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Ravaged Beach: Difference between revisions

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=== Waypoints ===
=== Waypoints ===
This location contains the following {{SmIconLink|Waypoint Map Icon.png|Waypoint}}:
This location contains the following {{SmIconLink|Waypoint Map Icon.png|Waypoint}}:
*Overgrown Ruins {{Coords|276|29}}
*Overgrown Ruins {{Coords|276|298}}


== Points of Interest ==
== Points of Interest ==


=== East beach ===
* The starting point of this area can be found on this beach, immediately after the events of the [[Prologue]]
* A number of corpses here can be conversed with via the spell {{SAI|Speak with Dead}}
* Near the Overgrown Ruins {{SmIconLink|Waypoint Map Icon.png|Waypoint}} at {{Coords|276 |298}}, a locked door leads to the [[Dank Crypt]]
=== West beach ===
* A [[Scared Boar]] can be found on the cliffs near [[Astarion]] after the latter has been encountered for the first time. Calming the boar with [[Speak with Animals]] or a {{Ability Check|Animal Handling|10}} earns companion approval{{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}. Alternatively, the boar can be killed for camping supply food items
* A [[Scared Boar]] can be found on the cliffs near [[Astarion]] after the latter has been encountered for the first time. Calming the boar with [[Speak with Animals]] or a {{Ability Check|Animal Handling|10}} earns companion approval{{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}. Alternatively, the boar can be killed for camping supply food items
* A [[Harpers|Harper]] stash can be spotted beneath a scuffed rock at {{Coords|143|281}}. A character with sufficient strength can move the rock to find an ornate chest containing [[Harper Map]], amongst other minor items
=== Nautiloid wreck ===
* A dying [[Mind flayers|mind flayer]] can be found in the northern section of the [[Nautiloid Wreck]] at {{Coords|180|320}}. Killing it earns the [[Inspiration|Inspirational Event]] '''To Sleep, Perchance to Dream, Tentacled Dreams''' ([[Haunted One]] background)
* The southern section of the Nautiloid Wreck is guarded by a pack of surviving [[Intellect Devourer|intellect devourers]] at {{Coords|230|271}}


==Notable characters==
==Notable characters==
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* [[Explore the Ruins]]
* [[Explore the Ruins]]


== Speak with Dead ==
== Notable loot ==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* {{RarityItem|Thieves' Tools}} in a crate on the beach
* {{RarityItem|Potion of Healing}} in a Pouch {{Coords|286|245}}
* {{RarityItem|Shanties for the Bitch Queen}} on the dock {{Coords|308|267}}
* {{RarityItem|Perfumed Letter}} on the Mangled Fisher {{Coords|296|270}}
 
=== Nautiloid Wreck ===
*{{RarityItem|Potion of Healing}} from a dead mindflayer {{Coords|180|320}}/{{Coords|215|275}}
*{{RarityItem|Potion of Speed}} from a dead mindflayer {{Coords|210|300}}/{{Coords|232|260}}
*{{RarityItem|Basic Poison}} from a [[Cartilaginous Chest]] {{Coords|234|261}}
* {{RarityItem|Rapier}} from an Abducted Nobleman {{Coords|230|271}}
=== Hidden treasure ===
[[File:Cartilaginous Chest on Ravaged Beach.jpg|thumb|The Cartilaginous Chest. The Ancient Door is visible in the background.]]
On a stone arch overlooking the Ancient Door is a Cartilaginous Chest containing:
* {{RarityItem|Garnet Ring}}
* {{RarityItem|Elixir of Fire Resistance}}
* {{RarityItem|Caustic Bulb}}
 
=== Ingredients ===
Ingredients for [[Alchemy]] that can be found in this location:
* {{RarityItem|Mergrass}} (×3)
* {{RarityItem|Belladonna}} (×2)


{{clear}}


There are a few dead characters that can provide insights about the crash and the Mind Flayers.
== Location remarks ==
(Player comes near the end of a dock that looks over the Chionthar)
* "Fresh water. There must be a settlement somewhere nearby."
 
== Speak with Dead ==
There are several corpses that can provide insights about the crash and the Mind Flayers via the spell {{SAI|Speak with Dead}}.


=== Abducted Nobleman ===
=== Abducted Nobleman ===
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'''Player:''' Who are you?
'''Player:''' Who are you?


* [[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]]Abducted Nobleman: Francis... merchant... selling pottery...
*Abducted Nobleman: Francis... merchant... selling pottery...[[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]]


'''Player:''' What happened to you?
'''Player:''' What happened to you?
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* '''Dead Fisher:''' Chased elf... brains chased me...
* '''Dead Fisher:''' Chased elf... brains chased me...


== Notable loot ==
==Notes==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* {{RarityItem|Thieves' Tools}} in a crate on the beach
* {{RarityItem|Potion of Healing}} in a Pouch {{Coords|286|245}}
* {{RarityItem|Shanties for the Bitch Queen}} on the dock {{Coords|308|267}}
* {{RarityItem|Perfumed Letter}} on the Mangled Fisher {{Coords|296|270}}
 
=== Hidden treasure ===
[[File:Cartilaginous Chest on Ravaged Beach.jpg|thumb|The Cartilaginous Chest. The Ancient Door is visible in the background.]]
On a stone arch overlooking the Ancient Door is a Cartilaginous Chest containing:
* {{RarityItem|Garnet Ring}}
* {{RarityItem|Elixir of Fire Resistance}}
* {{RarityItem|Caustic Bulb}}
* Also rewards 30 [[Experience]].
 
=== Ingredients ===
Ingredients for [[Alchemy]] that can be found in this location:
* {{RarityItem|Mergrass}} (3)
* {{RarityItem|Belladonna}} (2)
 
{{clear}}
 
== Location remarks ==
(Player comes near the end of a dock that looks over the Chiontar.)
* "Fresh water. There must be a settlement somewhere nearby."
 
==Other information==
* At the northern end of the beach, at the base of the cliff, is an '''Ancient Door''' that can be unlocked with a {{SkillCheck|Sleight of Hand|20}}. This door leads to the [[Dank Crypt]] dungeon. If the party fails to pick the lock, the [[Dank Crypt]] can still be accessed from the [[Chapel Entrance]] or from the [[Bedchamber]].
* At the northern end of the beach, at the base of the cliff, is an '''Ancient Door''' that can be unlocked with a {{SkillCheck|Sleight of Hand|20}}. This door leads to the [[Dank Crypt]] dungeon. If the party fails to pick the lock, the [[Dank Crypt]] can still be accessed from the [[Chapel Entrance]] or from the [[Bedchamber]].
* The Dead Fishers can be talked to using the spell {{SAI|Speak with Dead}}. The Mangled Fishers and Abducted Commoners, however, cannot.


[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]
{{NavWilderness|nocat=1}}
{{NavWilderness|nocat=1}}

Revision as of 23:47, 21 January 2024

The crash site at the Ravaged Beach
The crash site at the Ravaged Beach
Wilderness
Roadside Cliffs
Nautiloid Wreck Ravaged Beach River Chionthar
River Chionthar

Located on the bank of the River Chionthar, the Ravaged Beach is dominated by the wreck of a nautiloid. Corpses of fishermen and Intellect Devourers dot the area. There are several makeshift docks, but both them and the fishing boats that used them seem to have been destroyed. To the west sits a door to the Dank Crypt, while to the north is the Emerald Grove.

This is the location the player arrives at immediately after the events of the Prologue.

Overview

The crash site at the Ravaged Beach, looked at from the top of the Overgrown Ruins.
The crash site at the Ravaged Beach, looked at from the top of the Overgrown Ruins

Related locations

Waypoints

This location contains the following Waypoint Waypoint:

  • Overgrown Ruins X: 276 Y: 298

Points of Interest

East beach

  • The starting point of this area can be found on this beach, immediately after the events of the Prologue
  • A number of corpses here can be conversed with via the spell Speak with Dead Speak with Dead
  • Near the Overgrown Ruins Waypoint Waypoint at X: 276  Y: 298, a locked door leads to the Dank Crypt

West beach

  • A Scared Boar can be found on the cliffs near Astarion after the latter has been encountered for the first time. Calming the boar with Speak with Animals or a DC 10 Animal Handling check earns companion approvalGale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1. Alternatively, the boar can be killed for camping supply food items
  • A Harper stash can be spotted beneath a scuffed rock at X: 143 Y: 281. A character with sufficient strength can move the rock to find an ornate chest containing Harper Map, amongst other minor items

Nautiloid wreck

Notable characters

Companions

  • Shadowheart Shadowheart can be found unconscious on the ground if she was freed from the pod during the Prologue, or attempting to gain entry to the nearby Dank Crypt if she was not freed. Either way, she can be invited to join the party after speaking with her.
  • If Lae'zel Lae'zel died on the Nautiloid, her body can be found not far from where you wake up and be revived, allowing you to recruit her slightly early.

Related quests

Notable loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Nautiloid Wreck

Hidden treasure

The Cartilaginous Chest. The Ancient Door is visible in the background.

On a stone arch overlooking the Ancient Door is a Cartilaginous Chest containing:

Ingredients

Ingredients for Alchemy that can be found in this location:

Location remarks

(Player comes near the end of a dock that looks over the Chionthar)

  • "Fresh water. There must be a settlement somewhere nearby."

Speak with Dead

There are several corpses that can provide insights about the crash and the Mind Flayers via the spell Speak with Dead Speak with Dead.

Abducted Nobleman

Located where the Intellect Devourers are lurking. X: 230 Y: 271 Player: Who are you?

  • Abducted Nobleman: Francis... merchant... selling pottery...
    Abducted Nobleman: "Francis... merchant... selling pottery..."
    Abducted Nobleman: "Francis... merchant... selling pottery..."

Player: What happened to you?

  • Abducted Nobleman: Guiding my cart...shadow fell... tentacle grabbed me...
  • Abducted Nobleman: Took me here.. put something in my eye...
    • Player: Do you know why any of us were taken?
      • Abducted Nobleman: No... took everyone... peasants... lords... took them all...
        • Player: They put something in my eye too. Can we get rid of it?
          • Abducted Nobleman: Find healer...
          • Abducted Nobleman: ...or die... it'll leave...

Player: How did you die?

  • Abducted Nobleman: Fire... screaming... then crunch. Nothing...

Player: Do you have anything valuable?

  • Abducted Nobleman: They took me... took everything...

Dead Fisher (Male)

Located north of the where the player wakes up. X: 296 Y: 253

Player: Who are you?

  • Dead Fisher: Marcus... Fisherman...
    • Player: What were you doing here?
      • Dead Fisher: Saw the crash... came quick... try'n to help folk...

Player: How did you die?

  • Dead Fisher: Brains... didn't see 'em comin'...
    • Player: Why didn't you notice the brains?
      • Dead Fisher: Woman... beautiful... couldn't look away...
        • Player: Where did the woman go?
          • Dead Fisher: Went west... other followed... couldn't help 'emselves...

Player: Were there any other survivors?

  • Dead Fisher: Elf... ran north... up the beach...

Dead Fisher (Female)

Located just south of the Overgrown Ruins Waypoint. X: 284 Y: 281

Player: Who are you?

  • Dead Fisher: Ellie... fisherwoman... Elturel...
    • Player: Elturel? Are we close to the city?
      • Dead Fisher: No... upriver... too far...

Player: How did you die?

  • Dead Fisher: Chased elf... brains chased me...

Notes