular tadpole and discuss it with her {{Approval|Minthara|+3}}
** Then let her use a regular tadpole herself {{Approval|Minthara|+3}}
 
''Other companions and camp followers''
* After [[Karlach]] receives the second upgrade for her heart and Minthara expresses concerns about her courage, answer "She won't give up as long as we support her" {{Approval|Minthara|+1}}
* Playing as Evil {{Class|Cleric}}, tell [[Arabella]] that being an orphan makes her much more interesting {{Approval|Minthara|+1}} ''(Works after you have found her parents dead)''
** Then say she can quit snivelling {{Approval|Minthara|+3}}
 
''[[Minthara/romance|Romance]]''
* When she reaches out to your mind as you approach, ask to see her thoughts as well, in exchange {{Approval|Minthara|+3}}
** Tell her you're flattered OR that she is rather special, too {{Approval|Minthara|+3}} ''(either option)''
** Then imagine her as a lover {{Approval|Minthara|+10}}
** OR, If you imagine her as anything other, '''except for monster''', you can follow up with the line ''"I want you too."'' {{Approval|Minthara|+10}}
** Further in the dialogue, choosing the lines "There's nothing I'd like more" or "That would be a good life" '''does not''' bring any further approval points, but ''starts the romance with Minthara''
* If you have already partnered with someone else, tell Minthara you choose to remain with her {{Approval|Minthara|+5}}


=== Act Three ===
=== Act Three ===
{{SpoilerBox|act=3|nograd=1|unhide=1|
'''[[Rivington]]'''
''Talking to [[Yenna]]:''
* Tell Yenna to get lost. {{Approval|Minthara|+1}}
* Offer to go find a guard for Yenna {{Approval|Minthara|+1}}
* Give Yenna food OR gold. {{Approval|Minthara|+1}} ''(adds another point after offering to find a guard, too)''
* Playing as a [[Ranger]], tell her you can try to track down her mother. {{Approval|Minthara|+1}}


''Dealing with [[Orin]]'s guises:''
'''[[Rivington]]'''<br>
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Minthara|+1}}
 
* Prod the [[Dying Stone Lord Thug]]'s wound. {{Approval|Minthara|+1}}
'''Talking to [[Yenna]]'''
** Then make him suffer. {{Approval|Minthara|+1}}
* Offer her help:
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would kill someone close to you without hesitation. {{Approval|Minthara|+1}}
** Give some coin OR some food {{Approval|Minthara|+1}} ''(either option, giving food available for all characters except {{Class|Druid}})''
'''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
** OR Suggest to find a guard for her {{Approval|Minthara|+1}} ''(available for all characters except {{Class|Cleric}})''
** OR Use class-based line for a {{Class|Cleric}}, a {{Class|Druid}} or a {{Class|Ranger}} {{Approval|Minthara|+1}} ''(either option)''
<small>'''''Note:''' For {{Class|Ranger}} characters, offering Yenna either food or coin '''after''' using class-based line brings {{Approval|Minthara|+1}} more points'' </small>
<!--She DOES approve all kinds of help, as of P7, - tested-->
* OR Be rude to the girl:
** Ask where did she last see her mum, then say her mother is probably dead {{Approval|Minthara|+1}}
** Tell Yenna to get lost {{Approval|Minthara|+1}}
 
 
'''[[Angleiron's Cellar]]'''
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Minthara|+1}} ''(Unique lines for {{Class|Druid}}, {{Class|Rogue}} and {{Class|Sorcerer}})''
** OR Tell him that you'll take the bomb but use it only as a last resort {{Approval|Minthara|+1}}
** OR Refuse, saying that his plan is too messy and you're out {{Approval|Minthara|+1}}


* Tell the [[Strange Ox]] that it takes worse than a bit of gore to turn your gullet. {{Approval|Minthara|+1}}
▶ '''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]''
* Promise to protect her from [[Orin]]. {{Approval|Minthara|+5}}
* Telling [[Nestor]] that you will take a donation.
* Leaving [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Minthara|+1}}
* Threaten the guard at the checkpoint. {{Approval|Minthara|+1}}
* As Origin [[Astarion]], refuse to help Ulma in the [[Gur Camp]]. {{Approval|Minthara|+1}}
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using any check-based option.
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing {{Approval|Minthara|+1}}


'''[[Circus of the Last Days]]'''<br>
'''[[Circus of the Last Days]]'''<br>
''At the entrance:''
* Convince [[Klaus]] to let you in, using any skill-based or class-based option, or bribing him {{Approval|Minthara|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you ''used to'' be a murderer {{Approval|Minthara|+1}}
** OR, Playing as an {{Class|The Archfey|Archfey Warlock}}, first say that you never pass up a faerie mischief {{Approval|Minthara|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Minthara|+1}}
''Dealing with [[Akabi]] the djinni:''
* Tell him that he is VERY LOUD {{Approval|Minthara|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Minthara|+1}}
** OR, If successful and playing as a {{Skill|Bard}}, try to distract Akabi, asking him about his adventures {{Approval|Minthara|+1}}
** OR Provoke him to transform you {{Approval|Minthara|+1}}
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Minthara|+1}} ''(either option)''<br>
''When passing [[Zethino|Zethino's]] trial, choose answers:''
* First question: "Picking off siblings" {{Approval|Minthara|+2}}, OR ★ "Ulaver wine" {{Approval|Minthara|+1}}
* Second question: ★ "Me" {{Approval|Minthara|+2}}, OR ★ "Gods" {{Approval|Minthara|+2}}, OR ★ "Nobody" {{Approval|Minthara|+1}}
* Third question: ★ "Let herself be captured" {{Approval|Minthara|+2}} ''({{verify}} correct/wrong answers)''
<small>'''''Note:''' If you '''are not''' partnered with Minthara, you must have an '''approval rate >50''' to take the test with the drow. The ★ sign here marks the answers considered '''correct''' for the purposes of the test''</small><br>
''Talking to [[Boney]] the mephit:''
* Call his wife [[Stoney]] magnificent {{Approval|Minthara|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Druid}}, say they both are magnificent {{Approval|Minthara|+1}}
''Dealing with [[Popper]] the kobold trader:''
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then:
** {{Skill|Persuasion|Persuade}} him to give you the hand for free {{Approval|Minthara|+1}}
** {{Skill|Intimidation|Intimidate}} him to let you go with the hand {{Approval|Minthara|+1}}
** Use {{Skill|Deception}} to make him lower the price {{Approval|Minthara|+1}}
<small>'''''Note:''' Class-based {{Skill|Deception}} lines for {{Class|Wizard}}, {{Class|Warlock}} or {{Class|Sorcerer}} '''do not''' give approval'' {{verify}}</small>
* Playing as a {{Class|Paladin}} or a {{Class|Cleric}}, tell him that graverobbing is a profane act {{Approval|Minthara|+1}} <br>
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, tell her to murder whoever she wants OR say "Sure thing, pussycat" {{Approval|Minthara|+1}} ''(either option)''
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty"  {{Approval|Minthara|+1}}
** OR Break the lock on her cage {{Approval|Minthara|+1}} ''(works either with or without {{SAI|Speak with Animals}})''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Minthara|+1}} ''(either option)''
** After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up {{Approval|Minthara|+1}} ''(either option)''
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Minthara|+1}}
''Watching [[Dribbles the Clown|Dribbles's]] show:''
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Yell 'Boo! Get off the stage!' OR say 'What a corny joke' {{Approval|Minthara|+1}} ''(either)''
* Say "What a corny joke" OR yell "Boo! Get off the stage!" {{Approval|Minthara|+1}} ''(either option)''
* Refuse to get onto the stage. {{Approval|Minthara|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Minthara herself''' {{Approval|Minthara|+1}}
* If going on stage yourself, say you're special because of your kindness to everyone, your courage or your strength.{{Approval|Minthara|+1}} ''(either)''
** Then insist on your choice and cheer them {{Approval|Minthara|+1}} ''(including herself and unique line for Jaheira)''
* Prompt her to the stage with the drider joke. {{Approval|Minthara|+1}}
** OR Choose to cross your arms and glare {{Approval|Minthara|+1}}
* Suggest [[Astarion]] to get onto the stage. {{Approval|Minthara|+1}}
** OR Just answer "No." {{Approval|Minthara|+1}}
* Suggest [[Lae'zel]] to get onto the stage. {{Approval|Minthara|+2}}
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for {{Background|Haunted One|The Dark Urge}} {{Approval|Minthara|+1}}
* Suggest [[Minsc]] get on stage {{Approval|Minthara|+1}}, then tell him "Go on, Minsc!" {{Approval|Minthara|+1}}
 
''When passing [[Zethino|Zethino's]] trial, choose answers:''
''Talking to [[Lucretious]]:''
* First question: 'Picking off siblings' {{Approval|Minthara|+2}}, OR 'Ulaver wine' {{Approval|Minthara|+1}}
* After defeating false Dribbles, tell her that killing clowns is a rare treat {{Approval|Minthara|+1}}
* Second question: 'Me' {{Approval|Minthara|+2}}, OR 'Gods' {{Approval|Minthara|+2}}, OR 'Nobody' {{Approval|Minthara|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Minthara|+1}}
* Third question: 'Let herself be captured' {{Approval|Minthara|+2}}
** Then say that Dribbles is probably dead now {{Approval|Minthara|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Minthara|+1}}
 


'''[[Open Hand Temple]]'''
'''[[Open Hand Temple]]'''
* Agree with Brother Bill that if Father Logan had been pickier, he might still be alive. {{Approval|Minthara|+1}}
* Talking to [[Bill|Brother Bill]] and [[Clements|Brother Clements]], say that if [[Lorgan|Father Lorgan]] had been pickier, he might still be alive {{Approval|Minthara|+1}}
* Refuse to take on the curse of the spirit in the amulet. {{Approval|Minthara|+1}}
* Refuse to bear the madness curse instilled by [[Help the Spirit of the Amulet|Monk Manifestation]] {{Approval|Minthara|+1}} ''(starts a fight with crypt corpses)''
* Agree to bear the curse {{Approval|Minthara|-1}}and then withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness.{{Approval|Minthara|+3}}
** OR Agree to bear the curse {{Approval|Minthara|-1}} and then withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness {{Approval|Minthara|+3}}
 
 
'''Around and inside the [[Requisitioned Barn]]'''
* Tell [[Manip Nestor]] you'll ''take'' a donation {{Approval|Minthara|+1}}
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Rogue}}, if you are caught inside the barn by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Minthara|+1}}
 
 
'''[[Sword Coast Couriers]]'''
* Report to [[Commander Lightfeather]] that his soldiers died horrible, painful deaths OR that you've found what was left of them. {{Approval|Minthara|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)''
* Get more money out of [[Danzo Arkwright]] in return for the [[Zhentarim]] letters, using {{Skill|Persuasion}} or {{Skill|Intimidation}} {{Approval|Minthara|+1}}
* In the kennels, leave [[Scratch]] with [[Angry Mar'hyah]] {{Approval|Minthara|+1}}
** After that speak to Scratch and ask to be a good boy {{Approval|Minthara|+1}}
** OR Tell him to stop whining {{Approval|Minthara|+1}}
 
 
'''In the smugglers' cave'''
* After defeating [[Caïros]] and his thugs, if [[Farlin]] survived, ask her about the [[Stone Lord]] and say you're ruthless, too, OR that you don't play nice {{Approval|Minthara|+1}} ''(either option)''
** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too {{Approval|Minthara|+1}}
 
 
'''Elsewhere in [[Rivington]]'''
* Promise the [[Strange Ox]] to keep its secret {{Approval|Minthara|+1}} ''(if you haven't spoken to it in the [[Last Light Inn]])''
** Tell the Ox that it takes worse than a bit of gore to turn your gullet {{Approval|Minthara|+1}}
''(if you have seen its thoughts in the [[Act Two]] and let it be)''
* Playing as [[Astarion]] origin, in the [[Gur Camp]] refuse to help [[Ulma]]  {{Approval|Minthara|+1}}
* In the [[Abandoned Windmill]] basement, attack the newborn mind flayer {{Approval|Minthara|+1}} ''(The option works regardless you wake it first or not)''
** OR, Playing as a {{Class|Barbarian}}, yell "WAKE UP, SQUIDFACE!" {{Approval|Minthara|+1}}
 
 
'''Dealing with [[Orin]]'s guises'''
* If Orin is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation {{Approval|Minthara|+1}} ''(Unique line for [[Lae'zel]] origin)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you have already done it {{Approval|Minthara|+1}}
<small>'''''Note:''' Available if you have killed either [[Isobel]] or your companion in [[Act Two]] on demand of your [[Sceleritas Fel|butler]]''</small>
* If Orin is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Minthara|+1}}
<small>'''''Note:''' This line belongs to the Custom origin (Tav). Other Origins have unique lines each''</small>
:* OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to kill and kill again {{Approval|Minthara|+1}}
* If Orin is impersonating [[Dying Stone Lord Thug]]:
* Playing as an Evil {{Class|Cleric}}, choose to make him suffer {{Approval|Minthara|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to prod his wound OR to spin the blade {{Approval|Minthara|+1}} ''(either option)''
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Minthara|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you'll enjoy watching him die slowly {{Approval|Minthara|+1}}


'''[[Angleiron's Cellar]]'''
* Take the bomb the first time you speak with [[Wulbren Bongle]]. {{Approval|Minthara|+1}}


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Accept or reject the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Minthara|+1}}
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight {{Approval|Minthara|+1}}
* When [[Naaber]] pretend to be a dog, tell him "But nobody likes Naaber" {{Approval|Minthara|+1}}
** Threaten [[Edwynna|Gauntlet Edwynna]] or attack her {{Approval|Minthara|+1}} ''(either option)''
* Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Minthara|+1}}
* Agree OR Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Minthara|+1}} ''(either option)''
** Provide [[Wulbren|Wulbren's]] head to Falcäo {{Approval|Minthara|+1}}
* Playing as [[Astarion]] origin, in [[Fraygo's Flophouse]] drag [[Pale Petras]] under the sun and continue to hold him in the flow of light {{Approval|Minthara|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose the line ''"Correct. But nobody likes Naaber"'' {{Approval|Minthara|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Minthara|+1}}
<small>'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''</small>
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Minthara|+1}} ''(either option)''
 
 
'''[[Wyrm's Rock Fortress]]'''<br>
* Get access into Wyrm's Rock Fortress {{Approval|Minthara|+1}} by either of following options:
** Showing the [[Archducal Coronation - Admission Pass|Admission Pass]] obtained from [[Arfur Gregorio]]
** Showing [[Lower City Pass]] obtained from [[Valeria]]
** Using [[Urgent Report for Duke Ravengard|Nashkellan's report]] ''(can be stolen from the Sword Coast Couriers)''
** Bribing [[Elin|Blaze Elin]]
** Passing any of class-based checks
** OR choose to leave when Blaze Elin stops you {{Approval|Minthara|+1}}
 
''At the Flaming Fist barracks:''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you {{Approval|Minthara|+1}}
** OR, If failed to convince, attack her {{Approval|Minthara|+1}}
''When you spot [[Fist Reynash]] trying to open a chest:''
* Find out that he needs gold, and then:
** Tell him to get a grip {{Approval|Minthara|+1}}
** OR {{Skill|Intimidation|Intimidate}} OR blackmail him into giving you his stash {{Approval|Minthara|+1}} ''(either option)''
** OR Fail the {{Skill|Intimidation}} check {{Approval|Minthara|+1}} ''(makes Reynash hostile)''
** OR Attack Reynash straightaway {{Approval|Minthara|+1}}
 
''Speaking to [[Bakshi|Manip Bakshi]]:''
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Minthara|+1}}
* OR Tell him you've spotted another guard on stealing {{Approval|Minthara|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)''
** Then ask whether it is Fists' job to catch criminals {{Approval|Minthara|+1}}
** OR Ask a reward for turning Reynash in {{Approval|Minthara|+1}}
** OR Leave barracks (or let him escort you out) {{Approval|Minthara|+1}}
* Attack Bakshi straightaway or after speaking with him {{Approval|Minthara|+1}}
 
''At the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:''
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that the [[Steel Watcher]]s will eventually turn on everyone {{Approval|Minthara|+1}}
** OR Use a class-based option for a {{Class|Druid}}, a {{Class|Fighter}} or a {{Class|Ranger}} {{Approval|Minthara|+1}} ''(either option)''
* Pass the Steel Watcher that confronts you at the coronation {{Approval|Minthara|+1}}
<small>''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''</small>
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings:
** Say that you'll make [[Orin]] pay for taking your place {{Approval|Minthara|+1}}
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Minthara|+1}}
* Agree to witness the ceremony of Gortash's ordain, saying "All right", OR "I'd never dream of missing it", OR "Let's get over" {{Approval|Minthara|+1}} ''(either option)''
* Refuse to make an alliance with him and confirm your decision {{Approval|Minthara|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that you'll possess both the brain and the crown and ''won't share'' {{Approval|Minthara|+1}}
* After killing Orin, speak to Gortash and say you two can be allies, but you'll keep Ketheric's and Orin's [[Netherstone]]s {{Approval|Minthara|+1}}
 
''Talking to [[Duke Ravengard]] after the coronation:''
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Minthara|+1}}
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant {{Approval|Minthara|+1}}
<small>''''' Note:''' Choosing this option starts the '''time-sensitive''' quest [[Free Counsellor Florrick]]''</small>
** OR Ask Ravengard whether he knows that he is infected {{Approval|Minthara|+1}}
 
''In the [[Wyrm's Rock Prison]]:''
* Talking to the [[Unusual Skull]], ask it to speak plainly {{Approval|Minthara|+1}} ''(requires {{Ability check|Persuasion|18}})''
** Solve the first riddle {{Approval|Minthara|+1}}
** Solve the second riddle {{Approval|Minthara|+1}}
<small>'''''Note:''' These options are available only if you were arrested, not if you entered the prison by any other means''</small>
 
 
'''[[Lower City]]'''<br>
 
'''[[Basilisk Gate Barracks]]'''
 
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then:
** Outrage at him for stealing from people he is supposed to protect {{Approval|Minthara|+1}}
** OR Pretend to push him off his balance {{Approval|Minthara|+1}}
** OR Use race-based lines for a {{Race|Half-Orc}} or a {{Race|Drow}}, or class-based lines for a {{Class|Monk}} or a {{Class|Barbarian}} {{Approval|Minthara|+1}} ''(either option)''
<small>'''''Note: ''' For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"'' </small>
 
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say:
* That you'd do exactly what she is doing {{Approval|Minthara|+1}}
** OR Advise her to double their shifts and dock their pay {{Approval|Minthara|+1}}
 
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Minthara|+1}}
** OR Say a big guy like him makes an easy target {{Approval|Minthara|+1}}
 
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Minthara|+1}}
** OR Say she didn't deserve to die {{Approval|Minthara|+1}}
** OR Say it's a cruel way of talking about her {{Approval|Minthara|+1}}
 
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Minthara|+1}}
 
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:''
* Tell Lora to calm down and let Liara alone {{Approval|Minthara|+1}}
** Then call Liara a typical Fist who never listens {{Approval|Minthara|+1}}
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Minthara|+1}} ''(Unique line for {{Class|Paladin}})''
** Propose to help Lora find [[Vanra]] for a certain price {{Approval|Minthara|+1}}
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Minthara|+1}}
** OR Say Vanra is dead, no matter Lora believes you or not {{Approval|Minthara|+1}}
 
 
'''[[The Blushing Mermaid]]'''<br>
 
''Talking to [[Bosun Gannet]]:''
* When he instructs you about the tavern rules, ask what to do if you want to use the latrine {{Approval|Minthara|+1}}
* Ask Gannet about the missing kid, and then:
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Minthara|+1}}
** Tell him you'd love to see him try to kick you out {{Approval|Minthara|+1}}
 
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:''
* Inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Minthara|+2}}
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Minthara|+1}}
* When looking for a decision, suggest to pay [[Lora Bergauz|Lora]] off {{Approval|Minthara|+1}}
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Minthara|+1}}
** OR Use unique line for a {{Race|Half-Orc}} or a {{Class|Oath of Vengeance|Vengeance Paladin}} {{Approval|Minthara|+1}} ''(either option)''
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Minthara|+1}}
* Agree to take money from the hag for killing Lora {{Approval|Minthara|+1}}
** OR Refuse to do the dirty work for her {{Approval|Minthara|+1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})''
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Minthara|+2}}
* Agree to kill Lora for disguised hag, but then return and tell the hag you've changed your mind and she should surrender Vanra {{Approval|Minthara|+1}}
 
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
** Tell her to surrender the child immediately {{Approval|Minthara|+1}}
** OR Say you'll leave now {{Approval|Minthara|+1}}
** OR Say "That's so evil, even I'm impressed." {{Approval|Minthara|+2}}
* If you have already killed Lora, tell Ethel to thank you {{Approval|Minthara|+2}}
** OR Say you don't like being used {{Approval|Minthara|+1}}
* When Ethel offers you to become an ally in your crusade, agree to have a deal {{Approval|Minthara|+1}} ''(Unique line for {{Class|Oathbreaker|Oathbreaker Paladin}})''
** OR Decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Minthara|+1}} ''(either option)''
** OR Use a class-based line for a {{Class|Warlock}} or a {{Class|Paladin}} {{Approval|Minthara|+1}} ''(either option)''
 
''Speaking to [[Svend]] and [[Siggy]]:''
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Minthara|+1}}
** OR {{Skill|Persuasion|Persuade}} Svend he should leave the city at the first chance {{Approval|Minthara|+1}}
** OR Use a class-based or race-based line for a {{Race|Halfling}}, a {{Class|Monk}} or a {{Class|Rogue}} {{Approval|Minthara|+1}} ''(either option)''
** OR Choose to stay out of their debate {{Approval|Minthara|+1}}
 
''Other patrons of the tavern:''
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use {{Skill|Persuasion}} to insist on it {{Approval|Minthara|+1}}
** OR Say you've probably mistaken her for someone else {{Approval|Minthara|+1}}
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be "nabbed" {{Approval|Minthara|+1}}
 
 
'''[[Old Garlow's Place]]'''<br>
 
''First time visiting the place:''
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Minthara|+1}}
** OR Taunt her, saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Minthara|+2}}
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing Ethel {{Approval|Minthara|+1}}
<small>''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small>
** OR Say you are not getting mixed up in this {{Approval|Minthara|+1}}
 
''Dealing with hexed [[Mayrina]]:''
* Using {{SAI|Speak with Animals}}, call Mayrina's condition hilarious OR tell her to SPIT IT OUT {{Approval|Minthara|+1}} ''(either option)''
* Without {{SAI|Speak with Animals}}, ask her how did she get herself turned into a sheep {{Approval|Minthara|+1}}
* Tell Adrielle that if they have pissed off a hag, they're ''screwed'' {{Approval|Minthara|+1}}
** OR Tell her you ''hate'' dolls {{Approval|Minthara|+1}}
 
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Minthara|+1}}
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Minthara|+1}}
** OR Tell him to say if they don't want your help {{Approval|Minthara|+1}}
 
''Speaking to Jatlo after you have removed his hex:''
* Tell him he has been charmed by hag {{Approval|Minthara|+1}}
** OR Use a class-based option for a {{Class|Druid}}, a {{Class|Fighter}}, a {{Class|Ranger}}, a {{Class|Rogue}} or an {{Class|Oath of the Ancients| Ancients Paladin}} {{Approval|Minthara|+1}} ''(either option)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Minthara|+1}}
** OR Ask him to tell the hag you're coming for her {{Approval|Minthara|+1}} ''(Not available for the {{Class|Fighter}} characters)''
 
''After removing the hex and killing Jatlo:''
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Minthara|+1}}
** OR Wonder why has she been still dragging this corpse around {{Approval|Minthara|+1}}
* Say you're helping her for the last time {{Approval|Minthara|+1}}
** OR Say they will have to deal with this themselves {{Approval|Minthara|+1}}
 
* Tell Hydrangea Wubb they need to do a better job protecting Mayrina {{Approval|Minthara|+1}}
 
* Talking to [[Kled]], tell him you aren't getting mixed up in this {{Approval|Minthara|+1}}
* Say the dragonborn was only pretending to be a friend {{Approval|Minthara|+1}}
** OR Say that Mayrina ''can be'' very annoying {{Approval|Minthara|+1}}
 
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Minthara|+1}}
** OR Say you are not getting mixed up in this {{Approval|Minthara|+1}}
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Minthara|+1}}
* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Minthara|+1}}
 
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:''
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Minthara|+1}}
 
''If you have killed Ethel:''
* Talking with Mayrina, {{Skill|Persuasion|persuade}} her to let Connor go {{Approval|Minthara|+1}}
** OR Tell her to take time and celebrate {{Approval|Minthara|+1}}
** OR Tell her you killed Ethel and expect a reward {{Approval|Minthara|+1}}
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Minthara|+1}}
** OR Say you prefer thank-yous of a coin variety {{Approval|Minthara|+1}}
** OR Say it wasn't so amazing when the hag vomited a child {{Approval|Minthara|+1}}
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Minthara|+1}}
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Minthara|+1}}
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell either Mayrina or Kled that you killed a perversion of everything natural {{Approval|Minthara|+1}}
 
''At [[Lora's House]]:''
* If you haven't resolved the [[Save Vanra|quest]] yet, ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Minthara|+1}}
* After you have saved Vanra, talk to Lora and choose '''any answer''' (including the one about a reward) {{Approval|Minthara|+1}} ''(either option)''
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Minthara|+1}}
 
 
'''The [[Baldur's Mouth]] (and dealing with its employees)'''
* Talking to [[Ettvard Needle]], threaten him with the blackmail letters from Gortash {{Approval|Minthara|+1}}
* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Minthara|+1}}
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Minthara|+1}}
** Then say you don't care about his age {{Approval|Minthara|+1}}
* Tell [[Silfy]] she's not a good salesperson {{Approval|Minthara|+1}}
 
 
'''[[Cazador's Dungeon]]'''
* Talk to [[Sebastian]] and say you have no intention of freeing a bunch of ravenous spawn {{Approval|Minthara|+1}}
* Let [[Astarion]] complete the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] {{Approval|Minthara|+1}}
 
 
'''The [[Devil's Fee]]'''
* {{Skill|Persuasion|Persuade}} [[Helsik]] to give you first piece of information for free {{Approval|Minthara|+1}}
* After returning from the [[House of Hope]], refuse to give Helsik the promised item, saying that you have just killed a devil in his own home {{Approval|Minthara|+1}}
 
 
'''The [[Elfsong Tavern]]'''
* Convince [[Alan Alyth]] to lower the room price or to rent you it for free, using class-based lines for a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}} {{Approval|Minthara|+1}} ''(either option requiring various skill checks with DC from 18 to 20)''<br>
 
''Talking to [[Lakrissa]] and [[Alfira]]:''
* In the tavern hall, remind her about your bet in the druid's grove, and ask for a kiss instead OR Say you missed her {{Approval|Minthara|+1}} ''(either option)''
** OR Spur her to work instead of talking {{Approval|Minthara|+1}}
* Speaking to them both on the tavern's roof, say you are shocked Alfira hasn't been arrested for making noise {{Approval|Minthara|+1}}
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Minthara|+1}}
 
''Speaking to [[Harvard Willoughby]]:''
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about Harvard smelling funny OR Joke about "Wizard and shatter" {{Approval|Minthara|+1}} ''(either option)''
** OR, Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Minthara|+1}}
* In the second round, joke about "Vampires" OR Joke about "Sleeping with a dragonborn" {{Approval|Minthara|+1}} ''(either option)''
** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Minthara|+1}} ''(Requires successful {{Ability check|Intimidation|20}})''
* In the third round, joke about the Dead Three OR Joke about "A cleric and ham"{{Approval|Minthara|+1}} ''(either option)''
** OR {{Skill|Intimidation|Intimidate}} the public {{Approval|Minthara|+1}} ''(Requires successful {{Ability check|Intimidation|25}})''
 
''Talking to [[Dez Kanshaw]]:''
* Say he won't find courage on the bottom of a bottle {{Approval|Minthara|+1}}
** OR Say he has enough left to buy a drink {{Approval|Minthara|+1}}
** OR Use a race-based line for a {{Race|Halfling}} or a {{Race|Half-Orc}} {{Approval|Minthara|+1}} ''(either option)''
* When Dez tells you about the job offered to his son by [[Three-Piece]], answer with a race-based line for a {{Race|Drow}} or a {{Race|Half-Orc}} {{Approval|Minthara|+1}} ''(either option)''
 
''Speaking to [[Devella Fountainhead]] on the site of [[Belynne Stelmane|Duke Stelmane’s]] murder:''
* Express hope that the one who solves Devella's death will be just as diligent {{Approval|Minthara|+1}}
* If you haven't found the serial killer's [[Bloodstained Parchment|list of targets]], successfully {{Skill|Deception|deceive}} Devella, pretending to be a trainee of Camber Fosrick  {{note|name=Fiction|A fictional detective who appeared in a series of books and short stories written by a Cormyrian scribe Lodevin Parkar. More about him can be found at {{FRWiki|Camber Fosrick|long}}}} {{Approval|Minthara|+1}}
* Tell Devella that Bhaal himself is involved, then say you'll kill her in his name {{Approval|Minthara|+1}}
<small>'''''Note: '''Available for non-{{Background|Haunted One|The Dark Urge}} characters, too; Devella and other Fists immediately turn hostile''</small><br>
 
''Speaking to others:''
* Talking to [[Skoona|Enforcer Skoona]], playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Minthara|+1}}
* Talking to [[Doora Thumbfoot]], ask her what's her "good cause" {{Approval|Minthara|+1}} ''(Unique lines for {{Class|Bard}} and {{Class|Rogue}})''
 
 
'''The [[Facemaker's Boutique]]'''
* Interrupt [[Dolor]] when he's about to kill [[Figaro Pennygood]], saying ''"Back off. That's my kill."'' {{Approval|Minthara|+1}}
<small>'''''Note:''' Available if you have found and read at least one copy of Dolor's [[Bloodstained Parchment|list of targets]]''</small>
** OR Choose to stay in the shadows and watch {{Approval|Minthara|+1}} ''(Unique line for {{Class|Rogue}})''
 
 
'''[[Golbraith's Cellar]]'''
* Ask [[Golbraith Stredivas]] whether his son needs any help {{Approval|Minthara|+1}} ''(Unique line for {{Race|Duergar}})''
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Minthara|+1}}
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Minthara|+1}}
** OR Use a class-based line for a {{Class|Barbarian}}, a {{Class|Cleric}}, a {{Class|Fighter}}, a {{Class|Ranger}}, a {{Class|Wizard}}, or a race-based line for a {{Race|Drow}} {{Approval|Minthara|+1}} ''(either option)''
 
 
'''The [[Graveyard (Lower City)|Graveyard]]'''<br>
 
''Talking to [[Valmorba]]:''
* Inquire her about the grave of ''"M.Kurwin"'', then ask to borrow you a shovel (if you don't have one) {{Approval|Minthara|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Minthara|+1}}
 
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:''
* Ask what he was doing in your father's grave {{Approval|Minthara|+1}} ''(Requires {{Ability check|Deception|25}}''
* Intimidate him into surrendering the loot to you {{Approval|Minthara|+1}}
* OR Use unique lines for a {{Race|Dragonborn}} or a {{Class|Draconic Bloodline|Draconic Sorcerer}} {{Approval|Minthara|+1}} ''(either option)''
* Say "Thank goodness, you can keep it", and then:
** Use {{Skill|Deception}} to convince him the treasure is cursed {{Approval|Minthara|+1}}
** Say the crate was promised for [[Nine-Fingers]], then {{Skill|Intimidation|intimidate}} him to pay the fee for not breaking his snout {{Approval|Minthara|+1}}
* Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Minthara|+1}}
 
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:''
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Minthara|+1}}
** Ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Minthara|+1}}
** OR Say she ''must'' never do it again {{Approval|Minthara|+1}}
** OR Tell Nina to let her brother rest in peace {{Approval|Minthara|+1}} ''(A {{Class|Monk}} character will have a unique line here)''
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Minthara|+1}}  and then:
** Then tell Nina the Mortarch is right {{Approval|Minthara|+1}}
** OR Advise the girl to practice for a decade, then try again {{Approval|Minthara|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Minthara|+1}}
 
''Dealing with grieving parents:''
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Minthara|+1}}
* Convince [[Ulkov Sully]] to make a coffin for little Lily Fischer for free and out of turn, using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Minthara|+1}}
 
''Speaking to [[Gothric Rillyn]]:''
* Say that burying alive is an apt punishment for thievery {{Approval|Minthara|+1}}
** OR, Playing as a {{Class|Rogue}}, say he should have learned the signs of a dangerous mark {{Approval|Minthara|+1}}
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Minthara|+1}}
 
''Other interactions:''
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Minthara|+1}}
 
 
'''[[Grey Harbour Docks]]'''<br>
''Talking to [[Big Huido]]:''
* Successfully {{Skill|Deception|deceive}} him and pretend to be a representative of [[The Guild]] {{Approval|Minthara|+1}} ''(Unique lines for {{Class|Bard}} and {{Class|Rogue}})''
** Then say you'll just loot his corpse instead {{Approval|Minthara|+1}}
* OR {{Skill|Intimidation|Intimidate}} him into surrendering the Guild shipment {{Approval|Minthara|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Fighter}})''
** Then {{Skill|Intimidation|Intimidate}} him again to turn out his pockets, too {{Approval|Minthara|+1}} ''(Unique lines for {{Class|Barbarian}} and {{Class|Rogue}})''
* Ask him what if you just kill him and take everything {{Approval|Minthara|+1}}
* ''At the [[Flymm Cargo]],'' after returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Minthara|+1}}
 
 
'''[[Highberry's Home]]'''
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Minthara|+1}}
<small>''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''</small>
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Minthara|+1}}
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Minthara|+1}}
 
 
'''The [[House of Grief]]'''
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Minthara|+1}} ''(Both options require {{Ability check|Deception|20}})''
* If [[Shadowheart]] remained loyal to {{Deity|Shar}}, {{Skill|Deception|deceive}} [[Mirie]] into giving you the box of collections {{Approval|Minthara|+1}}
* Without talking to Mirie first, speak to [[Morann]] and convince him to let you proceed inside the Mapping Chamber through {{Skill|Persuasion}}, {{Skill|Intimidation}} or {{Skill|Deception}} {{Approval|Minthara|+1}}
* After defeating [[Viconia DeVir]], choose to kill her {{Approval|Minthara|+1}}
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards ''</small>
 
 
'''[[Lady Jannath's Estate]]'''<br>
''If [[Oskar Fevras]] '''was not''' saved in [[Act One]]:''
* Speaking with [[Sir Gorran Penghyst]] and [[Lord Delwaer Jeth]], {{Skill|Intimidation|tell}} them to stop or you will stick both their heads through the bloody painting {{Approval|Minthara|+1}}
** OR Provoke a duel, using unique lines for a {{Race|Half-Orc}}, a {{Class|Fighter}} or a {{Class|Oath of Vengeance|Vengeance Paladin}} {{Approval|Minthara|+1}} ''(either option)''
 
''If Oskar Fevras '''was saved''' in Act One and the estate is now haunted:''
* After initial fight with [[Poltergeist]]s, speak to [[Firellia Jannath|Lady Jannath]] and say you are not one of her servants to order you around {{Approval|Minthara|+1}}
* After you have dealt with [[Echo of a Lost Love|Kerry Evenfield’s ghost]], speak to both Lady Jannath and Oskar Fevras and call their cooing "saccharine nonsense" {{Approval|Minthara|+1}}
 
 
'''The [[The Lodge|Society of Brilliance Lodge]]''' <br>
* Sell [[Havkelaag]] the [[Githyanki Egg]] OR Donate it for free {{Approval|Minthara|+1}} ''(either option)''
 
''Talking to [[Ptaris]]:''
<small>'''''Note:''' These options are available only if you have sold the [[Githyanki Egg]] from the Creche Y'llek to [[Lady Esther]] in previous Acts''</small>
* When Ptaris asks you whether you are good or bad person, answer that you are good at being bad {{Approval|Minthara|+1}}
** OR Use class-based line for a {{Class|Rogue}} {{Approval|Minthara|+1}}
 
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:''
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Minthara|+1}}
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Minthara|+1}}
* If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job {{Approval|Minthara|+1}} ''(Omeluum becomes hostile to the party)''
 
 
'''[[Lower City Sewers]]'''
* ''Talking to [[Lorna Esthelian]],'' tell her that her boyfriend will show up eventually {{Approval|Minthara|+1}}
* ''In the [[Abandoned Cistern]],'' agree with the [[Emperor]] when it refuses to save [[Minsc]] from the [[Absolute]] {{Approval|Minthara|+1}}
 
 
'''The [[Sorcerous Sundries]]'''<br>
''Talking to [[Aradin Beno|Aradin]] near the entrance:''
* Successfully {{Skill|Deception|deceive}} him, saying you haven't found the [[Aylin|Nightsong]] {{Approval|Minthara|+1}}
* If you let slip to Aradin that you've found the Nightsong, say she is immortal and tough {{Approval|Minthara|+1}}
** OR {{Skill|Deception|Deceive}} or {{Skill|Intimidation|intimidate}} Aradin to make him stop pursuing the Nightsong {{Approval|Minthara|+1}} ''(Unique lines for Good, Neutral or Evil {{Class|Cleric}})''
:* OR, Playing as a {{Class|Monk}}, {{Skill|Persuasion|persuade}} him
 
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin's]] fate:''
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Minthara|+1}}
** OR Say you know where she is and might be willing to tell him, too {{Approval|Minthara|+1}}
 
''Facing Lorroakan along with Dame Aylin:''
* Tell Aylin that things will be easier if she goes quietly {{Approval|Minthara|+1}}
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Minthara|+1}}
 
''If you have betrayed Dame Aylin to Lorroakan:''
* After Aylin is defeated, tell Lorroakan it was pleasure doing business with him {{Approval|Minthara|+1}}
* After Lorroakan has caged Aylin, tell him that eternity suits him {{Approval|Minthara|+1}}
* OR Say it's wonderful to see someone achieve their dreams {{Approval|Minthara|+1}}
 
''At the [[Sorcerous Vault]]:''
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]:
** Demand to release your "master" or die OR Say you didn't like your "master" anyway {{Approval|Minthara|+1}} ''(either option)''
** OR Ask the djinni for some gold {{Approval|Minthara|+1}}
** OR Ask him politely to release your ''companion'' now {{Approval|Minthara|+1}} ''(Available to all characters except {{Class|Wizard}})''
 
 
'''The [[Steel Watch Foundry]]'''<br>
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:''
* Succeed a {{Skill|Religion}} check and pretend to be a relief crew for Banite guards {{Approval|Minthara|+1}}
** OR Say you've come to bathe in Banites' blood {{Approval|Minthara|+1}}
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Minthara|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)''
 
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:''
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Minthara|+1}}
** OR Say it is selfish to value their families more than an entire city {{Approval|Minthara|+1}}
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Minthara|+1}}
 
''If you failed to switch off an activated [[Motivator]],'' convince Toobin to move on, using {{Skill|Intimidation}} or {{Skill|Persuasion}} {{Approval|Minthara|+1}}
 
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:''
** {{Skill|Persuasion|Persuade}} [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Minthara|+1}} ''(Unique lines for {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}})''
** OR {{Skill|Intimidation|Intimidate}} [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Minthara|+1}}
<small>'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character roll {{Skill|Persuasion}} instead of {{Skill|Intimidation}} for all others''</small>
* Side with Wulbren and tell Toobin that Gondians have to die for the city OR Tell him that the Ironhands came for him {{Approval|Minthara|+1}} ''(either option)''
* Take Gondians' side and tell Wulbren you won't let hurt them {{Approval|Minthara|+1}} ''(Wulbren and other Ironhands become hostile)''
* OR, Convince Wulbren to let the Gondians go away {{Approval|Minthara|+1}} ''(Requires {{Ability check|Persuasion|20}})''
<small>'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll {{Skill|Performance}} instead of {{Skill|Persuasion}}''</small>
 
''Talking to [[Barcus Wroot]] after resolving the conflict:''
* If you have sided with [[Wulbren Bongle]], tell Barcus that there was no other way {{Approval|Minthara|+1}}
* If you killed both [[Gondian]]s and [[Ironhand]]s, tell Barcus you did what you could {{Approval|Minthara|+1}}
** OR Say that it is for the best if no one of them takes Baldur's Gate {{Approval|Minthara|+1}}
* If you have sided with Gondians, tell Barcus that Wulbren was past saving {{Approval|Minthara|+1}}
** OR Say that Wulbren deserved to die {{Approval|Minthara|+1}}
* If you convinced both factions to make peace, tell Barcus you're impressed OR that he'll make a great leader of the Clan Ironhand {{Approval|Minthara|+1}} ''(either option)''
** OR Say he should have killed Wulbren {{Approval|Minthara|+1}}
 
 
'''Other locations in Lower City'''<br>
* ''In the [[Bloomridge Park]],'' speaking to [[Albert]], call him a quitter and tell to get his [[Sparky|dog]] {{Approval|Minthara|+1}}
* ''At the [[Chromatic Scale]],'' playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Minthara|+1}}
* ''At the [[Counting House]],'' bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Minthara|+1}}
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Minthara|+1}}
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small>
* ''At [[Flymm's Cobblers]],'' talking to [[Sally Flymm]], choose to put her out of her misery {{Approval|Minthara|+1}} ''(Sally and [[Dravo Flymm|Dravo]] turn hostile to the party)''
* ''In the [[Heapside Prison]],'' talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don't want more puns {{Approval|Minthara|+1}}
* ''At the [[House of Hope]],'' ask the [[Archivist]] whether he'd like you to break bits of him {{Approval|Astarion|+1}} ''(Works regardless you talk about your contract or the [[Orphic Hammer]]; Requires {{Ability check|Intimidation|25}})''
 
 
'''The [[Murder Tribunal]]'''
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Minthara|+1}}
* Speaking to [[Sarevok Anchev]], offer either [[Jaheira]] or [[Minsc]], or them both as a sacrifice to the Tribunal {{Approval|Minthara|+1}}
* Being judged, say you've ended your victim and then cut off their hand {{Approval|Minthara|+1}}
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Minthara|+1}}
** OR Say you killed them slowly and painfully {{Approval|Minthara|+1}}
<small>''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful {{Skill|Deception}} rolls on corresponding options '''do not''' give approval points''</small>
* Agree to sacrifice [[Valeria]] in Bhaal's name, on Sarevok's orders {{Approval|Minthara|+1}}
<small>''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points''</small>
 
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]]:
* Speaking to [[Echo of Amelyssan]], say that killing is merely a tool {{Approval|Minthara|+1}}
** OR Say that nothing compares to your first kill {{Approval|Minthara|+1}}
 


'''[[Wyrm's Rock Fortress]]'''
'''The [[Bhaal Temple]]'''<br>
* When confronting [[Fist Reynash]] in the Flaming Fist barracks:
''Talking to [[Orin]]:''
** Take his gold or get him to reveal his stash. {{Approval|Minthara|+1}}
* Tell her that you're not interested in abducted companion's fate {{Approval|Minthara|+1}}
** Tell him to "Get a grip." {{Approval|Minthara|+1}}
* OR Tell her you won't stop her to kill the abductee {{Approval|Minthara|+1}}
** If you wake the guards:
''Speaking to Avatar of Bhaal after defeating Orin:''<br>
*** Persuade [[Manip Bakshi]] that another Fist was trying to steal from him. {{Approval|Minthara|+1}}
* Accept your Father's gift and blessings {{Approval|Minthara|+3}}
*** Tell Manip Bakshi "How embarassing. Isn't it your job to catch criminals?" {{Approval|Minthara|+2}}
<small>'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same''</small>
*** Ask Manip Bakshi for a reward. {{Approval|Minthara|+1}}
 
* Convince [[Arkleia Oloril]] to trade the equipment of the Flaming Fists with you. {{Approval|Minthara|+1}}
 
* Pass the [[Steel Watcher]] that confronts you at the coronation. {{Approval|Minthara|+1}}
'''[[Campsite|Camp]] & Conversations'''<br>
* Say that you should not trust the [[Steel Watcher]]s because they will turn on everyone while talking to Lord Amber's Bodyguard, Lady Durinbold's Attendant and Lord Shattershield's Attendant. {{Approval|Minthara|+1}}
''Camp interactions''
* Refuse twice to give [[Gortash]] the Netherstones. {{Approval|Minthara|+1}}
* Let her use the [[Astral-Touched Tadpole]] {{Approval|Minthara|+5}}
* Tell [[Ravengard]] that Gortash is a tyrant after probing his mind to discover [[Florrick]]'s location. {{Approval|Minthara|+1}}
* After entering the refugee camp at Rivington, agree with Minthara that refugees should earn their keep {{Approval|Minthara|+3}}
* Playing as the Dark Urge, when [[Gortash]] explains your previous dealings:
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, call them a convenient source of food if the city is sieged {{Approval|Minthara|+3}}
** Say that you'll make Orin pay for taking your place {{Approval|Minthara|+1}}
* After she says the next urchin who pickes her pocket will lose their hand, ask why not take their head {{Approval|Minthara|+1}}
** OR reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Minthara|+1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, after your heritage is revealed, tell her you want to take your rightful place {{Approval|Minthara|+5}}
* Discussing with Minthara the [[Steel Watcher]]s, say you wish you had such devices of your own {{Approval|Minthara|+1}}
* Discussing [[Gortash]], say he won't save the city, but you will, then say that Baldurians' opinion does not matter {{Approval|Minthara|+1}}
* Playing as [[Gale]] origin, after speaking to Elminster, tell Minthara you are nothing without Mystra {{Approval|Minthara|+1}}
* After purchasing a copy of ''[[Baldur's Mouth Gazette]]'' from a street vendor, ask her what she would do if she ran the paper {{Approval|Minthara|+3}}
* After defeating [[Orin]], observe that she sounds disheartened {{Approval|Minthara|+1}}
** OR Say it was a good kill, and then choose '''any''' of next options {{Approval|Minthara|+5}}
** OR Say she is one of few people who faced a Chosen of Bhaal {{Approval|Minthara|+3}}
** Then say that your fight is not over yet {{Approval|Minthara|+3}}
* When Minthara asks you about mastering the [[Absolute]] together, succeed the {{Ability check|Persuasion|25}} to convince her {{Approval|Minthara|+5}}
* Playing as [[Karlach]] origin, after killing Gortash, tell Minthara it's hard to savour anything when your time runs out {{Approval|Minthara|+1}}
** OR Say you're glad this f*cker is dead {{Approval|Minthara|+1}}


'''[[Lower City]]:'''
''Other companions and camp followers''
* Tell [[Silfy]] she's not a good salesperson when she tries to sell you a copy of ''Baldur's Mouth Gazette''. {{Approval|Minthara|+1}}
* After [[Scratch]] returns back to camp, tell him he's back where he belongs {{Approval|Minthara|+1}}
* Tell [[Luan]] she's not a good salesperson when she tries to sell you a copy of ''Baldur's Mouth Gazette'' {{Approval|Minthara|+1}}, then tell her to stand up straight and project her voice {{Approval|Minthara|+1}}.
* When [[Vlaakith]] emerges at camp as a projection, convince [[Lae'zel]] to remain loyal to her {{Approval|Minthara|+1}}  
''In [[Cazador's Dungeon]]:''
* Tell [[Sebastian]] you have no intention of freeing the spawn. {{Approval|Minthara|+1}}
''At the [[House of Grief]]:''
* Tell [[Arves]] you've come to collect interest on his debt. {{Approval|Minthara|+1}}
* Kill [[Viconia]] after interrogating her, if previously she had been knocked out in the battle. {{Approval|Minthara|+1}}
''At the [[Chromatic Scale]]:''
* As a Bard, ask [[Thomas C. Quirkilious]] about the benefits of using worg hair lute strings. {{Approval|Minthara|+1}}
''At the [[Devil's Fee]]:''
* When first speaking with Helsik, persuade her to give you a free sample. {{Approval|Minthara|+1}}
* Upon returning from [[House of Hope]], intimidate [[Helsik]] saying that you've just killed a devil in his own home.{{Approval|Minthara|+1}}
''At the [[Sorcerous Sundries]]:''
* Tell [[Lorroakan]] you know where the [[Nightsong]] is.


'''[[Campsite|Camp/Conversation]]'''
''[[Minthara/romance|Romance]]''
* Let her use the [[Astral-Touched Tadpole]]. {{Approval|Minthara|+5}}
* If you are partnered, after [[Orin]] reveals herself as a shapeshifter, promise Minthara you won't let her fall into Orin's clutches again {{Approval|Minthara|+5}}
* Agree with her on that refugees should earn their keep. {{Approval|Minthara|+3}}
* Playing as {{Background|Haunted One|The Dark Urge}} AND being partnered with her, after your heritage is revealed, show Minthara your mind. When she praises you, say she is exquisite, too {{Approval|Minthara|+5}}
* When talking about Menzoberranzan, tell her that her upbringing made her strong. {{Approval|Minthara|+1}}
* After Orin has abducted your companion (not Minthara), ask her whether you are bonded until the matter is done {{Approval|Minthara|+10}}
* Ask her why not to take the head of the next urchin. {{Approval|Minthara|+1}}
** OR Say you hope your bond will last beyond that {{Approval|Minthara|+10}}
* After revealing your origin as the [[Dark Urge]], tell her that she is also exquisite. {{Approval|Minthara|+5}}
* Telling Scratch he's back where he belongs after he returns back to camp.
* Persuade [[Lae'zel]] to kneel to [[Vlaakith]] when she appears at your camp.
* When asking her if she has seen anything like the [[Steel Watcher]]s before, tell her you wish you had such devices of your own. {{Approval|Minthara|+1}}
* After purchasing a copy of ''[[Baldur's Mouth Gazette]]'' from a street vendor, ask her what she would do if she ran the paper. {{Approval|Minthara|+3}}
* After defeating [[Orin]]:
** Tell her that fight isn't over yet OR that she's one of few people who dared to face a Chosen of Bhaal. {{Approval|Minthara|+3}}
** Observe that she sounds disheartened. {{Approval|Minthara|+1}}
** Tell her she is nothing like Orin OR that she and Orin could have been sisters. {{Approval|Minthara|+5}}
}}


==Disapproval==
==Disapproval==
Line 218: Line 950:


===Act Two===
===Act Two===
{{SpoilerBox|act=2|nograd=1|unhide=1|
'''[[Last Light Inn]]'''
* Agree to help [[Marcus]] abduct [[Isobel]].
* Tell [[Isobel]] she is going to "meet Ketheric face-to-face" when helping [[Marcus]] abduct her.


'''[[Shadow-Cursed Lands]]'''
'''[[Crèche Y'llek]]'''
*Agree to help [[Arabella]] find her parents.
* At the [[Crèche_Y'llek#Infirmary|Infirmary]], ask [[Stornugoss|Ghustil Stornugoss]] whether the ''[[zaith'isk]]'' process will hurt you {{Approval|Minthara|-1}}
*Let [[Arabella]] stay at your camp.
* Playing as a {{Class|Fighter}}, save [[Youth Varrl]] in the [[Crèche_Y'llek#Classroom|Classroom]] by whatever means, and then tell him that capacity for mercy is what separates us from feral beasts {{Approval|Minthara|-1}}
<small>'''''Note: ''' If you fight Varrl and leave him alive but knocked out, he cannot be brought to senses afterwards, therefore, this point cannot be gained''</small>
* When speaking with [[Kith'rak Therezzyn]], surrender the [[Mysterious Artefact]] to her {{Approval|Minthara|-1}}
 
 
'''[[Ruined Battlefield]]'''<br>
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:''
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, betray them and side with the ambushing [[Harpers]] {{Approval|Minthara|-1}}
 
''When dealing with [[He Who Was]]:''
* After ordering [[Madeline]] to hurt herself as Ben and Marc did, stop her, saying she had done enough {{Approval|Minthara|-1}}
** OR Say her willing to hurt herself was enough {{Approval|Minthara|-1}}
** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Minthara|-1}}
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Minthara|-1}}
 
''Elsewhere:''
* After saving [[Rolan]] from the [[Shadow]]s, tell him not to be hard on himself for trying to save his family {{Approval|Minthara|-2}}
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}} or a {{Class|Wizard}}, use a class-based option {{Approval|Minthara|-1}}
 
 
'''[[Last Light Inn]]'''<br>
''Speaking to [[Jaheira]]:''
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Minthara|-1}}
** OR Tell her that you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Minthara|-5}} ''(Available is you have [[Z'rell|Z'rell's]] orders to do it)''
 
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:''
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'':
** Speak to Isobel and say that she is coming with you {{Approval|Minthara|-5}}
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'':
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Minthara|-5}}
* Playing as {{Background|Haunted One|The Dark Urge}}:
** Obey your Urge and tell Isobel you crave to kill her {{Approval|Minthara|-5}}
<small>'''''Note: '''This option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it''</small>
 
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:''
* Hiss back at him, say that he is in your territory, and order to get out {{Approval|Minthara|-1}}
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Minthara|-1}}
 
''Speaking to [[Cerys]]:''
* When she tell you about their misfortunes, say that she did the right thing {{Approval|Minthara|-1}} ''(either basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})''
 
''Elsewhere in the inn:''
* Talking to [[Alfira]], ask her about others, and then say that running was right call {{Approval|Minthara|-1}}
* Talking to [[Florrick|Counsellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Minthara|-1}}
* Let [[Mol]] lose the game of lanceboard against [[Raphael]] by giving the wrong advice, failing the {{Skill|Sleight of Hand}} roll or not helping her at all {{Approval|Minthara|-1}}
* Speaking to drunken [[Rolan]] before trying to [[Rescue the Tieflings|save captured refugees]], promise to rescue [[Cal]] and [[Lia]] if they are alive OR say that it is your responsibility to bring them back {{Approval|Minthara|-1}} ''(either option; starts the quest, if you don't have it already)''
 
 
'''[[Reithwin Town]]''' <br>
* At the [[Reithwin Tollhouse]], agree to give up all your gold to [[Gerringothe Thorm]] {{Approval|Minthara|-1}}
 
''At the cemetery:''
* Agree to help [[Arabella]] find her parents {{Approval|Minthara|-1}}
** Then offer Arabella shelter at your camp {{Approval|Minthara|-1}}
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed {{Skill|Persuasion}} or {{Skill|Intimidation}} roll to take her to your camp {{Approval|Minthara|-1}} ''({{Background|Haunted One|The Dark Urge}} character will have a unique lines and {{Skill|Persuasion}} option only)''


'''[[Gauntlet of Shar]]'''
* Lick the suspicious spider carcass.


'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
* Disagree with Minthara's plans of taking over control of the Absolute.
* When Minthara asks why you chose to kill the tieflings in the Grove:
** Tell her you did it to watch them suffer.
** Tell her you enjoy killing.
** Tell her a violent urge is the cause.


'''[[Mind Flayer Colony]]'''
* In the [[Moonrise Towers Prison]], speaking to the [[Warden]] for the first time, {{Skill|Deception|deceive}} her about being [[Balthazar|Balthazar's]] closest confidante {{Approval|Minthara|-1}}
* Use the Neural Apparatus to release everyone in the Tadpoling Centre.
** Then try to bribe her {{Approval|Minthara|-1}}
* Speaking to [[Wulbren]], say that they can die in prison for all you care {{Approval|Minthara|-1}}
** Refuse to find tools for Wulbren {{Approval|Minthara|-1}}
* When Wulbren, once freed, takes the boat and sails off without the party, let him go {{Approval|Minthara|-1}}
* If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners {{Approval|Minthara|-1}}
 


'''Camp/Conversation'''
'''[[Gauntlet of Shar]]'''<br>
* After confessing your urge to kill as the Dark Urge, tell her that you fear that you're similar to a ''qu'lith quarthan''. {{Approval|Minthara|-1}}}}
* Lick the dead spider meat {{Approval|Minthara|-2}} ''(Comes point by point for each lick)''
 
 
'''[[Mind Flayer Colony]]'''<br>
''In the [[Necrotic Laboratory]]:''
* Talking to the [[Fresh Mind]] via the [[Slack-Skinned Head]], tell them they will never wake again {{Approval|Minthara|-1}}
* Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Minthara|-1}}
<small>'''''Note: ''' Available only if you helped the necromancer reach the [[Nightsong]] and let him take her to [[Ketheric]]''</small>
 
* ''In the [[Tadpoling Centre]],'' choose to release pod captives {{Approval|Minthara|-1}}
 
 
'''After the final fight with [[Apostle of Myrkul]]'''<br>
 
''Speaking to [[Minthara]]:''
* If you haven't recruited her earlier, Minthara'll be intent to go to Baldur's Gate with you. Ask her whether she should skulk back to the Underdark {{Approval|Minthara|-2}}
** OR Refuse to recruit her, saying that she is staying here in the shadows {{Approval|Minthara|-2}}
* When Minthara tells you she is going to kill [[Orin]] and seize the cult leadership, say eradicating the Elder Brain may be wiser {{Approval|Minthara|-3}}
* OR Declare you will be the saviours of Baldur's Gate, then say her vision of future is shaped by violence {{Approval|Minthara|-3}}
** Then tell her that if she is going to Baldur's Gate, she'll do it alone {{Approval|Minthara|-1}}
* OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Minthara|-3}}
* When Minthara enquires about one more thing to explain...
* ... and asks why you slayed the tieflings in the [[Emerald Grove]] ''(available if you did)'':
** Say you wanted to watch them suffer {{Approval|Minthara|-2}}
** Say you don't have an answer {{Approval|Minthara|-1}}
** Ask whether it matters {{Approval|Minthara|-1}}
** Playing as {{Background|Haunted One|The Dark Urge}}, tell her you weren't in control of yourself. Then fail a {{Ability check|Deception|14}} to assure her you are now {{Approval|Minthara|-2}}
*** OR answer "No." {{Approval|Minthara|-1}}
*... and asks why you have come to Moonrise:
** Say you were looking for more people to kill {{Approval|Minthara|-1}}
 
'' Talking to [[Alfira]]:''
* Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Minthara|-1}}
** OR Prompt her to play for them alone {{Approval|Minthara|-1}}
 
''Speaking to [[Cerys]]:''
* Tell her you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Minthara|-1}}
* Tell Cerys that other will look up to her {{Approval|Minthara|-1}}
* Say you couldn't have done it without Jaheira's help {{Approval|Minthara|-1}}
** Then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Minthara|-1}}
 
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:''
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then:
** Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Minthara|-1}}
** Promise Umi that Mol is fine {{Approval|Minthara|-1}}
 
 
'''[[Campsite|Camp]] & Conversations'''<br>
''Camp interactions''
* Discussing with Minthara her serving the cult of the [[Absolute]], say she should take responsibility for her actions {{Approval|Minthara|-1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her that surrendering to your urges is liberating {{Approval|Minthara|-1}}
* Playing as a {{Class|Paladin}}, discuss your Oath with Minthara and tell her that her crusade against the Absolute is an excuse for the bloodshed {{Approval|Minthara|-1}}
** If her own Oath is broken, say it's hardly surprising, for she serves only herself {{Approval|Minthara|-1}}
 
* Playing as {{Background|Haunted One|The Dark Urge}}, confess your yearn to kill, and then:
** When Minthara asks why you confide in her, say you thought she would understand you {{Approval|Minthara|-1}}
** When she tells you about ''qu'lith quarthen''{{note|name=Dictionary}}, say you fear you can't control yourself {{Approval|Minthara|-1}}
* Playing as [[Astarion]] origin, after [[Raphael]] reveals the purpose of your scars, tell Minthara you just want [[Cazador]] dead {{Approval|Minthara|-1}}
 
''Other companions and camp followers''
* After [[Karlach]] receives the second upgrade for her heart and Minthara expresses concerns about her courage, answer that you all be better without the tiefling {{Approval|Minthara|-1}}
* Tell [[Arabella]] that her parents are dead, then say that she'll feel better in time OR that her parents would be proud of her {{Approval|Minthara|-1}} ''(either option)''
 
''[[Minthara/romance|Romance]]''
* When she reaches out to your mind as you approach, ask her to respect your privacy {{Approval|Minthara|-1}}
** Then say you understand her, but you don't like her {{Approval|Minthara|-1}}
** Imagine her as a monster {{Approval|Minthara|-5}}
** OR Say she wouldn't like what she saw {{Approval|Minthara|-1}}
* If you have already partnered with someone else, ask Minthara whether you could have them both {{Approval|Minthara|-1}}
** When she objects, say you then choose the other partner {{Approval|Minthara|-1}}
** OR Choose simply to leave {{Approval|Minthara|-1}}
* Ask about why did she call you ''alurlssrin''{{note|name=Dictionary}}, then say you don't feel the same way {{Approval|Minthara|-5}}


===Act Three===
===Act Three===
{{SpoilerBox|act=3|nograd=1|unhide=1|
 
'''[[Rivington]]'''
'''[[Rivington]]'''<br>
* When passing [[Zethino|Zethino's]] trial, choose answers:
** First question: 'Pet spiders' OR 'Time with her family' {{Approval|Minthara|-1}} ''(either)''
** Second question: 'Drizzt Do'Urden' {{Approval|Minthara|-1}}
** Third question: 'Raiding the grove', OR 'Deny Lolth', OR 'Fall for me' {{Approval|Minthara|-1}} ''(either)''
* Suggest her as candidate for the stage at Dribbles the Clown's performance. {{Approval|Minthara|-1}}
* Intimidate [[Angry Mar'hyah]] while standing up for [[Scratch]]. {{Approval|Minthara|-1}}
* Intimidate or deceive Mar'hyah into leaving. {{Approval|Minthara|-1}}
* Convincing Mar'hyah that Scratch is a terrible influence for the other dogs. {{Approval|Minthara|-1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone close to you. {{Approval|Minthara|-1}}
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
* Assure [[Brother Clements]] that Ilmater is proud of Father Lorgan. {{Approval|Minthara|-1}}
* Tell [[Tara]] to stop eating pigeons. {{Approval|Minthara|-1}}
* Consent to arrest when the Steel Watcher at the [[South Span Checkpoint]]. {{Approval|Minthara|-1}}


'''[[Angleiron's Cellar]]'''
'''[[Angleiron's Cellar]]'''
* Do not take the bomb when speaking with [[Wulbren Bongle]]. {{Approval|Minthara|-1}}
* Talking to [[Wulbren]], refuse to take the [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way {{Approval|Minthara|-1}}
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Minthara|-1}}
 
'''[[Circus of the Last Days]]'''<br>
* Dealing with [[Akabi]] the djinni, successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Minthara|-1}}
** Spin the wheel again and try to distract the djinni, letting out a loud fart {{Approval|Minthara|-1}}
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Minthara|-1}}
* Talking to [[Popper]] the kobold trader after defeating false Dribbles, say that offering "treatoes" now is a bit callous. {{Approval|Minthara|-1}}
 
''When passing [[Zethino|Zethino's]] trial, choose answers:''
* First question: "Pet spiders" OR "Time with her family" {{Approval|Minthara|-1}} ''(either option)''
* Second question: "Drizzt Do'Urden" {{Approval|Minthara|-1}}
* Third question: "Raiding the grove", OR "Deny Lolth", OR "Fall for me" {{Approval|Minthara|-1}} ''(either option)''<br>
 
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy {{Approval|Minthara|-1}}
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Minthara|-1}} ''(either option)''
 
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Playing as a {{Class|Bard}}, interrupt him with your own pun {{Approval|Minthara|-1}}
* Volunteer Minthara to the stage as an assistant to Dribbles {{Approval|Minthara|-1}}
 
''Talking to [[Lucretious]]:''
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Minthara|-1}}
* When you deliver her Dribbles's remains, ask whether she is hiring personnel {{Approval|Minthara|-1}}
 
 
'''The [[Open Hand Temple]]'''
* Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Minthara|-1}}
** OR, Playing as a {{Class|Monk}}, say that offering alms to those in need is a sign of noble soul {{Approval|Minthara|-1}}
* On the temple roof, tell [[Tara]] to stop eating the carrier pigeons {{Approval|Minthara|-1}}
** OR, Playing as [[Gale]] origin, tell Tara that other aviary in the city is much better {{Approval|Minthara|-1}}
 
 
'''[[Sword Coast Couriers]]'''
* In the kennels, make [[Angry Mar'hyah]] let you keep [[Scratch]], using {{Skill|Persuasion}}, {{Skill|Intimidation}} or class-based {{Class|Druid}}, {{Class|Fighter}} or {{Class|Paladin}} options {{Approval|Minthara|-1}}
** Then force Mar'hyah to leave the kennels via {{Skill|Deception}} or {{Skill|Intimidation}} {{Approval|Minthara|-1}}
 
 
'''Elsewhere in Rivington'''
* Ask newspaper seller [[Lilly Beanbottom]] whether she knows that a murder is not a good thing {{Approval|Minthara|-1}}
* Playing as a {{Class|Cleric}}, tell [[Nayzeem|Tinker Nayzeem]] that Divine works in mysterious ways {{Approval|Minthara|-1}}
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]] {{Approval|Minthara|-1}}
* Try and help the [[Dying Stone Lord Thug]] {{Approval|Minthara|-1}}
** OR, Playing as a {{Class|Druid}}, apply a natural salve to his wound {{Approval|Minthara|-1}}
<small>'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug''</small>
* In the smugglers' cave, defeat [[Caïros]] and his thugs, and if [[Farlin]] survived, say you don't want gratitude from criminals {{Approval|Minthara|-1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Minthara|-1}}
 
 
'''Dealing with [[Orin]]'s guises'''
* If Orin is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about {{Approval|Minthara|-1}} ''(Unique lines for [[Karlach]] and [[Wyll]] origins)''
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her you do all you can to keep your loved ones safe from your blade {{Approval|Minthara|-1}}
 


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Try to hire any of the drow twins. {{Approval|Minthara|-1}}
* At the entrance gate, consent to be arrested by the [[Steel Watcher]] {{Approval|Minthara|-1}}
* Give [[Reynash]] the necessary gold to pay the ferry ticket. {{Approval|Minthara|-1}}
* Playing as [[Astarion]] origin, in [[Fraygo's Flophouse]] drag [[Pale Petras]] into the sunlight, then choose to let him go {{Approval|Minthara|-1}}
''At [[Sharess' Caress]]:''
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], choose to proceed with one of the twins when Minthara declines their offer {{Approval|Minthara|-2}} ''(if you're partnered with her)''
** OR Choose to proceed with one of the twins when any other partner declines their offer {{Approval|Minthara|-1}} ''(if you're partnered with any other companion)''
* Speaking to [[Valeria]], propose a toast to ADVENTURE! {{Approval|Minthara|-1}}
<small>'''''Note: ''' Available only after you've started [[Solve the Open Hand Temple Murders]] quest''</small>
 


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
* As the Dark Urge, during the inauguration and after [[Gortash]] explains how he has met you before, reply, "You misread me. I've come to end this evil plot"


'''[[Lower City]]'''
''At the Flaming Fist barracks:''
* Agree to follow [[Araj Oblodra]] inside after the explosion. {{Approval|Minthara|-1}}
* When you spot [[Reynash|Fist Reynash]] trying to open a chest, give him 300 gold to take the ferry {{Approval|Minthara|-1}}
* At the [[The Lodge|Society of Brilliance]], refuse to hand the [[Githyanki Egg]] over to [[Havkelaag]] and call his experiment barbaric. {{Approval|Minthara|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] afterwards, let him arrest you {{Approval|Minthara|-1}}
 
''At the [[Wyrm's_Rock_Fortress#Second_floor|Audience Hall]]:''
* Playing as {{Background|Haunted One|The Dark Urge}}, when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Minthara|-1}}
* Speaking to Gortash after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Minthara|-1}}
 
* ''In the [[Wyrmway]],'' after defeating [[Ansur]], tell the [[Emperor]] that it "could do the honorable thing and let him kill you" {{Approval|Minthara|-1}}
 
 
'''[[Lower City]]'''<br>
 
'''[[Basilisk Gate Barracks]]'''
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and ask her to let it slide, just for once {{Approval|Minthara|-1}}
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, tell him you'll stay out of trouble {{Approval|Minthara|-1}}
* Talking to [[Thrastle Muria]], say that you are no builder but still are handy with a hammer {{Approval|Minthara|-1}}
 
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:''
* Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Minthara|-1}}
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Minthara|-1}} ''(Unique line for {{Class|Paladin}})''
 
 
'''[[The Blushing Mermaid]]'''<br>
 
''Talking to [[Bosun Gannet]]:''
* When he instructs you about the tavern rules, say you'll keep to them {{Approval|Minthara|-1}}
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Minthara|-1}}
 
''Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]:''
* When looking for a decision, propose to talk to [[Lora Bergauz|Lora]] and calm her down {{Approval|Minthara|-1}}
* Agree to take money from the hag for killing Lora, then return and say you can't do it {{Approval|Minthara|-1}}
 
''Speaking to [[Svend]] and [[Siggy]]:''
* Tell Svend that Siggy loves him {{Approval|Minthara|-1}} ''(Unique line for {{Class|Bard}})''
 
 
'''[[Old Garlow's Place]]'''<br>
''Dealing with hexed [[Mayrina]]:''
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Minthara|-1}}
* Talking to [[Adrielle]], offer to have a look at the hex {{Approval|Minthara|-1}}
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Minthara|-1}}
 
''After removing the hex and killing [[Jatlo]]:''
* Tell Mayrina she was an adorable sheep {{Approval|Minthara|-1}}
* Offer Mayrina help with the hag {{Approval|Minthara|-1}} ''(Unique line for {{Class|Oath of Devotion|Devotion Paladin}})''
 
* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Minthara|-1}}
<small>''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''</small>
 
* Talking to [[Kled]], tell him that they are safe now {{Approval|Minthara|-1}}
 
* Talking to Adrielle, say that hags and their agents are liars and cheats {{Approval|Minthara|-1}}
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Minthara|-1}} ''(either option)''


'''[[Stormshore Tabernacle]]'''
''If you have killed [[Auntie Ethel]]:''
* Donate to a deity at their statue.
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Minthara|-1}}
** Donate to [[Lolth]]. {{Approval|Minthara|-5}}
** Donate to any other deity. {{Approval|Minthara|-1}}


'''[[The Counting House]]'''
* Give [[Rags Deelarma]] begging outside the entrance a handful of coins. {{Approval|Minthara|-1}}


'''[[Cazador's Dungeon]]'''
'''[[Cazador's Dungeon]]'''
* Tell [[Sebastian]] "We'll set you free - what else?" when he asks what will happen to the spawn. {{Approval|Minthara|-1}}
* Speaking to [[Sebastian]], pass {{Skill|Persuasion}} or {{Skill|Intimidation}} check, then promise him to set him and the other spawn free OR ask whether they would be able to control hunger {{Approval|Minthara|-1}} ''(either option)''
* Don't let [[Astarion]] finish the [[The_Pale_Elf#Outcomes|Rite of Profane Ascension]] once he has started it {{Approval|Minthara|-1}}
 
 
'''The [[Crimson Draughts]]'''
* When [[Araj Oblodra]] invites you to come in, agree to follow her {{Approval|Minthara|-1}}
* If you are partnered with [[Astarion]] and he is in the party, refuse Araj's invitation to come in, saying you saw how Araj made him feel {{Approval|Minthara|-1}}
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Minthara|-1}}
<small>''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|companion quest]] is not finished yet''</small>
* Near the Crimson Draughts, give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Minthara|-1}}
 
 
'''The [[Elfsong Tavern]]'''<br>
''Talking to [[Lakrissa]]:''
* In the tavern hall, tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Minthara|-1}}
* On the tavern's roof, tell her to get back to work, or you will tell [[Alan Alyth|Alan]] about it {{Approval|Minthara|-1}}
 
''Speaking to [[Harvard Willoughby]]:''
* Agree to participate in ''Laff Riot'', and then, in the first round, joke about "Dwarf and bulette" {{Approval|Minthara|-1}}
* In the second round, joke about "Zombie reanimator" {{Approval|Minthara|-1}}
* In the third round, joke about "Mind flayer and duergar" {{Approval|Minthara|-1}}
 
''Speaking to [[Devella Fountainhead]] on the site of [[Belynne Stelmane|Duke Stelmane's]] murder:''
* If you haven't found the serial killer's [[Bloodstained Parchment|list of targets]], playing as a {{Class|Ranger}}, {{Skill|Persuasion|persuade}} her to use your help {{Approval|Minthara|-1}}
* If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail {{Approval|Minthara|-1}}
* When Devella asks you to warn the targets, agree {{Approval|Minthara|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, confess to it to Devella, then say you're working against Bhaal {{Approval|Minthara|-1}} ''(two options depending on whether you actually have or have not the list of targets in the inventory)''
** OR Promise to stop your Father {{Approval|Minthara|-1}}
 
 
''At the [[Facemaker's Boutique]]:''
* Interrupt [[Dolor]] when he's about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Minthara|-1}}
''Talking to [[Devella Fountainhead]] after saving her from Dolor:''
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Devella you did it only to kill her yourself {{Approval|Minthara|-1}}
<small>'''''Note: ''' The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party''</small>
 
 
'''[[Golbraith's Cellar]]'''
* Tell [[Golbraith Stredivas]] that mind flayers are dangerous, and then suggest to leave the city {{Approval|Minthara|-1}}
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Minthara|-1}}
 
 
'''The [[Graveyard (Lower City)|Graveyard]]'''
* After digging up "M.Kurwin" grave, ask [[Bugthimble]] whether he was buried here, and then pay him the "fee" he demands {{Approval|Minthara|-1}}
* Talking to [[Ulkov Sully]], pay him for making a coffin for little [[Anita Fischer|Lily Fischer]] {{Approval|Minthara|-1}}
 
 
'''In the [[Heapside Prison]]'''
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, call him a "''rat''-ical mercantile rodent" {{Approval|Minthara|-1}}
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Minthara|-1}}
** OR Ask to have ''a squeak'' at what he's got {{Approval|Minthara|-1}}
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Minthara|-1}}
 
 
'''The [[House of Grief]]'''
* Speaking to [[Viconia DeVir]] without [[Shadowheart]] in party, promise to bring Shadowheart to the Cloister {{Approval|Minthara|-1}}
* If Shadowheart is in the party, surrender her to Viconia {{Approval|Minthara|-5}}
* If you supported [[Shadowheart]], after defeating Sharrans tell Viconia to go and vanish {{Approval|Minthara|-1}}
<small>''''' Note:''' You need to knock her out in the battle to speak to her afterwards''</small>
 
 
'''The [[House of Hope]]'''
* In the [[House_of_Hope#Archive|Archive]], fail the {{Skill|Intimidation}} check on the [[Archivist]] {{Approval|Minthara|-1}} ''(Works either with the contract or with the [[Orphic Hammer]])''<br>
''In the [[House_of_Hope#Boudoir|Boudoir]]:''
* Tell [[Haarlep]] they can have your body, but not your mind {{Approval|Minthara|-1}}
** Vow your body to Haarlep {{Approval|Minthara|-1}}


'''[[House of Hope]]'''
* Vow your body to [[Haarlep]]. {{Approval|Minthara|-1}}


'''[[Lower City Sewers]]'''
'''The [[Iron Throne]]'''
* Persuade [[The Emperor]] to extend his protection to [[Minsc]]. {{Approval|Minthara|-1}}
* After docking at the prison, when [[Omeluum]] approaches your mind, convince it that other prisoners must be saved, too {{Approval|Minthara|-1}} ''(Requires {{Ability check|Persuasion|20}})
* ''At the [[Flymm Cargo]],'' after returning from the Iron Throne, tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Minthara|-1}}
 
 
'''The [[Sorcerous Sundries]]'''
* Near the entrance, if you let slip to [[Aradin Beno|Aradin]] that you've found the [[Aylin|Nightsong]], tell him that she is in your camp {{Approval|Minthara|-1}}
 
''Facing [[Lorroakan]] along with [[Dame Aylin]]:''
* Tell the wizard you've come to stop him {{Approval|Minthara|-1}}
* Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin's immortality and is dead now {{Approval|Minthara|-1}}
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Minthara|-1}}
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Minthara|-1}}
 
 
'''The [[Stormshore Tabernacle]]'''
* Make an offering to any deity {{Approval|Minthara|-1}}
** Make an offering to {{Deity|Lolth}}, the Queen of Spiders {{Approval|Minthara|-4}}
<small>'''''Note: ''' Gained only if the offering is enough to receive the blessing, adds to previous disapproval''</small>
 
 
'''Other locations in Lower City'''<br>
* ''In the [[Abandoned Cistern]],'' convince the [[Emperor]] to extend its mental defences onto [[Minsc]] {{Approval|Minthara|-1}}
* ''At the [[Counting House]],'' at the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Minthara|-1}}
* ''At [[Elerrathin's Home]],'' talking to [[Jaheira|Jaheira's]] children (within automated dialogue), tell [[Rion]] you are all going to die {{Approval|Minthara|-1}}
* ''At the Flaming Fist cordon {{coords|-195|-15}} near the [[Upper City]] gate,'' when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Minthara|-1}}
<small>''''' Note:''' This dialogue will occur if you come close to the gate without having all three [[Netherstone]]s''</small>
* ''At [[Highberry's Home]],'' donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Minthara|-1}}
* ''At the [[The Lodge|Society of Brilliance Lodge]],'' refuse to sell or donate the [[Githyanki Egg]] to [[Havkelaag]] {{Approval|Minthara|-1}}
* ''Outside [[The Singing Lute]],'' give [[Leythim|Manip Leythim]] a healing potion {{Approval|Minthara|-1}}
* ''At the [[Steel Watch Foundry]],'' if you have sided with [[Wulbren Bongle]] (and hence killed the [[Gondian]]s), ask [[Barcus Wroot]] whether he wants to die, too {{Approval|Minthara|-1}}
 
 
'''The [[Murder Tribunal]]'''
* Speaking to [[Sarevok Anchev]], say you actually were deciding who should get to kill him {{Approval|Minthara|-1}}
** OR Ask either [[Jaheira]], or [[Minsc]], or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Minthara|-1}}
* Being judged, tell Sarevok that you didn't kill this person, but you will kill him instead {{Approval|Minthara|-1}}
 
 
'''The [[Bhaal Temple]]'''
* Talking to [[Orin]], say that her vision of the fate of Baldur’s Gate is exquisite {{Approval|Minthara|-1}}
''Speaking to Avatar of Bhaal after defeating Orin:''
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Minthara|-1}}
** OR Tell him that every night he possesses you your friends are in danger, and you won't ''stand'' it {{Approval|Minthara|-1}}
* Reject your Father's gift and blessings {{Approval|Minthara|-3}}
<small>'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same''</small>
 
 
'''[[Campsite|Camp]] & Conversations'''<br>
''Camp interactions''
* After entering the refugee camp at [[Rivington]], tell Minthara that refugees would be better seeking off help elsewhere {{Approval|Minthara|-1}}
* Discussing the [[Steel Watcher]]s, say you need to destroy them and put a stop to this "revolution" {{Approval|Minthara|-1}}
** OR Ask Minthara about Gondians {{Approval|Minthara|-1}}
* Discussing [[Gortash|Gortash's]] ordaining, call him a tyrant, not a saviour {{Approval|Minthara|-1}}
* After purchasing a copy of ''[[Baldur's Mouth Gazette]]'' from a street vendor, say that people are not that gullible {{Approval|Minthara|-1}}
* When Minthara asks you about mastering the [[Absolute]] together, fail the {{Skill|Persuasion}} check to convince her {{Approval|Minthara|-1}}
 
''Other companions and camp followers''
* If you helped [[Astarion]] to ascend, but then betrayed him to the [[Gur]], say you did this because he had become a monster {{Approval|Minthara|-1}}
* If you betrayed [[Shadowheart]] to [[Viconia DeVir]], tell Minthara that she and Viconia are not that different {{Approval|Minthara|-1}}
 
''[[Minthara/romance|Romance]]
* If you are partnered, after Orin reveals herself as a shapeshifter, say she does not frighten you, then fail the {{Skill|Intimidation}} roll {{Approval|Minthara|-1}}


'''Camp/Conversation'''
== Notes ==
* When asking her if she has seen anything like the [[Steel Watcher]]s before, tell her they need to destroy them, and put a stop to this 'revolution'. {{Approval|Minthara|-1}}
{{notebegin}}
* Call [[Gortash]] a tyrant, not a saviour
{{notelist}}
}}
{{noteend}}


[[Category:Approval]]
[[Category:Approval]]

Latest revision as of 14:11, 14 February 2025

Minthara approves cruel attitude towards other beings and any choices aimed towards gaining more power.

Being a drow, Minthara has a highly hostile demeanor, considering pretty much everyone as inferior. As a scion of a noble House, she holds other drow characters in high regard, not hesitating to show all others their proper place. Also, Minthara prefers straight and harsh decisions to any subterfuge, and approves exerting revenge on everyone who wronged her. Finally, she appreciates any actions that might help her regain due respect and position within power structure of her homeland, Menzoberranzan.

Minthara dislikes expresses of any weakness or spinelessness. These traits, in her opinion, include peacefulness, conformity and wish to help those in need for the sake of it. She disdains most acts of charity and expressing compassion to the weak and meek[note 1]. Lastly, she doesn't approve stopping others from cruel behavior.

As Minthara can only be recruited after being used and then sentenced to death by the Chosen of the Absolute, she considers the latters as her implacable foes. Hence, she approves any player's choices directed to defeating current leadership of the cult.

The actions and choices listed on this page will raise or lower Minthara Minthara's approval[note 2].

For more information about the approval system, see Approval.

Approval[edit | edit source]

The following story and dialogue choices will cause Minthara to gain approval.

Act Two[edit | edit source]

Crèche Y'llek
In the Infirmary:

  • If Lae'zel is using the zaith'isk, during the first phase convince her that the device kills instead of curing Minthara approves +1

Note: To do this, succeed a passive DC 14 Perception check, then succeed a DC 30 Wisdom check, DC 30 Persuasion check or DC 30 History check (the latter for Githyanki Githyanki only)

In the Classroom:

  • Offer to fight Youth Varrl when Sa'varsh Kethk asks for a challenger, and then indeed kill him Minthara approves +1
    • OR, Playing as a Fighter Fighter, save Varrl by whatever means, and then tell him that his teacher obviously failed to instill discipline Minthara approves +1

Note: If you fight Varrl and leave him knocked out, he cannot be brought to senses afterwards, therefore, this point cannot be gained

At the Captain's Quarters and Inquisitor's Chamber:

  • Tell Kith'rak Therezzyn that you have the Mysterious Artefact, then refuse to surrender it Minthara approves +1 (provokes a fight with Therezzyn)
  • Ask Ch'r'ai W'wargaz how he knows so much about you Minthara approves +1
  • Ask W'wargaz what you'll get in return for surrendering the weapon Minthara approves +1, and then:
    • Tell him you'll accept gold as a reward Minthara approves +1
    • Demand a reward, using class-based lines for a a Rogue Rogue, a Warlock Warlock, a Wizard Wizard or unique line for a Githyanki Githyanki Minthara approves +1 (either option)

Note: Warlock Warlock characters have two different possibilities to gain an approval point here


Ruined Battlefield
If entering the Shadow-Cursed Lands from the Grymforge:

If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Order Warrior Gronag to fetch the bone, after he makes the same with the hyena Minthara approves +1
  • When Kar'niss the drider comes to take the convoy to Moonrise Towers, choose to attack it (straightaway or after speaking with it) Minthara approves +1
  • Convince the drider not to attack you if you killed the convoy before summoning him, using Deception Deception OR Intimidation Intimidation Minthara approves +1 (either option)
  • Traversing Shadow-Cursed Lands with the convoy, protect them from Harpers, thus maintaining your cover as a True Soul Minthara approves +1
    • OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the Moonlantern Minthara approves +1

Note: Taking this course immediately starts the fight with remaining Harpers. Works, too, if you managed to pick up the Moonlantern during the battle

  • If ambushing the convoy with the Harpers, start the dialogue with Kar'niss and deceive deceive it into giving you the lantern Minthara approves +1
    • Then use Deception Deception again, and convince the drider to walk away into the shadows Minthara approves +1
    • OR, Starting the dialogue, reveal the ambush to the drider and turn yourself on Harpers Minthara approves +1
  • Talking to the drider after defeating Harpers, convince it that you have infiltrated their ranks to gather information Minthara approves +1
    • OR, playing as a Drow Drow, snap on it and call it abomination Minthara approves +1

When dealing with He Who Was:

  • Speaking to He Who Was, say you doubt that he is here for the goodness of his heart Minthara approves +1
  • Order Madeline to hurt herself as Ben and Marc did Minthara approves +1 (Unique line for Evil Cleric Cleric)
    • Then tell her to stab herself and don't stop OR order to prove that she is sorry Minthara approves +1 (either option)
    • Finally succeed a Persuasion Persuasion roll to keep her going Minthara approves +1

Elsewhere:

  • After saving Rolan from the Shadows, tell him to shut up and be grateful Minthara approves +1


Last Light Inn
Speaking to Jaheira:

  • When talking to Jaheira inside the inn, refuse to drink spiked wine Minthara approves +1
  • If you have talked to Marcus already and know his mission, try to convince Jaheira that he is a spy Minthara approves +1

Dealing with Isobel and Marcus:

  • If Marcus vouched for you at the entrance (in this case he will wait in Isobel's room):
    • Agree to help him kidnap Isobel OR say that you are going to take the cleric yourself Minthara approves +1 (either option)
    • OR Talk to him and say that his mission ends here Minthara approves +1
    • OR Choose to attack him Minthara approves +1
    • OR Speak to Isobel and warn her, revealing Marcus as a True Soul Minthara approves +5
  • If Marcus assaults the inn (happens if you gained entrance with Mol's help):
    • After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her Minthara approves +1
  • Playing as The Dark Urge The Dark Urge, tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior Minthara approves +1 (available after the kidnap attempt AND if you haven't threatened her)

Talking to Counsellor Florrick:

  • Ask whether the Flaming Fist are just going to stay around Minthara approves +1
    • If Wyll is in the party, tell Florrick it's your business what had happened to him Minthara approves +1
    • OR, Playing as Wyll origin, say it was a devil deal that has gone terribly wrong Minthara approves +1

Talking to His Majesty via Speak with Animals Speak with Animals:

  • Say you only wanted to admire him close Minthara approves +1, and then indeed choose to quietly admire him Minthara approves +1
    • OR, Playing as a Ranger Ranger, say you do not seek his territory Minthara approves +1

Speaking to Cerys:

  • When she tell you about their misfortunes, conclude that she abandoned others Minthara approves +1 (use basic line or unique for Barbarian Barbarian, Fighter Fighter, Monk Monk or Paladin Paladin (except Oathbreaker Oathbreaker))
  • Ask her what they are doing here, if they headed for Baldur's Gate, and then:
    • Tell her not to lose hope to see others alive Minthara approves +1
    • OR Say she did the right mess of things Minthara approves +1

Talking to Alfira:

  • After Marcus's assault, when she asks whether they cannot trust anyone:
    • Tell her to stop whining Minthara approves +1
    • OR, Playing as a Half-Orc Half-Orc, tell her to use her anger Minthara approves +1
  • Ask her about others, and then say that it was a cowardly move Minthara approves +1
  • When Alfira asks you how do you keep going, answer:
    • That you take one step at a time Minthara approves +1
    • OR That danger is your life Minthara approves +1
    • OR That you don't complain constantly Minthara approves +1
    • OR, Playing as a Bard Bard, a Fighter Fighter, a Druid Druid, a Ranger Ranger, or a Rogue Rogue, use a class-based line Minthara approves +1
    • OR, Playing as a Drow Drow, a Deep Gnome Deep Gnome or a Duergar Duergar, say that only the strong survive Minthara approves +1
  • When Alfira supposes that surviving tieflings were taken to the Moonrise Towers:
    • Promise you will find them Minthara approves +1
    • OR Say you imagine the cultists are torturing them right now Minthara approves +1
  • If you successfully Rescue the Tieflings, speak to Alfira again. When she asks how did you do it, answer that you were being a hero Minthara approves +1
    • Take the reward from Alfira for rescuing the tieflings Minthara approves +1

Note: If Lakrissa survived, talking to any of them starts the same cutscene, but the last two options do not gain approval

Speaking with Bex and Danis:

  • Before trying to save captured refugees:
    • Promise Bex to find Danis, using any of two basic options or Paladin Paladin or Cleric Cleric lines Minthara approves +1 (starts the quest, if you don't have it already)
    • OR Tell her that Danis is now goblin chow toy OR that they've probably killed and eaten him Minthara approves +1 (either option)
  • If Danis died while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise Minthara approves +1
  • If Danis survived and reunited with Bex:
    • Smile and then say it's wonderful to see them together OR mention that it is all thanks to you Minthara approves +1
    • When Bex asks why you helped, answer that you did it because they were in trouble Minthara approves +1 (a Cleric Cleric character will have a unique line)

Dealing with Rolan, Cal and Lia:

  • Speaking to drunken Rolan before trying to save captured refugees:
    • Tell him that his siblings are better off dead than in cult's hands Minthara approves +1
    • OR Tell him to stop whining and do something about it Minthara approves +1
    • OR, Playing as a Sorcerer Sorcerer, tell him he won't be able to read his spellbook if he keeps drinking Minthara approves +1
  • If you have already saved him from the Shadows, say you're absolutely going to gloat Minthara approves +1
  • If either Cal or Lia (or both) died while rescue attempt:
    • Tell Rolan that you wanted to save everyone, but couldn't Minthara approves +1
    • Garble their names and say you don't know them Minthara approves +1
  • If both siblings survived:
    • After they thank you, ask Rolan whether he has something to add Minthara approves +1
    • OR Ask who is going to pay you Minthara approves +1
  • If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly Minthara approves +1

Talking to Ide after drunken Rolan has snapped on her:

  • Say you're sorry, and then add that he is more immature than she is Minthara approves +1
  • OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil":
    • Say that he was observant Minthara approves +1
    • OR Tell her next time call him one back Minthara approves +1
  • When Ide shows you the book she means to keep for Rolan, convince her to give it to you, using Deception Deception, Intimidation Intimidation or Persuasion Persuasion Minthara approves +1 (either option)

Elsewhere in the inn:


Reithwin Town

In the Reithwin Tollhouse:

  • Talking to Gerringothe Thorm, attack her straightaway, or choose to answer "I bring death", or say "This ends now" after giving her several coins Minthara approves +1 (starts a fight with the tollmaster and her minions)
    • OR Convince Gerringothe Thorm to end herself by any available option Minthara approves +1

Note: Requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options

In the House of Healing:

  • Convince Malus Thorm to order his sisters to hone their blades on each other Minthara approves +1
    • Then persuade persuade Malus Thorm to operate on himself Minthara approves +1
  • OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing Minthara approves +1 (comes one point by another subsequently)
  • OR Choose to attack him at any stage of the dialogue Minthara approves +1

At the cemetery:

  • Refuse to help Arabella find her parents Minthara approves +1
    • If you agreed, refuse to take Arabella in at your camp Minthara approves +1
  • OR, If you've already found Locke and Komira's bodies, tell Arabella they are dead and fail Persuasion Persuasion or Intimidation Intimidation roll to take her to your camp Minthara approves +1

Note: The Dark Urge The Dark Urge character will have unique lines and Persuasion Persuasion option only

At The Waning Moon:

  • Safely drink with Thisobald Thorm (rolling Constitution Constitution, either general or class-based lines) Minthara approves +1(gains approval after first and second rounds)
    • OR successfully imitate drinking (rolling Sleight of Hand Sleight of Hand) Minthara approves +1 (gains approval only in the first round)
    • Successfully entertain the brewer with your stories (through Performance Performance roll) Minthara approves +1 (gains approval each time)

Note: If Performance Performance roll failed, successful subsequent Deception Deception roll earns a point of approval, nonetheless

  • By any means make Thisobald Thorm drink his "elixir" three times in a row, thus leading him to burst Minthara approves +1
  • Refuse to drink with the brewer Minthara approves +1
    • OR Choose to attack the creature (through the dialogue options) Minthara approves +1
    • OR, After the second tankard, refuse to tell him more stories Minthara approves +1 (makes Thisobald and his zombie patrons hostile)


Moonrise Towers

Talking to Disciple Z'rell:

  • If you spared the goblins, use Deception Deception to explain that they are more useful alive Minthara approves +1
  • If you have helped Balthazar to retrieve Nightsong:
    • Agree to kidnap Isobel on Z'rell's order Minthara approves +1
    • If you have already kidnapped Isobel, too, tell Z'rell you have an eye on her position Minthara approves +1

At the Moonrise Towers Prison:

  • When approaching Minthara being tortured and erased by Jasin and Sumera:
    • Defeat the questioners, escort Minthara out of Moonrise Towers and tell her where to find your camp Minthara approves +1
  • Speaking to the Warden for the first time, tell her that her face is bland, too Minthara approves +1
  • Use Deception Deception to convince the Warden that you are Balthazar's closest confidante, and then:
    • Try to bribe her, and when she takes the money and does nothing, say that you should have see it coming Minthara approves +1
    • OR, Playing as a Rogue Rogue, say it was so well-played that you are not even mad Minthara approves +1
    • OR Refuse to bribe her Minthara approves +1
  • Talking to Lia, promise to help the tieflings escape Minthara approves +1
    • OR Refuse to help them Minthara approves +1
  • Talking to Lakrissa, when she accuses you of serving the cult, succeed a Persuasion Persuasion or an Intimidation Intimidation roll, then promise to help the tieflings Minthara approves +1
    • OR Refuse to help them Minthara approves +1
  • Speaking to Wulbren, say that Barcus Wroot sent you, OR use any of check-based options Minthara approves +1
    • If the party found themselves in a cell, accept Wulbren's offer to break out together Minthara approves +1
    • Provide Wulbren with any tool capable of destroying a wall Minthara approves +1

Elsewhere in Moonrise Towers:

Final fight at the Moonrise:

Note: This line require DC 21 Intimidation check or DC 18 Persuasion check and any of subsequent DC 30 checks first, OR a DC 10 Persuasion check if you have found and read Melodia's Letter to Ketheric


Gauntlet of Shar

Dealing with Yurgir and his retinue:

Note: Available if the party have investigated the dead spider or detected thoughts of the Hoarding Merregon

  • OR, Using Deception Deception, convince her that the orthon sold her to the party Minthara approves +1
    • OR, Playing as The Dark Urge The Dark Urge, tell Nessa you didn't think the displacer beasts were slaves. Then discuss her love to the orthon and finally say that love is a disease like any other Minthara approves +1

Near Pedestal of Reckoning:

  • When Shadowheart speaks of her need to go through the Shar's trials:
    • Answer that this is a distraction OR that you are actually here to gain Ketheric's trust Minthara approves +1 (either option)
    • OR Agree to help her if you can Minthara approves +1
    • OR, Playing as a Selûne Selûne worshipper, say you have no intention of letting her prove her fanaticism Minthara approves +1
  • After finishing the trials, agree to search the Spear of Night for Shadowheart (if you don't have it yet) Minthara approves +1

Dealing with Balthazar in his outpost:

  • Agree to clear the way for the necromancer, and then:
    • Having Mother Dearest in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her Minthara approves +1 (Makes Balthazar and his minions hostile)

In the Shadowfell:

  • Near the Verge of Shadows, tell Shadowheart to find a new purpose for herself, then provoke a fight with her Minthara approves +1
  • If you have defeated Balthazar, choose to kill Aylin Minthara approves +1
    • OR, Playing as Shadowheart origin, off her yourself Minthara approves +1


Mind Flayer Colony
In the Necrotic Laboratory:

At the Morgue:

  • Speak to Chop and ask why not to send him to all other butchered victims Minthara approves +1
  • If Us survived the Nautiloid and is kept in the cage, free it. When Chop objects, order him to stand aside or die Minthara approves +1
  • If you killed Us, when Chop speaks to you, answer that you will send him to join it Minthara approves +1

In the Tadpoling Centre, choose to purge the pods instead of freeing the captives Minthara approves +1


After the final fight with Apostle of Myrkul

Speaking to Minthara:

  • If you haven't recruited her earlier, she'll be intent to go to Baldur's Gate with you. Answer that you two make a good team Minthara approves +10
  • When she says she will never tire of sitting on dead men's thrones, say it suits her Minthara approves +1
    • OR Answer you'll never tire of killing previous occupants Minthara approves +10
  • When Minthara tells you she is going to kill Orin, mention the cult might need a new leadership afterwards Minthara approves +5
    • Then tell her you are with her Minthara approves +5 (Additional unique line for Rogue Rogue)
  • OR Declare you will be the saviours of Baldur's Gate
    • Then agree that reshaping world would be glorious Minthara approves +5
  • When Minthara enquires about one more thing to explain...
  • ... and asks why you slayed the tieflings in the Emerald Grove (available if you did):
    • Say you did it to earn her trust Minthara approves +10
    • OR Say you did it to impress her Minthara approves +5
    • OR, Playing as The Dark Urge The Dark Urge, tell Minthara you weren't in control of yourself, then pass a Deception Deception check to convince her that now you are, completely Minthara approves +2
  • ... and asks why you have come to Moonrise:
    • Answer you wanted to learn more about the tadpole Minthara approves +10
    • OR Say you wanted revenge on those who did all this to you Minthara approves +10

Speaking to Jaheira:

  • Say that she seems to enjoy herself, then tell you're having the time of your life, too Minthara approves +1
  • OR Refuse to recruit Jaheira Minthara approves +1

Talking to Aylin, if you let Balthazar take her from Shadowfell:

  • If Isobel survived, tell them you must apologize to Aylin Minthara approves +1
  • If Isobel died, tell aasimar your betrayal was a strategic move Minthara approves +1

Speaking to Cerys:

  • Tell her you're glad they are safe, and say they are better off without Zevlor Minthara approves +1
    • OR Say "Good riddance" (i.e. to Zevlor) Minthara approves +1
  • Tell her the Nightsong is the real hero Minthara approves +1
  • Say people get paid for doing jobs Minthara approves +1 (Unique line for Rogue Rogue)
    • When she answers that she has no money, say you were joking Minthara approves +1

Talking to Ide, Umi and Mattis:

  • Tell any of them about Mol's eyepatch you have found down in the colony, and then:
    • Assure Ide that Mol is somewhere safe Minthara approves +1
    • OR Tell Ide that her friend is dead anyway Minthara approves +1
    • OR Tell Mattis that death happens, and that's it Minthara approves +1
    • OR Inform Umi that Mol is dead Minthara approves +1

Speaking to others:

  • Playing as a Bard Bard, talk to Alfira and decline her proposal to play together a show for the tiefling kids Minthara approves +1


Camp & Conversations
Camp interactions

  • Ask Minthara about her life in Menzoberranzan, and call it a dangerous upbringing Minthara approves +1
  • Discussing with Minthara her joining and serving the cult of the Absolute:
    • Say that pride can be a great weakness Minthara approves +1
    • Ask whether she respected Ketheric Minthara approves +1
    • Tell her Ketheric gave her the welcome she thought she deserved Minthara approves +1
    • Promise she will have her revenge on Orin Minthara approves +5
    • Say that being forced to kill is horrible Minthara approves +5
    • OR, Playing as The Dark Urge The Dark Urge, say you hate losing control of yourself Minthara approves +5
  • Playing as a Paladin Paladin, discuss your Oath with Minthara and say you feel it has become an inconvenience OR that it holds your potential Minthara approves +1 (either option)
    • If her own Oath is broken, say it must be liberating Minthara approves +1
  • Playing as The Dark Urge The Dark Urge, confess your yearn to kill, and then:
    • When she asks why you confide in her, answer that you trust her Minthara approves +5
    • When she tells you about qu'lith quarthen[note 3], say you can control yourself Minthara approves +1
  • After recruiting Minthara, consume a regular tadpole and discuss it with her Minthara approves +3
    • Then let her use a regular tadpole herself Minthara approves +3

Other companions and camp followers

  • After Karlach receives the second upgrade for her heart and Minthara expresses concerns about her courage, answer "She won't give up as long as we support her" Minthara approves +1
  • Playing as Evil Cleric Cleric, tell Arabella that being an orphan makes her much more interesting Minthara approves +1 (Works after you have found her parents dead)
    • Then say she can quit snivelling Minthara approves +3

Romance

  • When she reaches out to your mind as you approach, ask to see her thoughts as well, in exchange Minthara approves +3
    • Tell her you're flattered OR that she is rather special, too Minthara approves +3 (either option)
    • Then imagine her as a lover Minthara approves +10
    • OR, If you imagine her as anything other, except for monster, you can follow up with the line "I want you too." Minthara approves +10
    • Further in the dialogue, choosing the lines "There's nothing I'd like more" or "That would be a good life" does not bring any further approval points, but starts the romance with Minthara
  • If you have already partnered with someone else, tell Minthara you choose to remain with her Minthara approves +5

Act Three[edit | edit source]

Rivington

Talking to Yenna

  • Offer her help:
    • Give some coin OR some food Minthara approves +1 (either option, giving food available for all characters except Druid Druid)
    • OR Suggest to find a guard for her Minthara approves +1 (available for all characters except Cleric Cleric)
    • OR Use class-based line for a Cleric Cleric, a Druid Druid or a Ranger Ranger Minthara approves +1 (either option)

Note: For Ranger Ranger characters, offering Yenna either food or coin after using class-based line brings Minthara approves +1 more points

  • OR Be rude to the girl:
    • Ask where did she last see her mum, then say her mother is probably dead Minthara approves +1
    • Tell Yenna to get lost Minthara approves +1


Angleiron's Cellar


Circus of the Last Days
At the entrance:

  • Convince Klaus to let you in, using any skill-based or class-based option, or bribing him Minthara approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say you used to be a murderer Minthara approves +1
    • OR, Playing as an Archfey Warlock Archfey Warlock, first say that you never pass up a faerie mischief Minthara approves +1
  • Speaking with Zara the mummy, say you don't understand her, and then mime her grunting Minthara approves +1

Dealing with Akabi the djinni:

  • Tell him that he is VERY LOUD Minthara approves +1
  • Play the game and accuse the djinni of rigging the wheel Minthara approves +1
    • OR, If successful and playing as a Bard, try to distract Akabi, asking him about his adventures Minthara approves +1
    • OR Provoke him to transform you Minthara approves +1
  • After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it Minthara approves +1 (either option)

When passing Zethino's trial, choose answers:

  • First question: "Picking off siblings" Minthara approves +2, OR ★ "Ulaver wine" Minthara approves +1
  • Second question: ★ "Me" Minthara approves +2, OR ★ "Gods" Minthara approves +2, OR ★ "Nobody" Minthara approves +1
  • Third question: ★ "Let herself be captured" Minthara approves +2 ([Needs Verification] correct/wrong answers)

Note: If you are not partnered with Minthara, you must have an approval rate >50 to take the test with the drow. The ★ sign here marks the answers considered correct for the purposes of the test

Talking to Boney the mephit:

  • Call his wife Stoney magnificent Minthara approves +1
    • OR Note that she's a lot bigger than himself Minthara approves +1
    • OR, Playing as a Druid Druid, say they both are magnificent Minthara approves +1

Dealing with Popper the kobold trader:

Note: Class-based Deception Deception lines for Wizard Wizard, Warlock Warlock or Sorcerer Sorcerer do not give approval [Needs Verification]

  • Playing as a Paladin Paladin or a Cleric Cleric, tell him that graverobbing is a profane act Minthara approves +1

Dealing with caged beasts:

  • Talking to Shadow-Whiskers with Speak with Animals Speak with Animals, tell her to murder whoever she wants OR say "Sure thing, pussycat" Minthara approves +1 (either option)
  • Talking to Crimson, give him some meat OR promise to bring it later (if you don't have any in inventory) Minthara approves +1 (either option)
    • After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up Minthara approves +1 (either option)
    • OR, Say you'd have killed him before he hurts anyone else Minthara approves +1

Watching Dribbles's show:

  • Say "What a corny joke" OR yell "Boo! Get off the stage!" Minthara approves +1 (either option)
  • Volunteer any companion to the stage as Dribbles's assistant, except Minthara herself Minthara approves +1
    • Then insist on your choice and cheer them Minthara approves +1 (including herself and unique line for Jaheira)
    • OR Choose to cross your arms and glare Minthara approves +1
    • OR Just answer "No." Minthara approves +1
  • If going on stage yourself, suggest any available explanation on why you're special, except "something about my brain" and unique line for The Dark Urge The Dark Urge Minthara approves +1

Talking to Lucretious:

  • After defeating false Dribbles, tell her that killing clowns is a rare treat Minthara approves +1
  • When Lucretious asks you to find real Dribbles, answer that you are expensive Minthara approves +1
    • Then say that Dribbles is probably dead now Minthara approves +1
  • When you deliver her Dribbles's remains, say it was pleasure to meet her Minthara approves +1


Open Hand Temple


Around and inside the Requisitioned Barn

  • Tell Manip Nestor you'll take a donation Minthara approves +1
  • Talk to Fist Broadhorn inside the barn and say you were just looking for anything worth stealing Minthara approves +1
    • OR, Playing as a Rogue Rogue, if you are caught inside the barn by Fist Madigan, tell him this is the only place around worth stealing from Minthara approves +1


Sword Coast Couriers

  • Report to Commander Lightfeather that his soldiers died horrible, painful deaths OR that you've found what was left of them. Minthara approves +1 (formulation varies depending on whether you have met Tara on the roof or not)
  • Get more money out of Danzo Arkwright in return for the Zhentarim letters, using Persuasion Persuasion or Intimidation Intimidation Minthara approves +1
  • In the kennels, leave Scratch with Angry Mar'hyah Minthara approves +1
    • After that speak to Scratch and ask to be a good boy Minthara approves +1
    • OR Tell him to stop whining Minthara approves +1


In the smugglers' cave

  • After defeating Caïros and his thugs, if Farlin survived, ask her about the Stone Lord and say you're ruthless, too, OR that you don't play nice Minthara approves +1 (either option)
    • OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too Minthara approves +1


Elsewhere in Rivington

  • Promise the Strange Ox to keep its secret Minthara approves +1 (if you haven't spoken to it in the Last Light Inn)
    • Tell the Ox that it takes worse than a bit of gore to turn your gullet Minthara approves +1

(if you have seen its thoughts in the Act Two and let it be)

  • Playing as Astarion origin, in the Gur Camp refuse to help Ulma Minthara approves +1
  • In the Abandoned Windmill basement, attack the newborn mind flayer Minthara approves +1 (The option works regardless you wake it first or not)
    • OR, Playing as a Barbarian Barbarian, yell "WAKE UP, SQUIDFACE!" Minthara approves +1


Dealing with Orin's guises

  • If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation Minthara approves +1 (Unique line for Lae'zel origin)
    • OR, Playing as The Dark Urge The Dark Urge, say that you have already done it Minthara approves +1

Note: Available if you have killed either Isobel or your companion in Act Two on demand of your butler

  • If Orin is impersonating Fist Rowan, tell her that both sides need a lesson Minthara approves +1

Note: This line belongs to the Custom origin (Tav). Other Origins have unique lines each

  • OR, Playing as The Dark Urge The Dark Urge, propose to kill and kill again Minthara approves +1
  • If Orin is impersonating Dying Stone Lord Thug:
  • Playing as an Evil Cleric Cleric, choose to make him suffer Minthara approves +1
    • OR, Playing as The Dark Urge The Dark Urge, choose to prod his wound OR to spin the blade Minthara approves +1 (either option)
  • If you succeeded a passive DC 20 Perception check, choose to make him scream Minthara approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say that you'll enjoy watching him die slowly Minthara approves +1


Wyrm's Crossing

  • At the entrance gate, refuse to be arrested by the Steel Watcher and prepare to fight Minthara approves +1
  • Agree OR Refuse to deliver the gnome leader's head to Manip Falcäo Minthara approves +1 (either option)
  • Playing as Astarion origin, in Fraygo's Flophouse drag Pale Petras under the sun and continue to hold him in the flow of light Minthara approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, choose the line "Correct. But nobody likes Naaber" Minthara approves +1
    • When he tries to imitate a bard, ask him to never sing again Minthara approves +1

Note: It may take several sequential attempts to speak with Naaber to get to these lines


Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you Minthara approves +1
    • OR, If failed to convince, attack her Minthara approves +1

When you spot Fist Reynash trying to open a chest:

  • Find out that he needs gold, and then:
    • Tell him to get a grip Minthara approves +1
    • OR Intimidate Intimidate OR blackmail him into giving you his stash Minthara approves +1 (either option)
    • OR Fail the Intimidation Intimidation check Minthara approves +1 (makes Reynash hostile)
    • OR Attack Reynash straightaway Minthara approves +1

Speaking to Manip Bakshi:

  • Successfully use Detect Thoughts Detect Thoughts on him and pretend to be a new recruit Minthara approves +1
  • OR Tell him you've spotted another guard on stealing Minthara approves +1 (requires DC 10 Persuasion check if you have spotted Reynash's lockpick or DC 15 Persuasion check if you didn't)
    • Then ask whether it is Fists' job to catch criminals Minthara approves +1
    • OR Ask a reward for turning Reynash in Minthara approves +1
    • OR Leave barracks (or let him escort you out) Minthara approves +1
  • Attack Bakshi straightaway or after speaking with him Minthara approves +1

At the Audience Hall:

Note: This dialogue appears only if Karlach is not in the party

  • Playing as The Dark Urge The Dark Urge, when Gortash explains your previous dealings:
    • Say that you'll make Orin pay for taking your place Minthara approves +1
    • OR Reply that you don't remember a thing, but the plan sounds brilliant Minthara approves +1
  • Agree to witness the ceremony of Gortash's ordain, saying "All right", OR "I'd never dream of missing it", OR "Let's get over" Minthara approves +1 (either option)
  • Refuse to make an alliance with him and confirm your decision Minthara approves +1
    • OR, Playing as The Dark Urge The Dark Urge, say that you'll possess both the brain and the crown and won't share Minthara approves +1
  • After killing Orin, speak to Gortash and say you two can be allies, but you'll keep Ketheric's and Orin's Netherstones Minthara approves +1

Talking to Duke Ravengard after the coronation:

  • Ask him whether the "new dawn" is what they call tyranny now Minthara approves +1
    • OR Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover counsellor's location, and tell him that Gortash is a tyrant Minthara approves +1

Note: Choosing this option starts the time-sensitive quest Free Counsellor Florrick

    • OR Ask Ravengard whether he knows that he is infected Minthara approves +1

In the Wyrm's Rock Prison:

  • Talking to the Unusual Skull, ask it to speak plainly Minthara approves +1 (requires DC 18 Persuasion check)
    • Solve the first riddle Minthara approves +1
    • Solve the second riddle Minthara approves +1

Note: These options are available only if you were arrested, not if you entered the prison by any other means


Lower City

Basilisk Gate Barracks

  • Talking to Fist Murphy, ask why he is standing on one leg, and then:
    • Outrage at him for stealing from people he is supposed to protect Minthara approves +1
    • OR Pretend to push him off his balance Minthara approves +1
    • OR Use race-based lines for a Half-Orc Half-Orc or a Drow Drow, or class-based lines for a Monk Monk or a Barbarian Barbarian Minthara approves +1 (either option)

Note: For Baldurian characters, the initial line will run about "Blaze Portyr's infamous punishments"

  • Playing as a Fighter Fighter, talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, and say:
  • That you'd do exactly what she is doing Minthara approves +1
    • OR Advise her to double their shifts and dock their pay Minthara approves +1
  • Talking to Fist 'Edge' Arensen at the gallows, ask him why don't he wait with threats until you commit a crime Minthara approves +1
    • OR Say a big guy like him makes an easy target Minthara approves +1
  • Talking to Fist Miller after Florrick had been executed, say "Good riddance" Minthara approves +1
    • OR Say she didn't deserve to die Minthara approves +1
    • OR Say it's a cruel way of talking about her Minthara approves +1
  • Talking to Thrastle Muria, ask if everyone in her neighbourhood is as friendly as she is Minthara approves +1

Speaking to Liara Portyr and Lora Bergauz:

  • Tell Lora to calm down and let Liara alone Minthara approves +1
    • Then call Liara a typical Fist who never listens Minthara approves +1
  • Promise to help Lora find her daughter Minthara approves +1 (Unique line for Paladin Paladin)
    • Propose to help Lora find Vanra for a certain price Minthara approves +1
  • If you already know that Vanra died, tell this to Lora, then say you did your best Minthara approves +1
    • OR Say Vanra is dead, no matter Lora believes you or not Minthara approves +1


The Blushing Mermaid

Talking to Bosun Gannet:

  • When he instructs you about the tavern rules, ask what to do if you want to use the latrine Minthara approves +1
  • Ask Gannet about the missing kid, and then:
    • Say you didn't think a tough guy would be scared of a little knife Minthara approves +1
    • Tell him you'd love to see him try to kick you out Minthara approves +1

Talking to the hag masking as Captain Grisly:

  • Inquire her about Vanra, and then ask how do you know she's not lying Minthara approves +2
    • OR, Playing as a Rogue Rogue or a Fighter Fighter, ask whether a little knife caused such trouble Minthara approves +1
  • When looking for a decision, suggest to pay Lora off Minthara approves +1
    • OR Say you want to get to the bottom to the story of a missing child Minthara approves +1
    • OR Use unique line for a Half-Orc Half-Orc or a Vengeance Paladin Vengeance Paladin Minthara approves +1 (either option)
    • OR, Playing as a The Dark Urge The Dark Urge, mention that killing Lora sounds like the best way Minthara approves +1
  • Agree to take money from the hag for killing Lora Minthara approves +1
    • OR Refuse to do the dirty work for her Minthara approves +1 (Unique line for Devotion Paladin Devotion Paladin)
    • OR, Playing as a Rogue Rogue, agree to do it if she doubles the price Minthara approves +2
  • Agree to kill Lora for disguised hag, but then return and tell the hag you've changed your mind and she should surrender Vanra Minthara approves +1
  • After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
    • Tell her to surrender the child immediately Minthara approves +1
    • OR Say you'll leave now Minthara approves +1
    • OR Say "That's so evil, even I'm impressed." Minthara approves +2
  • If you have already killed Lora, tell Ethel to thank you Minthara approves +2
    • OR Say you don't like being used Minthara approves +1
  • When Ethel offers you to become an ally in your crusade, agree to have a deal Minthara approves +1 (Unique line for Oathbreaker Paladin Oathbreaker Paladin)
    • OR Decline her deal, choosing either "Not a chance" or "Time to die" lines Minthara approves +1 (either option)
    • OR Use a class-based line for a Warlock Warlock or a Paladin Paladin Minthara approves +1 (either option)

Speaking to Svend and Siggy:

  • Ask whether Svend is really worried about a date when the army of the Absolute can attack any moment Minthara approves +1
    • OR Persuade Persuade Svend he should leave the city at the first chance Minthara approves +1
    • OR Use a class-based or race-based line for a Halfling Halfling, a Monk Monk or a Rogue Rogue Minthara approves +1 (either option)
    • OR Choose to stay out of their debate Minthara approves +1

Other patrons of the tavern:

  • Talking to Nesha Leesha, warn her about the serial killer, then use Persuasion Persuasion to insist on it Minthara approves +1
    • OR Say you've probably mistaken her for someone else Minthara approves +1
  • Speaking to Zena, tell her that if a child was in this dump, they deserve to be "nabbed" Minthara approves +1


Old Garlow's Place

First time visiting the place:

  • If you found the group without reading any of their posters, ask Adrielle to calm down Minthara approves +1
    • OR Taunt her, saying you will "EAT THEIR SOULS, RAAAGH" Minthara approves +2
  • After the Hag Survivors attacked the party, tell Hydrangea Wubb that all you care about is killing Ethel Minthara approves +1

Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One

    • OR Say you are not getting mixed up in this Minthara approves +1

Dealing with hexed Mayrina:

  • Using Speak with Animals Speak with Animals, call Mayrina's condition hilarious OR tell her to SPIT IT OUT Minthara approves +1 (either option)
  • Without Speak with Animals Speak with Animals, ask her how did she get herself turned into a sheep Minthara approves +1
  • Tell Adrielle that if they have pissed off a hag, they're screwed Minthara approves +1
    • OR Tell her you hate dolls Minthara approves +1
  • Talking to Jatlo (before removing his hex), tell him "Less complaining, more searching" Minthara approves +1
    • When he accuses you of showing up at the convenient moment, call Mayrina an old friend Minthara approves +1
    • OR Tell him to say if they don't want your help Minthara approves +1

Speaking to Jatlo after you have removed his hex:

  • Tell him he has been charmed by hag Minthara approves +1
    • OR Use a class-based option for a Druid Druid, a Fighter Fighter, a Ranger Ranger, a Rogue Rogue or an Ancients Paladin Ancients Paladin Minthara approves +1 (either option)
    • OR, Playing as The Dark Urge The Dark Urge, say that true cruelty rules with fear alone Minthara approves +1
    • OR Ask him to tell the hag you're coming for her Minthara approves +1 (Not available for the Fighter Fighter characters)

After removing the hex and killing Jatlo:

  • Speaking to Mayrina, ask her how is her husband's condition Minthara approves +1
    • OR Wonder why has she been still dragging this corpse around Minthara approves +1
  • Say you're helping her for the last time Minthara approves +1
    • OR Say they will have to deal with this themselves Minthara approves +1
  • Tell Hydrangea Wubb they need to do a better job protecting Mayrina Minthara approves +1
  • Talking to Kled, tell him you aren't getting mixed up in this Minthara approves +1
  • Say the dragonborn was only pretending to be a friend Minthara approves +1
    • OR Say that Mayrina can be very annoying Minthara approves +1
  • Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards Minthara approves +1
    • OR Say you are not getting mixed up in this Minthara approves +1
    • OR Tell her that her actions were moronic and she endangered everyone Minthara approves +1
  • After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem Minthara approves +1

If you have met Auntie Ethel, but haven’t dealt with her yet:

  • After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die Minthara approves +1

If you have killed Ethel:

  • Talking with Mayrina, persuade persuade her to let Connor go Minthara approves +1
    • OR Tell her to take time and celebrate Minthara approves +1
    • OR Tell her you killed Ethel and expect a reward Minthara approves +1
  • If you haven't raised Connor from dead in Act One, tell Mayrina that killing the hag was even more amazing than revenge Minthara approves +1
    • OR Say you prefer thank-yous of a coin variety Minthara approves +1
    • OR Say it wasn't so amazing when the hag vomited a child Minthara approves +1
    • OR, If Vanra died, say you don't feel amazing because of it Minthara approves +1
  • When Mayrina asks you whether you have saved Vanra, answer that of course you did it Minthara approves +1
  • Playing as a Ranger Ranger or a Druid Druid, tell either Mayrina or Kled that you killed a perversion of everything natural Minthara approves +1

At Lora's House:

  • If you haven't resolved the quest yet, ask Lora whether she really did threaten the tavern staff with a knife Minthara approves +1
  • After you have saved Vanra, talk to Lora and choose any answer (including the one about a reward) Minthara approves +1 (either option)
    • OR Tell Lora it isn't her fault that she couldn't protect Vanra Minthara approves +1


The Baldur's Mouth (and dealing with its employees)

  • Talking to Ettvard Needle, threaten him with the blackmail letters from Gortash Minthara approves +1
  • Growl at News Hawker Chalara at X: -154 Y: -121, if the Baldur's Mouth Gazette has printed a negative article about you Minthara approves +1
  • Talking to News Hawker Luan at X: 122 Y: -69, tell him that his salesmanship is terrible Minthara approves +1
    • Then say you don't care about his age Minthara approves +1
  • Tell Silfy she's not a good salesperson Minthara approves +1


Cazador's Dungeon


The Devil's Fee

  • Persuade Persuade Helsik to give you first piece of information for free Minthara approves +1
  • After returning from the House of Hope, refuse to give Helsik the promised item, saying that you have just killed a devil in his own home Minthara approves +1


The Elfsong Tavern

  • Convince Alan Alyth to lower the room price or to rent you it for free, using class-based lines for a Barbarian Barbarian, a Bard Bard, a Sorcerer Sorcerer, a Rogue Rogue or a Wizard Wizard Minthara approves +1 (either option requiring various skill checks with DC from 18 to 20)

Talking to Lakrissa and Alfira:

  • In the tavern hall, remind her about your bet in the druid's grove, and ask for a kiss instead OR Say you missed her Minthara approves +1 (either option)
    • OR Spur her to work instead of talking Minthara approves +1
  • Speaking to them both on the tavern's roof, say you are shocked Alfira hasn't been arrested for making noise Minthara approves +1
    • When Alfira tells you about her plans of opening a bard school, say you're proud of her Minthara approves +1

Speaking to Harvard Willoughby:

  • Agree to participate in Laff Riot, and then, in the first round, joke about Harvard smelling funny OR Joke about "Wizard and shatter" Minthara approves +1 (either option)
    • OR, Playing as a Barbarian Barbarian, say "Laugh. Now" to the listeners Minthara approves +1
  • In the second round, joke about "Vampires" OR Joke about "Sleeping with a dragonborn" Minthara approves +1 (either option)
  • In the third round, joke about the Dead Three OR Joke about "A cleric and ham"Minthara approves +1 (either option)

Talking to Dez Kanshaw:

  • Say he won't find courage on the bottom of a bottle Minthara approves +1
    • OR Say he has enough left to buy a drink Minthara approves +1
    • OR Use a race-based line for a Halfling Halfling or a Half-Orc Half-Orc Minthara approves +1 (either option)
  • When Dez tells you about the job offered to his son by Three-Piece, answer with a race-based line for a Drow Drow or a Half-Orc Half-Orc Minthara approves +1 (either option)

Speaking to Devella Fountainhead on the site of Duke Stelmane’s murder:

  • Express hope that the one who solves Devella's death will be just as diligent Minthara approves +1
  • If you haven't found the serial killer's list of targets, successfully deceive deceive Devella, pretending to be a trainee of Camber Fosrick [note 4] Minthara approves +1
  • Tell Devella that Bhaal himself is involved, then say you'll kill her in his name Minthara approves +1

Note: Available for non-The Dark Urge The Dark Urge characters, too; Devella and other Fists immediately turn hostile

Speaking to others:


The Facemaker's Boutique

Note: Available if you have found and read at least one copy of Dolor's list of targets

    • OR Choose to stay in the shadows and watch Minthara approves +1 (Unique line for Rogue Rogue)


Golbraith's Cellar

  • Ask Golbraith Stredivas whether his son needs any help Minthara approves +1 (Unique line for Duergar Duergar)
  • Say that mind flayers are dangerous, and then add that you'll take it from here Minthara approves +1
    • OR Say that if his son is half a hunter as Golbraith himself, he'll be fine Minthara approves +1
    • OR Use a class-based line for a Barbarian Barbarian, a Cleric Cleric, a Fighter Fighter, a Ranger Ranger, a Wizard Wizard, or a race-based line for a Drow Drow Minthara approves +1 (either option)


The Graveyard

Talking to Valmorba:

  • Inquire her about the grave of "M.Kurwin", then ask to borrow you a shovel (if you don't have one) Minthara approves +1
    • OR, Playing as The Dark Urge The Dark Urge, tell her there's usually not much left once you're done with the body Minthara approves +1

Dealing with Bugthimble at the "M.Kurwin" grave:

  • Ask what he was doing in your father's grave Minthara approves +1 (Requires DC 25 Deception check
  • Intimidate him into surrendering the loot to you Minthara approves +1
  • OR Use unique lines for a Dragonborn Dragonborn or a Draconic Sorcerer Draconic Sorcerer Minthara approves +1 (either option)
  • Say "Thank goodness, you can keep it", and then:
    • Use Deception Deception to convince him the treasure is cursed Minthara approves +1
    • Say the crate was promised for Nine-Fingers, then intimidate intimidate him to pay the fee for not breaking his snout Minthara approves +1
  • Playing as a Dragonborn Dragonborn, say you and he are practically kin Minthara approves +1

Dealing with Nina Dortmell and Mortarch Gracie Scyre:

  • Speaking with Nina for the first time, tell her to stop, because magic isn't a game Minthara approves +1
    • Ask who she wants to raise, then help her by any means or by using any available class-based options Minthara approves +1
    • OR Say she must never do it again Minthara approves +1
    • OR Tell Nina to let her brother rest in peace Minthara approves +1 (A Monk Monk character will have a unique line here)
  • Report Nina's attempts to Mortarch Gracie Scyre Minthara approves +1 and then:
    • Then tell Nina the Mortarch is right Minthara approves +1
    • OR Advise the girl to practice for a decade, then try again Minthara approves +1
    • OR, Playing as The Dark Urge The Dark Urge, offer Nina to join her brother instead of raising him Minthara approves +1

Dealing with grieving parents:

Speaking to Gothric Rillyn:

  • Say that burying alive is an apt punishment for thievery Minthara approves +1
    • OR, Playing as a Rogue Rogue, say he should have learned the signs of a dangerous mark Minthara approves +1
    • OR, If you have already recruited Minsc, say you'll tell the Stone Lord how Gothric called him Minthara approves +1

Other interactions:

  • Speaking to Maude, ask what use do the dead have with flowers Minthara approves +1


Grey Harbour Docks
Talking to Big Huido:


Highberry's Home

  • If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell Roger and Cora Highberry you hope they enjoy it Minthara approves +1

Note: This option requires a passive DC 18 Medicine check, or DC 10 Perception check for a Barbarian Barbarian character


The House of Grief

Note: You need to knock her out in the battle to speak to her afterwards


Lady Jannath's Estate
If Oskar Fevras was not saved in Act One:

If Oskar Fevras was saved in Act One and the estate is now haunted:

  • After initial fight with Poltergeists, speak to Lady Jannath and say you are not one of her servants to order you around Minthara approves +1
  • After you have dealt with Kerry Evenfield’s ghost, speak to both Lady Jannath and Oskar Fevras and call their cooing "saccharine nonsense" Minthara approves +1


The Society of Brilliance Lodge

Talking to Ptaris: Note: These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to Lady Esther in previous Acts

  • When Ptaris asks you whether you are good or bad person, answer that you are good at being bad Minthara approves +1
    • OR Use class-based line for a Rogue Rogue Minthara approves +1

Speaking to Omeluum after you have rescued it from the Iron Throne:

  • If you failed to save Ulder Ravengard, say the Duke meant nothing to you Minthara approves +1
  • If you have failed to save the majority of Gondian prisoners, say they meant nothing to you Minthara approves +1
  • If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job Minthara approves +1 (Omeluum becomes hostile to the party)


Lower City Sewers


The Sorcerous Sundries
Talking to Aradin near the entrance:

  • Successfully deceive deceive him, saying you haven't found the Nightsong Minthara approves +1
  • If you let slip to Aradin that you've found the Nightsong, say she is immortal and tough Minthara approves +1
    • OR Deceive Deceive or intimidate intimidate Aradin to make him stop pursuing the Nightsong Minthara approves +1 (Unique lines for Good, Neutral or Evil Cleric Cleric)

Talking to Lorroakan before resolving Dame Aylin's fate:

  • Tell Lorroakan you might hand the Nightsong over for a right price Minthara approves +1
    • OR Say you know where she is and might be willing to tell him, too Minthara approves +1

Facing Lorroakan along with Dame Aylin:

  • Tell Aylin that things will be easier if she goes quietly Minthara approves +1
    • OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return Minthara approves +1

If you have betrayed Dame Aylin to Lorroakan:

  • After Aylin is defeated, tell Lorroakan it was pleasure doing business with him Minthara approves +1
  • After Lorroakan has caged Aylin, tell him that eternity suits him Minthara approves +1
  • OR Say it's wonderful to see someone achieve their dreams Minthara approves +1

At the Sorcerous Vault:

  • Speaking to Yafeu once he's escaped the Peculiar lamp:
    • Demand to release your "master" or die OR Say you didn't like your "master" anyway Minthara approves +1 (either option)
    • OR Ask the djinni for some gold Minthara approves +1
    • OR Ask him politely to release your companion now Minthara approves +1 (Available to all characters except Wizard Wizard)


The Steel Watch Foundry
Talking to Tamia Holzt, if she spotted you in the Foundry:

  • Succeed a Religion Religion check and pretend to be a relief crew for Banite guards Minthara approves +1
    • OR Say you've come to bathe in Banites' blood Minthara approves +1
    • OR Use any of class-based options to inspire Gondians to rebel Minthara approves +1 (Requires DC 18 Intimidation check or DC 18 Persuasion check, depending on character class)

Talking to Zanner Toobin once you have reached the laboratory wing:

  • When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing Minthara approves +1
    • OR Say it is selfish to value their families more than an entire city Minthara approves +1
  • If you have killed Banites in the workroom, tell Toobin about it Minthara approves +1

If you failed to switch off an activated Motivator, convince Toobin to move on, using Intimidation Intimidation or Persuasion Persuasion Minthara approves +1

Resolving the conflict between the Gondians and Ironhands after razing down the Foundry:

Note: According to game files, a Vengeance Paladin Vengeance Paladin character roll Persuasion Persuasion instead of Intimidation Intimidation for all others

  • Side with Wulbren and tell Toobin that Gondians have to die for the city OR Tell him that the Ironhands came for him Minthara approves +1 (either option)
  • Take Gondians' side and tell Wulbren you won't let hurt them Minthara approves +1 (Wulbren and other Ironhands become hostile)
  • OR, Convince Wulbren to let the Gondians go away Minthara approves +1 (Requires DC 20 Persuasion check)

Note: A Deep Gnome Deep Gnome, a Good Cleric Cleric, a Devotion Paladin Devotion Paladin will have a unique line here and a DC 18 Persuasion check instead of basic one. Deep Gnome Deep Gnome characters roll Performance Performance instead of Persuasion Persuasion

Talking to Barcus Wroot after resolving the conflict:

  • If you have sided with Wulbren Bongle, tell Barcus that there was no other way Minthara approves +1
  • If you killed both Gondians and Ironhands, tell Barcus you did what you could Minthara approves +1
    • OR Say that it is for the best if no one of them takes Baldur's Gate Minthara approves +1
  • If you have sided with Gondians, tell Barcus that Wulbren was past saving Minthara approves +1
    • OR Say that Wulbren deserved to die Minthara approves +1
  • If you convinced both factions to make peace, tell Barcus you're impressed OR that he'll make a great leader of the Clan Ironhand Minthara approves +1 (either option)
    • OR Say he should have killed Wulbren Minthara approves +1


Other locations in Lower City

Note: This dialogue will occur if you come close to the gate without having all three Netherstones


The Murder Tribunal

  • Meeting Olfaith Olumssdottir for the first time, ask him what you must do to become an avatar of slaughter Minthara approves +1
  • Speaking to Sarevok Anchev, offer either Jaheira or Minsc, or them both as a sacrifice to the Tribunal Minthara approves +1
  • Being judged, say you've ended your victim and then cut off their hand Minthara approves +1
    • OR Say you killed them with a smile on your face and pleasure in your heart Minthara approves +1
    • OR Say you killed them slowly and painfully Minthara approves +1

Note: All these options bring approval only if the victim is indeed your kill. Successful Deception Deception rolls on corresponding options do not give approval points

  • Agree to sacrifice Valeria in Bhaal's name, on Sarevok's orders Minthara approves +1

Note: The Dark Urge The Dark Urge characters will have four different options in this dialogue, all bringing same amount of points


The Bhaal Temple
Talking to Orin:

  • Tell her that you're not interested in abducted companion's fate Minthara approves +1
  • OR Tell her you won't stop her to kill the abductee Minthara approves +1

Speaking to Avatar of Bhaal after defeating Orin:

  • Accept your Father's gift and blessings Minthara approves +3

Note: These options are available to The Dark Urge The Dark Urge characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same


Camp & Conversations
Camp interactions

  • Let her use the Astral-Touched Tadpole Minthara approves +5
  • After entering the refugee camp at Rivington, agree with Minthara that refugees should earn their keep Minthara approves +3
    • OR, Playing as The Dark Urge The Dark Urge, call them a convenient source of food if the city is sieged Minthara approves +3
  • After she says the next urchin who pickes her pocket will lose their hand, ask why not take their head Minthara approves +1
  • Playing as The Dark Urge The Dark Urge, after your heritage is revealed, tell her you want to take your rightful place Minthara approves +5
  • Discussing with Minthara the Steel Watchers, say you wish you had such devices of your own Minthara approves +1
  • Discussing Gortash, say he won't save the city, but you will, then say that Baldurians' opinion does not matter Minthara approves +1
  • Playing as Gale origin, after speaking to Elminster, tell Minthara you are nothing without Mystra Minthara approves +1
  • After purchasing a copy of Baldur's Mouth Gazette from a street vendor, ask her what she would do if she ran the paper Minthara approves +3
  • After defeating Orin, observe that she sounds disheartened Minthara approves +1
    • OR Say it was a good kill, and then choose any of next options Minthara approves +5
    • OR Say she is one of few people who faced a Chosen of Bhaal Minthara approves +3
    • Then say that your fight is not over yet Minthara approves +3
  • When Minthara asks you about mastering the Absolute together, succeed the DC 25 Persuasion check to convince her Minthara approves +5
  • Playing as Karlach origin, after killing Gortash, tell Minthara it's hard to savour anything when your time runs out Minthara approves +1
    • OR Say you're glad this f*cker is dead Minthara approves +1

Other companions and camp followers

  • After Scratch returns back to camp, tell him he's back where he belongs Minthara approves +1
  • When Vlaakith emerges at camp as a projection, convince Lae'zel to remain loyal to her Minthara approves +1

Romance

  • If you are partnered, after Orin reveals herself as a shapeshifter, promise Minthara you won't let her fall into Orin's clutches again Minthara approves +5
  • Playing as The Dark Urge The Dark Urge AND being partnered with her, after your heritage is revealed, show Minthara your mind. When she praises you, say she is exquisite, too Minthara approves +5
  • After Orin has abducted your companion (not Minthara), ask her whether you are bonded until the matter is done Minthara approves +10
    • OR Say you hope your bond will last beyond that Minthara approves +10

Disapproval[edit | edit source]

The following story and dialogue choices will cause Minthara to lose approval.

Act Two[edit | edit source]

Crèche Y'llek

Note: If you fight Varrl and leave him alive but knocked out, he cannot be brought to senses afterwards, therefore, this point cannot be gained


Ruined Battlefield
If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Traversing Shadow-Cursed Lands with the convoy and Kar'niss the drider, betray them and side with the ambushing Harpers Minthara disapproves -1

When dealing with He Who Was:

  • After ordering Madeline to hurt herself as Ben and Marc did, stop her, saying she had done enough Minthara disapproves -1
    • OR Say her willing to hurt herself was enough Minthara disapproves -1
    • OR Accuse her of cowardice, using basic or unique Barbarian Barbarian, Bard Bard, Monk Monk lines Minthara disapproves -1
    • OR Say that it wasn't her fault, using basic or unique Bard Bard, Good Cleric Cleric or Monk Monk lines Minthara disapproves -1

Elsewhere:

  • After saving Rolan from the Shadows, tell him not to be hard on himself for trying to save his family Minthara disapproves -2


Last Light Inn
Speaking to Jaheira:

  • When talking to Jaheira inside the inn, drink the spiked wine Minthara disapproves -1
    • OR Tell her that you drink to darkness that will come when you drag Isobel to Moonrise Towers Minthara disapproves -5 (Available is you have Z'rell's orders to do it)

Dealing with Isobel and Marcus:

  • If Marcus vouched for you at the entrance (in this case he will wait in Isobel's room):
    • Speak to Isobel and say that she is coming with you Minthara disapproves -5
  • If Marcus assaults the inn (happens if you gained entrance with Mol's help):
    • After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face Minthara disapproves -5
  • Playing as The Dark Urge The Dark Urge:
    • Obey your Urge and tell Isobel you crave to kill her Minthara disapproves -5

Note: This option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing Nightsong; turns hostile Isobel and any Harper who sees it

Talking to His Majesty via Speak with Animals Speak with Animals:

  • Hiss back at him, say that he is in your territory, and order to get out Minthara disapproves -1
    • OR, Playing as a Barbarian Barbarian, WOOF at him Minthara disapproves -1

Speaking to Cerys:

  • When she tell you about their misfortunes, say that she did the right thing Minthara disapproves -1 (either basic line or unique for Cleric Cleric or Oathbreaker Paladin Oathbreaker Paladin)

Elsewhere in the inn:

  • Talking to Alfira, ask her about others, and then say that running was right call Minthara disapproves -1
  • Talking to Counsellor Florrick, tell her you have no intentions to go to Moonrise Towers Minthara disapproves -1
  • Let Mol lose the game of lanceboard against Raphael by giving the wrong advice, failing the Sleight of Hand Sleight of Hand roll or not helping her at all Minthara disapproves -1
  • Speaking to drunken Rolan before trying to save captured refugees, promise to rescue Cal and Lia if they are alive OR say that it is your responsibility to bring them back Minthara disapproves -1 (either option; starts the quest, if you don't have it already)


Reithwin Town

At the cemetery:

  • Agree to help Arabella find her parents Minthara disapproves -1
    • Then offer Arabella shelter at your camp Minthara disapproves -1
  • OR, If you've already found Locke and Komira's bodies, tell Arabella they are dead and succeed Persuasion Persuasion or Intimidation Intimidation roll to take her to your camp Minthara disapproves -1 (The Dark Urge The Dark Urge character will have a unique lines and Persuasion Persuasion option only)


Moonrise Towers

  • In the Moonrise Towers Prison, speaking to the Warden for the first time, deceive deceive her about being Balthazar's closest confidante Minthara disapproves -1
    • Then try to bribe her Minthara disapproves -1
  • Speaking to Wulbren, say that they can die in prison for all you care Minthara disapproves -1
    • Refuse to find tools for Wulbren Minthara disapproves -1
  • When Wulbren, once freed, takes the boat and sails off without the party, let him go Minthara disapproves -1
  • If the jailbreak was successful and your participation went unnoticed, tell the Warden it was you who snuck the prisoners Minthara disapproves -1


Gauntlet of Shar

  • Lick the dead spider meat Minthara disapproves -2 (Comes point by point for each lick)


Mind Flayer Colony
In the Necrotic Laboratory:

Note: Available only if you helped the necromancer reach the Nightsong and let him take her to Ketheric


After the final fight with Apostle of Myrkul

Speaking to Minthara:

  • If you haven't recruited her earlier, Minthara'll be intent to go to Baldur's Gate with you. Ask her whether she should skulk back to the Underdark Minthara disapproves -2
    • OR Refuse to recruit her, saying that she is staying here in the shadows Minthara disapproves -2
  • When Minthara tells you she is going to kill Orin and seize the cult leadership, say eradicating the Elder Brain may be wiser Minthara disapproves -3
  • OR Declare you will be the saviours of Baldur's Gate, then say her vision of future is shaped by violence Minthara disapproves -3
    • Then tell her that if she is going to Baldur's Gate, she'll do it alone Minthara disapproves -1
  • OR Say that her idea is madness, and you need to eradicate the cult and the brain Minthara disapproves -3
  • When Minthara enquires about one more thing to explain...
  • ... and asks why you slayed the tieflings in the Emerald Grove (available if you did):
    • Say you wanted to watch them suffer Minthara disapproves -2
    • Say you don't have an answer Minthara disapproves -1
    • Ask whether it matters Minthara disapproves -1
    • Playing as The Dark Urge The Dark Urge, tell her you weren't in control of yourself. Then fail a DC 14 Deception check to assure her you are now Minthara disapproves -2
      • OR answer "No." Minthara disapproves -1
  • ... and asks why you have come to Moonrise:
    • Say you were looking for more people to kill Minthara disapproves -1

Talking to Alfira:

  • Playing as a Bard Bard, agree to play together a show for the tiefling kids Minthara disapproves -1
    • OR Prompt her to play for them alone Minthara disapproves -1

Speaking to Cerys:

  • Tell her you're glad they are safe, and mention that Zevlor did his best Minthara disapproves -1
  • Tell Cerys that other will look up to her Minthara disapproves -1
  • Say you couldn't have done it without Jaheira's help Minthara disapproves -1
    • Then ask her not to speak ill of the dead (i.e. Zevlor) Minthara disapproves -1

Talking to Ide, Umi and Mattis:

  • Tell any of them about Mol's eyepatch you have found down in the colony, and then:
    • Tell Mattis that Mol will already be at Baldur's Gate when they arrive Minthara disapproves -1
    • Promise Umi that Mol is fine Minthara disapproves -1


Camp & Conversations
Camp interactions

  • Discussing with Minthara her serving the cult of the Absolute, say she should take responsibility for her actions Minthara disapproves -1
    • OR, Playing as The Dark Urge The Dark Urge, tell her that surrendering to your urges is liberating Minthara disapproves -1
  • Playing as a Paladin Paladin, discuss your Oath with Minthara and tell her that her crusade against the Absolute is an excuse for the bloodshed Minthara disapproves -1
    • If her own Oath is broken, say it's hardly surprising, for she serves only herself Minthara disapproves -1
  • Playing as The Dark Urge The Dark Urge, confess your yearn to kill, and then:
    • When Minthara asks why you confide in her, say you thought she would understand you Minthara disapproves -1
    • When she tells you about qu'lith quarthen[note 3], say you fear you can't control yourself Minthara disapproves -1
  • Playing as Astarion origin, after Raphael reveals the purpose of your scars, tell Minthara you just want Cazador dead Minthara disapproves -1

Other companions and camp followers

  • After Karlach receives the second upgrade for her heart and Minthara expresses concerns about her courage, answer that you all be better without the tiefling Minthara disapproves -1
  • Tell Arabella that her parents are dead, then say that she'll feel better in time OR that her parents would be proud of her Minthara disapproves -1 (either option)

Romance

  • When she reaches out to your mind as you approach, ask her to respect your privacy Minthara disapproves -1
    • Then say you understand her, but you don't like her Minthara disapproves -1
    • Imagine her as a monster Minthara disapproves -5
    • OR Say she wouldn't like what she saw Minthara disapproves -1
  • If you have already partnered with someone else, ask Minthara whether you could have them both Minthara disapproves -1
    • When she objects, say you then choose the other partner Minthara disapproves -1
    • OR Choose simply to leave Minthara disapproves -1
  • Ask about why did she call you alurlssrin[note 3], then say you don't feel the same way Minthara disapproves -5

Act Three[edit | edit source]

Rivington

Angleiron's Cellar

Circus of the Last Days

  • Dealing with Akabi the djinni, successfully catch him on rigging the wheel, but apologise and say you were mistaken Minthara disapproves -1
    • Spin the wheel again and try to distract the djinni, letting out a loud fart Minthara disapproves -1
  • Talking to Boney the mephit, say his wife Stoney is not your type Minthara disapproves -1
  • Talking to Popper the kobold trader after defeating false Dribbles, say that offering "treatoes" now is a bit callous. Minthara disapproves -1

When passing Zethino's trial, choose answers:

  • First question: "Pet spiders" OR "Time with her family" Minthara disapproves -1 (either option)
  • Second question: "Drizzt Do'Urden" Minthara disapproves -1
  • Third question: "Raiding the grove", OR "Deny Lolth", OR "Fall for me" Minthara disapproves -1 (either option)

Dealing with caged beasts:

Watching Dribbles's show:

  • Playing as a Bard Bard, interrupt him with your own pun Minthara disapproves -1
  • Volunteer Minthara to the stage as an assistant to Dribbles Minthara disapproves -1

Talking to Lucretious:

  • When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh Minthara disapproves -1
  • When you deliver her Dribbles's remains, ask whether she is hiring personnel Minthara disapproves -1


The Open Hand Temple

  • Talk to Brother Bill and Brother Clements and say that their god would be proud of Father Lorgan Minthara disapproves -1
    • OR, Playing as a Monk Monk, say that offering alms to those in need is a sign of noble soul Minthara disapproves -1
  • On the temple roof, tell Tara to stop eating the carrier pigeons Minthara disapproves -1
    • OR, Playing as Gale origin, tell Tara that other aviary in the city is much better Minthara disapproves -1


Sword Coast Couriers


Elsewhere in Rivington

Note: These options are available only if Orin is not impersonating the Thug

  • In the smugglers' cave, defeat Caïros and his thugs, and if Farlin survived, say you don't want gratitude from criminals Minthara disapproves -1
  • Playing as Astarion origin, at the Gur Camp tell Ulma you will do what you can for her tribe's children Minthara disapproves -1


Dealing with Orin's guises

  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you cared about Minthara disapproves -1 (Unique lines for Karlach and Wyll origins)
    • OR, Playing as The Dark Urge The Dark Urge, tell her you do all you can to keep your loved ones safe from your blade Minthara disapproves -1


Wyrm's Crossing

At Sharess' Caress:

  • When trying to hire both Sorn Orlith and Nym Orlith, choose to proceed with one of the twins when Minthara declines their offer Minthara disapproves -2 (if you're partnered with her)
    • OR Choose to proceed with one of the twins when any other partner declines their offer Minthara disapproves -1 (if you're partnered with any other companion)
  • Speaking to Valeria, propose a toast to ADVENTURE! Minthara disapproves -1

Note: Available only after you've started Solve the Open Hand Temple Murders quest


Wyrm's Rock Fortress

At the Flaming Fist barracks:

  • When you spot Fist Reynash trying to open a chest, give him 300 gold to take the ferry Minthara disapproves -1
  • Speaking to Manip Bakshi afterwards, let him arrest you Minthara disapproves -1

At the Audience Hall:

  • Playing as The Dark Urge The Dark Urge, when Gortash explains your previous dealings, answer that you've come to end this evil plot Minthara disapproves -1
  • Speaking to Gortash after killing Orin, surrender two your Netherstones to him Minthara disapproves -1
  • In the Wyrmway, after defeating Ansur, tell the Emperor that it "could do the honorable thing and let him kill you" Minthara disapproves -1


Lower City

Basilisk Gate Barracks

  • Playing as a Fighter Fighter, talk to Gauntlet Thunder about proper punishment for two soldiers who screwed up, and ask her to let it slide, just for once Minthara disapproves -1
  • Talking to Fist 'Edge' Arensen at the gallows, tell him you'll stay out of trouble Minthara disapproves -1
  • Talking to Thrastle Muria, say that you are no builder but still are handy with a hammer Minthara disapproves -1

Speaking to Liara Portyr and Lora Bergauz:

  • Tell Lora it wasn't very responsible to take a kid to a tavern Minthara disapproves -1
  • Promise to help Lora find her daughter Minthara disapproves -1 (Unique line for Paladin Paladin)


The Blushing Mermaid

Talking to Bosun Gannet:

  • When he instructs you about the tavern rules, say you'll keep to them Minthara disapproves -1
  • After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her Minthara disapproves -1

Talking to the hag masking as Captain Grisly:

  • When looking for a decision, propose to talk to Lora and calm her down Minthara disapproves -1
  • Agree to take money from the hag for killing Lora, then return and say you can't do it Minthara disapproves -1

Speaking to Svend and Siggy:

  • Tell Svend that Siggy loves him Minthara disapproves -1 (Unique line for Bard Bard)


Old Garlow's Place
Dealing with hexed Mayrina:

  • Speaking to Mayrina in the sheep form via Speak with Animals Speak with Animals, tell her you are here to help her Minthara disapproves -1
  • Talking to Adrielle, offer to have a look at the hex Minthara disapproves -1
    • OR Say that she protected Mayrina until now, and that's worth something Minthara disapproves -1

After removing the hex and killing Jatlo:

  • Tell Mayrina she was an adorable sheep Minthara disapproves -1
  • Offer Mayrina help with the hag Minthara disapproves -1 (Unique line for Devotion Paladin Devotion Paladin)

Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One

  • Talking to Kled, tell him that they are safe now Minthara disapproves -1
  • Talking to Adrielle, say that hags and their agents are liars and cheats Minthara disapproves -1
  • After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her Minthara disapproves -1 (either option)

If you have killed Auntie Ethel:

  • Talking to Adrielle, say the hag is finally dead, thanks to you Minthara disapproves -1


Cazador's Dungeon


The Crimson Draughts

  • When Araj Oblodra invites you to come in, agree to follow her Minthara disapproves -1
  • If you are partnered with Astarion and he is in the party, refuse Araj's invitation to come in, saying you saw how Araj made him feel Minthara disapproves -1
    • OR Tell Astarion that you all can leave if he doesn't want to be around Araj Minthara disapproves -1

Note: This option is available and brings approval if you did not convince the spawn to drink Araj's blood in Act Two AND if his companion quest is not finished yet


The Elfsong Tavern
Talking to Lakrissa:

  • In the tavern hall, tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap Minthara disapproves -1
  • On the tavern's roof, tell her to get back to work, or you will tell Alan about it Minthara disapproves -1

Speaking to Harvard Willoughby:

  • Agree to participate in Laff Riot, and then, in the first round, joke about "Dwarf and bulette" Minthara disapproves -1
  • In the second round, joke about "Zombie reanimator" Minthara disapproves -1
  • In the third round, joke about "Mind flayer and duergar" Minthara disapproves -1

Speaking to Devella Fountainhead on the site of Duke Stelmane's murder:

  • If you haven't found the serial killer's list of targets, playing as a Ranger Ranger, persuade persuade her to use your help Minthara disapproves -1
  • If you have found the list of targets, show it/tell about it, then promise to do your best to investigate the Bhaalists' trail Minthara disapproves -1
  • When Devella asks you to warn the targets, agree Minthara disapproves -1
  • Playing as The Dark Urge The Dark Urge, confess to it to Devella, then say you're working against Bhaal Minthara disapproves -1 (two options depending on whether you actually have or have not the list of targets in the inventory)
    • OR Promise to stop your Father Minthara disapproves -1


At the Facemaker's Boutique:

  • Interrupt Dolor when he's about to kill Figaro Pennygood, saying "Stop right there!", using any of class-based lines or unique Half-Orc Half-Orc line Minthara disapproves -1

Talking to Devella Fountainhead after saving her from Dolor:

  • Playing as The Dark Urge The Dark Urge, tell Devella you did it only to kill her yourself Minthara disapproves -1

Note: The line differs depending on whether you did or didn't speak to Devella at the Elfsong; choosing it makes Devella and any nearby Flaming Fist hostile to the party


Golbraith's Cellar

  • Tell Golbraith Stredivas that mind flayers are dangerous, and then suggest to leave the city Minthara disapproves -1
    • OR Tell Golbraith that he should be fighting, hot hiding Minthara disapproves -1


The Graveyard

  • After digging up "M.Kurwin" grave, ask Bugthimble whether he was buried here, and then pay him the "fee" he demands Minthara disapproves -1
  • Talking to Ulkov Sully, pay him for making a coffin for little Lily Fischer Minthara disapproves -1


In the Heapside Prison

  • Talking to Skittle via Speak with Animals Speak with Animals, call him a "rat-ical mercantile rodent" Minthara disapproves -1
    • OR Ask what does obtaining goods in the prison en-tail Minthara disapproves -1
    • OR Ask to have a squeak at what he's got Minthara disapproves -1
  • Ask him whether his business is rat-ified by the local merchant's league Minthara disapproves -1


The House of Grief

  • Speaking to Viconia DeVir without Shadowheart in party, promise to bring Shadowheart to the Cloister Minthara disapproves -1
  • If Shadowheart is in the party, surrender her to Viconia Minthara disapproves -5
  • If you supported Shadowheart, after defeating Sharrans tell Viconia to go and vanish Minthara disapproves -1

Note: You need to knock her out in the battle to speak to her afterwards


The House of Hope

In the Boudoir:

  • Tell Haarlep they can have your body, but not your mind Minthara disapproves -1
    • Vow your body to Haarlep Minthara disapproves -1


The Iron Throne


The Sorcerous Sundries

  • Near the entrance, if you let slip to Aradin that you've found the Nightsong, tell him that she is in your camp Minthara disapproves -1

Facing Lorroakan along with Dame Aylin:

  • Tell the wizard you've come to stop him Minthara disapproves -1
  • Tell Lorroakan that Ketheric Thorm already tried to steal Aylin's immortality and is dead now Minthara disapproves -1
    • OR Tell Lorroakan that one more word about catching Aylin will be his last Minthara disapproves -1
    • OR, PLaying as Gale origin, ask him to reconsider his position Minthara disapproves -1


The Stormshore Tabernacle

  • Make an offering to any deity Minthara disapproves -1
    • Make an offering to Lolth Lolth, the Queen of Spiders Minthara disapproves -4

Note: Gained only if the offering is enough to receive the blessing, adds to previous disapproval


Other locations in Lower City

Note: This dialogue will occur if you come close to the gate without having all three Netherstones


The Murder Tribunal

  • Speaking to Sarevok Anchev, say you actually were deciding who should get to kill him Minthara disapproves -1
    • OR Ask either Jaheira, or Minsc, or them both, whether they would like to kill the old man, or you should do it yourself Minthara disapproves -1
  • Being judged, tell Sarevok that you didn't kill this person, but you will kill him instead Minthara disapproves -1


The Bhaal Temple

  • Talking to Orin, say that her vision of the fate of Baldur’s Gate is exquisite Minthara disapproves -1

Speaking to Avatar of Bhaal after defeating Orin:

  • Tell Bhaal that you have no desire to harm anyone else Minthara disapproves -1
    • OR Tell him that every night he possesses you your friends are in danger, and you won't stand it Minthara disapproves -1
  • Reject your Father's gift and blessings Minthara disapproves -3

Note: These options are available to The Dark Urge The Dark Urge characters only. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same


Camp & Conversations
Camp interactions

  • After entering the refugee camp at Rivington, tell Minthara that refugees would be better seeking off help elsewhere Minthara disapproves -1
  • Discussing the Steel Watchers, say you need to destroy them and put a stop to this "revolution" Minthara disapproves -1
    • OR Ask Minthara about Gondians Minthara disapproves -1
  • Discussing Gortash's ordaining, call him a tyrant, not a saviour Minthara disapproves -1
  • After purchasing a copy of Baldur's Mouth Gazette from a street vendor, say that people are not that gullible Minthara disapproves -1
  • When Minthara asks you about mastering the Absolute together, fail the Persuasion Persuasion check to convince her Minthara disapproves -1

Other companions and camp followers

  • If you helped Astarion to ascend, but then betrayed him to the Gur, say you did this because he had become a monster Minthara disapproves -1
  • If you betrayed Shadowheart to Viconia DeVir, tell Minthara that she and Viconia are not that different Minthara disapproves -1

Romance

  • If you are partnered, after Orin reveals herself as a shapeshifter, say she does not frighten you, then fail the Intimidation Intimidation roll Minthara disapproves -1

Notes[edit | edit source]

  1. Almost the only major exclusion to this demeanor is Minthara's approval towards Yenna early in Act Three. There, almost all companions react positively to the player's attempts to help a motherless child
  2. The entries on this page are based on the in-game dialogue files as of Patch 7. There are multiple reasons for some approval entries to not work on any particular game installation, from modding to bugs to simply having max approval already
  3. 3.0 3.1 3.2 Minthara uses specific expressions in drow language quite often, though she usually translates them for the player character. However, you can also refer to Drow dictionary on the Forgotten Realms Wiki to know more
  4. A fictional detective who appeared in a series of books and short stories written by a Cormyrian scribe Lodevin Parkar. More about him can be found at Camber Fosrick on the Forgotten Realms Wiki